Added initial LBreakout2 sources, already slightly modified - it does not work yet!
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project/jni/application/lbreakout2/gui/gui.h
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89
project/jni/application/lbreakout2/gui/gui.h
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/***************************************************************************
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gui.h - description
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-------------------
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begin : Fri Oct 11 2002
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copyright : (C) 2002 by Michael Speck
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email : kulkanie@gmx.net
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***************************************************************************/
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/***************************************************************************
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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***************************************************************************/
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#ifndef __GUI_H
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#define __GUI_H
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#include "gui_widget.h"
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#include "gui_box.h"
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#include "gui_label.h"
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#include "gui_icon.h"
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#include "gui_button.h"
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#include "gui_radiogroup.h"
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#include "gui_progressbar.h"
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#include "gui_scrollbar.h"
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#include "gui_edit.h"
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#include "gui_list.h"
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#include "gui_spinbutton.h"
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/*
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====================================================================
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GUI
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====================================================================
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*/
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/*
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====================================================================
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Initiate the GUI and load the theme either from stk's surface
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path or an absolute position. This must be done before any widget
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is created. gui_init() installs gui_finalize() as exit function.
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====================================================================
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*/
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void gui_init( char *theme_path );
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/*
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====================================================================
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Finalize GUI and free any memory allocated by gui_init(). Also
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delete all widgets that were not destroyed at this point.
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====================================================================
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*/
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void gui_finalize( void );
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/*
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====================================================================
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Handle SDL and time event for visible root widgets.
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If 'event' is not NULL and it is handled by one of the root widgets
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True is returned or False otherwise. If a widget within this queue
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has 'grab_input' set True 'event' is not handled by lower level
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widgets and True is returned.
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'ms' is the amount of milliseconds passed since the last call from
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gui_dispatch_event(). If 'ms' > 0 a GUI_TIME_PASSED event is sent
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to all widgets that enabled the GUI_TIME_PASSED event.
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The GUI_TIME_PASSED event is send regardless of 'grab_input'.
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====================================================================
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*/
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int gui_dispatch_event( SDL_Event *event, int ms );
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/*
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====================================================================
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Run all visible root widgets until the 'master' widget is closed.
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If there is no root widget open gui_run() will immediately exit.
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If 'master' is 0 the gui is run until all root widgets are closed.
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====================================================================
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*/
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void gui_run( GuiWidget *master );
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/*
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====================================================================
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Install a special event filter to improve usage of scrollbars.
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gui_disable_event_filter() restores the previous filter.
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====================================================================
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*/
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void gui_enable_event_filter();
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void gui_disable_event_filter();
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#endif
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