Move cursor to the center of the screen after changing video mode

This commit is contained in:
Sergii Pylypenko
2014-06-13 21:56:09 +03:00
parent ded01720c0
commit 2989e070d4
2 changed files with 5 additions and 2 deletions

View File

@@ -33,6 +33,7 @@
#include "SDL_video-1.3.h"
#include "SDL_surface.h"
#include "SDL_androidvideo.h"
#include "SDL_androidinput.h"
#include <jni.h>
#include <android/log.h>
@@ -505,6 +506,8 @@ SDL_Surface *ANDROID_SetVideoMode(_THIS, SDL_Surface *current,
UpdateScreenUnderFingerRect(0,0);
SDL_ANDROID_ShowScreenUnderFingerRect.w = SDL_ANDROID_ShowScreenUnderFingerRect.h = 0;
SDL_ANDROID_SetHoverDeadzone();
SDL_ANDROID_currentMouseX = SDL_ANDROID_sFakeWindowWidth / 2;
SDL_ANDROID_currentMouseY = SDL_ANDROID_sFakeWindowHeight / 2;
/* We're done */
return(current);

View File

@@ -17,12 +17,12 @@ TODO, which will get actually done
- SDL: cloud save support.
- SDL: move mouse to the center of the screen after changing video mode.
- SDL: make sub-frame touch events as an user-configurable option.
- SDL: control mouse with right analog gamepad stick.
- SDL: user-configurable option to set screen orientation.
- OpenTTD: 16bpp blitter with palette animation support.
- OpenTTD: screen navigation buttons bug out OpentTD on Moto G.