moved data files to own data-directory
git-svn-id: https://clonekeenplus.svn.sourceforge.net/svnroot/clonekeenplus/cgenius/trunk@41 4df4b0f3-56ce-47cb-b001-ed939b7d65a6
This commit is contained in:
469
data/strings.dat
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469
data/strings.dat
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; ABOUT THIS FILE...
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;
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; This file contains string data for CloneKeen.
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; Each string is prefaced with a string name, which is enclosed
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; in square brackets. The next line after the string name
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; is the first line of the string. The string data continues until
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; another opening square bracket is seen.
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;
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; You can use a backslash to delimit special characters. A backslash
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; followed by an open or close parenthese can be used to insert square
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; brackets into the string text. A backslash followed by an uppercase H
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; will turn on highlighting (text will appear red on a grey background).
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; A lower case h will turn off highlighting (text will appear black on a
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; white background). Two backslashes will result in a single backslash.
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;
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; You can specify numeric attributes for a string by adding them on to the
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; same line as the string name after the closing bracket. For example this
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; is used with strings defining text to go in dialog boxes to specify the
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; dimensions of the dialog box.
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[MAIN_MENU] LEFT=11 TOP=9 WIDTH=17 HEIGHT=11
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1-Player Game
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2-Player Game
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Load Game
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Story
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Options
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Controls
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Demo
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New Game
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Quit
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[Tribute_Page_1] ONTIME=200 OFFTIME=200
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[Tribute_Page_2] ONTIME=1600 OFFTIME=500
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Thanks to ID Software
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for the wonderful
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"Commander Keen" series.
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[Tribute_Page_3] ONTIME=1200 OFFTIME=500 Y1ADJ=3 Y2ADJ=3
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As a child, I spent way too
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much time playing these games.
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[Tribute_Page_4] ONTIME=1200 OFFTIME=100
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And now I have spent way
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too much time programming
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this game.
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[Tribute_Page_5] ONTIME=550 OFFTIME=200 SLOWPRINT=2 SLOWPRINTSPD=100
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...
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[Tribute_Page_6] ONTIME=1200 OFFTIME=500 Y1ADJ=1 Y2ADJ=2
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Hmmm...History repeats itself?
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;)
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[Tribute_Page_7] ONTIME=1200 OFFTIME=500 Y1ADJ=-1 Y2ADJ=1
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This is my tribute to
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the "Keen legacy".
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[Tribute_Page_8] ONTIME=1700 OFFTIME=200 Y1ADJ=-5 LASTPAGE=1
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Enjoy the Game. \h
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-Katy and Gerstrong
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[WhichSlotSave] LEFT=8 TOP=11 WIDTH=23 HEIGHT=4
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Which slot do you want
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want to save (1-9)?
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[WhichSlotLoad] LEFT=8 TOP=11 WIDTH=23 HEIGHT=4
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Which slot do you want
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want to load (1-9)?
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[SaveSlotOverwrite] LEFT=7 TOP=10 WIDTH=26 HEIGHT=6
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That slot already exists!
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Do you want to overwrite
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the existing game \(Y/N\)?
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[GameSaveSuccess] LEFT=7 TOP=9 WIDTH=26 HEIGHT=7
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Your game has been saved!
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You can continue this
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game from the main menu
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next time you play.
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[LoadNoSuchSlot] LEFT=7 TOP=10 WIDTH=25 HEIGHT=5
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That game hasn't been
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saved yet! Please select
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a different slot.
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[VerifyQuit] LEFT=7 TOP=10 WIDTH=26 HEIGHT=4
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(Q)uit entire program or
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quit to (T)itle \(Q/T\)?
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[EP1_SHIP] LEFT=5 TOP=9 WIDTH=29 HEIGHT=8
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Your ship needs these parts:
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Go find them!
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[EP1_StatusBox] LEFT=5 TOP=5 WIDTH=30 HEIGHT=15
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\H SCORE EXTRA LIFE AT \h
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\h \H \h
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\H LIVES SHIP PARTS \h
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\h \H \h
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\h \H \h
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\h \H \h
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\H RAYGUN POGO KEYCARDS \h
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\h \H \h \H \h
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\h \H \h \H \h
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\h \H \h \H \h
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\H CHARGE \h \H \h
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\h \H \h \H \h
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\H PLEASE PRESS A KEY \h
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[EP2_StatusBox] LEFT=5 TOP=5 WIDTH=30 HEIGHT=15
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\H SCORE EXTRA LIFE AT \h
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\h \H \h
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\H LIVES RAY GUN \h
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\h \H \h
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\h \H \h
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\h \H \h
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\H TARGETS SAVED KEY CARDS \h
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\h \H \h
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\h \H \h
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\h \H \h
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\h \H \h
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\h \H \h
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\H PLEASE PRESS A KEY \h
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[EP3_StatusBox] LEFT=5 TOP=6 WIDTH=30 HEIGHT=13
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\H SCORE EXTRA LIFE AT \h
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\h \H \h
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\H LIVES PISTOL \h
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\h \H \h
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\h \H \h
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\h \H \h
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\H ANKH TIME KEY CARDS \h
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\h \H \h
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\h \H \h
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\h \H \h
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\H PLEASE PRESS A KEY \h
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[LIVES_LEFT_BACKGROUND]
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\H \h
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[LIVES_LEFT]
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\HKEENS LEFT\h
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[EP1_YSIYM_LVL2] LEFT=8 TOP=7 WIDTH=23 HEIGHT=12 TWIRLX=18 TWIRLY=10
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You see in your
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mind:
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It is too bad that
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you can not read the
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Standard Galatic
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Alphabet, human.
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PRESS ENTER:
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[EP1_YSIYM_LVL6] LEFT=8 TOP=7 WIDTH=23 HEIGHT=12 TWIRLX=18 TWIRLY=10
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A message echoes
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in your head:
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The teleporter in
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the ice will send
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you to the dark side
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of Mars.
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PRESS ENTER:
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[EP1_YSIYM_LVL9] LEFT=8 TOP=7 WIDTH=23 HEIGHT=12 TWIRLX=18 TWIRLY=10
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You hear in your
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mind:
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A secret city is
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hidden in the dark
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area of the city on
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the dark side to the
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south.
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PRESS ENTER:
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[EP1_YSIYM_LVL10] LEFT=8 TOP=7 WIDTH=23 HEIGHT=12 TWIRLX=18 TWIRLY=10
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You see these words
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in your head:
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You will need a raygun
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in the end, but not to
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shoot the Vorticon...
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PRESS ENTER:
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[EP1_YSIYM_LVL11] LEFT=8 TOP=7 WIDTH=23 HEIGHT=12 TWIRLX=18 TWIRLY=10
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You hear in your
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mind:
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GAAARRRRGG!!!!
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PRESS ENTER:
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[EP1_YSIYM_LVL12] LEFT=8 TOP=7 WIDTH=23 HEIGHT=12 TWIRLX=18 TWIRLY=10
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A Yorpish whisper
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says:
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Huh? Oh, you thought
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I was going to
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dispense some wisdom
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or something. I'm
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sorry...it's my day
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off.
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PRESS ENTER:
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[EP1_YSIYM_LVL15] LEFT=8 TOP=7 WIDTH=23 HEIGHT=12 TWIRLX=18 TWIRLY=10
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A Yorpy mind-thought
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bellows:
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You cannot kill the
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Vorticon Commander
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directly.
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PRESS ENTER:
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[EP1_ESEQ_PART1]
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Commander Keen returns to his ship
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and quickly replaces the missing
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parts. He must get home before his
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parents do!
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[EP1_ESEQ_PART2_PAGE1] LEFT=2 TOP=17 WIDTH=26 HEIGHT=7
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Keen makes it home and
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rushes to beat his
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parents upstairs.
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[EP1_ESEQ_PART2_PAGE2] LEFT=2 TOP=17 WIDTH=26 HEIGHT=7
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Shhh, honey...let's
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see if little Billy is
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asleep.
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[EP1_ESEQ_PART2_PAGE3] LEFT=2 TOP=17 WIDTH=26 HEIGHT=7
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Billy...? Are you a--
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WHAT IS THIS ONE-EYED
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GREEN THING IN YOUR
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ROOM!!!!???
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[EP1_ESEQ_PART2_PAGE4] LEFT=2 TOP=17 WIDTH=26 HEIGHT=7
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Ahhh, Mom, can't I keep
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him?
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[EP1_ESEQ_PART2_PAGE5] LEFT=2 TOP=17 WIDTH=26 HEIGHT=7
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Well, we'll talk about
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that in the morning, son.
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You get some rest.
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[EP1_ESEQ_PART2_PAGE6] LEFT=2 TOP=17 WIDTH=26 HEIGHT=7
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Okay Mom; Goodnight.
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[EP1_ESEQ_PART2_PAGE7] LEFT=2 TOP=17 WIDTH=26 HEIGHT=7
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Goodnight, dear.
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[EP1_ESEQ_PART2_PAGE8] LEFT=2 TOP=17 WIDTH=26 HEIGHT=7
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But there is no sleep
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for Commander Keen! The
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Vorticon Mothership
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looms above, ready to
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destroy Earth!
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[TO_BE_CONTINUED] LEFT=7 TOP=4 WIDTH=26 HEIGHT=3
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TO BE CONTINUED..........
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[EP2_VE_NOJUMPINDARK] LEFT=8 TOP=6 WIDTH=23 HEIGHT=14 TWIRLX=18 TWIRLY=12
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The Elder Vorticon
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in the statis field
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says:
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The wise Vorticon
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never jumps in the
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dark. In fact, even
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unwise Vorticons will
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not jump in darkness.
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PRESS ENTER:
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[EP2_VE_EVILBELTS] LEFT=8 TOP=5 WIDTH=23 HEIGHT=16 TWIRLX=18 TWIRLY=14
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The Vorticon Elder
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says through the
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statis field:
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The Grand Intellect
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is not from Vorticon
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VI--he is from the
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planet Earth. His evil
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Mind-Belts control
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their minds. They are
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not evil. Please do
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not shoot them, human.
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PRESS ENTER:
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[EP2_LVL4_TargetName]
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London
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[EP2_LVL6_TargetName]
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Cairo
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[EP2_LVL7_TargetName]
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Sydney
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[EP2_LVL9_TargetName]
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New York
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[EP2_LVL11_TargetName]
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Paris
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[EP2_LVL13_TargetName]
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Moscow
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[EP2_LVL15_TargetName]
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Rome
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[EP2_LVL16_TargetName]
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Wash. DC
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[EP2_AfterVibrateString] LEFT=17 TOP=11 WIDTH=7 HEIGHT=3
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Uh-oh.
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[EP2_ESEQ_PART1]
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After disabling the weaponry of
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the Vorticon Mothership, Billy
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heads for Earth. Even great
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space heroes need a nap after
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defeating a vicious horde of
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violence-bent aliens!
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[EP2_ESEQ_PART2]
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The Vorticon ship limps back
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towards Vorticon VI to tell of
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their defeat at the hands of
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Commander Keen. The Grand
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Intellect will not be pleased.
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[EP2_ESEQ_PART3_PAGE1] LEFT=2 TOP=17 WIDTH=26 HEIGHT=7
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Look honey it snowed
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outside! There's no
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school!
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[EP2_ESEQ_PART3_PAGE2] LEFT=2 TOP=17 WIDTH=26 HEIGHT=7
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Wonderful. That gives me
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time to travel to
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Vorticon VI and solve the
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mystery of the Grand
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Intellect!
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[EP2_ESEQ_PART3_PAGE3] LEFT=2 TOP=17 WIDTH=26 HEIGHT=7
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Ok, hun, but you'd better
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eat a nourishing vitamin
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fortified bowl of Sugar
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Stoopies first.
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[EP2_ESEQ_PART3_PAGE4] LEFT=2 TOP=17 WIDTH=26 HEIGHT=7 LASTPAGE=1
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Ok Mom...
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[EP3_SHIP1] LEFT=3 TOP=9 WIDTH=33 HEIGHT=8 TWIRLX=21 TWIRLY=6
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You enter your ship, sit around
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for a while, get bored, then
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remember you have to find
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the Grand Intellect!
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PRESS ENTER:
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[EP3_SHIP2] LEFT=3 TOP=9 WIDTH=33 HEIGHT=8 TWIRLX=21 TWIRLY=6
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Into the ship you journey, lie
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about a bit, then resume your
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quest for the Grand Intellect!
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PRESS ENTER:
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[EP3_SHIP3] LEFT=3 TOP=9 WIDTH=33 HEIGHT=8 TWIRLX=21 TWIRLY=6
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You feel like entering the ship
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and taking a rest, but the
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mystery of the Grand Intellect's
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identity changes your mind.
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PRESS ENTER:
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[EP3_SHIP4] LEFT=3 TOP=9 WIDTH=33 HEIGHT=8 TWIRLX=21 TWIRLY=6
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Entering the ship might be a
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fun thing to do, but right now,
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you need to find the Grand
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Intellect and vanquish him!
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PRESS ENTER:
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[EP3_MORTIMER] LEFT=3 TOP=6 WIDTH=34 HEIGHT=9
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No. It can't be!
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Mortimer McMire!
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[EP3_MORTIMER2]
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Mortimer has been a thorn in your
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side for as long as you can
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remember. Your IQ test score was
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314-Mortimer's was 315. He always
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held that over you, never letting
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you forget for one day.
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[EP3_MORTIMER3]
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All the practical jokes, the
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mental cruelty, the swirlies-each
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memory makes your teeth grit
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harder. And now he's out to
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destroy Earth! You have had
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enough!
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[EP3_MORTIMER4]
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"Alright Mortimer, what's the
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problem? Why destroy Earth?"
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"You and all those mental wimps
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deserve to die! I'm the smartest
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person in the galaxy. Aren't I
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Mister THREE FOURTEEN! Ah,ha,ha!"
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[EP3_MORTIMER5]
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"I'll get you for that,Mortimer!"
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"Come and try! You'll never get
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past my hideous Mangling Machine!
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Prepare to die, Commander Clown!"
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[EP3_ESEQ_PAGE1] LEFT=0 TOP=18 WIDTH=39 HEIGHT=6
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With Mortimer McMire out of the
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picture, and his brain-wave belts no
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longer controlling them, the Vorticons
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are freed of their mental enslavement.
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[EP3_ESEQ_PAGE2]
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"Commander Keen, in honor of your
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meritorious service in freeing us from
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the Grand Intellect's mental chains,"
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[EP3_ESEQ_PAGE3]
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"I and the other Vorticons you haven't
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slaughtered want to award you the
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Big V, our highest honor."
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[EP3_ESEQ_PAGE4]
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"Thank you!"
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[THE_END] LEFT=16 TOP=20 WIDTH=9 HEIGHT=3
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THE END?
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[*]
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This is a dummy string...
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||||
you must have a dummy string
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||||
at the end of this file.
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Reference in New Issue
Block a user