Added initial LBreakout2 sources, already slightly modified - it does not work yet!
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121
project/jni/application/lbreakout2/common/net.h
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121
project/jni/application/lbreakout2/common/net.h
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#ifndef __NET_H
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#define __NET_H
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#ifdef NETWORK_ENABLED
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#ifdef SDL_NET_ENABLED
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#include <SDL_net.h>
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#else
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#include <sys/types.h>
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#include <sys/socket.h>
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#include <sys/param.h>
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#include <sys/time.h>
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#include <unistd.h>
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#include <fcntl.h>
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#include <netinet/tcp.h>
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#include <netinet/in.h>
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#include <netdb.h>
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#include <errno.h>
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#include <arpa/inet.h>
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#include <sys/poll.h>
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#include <signal.h>
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#endif
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#endif
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#ifndef bool
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#define bool int
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#endif
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typedef struct {
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#ifdef NETWORK_ENABLED
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#ifdef SDL_NET_ENABLED
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IPaddress SDL_address;
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#else
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struct sockaddr sa;
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unsigned char inet_ip[4]; /* AF_INET dotted ip */
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#endif
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#endif
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} NetAddr;
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#define MAX_MSG_SIZE 1016
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#define PACKET_HEADER_SIZE 8
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typedef struct {
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NetAddr remote_addr;
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int fatal_error; /* code red buffer has been flooded */
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int idle_since; /* global time stamp when last packet was received (secs) */
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int drop_count; /* number of drops */
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int dropped_packet_count; /* number of dropped packets */
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int good_packet_count; /* number of successfully processed packets */
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int incoming_id; /* last incoming remote outgoing_id */
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int outgoing_id; /* packet id increased every sent */
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int incoming_code_red; /* id of last incoming code red packet. is sent
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in the header to let remote know if any code
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red packets were dropped */
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int outgoing_code_red; /* last outgoing_id of code_red packet if socket
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is still waiting for reception acknowledgment. if
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packet was delivered successfully this is cleared
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to 0 as well as code_red_buf */
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int retransmit_code_red_buf; /* retransmit buffer as net_process_header
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has received an incoming_code_red less
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than outgoing_code_red */
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char code_red_buf[MAX_MSG_SIZE];
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char code_red_buf_cur_size;
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} NetSocket;
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extern NetAddr net_local_addr;
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extern NetAddr net_sender_addr;
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bool net_init( int port );
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void net_shutdown( void );
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void net_send_packet( NetAddr *to, int len, void *data );
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bool net_recv_packet( void ); /* into net_packet from net_sender_addr */
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bool net_build_addr( NetAddr *addr, char *host, int port );
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bool net_compare_addr( NetAddr *a1, NetAddr *a2 );
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char *net_addr_to_string( NetAddr *addr ); /* not allocated but static */
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void msg_begin_writing( char *buf, int *cur_size, int max_size );
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void msg_write_int8 ( int c );
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void msg_write_int16 ( int s );
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void msg_write_int32 ( int i );
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void msg_write_string( char *str );
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void msg_printf ( char *format, ... );
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void msg_write ( int len, void *data );
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int msg_get_max_size();
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bool msg_write_failed(); /* check wether overflow occured */
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bool msg_is_connectionless();
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void msg_begin_reading(); /* of net_packet, starts at header */
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void msg_begin_connectionless_reading(); /* of net_packet, starts after header as useless data */
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int msg_read_int8 ( void );
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int msg_read_int16( void );
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int msg_read_int32( void );
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char* msg_read_string( void );
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void msg_read( int len, char *buf );
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bool msg_read_failed(); /* check wether data couldn't be extracted */
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void socket_init( NetSocket *sock, NetAddr *addr );
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void socket_reinit( NetSocket *socket ); /* with same address */
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void socket_print_stats( NetSocket *sock );
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/* transmit a connectionless message */
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void net_transmit_connectionless( NetAddr *addr, int len, char *data );
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/* transmit CODE_RED/BLUE message and re-transmit dropped CODE_RED messages.
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* length 0 messages are not transmitted but re-transmission of CODE_RED messages
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* is handled in any case */
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#define CODE_BLUE 0
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#define CODE_RED 1
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void socket_transmit( NetSocket *sock, int code, int len, char *data );
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/* update socket by net_packet header if net_sender_addr is socket.remote_addr
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* and set read pointer to packet payload. if false is returned packet is
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* not parsed. */
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bool socket_process_header( NetSocket *sock );
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#endif
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