Removed outdated SDL2 sources
This commit is contained in:
@@ -1,129 +0,0 @@
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/*
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Simple DirectMedia Layer
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Java source code (C) 2009-2012 Sergii Pylypenko
|
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|
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This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
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package net.sourceforge.clonekeenplus;
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import android.app.Activity;
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import android.content.Context;
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import android.os.Bundle;
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import android.view.MotionEvent;
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import android.view.KeyEvent;
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import android.view.Window;
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import android.view.WindowManager;
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import android.os.Vibrator;
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import android.hardware.SensorManager;
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import android.hardware.SensorEventListener;
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import android.hardware.Sensor;
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import android.hardware.SensorEvent;
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import android.util.Log;
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import android.widget.TextView;
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class AccelerometerReader implements SensorEventListener
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{
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private SensorManager _manager = null;
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public boolean openedBySDL = false;
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public static final GyroscopeListener gyro = new GyroscopeListener();
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public AccelerometerReader(Activity context)
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{
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_manager = (SensorManager) context.getSystemService(Context.SENSOR_SERVICE);
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}
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public synchronized void stop()
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{
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if( _manager != null )
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{
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Log.i("SDL", "libSDL: stopping accelerometer/gyroscope");
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_manager.unregisterListener(this);
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_manager.unregisterListener(gyro);
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}
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}
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public synchronized void start()
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{
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if( (Globals.UseAccelerometerAsArrowKeys || Globals.AppUsesAccelerometer) &&
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_manager != null && _manager.getDefaultSensor(Sensor.TYPE_ACCELEROMETER) != null )
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{
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Log.i("SDL", "libSDL: starting accelerometer");
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_manager.registerListener(this, _manager.getDefaultSensor(Sensor.TYPE_ACCELEROMETER), SensorManager.SENSOR_DELAY_GAME);
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}
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if( Globals.AppUsesGyroscope && _manager != null && _manager.getDefaultSensor(Sensor.TYPE_GYROSCOPE) != null )
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{
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Log.i("SDL", "libSDL: starting gyroscope");
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_manager.registerListener(gyro, _manager.getDefaultSensor(Sensor.TYPE_GYROSCOPE), SensorManager.SENSOR_DELAY_GAME);
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}
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}
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public void onSensorChanged(SensorEvent event)
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{
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if( Globals.HorizontalOrientation )
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nativeAccelerometer(event.values[1], -event.values[0], event.values[2]);
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else
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nativeAccelerometer(event.values[0], event.values[1], event.values[2]); // TODO: not tested!
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}
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public void onAccuracyChanged(Sensor s, int a)
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{
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}
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static class GyroscopeListener implements SensorEventListener
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{
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public float x1, x2, xc, y1, y2, yc, z1, z2, zc;
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public GyroscopeListener()
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{
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}
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public void onSensorChanged(SensorEvent event)
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{
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// TODO: vertical orientation
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//if( Globals.HorizontalOrientation )
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if( event.values[0] < x1 || event.values[0] > x2 ||
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event.values[1] < y1 || event.values[1] > y2 ||
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event.values[2] < z1 || event.values[2] > z2 )
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nativeGyroscope(event.values[0] - xc, event.values[1] - yc, event.values[2] - zc);
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}
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public void onAccuracyChanged(Sensor s, int a)
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{
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}
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public boolean available(Activity context)
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{
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SensorManager manager = (SensorManager) context.getSystemService(Context.SENSOR_SERVICE);
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return ( manager != null && manager.getDefaultSensor(Sensor.TYPE_GYROSCOPE) != null );
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}
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public void registerListener(Activity context, SensorEventListener l)
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{
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SensorManager manager = (SensorManager) context.getSystemService(Context.SENSOR_SERVICE);
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if ( manager == null && manager.getDefaultSensor(Sensor.TYPE_GYROSCOPE) == null )
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return;
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manager.registerListener(l, manager.getDefaultSensor(Sensor.TYPE_GYROSCOPE), SensorManager.SENSOR_DELAY_GAME);
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}
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public void unregisterListener(Activity context,SensorEventListener l)
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{
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SensorManager manager = (SensorManager) context.getSystemService(Context.SENSOR_SERVICE);
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if ( manager == null )
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return;
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manager.unregisterListener(l);
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}
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}
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private static native void nativeAccelerometer(float accX, float accY, float accZ);
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private static native void nativeGyroscope(float X, float Y, float Z);
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}
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@@ -1,50 +0,0 @@
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/*
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Simple DirectMedia Layer
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Java source code (C) 2009-2012 Sergii Pylypenko
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|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
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package net.sourceforge.clonekeenplus;
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import android.app.Activity;
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import android.content.Context;
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import android.view.MotionEvent;
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import android.view.KeyEvent;
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import android.view.Window;
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import android.view.WindowManager;
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import android.widget.TextView;
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import android.view.View;
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class Advertisement
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{
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MainActivity parent;
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public Advertisement(MainActivity p)
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{
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parent = p;
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}
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public View getView()
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{
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return null;
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}
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public void requestNewAd()
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{
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}
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}
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@@ -1,307 +0,0 @@
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/*
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||||
Simple DirectMedia Layer
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||||
Java source code (C) 2009-2012 Sergii Pylypenko
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
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||||
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package net.sourceforge.clonekeenplus;
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import android.app.Activity;
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import android.content.Context;
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import android.os.Bundle;
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import android.view.MotionEvent;
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import android.view.KeyEvent;
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import android.view.Window;
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import android.view.WindowManager;
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import android.media.AudioTrack;
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import android.media.AudioManager;
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import android.media.AudioFormat;
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import android.media.AudioRecord;
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import android.media.MediaRecorder.AudioSource;
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import java.io.*;
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import android.util.Log;
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import java.util.concurrent.Semaphore;
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class AudioThread
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{
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private MainActivity mParent;
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private AudioTrack mAudio;
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private byte[] mAudioBuffer;
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private int mVirtualBufSize;
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public AudioThread(MainActivity parent)
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{
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mParent = parent;
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mAudio = null;
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mAudioBuffer = null;
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//nativeAudioInitJavaCallbacks();
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}
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public int fillBuffer()
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{
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if( mParent.isPaused() )
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{
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try{
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Thread.sleep(500);
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} catch (InterruptedException e) {}
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}
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else
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{
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//if( Globals.AudioBufferConfig == 0 ) // Gives too much spam to logcat, makes things worse
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// mAudio.flush();
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mAudio.write( mAudioBuffer, 0, mVirtualBufSize );
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}
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return 1;
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}
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public int initAudio(int rate, int channels, int encoding, int bufSize)
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{
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if( mAudio == null )
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{
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channels = ( channels == 1 ) ? AudioFormat.CHANNEL_CONFIGURATION_MONO :
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AudioFormat.CHANNEL_CONFIGURATION_STEREO;
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encoding = ( encoding == 1 ) ? AudioFormat.ENCODING_PCM_16BIT :
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AudioFormat.ENCODING_PCM_8BIT;
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mVirtualBufSize = bufSize;
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if( AudioTrack.getMinBufferSize( rate, channels, encoding ) > bufSize )
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bufSize = AudioTrack.getMinBufferSize( rate, channels, encoding );
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if(Globals.AudioBufferConfig != 0) { // application's choice - use minimal buffer
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bufSize = (int)((float)bufSize * (((float)(Globals.AudioBufferConfig - 1) * 2.5f) + 1.0f));
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mVirtualBufSize = bufSize;
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}
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mAudioBuffer = new byte[bufSize];
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mAudio = new AudioTrack(AudioManager.STREAM_MUSIC,
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rate,
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channels,
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encoding,
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bufSize,
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AudioTrack.MODE_STREAM );
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mAudio.play();
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}
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return mVirtualBufSize;
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}
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public byte[] getBuffer()
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{
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return mAudioBuffer;
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}
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public int deinitAudio()
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{
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if( mAudio != null )
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{
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mAudio.stop();
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mAudio.release();
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mAudio = null;
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}
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mAudioBuffer = null;
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return 1;
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}
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public int initAudioThread()
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{
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// Make audio thread priority higher so audio thread won't get underrun
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Thread.currentThread().setPriority(Thread.MAX_PRIORITY);
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return 1;
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||||
}
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||||
|
||||
public int pauseAudioPlayback()
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||||
{
|
||||
if( mAudio != null )
|
||||
{
|
||||
mAudio.pause();
|
||||
}
|
||||
if( mRecordThread != null )
|
||||
{
|
||||
mRecordThread.pauseRecording();
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
public int resumeAudioPlayback()
|
||||
{
|
||||
if( mAudio != null )
|
||||
{
|
||||
mAudio.play();
|
||||
}
|
||||
if( mRecordThread != null )
|
||||
{
|
||||
mRecordThread.resumeRecording();
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
private native int nativeAudioInitJavaCallbacks();
|
||||
|
||||
// ----- Audio recording -----
|
||||
|
||||
private RecordingThread mRecordThread = null;
|
||||
private AudioRecord mRecorder = null;
|
||||
private int mRecorderBufferSize = 0;
|
||||
|
||||
private byte[] startRecording(int rate, int channels, int encoding, int bufsize)
|
||||
{
|
||||
if( mRecordThread == null )
|
||||
{
|
||||
mRecordThread = new RecordingThread();
|
||||
mRecordThread.start();
|
||||
}
|
||||
if( !mRecordThread.isStopped() )
|
||||
{
|
||||
Log.i("SDL", "SDL: error: application already opened audio recording device");
|
||||
return null;
|
||||
}
|
||||
|
||||
mRecordThread.init(bufsize);
|
||||
|
||||
int channelConfig = ( channels == 1 ) ? AudioFormat.CHANNEL_IN_MONO :
|
||||
AudioFormat.CHANNEL_IN_STEREO;
|
||||
int encodingConfig = ( encoding == 1 ) ? AudioFormat.ENCODING_PCM_16BIT :
|
||||
AudioFormat.ENCODING_PCM_8BIT;
|
||||
|
||||
int minBufDevice = AudioRecord.getMinBufferSize(rate, channelConfig, encodingConfig);
|
||||
int minBufferSize = Math.max(bufsize * 8, minBufDevice + (bufsize - (minBufDevice % bufsize)));
|
||||
Log.i("SDL", "SDL: app opened recording device, rate " + rate + " channels " + channels + " sample size " + (encoding+1) + " bufsize " + bufsize + " internal bufsize " + minBufferSize);
|
||||
if( mRecorder == null || mRecorder.getSampleRate() != rate ||
|
||||
mRecorder.getChannelCount() != channels ||
|
||||
mRecorder.getAudioFormat() != encodingConfig ||
|
||||
mRecorderBufferSize != minBufferSize )
|
||||
{
|
||||
if( mRecorder != null )
|
||||
mRecorder.release();
|
||||
mRecorder = null;
|
||||
try {
|
||||
mRecorder = new AudioRecord(AudioSource.DEFAULT, rate, channelConfig, encodingConfig, minBufferSize);
|
||||
mRecorderBufferSize = minBufferSize;
|
||||
} catch (IllegalArgumentException e) {
|
||||
Log.i("SDL", "SDL: error: failed to open recording device!");
|
||||
return null;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
Log.i("SDL", "SDL: reusing old recording device");
|
||||
}
|
||||
mRecordThread.startRecording();
|
||||
return mRecordThread.mRecordBuffer;
|
||||
}
|
||||
|
||||
private void stopRecording()
|
||||
{
|
||||
if( mRecordThread == null || mRecordThread.isStopped() )
|
||||
{
|
||||
Log.i("SDL", "SDL: error: application already closed audio recording device");
|
||||
return;
|
||||
}
|
||||
mRecordThread.stopRecording();
|
||||
Log.i("SDL", "SDL: app closed recording device");
|
||||
}
|
||||
|
||||
private class RecordingThread extends Thread
|
||||
{
|
||||
private boolean stopped = true;
|
||||
byte[] mRecordBuffer;
|
||||
private Semaphore waitStarted = new Semaphore(0);
|
||||
private boolean sleep = false;
|
||||
|
||||
RecordingThread()
|
||||
{
|
||||
super();
|
||||
}
|
||||
|
||||
void init(int bufsize)
|
||||
{
|
||||
if( mRecordBuffer == null || mRecordBuffer.length != bufsize )
|
||||
mRecordBuffer = new byte[bufsize];
|
||||
}
|
||||
|
||||
public void run()
|
||||
{
|
||||
while( true )
|
||||
{
|
||||
waitStarted.acquireUninterruptibly();
|
||||
waitStarted.drainPermits();
|
||||
stopped = false;
|
||||
sleep = false;
|
||||
|
||||
while( !sleep )
|
||||
{
|
||||
int got = mRecorder.read(mRecordBuffer, 0, mRecordBuffer.length);
|
||||
if( got != mRecordBuffer.length )
|
||||
{
|
||||
// Audio is stopped here, sleep a bit.
|
||||
try{
|
||||
Thread.sleep(1000);
|
||||
} catch (InterruptedException e) {}
|
||||
}
|
||||
else
|
||||
{
|
||||
//Log.i("SDL", "SDL: nativeAudioRecordCallback with len " + mRecordBuffer.length);
|
||||
nativeAudioRecordCallback();
|
||||
//Log.i("SDL", "SDL: nativeAudioRecordCallback returned");
|
||||
}
|
||||
}
|
||||
|
||||
stopped = true;
|
||||
mRecorder.stop();
|
||||
}
|
||||
}
|
||||
|
||||
public void startRecording()
|
||||
{
|
||||
mRecorder.startRecording();
|
||||
waitStarted.release();
|
||||
}
|
||||
public void stopRecording()
|
||||
{
|
||||
sleep = true;
|
||||
while( !stopped )
|
||||
{
|
||||
try{
|
||||
Thread.sleep(100);
|
||||
} catch (InterruptedException e) {}
|
||||
}
|
||||
}
|
||||
public void pauseRecording()
|
||||
{
|
||||
if( !stopped )
|
||||
mRecorder.stop();
|
||||
}
|
||||
public void resumeRecording()
|
||||
{
|
||||
if( !stopped )
|
||||
mRecorder.startRecording();
|
||||
}
|
||||
public boolean isStopped()
|
||||
{
|
||||
return stopped;
|
||||
}
|
||||
}
|
||||
|
||||
private native void nativeAudioRecordCallback();
|
||||
}
|
||||
@@ -1,758 +0,0 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Java source code (C) 2009-2012 Sergii Pylypenko
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
package net.sourceforge.clonekeenplus;
|
||||
|
||||
import android.app.Activity;
|
||||
import android.content.Context;
|
||||
import android.os.Bundle;
|
||||
import android.view.MotionEvent;
|
||||
import android.view.KeyEvent;
|
||||
import android.view.Window;
|
||||
import android.view.WindowManager;
|
||||
import android.os.Environment;
|
||||
|
||||
import android.widget.TextView;
|
||||
import org.apache.http.client.methods.*;
|
||||
import org.apache.http.*;
|
||||
import org.apache.http.params.BasicHttpParams;
|
||||
import org.apache.http.conn.*;
|
||||
import org.apache.http.conn.params.*;
|
||||
import org.apache.http.conn.scheme.*;
|
||||
import org.apache.http.conn.ssl.*;
|
||||
import org.apache.http.impl.*;
|
||||
import org.apache.http.impl.client.*;
|
||||
import org.apache.http.impl.conn.SingleClientConnManager;
|
||||
import java.security.cert.*;
|
||||
import java.security.SecureRandom;
|
||||
import javax.net.ssl.HostnameVerifier;
|
||||
import javax.net.ssl.HttpsURLConnection;
|
||||
import java.util.zip.*;
|
||||
import java.io.*;
|
||||
import android.util.Log;
|
||||
|
||||
import java.io.BufferedInputStream;
|
||||
import java.io.IOException;
|
||||
import java.io.InputStream;
|
||||
|
||||
import android.content.Context;
|
||||
import android.content.res.Resources;
|
||||
import java.lang.String;
|
||||
import android.text.SpannedString;
|
||||
import android.app.AlertDialog;
|
||||
import android.content.DialogInterface;
|
||||
|
||||
|
||||
class CountingInputStream extends BufferedInputStream
|
||||
{
|
||||
|
||||
private long bytesReadMark = 0;
|
||||
private long bytesRead = 0;
|
||||
|
||||
public CountingInputStream(InputStream in, int size) {
|
||||
|
||||
super(in, size);
|
||||
}
|
||||
|
||||
public CountingInputStream(InputStream in) {
|
||||
|
||||
super(in);
|
||||
}
|
||||
|
||||
public long getBytesRead() {
|
||||
|
||||
return bytesRead;
|
||||
}
|
||||
|
||||
public synchronized int read() throws IOException {
|
||||
|
||||
int read = super.read();
|
||||
if (read >= 0) {
|
||||
bytesRead++;
|
||||
}
|
||||
return read;
|
||||
}
|
||||
|
||||
public synchronized int read(byte[] b, int off, int len) throws IOException {
|
||||
|
||||
int read = super.read(b, off, len);
|
||||
if (read >= 0) {
|
||||
bytesRead += read;
|
||||
}
|
||||
return read;
|
||||
}
|
||||
|
||||
public synchronized long skip(long n) throws IOException {
|
||||
|
||||
long skipped = super.skip(n);
|
||||
if (skipped >= 0) {
|
||||
bytesRead += skipped;
|
||||
}
|
||||
return skipped;
|
||||
}
|
||||
|
||||
public synchronized void mark(int readlimit) {
|
||||
|
||||
super.mark(readlimit);
|
||||
bytesReadMark = bytesRead;
|
||||
}
|
||||
|
||||
public synchronized void reset() throws IOException {
|
||||
|
||||
super.reset();
|
||||
bytesRead = bytesReadMark;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
class DataDownloader extends Thread
|
||||
{
|
||||
|
||||
public static final String DOWNLOAD_FLAG_FILENAME = "libsdl-DownloadFinished-";
|
||||
|
||||
class StatusWriter
|
||||
{
|
||||
private TextView Status;
|
||||
private MainActivity Parent;
|
||||
private SpannedString oldText = new SpannedString("");
|
||||
|
||||
public StatusWriter( TextView _Status, MainActivity _Parent )
|
||||
{
|
||||
Status = _Status;
|
||||
Parent = _Parent;
|
||||
}
|
||||
public void setParent( TextView _Status, MainActivity _Parent )
|
||||
{
|
||||
synchronized(DataDownloader.this) {
|
||||
Status = _Status;
|
||||
Parent = _Parent;
|
||||
setText( oldText.toString() );
|
||||
}
|
||||
}
|
||||
|
||||
public void setText(final String str)
|
||||
{
|
||||
class Callback implements Runnable
|
||||
{
|
||||
public TextView Status;
|
||||
public SpannedString text;
|
||||
public void run()
|
||||
{
|
||||
Status.setText(text);
|
||||
}
|
||||
}
|
||||
synchronized(DataDownloader.this) {
|
||||
Callback cb = new Callback();
|
||||
oldText = new SpannedString(str);
|
||||
cb.text = new SpannedString(str);
|
||||
cb.Status = Status;
|
||||
if( Parent != null && Status != null )
|
||||
Parent.runOnUiThread(cb);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
public DataDownloader( MainActivity _Parent, TextView _Status )
|
||||
{
|
||||
Parent = _Parent;
|
||||
Status = new StatusWriter( _Status, _Parent );
|
||||
//Status.setText( "Connecting to " + Globals.DataDownloadUrl );
|
||||
outFilesDir = Globals.DataDir;
|
||||
DownloadComplete = false;
|
||||
this.start();
|
||||
}
|
||||
|
||||
public void setStatusField(TextView _Status)
|
||||
{
|
||||
synchronized(this) {
|
||||
Status.setParent( _Status, Parent );
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void run()
|
||||
{
|
||||
Parent.keyListener = new BackKeyListener(Parent);
|
||||
String [] downloadFiles = Globals.DataDownloadUrl;
|
||||
int total = 0;
|
||||
int count = 0;
|
||||
for( int i = 0; i < downloadFiles.length; i++ )
|
||||
{
|
||||
if( downloadFiles[i].length() > 0 &&
|
||||
( Globals.OptionalDataDownload.length > i && Globals.OptionalDataDownload[i] ) ||
|
||||
( Globals.OptionalDataDownload.length <= i && downloadFiles[i].indexOf("!") == 0 ) )
|
||||
total += 1;
|
||||
}
|
||||
for( int i = 0; i < downloadFiles.length; i++ )
|
||||
{
|
||||
if( downloadFiles[i].length() > 0 &&
|
||||
( Globals.OptionalDataDownload.length > i && Globals.OptionalDataDownload[i] ) ||
|
||||
( Globals.OptionalDataDownload.length <= i && downloadFiles[i].indexOf("!") == 0 ) )
|
||||
{
|
||||
if( ! DownloadDataFile(downloadFiles[i], DOWNLOAD_FLAG_FILENAME + String.valueOf(i) + ".flag", count+1, total, i) )
|
||||
{
|
||||
DownloadFailed = true;
|
||||
return;
|
||||
}
|
||||
count += 1;
|
||||
}
|
||||
}
|
||||
DownloadComplete = true;
|
||||
Parent.keyListener = null;
|
||||
initParent();
|
||||
}
|
||||
|
||||
public boolean DownloadDataFile(final String DataDownloadUrl, final String DownloadFlagFileName, int downloadCount, int downloadTotal, int downloadIndex)
|
||||
{
|
||||
DownloadCanBeResumed = false;
|
||||
Resources res = Parent.getResources();
|
||||
|
||||
String [] downloadUrls = DataDownloadUrl.split("[|]");
|
||||
if( downloadUrls.length < 2 )
|
||||
{
|
||||
Log.i("SDL", "Error: download string invalid: '" + DataDownloadUrl + "', your AndroidAppSettigns.cfg is broken");
|
||||
Status.setText( res.getString(R.string.error_dl_from, DataDownloadUrl) );
|
||||
return false;
|
||||
}
|
||||
|
||||
boolean forceOverwrite = false;
|
||||
String path = getOutFilePath(DownloadFlagFileName);
|
||||
InputStream checkFile = null;
|
||||
try {
|
||||
checkFile = new FileInputStream( path );
|
||||
} catch( FileNotFoundException e ) {
|
||||
} catch( SecurityException e ) { };
|
||||
if( checkFile != null )
|
||||
{
|
||||
try {
|
||||
byte b[] = new byte[ Globals.DataDownloadUrl[downloadIndex].getBytes("UTF-8").length + 1 ];
|
||||
int readed = checkFile.read(b);
|
||||
String compare = "";
|
||||
if( readed > 0 )
|
||||
compare = new String( b, 0, readed, "UTF-8" );
|
||||
boolean matched = false;
|
||||
//Log.i("SDL", "Read URL: '" + compare + "'");
|
||||
for( int i = 1; i < downloadUrls.length; i++ )
|
||||
{
|
||||
//Log.i("SDL", "Comparing: '" + downloadUrls[i] + "'");
|
||||
if( compare.compareTo(downloadUrls[i]) == 0 )
|
||||
matched = true;
|
||||
}
|
||||
//Log.i("SDL", "Matched: " + String.valueOf(matched));
|
||||
if( ! matched )
|
||||
throw new IOException();
|
||||
Status.setText( res.getString(R.string.download_unneeded) );
|
||||
return true;
|
||||
} catch ( IOException e ) {
|
||||
forceOverwrite = true;
|
||||
new File(path).delete();
|
||||
}
|
||||
}
|
||||
checkFile = null;
|
||||
|
||||
// Create output directory (not necessary for phone storage)
|
||||
Log.i("SDL", "Downloading data to: '" + outFilesDir + "'");
|
||||
try {
|
||||
File outDir = new File( outFilesDir );
|
||||
if( !(outDir.exists() && outDir.isDirectory()) )
|
||||
outDir.mkdirs();
|
||||
OutputStream out = new FileOutputStream( getOutFilePath(".nomedia") );
|
||||
out.flush();
|
||||
out.close();
|
||||
}
|
||||
catch( SecurityException e ) {}
|
||||
catch( FileNotFoundException e ) {}
|
||||
catch( IOException e ) {};
|
||||
|
||||
HttpResponse response = null, responseError = null;
|
||||
HttpGet request;
|
||||
long totalLen = 0;
|
||||
CountingInputStream stream;
|
||||
byte[] buf = new byte[16384];
|
||||
boolean DoNotUnzip = false;
|
||||
boolean FileInAssets = false;
|
||||
String url = "";
|
||||
long partialDownloadLen = 0;
|
||||
|
||||
int downloadUrlIndex = 1;
|
||||
while( downloadUrlIndex < downloadUrls.length )
|
||||
{
|
||||
Log.i("SDL", "Processing download " + downloadUrls[downloadUrlIndex]);
|
||||
url = new String(downloadUrls[downloadUrlIndex]);
|
||||
DoNotUnzip = false;
|
||||
if(url.indexOf(":") == 0)
|
||||
{
|
||||
path = getOutFilePath(url.substring( 1, url.indexOf(":", 1) ));
|
||||
url = url.substring( url.indexOf(":", 1) + 1 );
|
||||
DoNotUnzip = true;
|
||||
DownloadCanBeResumed = true;
|
||||
File partialDownload = new File( path );
|
||||
if( partialDownload.exists() && !partialDownload.isDirectory() && !forceOverwrite )
|
||||
partialDownloadLen = partialDownload.length();
|
||||
}
|
||||
Status.setText( downloadCount + "/" + downloadTotal + ": " + res.getString(R.string.connecting_to, url) );
|
||||
if( url.indexOf("http://") == -1 && url.indexOf("https://") == -1 ) // File inside assets
|
||||
{
|
||||
InputStream stream1 = null;
|
||||
try {
|
||||
stream1 = Parent.getAssets().open(url);
|
||||
stream1.close();
|
||||
} catch( Exception e ) {
|
||||
try {
|
||||
stream1 = Parent.getAssets().open(url + "000");
|
||||
stream1.close();
|
||||
} catch( Exception ee ) {
|
||||
Log.i("SDL", "Failed to open file in assets: " + url);
|
||||
downloadUrlIndex++;
|
||||
continue;
|
||||
}
|
||||
}
|
||||
FileInAssets = true;
|
||||
Log.i("SDL", "Fetching file from assets: " + url);
|
||||
break;
|
||||
}
|
||||
else
|
||||
{
|
||||
Log.i("SDL", "Connecting to: " + url);
|
||||
request = new HttpGet(url);
|
||||
request.addHeader("Accept", "*/*");
|
||||
if( partialDownloadLen > 0 ) {
|
||||
request.addHeader("Range", "bytes=" + partialDownloadLen + "-");
|
||||
Log.i("SDL", "Trying to resume download at pos " + partialDownloadLen);
|
||||
}
|
||||
try {
|
||||
DefaultHttpClient client = HttpWithDisabledSslCertCheck();
|
||||
client.getParams().setBooleanParameter("http.protocol.handle-redirects", true);
|
||||
response = client.execute(request);
|
||||
} catch (IOException e) {
|
||||
Log.i("SDL", "Failed to connect to " + url);
|
||||
downloadUrlIndex++;
|
||||
};
|
||||
if( response != null )
|
||||
{
|
||||
if( response.getStatusLine().getStatusCode() != 200 && response.getStatusLine().getStatusCode() != 206 )
|
||||
{
|
||||
Log.i("SDL", "Failed to connect to " + url + " with error " + response.getStatusLine().getStatusCode() + " " + response.getStatusLine().getReasonPhrase());
|
||||
responseError = response;
|
||||
response = null;
|
||||
downloadUrlIndex++;
|
||||
}
|
||||
else
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
if( FileInAssets )
|
||||
{
|
||||
int multipartCounter = 0;
|
||||
InputStream multipart = null;
|
||||
while( true )
|
||||
{
|
||||
try {
|
||||
// Make string ".zip000", ".zip001" etc for multipart archives
|
||||
String url1 = url + String.format("%03d", multipartCounter);
|
||||
CountingInputStream stream1 = new CountingInputStream(Parent.getAssets().open(url1), 8192);
|
||||
while( stream1.skip(65536) > 0 ) { };
|
||||
totalLen += stream1.getBytesRead();
|
||||
stream1.close();
|
||||
InputStream s = Parent.getAssets().open(url1);
|
||||
if( multipart == null )
|
||||
multipart = s;
|
||||
else
|
||||
multipart = new SequenceInputStream(multipart, s);
|
||||
Log.i("SDL", "Multipart archive found: " + url1);
|
||||
} catch( IOException e ) {
|
||||
break;
|
||||
}
|
||||
multipartCounter += 1;
|
||||
}
|
||||
if( multipart != null )
|
||||
stream = new CountingInputStream(multipart, 8192);
|
||||
else
|
||||
{
|
||||
try {
|
||||
stream = new CountingInputStream(Parent.getAssets().open(url), 8192);
|
||||
while( stream.skip(65536) > 0 ) { };
|
||||
totalLen += stream.getBytesRead();
|
||||
stream.close();
|
||||
stream = new CountingInputStream(Parent.getAssets().open(url), 8192);
|
||||
} catch( IOException e ) {
|
||||
Log.i("SDL", "Unpacking from assets '" + url + "' - error: " + e.toString());
|
||||
Status.setText( res.getString(R.string.error_dl_from, url) );
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if( response == null )
|
||||
{
|
||||
Log.i("SDL", "Error connecting to " + url);
|
||||
Status.setText( res.getString(R.string.failed_connecting_to, url) + (responseError == null ? "" : ": " + responseError.getStatusLine().getStatusCode() + " " + responseError.getStatusLine().getReasonPhrase()) );
|
||||
return false;
|
||||
}
|
||||
|
||||
Status.setText( downloadCount + "/" + downloadTotal + ": " + res.getString(R.string.dl_from, url) );
|
||||
totalLen = response.getEntity().getContentLength();
|
||||
try {
|
||||
stream = new CountingInputStream(response.getEntity().getContent(), 8192);
|
||||
} catch( java.io.IOException e ) {
|
||||
Status.setText( res.getString(R.string.error_dl_from, url) );
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
long updateStatusTime = 0;
|
||||
|
||||
if(DoNotUnzip)
|
||||
{
|
||||
Log.i("SDL", "Saving file '" + path + "'");
|
||||
OutputStream out = null;
|
||||
try {
|
||||
try {
|
||||
File outDir = new File( path.substring(0, path.lastIndexOf("/") ));
|
||||
if( !(outDir.exists() && outDir.isDirectory()) )
|
||||
outDir.mkdirs();
|
||||
} catch( SecurityException e ) { };
|
||||
|
||||
if( partialDownloadLen > 0 )
|
||||
{
|
||||
try {
|
||||
Header[] range = response.getHeaders("Content-Range");
|
||||
if( range.length > 0 && range[0].getValue().indexOf("bytes") == 0 )
|
||||
{
|
||||
//Log.i("SDL", "Resuming download of file '" + path + "': Content-Range: " + range[0].getValue());
|
||||
String[] skippedBytes = range[0].getValue().split("/")[0].split("-")[0].split(" ");
|
||||
if( skippedBytes.length >= 2 && Long.parseLong(skippedBytes[1]) == partialDownloadLen )
|
||||
{
|
||||
out = new FileOutputStream( path, true );
|
||||
Log.i("SDL", "Resuming download of file '" + path + "' at pos " + partialDownloadLen);
|
||||
}
|
||||
}
|
||||
else
|
||||
Log.i("SDL", "Server does not support partial downloads. " + (range.length == 0 ? "" : range[0].getValue()));
|
||||
} catch (Exception e) { }
|
||||
}
|
||||
if( out == null )
|
||||
{
|
||||
out = new FileOutputStream( path );
|
||||
partialDownloadLen = 0;
|
||||
}
|
||||
} catch( FileNotFoundException e ) {
|
||||
Log.i("SDL", "Saving file '" + path + "' - error creating output file: " + e.toString());
|
||||
} catch( SecurityException e ) {
|
||||
Log.i("SDL", "Saving file '" + path + "' - error creating output file: " + e.toString());
|
||||
};
|
||||
if( out == null )
|
||||
{
|
||||
Status.setText( res.getString(R.string.error_write, path) );
|
||||
Log.i("SDL", "Saving file '" + path + "' - error creating output file");
|
||||
return false;
|
||||
}
|
||||
|
||||
try {
|
||||
int len = stream.read(buf);
|
||||
while (len >= 0)
|
||||
{
|
||||
if(len > 0)
|
||||
out.write(buf, 0, len);
|
||||
len = stream.read(buf);
|
||||
|
||||
float percent = 0.0f;
|
||||
if( totalLen > 0 )
|
||||
percent = (stream.getBytesRead() + partialDownloadLen) * 100.0f / (totalLen + partialDownloadLen);
|
||||
if( System.currentTimeMillis() > updateStatusTime + 1000 )
|
||||
{
|
||||
updateStatusTime = System.currentTimeMillis();
|
||||
Status.setText( downloadCount + "/" + downloadTotal + ": " + res.getString(R.string.dl_progress, percent, path) );
|
||||
}
|
||||
}
|
||||
out.flush();
|
||||
out.close();
|
||||
out = null;
|
||||
} catch( java.io.IOException e ) {
|
||||
Status.setText( res.getString(R.string.error_write, path) + ": " + e.getMessage() );
|
||||
Log.i("SDL", "Saving file '" + path + "' - error writing: " + e.toString());
|
||||
return false;
|
||||
}
|
||||
Log.i("SDL", "Saving file '" + path + "' done");
|
||||
}
|
||||
else
|
||||
{
|
||||
Log.i("SDL", "Reading from zip file '" + url + "'");
|
||||
ZipInputStream zip = new ZipInputStream(stream);
|
||||
|
||||
while(true)
|
||||
{
|
||||
ZipEntry entry = null;
|
||||
try {
|
||||
entry = zip.getNextEntry();
|
||||
if( entry != null )
|
||||
Log.i("SDL", "Reading from zip file '" + url + "' entry '" + entry.getName() + "'");
|
||||
} catch( java.io.IOException e ) {
|
||||
Status.setText( res.getString(R.string.error_dl_from, url) );
|
||||
Log.i("SDL", "Error reading from zip file '" + url + "': " + e.toString());
|
||||
return false;
|
||||
}
|
||||
if( entry == null )
|
||||
{
|
||||
Log.i("SDL", "Reading from zip file '" + url + "' finished");
|
||||
break;
|
||||
}
|
||||
if( entry.isDirectory() )
|
||||
{
|
||||
Log.i("SDL", "Creating dir '" + getOutFilePath(entry.getName()) + "'");
|
||||
try {
|
||||
File outDir = new File( getOutFilePath(entry.getName()) );
|
||||
if( !(outDir.exists() && outDir.isDirectory()) )
|
||||
outDir.mkdirs();
|
||||
} catch( SecurityException e ) { };
|
||||
continue;
|
||||
}
|
||||
|
||||
OutputStream out = null;
|
||||
path = getOutFilePath(entry.getName());
|
||||
float percent = 0.0f;
|
||||
|
||||
Log.i("SDL", "Saving file '" + path + "'");
|
||||
|
||||
try {
|
||||
File outDir = new File( path.substring(0, path.lastIndexOf("/") ));
|
||||
if( !(outDir.exists() && outDir.isDirectory()) )
|
||||
outDir.mkdirs();
|
||||
} catch( SecurityException e ) { };
|
||||
|
||||
try {
|
||||
CheckedInputStream check = new CheckedInputStream( new FileInputStream(path), new CRC32() );
|
||||
while( check.read(buf, 0, buf.length) >= 0 ) {};
|
||||
check.close();
|
||||
if( check.getChecksum().getValue() != entry.getCrc() )
|
||||
{
|
||||
File ff = new File(path);
|
||||
ff.delete();
|
||||
throw new Exception();
|
||||
}
|
||||
Log.i("SDL", "File '" + path + "' exists and passed CRC check - not overwriting it");
|
||||
if( totalLen > 0 )
|
||||
percent = stream.getBytesRead() * 100.0f / totalLen;
|
||||
if( System.currentTimeMillis() > updateStatusTime + 1000 )
|
||||
{
|
||||
updateStatusTime = System.currentTimeMillis();
|
||||
Status.setText( downloadCount + "/" + downloadTotal + ": " + res.getString(R.string.dl_progress, percent, path) );
|
||||
}
|
||||
continue;
|
||||
} catch( Exception e ) { }
|
||||
|
||||
try {
|
||||
out = new FileOutputStream( path );
|
||||
} catch( FileNotFoundException e ) {
|
||||
Log.i("SDL", "Saving file '" + path + "' - cannot create file: " + e.toString());
|
||||
} catch( SecurityException e ) {
|
||||
Log.i("SDL", "Saving file '" + path + "' - cannot create file: " + e.toString());
|
||||
};
|
||||
if( out == null )
|
||||
{
|
||||
Status.setText( res.getString(R.string.error_write, path) );
|
||||
Log.i("SDL", "Saving file '" + path + "' - cannot create file");
|
||||
return false;
|
||||
}
|
||||
|
||||
if( totalLen > 0 )
|
||||
percent = stream.getBytesRead() * 100.0f / totalLen;
|
||||
if( System.currentTimeMillis() > updateStatusTime + 1000 )
|
||||
{
|
||||
updateStatusTime = System.currentTimeMillis();
|
||||
Status.setText( downloadCount + "/" + downloadTotal + ": " + res.getString(R.string.dl_progress, percent, path) );
|
||||
}
|
||||
|
||||
try {
|
||||
int len = zip.read(buf);
|
||||
while (len >= 0)
|
||||
{
|
||||
if(len > 0)
|
||||
out.write(buf, 0, len);
|
||||
len = zip.read(buf);
|
||||
|
||||
percent = 0.0f;
|
||||
if( totalLen > 0 )
|
||||
percent = stream.getBytesRead() * 100.0f / totalLen;
|
||||
if( System.currentTimeMillis() > updateStatusTime + 1000 )
|
||||
{
|
||||
updateStatusTime = System.currentTimeMillis();
|
||||
Status.setText( downloadCount + "/" + downloadTotal + ": " + res.getString(R.string.dl_progress, percent, path) );
|
||||
}
|
||||
}
|
||||
out.flush();
|
||||
out.close();
|
||||
out = null;
|
||||
} catch( java.io.IOException e ) {
|
||||
Status.setText( res.getString(R.string.error_write, path) + ": " + e.getMessage() );
|
||||
Log.i("SDL", "Saving file '" + path + "' - error writing or downloading: " + e.toString());
|
||||
return false;
|
||||
}
|
||||
|
||||
try {
|
||||
long count = 0, ret = 0;
|
||||
CheckedInputStream check = new CheckedInputStream( new FileInputStream(path), new CRC32() );
|
||||
while( ret >= 0 )
|
||||
{
|
||||
count += ret;
|
||||
ret = check.read(buf, 0, buf.length);
|
||||
}
|
||||
check.close();
|
||||
if( check.getChecksum().getValue() != entry.getCrc() || count != entry.getSize() )
|
||||
{
|
||||
File ff = new File(path);
|
||||
ff.delete();
|
||||
Log.i("SDL", "Saving file '" + path + "' - CRC check failed, ZIP: " +
|
||||
String.format("%x", entry.getCrc()) + " actual file: " + String.format("%x", check.getChecksum().getValue()) +
|
||||
" file size in ZIP: " + entry.getSize() + " actual size " + count );
|
||||
throw new Exception();
|
||||
}
|
||||
} catch( Exception e ) {
|
||||
Status.setText( res.getString(R.string.error_write, path) + ": " + e.getMessage() );
|
||||
return false;
|
||||
}
|
||||
Log.i("SDL", "Saving file '" + path + "' done");
|
||||
}
|
||||
};
|
||||
|
||||
OutputStream out = null;
|
||||
path = getOutFilePath(DownloadFlagFileName);
|
||||
try {
|
||||
out = new FileOutputStream( path );
|
||||
out.write(downloadUrls[downloadUrlIndex].getBytes("UTF-8"));
|
||||
out.flush();
|
||||
out.close();
|
||||
} catch( FileNotFoundException e ) {
|
||||
} catch( SecurityException e ) {
|
||||
} catch( java.io.IOException e ) {
|
||||
Status.setText( res.getString(R.string.error_write, path) + ": " + e.getMessage() );
|
||||
return false;
|
||||
};
|
||||
Status.setText( downloadCount + "/" + downloadTotal + ": " + res.getString(R.string.dl_finished) );
|
||||
|
||||
try {
|
||||
stream.close();
|
||||
} catch( java.io.IOException e ) {
|
||||
};
|
||||
|
||||
return true;
|
||||
};
|
||||
|
||||
private void initParent()
|
||||
{
|
||||
class Callback implements Runnable
|
||||
{
|
||||
public MainActivity Parent;
|
||||
public void run()
|
||||
{
|
||||
Parent.initSDL();
|
||||
}
|
||||
}
|
||||
Callback cb = new Callback();
|
||||
synchronized(this) {
|
||||
cb.Parent = Parent;
|
||||
if(Parent != null)
|
||||
Parent.runOnUiThread(cb);
|
||||
}
|
||||
}
|
||||
|
||||
private String getOutFilePath(final String filename)
|
||||
{
|
||||
return outFilesDir + "/" + filename;
|
||||
};
|
||||
|
||||
private static DefaultHttpClient HttpWithDisabledSslCertCheck()
|
||||
{
|
||||
return new DefaultHttpClient();
|
||||
// This code does not work
|
||||
/*
|
||||
HostnameVerifier hostnameVerifier = org.apache.http.conn.ssl.SSLSocketFactory.ALLOW_ALL_HOSTNAME_VERIFIER;
|
||||
|
||||
DefaultHttpClient client = new DefaultHttpClient();
|
||||
|
||||
SchemeRegistry registry = new SchemeRegistry();
|
||||
SSLSocketFactory socketFactory = SSLSocketFactory.getSocketFactory();
|
||||
socketFactory.setHostnameVerifier((X509HostnameVerifier) hostnameVerifier);
|
||||
registry.register(new Scheme("https", socketFactory, 443));
|
||||
SingleClientConnManager mgr = new SingleClientConnManager(client.getParams(), registry);
|
||||
DefaultHttpClient http = new DefaultHttpClient(mgr, client.getParams());
|
||||
|
||||
HttpsURLConnection.setDefaultHostnameVerifier(hostnameVerifier);
|
||||
|
||||
return http;
|
||||
*/
|
||||
}
|
||||
|
||||
|
||||
public class BackKeyListener implements MainActivity.KeyEventsListener
|
||||
{
|
||||
MainActivity p;
|
||||
public BackKeyListener(MainActivity _p)
|
||||
{
|
||||
p = _p;
|
||||
}
|
||||
|
||||
public void onKeyEvent(final int keyCode)
|
||||
{
|
||||
if( DownloadFailed )
|
||||
System.exit(1);
|
||||
|
||||
AlertDialog.Builder builder = new AlertDialog.Builder(p);
|
||||
builder.setTitle(p.getResources().getString(R.string.cancel_download));
|
||||
builder.setMessage(p.getResources().getString(R.string.cancel_download) + (DownloadCanBeResumed ? " " + p.getResources().getString(R.string.cancel_download_resume) : ""));
|
||||
|
||||
builder.setPositiveButton(p.getResources().getString(R.string.yes), new DialogInterface.OnClickListener()
|
||||
{
|
||||
public void onClick(DialogInterface dialog, int item)
|
||||
{
|
||||
System.exit(1);
|
||||
dialog.dismiss();
|
||||
}
|
||||
});
|
||||
builder.setNegativeButton(p.getResources().getString(R.string.no), new DialogInterface.OnClickListener()
|
||||
{
|
||||
public void onClick(DialogInterface dialog, int item)
|
||||
{
|
||||
dialog.dismiss();
|
||||
}
|
||||
});
|
||||
builder.setOnCancelListener(new DialogInterface.OnCancelListener()
|
||||
{
|
||||
public void onCancel(DialogInterface dialog)
|
||||
{
|
||||
}
|
||||
});
|
||||
AlertDialog alert = builder.create();
|
||||
alert.setOwnerActivity(p);
|
||||
alert.show();
|
||||
}
|
||||
}
|
||||
|
||||
public StatusWriter Status;
|
||||
public boolean DownloadComplete = false;
|
||||
public boolean DownloadFailed = false;
|
||||
public boolean DownloadCanBeResumed = false;
|
||||
private MainActivity Parent;
|
||||
private String outFilesDir = null;
|
||||
}
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,126 +0,0 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Java source code (C) 2009-2012 Sergii Pylypenko
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
package net.sourceforge.clonekeenplus;
|
||||
|
||||
/*import android.app.Activity;
|
||||
import android.content.Context;
|
||||
import java.util.Vector;*/
|
||||
import android.view.KeyEvent;
|
||||
|
||||
class Globals
|
||||
{
|
||||
// These config options are modified by ChangeAppsettings.sh script - see the detailed descriptions there
|
||||
public static String ApplicationName = "CommanderGenius";
|
||||
public static String AppLibraries[] = { "sdl-1.2", };
|
||||
public static String AppMainLibraries[] = { "application", "sdl_main" };
|
||||
public static final boolean Using_SDL_1_3 = false;
|
||||
public static final boolean Using_SDL_2_0 = false;
|
||||
public static String[] DataDownloadUrl = { "Data files are 2 Mb|https://sourceforge.net/projects/libsdl-android/files/CommanderGenius/commandergenius-data.zip/download", "High-quality GFX and music - 40 Mb|https://sourceforge.net/projects/libsdl-android/files/CommanderGenius/commandergenius-hqp.zip/download" };
|
||||
public static int VideoDepthBpp = 16;
|
||||
public static boolean SwVideoMode = false;
|
||||
public static boolean NeedDepthBuffer = false;
|
||||
public static boolean NeedStencilBuffer = false;
|
||||
public static boolean NeedGles2 = false;
|
||||
public static boolean CompatibilityHacksVideo = false;
|
||||
public static boolean CompatibilityHacksStaticInit = false;
|
||||
public static boolean CompatibilityHacksTextInputEmulatesHwKeyboard = false;
|
||||
public static boolean HorizontalOrientation = true;
|
||||
public static boolean KeepAspectRatioDefaultSetting = false;
|
||||
public static boolean InhibitSuspend = false;
|
||||
public static String ReadmeText = "^You may press \"Home\" now - the data will be downloaded in background".replace("^","\n");
|
||||
public static String CommandLine = "";
|
||||
public static boolean AppUsesMouse = false;
|
||||
public static boolean AppNeedsTwoButtonMouse = false;
|
||||
public static boolean ForceRelativeMouseMode = false; // If both on-screen keyboard and mouse are needed, this will only set the default setting, user may override it later
|
||||
public static boolean ShowMouseCursor = false;
|
||||
public static boolean AppNeedsArrowKeys = true;
|
||||
public static boolean AppNeedsTextInput = true;
|
||||
public static boolean AppUsesJoystick = false;
|
||||
public static boolean AppUsesSecondJoystick = false;
|
||||
public static boolean AppUsesAccelerometer = false;
|
||||
public static boolean AppUsesGyroscope = false;
|
||||
public static boolean AppUsesMultitouch = false;
|
||||
public static boolean NonBlockingSwapBuffers = false;
|
||||
public static boolean ResetSdlConfigForThisVersion = false;
|
||||
public static String DeleteFilesOnUpgrade = "";
|
||||
public static int AppTouchscreenKeyboardKeysAmount = 4;
|
||||
public static int AppTouchscreenKeyboardKeysAmountAutoFire = 1;
|
||||
public static String[] AppTouchscreenKeyboardKeysNames = "Fire Shoot Switch_weapon Jump Run Hide/Seek".split(" ");
|
||||
public static int StartupMenuButtonTimeout = 3000;
|
||||
public static int AppMinimumRAM = 0;
|
||||
public static SettingsMenu.Menu HiddenMenuOptions [] = {}; // If you see error here - update HiddenMenuOptions in your AndroidAppSettings.cfg: change OptionalDownloadConfig to SettingsMenuMisc.OptionalDownloadConfig etc.
|
||||
public static SettingsMenu.Menu FirstStartMenuOptions [] = { new SettingsMenuMisc.ShowReadme(), (AppUsesMouse && ! ForceRelativeMouseMode ? new SettingsMenuMouse.DisplaySizeConfig() : new SettingsMenu.DummyMenu()), new SettingsMenuMisc.OptionalDownloadConfig(), new SettingsMenuMisc.GyroscopeCalibration() };
|
||||
public static String AdmobPublisherId = "";
|
||||
public static String AdmobTestDeviceId = "";
|
||||
public static String AdmobBannerSize = "";
|
||||
|
||||
// Phone-specific config, modified by user in "Change phone config" startup dialog, TODO: move this to settings
|
||||
public static boolean DownloadToSdcard = true;
|
||||
public static boolean PhoneHasTrackball = false;
|
||||
public static boolean PhoneHasArrowKeys = false;
|
||||
public static boolean UseAccelerometerAsArrowKeys = false;
|
||||
public static boolean UseTouchscreenKeyboard = true;
|
||||
public static int TouchscreenKeyboardSize = 1;
|
||||
public static final int TOUCHSCREEN_KEYBOARD_CUSTOM = 4;
|
||||
public static int TouchscreenKeyboardDrawSize = 1;
|
||||
public static int TouchscreenKeyboardTheme = 2;
|
||||
public static int TouchscreenKeyboardTransparency = 2;
|
||||
public static int AccelerometerSensitivity = 2;
|
||||
public static int AccelerometerCenterPos = 2;
|
||||
public static int TrackballDampening = 0;
|
||||
public static int AudioBufferConfig = 0;
|
||||
public static boolean OptionalDataDownload[] = null;
|
||||
public static int LeftClickMethod = Mouse.LEFT_CLICK_NORMAL;
|
||||
public static int LeftClickKey = KeyEvent.KEYCODE_DPAD_CENTER;
|
||||
public static int LeftClickTimeout = 3;
|
||||
public static int RightClickTimeout = 4;
|
||||
public static int RightClickMethod = AppNeedsTwoButtonMouse ? Mouse.RIGHT_CLICK_WITH_MULTITOUCH : Mouse.RIGHT_CLICK_NONE;
|
||||
public static int RightClickKey = KeyEvent.KEYCODE_MENU;
|
||||
public static boolean MoveMouseWithJoystick = false;
|
||||
public static int MoveMouseWithJoystickSpeed = 0;
|
||||
public static int MoveMouseWithJoystickAccel = 0;
|
||||
public static boolean ClickMouseWithDpad = false;
|
||||
public static boolean RelativeMouseMovement = ForceRelativeMouseMode; // Laptop touchpad mode
|
||||
public static int RelativeMouseMovementSpeed = 2;
|
||||
public static int RelativeMouseMovementAccel = 0;
|
||||
public static int ShowScreenUnderFinger = Mouse.ZOOM_NONE;
|
||||
public static boolean KeepAspectRatio = KeepAspectRatioDefaultSetting;
|
||||
public static int ClickScreenPressure = 0;
|
||||
public static int ClickScreenTouchspotSize = 0;
|
||||
public static int RemapHwKeycode[] = new int[SDL_Keys.JAVA_KEYCODE_LAST];
|
||||
public static int RemapScreenKbKeycode[] = new int[6];
|
||||
public static int ScreenKbControlsLayout[][] = AppUsesSecondJoystick ? // Values for 800x480 resolution
|
||||
new int[][] { { 0, 303, 177, 480 }, { 0, 0, 48, 48 }, { 400, 392, 488, 480 }, { 312, 392, 400, 480 }, { 400, 304, 488, 392 }, { 312, 304, 400, 392 }, { 400, 216, 488, 304 }, { 312, 216, 400, 304 }, { 623, 303, 800, 480 } } :
|
||||
new int[][] { { 0, 303, 177, 480 }, { 0, 0, 48, 48 }, { 712, 392, 800, 480 }, { 624, 392, 712, 480 }, { 712, 304, 800, 392 }, { 624, 304, 712, 392 }, { 712, 216, 800, 304 }, { 624, 216, 712, 304 } };
|
||||
public static boolean ScreenKbControlsShown[] = new boolean[ScreenKbControlsLayout.length]; // Also joystick and text input button added
|
||||
public static int RemapMultitouchGestureKeycode[] = new int[4];
|
||||
public static boolean MultitouchGesturesUsed[] = new boolean[4];
|
||||
public static int MultitouchGestureSensitivity = 1;
|
||||
public static int TouchscreenCalibration[] = new int[4];
|
||||
public static String DataDir = new String("");
|
||||
public static boolean VideoLinearFilter = true;
|
||||
public static boolean MultiThreadedVideo = false;
|
||||
public static boolean BrokenLibCMessageShown = false;
|
||||
// Gyroscope calibration
|
||||
public static float gyro_x1, gyro_x2, gyro_xc, gyro_y1, gyro_y2, gyro_yc, gyro_z1, gyro_z2, gyro_zc;
|
||||
public static boolean OuyaEmulation = false; // For debugging
|
||||
}
|
||||
@@ -1,592 +0,0 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Java source code (C) 2009-2012 Sergii Pylypenko
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
package net.sourceforge.clonekeenplus;
|
||||
|
||||
import java.lang.String;
|
||||
import java.util.ArrayList;
|
||||
import java.util.Arrays;
|
||||
import java.lang.reflect.Field;
|
||||
|
||||
|
||||
// Autogenerated by hand with a command:
|
||||
// grep 'SDLK_' SDL_keysym.h | sed 's/SDLK_\([a-zA-Z0-9_]\+\).*[=] \([0-9]\+\).*/public static final int SDLK_\1 = \2;/' >> Keycodes.java
|
||||
class SDL_1_2_Keycodes
|
||||
{
|
||||
public static final int SDLK_UNKNOWN = 0;
|
||||
public static final int SDLK_BACKSPACE = 8;
|
||||
public static final int SDLK_TAB = 9;
|
||||
public static final int SDLK_CLEAR = 12;
|
||||
public static final int SDLK_RETURN = 13;
|
||||
public static final int SDLK_PAUSE = 19;
|
||||
public static final int SDLK_ESCAPE = 27;
|
||||
public static final int SDLK_SPACE = 32;
|
||||
public static final int SDLK_EXCLAIM = 33;
|
||||
public static final int SDLK_QUOTEDBL = 34;
|
||||
public static final int SDLK_HASH = 35;
|
||||
public static final int SDLK_DOLLAR = 36;
|
||||
public static final int SDLK_AMPERSAND = 38;
|
||||
public static final int SDLK_QUOTE = 39;
|
||||
public static final int SDLK_LEFTPAREN = 40;
|
||||
public static final int SDLK_RIGHTPAREN = 41;
|
||||
public static final int SDLK_ASTERISK = 42;
|
||||
public static final int SDLK_PLUS = 43;
|
||||
public static final int SDLK_COMMA = 44;
|
||||
public static final int SDLK_MINUS = 45;
|
||||
public static final int SDLK_PERIOD = 46;
|
||||
public static final int SDLK_SLASH = 47;
|
||||
public static final int SDLK_0 = 48;
|
||||
public static final int SDLK_1 = 49;
|
||||
public static final int SDLK_2 = 50;
|
||||
public static final int SDLK_3 = 51;
|
||||
public static final int SDLK_4 = 52;
|
||||
public static final int SDLK_5 = 53;
|
||||
public static final int SDLK_6 = 54;
|
||||
public static final int SDLK_7 = 55;
|
||||
public static final int SDLK_8 = 56;
|
||||
public static final int SDLK_9 = 57;
|
||||
public static final int SDLK_COLON = 58;
|
||||
public static final int SDLK_SEMICOLON = 59;
|
||||
public static final int SDLK_LESS = 60;
|
||||
public static final int SDLK_EQUALS = 61;
|
||||
public static final int SDLK_GREATER = 62;
|
||||
public static final int SDLK_QUESTION = 63;
|
||||
public static final int SDLK_AT = 64;
|
||||
public static final int SDLK_LEFTBRACKET = 91;
|
||||
public static final int SDLK_BACKSLASH = 92;
|
||||
public static final int SDLK_RIGHTBRACKET = 93;
|
||||
public static final int SDLK_CARET = 94;
|
||||
public static final int SDLK_UNDERSCORE = 95;
|
||||
public static final int SDLK_BACKQUOTE = 96;
|
||||
public static final int SDLK_a = 97;
|
||||
public static final int SDLK_b = 98;
|
||||
public static final int SDLK_c = 99;
|
||||
public static final int SDLK_d = 100;
|
||||
public static final int SDLK_e = 101;
|
||||
public static final int SDLK_f = 102;
|
||||
public static final int SDLK_g = 103;
|
||||
public static final int SDLK_h = 104;
|
||||
public static final int SDLK_i = 105;
|
||||
public static final int SDLK_j = 106;
|
||||
public static final int SDLK_k = 107;
|
||||
public static final int SDLK_l = 108;
|
||||
public static final int SDLK_m = 109;
|
||||
public static final int SDLK_n = 110;
|
||||
public static final int SDLK_o = 111;
|
||||
public static final int SDLK_p = 112;
|
||||
public static final int SDLK_q = 113;
|
||||
public static final int SDLK_r = 114;
|
||||
public static final int SDLK_s = 115;
|
||||
public static final int SDLK_t = 116;
|
||||
public static final int SDLK_u = 117;
|
||||
public static final int SDLK_v = 118;
|
||||
public static final int SDLK_w = 119;
|
||||
public static final int SDLK_x = 120;
|
||||
public static final int SDLK_y = 121;
|
||||
public static final int SDLK_z = 122;
|
||||
public static final int SDLK_DELETE = 127;
|
||||
public static final int SDLK_WORLD_0 = 160;
|
||||
public static final int SDLK_WORLD_1 = 161;
|
||||
public static final int SDLK_WORLD_2 = 162;
|
||||
public static final int SDLK_WORLD_3 = 163;
|
||||
public static final int SDLK_WORLD_4 = 164;
|
||||
public static final int SDLK_WORLD_5 = 165;
|
||||
public static final int SDLK_WORLD_6 = 166;
|
||||
public static final int SDLK_WORLD_7 = 167;
|
||||
public static final int SDLK_WORLD_8 = 168;
|
||||
public static final int SDLK_WORLD_9 = 169;
|
||||
public static final int SDLK_WORLD_10 = 170;
|
||||
public static final int SDLK_WORLD_11 = 171;
|
||||
public static final int SDLK_WORLD_12 = 172;
|
||||
public static final int SDLK_WORLD_13 = 173;
|
||||
public static final int SDLK_WORLD_14 = 174;
|
||||
public static final int SDLK_WORLD_15 = 175;
|
||||
public static final int SDLK_WORLD_16 = 176;
|
||||
public static final int SDLK_WORLD_17 = 177;
|
||||
public static final int SDLK_WORLD_18 = 178;
|
||||
public static final int SDLK_WORLD_19 = 179;
|
||||
public static final int SDLK_WORLD_20 = 180;
|
||||
public static final int SDLK_WORLD_21 = 181;
|
||||
public static final int SDLK_WORLD_22 = 182;
|
||||
public static final int SDLK_WORLD_23 = 183;
|
||||
public static final int SDLK_WORLD_24 = 184;
|
||||
public static final int SDLK_WORLD_25 = 185;
|
||||
public static final int SDLK_WORLD_26 = 186;
|
||||
public static final int SDLK_WORLD_27 = 187;
|
||||
public static final int SDLK_WORLD_28 = 188;
|
||||
public static final int SDLK_WORLD_29 = 189;
|
||||
public static final int SDLK_WORLD_30 = 190;
|
||||
public static final int SDLK_WORLD_31 = 191;
|
||||
public static final int SDLK_WORLD_32 = 192;
|
||||
public static final int SDLK_WORLD_33 = 193;
|
||||
public static final int SDLK_WORLD_34 = 194;
|
||||
public static final int SDLK_WORLD_35 = 195;
|
||||
public static final int SDLK_WORLD_36 = 196;
|
||||
public static final int SDLK_WORLD_37 = 197;
|
||||
public static final int SDLK_WORLD_38 = 198;
|
||||
public static final int SDLK_WORLD_39 = 199;
|
||||
public static final int SDLK_WORLD_40 = 200;
|
||||
public static final int SDLK_WORLD_41 = 201;
|
||||
public static final int SDLK_WORLD_42 = 202;
|
||||
public static final int SDLK_WORLD_43 = 203;
|
||||
public static final int SDLK_WORLD_44 = 204;
|
||||
public static final int SDLK_WORLD_45 = 205;
|
||||
public static final int SDLK_WORLD_46 = 206;
|
||||
public static final int SDLK_WORLD_47 = 207;
|
||||
public static final int SDLK_WORLD_48 = 208;
|
||||
public static final int SDLK_WORLD_49 = 209;
|
||||
public static final int SDLK_WORLD_50 = 210;
|
||||
public static final int SDLK_WORLD_51 = 211;
|
||||
public static final int SDLK_WORLD_52 = 212;
|
||||
public static final int SDLK_WORLD_53 = 213;
|
||||
public static final int SDLK_WORLD_54 = 214;
|
||||
public static final int SDLK_WORLD_55 = 215;
|
||||
public static final int SDLK_WORLD_56 = 216;
|
||||
public static final int SDLK_WORLD_57 = 217;
|
||||
public static final int SDLK_WORLD_58 = 218;
|
||||
public static final int SDLK_WORLD_59 = 219;
|
||||
public static final int SDLK_WORLD_60 = 220;
|
||||
public static final int SDLK_WORLD_61 = 221;
|
||||
public static final int SDLK_WORLD_62 = 222;
|
||||
public static final int SDLK_WORLD_63 = 223;
|
||||
public static final int SDLK_WORLD_64 = 224;
|
||||
public static final int SDLK_WORLD_65 = 225;
|
||||
public static final int SDLK_WORLD_66 = 226;
|
||||
public static final int SDLK_WORLD_67 = 227;
|
||||
public static final int SDLK_WORLD_68 = 228;
|
||||
public static final int SDLK_WORLD_69 = 229;
|
||||
public static final int SDLK_WORLD_70 = 230;
|
||||
public static final int SDLK_WORLD_71 = 231;
|
||||
public static final int SDLK_WORLD_72 = 232;
|
||||
public static final int SDLK_WORLD_73 = 233;
|
||||
public static final int SDLK_WORLD_74 = 234;
|
||||
public static final int SDLK_WORLD_75 = 235;
|
||||
public static final int SDLK_WORLD_76 = 236;
|
||||
public static final int SDLK_WORLD_77 = 237;
|
||||
public static final int SDLK_WORLD_78 = 238;
|
||||
public static final int SDLK_WORLD_79 = 239;
|
||||
public static final int SDLK_WORLD_80 = 240;
|
||||
public static final int SDLK_WORLD_81 = 241;
|
||||
public static final int SDLK_WORLD_82 = 242;
|
||||
public static final int SDLK_WORLD_83 = 243;
|
||||
public static final int SDLK_WORLD_84 = 244;
|
||||
public static final int SDLK_WORLD_85 = 245;
|
||||
public static final int SDLK_WORLD_86 = 246;
|
||||
public static final int SDLK_WORLD_87 = 247;
|
||||
public static final int SDLK_WORLD_88 = 248;
|
||||
public static final int SDLK_WORLD_89 = 249;
|
||||
public static final int SDLK_WORLD_90 = 250;
|
||||
public static final int SDLK_WORLD_91 = 251;
|
||||
public static final int SDLK_WORLD_92 = 252;
|
||||
public static final int SDLK_WORLD_93 = 253;
|
||||
public static final int SDLK_WORLD_94 = 254;
|
||||
public static final int SDLK_WORLD_95 = 255;
|
||||
public static final int SDLK_KP0 = 256;
|
||||
public static final int SDLK_KP1 = 257;
|
||||
public static final int SDLK_KP2 = 258;
|
||||
public static final int SDLK_KP3 = 259;
|
||||
public static final int SDLK_KP4 = 260;
|
||||
public static final int SDLK_KP5 = 261;
|
||||
public static final int SDLK_KP6 = 262;
|
||||
public static final int SDLK_KP7 = 263;
|
||||
public static final int SDLK_KP8 = 264;
|
||||
public static final int SDLK_KP9 = 265;
|
||||
public static final int SDLK_KP_PERIOD = 266;
|
||||
public static final int SDLK_KP_DIVIDE = 267;
|
||||
public static final int SDLK_KP_MULTIPLY = 268;
|
||||
public static final int SDLK_KP_MINUS = 269;
|
||||
public static final int SDLK_KP_PLUS = 270;
|
||||
public static final int SDLK_KP_ENTER = 271;
|
||||
public static final int SDLK_KP_EQUALS = 272;
|
||||
public static final int SDLK_UP = 273;
|
||||
public static final int SDLK_DOWN = 274;
|
||||
public static final int SDLK_RIGHT = 275;
|
||||
public static final int SDLK_LEFT = 276;
|
||||
public static final int SDLK_INSERT = 277;
|
||||
public static final int SDLK_HOME = 278;
|
||||
public static final int SDLK_END = 279;
|
||||
public static final int SDLK_PAGEUP = 280;
|
||||
public static final int SDLK_PAGEDOWN = 281;
|
||||
public static final int SDLK_F1 = 282;
|
||||
public static final int SDLK_F2 = 283;
|
||||
public static final int SDLK_F3 = 284;
|
||||
public static final int SDLK_F4 = 285;
|
||||
public static final int SDLK_F5 = 286;
|
||||
public static final int SDLK_F6 = 287;
|
||||
public static final int SDLK_F7 = 288;
|
||||
public static final int SDLK_F8 = 289;
|
||||
public static final int SDLK_F9 = 290;
|
||||
public static final int SDLK_F10 = 291;
|
||||
public static final int SDLK_F11 = 292;
|
||||
public static final int SDLK_F12 = 293;
|
||||
public static final int SDLK_F13 = 294;
|
||||
public static final int SDLK_F14 = 295;
|
||||
public static final int SDLK_F15 = 296;
|
||||
public static final int SDLK_NUMLOCK = 300;
|
||||
public static final int SDLK_CAPSLOCK = 301;
|
||||
public static final int SDLK_SCROLLOCK = 302;
|
||||
public static final int SDLK_RSHIFT = 303;
|
||||
public static final int SDLK_LSHIFT = 304;
|
||||
public static final int SDLK_RCTRL = 305;
|
||||
public static final int SDLK_LCTRL = 306;
|
||||
public static final int SDLK_RALT = 307;
|
||||
public static final int SDLK_LALT = 308;
|
||||
public static final int SDLK_RMETA = 309;
|
||||
public static final int SDLK_LMETA = 310;
|
||||
public static final int SDLK_LSUPER = 311;
|
||||
public static final int SDLK_RSUPER = 312;
|
||||
public static final int SDLK_MODE = 313;
|
||||
public static final int SDLK_COMPOSE = 314;
|
||||
public static final int SDLK_HELP = 315;
|
||||
public static final int SDLK_PRINT = 316;
|
||||
public static final int SDLK_SYSREQ = 317;
|
||||
public static final int SDLK_BREAK = 318;
|
||||
public static final int SDLK_MENU = 319;
|
||||
public static final int SDLK_POWER = 320;
|
||||
public static final int SDLK_EURO = 321;
|
||||
public static final int SDLK_UNDO = 322;
|
||||
|
||||
public static final int SDLK_NO_REMAP = 512;
|
||||
}
|
||||
|
||||
// Autogenerated by hand with a command:
|
||||
// grep 'SDL_SCANCODE_' SDL_scancode.h | sed 's/SDL_SCANCODE_\([a-zA-Z0-9_]\+\).*[=] \([0-9]\+\).*/public static final int SDLK_\1 = \2;/' >> Keycodes.java
|
||||
class SDL_1_3_Keycodes
|
||||
{
|
||||
public static final int SDLK_UNKNOWN = 0;
|
||||
public static final int SDLK_A = 4;
|
||||
public static final int SDLK_B = 5;
|
||||
public static final int SDLK_C = 6;
|
||||
public static final int SDLK_D = 7;
|
||||
public static final int SDLK_E = 8;
|
||||
public static final int SDLK_F = 9;
|
||||
public static final int SDLK_G = 10;
|
||||
public static final int SDLK_H = 11;
|
||||
public static final int SDLK_I = 12;
|
||||
public static final int SDLK_J = 13;
|
||||
public static final int SDLK_K = 14;
|
||||
public static final int SDLK_L = 15;
|
||||
public static final int SDLK_M = 16;
|
||||
public static final int SDLK_N = 17;
|
||||
public static final int SDLK_O = 18;
|
||||
public static final int SDLK_P = 19;
|
||||
public static final int SDLK_Q = 20;
|
||||
public static final int SDLK_R = 21;
|
||||
public static final int SDLK_S = 22;
|
||||
public static final int SDLK_T = 23;
|
||||
public static final int SDLK_U = 24;
|
||||
public static final int SDLK_V = 25;
|
||||
public static final int SDLK_W = 26;
|
||||
public static final int SDLK_X = 27;
|
||||
public static final int SDLK_Y = 28;
|
||||
public static final int SDLK_Z = 29;
|
||||
public static final int SDLK_1 = 30;
|
||||
public static final int SDLK_2 = 31;
|
||||
public static final int SDLK_3 = 32;
|
||||
public static final int SDLK_4 = 33;
|
||||
public static final int SDLK_5 = 34;
|
||||
public static final int SDLK_6 = 35;
|
||||
public static final int SDLK_7 = 36;
|
||||
public static final int SDLK_8 = 37;
|
||||
public static final int SDLK_9 = 38;
|
||||
public static final int SDLK_0 = 39;
|
||||
public static final int SDLK_RETURN = 40;
|
||||
public static final int SDLK_ESCAPE = 41;
|
||||
public static final int SDLK_BACKSPACE = 42;
|
||||
public static final int SDLK_TAB = 43;
|
||||
public static final int SDLK_SPACE = 44;
|
||||
public static final int SDLK_MINUS = 45;
|
||||
public static final int SDLK_EQUALS = 46;
|
||||
public static final int SDLK_LEFTBRACKET = 47;
|
||||
public static final int SDLK_RIGHTBRACKET = 48;
|
||||
public static final int SDLK_BACKSLASH = 49;
|
||||
public static final int SDLK_NONUSHASH = 50;
|
||||
public static final int SDLK_SEMICOLON = 51;
|
||||
public static final int SDLK_APOSTROPHE = 52;
|
||||
public static final int SDLK_GRAVE = 53;
|
||||
public static final int SDLK_COMMA = 54;
|
||||
public static final int SDLK_PERIOD = 55;
|
||||
public static final int SDLK_SLASH = 56;
|
||||
public static final int SDLK_CAPSLOCK = 57;
|
||||
public static final int SDLK_F1 = 58;
|
||||
public static final int SDLK_F2 = 59;
|
||||
public static final int SDLK_F3 = 60;
|
||||
public static final int SDLK_F4 = 61;
|
||||
public static final int SDLK_F5 = 62;
|
||||
public static final int SDLK_F6 = 63;
|
||||
public static final int SDLK_F7 = 64;
|
||||
public static final int SDLK_F8 = 65;
|
||||
public static final int SDLK_F9 = 66;
|
||||
public static final int SDLK_F10 = 67;
|
||||
public static final int SDLK_F11 = 68;
|
||||
public static final int SDLK_F12 = 69;
|
||||
public static final int SDLK_PRINTSCREEN = 70;
|
||||
public static final int SDLK_SCROLLLOCK = 71;
|
||||
public static final int SDLK_PAUSE = 72;
|
||||
public static final int SDLK_INSERT = 73;
|
||||
public static final int SDLK_HOME = 74;
|
||||
public static final int SDLK_PAGEUP = 75;
|
||||
public static final int SDLK_DELETE = 76;
|
||||
public static final int SDLK_END = 77;
|
||||
public static final int SDLK_PAGEDOWN = 78;
|
||||
public static final int SDLK_RIGHT = 79;
|
||||
public static final int SDLK_LEFT = 80;
|
||||
public static final int SDLK_DOWN = 81;
|
||||
public static final int SDLK_UP = 82;
|
||||
public static final int SDLK_NUMLOCKCLEAR = 83;
|
||||
public static final int SDLK_KP_DIVIDE = 84;
|
||||
public static final int SDLK_KP_MULTIPLY = 85;
|
||||
public static final int SDLK_KP_MINUS = 86;
|
||||
public static final int SDLK_KP_PLUS = 87;
|
||||
public static final int SDLK_KP_ENTER = 88;
|
||||
public static final int SDLK_KP_1 = 89;
|
||||
public static final int SDLK_KP_2 = 90;
|
||||
public static final int SDLK_KP_3 = 91;
|
||||
public static final int SDLK_KP_4 = 92;
|
||||
public static final int SDLK_KP_5 = 93;
|
||||
public static final int SDLK_KP_6 = 94;
|
||||
public static final int SDLK_KP_7 = 95;
|
||||
public static final int SDLK_KP_8 = 96;
|
||||
public static final int SDLK_KP_9 = 97;
|
||||
public static final int SDLK_KP_0 = 98;
|
||||
public static final int SDLK_KP_PERIOD = 99;
|
||||
public static final int SDLK_NONUSBACKSLASH = 100;
|
||||
public static final int SDLK_APPLICATION = 101;
|
||||
public static final int SDLK_POWER = 102;
|
||||
public static final int SDLK_KP_EQUALS = 103;
|
||||
public static final int SDLK_F13 = 104;
|
||||
public static final int SDLK_F14 = 105;
|
||||
public static final int SDLK_F15 = 106;
|
||||
public static final int SDLK_F16 = 107;
|
||||
public static final int SDLK_F17 = 108;
|
||||
public static final int SDLK_F18 = 109;
|
||||
public static final int SDLK_F19 = 110;
|
||||
public static final int SDLK_F20 = 111;
|
||||
public static final int SDLK_F21 = 112;
|
||||
public static final int SDLK_F22 = 113;
|
||||
public static final int SDLK_F23 = 114;
|
||||
public static final int SDLK_F24 = 115;
|
||||
public static final int SDLK_EXECUTE = 116;
|
||||
public static final int SDLK_HELP = 117;
|
||||
public static final int SDLK_MENU = 118;
|
||||
public static final int SDLK_SELECT = 119;
|
||||
public static final int SDLK_STOP = 120;
|
||||
public static final int SDLK_AGAIN = 121;
|
||||
public static final int SDLK_UNDO = 122;
|
||||
public static final int SDLK_CUT = 123;
|
||||
public static final int SDLK_COPY = 124;
|
||||
public static final int SDLK_PASTE = 125;
|
||||
public static final int SDLK_FIND = 126;
|
||||
public static final int SDLK_MUTE = 127;
|
||||
public static final int SDLK_VOLUMEUP = 128;
|
||||
public static final int SDLK_VOLUMEDOWN = 129;
|
||||
public static final int SDLK_KP_COMMA = 133;
|
||||
public static final int SDLK_KP_EQUALSAS400 = 134;
|
||||
public static final int SDLK_INTERNATIONAL1 = 135;
|
||||
public static final int SDLK_INTERNATIONAL2 = 136;
|
||||
public static final int SDLK_INTERNATIONAL3 = 137;
|
||||
public static final int SDLK_INTERNATIONAL4 = 138;
|
||||
public static final int SDLK_INTERNATIONAL5 = 139;
|
||||
public static final int SDLK_INTERNATIONAL6 = 140;
|
||||
public static final int SDLK_INTERNATIONAL7 = 141;
|
||||
public static final int SDLK_INTERNATIONAL8 = 142;
|
||||
public static final int SDLK_INTERNATIONAL9 = 143;
|
||||
public static final int SDLK_LANG1 = 144;
|
||||
public static final int SDLK_LANG2 = 145;
|
||||
public static final int SDLK_LANG3 = 146;
|
||||
public static final int SDLK_LANG4 = 147;
|
||||
public static final int SDLK_LANG5 = 148;
|
||||
public static final int SDLK_LANG6 = 149;
|
||||
public static final int SDLK_LANG7 = 150;
|
||||
public static final int SDLK_LANG8 = 151;
|
||||
public static final int SDLK_LANG9 = 152;
|
||||
public static final int SDLK_ALTERASE = 153;
|
||||
public static final int SDLK_SYSREQ = 154;
|
||||
public static final int SDLK_CANCEL = 155;
|
||||
public static final int SDLK_CLEAR = 156;
|
||||
public static final int SDLK_PRIOR = 157;
|
||||
public static final int SDLK_RETURN2 = 158;
|
||||
public static final int SDLK_SEPARATOR = 159;
|
||||
public static final int SDLK_OUT = 160;
|
||||
public static final int SDLK_OPER = 161;
|
||||
public static final int SDLK_CLEARAGAIN = 162;
|
||||
public static final int SDLK_CRSEL = 163;
|
||||
public static final int SDLK_EXSEL = 164;
|
||||
public static final int SDLK_KP_00 = 176;
|
||||
public static final int SDLK_KP_000 = 177;
|
||||
public static final int SDLK_THOUSANDSSEPARATOR = 178;
|
||||
public static final int SDLK_DECIMALSEPARATOR = 179;
|
||||
public static final int SDLK_CURRENCYUNIT = 180;
|
||||
public static final int SDLK_CURRENCYSUBUNIT = 181;
|
||||
public static final int SDLK_KP_LEFTPAREN = 182;
|
||||
public static final int SDLK_KP_RIGHTPAREN = 183;
|
||||
public static final int SDLK_KP_LEFTBRACE = 184;
|
||||
public static final int SDLK_KP_RIGHTBRACE = 185;
|
||||
public static final int SDLK_KP_TAB = 186;
|
||||
public static final int SDLK_KP_BACKSPACE = 187;
|
||||
public static final int SDLK_KP_A = 188;
|
||||
public static final int SDLK_KP_B = 189;
|
||||
public static final int SDLK_KP_C = 190;
|
||||
public static final int SDLK_KP_D = 191;
|
||||
public static final int SDLK_KP_E = 192;
|
||||
public static final int SDLK_KP_F = 193;
|
||||
public static final int SDLK_KP_XOR = 194;
|
||||
public static final int SDLK_KP_POWER = 195;
|
||||
public static final int SDLK_KP_PERCENT = 196;
|
||||
public static final int SDLK_KP_LESS = 197;
|
||||
public static final int SDLK_KP_GREATER = 198;
|
||||
public static final int SDLK_KP_AMPERSAND = 199;
|
||||
public static final int SDLK_KP_DBLAMPERSAND = 200;
|
||||
public static final int SDLK_KP_VERTICALBAR = 201;
|
||||
public static final int SDLK_KP_DBLVERTICALBAR = 202;
|
||||
public static final int SDLK_KP_COLON = 203;
|
||||
public static final int SDLK_KP_HASH = 204;
|
||||
public static final int SDLK_KP_SPACE = 205;
|
||||
public static final int SDLK_KP_AT = 206;
|
||||
public static final int SDLK_KP_EXCLAM = 207;
|
||||
public static final int SDLK_KP_MEMSTORE = 208;
|
||||
public static final int SDLK_KP_MEMRECALL = 209;
|
||||
public static final int SDLK_KP_MEMCLEAR = 210;
|
||||
public static final int SDLK_KP_MEMADD = 211;
|
||||
public static final int SDLK_KP_MEMSUBTRACT = 212;
|
||||
public static final int SDLK_KP_MEMMULTIPLY = 213;
|
||||
public static final int SDLK_KP_MEMDIVIDE = 214;
|
||||
public static final int SDLK_KP_PLUSMINUS = 215;
|
||||
public static final int SDLK_KP_CLEAR = 216;
|
||||
public static final int SDLK_KP_CLEARENTRY = 217;
|
||||
public static final int SDLK_KP_BINARY = 218;
|
||||
public static final int SDLK_KP_OCTAL = 219;
|
||||
public static final int SDLK_KP_DECIMAL = 220;
|
||||
public static final int SDLK_KP_HEXADECIMAL = 221;
|
||||
public static final int SDLK_LCTRL = 224;
|
||||
public static final int SDLK_LSHIFT = 225;
|
||||
public static final int SDLK_LALT = 226;
|
||||
public static final int SDLK_LGUI = 227;
|
||||
public static final int SDLK_RCTRL = 228;
|
||||
public static final int SDLK_RSHIFT = 229;
|
||||
public static final int SDLK_RALT = 230;
|
||||
public static final int SDLK_RGUI = 231;
|
||||
public static final int SDLK_MODE = 257;
|
||||
public static final int SDLK_AUDIONEXT = 258;
|
||||
public static final int SDLK_AUDIOPREV = 259;
|
||||
public static final int SDLK_AUDIOSTOP = 260;
|
||||
public static final int SDLK_AUDIOPLAY = 261;
|
||||
public static final int SDLK_AUDIOMUTE = 262;
|
||||
public static final int SDLK_MEDIASELECT = 263;
|
||||
public static final int SDLK_WWW = 264;
|
||||
public static final int SDLK_MAIL = 265;
|
||||
public static final int SDLK_CALCULATOR = 266;
|
||||
public static final int SDLK_COMPUTER = 267;
|
||||
public static final int SDLK_AC_SEARCH = 268;
|
||||
public static final int SDLK_AC_HOME = 269;
|
||||
public static final int SDLK_AC_BACK = 270;
|
||||
public static final int SDLK_AC_FORWARD = 271;
|
||||
public static final int SDLK_AC_STOP = 272;
|
||||
public static final int SDLK_AC_REFRESH = 273;
|
||||
public static final int SDLK_AC_BOOKMARKS = 274;
|
||||
public static final int SDLK_BRIGHTNESSDOWN = 275;
|
||||
public static final int SDLK_BRIGHTNESSUP = 276;
|
||||
public static final int SDLK_DISPLAYSWITCH = 277;
|
||||
public static final int SDLK_KBDILLUMTOGGLE = 278;
|
||||
public static final int SDLK_KBDILLUMDOWN = 279;
|
||||
public static final int SDLK_KBDILLUMUP = 280;
|
||||
public static final int SDLK_EJECT = 281;
|
||||
public static final int SDLK_SLEEP = 282;
|
||||
|
||||
public static final int SDLK_NO_REMAP = 512;
|
||||
}
|
||||
|
||||
class SDL_Keys
|
||||
{
|
||||
public static String [] names = null;
|
||||
public static Integer [] values = null;
|
||||
|
||||
public static String [] namesSorted = null;
|
||||
public static Integer [] namesSortedIdx = null;
|
||||
public static Integer [] namesSortedBackIdx = null;
|
||||
|
||||
static final int JAVA_KEYCODE_LAST = 255; // Android 2.3 added several new gaming keys, Android 3.1 added even more - keep in sync with javakeycodes.h
|
||||
|
||||
static String getName(int v)
|
||||
{
|
||||
for( int f = 0; f < values.length; f++ )
|
||||
{
|
||||
if( values[f] == v )
|
||||
return names[f];
|
||||
}
|
||||
return names[0];
|
||||
}
|
||||
|
||||
static
|
||||
{
|
||||
ArrayList<String> Names = new ArrayList<String> ();
|
||||
ArrayList<Integer> Values = new ArrayList<Integer> ();
|
||||
Field [] fields = SDL_1_2_Keycodes.class.getDeclaredFields();
|
||||
if( Globals.Using_SDL_1_3 )
|
||||
{
|
||||
fields = SDL_1_3_Keycodes.class.getDeclaredFields();
|
||||
}
|
||||
|
||||
try {
|
||||
for(Field f: fields)
|
||||
{
|
||||
Values.add(f.getInt(null));
|
||||
Names.add(f.getName().substring(5).toUpperCase());
|
||||
}
|
||||
} catch(IllegalAccessException e) {};
|
||||
|
||||
// Sort by value
|
||||
for( int i = 0; i < Values.size(); i++ )
|
||||
{
|
||||
for( int j = i; j < Values.size(); j++ )
|
||||
{
|
||||
if( Values.get(i) > Values.get(j) )
|
||||
{
|
||||
int x = Values.get(i);
|
||||
Values.set(i, Values.get(j));
|
||||
Values.set(j, x);
|
||||
String s = Names.get(i);
|
||||
Names.set(i, Names.get(j));
|
||||
Names.set(j, s);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
names = Names.toArray(new String[0]);
|
||||
values = Values.toArray(new Integer[0]);
|
||||
namesSorted = Names.toArray(new String[0]);
|
||||
namesSortedIdx = new Integer[values.length];
|
||||
namesSortedBackIdx = new Integer[values.length];
|
||||
Arrays.sort(namesSorted);
|
||||
for( int i = 0; i < namesSorted.length; i++ )
|
||||
{
|
||||
for( int j = 0; j < namesSorted.length; j++ )
|
||||
{
|
||||
if( namesSorted[i].equals( names[j] ) )
|
||||
{
|
||||
namesSortedIdx[i] = j;
|
||||
namesSortedBackIdx[j] = i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,782 +0,0 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Java source code (C) 2009-2012 Sergii Pylypenko
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
package net.sourceforge.clonekeenplus;
|
||||
|
||||
import android.app.Activity;
|
||||
import android.content.Context;
|
||||
import android.os.Bundle;
|
||||
import android.view.MotionEvent;
|
||||
import android.view.KeyEvent;
|
||||
import android.view.Window;
|
||||
import android.view.WindowManager;
|
||||
import android.widget.TextView;
|
||||
import android.util.Log;
|
||||
import java.io.*;
|
||||
import android.app.AlertDialog;
|
||||
import android.content.DialogInterface;
|
||||
import android.os.Environment;
|
||||
import android.os.StatFs;
|
||||
import java.util.Locale;
|
||||
import java.util.ArrayList;
|
||||
import java.util.Arrays;
|
||||
import java.util.zip.GZIPInputStream;
|
||||
import java.util.Collections;
|
||||
import android.content.Context;
|
||||
import android.content.res.Configuration;
|
||||
import android.content.res.Resources;
|
||||
import java.lang.String;
|
||||
import android.graphics.Matrix;
|
||||
import android.graphics.RectF;
|
||||
import android.view.ViewGroup;
|
||||
import android.widget.ImageView;
|
||||
import android.widget.FrameLayout;
|
||||
import android.graphics.drawable.BitmapDrawable;
|
||||
import android.graphics.BitmapFactory;
|
||||
import android.graphics.Bitmap;
|
||||
import android.widget.TextView;
|
||||
import android.widget.EditText;
|
||||
import android.widget.ScrollView;
|
||||
import android.widget.Button;
|
||||
import android.view.View;
|
||||
import android.widget.LinearLayout;
|
||||
import android.text.Editable;
|
||||
import android.text.SpannedString;
|
||||
import android.content.Intent;
|
||||
import android.app.PendingIntent;
|
||||
import android.app.AlarmManager;
|
||||
import android.util.DisplayMetrics;
|
||||
import android.net.Uri;
|
||||
import java.util.concurrent.Semaphore;
|
||||
import java.util.Arrays;
|
||||
import android.graphics.Color;
|
||||
import android.hardware.SensorEventListener;
|
||||
import android.hardware.SensorEvent;
|
||||
import android.hardware.Sensor;
|
||||
import android.widget.Toast;
|
||||
|
||||
|
||||
// TODO: too much code here, split into multiple files, possibly auto-generated menus?
|
||||
class Settings
|
||||
{
|
||||
static String SettingsFileName = "libsdl-settings.cfg";
|
||||
|
||||
static boolean settingsLoaded = false;
|
||||
static boolean settingsChanged = false;
|
||||
static final int SETTINGS_FILE_VERSION = 5;
|
||||
|
||||
static void Save(final MainActivity p)
|
||||
{
|
||||
try {
|
||||
ObjectOutputStream out = new ObjectOutputStream(p.openFileOutput( SettingsFileName, p.MODE_WORLD_READABLE ));
|
||||
out.writeInt(SETTINGS_FILE_VERSION);
|
||||
out.writeBoolean(Globals.DownloadToSdcard);
|
||||
out.writeBoolean(Globals.PhoneHasArrowKeys);
|
||||
out.writeBoolean(Globals.PhoneHasTrackball);
|
||||
out.writeBoolean(Globals.UseAccelerometerAsArrowKeys);
|
||||
out.writeBoolean(Globals.UseTouchscreenKeyboard);
|
||||
out.writeInt(Globals.TouchscreenKeyboardSize);
|
||||
out.writeInt(Globals.AccelerometerSensitivity);
|
||||
out.writeInt(Globals.AccelerometerCenterPos);
|
||||
out.writeInt(Globals.TrackballDampening);
|
||||
out.writeInt(Globals.AudioBufferConfig);
|
||||
out.writeInt(Globals.TouchscreenKeyboardTheme);
|
||||
out.writeInt(Globals.RightClickMethod);
|
||||
out.writeInt(Globals.ShowScreenUnderFinger);
|
||||
out.writeInt(Globals.LeftClickMethod);
|
||||
out.writeBoolean(Globals.MoveMouseWithJoystick);
|
||||
out.writeBoolean(Globals.ClickMouseWithDpad);
|
||||
out.writeInt(Globals.ClickScreenPressure);
|
||||
out.writeInt(Globals.ClickScreenTouchspotSize);
|
||||
out.writeBoolean(Globals.KeepAspectRatio);
|
||||
out.writeInt(Globals.MoveMouseWithJoystickSpeed);
|
||||
out.writeInt(Globals.MoveMouseWithJoystickAccel);
|
||||
out.writeInt(SDL_Keys.JAVA_KEYCODE_LAST);
|
||||
for( int i = 0; i < SDL_Keys.JAVA_KEYCODE_LAST; i++ )
|
||||
{
|
||||
out.writeInt(Globals.RemapHwKeycode[i]);
|
||||
}
|
||||
out.writeInt(Globals.RemapScreenKbKeycode.length);
|
||||
for( int i = 0; i < Globals.RemapScreenKbKeycode.length; i++ )
|
||||
{
|
||||
out.writeInt(Globals.RemapScreenKbKeycode[i]);
|
||||
}
|
||||
out.writeInt(Globals.ScreenKbControlsShown.length);
|
||||
for( int i = 0; i < Globals.ScreenKbControlsShown.length; i++ )
|
||||
{
|
||||
out.writeBoolean(Globals.ScreenKbControlsShown[i]);
|
||||
}
|
||||
out.writeInt(Globals.TouchscreenKeyboardTransparency);
|
||||
out.writeInt(Globals.RemapMultitouchGestureKeycode.length);
|
||||
for( int i = 0; i < Globals.RemapMultitouchGestureKeycode.length; i++ )
|
||||
{
|
||||
out.writeInt(Globals.RemapMultitouchGestureKeycode[i]);
|
||||
out.writeBoolean(Globals.MultitouchGesturesUsed[i]);
|
||||
}
|
||||
out.writeInt(Globals.MultitouchGestureSensitivity);
|
||||
for( int i = 0; i < Globals.TouchscreenCalibration.length; i++ )
|
||||
out.writeInt(Globals.TouchscreenCalibration[i]);
|
||||
out.writeInt(Globals.DataDir.length());
|
||||
for( int i = 0; i < Globals.DataDir.length(); i++ )
|
||||
out.writeChar(Globals.DataDir.charAt(i));
|
||||
out.writeInt(Globals.CommandLine.length());
|
||||
for( int i = 0; i < Globals.CommandLine.length(); i++ )
|
||||
out.writeChar(Globals.CommandLine.charAt(i));
|
||||
out.writeInt(Globals.ScreenKbControlsLayout.length);
|
||||
for( int i = 0; i < Globals.ScreenKbControlsLayout.length; i++ )
|
||||
for( int ii = 0; ii < 4; ii++ )
|
||||
out.writeInt(Globals.ScreenKbControlsLayout[i][ii]);
|
||||
out.writeInt(Globals.LeftClickKey);
|
||||
out.writeInt(Globals.RightClickKey);
|
||||
out.writeBoolean(Globals.VideoLinearFilter);
|
||||
out.writeInt(Globals.LeftClickTimeout);
|
||||
out.writeInt(Globals.RightClickTimeout);
|
||||
out.writeBoolean(Globals.RelativeMouseMovement);
|
||||
out.writeInt(Globals.RelativeMouseMovementSpeed);
|
||||
out.writeInt(Globals.RelativeMouseMovementAccel);
|
||||
out.writeBoolean(Globals.MultiThreadedVideo);
|
||||
|
||||
out.writeInt(Globals.OptionalDataDownload.length);
|
||||
for(int i = 0; i < Globals.OptionalDataDownload.length; i++)
|
||||
out.writeBoolean(Globals.OptionalDataDownload[i]);
|
||||
out.writeBoolean(Globals.BrokenLibCMessageShown);
|
||||
out.writeInt(Globals.TouchscreenKeyboardDrawSize);
|
||||
out.writeInt(p.getApplicationVersion());
|
||||
out.writeFloat(Globals.gyro_x1);
|
||||
out.writeFloat(Globals.gyro_x2);
|
||||
out.writeFloat(Globals.gyro_xc);
|
||||
out.writeFloat(Globals.gyro_y1);
|
||||
out.writeFloat(Globals.gyro_y2);
|
||||
out.writeFloat(Globals.gyro_yc);
|
||||
out.writeFloat(Globals.gyro_z1);
|
||||
out.writeFloat(Globals.gyro_z2);
|
||||
out.writeFloat(Globals.gyro_zc);
|
||||
|
||||
out.writeBoolean(Globals.OuyaEmulation);
|
||||
|
||||
out.close();
|
||||
settingsLoaded = true;
|
||||
|
||||
} catch( FileNotFoundException e ) {
|
||||
} catch( SecurityException e ) {
|
||||
} catch ( IOException e ) {};
|
||||
}
|
||||
|
||||
static void Load( final MainActivity p )
|
||||
{
|
||||
if(settingsLoaded) // Prevent starting twice
|
||||
{
|
||||
return;
|
||||
}
|
||||
Log.i("SDL", "libSDL: Settings.Load(): enter");
|
||||
/*nativeInitKeymap(); // TODO: Disabled in SDL2
|
||||
if( p.isRunningOnOUYA() )
|
||||
nativeSetKeymapKey(KeyEvent.KEYCODE_MENU, nativeGetKeymapKey(KeyEvent.KEYCODE_BACK)); // Ouya does not have Back key, only Menu, so remap Back keycode to Menu
|
||||
for( int i = 0; i < SDL_Keys.JAVA_KEYCODE_LAST; i++ )
|
||||
{
|
||||
int sdlKey = nativeGetKeymapKey(i);
|
||||
int idx = 0;
|
||||
for(int ii = 0; ii < SDL_Keys.values.length; ii++)
|
||||
if(SDL_Keys.values[ii] == sdlKey)
|
||||
idx = ii;
|
||||
Globals.RemapHwKeycode[i] = idx;
|
||||
}
|
||||
for( int i = 0; i < Globals.RemapScreenKbKeycode.length; i++ )
|
||||
{
|
||||
int sdlKey = nativeGetKeymapKeyScreenKb(i);
|
||||
int idx = 0;
|
||||
for(int ii = 0; ii < SDL_Keys.values.length; ii++)
|
||||
if(SDL_Keys.values[ii] == sdlKey)
|
||||
idx = ii;
|
||||
Globals.RemapScreenKbKeycode[i] = idx;
|
||||
}*/
|
||||
Globals.ScreenKbControlsShown[0] = (Globals.AppNeedsArrowKeys || Globals.AppUsesJoystick);
|
||||
Globals.ScreenKbControlsShown[1] = Globals.AppNeedsTextInput;
|
||||
for( int i = 2; i < Globals.ScreenKbControlsShown.length; i++ )
|
||||
Globals.ScreenKbControlsShown[i] = ( i - 2 < Globals.AppTouchscreenKeyboardKeysAmount );
|
||||
if( Globals.AppUsesSecondJoystick )
|
||||
Globals.ScreenKbControlsShown[8] = true;
|
||||
/*for( int i = 0; i < Globals.RemapMultitouchGestureKeycode.length; i++ )
|
||||
{
|
||||
int sdlKey = nativeGetKeymapKeyMultitouchGesture(i);
|
||||
int idx = 0;
|
||||
for(int ii = 0; ii < SDL_Keys.values.length; ii++)
|
||||
if(SDL_Keys.values[ii] == sdlKey)
|
||||
idx = ii;
|
||||
Globals.RemapMultitouchGestureKeycode[i] = idx;
|
||||
}*/
|
||||
for( int i = 0; i < Globals.MultitouchGesturesUsed.length; i++ )
|
||||
Globals.MultitouchGesturesUsed[i] = true;
|
||||
// Adjust coordinates of on-screen buttons from 800x480
|
||||
int displayX = 800;
|
||||
int displayY = 480;
|
||||
try {
|
||||
DisplayMetrics dm = new DisplayMetrics();
|
||||
p.getWindowManager().getDefaultDisplay().getMetrics(dm);
|
||||
displayX = dm.widthPixels;
|
||||
displayY = dm.heightPixels;
|
||||
} catch (Exception eeeee) {}
|
||||
for( int i = 0; i < Globals.ScreenKbControlsLayout.length; i++ )
|
||||
{
|
||||
Globals.ScreenKbControlsLayout[i][0] *= (float)displayX / 800.0f;
|
||||
Globals.ScreenKbControlsLayout[i][2] *= (float)displayX / 800.0f;
|
||||
Globals.ScreenKbControlsLayout[i][1] *= (float)displayY / 480.0f;
|
||||
Globals.ScreenKbControlsLayout[i][3] *= (float)displayY / 480.0f;
|
||||
// Make them square
|
||||
int wh = Math.min( Globals.ScreenKbControlsLayout[i][2] - Globals.ScreenKbControlsLayout[i][0], Globals.ScreenKbControlsLayout[i][3] - Globals.ScreenKbControlsLayout[i][1] );
|
||||
Globals.ScreenKbControlsLayout[i][2] = Globals.ScreenKbControlsLayout[i][0] + wh;
|
||||
Globals.ScreenKbControlsLayout[i][3] = Globals.ScreenKbControlsLayout[i][1] + wh;
|
||||
}
|
||||
|
||||
Log.i("SDL", "android.os.Build.MODEL: " + android.os.Build.MODEL);
|
||||
if( (android.os.Build.MODEL.equals("GT-N7000") || android.os.Build.MODEL.equals("SGH-I717"))
|
||||
&& android.os.Build.VERSION.SDK_INT <= android.os.Build.VERSION_CODES.GINGERBREAD_MR1 )
|
||||
{
|
||||
// Samsung Galaxy Note generates a keypress when you hover a stylus over the screen, and that messes up OpenTTD dialogs
|
||||
// ICS update sends events in a proper way
|
||||
Globals.RemapHwKeycode[112] = SDL_1_2_Keycodes.SDLK_UNKNOWN;
|
||||
}
|
||||
|
||||
try {
|
||||
ObjectInputStream settingsFile = new ObjectInputStream(new FileInputStream( p.getFilesDir().getAbsolutePath() + "/" + SettingsFileName ));
|
||||
if( settingsFile.readInt() != SETTINGS_FILE_VERSION )
|
||||
throw new IOException();
|
||||
Globals.DownloadToSdcard = settingsFile.readBoolean();
|
||||
Globals.PhoneHasArrowKeys = settingsFile.readBoolean();
|
||||
Globals.PhoneHasTrackball = settingsFile.readBoolean();
|
||||
Globals.UseAccelerometerAsArrowKeys = settingsFile.readBoolean();
|
||||
Globals.UseTouchscreenKeyboard = settingsFile.readBoolean();
|
||||
Globals.TouchscreenKeyboardSize = settingsFile.readInt();
|
||||
Globals.AccelerometerSensitivity = settingsFile.readInt();
|
||||
Globals.AccelerometerCenterPos = settingsFile.readInt();
|
||||
Globals.TrackballDampening = settingsFile.readInt();
|
||||
Globals.AudioBufferConfig = settingsFile.readInt();
|
||||
Globals.TouchscreenKeyboardTheme = settingsFile.readInt();
|
||||
Globals.RightClickMethod = settingsFile.readInt();
|
||||
Globals.ShowScreenUnderFinger = settingsFile.readInt();
|
||||
Globals.LeftClickMethod = settingsFile.readInt();
|
||||
Globals.MoveMouseWithJoystick = settingsFile.readBoolean();
|
||||
Globals.ClickMouseWithDpad = settingsFile.readBoolean();
|
||||
Globals.ClickScreenPressure = settingsFile.readInt();
|
||||
Globals.ClickScreenTouchspotSize = settingsFile.readInt();
|
||||
Globals.KeepAspectRatio = settingsFile.readBoolean();
|
||||
Globals.MoveMouseWithJoystickSpeed = settingsFile.readInt();
|
||||
Globals.MoveMouseWithJoystickAccel = settingsFile.readInt();
|
||||
int readKeys = settingsFile.readInt();
|
||||
for( int i = 0; i < readKeys; i++ )
|
||||
{
|
||||
Globals.RemapHwKeycode[i] = settingsFile.readInt();
|
||||
}
|
||||
if( settingsFile.readInt() != Globals.RemapScreenKbKeycode.length )
|
||||
throw new IOException();
|
||||
for( int i = 0; i < Globals.RemapScreenKbKeycode.length; i++ )
|
||||
{
|
||||
Globals.RemapScreenKbKeycode[i] = settingsFile.readInt();
|
||||
}
|
||||
if( settingsFile.readInt() != Globals.ScreenKbControlsShown.length )
|
||||
throw new IOException();
|
||||
for( int i = 0; i < Globals.ScreenKbControlsShown.length; i++ )
|
||||
{
|
||||
Globals.ScreenKbControlsShown[i] = settingsFile.readBoolean();
|
||||
}
|
||||
Globals.TouchscreenKeyboardTransparency = settingsFile.readInt();
|
||||
if( settingsFile.readInt() != Globals.RemapMultitouchGestureKeycode.length )
|
||||
throw new IOException();
|
||||
for( int i = 0; i < Globals.RemapMultitouchGestureKeycode.length; i++ )
|
||||
{
|
||||
Globals.RemapMultitouchGestureKeycode[i] = settingsFile.readInt();
|
||||
Globals.MultitouchGesturesUsed[i] = settingsFile.readBoolean();
|
||||
}
|
||||
Globals.MultitouchGestureSensitivity = settingsFile.readInt();
|
||||
for( int i = 0; i < Globals.TouchscreenCalibration.length; i++ )
|
||||
Globals.TouchscreenCalibration[i] = settingsFile.readInt();
|
||||
StringBuilder b = new StringBuilder();
|
||||
int len = settingsFile.readInt();
|
||||
for( int i = 0; i < len; i++ )
|
||||
b.append( settingsFile.readChar() );
|
||||
Globals.DataDir = b.toString();
|
||||
|
||||
b = new StringBuilder();
|
||||
len = settingsFile.readInt();
|
||||
for( int i = 0; i < len; i++ )
|
||||
b.append( settingsFile.readChar() );
|
||||
Globals.CommandLine = b.toString();
|
||||
|
||||
if( settingsFile.readInt() != Globals.ScreenKbControlsLayout.length )
|
||||
throw new IOException();
|
||||
for( int i = 0; i < Globals.ScreenKbControlsLayout.length; i++ )
|
||||
for( int ii = 0; ii < 4; ii++ )
|
||||
Globals.ScreenKbControlsLayout[i][ii] = settingsFile.readInt();
|
||||
Globals.LeftClickKey = settingsFile.readInt();
|
||||
Globals.RightClickKey = settingsFile.readInt();
|
||||
Globals.VideoLinearFilter = settingsFile.readBoolean();
|
||||
Globals.LeftClickTimeout = settingsFile.readInt();
|
||||
Globals.RightClickTimeout = settingsFile.readInt();
|
||||
Globals.RelativeMouseMovement = settingsFile.readBoolean();
|
||||
Globals.RelativeMouseMovementSpeed = settingsFile.readInt();
|
||||
Globals.RelativeMouseMovementAccel = settingsFile.readInt();
|
||||
Globals.MultiThreadedVideo = settingsFile.readBoolean();
|
||||
|
||||
Globals.OptionalDataDownload = new boolean[settingsFile.readInt()];
|
||||
for(int i = 0; i < Globals.OptionalDataDownload.length; i++)
|
||||
Globals.OptionalDataDownload[i] = settingsFile.readBoolean();
|
||||
Globals.BrokenLibCMessageShown = settingsFile.readBoolean();
|
||||
Globals.TouchscreenKeyboardDrawSize = settingsFile.readInt();
|
||||
int cfgVersion = settingsFile.readInt();
|
||||
Globals.gyro_x1 = settingsFile.readFloat();
|
||||
Globals.gyro_x2 = settingsFile.readFloat();
|
||||
Globals.gyro_xc = settingsFile.readFloat();
|
||||
Globals.gyro_y1 = settingsFile.readFloat();
|
||||
Globals.gyro_y2 = settingsFile.readFloat();
|
||||
Globals.gyro_yc = settingsFile.readFloat();
|
||||
Globals.gyro_z1 = settingsFile.readFloat();
|
||||
Globals.gyro_z2 = settingsFile.readFloat();
|
||||
Globals.gyro_zc = settingsFile.readFloat();
|
||||
|
||||
Globals.OuyaEmulation = settingsFile.readBoolean();
|
||||
|
||||
settingsLoaded = true;
|
||||
|
||||
Log.i("SDL", "libSDL: Settings.Load(): loaded settings successfully");
|
||||
settingsFile.close();
|
||||
|
||||
Log.i("SDL", "libSDL: old cfg version " + cfgVersion + ", our version " + p.getApplicationVersion());
|
||||
if( cfgVersion != p.getApplicationVersion() )
|
||||
{
|
||||
DeleteFilesOnUpgrade(p);
|
||||
if( Globals.ResetSdlConfigForThisVersion )
|
||||
{
|
||||
Log.i("SDL", "libSDL: old cfg version " + cfgVersion + ", our version " + p.getApplicationVersion() + " and we need to clean up config file");
|
||||
// Delete settings file, and restart the application
|
||||
DeleteSdlConfigOnUpgradeAndRestart(p);
|
||||
}
|
||||
Save(p);
|
||||
}
|
||||
|
||||
return;
|
||||
|
||||
} catch( FileNotFoundException e ) {
|
||||
} catch( SecurityException e ) {
|
||||
} catch ( IOException e ) {
|
||||
DeleteFilesOnUpgrade(p);
|
||||
if( Globals.ResetSdlConfigForThisVersion )
|
||||
{
|
||||
Log.i("SDL", "libSDL: old cfg version unknown or too old, our version " + p.getApplicationVersion() + " and we need to clean up config file");
|
||||
DeleteSdlConfigOnUpgradeAndRestart(p);
|
||||
}
|
||||
};
|
||||
|
||||
if( Globals.DataDir.length() == 0 )
|
||||
{
|
||||
if( !Environment.getExternalStorageState().equals(Environment.MEDIA_MOUNTED) )
|
||||
{
|
||||
Log.i("SDL", "libSDL: SD card or external storage is not mounted (state " + Environment.getExternalStorageState() + "), switching to the internal storage.");
|
||||
Globals.DownloadToSdcard = false;
|
||||
}
|
||||
Globals.DataDir = Globals.DownloadToSdcard ?
|
||||
SdcardAppPath.getPath(p) :
|
||||
p.getFilesDir().getAbsolutePath();
|
||||
if( Globals.DownloadToSdcard )
|
||||
{
|
||||
// Check if data already installed into deprecated location at /sdcard/app-data/<package-name>
|
||||
String[] fileList = new File(SdcardAppPath.deprecatedPath(p)).list();
|
||||
if( fileList != null )
|
||||
for( String s: fileList )
|
||||
if( s.toUpperCase().startsWith(DataDownloader.DOWNLOAD_FLAG_FILENAME.toUpperCase()) )
|
||||
Globals.DataDir = SdcardAppPath.deprecatedPath(p);
|
||||
}
|
||||
}
|
||||
|
||||
Log.i("SDL", "libSDL: Settings.Load(): loading settings failed, running config dialog");
|
||||
p.setUpStatusLabel();
|
||||
if( checkRamSize(p) )
|
||||
SettingsMenu.showConfig(p, true);
|
||||
}
|
||||
|
||||
// ===============================================================================================
|
||||
|
||||
public static boolean deleteRecursively(File dir)
|
||||
{
|
||||
if (dir.isDirectory()) {
|
||||
String[] children = dir.list();
|
||||
for (int i=0; i<children.length; i++)
|
||||
{
|
||||
boolean success = deleteRecursively(new File(dir, children[i]));
|
||||
if (!success)
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return dir.delete();
|
||||
}
|
||||
public static boolean deleteRecursivelyAndLog(File dir)
|
||||
{
|
||||
Log.v("SDL", "Deleting old file: " + dir.getAbsolutePath() + " exists " + dir.exists());
|
||||
if (dir.isDirectory()) {
|
||||
String[] children = dir.list();
|
||||
for (int i=0; i<children.length; i++)
|
||||
{
|
||||
boolean success = deleteRecursively(new File(dir, children[i]));
|
||||
if (!success)
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return dir.delete();
|
||||
}
|
||||
public static void DeleteFilesOnUpgrade(final MainActivity p)
|
||||
{
|
||||
String [] files = Globals.DeleteFilesOnUpgrade.split(" ");
|
||||
for(String path: files)
|
||||
{
|
||||
if( path.equals("") )
|
||||
continue;
|
||||
|
||||
deleteRecursivelyAndLog(new File( SdcardAppPath.getPath(p) + "/" + path ));
|
||||
deleteRecursivelyAndLog(new File( p.getFilesDir().getAbsolutePath() + "/" + path ));
|
||||
deleteRecursivelyAndLog(new File( SdcardAppPath.deprecatedPath(p) + "/" + path ));
|
||||
}
|
||||
}
|
||||
public static void DeleteSdlConfigOnUpgradeAndRestart(final MainActivity p)
|
||||
{
|
||||
try {
|
||||
ObjectOutputStream out = new ObjectOutputStream(p.openFileOutput( SettingsFileName, p.MODE_WORLD_READABLE ));
|
||||
out.writeInt(-1);
|
||||
out.close();
|
||||
} catch( FileNotFoundException e ) {
|
||||
} catch ( IOException e ) { }
|
||||
new File( p.getFilesDir() + "/" + SettingsFileName ).delete();
|
||||
PendingIntent intent = PendingIntent.getActivity(p, 0, new Intent(p.getIntent()), p.getIntent().getFlags());
|
||||
AlarmManager mgr = (AlarmManager) p.getSystemService(Context.ALARM_SERVICE);
|
||||
mgr.set(AlarmManager.RTC, System.currentTimeMillis() + 1000, intent);
|
||||
System.exit(0);
|
||||
}
|
||||
|
||||
// ===============================================================================================
|
||||
|
||||
static void Apply(MainActivity p)
|
||||
{
|
||||
/*nativeSetVideoDepth(Globals.VideoDepthBpp, Globals.NeedGles2 ? 1 : 0);
|
||||
if(Globals.VideoLinearFilter)
|
||||
nativeSetVideoLinearFilter();
|
||||
if( Globals.CompatibilityHacksVideo )
|
||||
{
|
||||
Globals.MultiThreadedVideo = true;
|
||||
Globals.SwVideoMode = true;
|
||||
nativeSetCompatibilityHacks();
|
||||
}
|
||||
if( Globals.SwVideoMode )
|
||||
nativeSetVideoForceSoftwareMode();
|
||||
if( Globals.SwVideoMode && Globals.MultiThreadedVideo )
|
||||
nativeSetVideoMultithreaded();
|
||||
if( Globals.PhoneHasTrackball )
|
||||
nativeSetTrackballUsed();
|
||||
if( Globals.AppUsesMouse )
|
||||
nativeSetMouseUsed( Globals.RightClickMethod,
|
||||
Globals.ShowScreenUnderFinger,
|
||||
Globals.LeftClickMethod,
|
||||
Globals.MoveMouseWithJoystick ? 1 : 0,
|
||||
Globals.ClickMouseWithDpad ? 1 : 0,
|
||||
Globals.ClickScreenPressure,
|
||||
Globals.ClickScreenTouchspotSize,
|
||||
Globals.MoveMouseWithJoystickSpeed,
|
||||
Globals.MoveMouseWithJoystickAccel,
|
||||
Globals.LeftClickKey,
|
||||
Globals.RightClickKey,
|
||||
Globals.LeftClickTimeout,
|
||||
Globals.RightClickTimeout,
|
||||
Globals.RelativeMouseMovement ? 1 : 0,
|
||||
Globals.RelativeMouseMovementSpeed,
|
||||
Globals.RelativeMouseMovementAccel,
|
||||
Globals.ShowMouseCursor ? 1 : 0 );
|
||||
nativeSetJoystickUsed(Globals.AppUsesJoystick ? 1 : 0, Globals.AppUsesSecondJoystick ? 1 : 0);
|
||||
if( Globals.AppUsesAccelerometer )
|
||||
nativeSetAccelerometerUsed();
|
||||
if( Globals.AppUsesMultitouch )
|
||||
nativeSetMultitouchUsed();
|
||||
nativeSetAccelerometerSettings(Globals.AccelerometerSensitivity, Globals.AccelerometerCenterPos);
|
||||
nativeSetTrackballDampening(Globals.TrackballDampening);
|
||||
if( Globals.UseTouchscreenKeyboard )
|
||||
{
|
||||
boolean screenKbReallyUsed = false;
|
||||
for( int i = 0; i < Globals.ScreenKbControlsShown.length; i++ )
|
||||
if( Globals.ScreenKbControlsShown[i] )
|
||||
screenKbReallyUsed = true;
|
||||
if( p.isRunningOnOUYA() )
|
||||
screenKbReallyUsed = false;
|
||||
if( screenKbReallyUsed )
|
||||
{
|
||||
nativeSetTouchscreenKeyboardUsed();
|
||||
nativeSetupScreenKeyboard( Globals.TouchscreenKeyboardSize,
|
||||
Globals.TouchscreenKeyboardDrawSize,
|
||||
Globals.TouchscreenKeyboardTheme,
|
||||
Globals.AppTouchscreenKeyboardKeysAmountAutoFire,
|
||||
Globals.TouchscreenKeyboardTransparency );
|
||||
SetupTouchscreenKeyboardGraphics(p);
|
||||
for( int i = 0; i < Globals.RemapScreenKbKeycode.length; i++ )
|
||||
nativeSetKeymapKeyScreenKb(i, SDL_Keys.values[Globals.RemapScreenKbKeycode[i]]);
|
||||
if( Globals.TouchscreenKeyboardSize == Globals.TOUCHSCREEN_KEYBOARD_CUSTOM )
|
||||
{
|
||||
for( int i = 0; i < Globals.ScreenKbControlsLayout.length; i++ )
|
||||
if( Globals.ScreenKbControlsLayout[i][0] < Globals.ScreenKbControlsLayout[i][2] )
|
||||
nativeSetScreenKbKeyLayout( i, Globals.ScreenKbControlsLayout[i][0], Globals.ScreenKbControlsLayout[i][1],
|
||||
Globals.ScreenKbControlsLayout[i][2], Globals.ScreenKbControlsLayout[i][3]);
|
||||
}
|
||||
for( int i = 0; i < Globals.ScreenKbControlsShown.length; i++ )
|
||||
nativeSetScreenKbKeyUsed(i, Globals.ScreenKbControlsShown[i] ? 1 : 0);
|
||||
}
|
||||
else
|
||||
Globals.UseTouchscreenKeyboard = false;
|
||||
}
|
||||
|
||||
for( int i = 0; i < SDL_Keys.JAVA_KEYCODE_LAST; i++ )
|
||||
nativeSetKeymapKey(i, SDL_Keys.values[Globals.RemapHwKeycode[i]]);
|
||||
for( int i = 0; i < Globals.RemapMultitouchGestureKeycode.length; i++ )
|
||||
nativeSetKeymapKeyMultitouchGesture(i, Globals.MultitouchGesturesUsed[i] ? SDL_Keys.values[Globals.RemapMultitouchGestureKeycode[i]] : 0);
|
||||
nativeSetMultitouchGestureSensitivity(Globals.MultitouchGestureSensitivity);
|
||||
if( Globals.TouchscreenCalibration[2] > Globals.TouchscreenCalibration[0] )
|
||||
nativeSetTouchscreenCalibration(Globals.TouchscreenCalibration[0], Globals.TouchscreenCalibration[1],
|
||||
Globals.TouchscreenCalibration[2], Globals.TouchscreenCalibration[3]);*/
|
||||
|
||||
String lang = new String(Locale.getDefault().getLanguage());
|
||||
if( Locale.getDefault().getCountry().length() > 0 )
|
||||
lang = lang + "_" + Locale.getDefault().getCountry();
|
||||
Log.i("SDL", "libSDL: setting envvar LANGUAGE to '" + lang + "'");
|
||||
nativeSetEnv( "LANG", lang );
|
||||
nativeSetEnv( "LANGUAGE", lang );
|
||||
// TODO: get current user name and set envvar USER, the API is not availalbe on Android 1.6 so I don't bother with this
|
||||
nativeSetEnv( "APPDIR", p.getFilesDir().getAbsolutePath() );
|
||||
nativeSetEnv( "SECURE_STORAGE_DIR", p.getFilesDir().getAbsolutePath() );
|
||||
nativeSetEnv( "DATADIR", Globals.DataDir );
|
||||
nativeSetEnv( "UNSECURE_STORAGE_DIR", Globals.DataDir );
|
||||
nativeSetEnv( "HOME", Globals.DataDir );
|
||||
nativeSetEnv( "ANDROID_VERSION", String.valueOf(android.os.Build.VERSION.SDK_INT) );
|
||||
Log.d("SDL", "libSDL: Is running on OUYA: " + p.isRunningOnOUYA());
|
||||
if( p.isRunningOnOUYA() )
|
||||
nativeSetEnv( "OUYA", "1" );
|
||||
try {
|
||||
DisplayMetrics dm = new DisplayMetrics();
|
||||
p.getWindowManager().getDefaultDisplay().getMetrics(dm);
|
||||
float xx = dm.widthPixels/dm.xdpi;
|
||||
float yy = dm.heightPixels/dm.ydpi;
|
||||
float x = Math.max(xx, yy);
|
||||
float y = Math.min(xx, yy);
|
||||
float displayInches = (float)Math.sqrt( x*x + y*y );
|
||||
nativeSetEnv( "DISPLAY_SIZE", String.valueOf(displayInches) );
|
||||
nativeSetEnv( "DISPLAY_SIZE_MM", String.valueOf((int)(displayInches*25.4f)) );
|
||||
nativeSetEnv( "DISPLAY_WIDTH", String.valueOf(x) );
|
||||
nativeSetEnv( "DISPLAY_HEIGHT", String.valueOf(y) );
|
||||
nativeSetEnv( "DISPLAY_WIDTH_MM", String.valueOf((int)(x*25.4f)) );
|
||||
nativeSetEnv( "DISPLAY_HEIGHT_MM", String.valueOf((int)(y*25.4f)) );
|
||||
nativeSetEnv( "DISPLAY_RESOLUTION_WIDTH", String.valueOf(Math.max(dm.widthPixels, dm.heightPixels)) );
|
||||
nativeSetEnv( "DISPLAY_RESOLUTION_HEIGHT", String.valueOf(Math.min(dm.widthPixels, dm.heightPixels)) );
|
||||
} catch (Exception eeeee) {}
|
||||
}
|
||||
|
||||
static byte [] loadRaw(Activity p, int res)
|
||||
{
|
||||
byte [] buf = new byte[65536 * 2];
|
||||
byte [] a = new byte[65536 * 4 * 10]; // We need 2363516 bytes for the Sun theme
|
||||
int written = 0;
|
||||
try{
|
||||
InputStream is = new GZIPInputStream(p.getResources().openRawResource(res));
|
||||
int readed = 0;
|
||||
while( (readed = is.read(buf)) >= 0 )
|
||||
{
|
||||
if( written + readed > a.length )
|
||||
{
|
||||
byte [] b = new byte [written + readed];
|
||||
System.arraycopy(a, 0, b, 0, written);
|
||||
a = b;
|
||||
}
|
||||
System.arraycopy(buf, 0, a, written, readed);
|
||||
written += readed;
|
||||
}
|
||||
} catch(Exception e) {};
|
||||
byte [] b = new byte [written];
|
||||
System.arraycopy(a, 0, b, 0, written);
|
||||
return b;
|
||||
}
|
||||
|
||||
static void SetupTouchscreenKeyboardGraphics(Activity p)
|
||||
{
|
||||
if( Globals.UseTouchscreenKeyboard )
|
||||
{
|
||||
if(Globals.TouchscreenKeyboardTheme < 0)
|
||||
Globals.TouchscreenKeyboardTheme = 0;
|
||||
if(Globals.TouchscreenKeyboardTheme > 3)
|
||||
Globals.TouchscreenKeyboardTheme = 3;
|
||||
|
||||
if( Globals.TouchscreenKeyboardTheme == 0 )
|
||||
{
|
||||
nativeSetupScreenKeyboardButtons(loadRaw(p, R.raw.ultimatedroid));
|
||||
}
|
||||
if( Globals.TouchscreenKeyboardTheme == 1 )
|
||||
{
|
||||
nativeSetupScreenKeyboardButtons(loadRaw(p, R.raw.simpletheme));
|
||||
}
|
||||
if( Globals.TouchscreenKeyboardTheme == 2 )
|
||||
{
|
||||
nativeSetupScreenKeyboardButtons(loadRaw(p, R.raw.sun));
|
||||
}
|
||||
if( Globals.TouchscreenKeyboardTheme == 3 )
|
||||
{
|
||||
nativeSetupScreenKeyboardButtons(loadRaw(p, R.raw.keen));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
abstract static class SdcardAppPath
|
||||
{
|
||||
private static SdcardAppPath get()
|
||||
{
|
||||
if (android.os.Build.VERSION.SDK_INT >= android.os.Build.VERSION_CODES.FROYO)
|
||||
return Froyo.Holder.sInstance;
|
||||
else
|
||||
return Dummy.Holder.sInstance;
|
||||
}
|
||||
public abstract String path(final Context p);
|
||||
public static String deprecatedPath(final Context p)
|
||||
{
|
||||
return Environment.getExternalStorageDirectory().getAbsolutePath() + "/app-data/" + p.getPackageName();
|
||||
}
|
||||
public static String getPath(final Context p)
|
||||
{
|
||||
try {
|
||||
return get().path(p);
|
||||
} catch(Exception e) { }
|
||||
return Dummy.Holder.sInstance.path(p);
|
||||
}
|
||||
|
||||
private static class Froyo extends SdcardAppPath
|
||||
{
|
||||
private static class Holder
|
||||
{
|
||||
private static final Froyo sInstance = new Froyo();
|
||||
}
|
||||
public String path(final Context p)
|
||||
{
|
||||
return p.getExternalFilesDir(null).getAbsolutePath();
|
||||
}
|
||||
}
|
||||
private static class Dummy extends SdcardAppPath
|
||||
{
|
||||
private static class Holder
|
||||
{
|
||||
private static final Dummy sInstance = new Dummy();
|
||||
}
|
||||
public String path(final Context p)
|
||||
{
|
||||
return Environment.getExternalStorageDirectory().getAbsolutePath() + "/Android/data/" + p.getPackageName() + "/files";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static boolean checkRamSize(final MainActivity p)
|
||||
{
|
||||
try {
|
||||
BufferedReader reader = new BufferedReader(new FileReader("/proc/meminfo"));
|
||||
String line = null;
|
||||
while( ( line = reader.readLine() ) != null )
|
||||
{
|
||||
if( line.indexOf("MemTotal:") == 0 )
|
||||
{
|
||||
String[] fields = line.split("[ \t]+");
|
||||
Long size = Long.parseLong(fields[1]);
|
||||
Log.i("SDL", "Device RAM size: " + size / 1024 + " Mb, required minimum RAM: " + Globals.AppMinimumRAM + " Mb" );
|
||||
if( size / 1024 < Globals.AppMinimumRAM )
|
||||
{
|
||||
settingsChanged = true;
|
||||
AlertDialog.Builder builder = new AlertDialog.Builder(p);
|
||||
builder.setTitle(R.string.not_enough_ram);
|
||||
builder.setMessage(p.getResources().getString( R.string.not_enough_ram_size, Globals.AppMinimumRAM, (int)(size / 1024)) );
|
||||
builder.setPositiveButton(p.getResources().getString(R.string.ok), new DialogInterface.OnClickListener()
|
||||
{
|
||||
public void onClick(DialogInterface dialog, int item)
|
||||
{
|
||||
p.startActivity(new Intent(Intent.ACTION_VIEW, Uri.parse("market://details?id=" + p.getPackageName())));
|
||||
System.exit(0);
|
||||
}
|
||||
});
|
||||
builder.setNegativeButton(p.getResources().getString(R.string.ignore), new DialogInterface.OnClickListener()
|
||||
{
|
||||
public void onClick(DialogInterface dialog, int item)
|
||||
{
|
||||
SettingsMenu.showConfig(p, true);
|
||||
return;
|
||||
}
|
||||
});
|
||||
builder.setOnCancelListener(new DialogInterface.OnCancelListener()
|
||||
{
|
||||
public void onCancel(DialogInterface dialog)
|
||||
{
|
||||
p.startActivity(new Intent(Intent.ACTION_VIEW, Uri.parse("market://details?id=" + p.getPackageName())));
|
||||
System.exit(0);
|
||||
}
|
||||
});
|
||||
final AlertDialog alert = builder.create();
|
||||
alert.setOwnerActivity(p);
|
||||
alert.show();
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
} catch ( Exception e ) {
|
||||
Log.i("SDL", "Error: cannot parse /proc/meminfo: " + e.toString());
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
private static native void nativeSetTrackballUsed();
|
||||
private static native void nativeSetTrackballDampening(int value);
|
||||
private static native void nativeSetAccelerometerSettings(int sensitivity, int centerPos);
|
||||
private static native void nativeSetMouseUsed(int RightClickMethod, int ShowScreenUnderFinger, int LeftClickMethod,
|
||||
int MoveMouseWithJoystick, int ClickMouseWithDpad, int MaxForce, int MaxRadius,
|
||||
int MoveMouseWithJoystickSpeed, int MoveMouseWithJoystickAccel,
|
||||
int leftClickKeycode, int rightClickKeycode,
|
||||
int leftClickTimeout, int rightClickTimeout,
|
||||
int relativeMovement, int relativeMovementSpeed,
|
||||
int relativeMovementAccel, int showMouseCursor);
|
||||
private static native void nativeSetJoystickUsed(int firstJoystickUsed, int secondJoystickUsed);
|
||||
private static native void nativeSetAccelerometerUsed();
|
||||
private static native void nativeSetMultitouchUsed();
|
||||
private static native void nativeSetTouchscreenKeyboardUsed();
|
||||
private static native void nativeSetVideoLinearFilter();
|
||||
private static native void nativeSetVideoDepth(int bpp, int gles2);
|
||||
private static native void nativeSetCompatibilityHacks();
|
||||
private static native void nativeSetVideoMultithreaded();
|
||||
private static native void nativeSetVideoForceSoftwareMode();
|
||||
private static native void nativeSetupScreenKeyboard(int size, int drawsize, int theme, int nbuttonsAutoFire, int transparency);
|
||||
private static native void nativeSetupScreenKeyboardButtons(byte[] img);
|
||||
private static native void nativeInitKeymap();
|
||||
private static native int nativeGetKeymapKey(int key);
|
||||
private static native void nativeSetKeymapKey(int javakey, int key);
|
||||
private static native int nativeGetKeymapKeyScreenKb(int keynum);
|
||||
private static native void nativeSetKeymapKeyScreenKb(int keynum, int key);
|
||||
private static native void nativeSetScreenKbKeyUsed(int keynum, int used);
|
||||
private static native void nativeSetScreenKbKeyLayout(int keynum, int x1, int y1, int x2, int y2);
|
||||
private static native int nativeGetKeymapKeyMultitouchGesture(int keynum);
|
||||
private static native void nativeSetKeymapKeyMultitouchGesture(int keynum, int key);
|
||||
private static native void nativeSetMultitouchGestureSensitivity(int sensitivity);
|
||||
private static native void nativeSetTouchscreenCalibration(int x1, int y1, int x2, int y2);
|
||||
public static native void nativeSetEnv(final String name, final String value);
|
||||
public static native int nativeChmod(final String name, int mode);
|
||||
public static native void nativeChdir(final String dir);
|
||||
}
|
||||
|
||||
@@ -1,257 +0,0 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Java source code (C) 2009-2012 Sergii Pylypenko
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
package net.sourceforge.clonekeenplus;
|
||||
|
||||
import android.app.Activity;
|
||||
import android.content.Context;
|
||||
import android.os.Bundle;
|
||||
import android.view.MotionEvent;
|
||||
import android.view.KeyEvent;
|
||||
import android.view.Window;
|
||||
import android.view.WindowManager;
|
||||
import android.widget.TextView;
|
||||
import android.util.Log;
|
||||
import java.io.*;
|
||||
import android.app.AlertDialog;
|
||||
import android.content.DialogInterface;
|
||||
import android.os.Environment;
|
||||
import android.os.StatFs;
|
||||
import java.util.Locale;
|
||||
import java.util.ArrayList;
|
||||
import java.util.Arrays;
|
||||
import java.util.zip.GZIPInputStream;
|
||||
import java.util.Collections;
|
||||
import android.content.Context;
|
||||
import android.content.res.Configuration;
|
||||
import android.content.res.Resources;
|
||||
import java.lang.String;
|
||||
import android.graphics.Matrix;
|
||||
import android.graphics.RectF;
|
||||
import android.view.ViewGroup;
|
||||
import android.widget.ImageView;
|
||||
import android.widget.FrameLayout;
|
||||
import android.graphics.drawable.BitmapDrawable;
|
||||
import android.graphics.BitmapFactory;
|
||||
import android.graphics.Bitmap;
|
||||
import android.widget.TextView;
|
||||
import android.widget.EditText;
|
||||
import android.widget.ScrollView;
|
||||
import android.widget.Button;
|
||||
import android.view.View;
|
||||
import android.widget.LinearLayout;
|
||||
import android.text.Editable;
|
||||
import android.text.SpannedString;
|
||||
import android.content.Intent;
|
||||
import android.app.PendingIntent;
|
||||
import android.app.AlarmManager;
|
||||
import android.util.DisplayMetrics;
|
||||
import android.net.Uri;
|
||||
import java.util.concurrent.Semaphore;
|
||||
import java.util.Arrays;
|
||||
import android.graphics.Color;
|
||||
import android.hardware.SensorEventListener;
|
||||
import android.hardware.SensorEvent;
|
||||
import android.hardware.Sensor;
|
||||
import android.widget.Toast;
|
||||
|
||||
|
||||
class SettingsMenu
|
||||
{
|
||||
public static abstract class Menu
|
||||
{
|
||||
// Should be overridden by children
|
||||
abstract void run(final MainActivity p);
|
||||
abstract String title(final MainActivity p);
|
||||
boolean enabled()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
// Should not be overridden
|
||||
boolean enabledOrHidden()
|
||||
{
|
||||
for( Menu m: Globals.HiddenMenuOptions )
|
||||
{
|
||||
if( m.getClass().getName().equals( this.getClass().getName() ) )
|
||||
return false;
|
||||
}
|
||||
return enabled();
|
||||
}
|
||||
void showMenuOptionsList(final MainActivity p, final Menu[] list)
|
||||
{
|
||||
menuStack.add(this);
|
||||
ArrayList<CharSequence> items = new ArrayList<CharSequence> ();
|
||||
for( Menu m: list )
|
||||
{
|
||||
if(m.enabledOrHidden())
|
||||
items.add(m.title(p));
|
||||
}
|
||||
AlertDialog.Builder builder = new AlertDialog.Builder(p);
|
||||
builder.setTitle(title(p));
|
||||
builder.setItems(items.toArray(new CharSequence[0]), new DialogInterface.OnClickListener()
|
||||
{
|
||||
public void onClick(DialogInterface dialog, int item)
|
||||
{
|
||||
dialog.dismiss();
|
||||
int selected = 0;
|
||||
|
||||
for( Menu m: list )
|
||||
{
|
||||
if(m.enabledOrHidden())
|
||||
{
|
||||
if( selected == item )
|
||||
{
|
||||
m.run(p);
|
||||
return;
|
||||
}
|
||||
selected ++;
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
builder.setOnCancelListener(new DialogInterface.OnCancelListener()
|
||||
{
|
||||
public void onCancel(DialogInterface dialog)
|
||||
{
|
||||
goBackOuterMenu(p);
|
||||
}
|
||||
});
|
||||
AlertDialog alert = builder.create();
|
||||
alert.setOwnerActivity(p);
|
||||
alert.show();
|
||||
}
|
||||
}
|
||||
|
||||
static ArrayList<Menu> menuStack = new ArrayList<Menu> ();
|
||||
|
||||
public static void showConfig(final MainActivity p, final boolean firstStart)
|
||||
{
|
||||
Settings.settingsChanged = true;
|
||||
if( Globals.OptionalDataDownload == null )
|
||||
{
|
||||
String downloads[] = Globals.DataDownloadUrl;
|
||||
Globals.OptionalDataDownload = new boolean[downloads.length];
|
||||
boolean oldFormat = true;
|
||||
for( int i = 0; i < downloads.length; i++ )
|
||||
{
|
||||
if( downloads[i].indexOf("!") == 0 )
|
||||
{
|
||||
Globals.OptionalDataDownload[i] = true;
|
||||
oldFormat = false;
|
||||
}
|
||||
}
|
||||
if( oldFormat )
|
||||
Globals.OptionalDataDownload[0] = true;
|
||||
}
|
||||
|
||||
if(!firstStart)
|
||||
new MainMenu().run(p);
|
||||
else
|
||||
{
|
||||
if( Globals.StartupMenuButtonTimeout > 0 ) // If we did not disable startup menu altogether
|
||||
{
|
||||
for( Menu m: Globals.FirstStartMenuOptions )
|
||||
{
|
||||
boolean hidden = false;
|
||||
for( Menu m1: Globals.HiddenMenuOptions )
|
||||
{
|
||||
if( m1.getClass().getName().equals( m.getClass().getName() ) )
|
||||
hidden = true;
|
||||
}
|
||||
if( ! hidden )
|
||||
menuStack.add(0, m);
|
||||
}
|
||||
}
|
||||
goBack(p);
|
||||
}
|
||||
}
|
||||
|
||||
static void goBack(final MainActivity p)
|
||||
{
|
||||
if(menuStack.isEmpty())
|
||||
{
|
||||
Settings.Save(p);
|
||||
p.startDownloader();
|
||||
}
|
||||
else
|
||||
{
|
||||
Menu c = menuStack.remove(menuStack.size() - 1);
|
||||
c.run(p);
|
||||
}
|
||||
}
|
||||
|
||||
static void goBackOuterMenu(final MainActivity p)
|
||||
{
|
||||
if(!menuStack.isEmpty())
|
||||
menuStack.remove(menuStack.size() - 1);
|
||||
goBack(p);
|
||||
}
|
||||
|
||||
static class OkButton extends Menu
|
||||
{
|
||||
String title(final MainActivity p)
|
||||
{
|
||||
return p.getResources().getString(R.string.ok);
|
||||
}
|
||||
void run (final MainActivity p)
|
||||
{
|
||||
goBackOuterMenu(p);
|
||||
}
|
||||
}
|
||||
|
||||
static class DummyMenu extends Menu
|
||||
{
|
||||
String title(final MainActivity p)
|
||||
{
|
||||
return p.getResources().getString(R.string.ok);
|
||||
}
|
||||
void run (final MainActivity p)
|
||||
{
|
||||
goBack(p);
|
||||
}
|
||||
}
|
||||
|
||||
static class MainMenu extends Menu
|
||||
{
|
||||
String title(final MainActivity p)
|
||||
{
|
||||
return p.getResources().getString(R.string.device_config);
|
||||
}
|
||||
void run (final MainActivity p)
|
||||
{
|
||||
Menu options[] =
|
||||
{
|
||||
new SettingsMenuMisc.DownloadConfig(),
|
||||
new SettingsMenuMisc.OptionalDownloadConfig(false),
|
||||
new SettingsMenuKeyboard.KeyboardConfigMainMenu(),
|
||||
new SettingsMenuMouse.MouseConfigMainMenu(),
|
||||
new SettingsMenuMisc.GyroscopeCalibration(),
|
||||
new SettingsMenuMisc.AudioConfig(),
|
||||
new SettingsMenuKeyboard.RemapHwKeysConfig(),
|
||||
new SettingsMenuKeyboard.ScreenGesturesConfig(),
|
||||
new SettingsMenuMisc.VideoSettingsConfig(),
|
||||
new SettingsMenuMisc.ResetToDefaultsConfig(),
|
||||
new OkButton(),
|
||||
};
|
||||
showMenuOptionsList(p, options);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,843 +0,0 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Java source code (C) 2009-2012 Sergii Pylypenko
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
package net.sourceforge.clonekeenplus;
|
||||
|
||||
import android.app.Activity;
|
||||
import android.content.Context;
|
||||
import android.os.Bundle;
|
||||
import android.view.MotionEvent;
|
||||
import android.view.KeyEvent;
|
||||
import android.view.Window;
|
||||
import android.view.WindowManager;
|
||||
import android.widget.TextView;
|
||||
import android.util.Log;
|
||||
import java.io.*;
|
||||
import android.app.AlertDialog;
|
||||
import android.content.DialogInterface;
|
||||
import android.os.Environment;
|
||||
import android.os.StatFs;
|
||||
import java.util.Locale;
|
||||
import java.util.ArrayList;
|
||||
import java.util.Arrays;
|
||||
import java.util.zip.GZIPInputStream;
|
||||
import java.util.Collections;
|
||||
import android.content.Context;
|
||||
import android.content.res.Configuration;
|
||||
import android.content.res.Resources;
|
||||
import java.lang.String;
|
||||
import android.graphics.Matrix;
|
||||
import android.graphics.RectF;
|
||||
import android.view.ViewGroup;
|
||||
import android.widget.ImageView;
|
||||
import android.widget.FrameLayout;
|
||||
import android.graphics.drawable.BitmapDrawable;
|
||||
import android.graphics.BitmapFactory;
|
||||
import android.graphics.Bitmap;
|
||||
import android.widget.TextView;
|
||||
import android.widget.EditText;
|
||||
import android.widget.ScrollView;
|
||||
import android.widget.Button;
|
||||
import android.view.View;
|
||||
import android.widget.LinearLayout;
|
||||
import android.text.Editable;
|
||||
import android.text.SpannedString;
|
||||
import android.content.Intent;
|
||||
import android.app.PendingIntent;
|
||||
import android.app.AlarmManager;
|
||||
import android.util.DisplayMetrics;
|
||||
import android.net.Uri;
|
||||
import java.util.concurrent.Semaphore;
|
||||
import java.util.Arrays;
|
||||
import android.graphics.Color;
|
||||
import android.hardware.SensorEventListener;
|
||||
import android.hardware.SensorEvent;
|
||||
import android.hardware.Sensor;
|
||||
import android.widget.Toast;
|
||||
|
||||
|
||||
class SettingsMenuKeyboard extends SettingsMenu
|
||||
{
|
||||
static class KeyboardConfigMainMenu extends Menu
|
||||
{
|
||||
String title(final MainActivity p)
|
||||
{
|
||||
return p.getResources().getString(R.string.controls_screenkb);
|
||||
}
|
||||
boolean enabled()
|
||||
{
|
||||
return Globals.UseTouchscreenKeyboard;
|
||||
}
|
||||
void run (final MainActivity p)
|
||||
{
|
||||
Menu options[] =
|
||||
{
|
||||
new ScreenKeyboardThemeConfig(),
|
||||
new ScreenKeyboardSizeConfig(),
|
||||
new ScreenKeyboardDrawSizeConfig(),
|
||||
new ScreenKeyboardTransparencyConfig(),
|
||||
new RemapScreenKbConfig(),
|
||||
new CustomizeScreenKbLayout(),
|
||||
new OkButton(),
|
||||
};
|
||||
showMenuOptionsList(p, options);
|
||||
}
|
||||
}
|
||||
|
||||
static class ScreenKeyboardSizeConfig extends Menu
|
||||
{
|
||||
String title(final MainActivity p)
|
||||
{
|
||||
return p.getResources().getString(R.string.controls_screenkb_size);
|
||||
}
|
||||
void run (final MainActivity p)
|
||||
{
|
||||
final CharSequence[] items = { p.getResources().getString(R.string.controls_screenkb_large),
|
||||
p.getResources().getString(R.string.controls_screenkb_medium),
|
||||
p.getResources().getString(R.string.controls_screenkb_small),
|
||||
p.getResources().getString(R.string.controls_screenkb_tiny),
|
||||
p.getResources().getString(R.string.controls_screenkb_custom) };
|
||||
|
||||
AlertDialog.Builder builder = new AlertDialog.Builder(p);
|
||||
builder.setTitle(p.getResources().getString(R.string.controls_screenkb_size));
|
||||
builder.setSingleChoiceItems(items, Globals.TouchscreenKeyboardSize, new DialogInterface.OnClickListener()
|
||||
{
|
||||
public void onClick(DialogInterface dialog, int item)
|
||||
{
|
||||
Globals.TouchscreenKeyboardSize = item;
|
||||
dialog.dismiss();
|
||||
if( Globals.TouchscreenKeyboardSize == Globals.TOUCHSCREEN_KEYBOARD_CUSTOM )
|
||||
new CustomizeScreenKbLayout().run(p);
|
||||
else
|
||||
goBack(p);
|
||||
}
|
||||
});
|
||||
builder.setOnCancelListener(new DialogInterface.OnCancelListener()
|
||||
{
|
||||
public void onCancel(DialogInterface dialog)
|
||||
{
|
||||
goBack(p);
|
||||
}
|
||||
});
|
||||
AlertDialog alert = builder.create();
|
||||
alert.setOwnerActivity(p);
|
||||
alert.show();
|
||||
}
|
||||
}
|
||||
|
||||
static class ScreenKeyboardDrawSizeConfig extends Menu
|
||||
{
|
||||
String title(final MainActivity p)
|
||||
{
|
||||
return p.getResources().getString(R.string.controls_screenkb_drawsize);
|
||||
}
|
||||
void run (final MainActivity p)
|
||||
{
|
||||
final CharSequence[] items = { p.getResources().getString(R.string.controls_screenkb_large),
|
||||
p.getResources().getString(R.string.controls_screenkb_medium),
|
||||
p.getResources().getString(R.string.controls_screenkb_small),
|
||||
p.getResources().getString(R.string.controls_screenkb_tiny) };
|
||||
|
||||
AlertDialog.Builder builder = new AlertDialog.Builder(p);
|
||||
builder.setTitle(p.getResources().getString(R.string.controls_screenkb_drawsize));
|
||||
builder.setSingleChoiceItems(items, Globals.TouchscreenKeyboardDrawSize, new DialogInterface.OnClickListener()
|
||||
{
|
||||
public void onClick(DialogInterface dialog, int item)
|
||||
{
|
||||
Globals.TouchscreenKeyboardDrawSize = item;
|
||||
|
||||
dialog.dismiss();
|
||||
goBack(p);
|
||||
}
|
||||
});
|
||||
builder.setOnCancelListener(new DialogInterface.OnCancelListener()
|
||||
{
|
||||
public void onCancel(DialogInterface dialog)
|
||||
{
|
||||
goBack(p);
|
||||
}
|
||||
});
|
||||
AlertDialog alert = builder.create();
|
||||
alert.setOwnerActivity(p);
|
||||
alert.show();
|
||||
}
|
||||
}
|
||||
|
||||
static class ScreenKeyboardThemeConfig extends Menu
|
||||
{
|
||||
String title(final MainActivity p)
|
||||
{
|
||||
return p.getResources().getString(R.string.controls_screenkb_theme);
|
||||
}
|
||||
void run (final MainActivity p)
|
||||
{
|
||||
final CharSequence[] items = {
|
||||
p.getResources().getString(R.string.controls_screenkb_by, "Ultimate Droid", "Sean Stieber"),
|
||||
p.getResources().getString(R.string.controls_screenkb_by, "Simple Theme", "Beholder"),
|
||||
p.getResources().getString(R.string.controls_screenkb_by, "Sun", "Sirea"),
|
||||
p.getResources().getString(R.string.controls_screenkb_by, "Keen", "Gerstrong")
|
||||
};
|
||||
|
||||
AlertDialog.Builder builder = new AlertDialog.Builder(p);
|
||||
builder.setTitle(p.getResources().getString(R.string.controls_screenkb_theme));
|
||||
builder.setSingleChoiceItems(items, Globals.TouchscreenKeyboardTheme, new DialogInterface.OnClickListener()
|
||||
{
|
||||
public void onClick(DialogInterface dialog, int item)
|
||||
{
|
||||
Globals.TouchscreenKeyboardTheme = item;
|
||||
|
||||
dialog.dismiss();
|
||||
goBack(p);
|
||||
}
|
||||
});
|
||||
builder.setOnCancelListener(new DialogInterface.OnCancelListener()
|
||||
{
|
||||
public void onCancel(DialogInterface dialog)
|
||||
{
|
||||
goBack(p);
|
||||
}
|
||||
});
|
||||
AlertDialog alert = builder.create();
|
||||
alert.setOwnerActivity(p);
|
||||
alert.show();
|
||||
}
|
||||
}
|
||||
|
||||
static class ScreenKeyboardTransparencyConfig extends Menu
|
||||
{
|
||||
String title(final MainActivity p)
|
||||
{
|
||||
return p.getResources().getString(R.string.controls_screenkb_transparency);
|
||||
}
|
||||
void run (final MainActivity p)
|
||||
{
|
||||
final CharSequence[] items = { p.getResources().getString(R.string.controls_screenkb_trans_0),
|
||||
p.getResources().getString(R.string.controls_screenkb_trans_1),
|
||||
p.getResources().getString(R.string.controls_screenkb_trans_2),
|
||||
p.getResources().getString(R.string.controls_screenkb_trans_3),
|
||||
p.getResources().getString(R.string.controls_screenkb_trans_4) };
|
||||
|
||||
AlertDialog.Builder builder = new AlertDialog.Builder(p);
|
||||
builder.setTitle(p.getResources().getString(R.string.controls_screenkb_transparency));
|
||||
builder.setSingleChoiceItems(items, Globals.TouchscreenKeyboardTransparency, new DialogInterface.OnClickListener()
|
||||
{
|
||||
public void onClick(DialogInterface dialog, int item)
|
||||
{
|
||||
Globals.TouchscreenKeyboardTransparency = item;
|
||||
|
||||
dialog.dismiss();
|
||||
goBack(p);
|
||||
}
|
||||
});
|
||||
builder.setOnCancelListener(new DialogInterface.OnCancelListener()
|
||||
{
|
||||
public void onCancel(DialogInterface dialog)
|
||||
{
|
||||
goBack(p);
|
||||
}
|
||||
});
|
||||
AlertDialog alert = builder.create();
|
||||
alert.setOwnerActivity(p);
|
||||
alert.show();
|
||||
}
|
||||
}
|
||||
|
||||
static class RemapHwKeysConfig extends Menu
|
||||
{
|
||||
String title(final MainActivity p)
|
||||
{
|
||||
return p.getResources().getString(R.string.remap_hwkeys);
|
||||
}
|
||||
void run (final MainActivity p)
|
||||
{
|
||||
p.setText(p.getResources().getString(R.string.remap_hwkeys_press));
|
||||
p.keyListener = new KeyRemapTool(p);
|
||||
}
|
||||
|
||||
public static class KeyRemapTool implements MainActivity.KeyEventsListener
|
||||
{
|
||||
MainActivity p;
|
||||
public KeyRemapTool(MainActivity _p)
|
||||
{
|
||||
p = _p;
|
||||
}
|
||||
|
||||
public void onKeyEvent(final int keyCode)
|
||||
{
|
||||
p.keyListener = null;
|
||||
int keyIndex = keyCode;
|
||||
if( keyIndex < 0 )
|
||||
keyIndex = 0;
|
||||
if( keyIndex > SDL_Keys.JAVA_KEYCODE_LAST )
|
||||
keyIndex = 0;
|
||||
|
||||
final int KeyIndexFinal = keyIndex;
|
||||
CharSequence[] items = {
|
||||
SDL_Keys.names[Globals.RemapScreenKbKeycode[0]],
|
||||
SDL_Keys.names[Globals.RemapScreenKbKeycode[1]],
|
||||
SDL_Keys.names[Globals.RemapScreenKbKeycode[2]],
|
||||
SDL_Keys.names[Globals.RemapScreenKbKeycode[3]],
|
||||
SDL_Keys.names[Globals.RemapScreenKbKeycode[4]],
|
||||
SDL_Keys.names[Globals.RemapScreenKbKeycode[5]],
|
||||
p.getResources().getString(R.string.remap_hwkeys_select_more_keys),
|
||||
};
|
||||
|
||||
for( int i = 0; i < Math.min(6, Globals.AppTouchscreenKeyboardKeysNames.length); i++ )
|
||||
items[i] = Globals.AppTouchscreenKeyboardKeysNames[i].replace("_", " ");
|
||||
|
||||
AlertDialog.Builder builder = new AlertDialog.Builder(p);
|
||||
builder.setTitle(R.string.remap_hwkeys_select_simple);
|
||||
builder.setItems(items, new DialogInterface.OnClickListener()
|
||||
{
|
||||
public void onClick(DialogInterface dialog, int item)
|
||||
{
|
||||
dialog.dismiss();
|
||||
if( item >= 6 )
|
||||
ShowAllKeys(KeyIndexFinal);
|
||||
else
|
||||
{
|
||||
Globals.RemapHwKeycode[KeyIndexFinal] = Globals.RemapScreenKbKeycode[item];
|
||||
goBack(p);
|
||||
}
|
||||
}
|
||||
});
|
||||
builder.setOnCancelListener(new DialogInterface.OnCancelListener()
|
||||
{
|
||||
public void onCancel(DialogInterface dialog)
|
||||
{
|
||||
goBack(p);
|
||||
}
|
||||
});
|
||||
AlertDialog alert = builder.create();
|
||||
alert.setOwnerActivity(p);
|
||||
alert.show();
|
||||
}
|
||||
public void ShowAllKeys(final int KeyIndex)
|
||||
{
|
||||
AlertDialog.Builder builder = new AlertDialog.Builder(p);
|
||||
builder.setTitle(R.string.remap_hwkeys_select);
|
||||
builder.setSingleChoiceItems(SDL_Keys.namesSorted, SDL_Keys.namesSortedBackIdx[Globals.RemapHwKeycode[KeyIndex]], new DialogInterface.OnClickListener()
|
||||
{
|
||||
public void onClick(DialogInterface dialog, int item)
|
||||
{
|
||||
Globals.RemapHwKeycode[KeyIndex] = SDL_Keys.namesSortedIdx[item];
|
||||
|
||||
dialog.dismiss();
|
||||
goBack(p);
|
||||
}
|
||||
});
|
||||
builder.setOnCancelListener(new DialogInterface.OnCancelListener()
|
||||
{
|
||||
public void onCancel(DialogInterface dialog)
|
||||
{
|
||||
goBack(p);
|
||||
}
|
||||
});
|
||||
AlertDialog alert = builder.create();
|
||||
alert.setOwnerActivity(p);
|
||||
alert.show();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static class RemapScreenKbConfig extends Menu
|
||||
{
|
||||
String title(final MainActivity p)
|
||||
{
|
||||
return p.getResources().getString(R.string.remap_screenkb);
|
||||
}
|
||||
//boolean enabled() { return true; };
|
||||
void run (final MainActivity p)
|
||||
{
|
||||
CharSequence[] items = {
|
||||
p.getResources().getString(R.string.remap_screenkb_joystick),
|
||||
p.getResources().getString(R.string.remap_screenkb_button_text),
|
||||
p.getResources().getString(R.string.remap_screenkb_button) + " 1",
|
||||
p.getResources().getString(R.string.remap_screenkb_button) + " 2",
|
||||
p.getResources().getString(R.string.remap_screenkb_button) + " 3",
|
||||
p.getResources().getString(R.string.remap_screenkb_button) + " 4",
|
||||
p.getResources().getString(R.string.remap_screenkb_button) + " 5",
|
||||
p.getResources().getString(R.string.remap_screenkb_button) + " 6",
|
||||
};
|
||||
|
||||
boolean defaults[] = Arrays.copyOf(Globals.ScreenKbControlsShown, Globals.ScreenKbControlsShown.length);
|
||||
if( Globals.AppUsesSecondJoystick )
|
||||
{
|
||||
items = Arrays.copyOf(items, items.length + 1);
|
||||
items[items.length - 1] = p.getResources().getString(R.string.remap_screenkb_joystick) + " 2";
|
||||
defaults = Arrays.copyOf(defaults, defaults.length + 1);
|
||||
defaults[defaults.length - 1] = true;
|
||||
}
|
||||
|
||||
for( int i = 0; i < Math.min(6, Globals.AppTouchscreenKeyboardKeysNames.length); i++ )
|
||||
items[i+2] = items[i+2] + " - " + Globals.AppTouchscreenKeyboardKeysNames[i].replace("_", " ");
|
||||
|
||||
AlertDialog.Builder builder = new AlertDialog.Builder(p);
|
||||
builder.setTitle(p.getResources().getString(R.string.remap_screenkb));
|
||||
builder.setMultiChoiceItems(items, defaults, new DialogInterface.OnMultiChoiceClickListener()
|
||||
{
|
||||
public void onClick(DialogInterface dialog, int item, boolean isChecked)
|
||||
{
|
||||
Globals.ScreenKbControlsShown[item] = isChecked;
|
||||
}
|
||||
});
|
||||
builder.setPositiveButton(p.getResources().getString(R.string.ok), new DialogInterface.OnClickListener()
|
||||
{
|
||||
public void onClick(DialogInterface dialog, int item)
|
||||
{
|
||||
dialog.dismiss();
|
||||
showRemapScreenKbConfig2(p, 0);
|
||||
}
|
||||
});
|
||||
builder.setOnCancelListener(new DialogInterface.OnCancelListener()
|
||||
{
|
||||
public void onCancel(DialogInterface dialog)
|
||||
{
|
||||
goBack(p);
|
||||
}
|
||||
});
|
||||
AlertDialog alert = builder.create();
|
||||
alert.setOwnerActivity(p);
|
||||
alert.show();
|
||||
}
|
||||
|
||||
static void showRemapScreenKbConfig2(final MainActivity p, final int currentButton)
|
||||
{
|
||||
CharSequence[] items = {
|
||||
p.getResources().getString(R.string.remap_screenkb_button) + " 1",
|
||||
p.getResources().getString(R.string.remap_screenkb_button) + " 2",
|
||||
p.getResources().getString(R.string.remap_screenkb_button) + " 3",
|
||||
p.getResources().getString(R.string.remap_screenkb_button) + " 4",
|
||||
p.getResources().getString(R.string.remap_screenkb_button) + " 5",
|
||||
p.getResources().getString(R.string.remap_screenkb_button) + " 6",
|
||||
};
|
||||
|
||||
for( int i = 0; i < Math.min(6, Globals.AppTouchscreenKeyboardKeysNames.length); i++ )
|
||||
items[i] = items[i] + " - " + Globals.AppTouchscreenKeyboardKeysNames[i].replace("_", " ");
|
||||
|
||||
if( currentButton >= Globals.RemapScreenKbKeycode.length )
|
||||
{
|
||||
goBack(p);
|
||||
return;
|
||||
}
|
||||
if( ! Globals.ScreenKbControlsShown[currentButton + 2] )
|
||||
{
|
||||
showRemapScreenKbConfig2(p, currentButton + 1);
|
||||
return;
|
||||
}
|
||||
|
||||
AlertDialog.Builder builder = new AlertDialog.Builder(p);
|
||||
builder.setTitle(items[currentButton]);
|
||||
builder.setSingleChoiceItems(SDL_Keys.namesSorted, SDL_Keys.namesSortedBackIdx[Globals.RemapScreenKbKeycode[currentButton]], new DialogInterface.OnClickListener()
|
||||
{
|
||||
public void onClick(DialogInterface dialog, int item)
|
||||
{
|
||||
Globals.RemapScreenKbKeycode[currentButton] = SDL_Keys.namesSortedIdx[item];
|
||||
|
||||
dialog.dismiss();
|
||||
showRemapScreenKbConfig2(p, currentButton + 1);
|
||||
}
|
||||
});
|
||||
builder.setOnCancelListener(new DialogInterface.OnCancelListener()
|
||||
{
|
||||
public void onCancel(DialogInterface dialog)
|
||||
{
|
||||
goBack(p);
|
||||
}
|
||||
});
|
||||
AlertDialog alert = builder.create();
|
||||
alert.setOwnerActivity(p);
|
||||
alert.show();
|
||||
}
|
||||
}
|
||||
|
||||
static class ScreenGesturesConfig extends Menu
|
||||
{
|
||||
String title(final MainActivity p)
|
||||
{
|
||||
return p.getResources().getString(R.string.remap_screenkb_button_gestures);
|
||||
}
|
||||
//boolean enabled() { return true; };
|
||||
void run (final MainActivity p)
|
||||
{
|
||||
CharSequence[] items = {
|
||||
p.getResources().getString(R.string.remap_screenkb_button_zoomin),
|
||||
p.getResources().getString(R.string.remap_screenkb_button_zoomout),
|
||||
p.getResources().getString(R.string.remap_screenkb_button_rotateleft),
|
||||
p.getResources().getString(R.string.remap_screenkb_button_rotateright),
|
||||
};
|
||||
|
||||
boolean defaults[] = {
|
||||
Globals.MultitouchGesturesUsed[0],
|
||||
Globals.MultitouchGesturesUsed[1],
|
||||
Globals.MultitouchGesturesUsed[2],
|
||||
Globals.MultitouchGesturesUsed[3],
|
||||
};
|
||||
|
||||
AlertDialog.Builder builder = new AlertDialog.Builder(p);
|
||||
builder.setTitle(p.getResources().getString(R.string.remap_screenkb_button_gestures));
|
||||
builder.setMultiChoiceItems(items, defaults, new DialogInterface.OnMultiChoiceClickListener()
|
||||
{
|
||||
public void onClick(DialogInterface dialog, int item, boolean isChecked)
|
||||
{
|
||||
Globals.MultitouchGesturesUsed[item] = isChecked;
|
||||
}
|
||||
});
|
||||
builder.setPositiveButton(p.getResources().getString(R.string.ok), new DialogInterface.OnClickListener()
|
||||
{
|
||||
public void onClick(DialogInterface dialog, int item)
|
||||
{
|
||||
dialog.dismiss();
|
||||
showScreenGesturesConfig2(p);
|
||||
}
|
||||
});
|
||||
builder.setOnCancelListener(new DialogInterface.OnCancelListener()
|
||||
{
|
||||
public void onCancel(DialogInterface dialog)
|
||||
{
|
||||
goBack(p);
|
||||
}
|
||||
});
|
||||
AlertDialog alert = builder.create();
|
||||
alert.setOwnerActivity(p);
|
||||
alert.show();
|
||||
}
|
||||
|
||||
static void showScreenGesturesConfig2(final MainActivity p)
|
||||
{
|
||||
final CharSequence[] items = {
|
||||
p.getResources().getString(R.string.accel_slow),
|
||||
p.getResources().getString(R.string.accel_medium),
|
||||
p.getResources().getString(R.string.accel_fast),
|
||||
p.getResources().getString(R.string.accel_veryfast)
|
||||
};
|
||||
|
||||
AlertDialog.Builder builder = new AlertDialog.Builder(p);
|
||||
builder.setTitle(R.string.remap_screenkb_button_gestures_sensitivity);
|
||||
builder.setSingleChoiceItems(items, Globals.MultitouchGestureSensitivity, new DialogInterface.OnClickListener()
|
||||
{
|
||||
public void onClick(DialogInterface dialog, int item)
|
||||
{
|
||||
Globals.MultitouchGestureSensitivity = item;
|
||||
|
||||
dialog.dismiss();
|
||||
showScreenGesturesConfig3(p, 0);
|
||||
}
|
||||
});
|
||||
builder.setOnCancelListener(new DialogInterface.OnCancelListener()
|
||||
{
|
||||
public void onCancel(DialogInterface dialog)
|
||||
{
|
||||
goBack(p);
|
||||
}
|
||||
});
|
||||
AlertDialog alert = builder.create();
|
||||
alert.setOwnerActivity(p);
|
||||
alert.show();
|
||||
}
|
||||
|
||||
static void showScreenGesturesConfig3(final MainActivity p, final int currentButton)
|
||||
{
|
||||
CharSequence[] items = {
|
||||
p.getResources().getString(R.string.remap_screenkb_button_zoomin),
|
||||
p.getResources().getString(R.string.remap_screenkb_button_zoomout),
|
||||
p.getResources().getString(R.string.remap_screenkb_button_rotateleft),
|
||||
p.getResources().getString(R.string.remap_screenkb_button_rotateright),
|
||||
};
|
||||
|
||||
if( currentButton >= Globals.RemapMultitouchGestureKeycode.length )
|
||||
{
|
||||
goBack(p);
|
||||
return;
|
||||
}
|
||||
if( ! Globals.MultitouchGesturesUsed[currentButton] )
|
||||
{
|
||||
showScreenGesturesConfig3(p, currentButton + 1);
|
||||
return;
|
||||
}
|
||||
|
||||
AlertDialog.Builder builder = new AlertDialog.Builder(p);
|
||||
builder.setTitle(items[currentButton]);
|
||||
builder.setSingleChoiceItems(SDL_Keys.namesSorted, SDL_Keys.namesSortedBackIdx[Globals.RemapMultitouchGestureKeycode[currentButton]], new DialogInterface.OnClickListener()
|
||||
{
|
||||
public void onClick(DialogInterface dialog, int item)
|
||||
{
|
||||
Globals.RemapMultitouchGestureKeycode[currentButton] = SDL_Keys.namesSortedIdx[item];
|
||||
|
||||
dialog.dismiss();
|
||||
showScreenGesturesConfig3(p, currentButton + 1);
|
||||
}
|
||||
});
|
||||
builder.setOnCancelListener(new DialogInterface.OnCancelListener()
|
||||
{
|
||||
public void onCancel(DialogInterface dialog)
|
||||
{
|
||||
goBack(p);
|
||||
}
|
||||
});
|
||||
AlertDialog alert = builder.create();
|
||||
alert.setOwnerActivity(p);
|
||||
alert.show();
|
||||
}
|
||||
}
|
||||
|
||||
static class CustomizeScreenKbLayout extends Menu
|
||||
{
|
||||
String title(final MainActivity p)
|
||||
{
|
||||
return p.getResources().getString(R.string.screenkb_custom_layout);
|
||||
}
|
||||
//boolean enabled() { return true; };
|
||||
void run (final MainActivity p)
|
||||
{
|
||||
p.setText(p.getResources().getString(R.string.screenkb_custom_layout_help));
|
||||
CustomizeScreenKbLayoutTool tool = new CustomizeScreenKbLayoutTool(p);
|
||||
p.touchListener = tool;
|
||||
p.keyListener = tool;
|
||||
Globals.TouchscreenKeyboardSize = Globals.TOUCHSCREEN_KEYBOARD_CUSTOM;
|
||||
}
|
||||
|
||||
static class CustomizeScreenKbLayoutTool implements MainActivity.TouchEventsListener, MainActivity.KeyEventsListener
|
||||
{
|
||||
MainActivity p;
|
||||
FrameLayout layout = null;
|
||||
ImageView imgs[] = new ImageView[Globals.ScreenKbControlsLayout.length];
|
||||
Bitmap bmps[] = new Bitmap[Globals.ScreenKbControlsLayout.length];
|
||||
ImageView boundary = null;
|
||||
Bitmap boundaryBmp = null;
|
||||
int currentButton = 0;
|
||||
int buttons[] = {
|
||||
R.drawable.dpad,
|
||||
R.drawable.keyboard,
|
||||
R.drawable.b1,
|
||||
R.drawable.b2,
|
||||
R.drawable.b3,
|
||||
R.drawable.b4,
|
||||
R.drawable.b5,
|
||||
R.drawable.b6,
|
||||
R.drawable.dpad
|
||||
};
|
||||
int oldX = 0, oldY = 0;
|
||||
boolean resizing = false;
|
||||
|
||||
public CustomizeScreenKbLayoutTool(MainActivity _p)
|
||||
{
|
||||
p = _p;
|
||||
layout = new FrameLayout(p);
|
||||
p.getVideoLayout().addView(layout);
|
||||
boundary = new ImageView(p);
|
||||
boundary.setLayoutParams(new ViewGroup.LayoutParams(ViewGroup.LayoutParams.FILL_PARENT, ViewGroup.LayoutParams.FILL_PARENT));
|
||||
boundary.setScaleType(ImageView.ScaleType.MATRIX);
|
||||
boundaryBmp = BitmapFactory.decodeResource( p.getResources(), R.drawable.rectangle );
|
||||
boundary.setImageBitmap(boundaryBmp);
|
||||
layout.addView(boundary);
|
||||
currentButton = -1;
|
||||
if( Globals.TouchscreenKeyboardTheme == 2 )
|
||||
{
|
||||
buttons = new int[] {
|
||||
R.drawable.sun_dpad,
|
||||
R.drawable.sun_keyboard,
|
||||
R.drawable.sun_b1,
|
||||
R.drawable.sun_b2,
|
||||
R.drawable.sun_b3,
|
||||
R.drawable.sun_b4,
|
||||
R.drawable.sun_b5,
|
||||
R.drawable.sun_b6,
|
||||
R.drawable.sun_dpad
|
||||
};
|
||||
}
|
||||
|
||||
int displayX = 800;
|
||||
int displayY = 480;
|
||||
try {
|
||||
DisplayMetrics dm = new DisplayMetrics();
|
||||
p.getWindowManager().getDefaultDisplay().getMetrics(dm);
|
||||
displayX = dm.widthPixels;
|
||||
displayY = dm.heightPixels;
|
||||
} catch (Exception eeeee) {}
|
||||
|
||||
for( int i = 0; i < Globals.ScreenKbControlsLayout.length; i++ )
|
||||
{
|
||||
if( ! Globals.ScreenKbControlsShown[i] )
|
||||
continue;
|
||||
if( currentButton == -1 )
|
||||
currentButton = i;
|
||||
//Log.i("SDL", "Screen kb button " + i + " coords " + Globals.ScreenKbControlsLayout[i][0] + ":" + Globals.ScreenKbControlsLayout[i][1] + ":" + Globals.ScreenKbControlsLayout[i][2] + ":" + Globals.ScreenKbControlsLayout[i][3] );
|
||||
// Check if the button is off screen edge or shrunk to zero
|
||||
if( Globals.ScreenKbControlsLayout[i][0] > Globals.ScreenKbControlsLayout[i][2] - displayY/12 )
|
||||
Globals.ScreenKbControlsLayout[i][0] = Globals.ScreenKbControlsLayout[i][2] - displayY/12;
|
||||
if( Globals.ScreenKbControlsLayout[i][1] > Globals.ScreenKbControlsLayout[i][3] - displayY/12 )
|
||||
Globals.ScreenKbControlsLayout[i][1] = Globals.ScreenKbControlsLayout[i][3] - displayY/12;
|
||||
if( Globals.ScreenKbControlsLayout[i][0] < Globals.ScreenKbControlsLayout[i][2] - displayY*2/3 )
|
||||
Globals.ScreenKbControlsLayout[i][0] = Globals.ScreenKbControlsLayout[i][2] - displayY*2/3;
|
||||
if( Globals.ScreenKbControlsLayout[i][1] < Globals.ScreenKbControlsLayout[i][3] - displayY*2/3 )
|
||||
Globals.ScreenKbControlsLayout[i][1] = Globals.ScreenKbControlsLayout[i][3] - displayY*2/3;
|
||||
if( Globals.ScreenKbControlsLayout[i][0] < 0 )
|
||||
{
|
||||
Globals.ScreenKbControlsLayout[i][2] += -Globals.ScreenKbControlsLayout[i][0];
|
||||
Globals.ScreenKbControlsLayout[i][0] = 0;
|
||||
}
|
||||
if( Globals.ScreenKbControlsLayout[i][2] > displayX )
|
||||
{
|
||||
Globals.ScreenKbControlsLayout[i][0] -= Globals.ScreenKbControlsLayout[i][2] - displayX;
|
||||
Globals.ScreenKbControlsLayout[i][2] = displayX;
|
||||
}
|
||||
if( Globals.ScreenKbControlsLayout[i][1] < 0 )
|
||||
{
|
||||
Globals.ScreenKbControlsLayout[i][3] += -Globals.ScreenKbControlsLayout[i][1];
|
||||
Globals.ScreenKbControlsLayout[i][1] = 0;
|
||||
}
|
||||
if( Globals.ScreenKbControlsLayout[i][3] > displayY )
|
||||
{
|
||||
Globals.ScreenKbControlsLayout[i][1] -= Globals.ScreenKbControlsLayout[i][3] - displayY;
|
||||
Globals.ScreenKbControlsLayout[i][3] = displayY;
|
||||
}
|
||||
//Log.i("SDL", "After bounds check coords " + Globals.ScreenKbControlsLayout[i][0] + ":" + Globals.ScreenKbControlsLayout[i][1] + ":" + Globals.ScreenKbControlsLayout[i][2] + ":" + Globals.ScreenKbControlsLayout[i][3] );
|
||||
|
||||
imgs[i] = new ImageView(p);
|
||||
imgs[i].setLayoutParams(new ViewGroup.LayoutParams(ViewGroup.LayoutParams.FILL_PARENT, ViewGroup.LayoutParams.FILL_PARENT));
|
||||
imgs[i].setScaleType(ImageView.ScaleType.MATRIX);
|
||||
bmps[i] = BitmapFactory.decodeResource( p.getResources(), buttons[i] );
|
||||
imgs[i].setImageBitmap(bmps[i]);
|
||||
imgs[i].setAlpha(128);
|
||||
layout.addView(imgs[i]);
|
||||
Matrix m = new Matrix();
|
||||
RectF src = new RectF(0, 0, bmps[i].getWidth(), bmps[i].getHeight());
|
||||
RectF dst = new RectF(Globals.ScreenKbControlsLayout[i][0], Globals.ScreenKbControlsLayout[i][1],
|
||||
Globals.ScreenKbControlsLayout[i][2], Globals.ScreenKbControlsLayout[i][3]);
|
||||
m.setRectToRect(src, dst, Matrix.ScaleToFit.FILL);
|
||||
imgs[i].setImageMatrix(m);
|
||||
}
|
||||
boundary.bringToFront();
|
||||
if( currentButton == -1 )
|
||||
onKeyEvent( KeyEvent.KEYCODE_BACK ); // All buttons disabled - do not show anything
|
||||
else
|
||||
setupButton(currentButton);
|
||||
}
|
||||
|
||||
void setupButton(int i)
|
||||
{
|
||||
Matrix m = new Matrix();
|
||||
RectF src = new RectF(0, 0, bmps[i].getWidth(), bmps[i].getHeight());
|
||||
RectF dst = new RectF(Globals.ScreenKbControlsLayout[i][0], Globals.ScreenKbControlsLayout[i][1],
|
||||
Globals.ScreenKbControlsLayout[i][2], Globals.ScreenKbControlsLayout[i][3]);
|
||||
m.setRectToRect(src, dst, Matrix.ScaleToFit.FILL);
|
||||
imgs[i].setImageMatrix(m);
|
||||
m = new Matrix();
|
||||
src = new RectF(0, 0, boundaryBmp.getWidth(), boundaryBmp.getHeight());
|
||||
m.setRectToRect(src, dst, Matrix.ScaleToFit.FILL);
|
||||
boundary.setImageMatrix(m);
|
||||
String buttonText = "";
|
||||
if( i >= 2 && i <= 7 )
|
||||
buttonText = p.getResources().getString(R.string.remap_screenkb_button) + (i - 2);
|
||||
if( i >= 2 && i - 2 < Globals.AppTouchscreenKeyboardKeysNames.length )
|
||||
buttonText = Globals.AppTouchscreenKeyboardKeysNames[i - 2].replace("_", " ");
|
||||
if( i == 0 )
|
||||
buttonText = "Joystick";
|
||||
if( i == 1 )
|
||||
buttonText = "Text input";
|
||||
if( i == 8 )
|
||||
buttonText = "Joystick 2";
|
||||
p.setText(p.getResources().getString(R.string.screenkb_custom_layout_help) + "\n" + buttonText);
|
||||
}
|
||||
|
||||
public void onTouchEvent(final MotionEvent ev)
|
||||
{
|
||||
if( ev.getAction() == MotionEvent.ACTION_DOWN )
|
||||
{
|
||||
oldX = (int)ev.getX();
|
||||
oldY = (int)ev.getY();
|
||||
resizing = true;
|
||||
for( int i = 0; i < Globals.ScreenKbControlsLayout.length; i++ )
|
||||
{
|
||||
if( ! Globals.ScreenKbControlsShown[i] )
|
||||
continue;
|
||||
if( Globals.ScreenKbControlsLayout[i][0] <= oldX &&
|
||||
Globals.ScreenKbControlsLayout[i][2] >= oldX &&
|
||||
Globals.ScreenKbControlsLayout[i][1] <= oldY &&
|
||||
Globals.ScreenKbControlsLayout[i][3] >= oldY )
|
||||
{
|
||||
currentButton = i;
|
||||
setupButton(currentButton);
|
||||
resizing = false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
if( ev.getAction() == MotionEvent.ACTION_MOVE )
|
||||
{
|
||||
int dx = (int)ev.getX() - oldX;
|
||||
int dy = (int)ev.getY() - oldY;
|
||||
if( resizing )
|
||||
{
|
||||
// Resize slowly, with 1/3 of movement speed
|
||||
dx /= 6;
|
||||
dy /= 6;
|
||||
if( Globals.ScreenKbControlsLayout[currentButton][0] <= Globals.ScreenKbControlsLayout[currentButton][2] + dx*2 )
|
||||
{
|
||||
Globals.ScreenKbControlsLayout[currentButton][0] -= dx;
|
||||
Globals.ScreenKbControlsLayout[currentButton][2] += dx;
|
||||
}
|
||||
if( Globals.ScreenKbControlsLayout[currentButton][1] <= Globals.ScreenKbControlsLayout[currentButton][3] + dy*2 )
|
||||
{
|
||||
Globals.ScreenKbControlsLayout[currentButton][1] += dy;
|
||||
Globals.ScreenKbControlsLayout[currentButton][3] -= dy;
|
||||
}
|
||||
dx *= 6;
|
||||
dy *= 6;
|
||||
}
|
||||
else
|
||||
{
|
||||
Globals.ScreenKbControlsLayout[currentButton][0] += dx;
|
||||
Globals.ScreenKbControlsLayout[currentButton][2] += dx;
|
||||
Globals.ScreenKbControlsLayout[currentButton][1] += dy;
|
||||
Globals.ScreenKbControlsLayout[currentButton][3] += dy;
|
||||
}
|
||||
oldX += dx;
|
||||
oldY += dy;
|
||||
Matrix m = new Matrix();
|
||||
RectF src = new RectF(0, 0, bmps[currentButton].getWidth(), bmps[currentButton].getHeight());
|
||||
RectF dst = new RectF(Globals.ScreenKbControlsLayout[currentButton][0], Globals.ScreenKbControlsLayout[currentButton][1],
|
||||
Globals.ScreenKbControlsLayout[currentButton][2], Globals.ScreenKbControlsLayout[currentButton][3]);
|
||||
m.setRectToRect(src, dst, Matrix.ScaleToFit.FILL);
|
||||
imgs[currentButton].setImageMatrix(m);
|
||||
m = new Matrix();
|
||||
src = new RectF(0, 0, boundaryBmp.getWidth(), boundaryBmp.getHeight());
|
||||
m.setRectToRect(src, dst, Matrix.ScaleToFit.FILL);
|
||||
boundary.setImageMatrix(m);
|
||||
}
|
||||
}
|
||||
|
||||
public void onKeyEvent(final int keyCode)
|
||||
{
|
||||
if( keyCode == KeyEvent.KEYCODE_BACK )
|
||||
{
|
||||
p.getVideoLayout().removeView(layout);
|
||||
layout = null;
|
||||
p.touchListener = null;
|
||||
p.keyListener = null;
|
||||
goBack(p);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,755 +0,0 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Java source code (C) 2009-2012 Sergii Pylypenko
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
package net.sourceforge.clonekeenplus;
|
||||
|
||||
import android.app.Activity;
|
||||
import android.content.Context;
|
||||
import android.os.Bundle;
|
||||
import android.view.MotionEvent;
|
||||
import android.view.KeyEvent;
|
||||
import android.view.Window;
|
||||
import android.view.WindowManager;
|
||||
import android.widget.TextView;
|
||||
import android.util.Log;
|
||||
import java.io.*;
|
||||
import android.app.AlertDialog;
|
||||
import android.content.DialogInterface;
|
||||
import android.os.Environment;
|
||||
import android.os.StatFs;
|
||||
import java.util.Locale;
|
||||
import java.util.ArrayList;
|
||||
import java.util.Arrays;
|
||||
import java.util.zip.GZIPInputStream;
|
||||
import java.util.Collections;
|
||||
import android.content.Context;
|
||||
import android.content.res.Configuration;
|
||||
import android.content.res.Resources;
|
||||
import java.lang.String;
|
||||
import android.graphics.Matrix;
|
||||
import android.graphics.RectF;
|
||||
import android.view.ViewGroup;
|
||||
import android.widget.ImageView;
|
||||
import android.widget.FrameLayout;
|
||||
import android.graphics.drawable.BitmapDrawable;
|
||||
import android.graphics.BitmapFactory;
|
||||
import android.graphics.Bitmap;
|
||||
import android.widget.TextView;
|
||||
import android.widget.EditText;
|
||||
import android.widget.ScrollView;
|
||||
import android.widget.Button;
|
||||
import android.widget.Scroller;
|
||||
import android.view.View;
|
||||
import android.view.Gravity;
|
||||
import android.widget.LinearLayout;
|
||||
import android.text.Editable;
|
||||
import android.text.SpannedString;
|
||||
import android.content.Intent;
|
||||
import android.app.PendingIntent;
|
||||
import android.app.AlarmManager;
|
||||
import android.util.DisplayMetrics;
|
||||
import android.net.Uri;
|
||||
import java.util.concurrent.Semaphore;
|
||||
import java.util.Arrays;
|
||||
import android.graphics.Color;
|
||||
import android.hardware.SensorEventListener;
|
||||
import android.hardware.SensorEvent;
|
||||
import android.hardware.Sensor;
|
||||
import android.widget.Toast;
|
||||
|
||||
|
||||
class SettingsMenuMisc extends SettingsMenu
|
||||
{
|
||||
static class DownloadConfig extends Menu
|
||||
{
|
||||
String title(final MainActivity p)
|
||||
{
|
||||
return p.getResources().getString(R.string.storage_question);
|
||||
}
|
||||
void run (final MainActivity p)
|
||||
{
|
||||
long freeSdcard = 0;
|
||||
long freePhone = 0;
|
||||
try
|
||||
{
|
||||
StatFs sdcard = new StatFs(Environment.getExternalStorageDirectory().getPath());
|
||||
StatFs phone = new StatFs(Environment.getDataDirectory().getPath());
|
||||
freeSdcard = (long)sdcard.getAvailableBlocks() * sdcard.getBlockSize() / 1024 / 1024;
|
||||
freePhone = (long)phone.getAvailableBlocks() * phone.getBlockSize() / 1024 / 1024;
|
||||
}
|
||||
catch(Exception e) {}
|
||||
|
||||
final CharSequence[] items = { p.getResources().getString(R.string.storage_phone, freePhone),
|
||||
p.getResources().getString(R.string.storage_sd, freeSdcard),
|
||||
p.getResources().getString(R.string.storage_custom) };
|
||||
AlertDialog.Builder builder = new AlertDialog.Builder(p);
|
||||
builder.setTitle(p.getResources().getString(R.string.storage_question));
|
||||
builder.setSingleChoiceItems(items, Globals.DownloadToSdcard ? 1 : 0, new DialogInterface.OnClickListener()
|
||||
{
|
||||
public void onClick(DialogInterface dialog, int item)
|
||||
{
|
||||
dialog.dismiss();
|
||||
|
||||
if( item == 2 )
|
||||
showCustomDownloadDirConfig(p);
|
||||
else
|
||||
{
|
||||
Globals.DownloadToSdcard = (item != 0);
|
||||
Globals.DataDir = Globals.DownloadToSdcard ?
|
||||
Settings.SdcardAppPath.getPath(p) :
|
||||
p.getFilesDir().getAbsolutePath();
|
||||
goBack(p);
|
||||
}
|
||||
}
|
||||
});
|
||||
builder.setOnCancelListener(new DialogInterface.OnCancelListener()
|
||||
{
|
||||
public void onCancel(DialogInterface dialog)
|
||||
{
|
||||
goBack(p);
|
||||
}
|
||||
});
|
||||
AlertDialog alert = builder.create();
|
||||
alert.setOwnerActivity(p);
|
||||
alert.show();
|
||||
}
|
||||
static void showCustomDownloadDirConfig(final MainActivity p)
|
||||
{
|
||||
AlertDialog.Builder builder = new AlertDialog.Builder(p);
|
||||
builder.setTitle(p.getResources().getString(R.string.storage_custom));
|
||||
|
||||
final EditText edit = new EditText(p);
|
||||
edit.setFocusableInTouchMode(true);
|
||||
edit.setFocusable(true);
|
||||
edit.setText(Globals.DataDir);
|
||||
builder.setView(edit);
|
||||
|
||||
builder.setPositiveButton(p.getResources().getString(R.string.ok), new DialogInterface.OnClickListener()
|
||||
{
|
||||
public void onClick(DialogInterface dialog, int item)
|
||||
{
|
||||
Globals.DataDir = edit.getText().toString();
|
||||
dialog.dismiss();
|
||||
showCommandLineConfig(p);
|
||||
}
|
||||
});
|
||||
builder.setOnCancelListener(new DialogInterface.OnCancelListener()
|
||||
{
|
||||
public void onCancel(DialogInterface dialog)
|
||||
{
|
||||
goBack(p);
|
||||
}
|
||||
});
|
||||
AlertDialog alert = builder.create();
|
||||
alert.setOwnerActivity(p);
|
||||
alert.show();
|
||||
}
|
||||
static void showCommandLineConfig(final MainActivity p)
|
||||
{
|
||||
AlertDialog.Builder builder = new AlertDialog.Builder(p);
|
||||
builder.setTitle(p.getResources().getString(R.string.storage_commandline));
|
||||
|
||||
final EditText edit = new EditText(p);
|
||||
edit.setFocusableInTouchMode(true);
|
||||
edit.setFocusable(true);
|
||||
edit.setText(Globals.CommandLine);
|
||||
builder.setView(edit);
|
||||
|
||||
builder.setPositiveButton(p.getResources().getString(R.string.ok), new DialogInterface.OnClickListener()
|
||||
{
|
||||
public void onClick(DialogInterface dialog, int item)
|
||||
{
|
||||
Globals.CommandLine = edit.getText().toString();
|
||||
dialog.dismiss();
|
||||
goBack(p);
|
||||
}
|
||||
});
|
||||
builder.setOnCancelListener(new DialogInterface.OnCancelListener()
|
||||
{
|
||||
public void onCancel(DialogInterface dialog)
|
||||
{
|
||||
goBack(p);
|
||||
}
|
||||
});
|
||||
AlertDialog alert = builder.create();
|
||||
alert.setOwnerActivity(p);
|
||||
alert.show();
|
||||
}
|
||||
}
|
||||
|
||||
static class OptionalDownloadConfig extends Menu
|
||||
{
|
||||
boolean firstStart = false;
|
||||
OptionalDownloadConfig()
|
||||
{
|
||||
firstStart = true;
|
||||
}
|
||||
OptionalDownloadConfig(boolean firstStart)
|
||||
{
|
||||
this.firstStart = firstStart;
|
||||
}
|
||||
String title(final MainActivity p)
|
||||
{
|
||||
return p.getResources().getString(R.string.downloads);
|
||||
}
|
||||
void run (final MainActivity p)
|
||||
{
|
||||
String [] downloadFiles = Globals.DataDownloadUrl;
|
||||
final boolean [] mandatory = new boolean[downloadFiles.length];
|
||||
|
||||
AlertDialog.Builder builder = new AlertDialog.Builder(p);
|
||||
builder.setTitle(p.getResources().getString(R.string.downloads));
|
||||
|
||||
CharSequence[] items = new CharSequence[downloadFiles.length];
|
||||
for(int i = 0; i < downloadFiles.length; i++ )
|
||||
{
|
||||
items[i] = new String(downloadFiles[i].split("[|]")[0]);
|
||||
if( items[i].toString().indexOf("!") == 0 )
|
||||
items[i] = items[i].toString().substring(1);
|
||||
if( items[i].toString().indexOf("!") == 0 )
|
||||
{
|
||||
items[i] = items[i].toString().substring(1);
|
||||
mandatory[i] = true;
|
||||
}
|
||||
}
|
||||
|
||||
if( Globals.OptionalDataDownload == null || Globals.OptionalDataDownload.length != items.length )
|
||||
{
|
||||
Globals.OptionalDataDownload = new boolean[downloadFiles.length];
|
||||
boolean oldFormat = true;
|
||||
for( int i = 0; i < downloadFiles.length; i++ )
|
||||
{
|
||||
if( downloadFiles[i].indexOf("!") == 0 )
|
||||
{
|
||||
Globals.OptionalDataDownload[i] = true;
|
||||
oldFormat = false;
|
||||
}
|
||||
}
|
||||
if( oldFormat )
|
||||
{
|
||||
Globals.OptionalDataDownload[0] = true;
|
||||
mandatory[0] = true;
|
||||
}
|
||||
}
|
||||
|
||||
builder.setMultiChoiceItems(items, Globals.OptionalDataDownload, new DialogInterface.OnMultiChoiceClickListener()
|
||||
{
|
||||
public void onClick(DialogInterface dialog, int item, boolean isChecked)
|
||||
{
|
||||
Globals.OptionalDataDownload[item] = isChecked;
|
||||
if( mandatory[item] && !isChecked )
|
||||
{
|
||||
Globals.OptionalDataDownload[item] = true;
|
||||
((AlertDialog)dialog).getListView().setItemChecked(item, true);
|
||||
}
|
||||
}
|
||||
});
|
||||
builder.setPositiveButton(p.getResources().getString(R.string.ok), new DialogInterface.OnClickListener()
|
||||
{
|
||||
public void onClick(DialogInterface dialog, int item)
|
||||
{
|
||||
dialog.dismiss();
|
||||
goBack(p);
|
||||
}
|
||||
});
|
||||
if( firstStart )
|
||||
{
|
||||
builder.setNegativeButton(p.getResources().getString(R.string.show_more_options), new DialogInterface.OnClickListener()
|
||||
{
|
||||
public void onClick(DialogInterface dialog, int item)
|
||||
{
|
||||
dialog.dismiss();
|
||||
menuStack.clear();
|
||||
new MainMenu().run(p);
|
||||
}
|
||||
});
|
||||
}
|
||||
builder.setOnCancelListener(new DialogInterface.OnCancelListener()
|
||||
{
|
||||
public void onCancel(DialogInterface dialog)
|
||||
{
|
||||
goBack(p);
|
||||
}
|
||||
});
|
||||
AlertDialog alert = builder.create();
|
||||
alert.setOwnerActivity(p);
|
||||
alert.show();
|
||||
}
|
||||
}
|
||||
|
||||
static class AudioConfig extends Menu
|
||||
{
|
||||
String title(final MainActivity p)
|
||||
{
|
||||
return p.getResources().getString(R.string.audiobuf_question);
|
||||
}
|
||||
void run (final MainActivity p)
|
||||
{
|
||||
final CharSequence[] items = { p.getResources().getString(R.string.audiobuf_verysmall),
|
||||
p.getResources().getString(R.string.audiobuf_small),
|
||||
p.getResources().getString(R.string.audiobuf_medium),
|
||||
p.getResources().getString(R.string.audiobuf_large) };
|
||||
|
||||
AlertDialog.Builder builder = new AlertDialog.Builder(p);
|
||||
builder.setTitle(R.string.audiobuf_question);
|
||||
builder.setSingleChoiceItems(items, Globals.AudioBufferConfig, new DialogInterface.OnClickListener()
|
||||
{
|
||||
public void onClick(DialogInterface dialog, int item)
|
||||
{
|
||||
Globals.AudioBufferConfig = item;
|
||||
dialog.dismiss();
|
||||
goBack(p);
|
||||
}
|
||||
});
|
||||
builder.setOnCancelListener(new DialogInterface.OnCancelListener()
|
||||
{
|
||||
public void onCancel(DialogInterface dialog)
|
||||
{
|
||||
goBack(p);
|
||||
}
|
||||
});
|
||||
AlertDialog alert = builder.create();
|
||||
alert.setOwnerActivity(p);
|
||||
alert.show();
|
||||
}
|
||||
}
|
||||
|
||||
static class VideoSettingsConfig extends Menu
|
||||
{
|
||||
static int debugMenuShowCount = 0;
|
||||
String title(final MainActivity p)
|
||||
{
|
||||
return p.getResources().getString(R.string.video);
|
||||
}
|
||||
//boolean enabled() { return true; };
|
||||
void run (final MainActivity p)
|
||||
{
|
||||
debugMenuShowCount++;
|
||||
CharSequence[] items = {
|
||||
p.getResources().getString(R.string.pointandclick_keepaspectratio),
|
||||
p.getResources().getString(R.string.video_smooth)
|
||||
};
|
||||
boolean defaults[] = {
|
||||
Globals.KeepAspectRatio,
|
||||
Globals.VideoLinearFilter
|
||||
};
|
||||
|
||||
if(Globals.SwVideoMode && !Globals.CompatibilityHacksVideo)
|
||||
{
|
||||
CharSequence[] items2 = {
|
||||
p.getResources().getString(R.string.pointandclick_keepaspectratio),
|
||||
p.getResources().getString(R.string.video_smooth),
|
||||
p.getResources().getString(R.string.video_separatethread),
|
||||
};
|
||||
boolean defaults2[] = {
|
||||
Globals.KeepAspectRatio,
|
||||
Globals.VideoLinearFilter,
|
||||
Globals.MultiThreadedVideo
|
||||
};
|
||||
items = items2;
|
||||
defaults = defaults2;
|
||||
}
|
||||
|
||||
if(Globals.Using_SDL_1_3)
|
||||
{
|
||||
CharSequence[] items2 = {
|
||||
p.getResources().getString(R.string.pointandclick_keepaspectratio),
|
||||
};
|
||||
boolean defaults2[] = {
|
||||
Globals.KeepAspectRatio,
|
||||
};
|
||||
items = items2;
|
||||
defaults = defaults2;
|
||||
}
|
||||
|
||||
AlertDialog.Builder builder = new AlertDialog.Builder(p);
|
||||
builder.setTitle(p.getResources().getString(R.string.video));
|
||||
builder.setMultiChoiceItems(items, defaults, new DialogInterface.OnMultiChoiceClickListener()
|
||||
{
|
||||
public void onClick(DialogInterface dialog, int item, boolean isChecked)
|
||||
{
|
||||
if( item == 0 )
|
||||
Globals.KeepAspectRatio = isChecked;
|
||||
if( item == 1 )
|
||||
Globals.VideoLinearFilter = isChecked;
|
||||
if( item == 2 )
|
||||
Globals.MultiThreadedVideo = isChecked;
|
||||
}
|
||||
});
|
||||
builder.setPositiveButton(p.getResources().getString(R.string.ok), new DialogInterface.OnClickListener()
|
||||
{
|
||||
public void onClick(DialogInterface dialog, int item)
|
||||
{
|
||||
dialog.dismiss();
|
||||
if( debugMenuShowCount > 5 || Globals.OuyaEmulation )
|
||||
showDebugMenu(p);
|
||||
else
|
||||
goBack(p);
|
||||
}
|
||||
});
|
||||
builder.setOnCancelListener(new DialogInterface.OnCancelListener()
|
||||
{
|
||||
public void onCancel(DialogInterface dialog)
|
||||
{
|
||||
goBack(p);
|
||||
}
|
||||
});
|
||||
AlertDialog alert = builder.create();
|
||||
alert.setOwnerActivity(p);
|
||||
alert.show();
|
||||
}
|
||||
|
||||
void showDebugMenu (final MainActivity p)
|
||||
{
|
||||
CharSequence[] items = {
|
||||
"OUYA emulation"
|
||||
};
|
||||
boolean defaults[] = {
|
||||
Globals.OuyaEmulation,
|
||||
};
|
||||
|
||||
AlertDialog.Builder builder = new AlertDialog.Builder(p);
|
||||
builder.setTitle("Debug settings");
|
||||
builder.setMultiChoiceItems(items, defaults, new DialogInterface.OnMultiChoiceClickListener()
|
||||
{
|
||||
public void onClick(DialogInterface dialog, int item, boolean isChecked)
|
||||
{
|
||||
if( item == 0 )
|
||||
Globals.OuyaEmulation = isChecked;
|
||||
}
|
||||
});
|
||||
builder.setPositiveButton(p.getResources().getString(R.string.ok), new DialogInterface.OnClickListener()
|
||||
{
|
||||
public void onClick(DialogInterface dialog, int item)
|
||||
{
|
||||
dialog.dismiss();
|
||||
goBack(p);
|
||||
}
|
||||
});
|
||||
builder.setOnCancelListener(new DialogInterface.OnCancelListener()
|
||||
{
|
||||
public void onCancel(DialogInterface dialog)
|
||||
{
|
||||
goBack(p);
|
||||
}
|
||||
});
|
||||
AlertDialog alert = builder.create();
|
||||
alert.setOwnerActivity(p);
|
||||
alert.show();
|
||||
}
|
||||
}
|
||||
|
||||
static class ShowReadme extends Menu
|
||||
{
|
||||
String title(final MainActivity p)
|
||||
{
|
||||
return "Readme";
|
||||
}
|
||||
boolean enabled()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
void run (final MainActivity p)
|
||||
{
|
||||
String readmes[] = Globals.ReadmeText.split("\\^");
|
||||
String lang = new String(Locale.getDefault().getLanguage()) + ":";
|
||||
if( p.isRunningOnOUYA() )
|
||||
lang = "ouya:";
|
||||
String readme = readmes[0];
|
||||
String buttonName = "", buttonUrl = "";
|
||||
for( String r: readmes )
|
||||
{
|
||||
if( r.startsWith(lang) )
|
||||
readme = r.substring(lang.length());
|
||||
if( r.startsWith("button:") )
|
||||
{
|
||||
buttonName = r.substring("button:".length());
|
||||
if( buttonName.indexOf(":") != -1 )
|
||||
{
|
||||
buttonUrl = buttonName.substring(buttonName.indexOf(":") + 1);
|
||||
buttonName = buttonName.substring(0, buttonName.indexOf(":"));
|
||||
}
|
||||
}
|
||||
}
|
||||
readme = readme.trim();
|
||||
if( readme.length() <= 2 )
|
||||
{
|
||||
goBack(p);
|
||||
return;
|
||||
}
|
||||
TextView text = new TextView(p);
|
||||
text.setMaxLines(100);
|
||||
//text.setScroller(new Scroller(p));
|
||||
//text.setVerticalScrollBarEnabled(true);
|
||||
text.setText(readme);
|
||||
text.setLayoutParams(new ViewGroup.LayoutParams(ViewGroup.LayoutParams.WRAP_CONTENT, ViewGroup.LayoutParams.WRAP_CONTENT));
|
||||
text.setPadding(0, 5, 0, 20);
|
||||
text.setTextSize(20.0f);
|
||||
text.setGravity(Gravity.CENTER);
|
||||
AlertDialog.Builder builder = new AlertDialog.Builder(p);
|
||||
ScrollView scroll = new ScrollView(p);
|
||||
scroll.addView(text, new FrameLayout.LayoutParams(ViewGroup.LayoutParams.WRAP_CONTENT, ViewGroup.LayoutParams.WRAP_CONTENT));
|
||||
Button ok = new Button(p);
|
||||
final AlertDialog alertDismiss[] = new AlertDialog[1];
|
||||
ok.setOnClickListener(new View.OnClickListener()
|
||||
{
|
||||
public void onClick(View v)
|
||||
{
|
||||
alertDismiss[0].cancel();
|
||||
}
|
||||
});
|
||||
ok.setText(R.string.ok);
|
||||
LinearLayout layout = new LinearLayout(p);
|
||||
layout.setOrientation(LinearLayout.VERTICAL);
|
||||
layout.addView(scroll);
|
||||
//layout.addView(text);
|
||||
layout.addView(ok);
|
||||
if( buttonName.length() > 0 )
|
||||
{
|
||||
Button cancel = new Button(p);
|
||||
cancel.setText(buttonName);
|
||||
final String url = buttonUrl;
|
||||
cancel.setOnClickListener(new View.OnClickListener()
|
||||
{
|
||||
public void onClick(View v)
|
||||
{
|
||||
if( url.length() > 0 )
|
||||
{
|
||||
Intent i = new Intent(Intent.ACTION_VIEW);
|
||||
i.setData(Uri.parse(url));
|
||||
p.startActivity(i);
|
||||
}
|
||||
alertDismiss[0].cancel();
|
||||
System.exit(0);
|
||||
}
|
||||
});
|
||||
layout.addView(cancel);
|
||||
}
|
||||
builder.setView(layout);
|
||||
builder.setOnCancelListener(new DialogInterface.OnCancelListener()
|
||||
{
|
||||
public void onCancel(DialogInterface dialog)
|
||||
{
|
||||
goBack(p);
|
||||
}
|
||||
});
|
||||
AlertDialog alert = builder.create();
|
||||
alertDismiss[0] = alert;
|
||||
alert.setOwnerActivity(p);
|
||||
alert.show();
|
||||
}
|
||||
}
|
||||
|
||||
static class GyroscopeCalibration extends Menu implements SensorEventListener
|
||||
{
|
||||
String title(final MainActivity p)
|
||||
{
|
||||
return p.getResources().getString(R.string.calibrate_gyroscope);
|
||||
}
|
||||
boolean enabled()
|
||||
{
|
||||
return Globals.AppUsesGyroscope;
|
||||
}
|
||||
void run (final MainActivity p)
|
||||
{
|
||||
if( !Globals.AppUsesGyroscope || !AccelerometerReader.gyro.available(p) )
|
||||
{
|
||||
if( Globals.AppUsesGyroscope )
|
||||
{
|
||||
Toast toast = Toast.makeText(p, p.getResources().getString(R.string.calibrate_gyroscope_not_supported), Toast.LENGTH_LONG);
|
||||
toast.show();
|
||||
}
|
||||
goBack(p);
|
||||
return;
|
||||
}
|
||||
AlertDialog.Builder builder = new AlertDialog.Builder(p);
|
||||
builder.setTitle(p.getResources().getString(R.string.calibrate_gyroscope));
|
||||
builder.setMessage(p.getResources().getString(R.string.calibrate_gyroscope_text));
|
||||
builder.setPositiveButton(p.getResources().getString(R.string.ok), new DialogInterface.OnClickListener()
|
||||
{
|
||||
public void onClick(DialogInterface dialog, int item)
|
||||
{
|
||||
dialog.dismiss();
|
||||
startCalibration(p);
|
||||
}
|
||||
});
|
||||
builder.setOnCancelListener(new DialogInterface.OnCancelListener()
|
||||
{
|
||||
public void onCancel(DialogInterface dialog)
|
||||
{
|
||||
goBack(p);
|
||||
}
|
||||
});
|
||||
AlertDialog alert = builder.create();
|
||||
alert.setOwnerActivity(p);
|
||||
alert.show();
|
||||
}
|
||||
|
||||
ImageView img;
|
||||
Bitmap bmp;
|
||||
int numEvents;
|
||||
MainActivity p;
|
||||
|
||||
void startCalibration(final MainActivity _p)
|
||||
{
|
||||
p = _p;
|
||||
img = new ImageView(p);
|
||||
img.setLayoutParams(new ViewGroup.LayoutParams( ViewGroup.LayoutParams.FILL_PARENT, ViewGroup.LayoutParams.FILL_PARENT));
|
||||
img.setScaleType(ImageView.ScaleType.MATRIX);
|
||||
bmp = BitmapFactory.decodeResource( p.getResources(), R.drawable.calibrate );
|
||||
img.setImageBitmap(bmp);
|
||||
Matrix m = new Matrix();
|
||||
RectF src = new RectF(0, 0, bmp.getWidth(), bmp.getHeight());
|
||||
RectF dst = new RectF( p.getVideoLayout().getWidth()/2 - 50, p.getVideoLayout().getHeight()/2 - 50,
|
||||
p.getVideoLayout().getWidth()/2 + 50, p.getVideoLayout().getHeight()/2 + 50);
|
||||
m.setRectToRect(src, dst, Matrix.ScaleToFit.FILL);
|
||||
img.setImageMatrix(m);
|
||||
p.getVideoLayout().addView(img);
|
||||
numEvents = 0;
|
||||
AccelerometerReader.gyro.x1 = 100;
|
||||
AccelerometerReader.gyro.x2 = -100;
|
||||
AccelerometerReader.gyro.xc = 0;
|
||||
AccelerometerReader.gyro.y1 = 100;
|
||||
AccelerometerReader.gyro.y2 = -100;
|
||||
AccelerometerReader.gyro.yc = 0;
|
||||
AccelerometerReader.gyro.z1 = 100;
|
||||
AccelerometerReader.gyro.z2 = -100;
|
||||
AccelerometerReader.gyro.zc = 0;
|
||||
AccelerometerReader.gyro.registerListener(p, this);
|
||||
(new Thread(new Runnable()
|
||||
{
|
||||
public void run()
|
||||
{
|
||||
for(int count = 1; count < 10; count++)
|
||||
{
|
||||
p.setText("" + count + "0% ...");
|
||||
try {
|
||||
Thread.sleep(500);
|
||||
} catch( Exception e ) {}
|
||||
}
|
||||
finishCalibration(p);
|
||||
}
|
||||
}
|
||||
)).start();
|
||||
}
|
||||
|
||||
public void onSensorChanged(SensorEvent event)
|
||||
{
|
||||
gyroscopeEvent(event.values[0], event.values[1], event.values[2]);
|
||||
}
|
||||
public void onAccuracyChanged(Sensor s, int a)
|
||||
{
|
||||
}
|
||||
void gyroscopeEvent(float x, float y, float z)
|
||||
{
|
||||
numEvents++;
|
||||
AccelerometerReader.gyro.xc += x;
|
||||
AccelerometerReader.gyro.yc += y;
|
||||
AccelerometerReader.gyro.zc += z;
|
||||
AccelerometerReader.gyro.x1 = Math.min(AccelerometerReader.gyro.x1, x * 1.1f); // Small safety bound coefficient
|
||||
AccelerometerReader.gyro.x2 = Math.max(AccelerometerReader.gyro.x2, x * 1.1f);
|
||||
AccelerometerReader.gyro.y1 = Math.min(AccelerometerReader.gyro.y1, y * 1.1f);
|
||||
AccelerometerReader.gyro.y2 = Math.max(AccelerometerReader.gyro.y2, y * 1.1f);
|
||||
AccelerometerReader.gyro.z1 = Math.min(AccelerometerReader.gyro.z1, z * 1.1f);
|
||||
AccelerometerReader.gyro.z2 = Math.max(AccelerometerReader.gyro.z2, z * 1.1f);
|
||||
final Matrix m = new Matrix();
|
||||
RectF src = new RectF(0, 0, bmp.getWidth(), bmp.getHeight());
|
||||
RectF dst = new RectF( x * 5000 + p.getVideoLayout().getWidth()/2 - 50, y * 5000 + p.getVideoLayout().getHeight()/2 - 50,
|
||||
x * 5000 + p.getVideoLayout().getWidth()/2 + 50, y * 5000 + p.getVideoLayout().getHeight()/2 + 50);
|
||||
m.setRectToRect(src, dst, Matrix.ScaleToFit.FILL);
|
||||
p.runOnUiThread(new Runnable()
|
||||
{
|
||||
public void run()
|
||||
{
|
||||
img.setImageMatrix(m);
|
||||
}
|
||||
});
|
||||
}
|
||||
void finishCalibration(final MainActivity p)
|
||||
{
|
||||
AccelerometerReader.gyro.unregisterListener(p, this);
|
||||
try {
|
||||
Thread.sleep(200); // Just in case we have pending events
|
||||
} catch( Exception e ) {}
|
||||
if( numEvents > 5 )
|
||||
{
|
||||
AccelerometerReader.gyro.xc /= (float)numEvents;
|
||||
AccelerometerReader.gyro.yc /= (float)numEvents;
|
||||
AccelerometerReader.gyro.zc /= (float)numEvents;
|
||||
}
|
||||
p.runOnUiThread(new Runnable()
|
||||
{
|
||||
public void run()
|
||||
{
|
||||
p.getVideoLayout().removeView(img);
|
||||
goBack(p);
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
static class ResetToDefaultsConfig extends Menu
|
||||
{
|
||||
String title(final MainActivity p)
|
||||
{
|
||||
return p.getResources().getString(R.string.reset_config);
|
||||
}
|
||||
boolean enabled()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
void run (final MainActivity p)
|
||||
{
|
||||
AlertDialog.Builder builder = new AlertDialog.Builder(p);
|
||||
builder.setTitle(p.getResources().getString(R.string.reset_config_ask));
|
||||
builder.setMessage(p.getResources().getString(R.string.reset_config_ask));
|
||||
|
||||
builder.setPositiveButton(p.getResources().getString(R.string.ok), new DialogInterface.OnClickListener()
|
||||
{
|
||||
public void onClick(DialogInterface dialog, int item)
|
||||
{
|
||||
Settings.DeleteSdlConfigOnUpgradeAndRestart(p); // Never returns
|
||||
dialog.dismiss();
|
||||
goBack(p);
|
||||
}
|
||||
});
|
||||
builder.setNegativeButton(p.getResources().getString(R.string.cancel), new DialogInterface.OnClickListener()
|
||||
{
|
||||
public void onClick(DialogInterface dialog, int item)
|
||||
{
|
||||
dialog.dismiss();
|
||||
goBack(p);
|
||||
}
|
||||
});
|
||||
builder.setOnCancelListener(new DialogInterface.OnCancelListener()
|
||||
{
|
||||
public void onCancel(DialogInterface dialog)
|
||||
{
|
||||
goBack(p);
|
||||
}
|
||||
});
|
||||
AlertDialog alert = builder.create();
|
||||
alert.setOwnerActivity(p);
|
||||
alert.show();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,771 +0,0 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Java source code (C) 2009-2012 Sergii Pylypenko
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
package net.sourceforge.clonekeenplus;
|
||||
|
||||
import android.app.Activity;
|
||||
import android.content.Context;
|
||||
import android.os.Bundle;
|
||||
import android.view.MotionEvent;
|
||||
import android.view.KeyEvent;
|
||||
import android.view.Window;
|
||||
import android.view.WindowManager;
|
||||
import android.widget.TextView;
|
||||
import android.util.Log;
|
||||
import java.io.*;
|
||||
import android.app.AlertDialog;
|
||||
import android.content.DialogInterface;
|
||||
import android.os.Environment;
|
||||
import android.os.StatFs;
|
||||
import java.util.Locale;
|
||||
import java.util.ArrayList;
|
||||
import java.util.Arrays;
|
||||
import java.util.zip.GZIPInputStream;
|
||||
import java.util.Collections;
|
||||
import android.content.Context;
|
||||
import android.content.res.Configuration;
|
||||
import android.content.res.Resources;
|
||||
import java.lang.String;
|
||||
import android.graphics.Matrix;
|
||||
import android.graphics.RectF;
|
||||
import android.view.ViewGroup;
|
||||
import android.widget.ImageView;
|
||||
import android.widget.FrameLayout;
|
||||
import android.graphics.drawable.BitmapDrawable;
|
||||
import android.graphics.BitmapFactory;
|
||||
import android.graphics.Bitmap;
|
||||
import android.widget.TextView;
|
||||
import android.widget.EditText;
|
||||
import android.widget.ScrollView;
|
||||
import android.widget.Button;
|
||||
import android.view.View;
|
||||
import android.widget.LinearLayout;
|
||||
import android.text.Editable;
|
||||
import android.text.SpannedString;
|
||||
import android.content.Intent;
|
||||
import android.app.PendingIntent;
|
||||
import android.app.AlarmManager;
|
||||
import android.util.DisplayMetrics;
|
||||
import android.net.Uri;
|
||||
import java.util.concurrent.Semaphore;
|
||||
import java.util.Arrays;
|
||||
import android.graphics.Color;
|
||||
import android.hardware.SensorEventListener;
|
||||
import android.hardware.SensorEvent;
|
||||
import android.hardware.Sensor;
|
||||
import android.widget.Toast;
|
||||
|
||||
|
||||
class SettingsMenuMouse extends SettingsMenu
|
||||
{
|
||||
static class MouseConfigMainMenu extends Menu
|
||||
{
|
||||
String title(final MainActivity p)
|
||||
{
|
||||
return p.getResources().getString(R.string.mouse_emulation);
|
||||
}
|
||||
boolean enabled()
|
||||
{
|
||||
return Globals.AppUsesMouse;
|
||||
}
|
||||
void run (final MainActivity p)
|
||||
{
|
||||
Menu options[] =
|
||||
{
|
||||
new DisplaySizeConfig(false),
|
||||
new LeftClickConfig(),
|
||||
new RightClickConfig(),
|
||||
new AdditionalMouseConfig(),
|
||||
new JoystickMouseConfig(),
|
||||
new TouchPressureMeasurementTool(),
|
||||
new CalibrateTouchscreenMenu(),
|
||||
new OkButton(),
|
||||
};
|
||||
showMenuOptionsList(p, options);
|
||||
}
|
||||
}
|
||||
|
||||
static class DisplaySizeConfig extends Menu
|
||||
{
|
||||
boolean firstStart = false;
|
||||
DisplaySizeConfig()
|
||||
{
|
||||
this.firstStart = true;
|
||||
}
|
||||
DisplaySizeConfig(boolean firstStart)
|
||||
{
|
||||
this.firstStart = firstStart;
|
||||
}
|
||||
String title(final MainActivity p)
|
||||
{
|
||||
return p.getResources().getString(R.string.display_size_mouse);
|
||||
}
|
||||
void run (final MainActivity p)
|
||||
{
|
||||
CharSequence[] items = {
|
||||
p.getResources().getString(R.string.display_size_tiny_touchpad),
|
||||
p.getResources().getString(R.string.display_size_tiny),
|
||||
p.getResources().getString(R.string.display_size_small),
|
||||
p.getResources().getString(R.string.display_size_small_touchpad),
|
||||
p.getResources().getString(R.string.display_size_large),
|
||||
};
|
||||
int _size_tiny_touchpad = 0;
|
||||
int _size_tiny = 1;
|
||||
int _size_small = 2;
|
||||
int _size_small_touchpad = 3;
|
||||
int _size_large = 4;
|
||||
int _more_options = 5;
|
||||
|
||||
if( ! Globals.SwVideoMode )
|
||||
{
|
||||
CharSequence[] items2 = {
|
||||
p.getResources().getString(R.string.display_size_small_touchpad),
|
||||
p.getResources().getString(R.string.display_size_large),
|
||||
};
|
||||
items = items2;
|
||||
_size_small_touchpad = 0;
|
||||
_size_large = 1;
|
||||
_size_tiny_touchpad = _size_tiny = _size_small = 1000;
|
||||
|
||||
}
|
||||
if( firstStart )
|
||||
{
|
||||
CharSequence[] items2 = {
|
||||
p.getResources().getString(R.string.display_size_tiny_touchpad),
|
||||
p.getResources().getString(R.string.display_size_tiny),
|
||||
p.getResources().getString(R.string.display_size_small),
|
||||
p.getResources().getString(R.string.display_size_small_touchpad),
|
||||
p.getResources().getString(R.string.display_size_large),
|
||||
p.getResources().getString(R.string.show_more_options),
|
||||
};
|
||||
items = items2;
|
||||
if( ! Globals.SwVideoMode )
|
||||
{
|
||||
CharSequence[] items3 = {
|
||||
p.getResources().getString(R.string.display_size_small_touchpad),
|
||||
p.getResources().getString(R.string.display_size_large),
|
||||
p.getResources().getString(R.string.show_more_options),
|
||||
};
|
||||
items = items3;
|
||||
_more_options = 3;
|
||||
}
|
||||
}
|
||||
// Java is so damn worse than C++11
|
||||
final int size_tiny_touchpad = _size_tiny_touchpad;
|
||||
final int size_tiny = _size_tiny;
|
||||
final int size_small = _size_small;
|
||||
final int size_small_touchpad = _size_small_touchpad;
|
||||
final int size_large = _size_large;
|
||||
final int more_options = _more_options;
|
||||
|
||||
AlertDialog.Builder builder = new AlertDialog.Builder(p);
|
||||
builder.setTitle(R.string.display_size);
|
||||
class ClickListener implements DialogInterface.OnClickListener
|
||||
{
|
||||
public void onClick(DialogInterface dialog, int item)
|
||||
{
|
||||
dialog.dismiss();
|
||||
if( item == size_large )
|
||||
{
|
||||
Globals.LeftClickMethod = Mouse.LEFT_CLICK_NORMAL;
|
||||
Globals.RelativeMouseMovement = false;
|
||||
Globals.ShowScreenUnderFinger = Mouse.ZOOM_NONE;
|
||||
}
|
||||
if( item == size_small )
|
||||
{
|
||||
Globals.LeftClickMethod = Mouse.LEFT_CLICK_NEAR_CURSOR;
|
||||
Globals.RelativeMouseMovement = false;
|
||||
Globals.ShowScreenUnderFinger = Mouse.ZOOM_MAGNIFIER;
|
||||
}
|
||||
if( item == size_small_touchpad )
|
||||
{
|
||||
Globals.LeftClickMethod = Mouse.LEFT_CLICK_WITH_TAP_OR_TIMEOUT;
|
||||
Globals.RelativeMouseMovement = true;
|
||||
Globals.ShowScreenUnderFinger = Mouse.ZOOM_NONE;
|
||||
}
|
||||
if( item == size_tiny )
|
||||
{
|
||||
Globals.LeftClickMethod = Mouse.LEFT_CLICK_NEAR_CURSOR;
|
||||
Globals.RelativeMouseMovement = false;
|
||||
Globals.ShowScreenUnderFinger = Mouse.ZOOM_SCREEN_TRANSFORM;
|
||||
}
|
||||
if( item == size_tiny_touchpad )
|
||||
{
|
||||
Globals.LeftClickMethod = Mouse.LEFT_CLICK_WITH_TAP_OR_TIMEOUT;
|
||||
Globals.RelativeMouseMovement = true;
|
||||
Globals.ShowScreenUnderFinger = Mouse.ZOOM_FULLSCREEN_MAGNIFIER;
|
||||
}
|
||||
if( item == more_options )
|
||||
{
|
||||
menuStack.clear();
|
||||
new MainMenu().run(p);
|
||||
return;
|
||||
}
|
||||
goBack(p);
|
||||
}
|
||||
}
|
||||
builder.setItems(items, new ClickListener());
|
||||
/*
|
||||
else
|
||||
builder.setSingleChoiceItems(items,
|
||||
Globals.ShowScreenUnderFinger == Mouse.ZOOM_NONE ?
|
||||
( Globals.RelativeMouseMovement ? Globals.SwVideoMode ? 2 : 1 : 0 ) :
|
||||
( Globals.ShowScreenUnderFinger == Mouse.ZOOM_MAGNIFIER && Globals.SwVideoMode ) ? 1 :
|
||||
Globals.ShowScreenUnderFinger + 1,
|
||||
new ClickListener());
|
||||
*/
|
||||
builder.setOnCancelListener(new DialogInterface.OnCancelListener()
|
||||
{
|
||||
public void onCancel(DialogInterface dialog)
|
||||
{
|
||||
goBack(p);
|
||||
}
|
||||
});
|
||||
AlertDialog alert = builder.create();
|
||||
alert.setOwnerActivity(p);
|
||||
alert.show();
|
||||
}
|
||||
}
|
||||
|
||||
static class LeftClickConfig extends Menu
|
||||
{
|
||||
String title(final MainActivity p)
|
||||
{
|
||||
return p.getResources().getString(R.string.leftclick_question);
|
||||
}
|
||||
void run (final MainActivity p)
|
||||
{
|
||||
final CharSequence[] items = { p.getResources().getString(R.string.leftclick_normal),
|
||||
p.getResources().getString(R.string.leftclick_near_cursor),
|
||||
p.getResources().getString(R.string.leftclick_multitouch),
|
||||
p.getResources().getString(R.string.leftclick_pressure),
|
||||
p.getResources().getString(R.string.rightclick_key),
|
||||
p.getResources().getString(R.string.leftclick_timeout),
|
||||
p.getResources().getString(R.string.leftclick_tap),
|
||||
p.getResources().getString(R.string.leftclick_tap_or_timeout) };
|
||||
|
||||
AlertDialog.Builder builder = new AlertDialog.Builder(p);
|
||||
builder.setTitle(R.string.leftclick_question);
|
||||
builder.setSingleChoiceItems(items, Globals.LeftClickMethod, new DialogInterface.OnClickListener()
|
||||
{
|
||||
public void onClick(DialogInterface dialog, int item)
|
||||
{
|
||||
dialog.dismiss();
|
||||
Globals.LeftClickMethod = item;
|
||||
if( item == Mouse.LEFT_CLICK_WITH_KEY )
|
||||
p.keyListener = new KeyRemapToolMouseClick(p, true);
|
||||
else if( item == Mouse.LEFT_CLICK_WITH_TIMEOUT || item == Mouse.LEFT_CLICK_WITH_TAP_OR_TIMEOUT )
|
||||
showLeftClickTimeoutConfig(p);
|
||||
else
|
||||
goBack(p);
|
||||
}
|
||||
});
|
||||
builder.setOnCancelListener(new DialogInterface.OnCancelListener()
|
||||
{
|
||||
public void onCancel(DialogInterface dialog)
|
||||
{
|
||||
goBack(p);
|
||||
}
|
||||
});
|
||||
AlertDialog alert = builder.create();
|
||||
alert.setOwnerActivity(p);
|
||||
alert.show();
|
||||
}
|
||||
static void showLeftClickTimeoutConfig(final MainActivity p) {
|
||||
final CharSequence[] items = { p.getResources().getString(R.string.leftclick_timeout_time_0),
|
||||
p.getResources().getString(R.string.leftclick_timeout_time_1),
|
||||
p.getResources().getString(R.string.leftclick_timeout_time_2),
|
||||
p.getResources().getString(R.string.leftclick_timeout_time_3),
|
||||
p.getResources().getString(R.string.leftclick_timeout_time_4) };
|
||||
|
||||
AlertDialog.Builder builder = new AlertDialog.Builder(p);
|
||||
builder.setTitle(R.string.leftclick_timeout_time);
|
||||
builder.setSingleChoiceItems(items, Globals.LeftClickTimeout, new DialogInterface.OnClickListener()
|
||||
{
|
||||
public void onClick(DialogInterface dialog, int item)
|
||||
{
|
||||
Globals.LeftClickTimeout = item;
|
||||
dialog.dismiss();
|
||||
goBack(p);
|
||||
}
|
||||
});
|
||||
builder.setOnCancelListener(new DialogInterface.OnCancelListener()
|
||||
{
|
||||
public void onCancel(DialogInterface dialog)
|
||||
{
|
||||
goBack(p);
|
||||
}
|
||||
});
|
||||
AlertDialog alert = builder.create();
|
||||
alert.setOwnerActivity(p);
|
||||
alert.show();
|
||||
}
|
||||
}
|
||||
|
||||
static class RightClickConfig extends Menu
|
||||
{
|
||||
String title(final MainActivity p)
|
||||
{
|
||||
return p.getResources().getString(R.string.rightclick_question);
|
||||
}
|
||||
boolean enabled()
|
||||
{
|
||||
return Globals.AppNeedsTwoButtonMouse;
|
||||
}
|
||||
void run (final MainActivity p)
|
||||
{
|
||||
final CharSequence[] items = { p.getResources().getString(R.string.rightclick_none),
|
||||
p.getResources().getString(R.string.rightclick_multitouch),
|
||||
p.getResources().getString(R.string.rightclick_pressure),
|
||||
p.getResources().getString(R.string.rightclick_key),
|
||||
p.getResources().getString(R.string.leftclick_timeout) };
|
||||
|
||||
AlertDialog.Builder builder = new AlertDialog.Builder(p);
|
||||
builder.setTitle(R.string.rightclick_question);
|
||||
builder.setSingleChoiceItems(items, Globals.RightClickMethod, new DialogInterface.OnClickListener()
|
||||
{
|
||||
public void onClick(DialogInterface dialog, int item)
|
||||
{
|
||||
Globals.RightClickMethod = item;
|
||||
dialog.dismiss();
|
||||
if( item == Mouse.RIGHT_CLICK_WITH_KEY )
|
||||
p.keyListener = new KeyRemapToolMouseClick(p, false);
|
||||
else if( item == Mouse.RIGHT_CLICK_WITH_TIMEOUT )
|
||||
showRightClickTimeoutConfig(p);
|
||||
else
|
||||
goBack(p);
|
||||
}
|
||||
});
|
||||
builder.setOnCancelListener(new DialogInterface.OnCancelListener()
|
||||
{
|
||||
public void onCancel(DialogInterface dialog)
|
||||
{
|
||||
goBack(p);
|
||||
}
|
||||
});
|
||||
AlertDialog alert = builder.create();
|
||||
alert.setOwnerActivity(p);
|
||||
alert.show();
|
||||
}
|
||||
|
||||
static void showRightClickTimeoutConfig(final MainActivity p) {
|
||||
final CharSequence[] items = { p.getResources().getString(R.string.leftclick_timeout_time_0),
|
||||
p.getResources().getString(R.string.leftclick_timeout_time_1),
|
||||
p.getResources().getString(R.string.leftclick_timeout_time_2),
|
||||
p.getResources().getString(R.string.leftclick_timeout_time_3),
|
||||
p.getResources().getString(R.string.leftclick_timeout_time_4) };
|
||||
|
||||
AlertDialog.Builder builder = new AlertDialog.Builder(p);
|
||||
builder.setTitle(R.string.leftclick_timeout_time);
|
||||
builder.setSingleChoiceItems(items, Globals.RightClickTimeout, new DialogInterface.OnClickListener()
|
||||
{
|
||||
public void onClick(DialogInterface dialog, int item)
|
||||
{
|
||||
Globals.RightClickTimeout = item;
|
||||
dialog.dismiss();
|
||||
goBack(p);
|
||||
}
|
||||
});
|
||||
builder.setOnCancelListener(new DialogInterface.OnCancelListener()
|
||||
{
|
||||
public void onCancel(DialogInterface dialog)
|
||||
{
|
||||
goBack(p);
|
||||
}
|
||||
});
|
||||
AlertDialog alert = builder.create();
|
||||
alert.setOwnerActivity(p);
|
||||
alert.show();
|
||||
}
|
||||
}
|
||||
|
||||
public static class KeyRemapToolMouseClick implements MainActivity.KeyEventsListener
|
||||
{
|
||||
MainActivity p;
|
||||
boolean leftClick;
|
||||
public KeyRemapToolMouseClick(MainActivity _p, boolean leftClick)
|
||||
{
|
||||
p = _p;
|
||||
p.setText(p.getResources().getString(R.string.remap_hwkeys_press));
|
||||
this.leftClick = leftClick;
|
||||
}
|
||||
|
||||
public void onKeyEvent(final int keyCode)
|
||||
{
|
||||
p.keyListener = null;
|
||||
int keyIndex = keyCode;
|
||||
if( keyIndex < 0 )
|
||||
keyIndex = 0;
|
||||
if( keyIndex > SDL_Keys.JAVA_KEYCODE_LAST )
|
||||
keyIndex = 0;
|
||||
|
||||
if( leftClick )
|
||||
Globals.LeftClickKey = keyIndex;
|
||||
else
|
||||
Globals.RightClickKey = keyIndex;
|
||||
|
||||
goBack(p);
|
||||
}
|
||||
}
|
||||
|
||||
static class AdditionalMouseConfig extends Menu
|
||||
{
|
||||
String title(final MainActivity p)
|
||||
{
|
||||
return p.getResources().getString(R.string.pointandclick_question);
|
||||
}
|
||||
void run (final MainActivity p)
|
||||
{
|
||||
CharSequence[] items = {
|
||||
p.getResources().getString(R.string.pointandclick_joystickmouse),
|
||||
p.getResources().getString(R.string.click_with_dpadcenter),
|
||||
p.getResources().getString(R.string.pointandclick_relative)
|
||||
};
|
||||
|
||||
boolean defaults[] = {
|
||||
Globals.MoveMouseWithJoystick,
|
||||
Globals.ClickMouseWithDpad,
|
||||
Globals.RelativeMouseMovement
|
||||
};
|
||||
|
||||
|
||||
AlertDialog.Builder builder = new AlertDialog.Builder(p);
|
||||
builder.setTitle(p.getResources().getString(R.string.pointandclick_question));
|
||||
builder.setMultiChoiceItems(items, defaults, new DialogInterface.OnMultiChoiceClickListener()
|
||||
{
|
||||
public void onClick(DialogInterface dialog, int item, boolean isChecked)
|
||||
{
|
||||
if( item == 0 )
|
||||
Globals.MoveMouseWithJoystick = isChecked;
|
||||
if( item == 1 )
|
||||
Globals.ClickMouseWithDpad = isChecked;
|
||||
if( item == 2 )
|
||||
Globals.RelativeMouseMovement = isChecked;
|
||||
}
|
||||
});
|
||||
builder.setPositiveButton(p.getResources().getString(R.string.ok), new DialogInterface.OnClickListener()
|
||||
{
|
||||
public void onClick(DialogInterface dialog, int item)
|
||||
{
|
||||
dialog.dismiss();
|
||||
if( Globals.RelativeMouseMovement )
|
||||
showRelativeMouseMovementConfig(p);
|
||||
else
|
||||
goBack(p);
|
||||
}
|
||||
});
|
||||
builder.setOnCancelListener(new DialogInterface.OnCancelListener()
|
||||
{
|
||||
public void onCancel(DialogInterface dialog)
|
||||
{
|
||||
goBack(p);
|
||||
}
|
||||
});
|
||||
AlertDialog alert = builder.create();
|
||||
alert.setOwnerActivity(p);
|
||||
alert.show();
|
||||
}
|
||||
|
||||
static void showRelativeMouseMovementConfig(final MainActivity p)
|
||||
{
|
||||
final CharSequence[] items = { p.getResources().getString(R.string.accel_veryslow),
|
||||
p.getResources().getString(R.string.accel_slow),
|
||||
p.getResources().getString(R.string.accel_medium),
|
||||
p.getResources().getString(R.string.accel_fast),
|
||||
p.getResources().getString(R.string.accel_veryfast) };
|
||||
|
||||
AlertDialog.Builder builder = new AlertDialog.Builder(p);
|
||||
builder.setTitle(R.string.pointandclick_relative_speed);
|
||||
builder.setSingleChoiceItems(items, Globals.RelativeMouseMovementSpeed, new DialogInterface.OnClickListener()
|
||||
{
|
||||
public void onClick(DialogInterface dialog, int item)
|
||||
{
|
||||
Globals.RelativeMouseMovementSpeed = item;
|
||||
|
||||
dialog.dismiss();
|
||||
showRelativeMouseMovementConfig1(p);
|
||||
}
|
||||
});
|
||||
builder.setOnCancelListener(new DialogInterface.OnCancelListener()
|
||||
{
|
||||
public void onCancel(DialogInterface dialog)
|
||||
{
|
||||
goBack(p);
|
||||
}
|
||||
});
|
||||
AlertDialog alert = builder.create();
|
||||
alert.setOwnerActivity(p);
|
||||
alert.show();
|
||||
}
|
||||
|
||||
static void showRelativeMouseMovementConfig1(final MainActivity p)
|
||||
{
|
||||
final CharSequence[] items = { p.getResources().getString(R.string.none),
|
||||
p.getResources().getString(R.string.accel_slow),
|
||||
p.getResources().getString(R.string.accel_medium),
|
||||
p.getResources().getString(R.string.accel_fast) };
|
||||
|
||||
AlertDialog.Builder builder = new AlertDialog.Builder(p);
|
||||
builder.setTitle(R.string.pointandclick_relative_accel);
|
||||
builder.setSingleChoiceItems(items, Globals.RelativeMouseMovementAccel, new DialogInterface.OnClickListener()
|
||||
{
|
||||
public void onClick(DialogInterface dialog, int item)
|
||||
{
|
||||
Globals.RelativeMouseMovementAccel = item;
|
||||
|
||||
dialog.dismiss();
|
||||
goBack(p);
|
||||
}
|
||||
});
|
||||
builder.setOnCancelListener(new DialogInterface.OnCancelListener()
|
||||
{
|
||||
public void onCancel(DialogInterface dialog)
|
||||
{
|
||||
goBack(p);
|
||||
}
|
||||
});
|
||||
AlertDialog alert = builder.create();
|
||||
alert.setOwnerActivity(p);
|
||||
alert.show();
|
||||
}
|
||||
}
|
||||
|
||||
static class JoystickMouseConfig extends Menu
|
||||
{
|
||||
String title(final MainActivity p)
|
||||
{
|
||||
return p.getResources().getString(R.string.pointandclick_joystickmousespeed);
|
||||
}
|
||||
boolean enabled()
|
||||
{
|
||||
return Globals.MoveMouseWithJoystick;
|
||||
};
|
||||
void run (final MainActivity p)
|
||||
{
|
||||
final CharSequence[] items = { p.getResources().getString(R.string.accel_slow),
|
||||
p.getResources().getString(R.string.accel_medium),
|
||||
p.getResources().getString(R.string.accel_fast) };
|
||||
|
||||
AlertDialog.Builder builder = new AlertDialog.Builder(p);
|
||||
builder.setTitle(R.string.pointandclick_joystickmousespeed);
|
||||
builder.setSingleChoiceItems(items, Globals.MoveMouseWithJoystickSpeed, new DialogInterface.OnClickListener()
|
||||
{
|
||||
public void onClick(DialogInterface dialog, int item)
|
||||
{
|
||||
Globals.MoveMouseWithJoystickSpeed = item;
|
||||
|
||||
dialog.dismiss();
|
||||
showJoystickMouseAccelConfig(p);
|
||||
}
|
||||
});
|
||||
builder.setOnCancelListener(new DialogInterface.OnCancelListener()
|
||||
{
|
||||
public void onCancel(DialogInterface dialog)
|
||||
{
|
||||
goBack(p);
|
||||
}
|
||||
});
|
||||
AlertDialog alert = builder.create();
|
||||
alert.setOwnerActivity(p);
|
||||
alert.show();
|
||||
}
|
||||
|
||||
static void showJoystickMouseAccelConfig(final MainActivity p)
|
||||
{
|
||||
final CharSequence[] items = { p.getResources().getString(R.string.none),
|
||||
p.getResources().getString(R.string.accel_slow),
|
||||
p.getResources().getString(R.string.accel_medium),
|
||||
p.getResources().getString(R.string.accel_fast) };
|
||||
|
||||
AlertDialog.Builder builder = new AlertDialog.Builder(p);
|
||||
builder.setTitle(R.string.pointandclick_joystickmouseaccel);
|
||||
builder.setSingleChoiceItems(items, Globals.MoveMouseWithJoystickAccel, new DialogInterface.OnClickListener()
|
||||
{
|
||||
public void onClick(DialogInterface dialog, int item)
|
||||
{
|
||||
Globals.MoveMouseWithJoystickAccel = item;
|
||||
|
||||
dialog.dismiss();
|
||||
goBack(p);
|
||||
}
|
||||
});
|
||||
builder.setOnCancelListener(new DialogInterface.OnCancelListener()
|
||||
{
|
||||
public void onCancel(DialogInterface dialog)
|
||||
{
|
||||
goBack(p);
|
||||
}
|
||||
});
|
||||
AlertDialog alert = builder.create();
|
||||
alert.setOwnerActivity(p);
|
||||
alert.show();
|
||||
}
|
||||
}
|
||||
|
||||
static class TouchPressureMeasurementTool extends Menu
|
||||
{
|
||||
String title(final MainActivity p)
|
||||
{
|
||||
return p.getResources().getString(R.string.measurepressure);
|
||||
}
|
||||
boolean enabled()
|
||||
{
|
||||
return Globals.RightClickMethod == Mouse.RIGHT_CLICK_WITH_PRESSURE ||
|
||||
Globals.LeftClickMethod == Mouse.LEFT_CLICK_WITH_PRESSURE;
|
||||
};
|
||||
void run (final MainActivity p)
|
||||
{
|
||||
p.setText(p.getResources().getString(R.string.measurepressure_touchplease));
|
||||
p.touchListener = new TouchMeasurementTool(p);
|
||||
}
|
||||
|
||||
public static class TouchMeasurementTool implements MainActivity.TouchEventsListener
|
||||
{
|
||||
MainActivity p;
|
||||
ArrayList<Integer> force = new ArrayList<Integer>();
|
||||
ArrayList<Integer> radius = new ArrayList<Integer>();
|
||||
static final int maxEventAmount = 100;
|
||||
|
||||
public TouchMeasurementTool(MainActivity _p)
|
||||
{
|
||||
p = _p;
|
||||
}
|
||||
|
||||
public void onTouchEvent(final MotionEvent ev)
|
||||
{
|
||||
force.add(new Integer((int)(ev.getPressure() * 1000.0)));
|
||||
radius.add(new Integer((int)(ev.getSize() * 1000.0)));
|
||||
p.setText(p.getResources().getString(R.string.measurepressure_response, force.get(force.size()-1), radius.get(radius.size()-1)));
|
||||
try {
|
||||
Thread.sleep(10L);
|
||||
} catch (InterruptedException e) { }
|
||||
|
||||
if( force.size() >= maxEventAmount )
|
||||
{
|
||||
p.touchListener = null;
|
||||
Globals.ClickScreenPressure = getAverageForce();
|
||||
Globals.ClickScreenTouchspotSize = getAverageRadius();
|
||||
Log.i("SDL", "SDL: measured average force " + Globals.ClickScreenPressure + " radius " + Globals.ClickScreenTouchspotSize);
|
||||
goBack(p);
|
||||
}
|
||||
}
|
||||
|
||||
int getAverageForce()
|
||||
{
|
||||
int avg = 0;
|
||||
for(Integer f: force)
|
||||
{
|
||||
avg += f;
|
||||
}
|
||||
return avg / force.size();
|
||||
}
|
||||
int getAverageRadius()
|
||||
{
|
||||
int avg = 0;
|
||||
for(Integer r: radius)
|
||||
{
|
||||
avg += r;
|
||||
}
|
||||
return avg / radius.size();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static class CalibrateTouchscreenMenu extends Menu
|
||||
{
|
||||
String title(final MainActivity p)
|
||||
{
|
||||
return p.getResources().getString(R.string.calibrate_touchscreen);
|
||||
}
|
||||
//boolean enabled() { return true; };
|
||||
void run (final MainActivity p)
|
||||
{
|
||||
p.setText(p.getResources().getString(R.string.calibrate_touchscreen_touch));
|
||||
Globals.TouchscreenCalibration[0] = 0;
|
||||
Globals.TouchscreenCalibration[1] = 0;
|
||||
Globals.TouchscreenCalibration[2] = 0;
|
||||
Globals.TouchscreenCalibration[3] = 0;
|
||||
ScreenEdgesCalibrationTool tool = new ScreenEdgesCalibrationTool(p);
|
||||
p.touchListener = tool;
|
||||
p.keyListener = tool;
|
||||
}
|
||||
|
||||
static class ScreenEdgesCalibrationTool implements MainActivity.TouchEventsListener, MainActivity.KeyEventsListener
|
||||
{
|
||||
MainActivity p;
|
||||
ImageView img;
|
||||
Bitmap bmp;
|
||||
|
||||
public ScreenEdgesCalibrationTool(MainActivity _p)
|
||||
{
|
||||
p = _p;
|
||||
img = new ImageView(p);
|
||||
img.setLayoutParams(new ViewGroup.LayoutParams( ViewGroup.LayoutParams.FILL_PARENT, ViewGroup.LayoutParams.FILL_PARENT));
|
||||
img.setScaleType(ImageView.ScaleType.MATRIX);
|
||||
bmp = BitmapFactory.decodeResource( p.getResources(), R.drawable.calibrate );
|
||||
img.setImageBitmap(bmp);
|
||||
Matrix m = new Matrix();
|
||||
RectF src = new RectF(0, 0, bmp.getWidth(), bmp.getHeight());
|
||||
RectF dst = new RectF(Globals.TouchscreenCalibration[0], Globals.TouchscreenCalibration[1],
|
||||
Globals.TouchscreenCalibration[2], Globals.TouchscreenCalibration[3]);
|
||||
m.setRectToRect(src, dst, Matrix.ScaleToFit.FILL);
|
||||
img.setImageMatrix(m);
|
||||
p.getVideoLayout().addView(img);
|
||||
}
|
||||
|
||||
public void onTouchEvent(final MotionEvent ev)
|
||||
{
|
||||
if( Globals.TouchscreenCalibration[0] == Globals.TouchscreenCalibration[1] &&
|
||||
Globals.TouchscreenCalibration[1] == Globals.TouchscreenCalibration[2] &&
|
||||
Globals.TouchscreenCalibration[2] == Globals.TouchscreenCalibration[3] )
|
||||
{
|
||||
Globals.TouchscreenCalibration[0] = (int)ev.getX();
|
||||
Globals.TouchscreenCalibration[1] = (int)ev.getY();
|
||||
Globals.TouchscreenCalibration[2] = (int)ev.getX();
|
||||
Globals.TouchscreenCalibration[3] = (int)ev.getY();
|
||||
}
|
||||
if( ev.getX() < Globals.TouchscreenCalibration[0] )
|
||||
Globals.TouchscreenCalibration[0] = (int)ev.getX();
|
||||
if( ev.getY() < Globals.TouchscreenCalibration[1] )
|
||||
Globals.TouchscreenCalibration[1] = (int)ev.getY();
|
||||
if( ev.getX() > Globals.TouchscreenCalibration[2] )
|
||||
Globals.TouchscreenCalibration[2] = (int)ev.getX();
|
||||
if( ev.getY() > Globals.TouchscreenCalibration[3] )
|
||||
Globals.TouchscreenCalibration[3] = (int)ev.getY();
|
||||
Matrix m = new Matrix();
|
||||
RectF src = new RectF(0, 0, bmp.getWidth(), bmp.getHeight());
|
||||
RectF dst = new RectF(Globals.TouchscreenCalibration[0], Globals.TouchscreenCalibration[1],
|
||||
Globals.TouchscreenCalibration[2], Globals.TouchscreenCalibration[3]);
|
||||
m.setRectToRect(src, dst, Matrix.ScaleToFit.FILL);
|
||||
img.setImageMatrix(m);
|
||||
}
|
||||
|
||||
public void onKeyEvent(final int keyCode)
|
||||
{
|
||||
p.touchListener = null;
|
||||
p.keyListener = null;
|
||||
p.getVideoLayout().removeView(img);
|
||||
goBack(p);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,846 +0,0 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Java source code (C) 2009-2012 Sergii Pylypenko
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
package net.sourceforge.clonekeenplus;
|
||||
|
||||
import javax.microedition.khronos.opengles.GL10;
|
||||
import javax.microedition.khronos.opengles.GL11;
|
||||
import javax.microedition.khronos.opengles.GL11Ext;
|
||||
|
||||
import javax.microedition.khronos.egl.EGL10;
|
||||
import javax.microedition.khronos.egl.EGL11;
|
||||
import javax.microedition.khronos.egl.EGLConfig;
|
||||
import javax.microedition.khronos.egl.EGLContext;
|
||||
import javax.microedition.khronos.egl.EGLDisplay;
|
||||
import javax.microedition.khronos.egl.EGLSurface;
|
||||
|
||||
import android.app.Activity;
|
||||
import android.content.Context;
|
||||
import android.os.Bundle;
|
||||
import android.view.MotionEvent;
|
||||
import android.view.KeyEvent;
|
||||
import android.view.InputDevice;
|
||||
import android.view.Window;
|
||||
import android.view.WindowManager;
|
||||
import android.os.Environment;
|
||||
import java.io.File;
|
||||
import android.graphics.Bitmap;
|
||||
import android.graphics.drawable.BitmapDrawable;
|
||||
import android.content.res.Resources;
|
||||
import android.content.res.AssetManager;
|
||||
import android.widget.Toast;
|
||||
import android.util.Log;
|
||||
|
||||
import android.widget.TextView;
|
||||
import java.lang.Thread;
|
||||
import java.util.concurrent.locks.ReentrantLock;
|
||||
import android.os.Build;
|
||||
import java.lang.reflect.Method;
|
||||
import java.util.LinkedList;
|
||||
|
||||
import java.nio.ByteBuffer;
|
||||
import java.nio.ByteOrder;
|
||||
|
||||
|
||||
class Mouse
|
||||
{
|
||||
public static final int LEFT_CLICK_NORMAL = 0;
|
||||
public static final int LEFT_CLICK_NEAR_CURSOR = 1;
|
||||
public static final int LEFT_CLICK_WITH_MULTITOUCH = 2;
|
||||
public static final int LEFT_CLICK_WITH_PRESSURE = 3;
|
||||
public static final int LEFT_CLICK_WITH_KEY = 4;
|
||||
public static final int LEFT_CLICK_WITH_TIMEOUT = 5;
|
||||
public static final int LEFT_CLICK_WITH_TAP = 6;
|
||||
public static final int LEFT_CLICK_WITH_TAP_OR_TIMEOUT = 7;
|
||||
|
||||
public static final int RIGHT_CLICK_NONE = 0;
|
||||
public static final int RIGHT_CLICK_WITH_MULTITOUCH = 1;
|
||||
public static final int RIGHT_CLICK_WITH_PRESSURE = 2;
|
||||
public static final int RIGHT_CLICK_WITH_KEY = 3;
|
||||
public static final int RIGHT_CLICK_WITH_TIMEOUT = 4;
|
||||
|
||||
public static final int SDL_FINGER_DOWN = 0;
|
||||
public static final int SDL_FINGER_UP = 1;
|
||||
public static final int SDL_FINGER_MOVE = 2;
|
||||
public static final int SDL_FINGER_HOVER = 3;
|
||||
|
||||
public static final int ZOOM_NONE = 0;
|
||||
public static final int ZOOM_MAGNIFIER = 1;
|
||||
public static final int ZOOM_SCREEN_TRANSFORM = 2;
|
||||
public static final int ZOOM_FULLSCREEN_MAGNIFIER = 3;
|
||||
}
|
||||
|
||||
abstract class DifferentTouchInput
|
||||
{
|
||||
public abstract void process(final MotionEvent event);
|
||||
public abstract void processGenericEvent(final MotionEvent event);
|
||||
|
||||
public static boolean ExternalMouseDetected = false;
|
||||
|
||||
public static DifferentTouchInput getInstance()
|
||||
{
|
||||
boolean multiTouchAvailable1 = false;
|
||||
boolean multiTouchAvailable2 = false;
|
||||
// Not checking for getX(int), getY(int) etc 'cause I'm lazy
|
||||
Method methods [] = MotionEvent.class.getDeclaredMethods();
|
||||
for(Method m: methods)
|
||||
{
|
||||
if( m.getName().equals("getPointerCount") )
|
||||
multiTouchAvailable1 = true;
|
||||
if( m.getName().equals("getPointerId") )
|
||||
multiTouchAvailable2 = true;
|
||||
}
|
||||
try {
|
||||
Log.i("SDL", "Device model: " + android.os.Build.MODEL);
|
||||
if( android.os.Build.VERSION.SDK_INT >= android.os.Build.VERSION_CODES.ICE_CREAM_SANDWICH )
|
||||
{
|
||||
if( DetectCrappyDragonRiseDatexGamepad() )
|
||||
return CrappyDragonRiseDatexGamepadInputWhichNeedsItsOwnHandlerBecauseImTooCheapAndStupidToBuyProperGamepad.Holder.sInstance;
|
||||
return IcsTouchInput.Holder.sInstance;
|
||||
}
|
||||
if( android.os.Build.VERSION.SDK_INT >= android.os.Build.VERSION_CODES.GINGERBREAD )
|
||||
return GingerbreadTouchInput.Holder.sInstance;
|
||||
if (multiTouchAvailable1 && multiTouchAvailable2)
|
||||
return MultiTouchInput.Holder.sInstance;
|
||||
else
|
||||
return SingleTouchInput.Holder.sInstance;
|
||||
} catch( Exception e ) {
|
||||
try {
|
||||
if (multiTouchAvailable1 && multiTouchAvailable2)
|
||||
return MultiTouchInput.Holder.sInstance;
|
||||
else
|
||||
return SingleTouchInput.Holder.sInstance;
|
||||
} catch( Exception ee ) {
|
||||
return SingleTouchInput.Holder.sInstance;
|
||||
}
|
||||
}
|
||||
}
|
||||
private static boolean DetectCrappyDragonRiseDatexGamepad()
|
||||
{
|
||||
if( CrappyDragonRiseDatexGamepadInputWhichNeedsItsOwnHandlerBecauseImTooCheapAndStupidToBuyProperGamepad.Holder.sInstance == null )
|
||||
return false;
|
||||
return CrappyDragonRiseDatexGamepadInputWhichNeedsItsOwnHandlerBecauseImTooCheapAndStupidToBuyProperGamepad.Holder.sInstance.detect();
|
||||
}
|
||||
|
||||
private static class SingleTouchInput extends DifferentTouchInput
|
||||
{
|
||||
private static class Holder
|
||||
{
|
||||
private static final SingleTouchInput sInstance = new SingleTouchInput();
|
||||
}
|
||||
@Override
|
||||
public void processGenericEvent(final MotionEvent event)
|
||||
{
|
||||
process(event);
|
||||
}
|
||||
public void process(final MotionEvent event)
|
||||
{
|
||||
int action = -1;
|
||||
if( event.getAction() == MotionEvent.ACTION_DOWN )
|
||||
action = Mouse.SDL_FINGER_DOWN;
|
||||
if( event.getAction() == MotionEvent.ACTION_UP )
|
||||
action = Mouse.SDL_FINGER_UP;
|
||||
if( event.getAction() == MotionEvent.ACTION_MOVE )
|
||||
action = Mouse.SDL_FINGER_MOVE;
|
||||
if ( action >= 0 )
|
||||
DemoGLSurfaceView.nativeMotionEvent( (int)event.getX(), (int)event.getY(), action, 0,
|
||||
(int)(event.getPressure() * 1000.0),
|
||||
(int)(event.getSize() * 1000.0) );
|
||||
}
|
||||
}
|
||||
private static class MultiTouchInput extends DifferentTouchInput
|
||||
{
|
||||
public static final int TOUCH_EVENTS_MAX = 16; // Max multitouch pointers
|
||||
|
||||
private class touchEvent
|
||||
{
|
||||
public boolean down = false;
|
||||
public int x = 0;
|
||||
public int y = 0;
|
||||
public int pressure = 0;
|
||||
public int size = 0;
|
||||
}
|
||||
|
||||
protected touchEvent touchEvents[];
|
||||
|
||||
MultiTouchInput()
|
||||
{
|
||||
touchEvents = new touchEvent[TOUCH_EVENTS_MAX];
|
||||
for( int i = 0; i < TOUCH_EVENTS_MAX; i++ )
|
||||
touchEvents[i] = new touchEvent();
|
||||
}
|
||||
|
||||
private static class Holder
|
||||
{
|
||||
private static final MultiTouchInput sInstance = new MultiTouchInput();
|
||||
}
|
||||
|
||||
public void processGenericEvent(final MotionEvent event)
|
||||
{
|
||||
process(event);
|
||||
}
|
||||
public void process(final MotionEvent event)
|
||||
{
|
||||
int action = -1;
|
||||
|
||||
//Log.i("SDL", "Got motion event, type " + (int)(event.getAction()) + " X " + (int)event.getX() + " Y " + (int)event.getY());
|
||||
if( (event.getAction() & MotionEvent.ACTION_MASK) == MotionEvent.ACTION_UP ||
|
||||
(event.getAction() & MotionEvent.ACTION_MASK) == MotionEvent.ACTION_CANCEL )
|
||||
{
|
||||
action = Mouse.SDL_FINGER_UP;
|
||||
for( int i = 0; i < TOUCH_EVENTS_MAX; i++ )
|
||||
{
|
||||
if( touchEvents[i].down )
|
||||
{
|
||||
touchEvents[i].down = false;
|
||||
DemoGLSurfaceView.nativeMotionEvent( touchEvents[i].x, touchEvents[i].y, action, i, touchEvents[i].pressure, touchEvents[i].size );
|
||||
}
|
||||
}
|
||||
}
|
||||
if( (event.getAction() & MotionEvent.ACTION_MASK) == MotionEvent.ACTION_DOWN )
|
||||
{
|
||||
action = Mouse.SDL_FINGER_DOWN;
|
||||
for( int i = 0; i < event.getPointerCount(); i++ )
|
||||
{
|
||||
int id = event.getPointerId(i);
|
||||
if( id >= TOUCH_EVENTS_MAX )
|
||||
id = TOUCH_EVENTS_MAX - 1;
|
||||
touchEvents[id].down = true;
|
||||
touchEvents[id].x = (int)event.getX(i);
|
||||
touchEvents[id].y = (int)event.getY(i);
|
||||
touchEvents[id].pressure = (int)(event.getPressure(i) * 1000.0);
|
||||
touchEvents[id].size = (int)(event.getSize(i) * 1000.0);
|
||||
DemoGLSurfaceView.nativeMotionEvent( touchEvents[id].x, touchEvents[id].y, action, id, touchEvents[id].pressure, touchEvents[id].size );
|
||||
}
|
||||
}
|
||||
if( (event.getAction() & MotionEvent.ACTION_MASK) == MotionEvent.ACTION_MOVE ||
|
||||
(event.getAction() & MotionEvent.ACTION_MASK) == MotionEvent.ACTION_POINTER_DOWN ||
|
||||
(event.getAction() & MotionEvent.ACTION_MASK) == MotionEvent.ACTION_POINTER_UP )
|
||||
{
|
||||
/*
|
||||
String s = "MOVE: ptrs " + event.getPointerCount();
|
||||
for( int i = 0 ; i < event.getPointerCount(); i++ )
|
||||
{
|
||||
s += " p" + event.getPointerId(i) + "=" + (int)event.getX(i) + ":" + (int)event.getY(i);
|
||||
}
|
||||
Log.i("SDL", s);
|
||||
*/
|
||||
int pointerReleased = -1;
|
||||
if( (event.getAction() & MotionEvent.ACTION_MASK) == MotionEvent.ACTION_POINTER_UP )
|
||||
pointerReleased = (event.getAction() & MotionEvent.ACTION_POINTER_INDEX_MASK) >> MotionEvent.ACTION_POINTER_INDEX_SHIFT;
|
||||
|
||||
for( int id = 0; id < TOUCH_EVENTS_MAX; id++ )
|
||||
{
|
||||
int ii;
|
||||
for( ii = 0; ii < event.getPointerCount(); ii++ )
|
||||
{
|
||||
if( id == event.getPointerId(ii) )
|
||||
break;
|
||||
}
|
||||
if( ii >= event.getPointerCount() )
|
||||
{
|
||||
// Up event
|
||||
if( touchEvents[id].down )
|
||||
{
|
||||
action = Mouse.SDL_FINGER_UP;
|
||||
touchEvents[id].down = false;
|
||||
DemoGLSurfaceView.nativeMotionEvent( touchEvents[id].x, touchEvents[id].y, action, id, touchEvents[id].pressure, touchEvents[id].size );
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if( pointerReleased == id && touchEvents[pointerReleased].down )
|
||||
{
|
||||
action = Mouse.SDL_FINGER_UP;
|
||||
touchEvents[id].down = false;
|
||||
}
|
||||
else if( touchEvents[id].down )
|
||||
{
|
||||
action = Mouse.SDL_FINGER_MOVE;
|
||||
}
|
||||
else
|
||||
{
|
||||
action = Mouse.SDL_FINGER_DOWN;
|
||||
touchEvents[id].down = true;
|
||||
}
|
||||
touchEvents[id].x = (int)event.getX(ii);
|
||||
touchEvents[id].y = (int)event.getY(ii);
|
||||
touchEvents[id].pressure = (int)(event.getPressure(ii) * 1000.0);
|
||||
touchEvents[id].size = (int)(event.getSize(ii) * 1000.0);
|
||||
DemoGLSurfaceView.nativeMotionEvent( touchEvents[id].x, touchEvents[id].y, action, id, touchEvents[id].pressure, touchEvents[id].size );
|
||||
}
|
||||
}
|
||||
}
|
||||
if( (event.getAction() & MotionEvent.ACTION_MASK) == MotionEvent.ACTION_HOVER_MOVE ) // Support bluetooth/USB mouse - available since Android 3.1
|
||||
{
|
||||
// TODO: it is possible that multiple pointers return that event, but we're handling only pointer #0
|
||||
if( touchEvents[0].down )
|
||||
action = Mouse.SDL_FINGER_UP;
|
||||
else
|
||||
action = Mouse.SDL_FINGER_HOVER;
|
||||
touchEvents[0].down = false;
|
||||
touchEvents[0].x = (int)event.getX();
|
||||
touchEvents[0].y = (int)event.getY();
|
||||
touchEvents[0].pressure = 0;
|
||||
touchEvents[0].size = 0;
|
||||
DemoGLSurfaceView.nativeMotionEvent( touchEvents[0].x, touchEvents[0].y, action, 0, touchEvents[0].pressure, touchEvents[0].size );
|
||||
}
|
||||
}
|
||||
}
|
||||
private static class GingerbreadTouchInput extends MultiTouchInput
|
||||
{
|
||||
private static class Holder
|
||||
{
|
||||
private static final GingerbreadTouchInput sInstance = new GingerbreadTouchInput();
|
||||
}
|
||||
|
||||
GingerbreadTouchInput()
|
||||
{
|
||||
super();
|
||||
}
|
||||
public void process(final MotionEvent event)
|
||||
{
|
||||
boolean hwMouseEvent = ( (event.getSource() & InputDevice.SOURCE_MOUSE) == InputDevice.SOURCE_MOUSE ||
|
||||
(event.getSource() & InputDevice.SOURCE_STYLUS) == InputDevice.SOURCE_STYLUS ||
|
||||
(event.getMetaState() & KeyEvent.FLAG_TRACKING) != 0 ); // Hack to recognize Galaxy Note Gingerbread stylus
|
||||
if( ExternalMouseDetected != hwMouseEvent )
|
||||
{
|
||||
ExternalMouseDetected = hwMouseEvent;
|
||||
DemoGLSurfaceView.nativeHardwareMouseDetected(hwMouseEvent ? 1 : 0);
|
||||
}
|
||||
super.process(event);
|
||||
}
|
||||
public void processGenericEvent(final MotionEvent event)
|
||||
{
|
||||
process(event);
|
||||
}
|
||||
}
|
||||
private static class IcsTouchInput extends GingerbreadTouchInput
|
||||
{
|
||||
private static class Holder
|
||||
{
|
||||
private static final IcsTouchInput sInstance = new IcsTouchInput();
|
||||
}
|
||||
private int buttonState = 0;
|
||||
public void process(final MotionEvent event)
|
||||
{
|
||||
//Log.i("SDL", "Got motion event, type " + (int)(event.getAction()) + " X " + (int)event.getX() + " Y " + (int)event.getY() + " buttons " + buttonState + " source " + event.getSource());
|
||||
int buttonStateNew = event.getButtonState();
|
||||
if( buttonStateNew != buttonState )
|
||||
{
|
||||
for( int i = 1; i <= MotionEvent.BUTTON_FORWARD; i *= 2 )
|
||||
{
|
||||
if( (buttonStateNew & i) != (buttonState & i) )
|
||||
DemoGLSurfaceView.nativeMouseButtonsPressed(i, ((buttonStateNew & i) == 0) ? 0 : 1);
|
||||
}
|
||||
buttonState = buttonStateNew;
|
||||
}
|
||||
super.process(event); // Push mouse coordinate first
|
||||
}
|
||||
public void processGenericEvent(final MotionEvent event)
|
||||
{
|
||||
// Joysticks are supported since Honeycomb, but I don't care about it, because very little devices have it
|
||||
if( (event.getSource() & InputDevice.SOURCE_CLASS_JOYSTICK) == InputDevice.SOURCE_CLASS_JOYSTICK )
|
||||
{
|
||||
DemoGLSurfaceView.nativeGamepadAnalogJoystickInput(
|
||||
event.getAxisValue(MotionEvent.AXIS_X), event.getAxisValue(MotionEvent.AXIS_Y),
|
||||
event.getAxisValue(MotionEvent.AXIS_Z), event.getAxisValue(MotionEvent.AXIS_RZ),
|
||||
event.getAxisValue(MotionEvent.AXIS_RTRIGGER), event.getAxisValue(MotionEvent.AXIS_LTRIGGER) );
|
||||
return;
|
||||
}
|
||||
// Process mousewheel
|
||||
if( event.getAction() == MotionEvent.ACTION_SCROLL )
|
||||
{
|
||||
int scrollX = Math.round(event.getAxisValue(MotionEvent.AXIS_HSCROLL));
|
||||
int scrollY = Math.round(event.getAxisValue(MotionEvent.AXIS_VSCROLL));
|
||||
DemoGLSurfaceView.nativeMouseWheel(scrollX, scrollY);
|
||||
return;
|
||||
}
|
||||
super.processGenericEvent(event);
|
||||
}
|
||||
}
|
||||
private static class CrappyDragonRiseDatexGamepadInputWhichNeedsItsOwnHandlerBecauseImTooCheapAndStupidToBuyProperGamepad extends IcsTouchInput
|
||||
{
|
||||
private static class Holder
|
||||
{
|
||||
private static final CrappyDragonRiseDatexGamepadInputWhichNeedsItsOwnHandlerBecauseImTooCheapAndStupidToBuyProperGamepad sInstance = new CrappyDragonRiseDatexGamepadInputWhichNeedsItsOwnHandlerBecauseImTooCheapAndStupidToBuyProperGamepad();
|
||||
}
|
||||
float hatX = 0.0f, hatY = 0.0f;
|
||||
public void processGenericEvent(final MotionEvent event)
|
||||
{
|
||||
// Joysticks are supported since Honeycomb, but I don't care about it, because very little devices have it
|
||||
if( (event.getSource() & InputDevice.SOURCE_CLASS_JOYSTICK) == InputDevice.SOURCE_CLASS_JOYSTICK )
|
||||
{
|
||||
// event.getAxisValue(AXIS_HAT_X) and event.getAxisValue(AXIS_HAT_Y) are joystick arrow keys, they also send keyboard events
|
||||
DemoGLSurfaceView.nativeGamepadAnalogJoystickInput(
|
||||
event.getAxisValue(MotionEvent.AXIS_X), event.getAxisValue(MotionEvent.AXIS_Y),
|
||||
event.getAxisValue(MotionEvent.AXIS_RX), event.getAxisValue(MotionEvent.AXIS_RZ),
|
||||
0, 0);
|
||||
if( event.getAxisValue(MotionEvent.AXIS_HAT_X) != hatX )
|
||||
{
|
||||
hatX = event.getAxisValue(MotionEvent.AXIS_HAT_X);
|
||||
if( hatX == 0.0f )
|
||||
{
|
||||
DemoGLSurfaceView.nativeKey(KeyEvent.KEYCODE_DPAD_LEFT, 0);
|
||||
DemoGLSurfaceView.nativeKey(KeyEvent.KEYCODE_DPAD_RIGHT, 0);
|
||||
}
|
||||
else
|
||||
DemoGLSurfaceView.nativeKey(hatX < 0.0f ? KeyEvent.KEYCODE_DPAD_LEFT : KeyEvent.KEYCODE_DPAD_RIGHT, 1);
|
||||
}
|
||||
if( event.getAxisValue(MotionEvent.AXIS_HAT_Y) != hatY )
|
||||
{
|
||||
hatY = event.getAxisValue(MotionEvent.AXIS_HAT_Y);
|
||||
if( hatY == 0.0f )
|
||||
{
|
||||
DemoGLSurfaceView.nativeKey(KeyEvent.KEYCODE_DPAD_UP, 0);
|
||||
DemoGLSurfaceView.nativeKey(KeyEvent.KEYCODE_DPAD_DOWN, 0);
|
||||
}
|
||||
else
|
||||
DemoGLSurfaceView.nativeKey(hatY < 0.0f ? KeyEvent.KEYCODE_DPAD_UP : KeyEvent.KEYCODE_DPAD_DOWN, 1);
|
||||
}
|
||||
return;
|
||||
}
|
||||
super.processGenericEvent(event);
|
||||
}
|
||||
public boolean detect()
|
||||
{
|
||||
int[] devIds = InputDevice.getDeviceIds();
|
||||
for( int id : devIds )
|
||||
{
|
||||
InputDevice device = InputDevice.getDevice(id);
|
||||
if( device == null )
|
||||
continue;
|
||||
System.out.println("libSDL: input device ID " + id + " type " + device.getSources() + " name " + device.getName() );
|
||||
if( (device.getSources() & InputDevice.SOURCE_GAMEPAD) == InputDevice.SOURCE_GAMEPAD &&
|
||||
(device.getSources() & InputDevice.SOURCE_JOYSTICK) == InputDevice.SOURCE_JOYSTICK &&
|
||||
device.getName().indexOf("DragonRise Inc") == 0 )
|
||||
{
|
||||
System.out.println("libSDL: Detected crappy DragonRise gamepad, enabling special hack for it. Please press button labeled 'Analog', otherwise it won't work, because it's cheap and crappy");
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
class DemoRenderer extends GLSurfaceView_SDL.Renderer
|
||||
{
|
||||
public DemoRenderer(MainActivity _context)
|
||||
{
|
||||
context = _context;
|
||||
}
|
||||
|
||||
public void onSurfaceCreated(GL10 gl, EGLConfig config) {
|
||||
Log.i("SDL", "libSDL: DemoRenderer.onSurfaceCreated(): paused " + mPaused + " mFirstTimeStart " + mFirstTimeStart );
|
||||
mGlSurfaceCreated = true;
|
||||
mGl = gl;
|
||||
/*if( ! mPaused && ! mFirstTimeStart )
|
||||
nativeGlContextRecreated();*/
|
||||
mFirstTimeStart = false;
|
||||
}
|
||||
|
||||
public void onSurfaceChanged(GL10 gl, int w, int h) {
|
||||
Log.i("SDL", "libSDL: DemoRenderer.onSurfaceChanged(): paused " + mPaused + " mFirstTimeStart " + mFirstTimeStart + " w " + w + " h " + h);
|
||||
if( w < h && Globals.HorizontalOrientation )
|
||||
{
|
||||
// Sometimes when Android awakes from lockscreen, portrait orientation is kept
|
||||
int x = w;
|
||||
w = h;
|
||||
h = x;
|
||||
}
|
||||
mWidth = w;
|
||||
mHeight = h;
|
||||
mGl = gl;
|
||||
//nativeResize(w, h, Globals.KeepAspectRatio ? 1 : 0);
|
||||
}
|
||||
|
||||
public void onSurfaceDestroyed() {
|
||||
Log.i("SDL", "libSDL: DemoRenderer.onSurfaceDestroyed(): paused " + mPaused + " mFirstTimeStart " + mFirstTimeStart );
|
||||
mGlSurfaceCreated = false;
|
||||
mGlContextLost = true;
|
||||
//nativeGlContextLost();
|
||||
};
|
||||
|
||||
public void onDrawFrame(GL10 gl) {
|
||||
|
||||
mGl = gl;
|
||||
DrawLogo(mGl);
|
||||
SwapBuffers();
|
||||
|
||||
//nativeInitJavaCallbacks();
|
||||
|
||||
// Make main thread priority lower so audio thread won't get underrun
|
||||
// Thread.currentThread().setPriority((Thread.currentThread().getPriority() + Thread.MIN_PRIORITY)/2);
|
||||
|
||||
mGlContextLost = false;
|
||||
|
||||
if(Globals.CompatibilityHacksStaticInit)
|
||||
MainActivity.LoadApplicationLibrary(context);
|
||||
|
||||
Settings.Apply(context);
|
||||
accelerometer = new AccelerometerReader(context);
|
||||
// Tweak video thread priority, if user selected big audio buffer
|
||||
if(Globals.AudioBufferConfig >= 2)
|
||||
Thread.currentThread().setPriority( (Thread.NORM_PRIORITY + Thread.MIN_PRIORITY) / 2 ); // Lower than normal
|
||||
// Calls main() and never returns, hehe - we'll call eglSwapBuffers() from native code
|
||||
/*nativeInit( Globals.DataDir,
|
||||
Globals.CommandLine,
|
||||
( (Globals.SwVideoMode && Globals.MultiThreadedVideo) || Globals.CompatibilityHacksVideo ) ? 1 : 0,
|
||||
android.os.Debug.isDebuggerConnected() ? 1 : 0 );*/
|
||||
//System.exit(0); // The main() returns here - I don't bother with deinit stuff, just terminate process
|
||||
}
|
||||
|
||||
public int swapBuffers() // Called from native code
|
||||
{
|
||||
if( ! super.SwapBuffers() && Globals.NonBlockingSwapBuffers )
|
||||
{
|
||||
if(mRatelimitTouchEvents)
|
||||
{
|
||||
synchronized(this)
|
||||
{
|
||||
this.notify();
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
if(mGlContextLost) {
|
||||
mGlContextLost = false;
|
||||
Settings.SetupTouchscreenKeyboardGraphics(context); // Reload on-screen buttons graphics
|
||||
DrawLogo(mGl);
|
||||
super.SwapBuffers();
|
||||
}
|
||||
|
||||
// Unblock event processing thread only after we've finished rendering
|
||||
if(mRatelimitTouchEvents)
|
||||
{
|
||||
synchronized(this)
|
||||
{
|
||||
this.notify();
|
||||
}
|
||||
}
|
||||
/*if( context.isScreenKeyboardShown() )
|
||||
{
|
||||
try {
|
||||
Thread.sleep(50); // Give some time to the keyboard input thread
|
||||
} catch(Exception e) { };
|
||||
}*/
|
||||
return 1;
|
||||
}
|
||||
|
||||
public void showScreenKeyboardWithoutTextInputField() // Called from native code
|
||||
{
|
||||
class Callback implements Runnable
|
||||
{
|
||||
public MainActivity parent;
|
||||
public void run()
|
||||
{
|
||||
parent.showScreenKeyboardWithoutTextInputField();
|
||||
}
|
||||
}
|
||||
Callback cb = new Callback();
|
||||
cb.parent = context;
|
||||
context.runOnUiThread(cb);
|
||||
}
|
||||
|
||||
public void showScreenKeyboard(final String oldText, int sendBackspace) // Called from native code
|
||||
{
|
||||
class Callback implements Runnable
|
||||
{
|
||||
public MainActivity parent;
|
||||
public String oldText;
|
||||
public boolean sendBackspace;
|
||||
public void run()
|
||||
{
|
||||
parent.showScreenKeyboard(oldText, sendBackspace);
|
||||
}
|
||||
}
|
||||
Callback cb = new Callback();
|
||||
cb.parent = context;
|
||||
cb.oldText = oldText;
|
||||
cb.sendBackspace = (sendBackspace != 0);
|
||||
context.runOnUiThread(cb);
|
||||
}
|
||||
|
||||
public void hideScreenKeyboard() // Called from native code
|
||||
{
|
||||
class Callback implements Runnable
|
||||
{
|
||||
public MainActivity parent;
|
||||
public void run()
|
||||
{
|
||||
//parent.hideScreenKeyboard();
|
||||
}
|
||||
}
|
||||
Callback cb = new Callback();
|
||||
cb.parent = context;
|
||||
context.runOnUiThread(cb);
|
||||
}
|
||||
|
||||
public int isScreenKeyboardShown() // Called from native code
|
||||
{
|
||||
//return context.isScreenKeyboardShown() ? 1 : 0;
|
||||
return 0;
|
||||
}
|
||||
|
||||
public void setScreenKeyboardHintMessage(String s)
|
||||
{
|
||||
//context.setScreenKeyboardHintMessage(s);
|
||||
}
|
||||
|
||||
public void startAccelerometerGyroscope(int started)
|
||||
{
|
||||
accelerometer.openedBySDL = (started != 0);
|
||||
if( accelerometer.openedBySDL && !mPaused )
|
||||
accelerometer.start();
|
||||
else
|
||||
accelerometer.stop();
|
||||
}
|
||||
|
||||
public void exitApp()
|
||||
{
|
||||
//nativeDone();
|
||||
}
|
||||
|
||||
public void getAdvertisementParams(int params[])
|
||||
{
|
||||
//context.getAdvertisementParams(params);
|
||||
}
|
||||
public void setAdvertisementVisible(int visible)
|
||||
{
|
||||
//context.setAdvertisementVisible(visible);
|
||||
}
|
||||
public void setAdvertisementPosition(int left, int top)
|
||||
{
|
||||
//context.setAdvertisementPosition(left, top);
|
||||
}
|
||||
public void requestNewAdvertisement()
|
||||
{
|
||||
//context.requestNewAdvertisement();
|
||||
}
|
||||
|
||||
private int PowerOf2(int i)
|
||||
{
|
||||
int value = 1;
|
||||
while (value < i)
|
||||
value <<= 1;
|
||||
return value;
|
||||
}
|
||||
public void DrawLogo(GL10 gl)
|
||||
{
|
||||
/*
|
||||
// TODO: this not quite works, as it seems
|
||||
BitmapDrawable bmp = null;
|
||||
try
|
||||
{
|
||||
bmp = new BitmapDrawable(context.getAssets().open("logo.png"));
|
||||
}
|
||||
catch(Exception e)
|
||||
{
|
||||
bmp = new BitmapDrawable(context.getResources().openRawResource(R.drawable.publisherlogo));
|
||||
}
|
||||
int width = bmp.getBitmap().getWidth();
|
||||
int height = bmp.getBitmap().getHeight();
|
||||
ByteBuffer byteBuffer = ByteBuffer.allocateDirect(4 * width * height);
|
||||
//byteBuffer.order(ByteOrder.BIG_ENDIAN);
|
||||
bmp.getBitmap().copyPixelsToBuffer(byteBuffer);
|
||||
byteBuffer.position(0);
|
||||
|
||||
gl.glViewport(0, 0, mWidth, mHeight);
|
||||
gl.glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
|
||||
gl.glClear(gl.GL_COLOR_BUFFER_BIT | gl.GL_DEPTH_BUFFER_BIT);
|
||||
gl.glColor4x(0x10000, 0x10000, 0x10000, 0x10000);
|
||||
gl.glPixelStorei(gl.GL_UNPACK_ALIGNMENT, 1);
|
||||
gl.glEnable(GL10.GL_TEXTURE_2D);
|
||||
int textureName = -1;
|
||||
int mTextureNameWorkspace[] = new int[1];
|
||||
int mCropWorkspace[] = new int[4];
|
||||
gl.glGenTextures(1, mTextureNameWorkspace, 0);
|
||||
textureName = mTextureNameWorkspace[0];
|
||||
gl.glBindTexture(GL10.GL_TEXTURE_2D, textureName);
|
||||
gl.glActiveTexture(textureName);
|
||||
gl.glClientActiveTexture(textureName);
|
||||
gl.glTexImage2D(GL10.GL_TEXTURE_2D, 0, GL10.GL_RGBA,
|
||||
PowerOf2(width), PowerOf2(height), 0,
|
||||
GL10.GL_RGBA, GL10.GL_UNSIGNED_BYTE, null);
|
||||
gl.glTexSubImage2D(GL10.GL_TEXTURE_2D, 0, 0, 0,
|
||||
width, height,
|
||||
GL10.GL_RGBA, GL10.GL_UNSIGNED_BYTE, byteBuffer);
|
||||
mCropWorkspace[0] = 0; // u
|
||||
mCropWorkspace[1] = height; // v
|
||||
mCropWorkspace[2] = width;
|
||||
mCropWorkspace[3] = -height;
|
||||
((GL11) gl).glTexParameteriv(GL10.GL_TEXTURE_2D,
|
||||
GL11Ext.GL_TEXTURE_CROP_RECT_OES, mCropWorkspace, 0);
|
||||
((GL11Ext) gl).glDrawTexiOES(0, -mHeight, 0, mWidth, mHeight);
|
||||
gl.glActiveTexture(0);
|
||||
gl.glClientActiveTexture(0);
|
||||
gl.glBindTexture(GL10.GL_TEXTURE_2D, 0);
|
||||
gl.glDeleteTextures(1, mTextureNameWorkspace, 0);
|
||||
|
||||
gl.glFlush();
|
||||
*/
|
||||
}
|
||||
|
||||
|
||||
//private native void nativeInitJavaCallbacks();
|
||||
//private native void nativeInit(String CurrentPath, String CommandLine, int multiThreadedVideo, int isDebuggerConnected);
|
||||
//private native void nativeResize(int w, int h, int keepAspectRatio);
|
||||
//private native void nativeDone();
|
||||
//private native void nativeGlContextLost();
|
||||
//public native void nativeGlContextRecreated();
|
||||
//public native void nativeGlContextLostAsyncEvent();
|
||||
//public static native void nativeTextInput( int ascii, int unicode );
|
||||
//public static native void nativeTextInputFinished();
|
||||
|
||||
private MainActivity context = null;
|
||||
public AccelerometerReader accelerometer = null;
|
||||
|
||||
private GL10 mGl = null;
|
||||
private EGL10 mEgl = null;
|
||||
private EGLDisplay mEglDisplay = null;
|
||||
private EGLSurface mEglSurface = null;
|
||||
//private EGLContext mEglContext = null;
|
||||
private boolean mGlContextLost = false;
|
||||
public boolean mGlSurfaceCreated = false;
|
||||
public boolean mPaused = false;
|
||||
private boolean mFirstTimeStart = true;
|
||||
public int mWidth = 0;
|
||||
public int mHeight = 0;
|
||||
|
||||
public static final boolean mRatelimitTouchEvents = true; //(Build.VERSION.SDK_INT >= Build.VERSION_CODES.FROYO);
|
||||
}
|
||||
|
||||
class DemoGLSurfaceView extends GLSurfaceView_SDL {
|
||||
public DemoGLSurfaceView(MainActivity context) {
|
||||
super(context);
|
||||
mParent = context;
|
||||
touchInput = DifferentTouchInput.getInstance();
|
||||
setEGLConfigChooser(Globals.VideoDepthBpp, Globals.NeedDepthBuffer, Globals.NeedStencilBuffer, Globals.NeedGles2);
|
||||
mRenderer = new DemoRenderer(context);
|
||||
setRenderer(mRenderer);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onTouchEvent(final MotionEvent event)
|
||||
{
|
||||
touchInput.process(event);
|
||||
if( DemoRenderer.mRatelimitTouchEvents )
|
||||
{
|
||||
limitEventRate(event);
|
||||
}
|
||||
return true;
|
||||
};
|
||||
|
||||
@Override
|
||||
public boolean onGenericMotionEvent (final MotionEvent event)
|
||||
{
|
||||
touchInput.processGenericEvent(event);
|
||||
if( DemoRenderer.mRatelimitTouchEvents )
|
||||
{
|
||||
limitEventRate(event);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
public void limitEventRate(final MotionEvent event)
|
||||
{
|
||||
// Wait a bit, and try to synchronize to app framerate, or event thread will eat all CPU and we'll lose FPS
|
||||
// With Froyo the rate of touch events seems to be limited by OS, but they are arriving faster then we're redrawing anyway
|
||||
if((event.getAction() == MotionEvent.ACTION_MOVE ||
|
||||
event.getAction() == MotionEvent.ACTION_HOVER_MOVE))
|
||||
{
|
||||
synchronized(mRenderer)
|
||||
{
|
||||
try
|
||||
{
|
||||
mRenderer.wait(300L); // And sometimes the app decides not to render at all, so this timeout should not be big.
|
||||
} catch (InterruptedException e) { }
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void exitApp() {
|
||||
mRenderer.exitApp();
|
||||
};
|
||||
|
||||
@Override
|
||||
public void onPause() {
|
||||
if(mRenderer.mPaused)
|
||||
return;
|
||||
mRenderer.mPaused = true;
|
||||
//mRenderer.nativeGlContextLostAsyncEvent();
|
||||
if( mRenderer.accelerometer != null ) // For some reason it crashes here often - are we getting this event before initialization?
|
||||
mRenderer.accelerometer.stop();
|
||||
super.onPause();
|
||||
};
|
||||
|
||||
public boolean isPaused() {
|
||||
return mRenderer.mPaused;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onResume() {
|
||||
if(!mRenderer.mPaused)
|
||||
return;
|
||||
mRenderer.mPaused = false;
|
||||
super.onResume();
|
||||
Log.i("SDL", "libSDL: DemoGLSurfaceView.onResume(): mRenderer.mGlSurfaceCreated " + mRenderer.mGlSurfaceCreated + " mRenderer.mPaused " + mRenderer.mPaused);
|
||||
/*if( mRenderer.mGlSurfaceCreated && ! mRenderer.mPaused || Globals.NonBlockingSwapBuffers )
|
||||
mRenderer.nativeGlContextRecreated();*/
|
||||
if( mRenderer.accelerometer != null && mRenderer.accelerometer.openedBySDL ) // For some reason it crashes here often - are we getting this event before initialization?
|
||||
mRenderer.accelerometer.start();
|
||||
};
|
||||
|
||||
// This seems like redundant code - it handled in MainActivity.java
|
||||
@Override
|
||||
public boolean onKeyDown(int keyCode, final KeyEvent event) {
|
||||
//Log.i("SDL", "Got key down event, id " + keyCode + " meta " + event.getMetaState() + " event " + event.toString());
|
||||
if( nativeKey( keyCode, 1 ) == 0 )
|
||||
return super.onKeyDown(keyCode, event);
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onKeyUp(int keyCode, final KeyEvent event) {
|
||||
//Log.i("SDL", "Got key up event, id " + keyCode + " meta " + event.getMetaState());
|
||||
if( nativeKey( keyCode, 0 ) == 0 )
|
||||
return super.onKeyUp(keyCode, event);
|
||||
return true;
|
||||
}
|
||||
|
||||
DemoRenderer mRenderer;
|
||||
MainActivity mParent;
|
||||
DifferentTouchInput touchInput = null;
|
||||
|
||||
public static native void nativeMotionEvent( int x, int y, int action, int pointerId, int pressure, int radius );
|
||||
public static native int nativeKey( int keyCode, int down );
|
||||
public static native void nativeTouchpad( int x, int y, int down, int multitouch );
|
||||
public static native void initJavaCallbacks();
|
||||
public static native void nativeHardwareMouseDetected( int detected );
|
||||
public static native void nativeMouseButtonsPressed( int buttonId, int pressedState );
|
||||
public static native void nativeMouseWheel( int scrollX, int scrollY );
|
||||
public static native void nativeGamepadAnalogJoystickInput( float stick1x, float stick1y, float stick2x, float stick2y, float rtrigger, float ltrigger );
|
||||
}
|
||||
|
||||
|
||||
@@ -1,75 +0,0 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Java source code (C) 2009-2012 Sergii Pylypenko
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
package net.sourceforge.clonekeenplus;
|
||||
|
||||
import android.app.Activity;
|
||||
import android.content.Context;
|
||||
import android.view.MotionEvent;
|
||||
import android.view.KeyEvent;
|
||||
import android.view.Window;
|
||||
import android.view.WindowManager;
|
||||
import android.widget.TextView;
|
||||
import android.view.View;
|
||||
|
||||
import com.google.ads.*; // Copy GoogleAdMobAdsSdk.jar to the directory project/libs
|
||||
|
||||
class Advertisement
|
||||
{
|
||||
private AdView ad;
|
||||
MainActivity parent;
|
||||
|
||||
public Advertisement(MainActivity p)
|
||||
{
|
||||
parent = p;
|
||||
AdSize adSize = AdSize.BANNER;
|
||||
if( Globals.AdmobBannerSize.equals("BANNER") )
|
||||
adSize = AdSize.BANNER;
|
||||
else if( Globals.AdmobBannerSize.equals("IAB_BANNER") )
|
||||
adSize = AdSize.IAB_BANNER;
|
||||
else if( Globals.AdmobBannerSize.equals("IAB_LEADERBOARD") )
|
||||
adSize = AdSize.IAB_LEADERBOARD;
|
||||
else if( Globals.AdmobBannerSize.equals("IAB_MRECT") )
|
||||
adSize = AdSize.IAB_MRECT;
|
||||
else if( Globals.AdmobBannerSize.equals("IAB_WIDE_SKYSCRAPER") )
|
||||
adSize = AdSize.IAB_WIDE_SKYSCRAPER;
|
||||
else if( Globals.AdmobBannerSize.equals("SMART_BANNER") )
|
||||
adSize = AdSize.SMART_BANNER;
|
||||
ad = new AdView(parent, adSize, Globals.AdmobPublisherId);
|
||||
AdRequest adRequest = new AdRequest();
|
||||
adRequest.addTestDevice(AdRequest.TEST_EMULATOR); // Copy GoogleAdMobAdsSdk.jar to the directory project/libs
|
||||
adRequest.addTestDevice(Globals.AdmobTestDeviceId);
|
||||
ad.loadAd(adRequest);
|
||||
}
|
||||
|
||||
public View getView()
|
||||
{
|
||||
return ad;
|
||||
}
|
||||
|
||||
public void requestNewAd()
|
||||
{
|
||||
AdRequest adRequest = new AdRequest();
|
||||
adRequest.addTestDevice(AdRequest.TEST_EMULATOR); // Copy GoogleAdMobAdsSdk.jar to the directory project/libs
|
||||
adRequest.addTestDevice(Globals.AdmobTestDeviceId);
|
||||
ad.loadAd(adRequest);
|
||||
}
|
||||
}
|
||||
@@ -1,31 +0,0 @@
|
||||
#!/bin/sh
|
||||
|
||||
grep '<string name=' values/strings.xml | while read str; do
|
||||
|
||||
var=`echo $str | sed 's/<string name=["]\([^"]*\).*/\1/'`
|
||||
text=`echo $str | sed 's/<string name=["][^"]*["]>\([^<]*\).*/\1/'`
|
||||
if [ "$var" = "app_name" ]; then
|
||||
continue
|
||||
fi
|
||||
PRINTEN=true
|
||||
echo
|
||||
for dir in values-*; do
|
||||
lang=`echo $dir | sed 's/[^-]*-\(..\).*/\1/'`
|
||||
trans=`grep "<string name=\"$var\">" $dir/strings.xml`
|
||||
transtext=`echo $trans | sed 's/<string name=["][^"]*["]>\([^<]*\).*/\1/'`
|
||||
if [ -z "$transtext" ] ; then
|
||||
#transtext=`./translate.py en $lang "$text"`
|
||||
#echo "$transtext" | grep 'Suspected Terms of Service Abuse' > /dev/null && transtext="$text"
|
||||
transtext="$text"
|
||||
grep -v "^[<]/resources[>]\$" $dir/strings.xml > $dir/strings.1.xml
|
||||
echo "<string name=\"$var\">$transtext</string>" >> $dir/strings.1.xml
|
||||
echo "</resources>" >> $dir/strings.1.xml
|
||||
mv -f $dir/strings.1.xml $dir/strings.xml
|
||||
if $PRINTEN ; then
|
||||
echo en: $var: $text
|
||||
PRINTEN=false
|
||||
fi
|
||||
echo $lang: $var: $transtext
|
||||
fi
|
||||
done
|
||||
done
|
||||
@@ -1,24 +0,0 @@
|
||||
#!/usr/bin/env python
|
||||
from urllib2 import urlopen
|
||||
from urllib import urlencode
|
||||
import sys
|
||||
|
||||
# The google translate API can be found here:
|
||||
# http://code.google.com/apis/ajaxlanguage/documentation/#Examples
|
||||
|
||||
lang1=sys.argv[1]
|
||||
lang2=sys.argv[2]
|
||||
langpair='%s|%s'%(lang1,lang2)
|
||||
text=' '.join(sys.argv[3:])
|
||||
base_url='http://ajax.googleapis.com/ajax/services/language/translate?'
|
||||
params=urlencode( (('v',1.0),
|
||||
('q',text),
|
||||
('langpair',langpair),) )
|
||||
url=base_url+params
|
||||
content=urlopen(url).read()
|
||||
start_idx=content.find('"translatedText":"')+18
|
||||
translation=content[start_idx:]
|
||||
end_idx=translation.find('"}, "')
|
||||
translation=translation[:end_idx]
|
||||
print translation
|
||||
|
||||
@@ -1,3 +0,0 @@
|
||||
I''ve tired of using Google Translate to create random gibberish in the languages I don't know,
|
||||
so from now on the only supported languages are English, Russian, Ukrainian, and French with some community support,
|
||||
If you wish to maintain a translation - contact me, but I will want a continuous support, not just one-time translation.
|
||||
@@ -1,137 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<resources>
|
||||
<string name="init">Initialisiere</string>
|
||||
<string name="please_wait">Bitte warte, während die Dateien heruntergeladen werden.</string>
|
||||
|
||||
<string name="device_config">Gerätekonfiguration</string>
|
||||
<string name="device_change_cfg">Gerätekonfiguration bearbeiten</string>
|
||||
|
||||
<string name="download_unneeded">Download nicht nötig</string>
|
||||
<string name="connecting_to">Verbinde mit %s</string>
|
||||
<string name="failed_connecting_to">Verbindung mit %s fehlgeschlagen</string>
|
||||
<string name="error_connecting_to">Fehler beim Verbinden mit %s</string>
|
||||
<string name="dl_from">Lade Daten von %s</string>
|
||||
<string name="error_dl_from">Fehler beim Download von %s</string>
|
||||
<string name="error_write">Fehler beim schreiben auf %s</string>
|
||||
<string name="dl_progress">Zu %1$.0f%% abgeschlossen: Datei %2$s</string>
|
||||
<string name="dl_finished">Abgeschlossen</string>
|
||||
|
||||
<string name="storage_phone">Interner Speicher: %d MiB frei</string>
|
||||
<string name="storage_sd">SD Karte: %d MiB frei</string>
|
||||
<string name="storage_question">Wohin sollen die Dateien gespeichert werden</string>
|
||||
|
||||
<string name="controls_arrows">Pfeiltasten / Joystick / dpad</string>
|
||||
<string name="controls_trackball">Trackball</string>
|
||||
<string name="controls_accel">Accelerometer</string>
|
||||
<string name="controls_question">Welche Arten von Navigationstasten hat das Gerät?</string>
|
||||
|
||||
<string name="trackball_no_dampening">Keine Dämpfung</string>
|
||||
<string name="trackball_fast">Schnell</string>
|
||||
<string name="trackball_medium">Mittel</string>
|
||||
<string name="trackball_slow">Langsam</string>
|
||||
<string name="trackball_question">Dämpfung des Trackball</string>
|
||||
|
||||
<string name="accel_fast">Schnell</string>
|
||||
<string name="accel_medium">Mittel</string>
|
||||
<string name="accel_slow">Langsam</string>
|
||||
<string name="accel_question">Empfindlichkeit des Accelerometers</string>
|
||||
|
||||
<string name="audiobuf_small">Klein (für schnelle Geräte)</string>
|
||||
<string name="audiobuf_medium">Mittel</string>
|
||||
<string name="audiobuf_large">Groß (Wenn Ton "hängt")</string>
|
||||
<string name="audiobuf_question">Größe des Audiopuffers</string>
|
||||
<string name="optional_downloads">Optional Downloads</string>
|
||||
<string name="ok">OK</string>
|
||||
<string name="controls_touch">Touchscreen nur</string>
|
||||
<string name="controls_additional">Zusätzliche Kontrollen zu verwenden</string>
|
||||
<string name="controls_screenkb">On-Screen-Tastatur</string>
|
||||
<string name="controls_accelnav">Beschleunigungsmesser</string>
|
||||
<string name="controls_screenkb_size">On-Screen-Tastatur Größe</string>
|
||||
<string name="controls_screenkb_large">Große</string>
|
||||
<string name="controls_screenkb_medium">Medium</string>
|
||||
<string name="controls_screenkb_small">Kleine</string>
|
||||
<string name="controls_screenkb_tiny">Winzig</string>
|
||||
<string name="controls_screenkb_theme">On-Screen-Tastatur Thema</string>
|
||||
<string name="controls_screenkb_by">%1$s von %2$s</string>
|
||||
<string name="accel_floating">Schwimmend</string>
|
||||
<string name="accel_fixed_start">Feste, wenn die Anwendung startet</string>
|
||||
<string name="accel_fixed_horiz">Fixiert auf Tisch Schreibtisch Orientierung</string>
|
||||
<string name="accel_question_center">Beschleunigungsmesser Mittelstellung</string>
|
||||
<string name="audiobuf_verysmall">Sehr kleine (schnelle Geräte, weniger Verzögerung)</string>
|
||||
<string name="rightclick_question">Rechter Mausklick ausgelöst durch</string>
|
||||
<string name="rightclick_menu">Menütaste</string>
|
||||
<string name="rightclick_multitouch">Touch-Screen mit dem zweiten Finger</string>
|
||||
<string name="rightclick_pressure">Touchscreen mit Kraft</string>
|
||||
<string name="pointandclick_question">Erweiterte Funktionen</string>
|
||||
<string name="pointandclick_keepaspectratio">Halten 4:3-Bildschirm Seitenverhältnis</string>
|
||||
<string name="pointandclick_showcreenunderfinger">Show-Bildschirm unter dem Finger in einem separaten Fenster</string>
|
||||
<string name="measurepressure_touchplease">Bitte schieben Sie den Finger über den Bildschirm für zwei Sekunden</string>
|
||||
<string name="rightclick_none">Deaktivieren der rechten Maustaste</string>
|
||||
<string name="leftclick_question">Linke Maustaste</string>
|
||||
<string name="leftclick_normal">Normal</string>
|
||||
<string name="leftclick_near_cursor">Tippen Sie auf nahe Mauszeiger</string>
|
||||
<string name="leftclick_multitouch">Touch-Screen mit dem zweiten Finger</string>
|
||||
<string name="leftclick_pressure">Touchscreen mit Kraft</string>
|
||||
<string name="leftclick_dpadcenter">Trackball klicken Select-Taste</string>
|
||||
<string name="pointandclick_joystickmouse">Bewegen Sie die Maus mit Joystick oder Trackball</string>
|
||||
<string name="measurepressure_response">Pressure %1$03d Radius %2$03d</string>
|
||||
<string name="click_with_dpadcenter">Linker Mausklick mit Trackball / Joystick Zentrum</string>
|
||||
<string name="pointandclick_joystickmousespeed">Bewegen Sie die Maus mit Joystick-Geschwindigkeit</string>
|
||||
<string name="pointandclick_joystickmouseaccel">Bewegen Sie die Maus mit Joystick-Beschleunigung</string>
|
||||
<string name="none">Keine</string>
|
||||
<string name="controls_screenkb_transparency">On-Screen-Tastatur Transparenz</string>
|
||||
<string name="controls_screenkb_trans_0">Nicht sichtbar</string>
|
||||
<string name="controls_screenkb_trans_1">Fast unsichtbar</string>
|
||||
<string name="controls_screenkb_trans_2">Transparente</string>
|
||||
<string name="controls_screenkb_trans_3">Semi-transparent</string>
|
||||
<string name="controls_screenkb_trans_4">Non-transparent</string>
|
||||
<string name="mouse_emulation">Maus-Emulation</string>
|
||||
<string name="measurepressure">Kalibrieren Touchscreen Druck</string>
|
||||
<string name="remap_hwkeys">Remap physischen Tasten</string>
|
||||
<string name="remap_hwkeys_press">Drücken Sie eine beliebige Taste außer HOME und POWER, können Sie Lautstärke-Tasten</string>
|
||||
<string name="remap_hwkeys_select">Wählen Sie SDL Schlüsselcode</string>
|
||||
<string name="remap_screenkb">Remap On-Screen-Steuerung</string>
|
||||
<string name="remap_screenkb_joystick">On-Screen-Joystick</string>
|
||||
<string name="remap_screenkb_button">On-Screen-Taste</string>
|
||||
<string name="remap_screenkb_button_text">On-Screen-Texteingabe-Taste</string>
|
||||
<string name="remap_screenkb_button_zoomin">Zoom in Zwei-Finger-Geste</string>
|
||||
<string name="remap_screenkb_button_zoomout">Verkleinern Zwei-Finger-Geste</string>
|
||||
<string name="remap_screenkb_button_rotateleft">Nach links drehen Zwei-Finger-Geste</string>
|
||||
<string name="remap_screenkb_button_rotateright">Nach rechts drehen Zwei-Finger-Geste</string>
|
||||
<string name="remap_screenkb_button_gestures">Zwei-Finger-Gesten</string>
|
||||
<string name="accel_veryfast">Sehr schnell</string>
|
||||
<string name="remap_screenkb_button_gestures_sensitivity">Zwei-Finger-Gesten Bildschirm Empfindlichkeit</string>
|
||||
<string name="storage_custom">Geben Sie direkt</string>
|
||||
<string name="storage_commandline">Geben Kommandozeilenparameter</string>
|
||||
<string name="calibrate_touchscreen">Kalibrieren Touchscreen</string>
|
||||
<string name="calibrate_touchscreen_touch">Touch allen vier Rändern des Bildschirms, drücken Sie Menü, wenn Sie fertig</string>
|
||||
<string name="screenkb_custom_layout">Passen Sie auf dem Bildschirm Tastatur-Layout</string>
|
||||
<string name="screenkb_custom_layout_help">Slide-Bildschirm hinzufügen Taste, drücken Sie Menü zum letzten Knopf rückgängig machen</string>
|
||||
<string name="rightclick_key">Physikalische Schlüssel</string>
|
||||
<string name="pointandclick_showcreenunderfinger2">On-Screen-Lupe</string>
|
||||
<string name="video">Video-Einstellungen</string>
|
||||
<string name="video_smooth">Glatte Video</string>
|
||||
<string name="accel_veryslow">Sehr langsam</string>
|
||||
<string name="leftclick_timeout">Halten Sie an der gleichen Stelle</string>
|
||||
<string name="leftclick_tap">Tippen Sie auf</string>
|
||||
<string name="leftclick_tap_or_timeout">Tippen Sie auf oder halten</string>
|
||||
<string name="leftclick_timeout_time">Holding-Timeout</string>
|
||||
<string name="leftclick_timeout_time_0">0,3 Sek.</string>
|
||||
<string name="leftclick_timeout_time_1">0,5 Sek.</string>
|
||||
<string name="leftclick_timeout_time_2">0,7 Sek.</string>
|
||||
<string name="leftclick_timeout_time_3">1 Sek.</string>
|
||||
<string name="leftclick_timeout_time_4">1,5 Sek.</string>
|
||||
<string name="pointandclick_relative">Relative Bewegung der Maus (Laptop-Modus)</string>
|
||||
<string name="pointandclick_relative_speed">Relative Maus Bewegungsgeschwindigkeit</string>
|
||||
<string name="pointandclick_relative_accel">Relative Bewegung der Maus Beschleunigung</string>
|
||||
<string name="downloads">Downloads</string>
|
||||
<string name="video_separatethread">Separaten Thread für Video, FPS bei einigen Geräten zu erhöhen</string>
|
||||
<string name="text_edit_click_here">Tippen Sie auf der Eingabe beginnen, drücken Sie Zurück, wenn Sie fertig</string>
|
||||
<string name="display_size_mouse">Konfigurieren der Maus je nach Display-Größe</string>
|
||||
<string name="display_size">Wählen Sie Ihre Display-Größe</string>
|
||||
<string name="display_size_large">Groß (Tablette)</string>
|
||||
<string name="display_size_small">Klein (Telefon)</string>
|
||||
<string name="display_size_tiny">Uberklein (Xperia Mini)</string>
|
||||
<string name="show_more_options">Weitere Optionen</string>
|
||||
<string name="controls_screenkb_drawsize">Größe der Schaltfläche Bilder</string>
|
||||
</resources>
|
||||
@@ -1,137 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<resources>
|
||||
<string name="init">Käynnistetään</string>
|
||||
<string name="please_wait">Odota kun tietoja ladataan</string>
|
||||
|
||||
<string name="device_config">Laiteasetukset</string>
|
||||
<string name="device_change_cfg">Muuta laiteasetuksia</string>
|
||||
|
||||
<string name="download_unneeded">Ei tarvitse ladata</string>
|
||||
<string name="connecting_to">Yhdistetään %s</string>
|
||||
<string name="failed_connecting_to">Yhdistäminen epäonnistui %s</string>
|
||||
<string name="error_connecting_to">Virhe yhdistettäessä %s</string>
|
||||
<string name="dl_from">Ladataan kohteesta %s</string>
|
||||
<string name="error_dl_from">Virhe ladattaessa kohteesta %s</string>
|
||||
<string name="error_write">Virhe kirjoittaessa %s</string>
|
||||
<string name="dl_progress">%1$.0f%% valmis: tiedosto %2$s</string>
|
||||
<string name="dl_finished">Valmis</string>
|
||||
|
||||
<string name="storage_phone">Sisäinen muisti - %d Mt vapaana</string>
|
||||
<string name="storage_sd">SD kortti - %d Mt vapaana</string>
|
||||
<string name="storage_question">Minne sovelluksen data ladataan</string>
|
||||
|
||||
<string name="controls_arrows">Nuolinapit / joystick / dpad</string>
|
||||
<string name="controls_trackball">Pallohiiri</string>
|
||||
<string name="controls_accel">Kiihtyvyysanturi</string>
|
||||
<string name="controls_question">Millaiset navigointinapit laittessasi on?</string>
|
||||
|
||||
<string name="trackball_no_dampening">Ei vaimennusta</string>
|
||||
<string name="trackball_fast">Nopea</string>
|
||||
<string name="trackball_medium">Kohtalainen</string>
|
||||
<string name="trackball_slow">Hidas</string>
|
||||
<string name="trackball_question">Pallohiiren vaimennus</string>
|
||||
|
||||
<string name="accel_fast">Nopea</string>
|
||||
<string name="accel_medium">Kohtalainen</string>
|
||||
<string name="accel_slow">Hidas</string>
|
||||
<string name="accel_question">Kiihtyvyysanturin herkkyys</string>
|
||||
|
||||
<string name="audiobuf_small">Pieni (nopeat laitteet)</string>
|
||||
<string name="audiobuf_medium">Keskisuuri</string>
|
||||
<string name="audiobuf_large">Suuri (jos ääni pätkii)</string>
|
||||
<string name="audiobuf_question">Äänipuskurin koko</string>
|
||||
<string name="optional_downloads">Vapaaehtoinen lataukset</string>
|
||||
<string name="ok">OK</string>
|
||||
<string name="controls_touch">Kosketusnäyttö vain</string>
|
||||
<string name="controls_additional">Muita ohjausobjekteja käyttää</string>
|
||||
<string name="controls_screenkb">Näyttönäppäimistöllä</string>
|
||||
<string name="controls_accelnav">Kiihtyvyysmittari</string>
|
||||
<string name="controls_screenkb_size">Näyttönäppäimistöllä koko</string>
|
||||
<string name="controls_screenkb_large">Suuri</string>
|
||||
<string name="controls_screenkb_medium">Medium</string>
|
||||
<string name="controls_screenkb_small">Pienet</string>
|
||||
<string name="controls_screenkb_tiny">Tiny</string>
|
||||
<string name="controls_screenkb_theme">Näyttönäppäimistöllä teema</string>
|
||||
<string name="controls_screenkb_by">%1$s %2$s</string>
|
||||
<string name="accel_floating">Kelluva</string>
|
||||
<string name="accel_fixed_start">Kiinteät kun sovellus käynnistyy</string>
|
||||
<string name="accel_fixed_horiz">Korjattu taulukko työpöytä suuntautumiseen</string>
|
||||
<string name="accel_question_center">Kiihtyvyysmittari keskiasentoon</string>
|
||||
<string name="audiobuf_verysmall">Hyvin pieni (nopea laitteita, vähemmän lag)</string>
|
||||
<string name="rightclick_question">Napsauta hiiren kakkospainikkeella alkunsa</string>
|
||||
<string name="rightclick_menu">Valikkonäppäin</string>
|
||||
<string name="rightclick_multitouch">Kosketusnäyttö on toinen sormi</string>
|
||||
<string name="rightclick_pressure">Kosketusnäyttö voimalla</string>
|
||||
<string name="pointandclick_question">Lisäominaisuudet</string>
|
||||
<string name="pointandclick_keepaspectratio">Pidä 04:03 kuvasuhde</string>
|
||||
<string name="pointandclick_showcreenunderfinger">Näytä näytön alle sormi erillisessä ikkunassa</string>
|
||||
<string name="measurepressure_touchplease">Ole hyvä ja liu\u0026#39;uttamalla sormea näytöllä kaksi sekuntia</string>
|
||||
<string name="rightclick_none">Poista oikealla hiiren klikkauksella</string>
|
||||
<string name="leftclick_question">Vasen hiiren nappi</string>
|
||||
<string name="leftclick_normal">Normaali</string>
|
||||
<string name="leftclick_near_cursor">Touch lähellä hiiren kursori</string>
|
||||
<string name="leftclick_multitouch">Kosketusnäyttö on toinen sormi</string>
|
||||
<string name="leftclick_pressure">Kosketusnäyttö voimalla</string>
|
||||
<string name="leftclick_dpadcenter">Trackball Valitse / Select-näppäintä</string>
|
||||
<string name="pointandclick_joystickmouse">Siirrä hiiren ohjaimella tai trackball</string>
|
||||
<string name="measurepressure_response">Paine %1$03d säde %2$03d</string>
|
||||
<string name="click_with_dpadcenter">Vasen hiiren klikkaus trackball-ohjaimella keskusta</string>
|
||||
<string name="pointandclick_joystickmousespeed">Siirrä hiiri ohjainta nopeasti</string>
|
||||
<string name="pointandclick_joystickmouseaccel">Siirrä hiiri ohjainta kiihtyvyys</string>
|
||||
<string name="none">Ei</string>
|
||||
<string name="controls_screenkb_transparency">Näyttönäppäimistöllä avoimuutta</string>
|
||||
<string name="controls_screenkb_trans_0">Näkymätön</string>
|
||||
<string name="controls_screenkb_trans_1">Lähes näkymätön</string>
|
||||
<string name="controls_screenkb_trans_2">Läpinäkyvä</string>
|
||||
<string name="controls_screenkb_trans_3">Semi-avoimet</string>
|
||||
<string name="controls_screenkb_trans_4">Ei-läpinäkyvä</string>
|
||||
<string name="mouse_emulation">Hiiren emulointi</string>
|
||||
<string name="measurepressure">Kalibroi kosketusnäyttö paine</string>
|
||||
<string name="remap_hwkeys">Remap fyysiset näppäimet</string>
|
||||
<string name="remap_hwkeys_press">Paina mitä tahansa näppäintä paitsi koti-ja POWER, voit käyttää äänenvoimakkuusnäppäimiä</string>
|
||||
<string name="remap_hwkeys_select">Valitse SDL näppäinkoodien</string>
|
||||
<string name="remap_screenkb">Remap näytön valvonnan</string>
|
||||
<string name="remap_screenkb_joystick">Näytöllä ohjainta</string>
|
||||
<string name="remap_screenkb_button">Ruutunäyttöpainike</string>
|
||||
<string name="remap_screenkb_button_text">Näytön tekstin tulopainiketta</string>
|
||||
<string name="remap_screenkb_button_zoomin">Suurenna kahden sormen elettä</string>
|
||||
<string name="remap_screenkb_button_zoomout">Pienennä kahden sormen elettä</string>
|
||||
<string name="remap_screenkb_button_rotateleft">Kierrä vasemmalle kahden sormen elettä</string>
|
||||
<string name="remap_screenkb_button_rotateright">Kierrä oikealle kahden sormen elettä</string>
|
||||
<string name="remap_screenkb_button_gestures">Kahden sormen eleitä</string>
|
||||
<string name="accel_veryfast">Erittäin nopea</string>
|
||||
<string name="remap_screenkb_button_gestures_sensitivity">Kahden sormen näytön eleet herkkyys</string>
|
||||
<string name="storage_custom">Määritä hakemisto</string>
|
||||
<string name="storage_commandline">Määritä komentoriviparametrit</string>
|
||||
<string name="calibrate_touchscreen">Kalibroi kosketusnäyttö</string>
|
||||
<string name="calibrate_touchscreen_touch">Touch kaikki neljä reunaa näytön, paina Valikko, kun olet valmis</string>
|
||||
<string name="screenkb_custom_layout">Mukauta-ruudun näppäimistö</string>
|
||||
<string name="screenkb_custom_layout_help">Työnnä näytön lisätä painikkeen, paina Menu kumota viimeksi painike</string>
|
||||
<string name="rightclick_key">Fyysinen avain</string>
|
||||
<string name="pointandclick_showcreenunderfinger2">Näytöllä suurennuslasi</string>
|
||||
<string name="video">Videon asetukset</string>
|
||||
<string name="video_smooth">Tasainen video</string>
|
||||
<string name="accel_veryslow">Erittäin hidas</string>
|
||||
<string name="leftclick_timeout">Pidä samalla paikalla</string>
|
||||
<string name="leftclick_tap">Hana</string>
|
||||
<string name="leftclick_tap_or_timeout">Napauta tai pidä</string>
|
||||
<string name="leftclick_timeout_time">Holding aikakatkaisu</string>
|
||||
<string name="leftclick_timeout_time_0">0,3 sekuntia</string>
|
||||
<string name="leftclick_timeout_time_1">0,5 sekuntia</string>
|
||||
<string name="leftclick_timeout_time_2">0,7 sekuntia</string>
|
||||
<string name="leftclick_timeout_time_3">1 sek</string>
|
||||
<string name="leftclick_timeout_time_4">1,5 sek</string>
|
||||
<string name="pointandclick_relative">Suhteellinen hiiren liikkeet (kannettavan tietokoneen tilassa)</string>
|
||||
<string name="pointandclick_relative_speed">Suhteellinen hiiren liikkeen nopeus</string>
|
||||
<string name="pointandclick_relative_accel">Suhteellinen hiiren liikkeen kiihtyvyys</string>
|
||||
<string name="downloads">Downloads</string>
|
||||
<string name="video_separatethread">Erillisessä säikeessä video, kasvaa FPS joissakin laitteissa</string>
|
||||
<string name="text_edit_click_here">Napauta aloittaa kirjoittamisen, paina Takaisin, kun olet valmis</string>
|
||||
<string name="display_size_mouse">Määritä hiiren riippuen näytön koosta</string>
|
||||
<string name="display_size">Valitse näytön koko</string>
|
||||
<string name="display_size_large">Suuri (tabletti)</string>
|
||||
<string name="display_size_small">Pieni (puhelin)</string>
|
||||
<string name="display_size_tiny">Tiny (Xperia Mini)</string>
|
||||
<string name="show_more_options">Näytä enemmän vaihtoehtoja</string>
|
||||
<string name="controls_screenkb_drawsize">Koko painike kuvia</string>
|
||||
</resources>
|
||||
@@ -1,176 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<resources>
|
||||
<string name="init">Démarrage</string>
|
||||
<string name="please_wait">Veuillez patienter pendant que les données sont téléchargées</string>
|
||||
|
||||
<string name="device_config">Configuration de l\'appareil</string>
|
||||
<string name="device_change_cfg">Changer la configuration</string>
|
||||
|
||||
<string name="download_unneeded">Téléchargement non nécessaire</string>
|
||||
<string name="connecting_to">Connexion à %s</string>
|
||||
<string name="failed_connecting_to">Echec de la connexion à %s</string>
|
||||
<string name="error_connecting_to">Erreur durant la connexion à %s</string>
|
||||
<string name="dl_from">Téléchargement à partir de %s</string>
|
||||
<string name="error_dl_from">Erreur lors du téléchargement à partir de %s</string>
|
||||
<string name="error_write">Erreur d\'écriture dans %s</string>
|
||||
<string name="dl_progress">%1$.0f%% fait : fichier %2$s</string>
|
||||
<string name="dl_finished">Fini</string>
|
||||
|
||||
<string name="storage_phone">Stockage interne - %d Mo de libre</string>
|
||||
<string name="storage_sd">Carte SD - %d Mo de libre</string>
|
||||
<string name="storage_custom">Choisir le répertoire</string>
|
||||
<string name="storage_commandline">Choisir les paramètres de la ligne de commande</string>
|
||||
<string name="storage_question">Où télécharger les données</string>
|
||||
<string name="optional_downloads">Téléchargements</string>
|
||||
<string name="downloads">Téléchargements</string>
|
||||
<string name="ok">OK</string>
|
||||
|
||||
<string name="controls_arrows">Flèches / joystick / dpad</string>
|
||||
<string name="controls_trackball">Trackball</string>
|
||||
<string name="controls_accel">Accéléromètre</string>
|
||||
<string name="controls_touch">Ecran tactile seul</string>
|
||||
<string name="controls_question">Quel type de touches votre appareil a-t-il?</string>
|
||||
|
||||
<string name="controls_additional">Contrôles supplémentaires</string>
|
||||
<string name="controls_screenkb">Clavier à l\'écran</string>
|
||||
<string name="controls_accelnav">Accéléromètre</string>
|
||||
|
||||
<string name="controls_screenkb_size">Taille du clavier à l\'écran</string>
|
||||
<string name="controls_screenkb_drawsize">Taille des images des boutons</string>
|
||||
<string name="controls_screenkb_large">Grande</string>
|
||||
<string name="controls_screenkb_medium">Moyenne</string>
|
||||
<string name="controls_screenkb_small">Petite</string>
|
||||
<string name="controls_screenkb_tiny">Minuscule</string>
|
||||
<string name="controls_screenkb_theme">Thème du clavier à l\'écran</string>
|
||||
<string name="controls_screenkb_by">%1$s par %2$s</string>
|
||||
<string name="controls_screenkb_transparency">Transparence du clavier</string>
|
||||
<string name="controls_screenkb_trans_0">Invisible</string>
|
||||
<string name="controls_screenkb_trans_1">Presque invisible</string>
|
||||
<string name="controls_screenkb_trans_2">Transparent</string>
|
||||
<string name="controls_screenkb_trans_3">Semi-transparent</string>
|
||||
<string name="controls_screenkb_trans_4">Non-transparent</string>
|
||||
|
||||
<string name="trackball_no_dampening">Sans limite</string>
|
||||
<string name="trackball_fast">Rapide</string>
|
||||
<string name="trackball_medium">Moyenne</string>
|
||||
<string name="trackball_slow">Lente</string>
|
||||
<string name="trackball_question">Limitation du trackball</string>
|
||||
|
||||
<string name="accel_veryfast">Très rapide</string>
|
||||
<string name="accel_fast">Rapide</string>
|
||||
<string name="accel_medium">Moyenne</string>
|
||||
<string name="accel_slow">Lente</string>
|
||||
<string name="accel_veryslow">Très lente</string>
|
||||
<string name="accel_question">Sensibilité de l\'accéléromètre</string>
|
||||
|
||||
<string name="accel_floating">Flottante</string>
|
||||
<string name="accel_fixed_start">Déterminée au démarrage de l\'application</string>
|
||||
<string name="accel_fixed_horiz">Orientaton de la table</string>
|
||||
<string name="accel_question_center">Position du centre de l\'accéléromètre</string>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<string name="mouse_emulation">Emulation de la souris</string>
|
||||
<string name="rightclick_question">Clic droit de la souris</string>
|
||||
<string name="rightclick_menu">Touche Menu</string>
|
||||
<string name="rightclick_key">Touche Physique</string>
|
||||
<string name="rightclick_multitouch">Ecran tactile avec le deuxième doigt</string>
|
||||
<string name="rightclick_pressure">Ecran tactile avec force</string>
|
||||
<string name="rightclick_none">Désactiver le clic droit de la souris</string>
|
||||
|
||||
<string name="leftclick_question">Clic gauche de la souris</string>
|
||||
<string name="leftclick_normal">Normal</string>
|
||||
<string name="leftclick_near_cursor">Curseur de la souris près Touch</string>
|
||||
<string name="leftclick_multitouch">Ecran tactile avec le deuxième doigt</string>
|
||||
<string name="leftclick_pressure">Ecran tactile avec force</string>
|
||||
<string name="leftclick_dpadcenter">Trackball clic / Joystick au centre</string>
|
||||
<string name="leftclick_timeout">Tenir au même endroit</string>
|
||||
<string name="leftclick_tap">Appuyez sur</string>
|
||||
<string name="leftclick_tap_or_timeout">Appuyez sur, ou maintenez</string>
|
||||
<string name="leftclick_timeout_time">timeout Holding</string>
|
||||
<string name="leftclick_timeout_time_0">0,3 s</string>
|
||||
<string name="leftclick_timeout_time_1">0,5 sec</string>
|
||||
<string name="leftclick_timeout_time_2">0,7 sec</string>
|
||||
<string name="leftclick_timeout_time_3">1 sec</string>
|
||||
<string name="leftclick_timeout_time_4">1,5 sec</string>
|
||||
<string name="click_with_dpadcenter">Cliquez gauche de la souris avec le Trackball / centre du joystick </string>
|
||||
|
||||
<string name="pointandclick_question">Fonctionnalités avancées</string>
|
||||
<string name="pointandclick_keepaspectratio">Gardez le format 4:3 écran</string>
|
||||
<string name="pointandclick_showcreenunderfinger">Afficher l\'écran sous le doigt dans une fenêtre séparée</string>
|
||||
<string name="pointandclick_showcreenunderfinger2">Loupe à l\'écran</string>
|
||||
<string name="pointandclick_joystickmouse">Déplacez la souris avec un trackball ou le joystick</string>
|
||||
<string name="pointandclick_joystickmousespeed">Déplacez la souris avec la vitesse du joystick</string>
|
||||
<string name="pointandclick_joystickmouseaccel">Déplacez la souris avec l\'accélération du joystick</string>
|
||||
<string name="pointandclick_relative">Mouvement relatif de la souris (mode portable)</string>
|
||||
<string name="pointandclick_relative_speed">Vitesse relative de la souris</string>
|
||||
<string name="pointandclick_relative_accel">Accélération relative de la souris</string>
|
||||
|
||||
<string name="none">Aucun</string>
|
||||
|
||||
<string name="measurepressure">Calibrer la pression de l\'écran tactile</string>
|
||||
<string name="measurepressure_touchplease">Glisser les doigts sur l\'écran pendant deux secondes</string>
|
||||
<string name="measurepressure_response">Pression %1$03d rayon %2$03d</string>
|
||||
|
||||
<string name="audiobuf_verysmall">Très petite (appareils rapides, plus de réactivité)</string>
|
||||
<string name="audiobuf_small">Petite (appareils rapides)</string>
|
||||
<string name="audiobuf_medium">Moyenne</string>
|
||||
<string name="audiobuf_large">Grande (appareils anciens, si le son est saccadé)</string>
|
||||
<string name="audiobuf_question">Taille du tampon audio</string>
|
||||
|
||||
<string name="remap_hwkeys">Reconfigurer les touches physiques</string>
|
||||
<string name="remap_hwkeys_press">Appuyez sur n\'importe quelle touche sauf HOME et POWER, vous pouvez utiliser les touches de volume</string>
|
||||
<string name="remap_hwkeys_select">Sélectionnez le keycode SDL</string>
|
||||
|
||||
<string name="remap_screenkb">Reconfigurer les contrôles via l\'écran</string>
|
||||
<string name="remap_screenkb_joystick">Joystick à l\'écran</string>
|
||||
<string name="remap_screenkb_button">Bouton à l\'écran</string>
|
||||
<string name="remap_screenkb_button_text">Saisie de texte à l\'écran</string>
|
||||
<string name="remap_screenkb_button_gestures">Gestes avec deux doigts</string>
|
||||
<string name="remap_screenkb_button_gestures_sensitivity">Sensibilité des gestes</string>
|
||||
<string name="remap_screenkb_button_zoomin">Geste de +Zoom avec deux doigts</string>
|
||||
<string name="remap_screenkb_button_zoomout">Geste de -Zoom avec deux doigts</string>
|
||||
<string name="remap_screenkb_button_rotateleft">Geste de rotation à gauche avec deux doigts</string>
|
||||
<string name="remap_screenkb_button_rotateright">Geste de rotation à droite avec deux doigts</string>
|
||||
|
||||
<string name="screenkb_custom_layout">Personnalisation de la présentation du clavier à l\'écran</string>
|
||||
|
||||
<string name="calibrate_touchscreen">Calibrer l\'écran tactile</string>
|
||||
<string name="calibrate_touchscreen_touch">Touchez les bords de l\'écran, appuyez sur Retour/BACK lorsque vous avez terminé</string>
|
||||
|
||||
<string name="video">Paramètres vidéo</string>
|
||||
<string name="video_smooth">Fluidité de la vidéo</string>
|
||||
<string name="video_separatethread">Thread séparé pour la vidéo : permet paroifs d\'augmenter FPS</string>
|
||||
|
||||
<string name="text_edit_click_here">Appuyez pour commencer à taper, appuyez sur Retour/BACK lorsque vous avez terminé</string>
|
||||
|
||||
<string name="display_size_mouse">Mode d\'émulation de la souris</string>
|
||||
<string name="display_size">Sélectionnez votre taille d\'affichage</string>
|
||||
<string name="display_size_large">Large (tablet)</string>
|
||||
<string name="display_size_small">Petit (téléphone)</string>
|
||||
<string name="display_size_small_touchpad">Petit, mode touchpad</string>
|
||||
<string name="display_size_tiny">Très petit</string>
|
||||
<string name="display_size_tiny_touchpad">Très petit, mode touchpad</string>
|
||||
|
||||
<string name="show_more_options">Afficher plus d\'options</string>
|
||||
|
||||
<string name="hardware_mouse_detected">Hardware mouse detected, disabling mouse emulation</string>
|
||||
<string name="not_enough_ram">Not enough RAM</string>
|
||||
<string name="not_enough_ram_size">This app needs %1$d Mb RAM, your device has %2$d Mb</string>
|
||||
<string name="ignore">Ignore</string>
|
||||
<string name="calibrate_gyroscope">Calibrate gyroscope</string>
|
||||
<string name="calibrate_gyroscope_text">Put your phone on a flat surface</string>
|
||||
<string name="reset_config">Reset config to defaults</string>
|
||||
<string name="cancel">Cancel</string>
|
||||
<string name="calibrate_gyroscope_not_supported">Your device does not have gyroscope</string>
|
||||
<string name="reset_config_ask">Reset all options to default values?</string>
|
||||
<string name="cancel_download">Cancel data downloading?</string>
|
||||
<string name="cancel_download_resume">You can resume it later, the data will not be downloaded twice.</string>
|
||||
<string name="yes">Yes</string>
|
||||
<string name="no">No</string>
|
||||
<string name="screenkb_custom_layout_help">Press BACK when done. Resize buttons by sliding on empty space.</string>
|
||||
<string name="controls_screenkb_custom">Custom</string>
|
||||
</resources>
|
||||
@@ -1,149 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<resources>
|
||||
<string name="init">Инициализация</string>
|
||||
<string name="please_wait">Пожалуйста, подождите, пока данные загружаются</string>
|
||||
<string name="device_config">Конфигурация устройства</string>
|
||||
<string name="device_change_cfg">Изменение конфигурации устройства</string>
|
||||
<string name="download_unneeded">Нет необходимости скачивать</string>
|
||||
<string name="connecting_to">Подключение к %s</string>
|
||||
<string name="failed_connecting_to">Ошибка подключения к %s</string>
|
||||
<string name="error_connecting_to">Ошибка подключения к %s</string>
|
||||
<string name="dl_from">Загрузка данных с %s</string>
|
||||
<string name="error_dl_from">Ошибка при загрузке данных с %s</string>
|
||||
<string name="error_write">Ошибка записи в %s</string>
|
||||
<string name="dl_progress">%1$.0f%% готово: файл %2$s</string>
|
||||
<string name="dl_finished">Завершенный</string>
|
||||
<string name="storage_phone">Внутреннее хранение - %d Мб</string>
|
||||
<string name="storage_sd">SD карта - %d Мб</string>
|
||||
<string name="storage_question">Куда сохранять данные приложения</string>
|
||||
<string name="optional_downloads">Дополнительные загрузки</string>
|
||||
<string name="ok">Продолжить</string>
|
||||
<string name="controls_arrows">Стрелки / джойстик / Dpad</string>
|
||||
<string name="controls_trackball">Трекбол</string>
|
||||
<string name="controls_accel">Акселерометр</string>
|
||||
<string name="controls_touch">Только сенсорный экран</string>
|
||||
<string name="controls_question">Какие на телефоне клавиши навигации?</string>
|
||||
<string name="controls_additional">Дополнительные элементы управления</string>
|
||||
<string name="controls_screenkb">Экранная клавиатура</string>
|
||||
<string name="controls_accelnav">Акселерометр</string>
|
||||
<string name="controls_screenkb_size">Размер экранной клавиатуры</string>
|
||||
<string name="controls_screenkb_large">Большой</string>
|
||||
<string name="controls_screenkb_medium">Средний</string>
|
||||
<string name="controls_screenkb_small">Маленький</string>
|
||||
<string name="controls_screenkb_tiny">Крошечный</string>
|
||||
<string name="controls_screenkb_theme">Тема клавиатуры</string>
|
||||
<string name="controls_screenkb_by">%1$s от %2$s</string>
|
||||
<string name="trackball_no_dampening">Нет</string>
|
||||
<string name="trackball_fast">Быстрое</string>
|
||||
<string name="trackball_medium">Среднее</string>
|
||||
<string name="trackball_slow">Медленное</string>
|
||||
<string name="trackball_question">Замедление трекбола</string>
|
||||
<string name="accel_fast">Быстрая</string>
|
||||
<string name="accel_medium">Средний</string>
|
||||
<string name="accel_slow">Медленно</string>
|
||||
<string name="accel_question">Чувствительность акселерометра</string>
|
||||
<string name="rightclick_question">Правая кнопка мыши</string>
|
||||
<string name="rightclick_menu">Клавиша меню</string>
|
||||
<string name="rightclick_multitouch">Касание экрана вторым пальцем</string>
|
||||
<string name="rightclick_pressure">Нажатие на экран с силой</string>
|
||||
<string name="pointandclick_question">Расширенные функции</string>
|
||||
<string name="pointandclick_keepaspectratio">Сохранять соотношение сторон 4:3 на экране</string>
|
||||
<string name="pointandclick_showcreenunderfinger">Экранная лупа</string>
|
||||
<string name="measurepressure_touchplease">Пожалуйста, проведите пальцем по экрану в течение двух секунд</string>
|
||||
<string name="measurepressure_response">Давление %1$03d радиус %2$03d </string>
|
||||
<string name="audiobuf_verysmall">Очень мало (быстрые устройства)</string>
|
||||
<string name="audiobuf_small">Малый</string>
|
||||
<string name="audiobuf_medium">Средний</string>
|
||||
<string name="audiobuf_large">Большой (для старых устройств, если звук прерывается)</string>
|
||||
<string name="audiobuf_question">Размер буфера аудио</string>
|
||||
<string name="accel_floating">Плавающее</string>
|
||||
<string name="accel_fixed_start">Фиксировано при запуске приложения</string>
|
||||
<string name="accel_fixed_horiz">Фиксировано на горизонт</string>
|
||||
<string name="accel_question_center">Центральное положение акселерометра</string>
|
||||
<string name="rightclick_none">Правая кнопка мыши отключена</string>
|
||||
<string name="leftclick_question">Левая кнопка мыши</string>
|
||||
<string name="leftclick_normal">Нормальный</string>
|
||||
<string name="leftclick_near_cursor">Касание возле курсора мыши</string>
|
||||
<string name="leftclick_multitouch">Касание двумя пальцами</string>
|
||||
<string name="leftclick_pressure">Нажатие с силой</string>
|
||||
<string name="leftclick_dpadcenter">Нажатие на трекбол / центр джойстика</string>
|
||||
<string name="pointandclick_joystickmouse">Перемещение мыши при помощи джойстика или трекбола</string>
|
||||
<string name="click_with_dpadcenter">Левый клик мыши при помощи трекбола / центра джойстика</string>
|
||||
<string name="pointandclick_joystickmousespeed">Перемещение мыши джойстиком - скорость</string>
|
||||
<string name="pointandclick_joystickmouseaccel">Перемещение мыши джойстиком - ускорение</string>
|
||||
<string name="none">Нет</string>
|
||||
<string name="controls_screenkb_transparency">Прозрачность клавиатуры</string>
|
||||
<string name="controls_screenkb_trans_0">Невидимый</string>
|
||||
<string name="controls_screenkb_trans_1">Почти невидимый</string>
|
||||
<string name="controls_screenkb_trans_2">Прозрачный</string>
|
||||
<string name="controls_screenkb_trans_3">Полупрозрачные</string>
|
||||
<string name="controls_screenkb_trans_4">Непрозрачные</string>
|
||||
<string name="mouse_emulation">Эмуляции мыши</string>
|
||||
<string name="measurepressure">Калибровка сенсорного давления</string>
|
||||
<string name="remap_hwkeys">Переназначение физических клавиш</string>
|
||||
<string name="remap_hwkeys_press">Нажмите любую клавишу, кроме HOME и POWER, вы можете использовать клавиши регулировки громкости</string>
|
||||
<string name="remap_hwkeys_select">Выберите код кнопки SDL</string>
|
||||
<string name="remap_screenkb">Переназначение экранных кнопок</string>
|
||||
<string name="remap_screenkb_joystick">Экранный джойстик</string>
|
||||
<string name="remap_screenkb_button">Экранные кнопки</string>
|
||||
<string name="remap_screenkb_button_text">Экранная кнопка ввода текста</string>
|
||||
<string name="remap_screenkb_button_zoomin">Увеличить двумя пальцами</string>
|
||||
<string name="remap_screenkb_button_zoomout">Уменьшить двумя пальцами</string>
|
||||
<string name="remap_screenkb_button_rotateleft">Повернуть налево двумя пальцами</string>
|
||||
<string name="remap_screenkb_button_rotateright">Повернуть вправо двумя пальцами</string>
|
||||
<string name="remap_screenkb_button_gestures">Жест двумя пальцами по экрану</string>
|
||||
<string name="accel_veryfast">Очень быстро</string>
|
||||
<string name="remap_screenkb_button_gestures_sensitivity">Чувствительность жеста двумя пальцами по экрану</string>
|
||||
<string name="storage_custom">Укажите каталог</string>
|
||||
<string name="storage_commandline">Укажите параметры командной строки</string>
|
||||
<string name="calibrate_touchscreen">Калибровка сенсорного экрана</string>
|
||||
<string name="calibrate_touchscreen_touch">Дотроньтесь до всех краев экрана, потом нажмите Назад/BACK</string>
|
||||
<string name="screenkb_custom_layout">Настройка расположения кнопок</string>
|
||||
<string name="screenkb_custom_layout_help">Нажмите клавишу Назад/BACK для завершения. Проведите по пустому месту, чтобы изменить размер кнопки</string>
|
||||
<string name="rightclick_key">Физическая кнопка</string>
|
||||
<string name="pointandclick_showcreenunderfinger2">Наэкранная лупа</string>
|
||||
<string name="video">Настройки видео</string>
|
||||
<string name="video_smooth">Линейное сглаживание видео</string>
|
||||
<string name="accel_veryslow">Очень медленно</string>
|
||||
<string name="leftclick_timeout">Нажатие с задержкой</string>
|
||||
<string name="leftclick_tap">Быстрое нажатие</string>
|
||||
<string name="leftclick_tap_or_timeout">Быстрое нажатие либо с задержкой</string>
|
||||
<string name="leftclick_timeout_time">Время нажатия</string>
|
||||
<string name="leftclick_timeout_time_0">0,3 сек</string>
|
||||
<string name="leftclick_timeout_time_1">0,5 сек</string>
|
||||
<string name="leftclick_timeout_time_2">0,7 сек</string>
|
||||
<string name="leftclick_timeout_time_3">1 сек</string>
|
||||
<string name="leftclick_timeout_time_4">1,5 сек</string>
|
||||
<string name="pointandclick_relative">Относительное движение мыши (режим ноутбука)</string>
|
||||
<string name="pointandclick_relative_speed">Скорость движения мыши</string>
|
||||
<string name="pointandclick_relative_accel">Ускорение движения мыши</string>
|
||||
<string name="downloads">Загрузки</string>
|
||||
<string name="video_separatethread">Отдельный поток для видео, увеличит FPS на некоторых устройствах</string>
|
||||
<string name="text_edit_click_here">Нажмите, чтобы ввести текст, нажмите Назад, когда закончите</string>
|
||||
<string name="display_size_mouse">Настройка размера дисплея</string>
|
||||
<string name="display_size">Размер дисплея</string>
|
||||
<string name="display_size_large">Большой (таблетка)</string>
|
||||
<string name="display_size_small">Маленький (телефон)</string>
|
||||
<string name="display_size_tiny">Крохотный</string>
|
||||
<string name="show_more_options">Показать больше параметров</string>
|
||||
<string name="controls_screenkb_drawsize">Размер изображения кнопок</string>
|
||||
<string name="display_size_small_touchpad">Маленький, режим тачпада</string>
|
||||
<string name="display_size_tiny_touchpad">Крохотный, режим тачпада</string>
|
||||
<string name="hardware_mouse_detected">Обнаружена внешняя мышь, эмуляция мыши выключена</string>
|
||||
|
||||
<string name="not_enough_ram">Недостаточно оперативной памяти</string>
|
||||
<string name="not_enough_ram_size">Для запуска приложения нужно %1$d Мб оперативной памяти, на этом устройстве есть %2$d Мб</string>
|
||||
<string name="ignore">Игнорировать</string>
|
||||
|
||||
<string name="calibrate_gyroscope">Калибровать гироскоп</string>
|
||||
<string name="calibrate_gyroscope_text">Положите устройство на ровную поверхность</string>
|
||||
<string name="reset_config">Сбросить все настройки</string>
|
||||
<string name="cancel">Отменить</string>
|
||||
<string name="calibrate_gyroscope_not_supported">Гироскоп отсутствует</string>
|
||||
<string name="reset_config_ask">Сбросить все настройки в значения по умолчанию?</string>
|
||||
<string name="cancel_download">Остановить загрузку?</string>
|
||||
<string name="cancel_download_resume">Загрузка может быть продолжена позднее.</string>
|
||||
<string name="yes">Да</string>
|
||||
<string name="no">Нет</string>
|
||||
<string name="controls_screenkb_custom">Пользовательские настройки</string>
|
||||
</resources>
|
||||
@@ -1,148 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<resources>
|
||||
<string name="init">Ініціалізація</string>
|
||||
<string name="please_wait">Будь-ласка, зачекайте, поки завантажуться дані</string>
|
||||
<string name="device_config">Конфігурація пристрою</string>
|
||||
<string name="device_change_cfg">Зміна конфігурації пристрою</string>
|
||||
<string name="download_unneeded">Немає необхідності викачувати</string>
|
||||
<string name="connecting_to">Підключенння до %s</string>
|
||||
<string name="failed_connecting_to">Помилка підключення до %s</string>
|
||||
<string name="error_connecting_to">помилка підключення до %s</string>
|
||||
<string name="dl_from">Завантаження даних з %s</string>
|
||||
<string name="error_dl_from">Помилка при завантаженні даних з %s</string>
|
||||
<string name="error_write">Помилка запису в %s</string>
|
||||
<string name="dl_progress">%1$.0f%% готово: файл %2$s</string>
|
||||
<string name="dl_finished">Завершений</string>
|
||||
<string name="storage_phone">Внутрішнє зберігання - %d Мб</string>
|
||||
<string name="storage_sd">SD карта - %d Мб</string>
|
||||
<string name="storage_question">Куди зберігати дані програми</string>
|
||||
<string name="optional_downloads">Додаткові завантаження</string>
|
||||
<string name="ok">ОК</string>
|
||||
<string name="controls_arrows">Стрілки / джойстік / Dpad</string>
|
||||
<string name="controls_trackball">Трекбол</string>
|
||||
<string name="controls_accel">Акселерометр</string>
|
||||
<string name="controls_touch">Тільки сенсорний екран</string>
|
||||
<string name="controls_question">Які на телефоні кнопки навігації?</string>
|
||||
<string name="controls_additional">Додаткові элементи керування</string>
|
||||
<string name="controls_screenkb">Наекранні кнопки</string>
|
||||
<string name="controls_accelnav">Акселерометр</string>
|
||||
<string name="controls_screenkb_size">Розмір наекранних кнопок</string>
|
||||
<string name="controls_screenkb_large">Великий</string>
|
||||
<string name="controls_screenkb_medium">Середній</string>
|
||||
<string name="controls_screenkb_small">Малий</string>
|
||||
<string name="controls_screenkb_tiny">Дрібний</string>
|
||||
<string name="controls_screenkb_theme">Тема кнопок</string>
|
||||
<string name="controls_screenkb_by">%1$s від %2$s</string>
|
||||
<string name="trackball_no_dampening">Немає</string>
|
||||
<string name="trackball_fast">Швидке</string>
|
||||
<string name="trackball_medium">Середнє</string>
|
||||
<string name="trackball_slow">Повільне</string>
|
||||
<string name="trackball_question">Сповільнення трекболу</string>
|
||||
<string name="accel_fast">Швидко</string>
|
||||
<string name="accel_medium">середньо</string>
|
||||
<string name="accel_slow">повільно</string>
|
||||
<string name="accel_question">Чутливість акселерометру</string>
|
||||
<string name="rightclick_question">Права кнопка миші</string>
|
||||
<string name="rightclick_menu">Кнопка меню</string>
|
||||
<string name="rightclick_multitouch">Торкання екрана другим пальцем</string>
|
||||
<string name="rightclick_pressure">Натиск на екран силою</string>
|
||||
<string name="pointandclick_question">Розширені функції</string>
|
||||
<string name="pointandclick_keepaspectratio">Зберігати співвідношення сторін 4:3 на екрані</string>
|
||||
<string name="pointandclick_showcreenunderfinger">Наекранна лупа</string>
|
||||
<string name="measurepressure_touchplease">Будь-ласка, проведіть пальцем по екрану на протязі двох секунд</string>
|
||||
<string name="measurepressure_response">Тиск %1$03d радіус %2$03d </string>
|
||||
<string name="audiobuf_verysmall">Дуже мало (швидкі пристрої)</string>
|
||||
<string name="audiobuf_small">Малий</string>
|
||||
<string name="audiobuf_medium">Середній</string>
|
||||
<string name="audiobuf_large">Великий (для старих пристроїв, якщо звук переривається)</string>
|
||||
<string name="audiobuf_question">Розмір буферу аудіо</string>
|
||||
<string name="accel_floating">Плаваюче</string>
|
||||
<string name="accel_fixed_start">Фiксоване під час запуску програми</string>
|
||||
<string name="accel_fixed_horiz">Фiксоване до горизонту</string>
|
||||
<string name="accel_question_center">Центральне положення акселерометра</string>
|
||||
<string name="rightclick_none">Вiдключена</string>
|
||||
<string name="leftclick_question">Ліва кнопка миші</string>
|
||||
<string name="leftclick_normal">Нормальна</string>
|
||||
<string name="leftclick_near_cursor">Дотик біля курсору миші</string>
|
||||
<string name="leftclick_multitouch">Натиск на екран другим пальцем</string>
|
||||
<string name="leftclick_pressure">>Натиск на екран з силою</string>
|
||||
<string name="leftclick_dpadcenter">Натиск на трекбол / центр джойстику</string>
|
||||
<string name="pointandclick_joystickmouse">Переміщення миші за допомогою джойстика або трекбола</string>
|
||||
<string name="click_with_dpadcenter">Лівий клік миші за допомогою трекбола / центра джойстика</string>
|
||||
<string name="pointandclick_joystickmousespeed">Переміщення миші джойстиком - швидкiсть</string>
|
||||
<string name="pointandclick_joystickmouseaccel">Переміщення миші джойстиком - прискорення</string>
|
||||
<string name="none">Немає</string>
|
||||
<string name="controls_screenkb_transparency">Прозорість клавіатури</string>
|
||||
<string name="controls_screenkb_trans_0">Невидимий</string>
|
||||
<string name="controls_screenkb_trans_1">Майже невидимий</string>
|
||||
<string name="controls_screenkb_trans_2">Прозорий</string>
|
||||
<string name="controls_screenkb_trans_3">Напівпрозорі</string>
|
||||
<string name="controls_screenkb_trans_4">Непрозорі</string>
|
||||
<string name="mouse_emulation">Емуляція миші</string>
|
||||
<string name="measurepressure">Калібрування сенсорного натискання</string>
|
||||
<string name="remap_hwkeys">Перепризначення фізичних кнопок</string>
|
||||
<string name="remap_hwkeys_press">Натисніть будь-яку клавішу, крім HOME і POWER, ви можете використовувати клавіші регулювання гучності</string>
|
||||
<string name="remap_hwkeys_select">Виберіть код кнопки SDL</string>
|
||||
<string name="remap_screenkb">Перепризначення наекранних кнопок</string>
|
||||
<string name="remap_screenkb_joystick">Наекранний джойстік</string>
|
||||
<string name="remap_screenkb_button">Наекранні кнопки</string>
|
||||
<string name="remap_screenkb_button_text">Наекранна кнопка вводу тексту</string>
|
||||
<string name="remap_screenkb_button_zoomin">Збільшити двома пальцями</string>
|
||||
<string name="remap_screenkb_button_zoomout">Зменшити двома пальцями</string>
|
||||
<string name="remap_screenkb_button_rotateleft">Повернути наліво двома пальцями</string>
|
||||
<string name="remap_screenkb_button_rotateright">Повернути праворуч двома пальцями</string>
|
||||
<string name="remap_screenkb_button_gestures">Жест двома пальцями по екрану</string>
|
||||
<string name="accel_veryfast">Дуже швидко</string>
|
||||
<string name="remap_screenkb_button_gestures_sensitivity">Чутливість жесту двома пальцями по екрану</string>
|
||||
<string name="storage_custom">Вкажіть каталог</string>
|
||||
<string name="storage_commandline">Вкажіть параметри командного рядка</string>
|
||||
<string name="calibrate_touchscreen">Калібрування сенсорного екрану</string>
|
||||
<string name="calibrate_touchscreen_touch">Доторкнiться до всіх країв екрану, потiм натисніть Назад/BACK</string>
|
||||
<string name="screenkb_custom_layout">Налаштування положення кнопок</string>
|
||||
<string name="screenkb_custom_layout_help">Натисніть Назад/BACK для завершення. Проведiть по екрану, щоб змінити розмір кнопки</string>
|
||||
<string name="rightclick_key">Фізична кнопка</string>
|
||||
<string name="pointandclick_showcreenunderfinger2">Наекранна лупа</string>
|
||||
<string name="video">Налаштування відео</string>
|
||||
<string name="video_smooth">Лінійне сглажування відео</string>
|
||||
<string name="accel_veryslow">Дуже повільно</string>
|
||||
<string name="leftclick_timeout">Натискання з затримкою</string>
|
||||
<string name="leftclick_tap">Швидке натискання</string>
|
||||
<string name="leftclick_tap_or_timeout">Швидке натискання або з затримкою</string>
|
||||
<string name="leftclick_timeout_time">Час натискання</string>
|
||||
<string name="leftclick_timeout_time_0">0,3 сек</string>
|
||||
<string name="leftclick_timeout_time_1">0,5 сек</string>
|
||||
<string name="leftclick_timeout_time_2">0,7 секунд</string>
|
||||
<string name="leftclick_timeout_time_3">1 сек</string>
|
||||
<string name="leftclick_timeout_time_4">1,5 сек</string>
|
||||
<string name="pointandclick_relative">Відносний рух миші (режим ноутбука)</string>
|
||||
<string name="pointandclick_relative_speed">Швидкість руху миші</string>
|
||||
<string name="pointandclick_relative_accel">Прискорення руху миші</string>
|
||||
<string name="downloads">Завантаження</string>
|
||||
<string name="video_separatethread">Окремий потік для відео, збільшить FPS на деяких пристроях</string>
|
||||
<string name="text_edit_click_here">Натисніть, щоб ввести текст, натисніть Назад, коли закiнчете</string>
|
||||
<string name="display_size_mouse">Налаштування розміру дисплея</string>
|
||||
<string name="display_size">Виберіть розмір дисплея</string>
|
||||
<string name="display_size_large">Великий (таблетка)</string>
|
||||
<string name="display_size_small">Маленький</string>
|
||||
<string name="display_size_tiny">Крихiтний</string>
|
||||
<string name="show_more_options">Показати більше параметрів</string>
|
||||
<string name="controls_screenkb_drawsize">Розмір зображення кнопок</string>
|
||||
<string name="display_size_small_touchpad">Маленький, режим тачпаду</string>
|
||||
<string name="display_size_tiny_touchpad">Крихiтний, режим тачпаду</string>
|
||||
<string name="hardware_mouse_detected">Виявлена зовнiшня миша, емуляція миші вимкнена</string>
|
||||
|
||||
<string name="not_enough_ram">Недостатньо пам’яті</string>
|
||||
<string name="not_enough_ram_size">Потрібно %1$d Mb пам’яті, доступно лише %2$d Mb</string>
|
||||
<string name="ignore">Ігнорувати</string>
|
||||
<string name="calibrate_gyroscope">Калібрувати гіроскоп</string>
|
||||
<string name="calibrate_gyroscope_text">Покладіть телефон на рівну поверхню</string>
|
||||
<string name="reset_config">Скинути всі налаштування</string>
|
||||
<string name="cancel">Відмінити</string>
|
||||
<string name="calibrate_gyroscope_not_supported">Гіроскоп відсутній</string>
|
||||
<string name="reset_config_ask">Скинути всі налаштування у значення за замовчуванням?</string>
|
||||
<string name="cancel_download">Припинити завантаження?</string>
|
||||
<string name="cancel_download_resume">Завантаження може бути відновлено пізніше.</string>
|
||||
<string name="yes">Так</string>
|
||||
<string name="no">Ні</string>
|
||||
<string name="controls_screenkb_custom">Налаштування користувача</string>
|
||||
</resources>
|
||||
@@ -1,181 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<resources>
|
||||
<string name="app_name">Commander Genius</string>
|
||||
|
||||
|
||||
<string name="init">Initializing</string>
|
||||
<string name="please_wait">Please wait while data is being downloaded</string>
|
||||
|
||||
<string name="device_config">Device configuration</string>
|
||||
<string name="device_change_cfg">Change device configuration</string>
|
||||
|
||||
<string name="download_unneeded">No need to download</string>
|
||||
<string name="connecting_to">Connecting to %s</string>
|
||||
<string name="failed_connecting_to">Failed connecting to %s</string>
|
||||
<string name="error_connecting_to">Error connecting to %s</string>
|
||||
<string name="dl_from">Downloading data from %s</string>
|
||||
<string name="error_dl_from">Error downloading data from %s</string>
|
||||
<string name="error_write">Error writing to %s</string>
|
||||
<string name="dl_progress">%1$.0f%% done: file %2$s</string>
|
||||
<string name="dl_finished">Finished</string>
|
||||
|
||||
<string name="storage_phone">Internal storage - %d MB free</string>
|
||||
<string name="storage_sd">SD card storage - %d MB free</string>
|
||||
<string name="storage_custom">Specify directory</string>
|
||||
<string name="storage_commandline">Specify command line parameters</string>
|
||||
<string name="storage_question">Data installation location</string>
|
||||
<string name="optional_downloads">Downloads</string>
|
||||
<string name="downloads">Downloads</string>
|
||||
<string name="ok">OK</string>
|
||||
<string name="cancel">Cancel</string>
|
||||
|
||||
<string name="controls_arrows">Arrows / joystick / dpad</string>
|
||||
<string name="controls_trackball">Trackball</string>
|
||||
<string name="controls_accel">Accelerometer</string>
|
||||
<string name="controls_touch">Touchscreen only</string>
|
||||
<string name="controls_question">What kind of navigation keys does your device have?</string>
|
||||
|
||||
<string name="controls_additional">Additional controls</string>
|
||||
<string name="controls_screenkb">On-screen keyboard</string>
|
||||
<string name="controls_accelnav">Accelerometer</string>
|
||||
|
||||
<string name="controls_screenkb_size">On-screen keyboard size</string>
|
||||
<string name="controls_screenkb_drawsize">Size of button images</string>
|
||||
<string name="controls_screenkb_large">Large</string>
|
||||
<string name="controls_screenkb_medium">Medium</string>
|
||||
<string name="controls_screenkb_small">Small</string>
|
||||
<string name="controls_screenkb_tiny">Tiny</string>
|
||||
<string name="controls_screenkb_custom">Custom</string>
|
||||
<string name="controls_screenkb_theme">On-screen keyboard theme</string>
|
||||
<string name="controls_screenkb_by">%1$s by %2$s</string>
|
||||
<string name="controls_screenkb_transparency">On-screen keyboard transparency</string>
|
||||
<string name="controls_screenkb_trans_0">Invisible</string>
|
||||
<string name="controls_screenkb_trans_1">Almost invisible</string>
|
||||
<string name="controls_screenkb_trans_2">Transparent</string>
|
||||
<string name="controls_screenkb_trans_3">Semi-transparent</string>
|
||||
<string name="controls_screenkb_trans_4">Non-transparent</string>
|
||||
|
||||
<string name="trackball_no_dampening">No dampening</string>
|
||||
<string name="trackball_fast">Fast</string>
|
||||
<string name="trackball_medium">Medium</string>
|
||||
<string name="trackball_slow">Slow</string>
|
||||
<string name="trackball_question">Trackball dampening</string>
|
||||
|
||||
<string name="accel_veryfast">Very fast</string>
|
||||
<string name="accel_fast">Fast</string>
|
||||
<string name="accel_medium">Medium</string>
|
||||
<string name="accel_slow">Slow</string>
|
||||
<string name="accel_veryslow">Very slow</string>
|
||||
<string name="accel_question">Accelerometer sensitivity</string>
|
||||
|
||||
<string name="accel_floating">Floating</string>
|
||||
<string name="accel_fixed_start">Fixed when application starts</string>
|
||||
<string name="accel_fixed_horiz">Fixed to table desk orientation</string>
|
||||
<string name="accel_question_center">Accelerometer center position</string>
|
||||
|
||||
<string name="mouse_emulation">Mouse emulation</string>
|
||||
<string name="rightclick_question">Right mouse click</string>
|
||||
<string name="rightclick_menu">Menu key</string>
|
||||
<string name="rightclick_key">Physical key</string>
|
||||
<string name="rightclick_multitouch">Touch screen with second finger</string>
|
||||
<string name="rightclick_pressure">Touch screen with force</string>
|
||||
<string name="rightclick_none">Disable right mouse click</string>
|
||||
|
||||
<string name="leftclick_question">Left mouse click</string>
|
||||
<string name="leftclick_normal">Normal</string>
|
||||
<string name="leftclick_near_cursor">Touch near mouse cursor</string>
|
||||
<string name="leftclick_multitouch">Touch screen with second finger</string>
|
||||
<string name="leftclick_pressure">Touch screen with force</string>
|
||||
<string name="leftclick_dpadcenter">Trackball click / joystick center</string>
|
||||
<string name="leftclick_timeout">Hold at the same spot</string>
|
||||
<string name="leftclick_tap">Tap</string>
|
||||
<string name="leftclick_tap_or_timeout">Tap or hold</string>
|
||||
<string name="leftclick_timeout_time">Holding timeout</string>
|
||||
<string name="leftclick_timeout_time_0">0.3 sec</string>
|
||||
<string name="leftclick_timeout_time_1">0.5 sec</string>
|
||||
<string name="leftclick_timeout_time_2">0.7 sec</string>
|
||||
<string name="leftclick_timeout_time_3">1 sec</string>
|
||||
<string name="leftclick_timeout_time_4">1.5 sec</string>
|
||||
<string name="click_with_dpadcenter">Left mouse click with trackball / joystick center</string>
|
||||
|
||||
<string name="pointandclick_question">Advanced features</string>
|
||||
<string name="pointandclick_keepaspectratio">Keep 4:3 screen aspect ratio</string>
|
||||
<string name="pointandclick_showcreenunderfinger">Show screen under finger in separate window</string>
|
||||
<string name="pointandclick_showcreenunderfinger2">On-screen magnifying glass</string>
|
||||
<string name="pointandclick_joystickmouse">Move mouse with joystick or trackball</string>
|
||||
<string name="pointandclick_joystickmousespeed">Move mouse with joystick speed</string>
|
||||
<string name="pointandclick_joystickmouseaccel">Move mouse with joystick acceleration</string>
|
||||
<string name="pointandclick_relative">Relative mouse movement (laptop mode)</string>
|
||||
<string name="pointandclick_relative_speed">Relative mouse movement speed</string>
|
||||
<string name="pointandclick_relative_accel">Relative mouse movement acceleration</string>
|
||||
|
||||
<string name="none">None</string>
|
||||
|
||||
<string name="measurepressure">Calibrate touchscreen pressure</string>
|
||||
<string name="measurepressure_touchplease">Please slide finger across the screen for two seconds</string>
|
||||
<string name="measurepressure_response">Pressure %1$03d radius %2$03d</string>
|
||||
|
||||
<string name="audiobuf_verysmall">Very small (fast devices, less lag)</string>
|
||||
<string name="audiobuf_small">Small</string>
|
||||
<string name="audiobuf_medium">Medium</string>
|
||||
<string name="audiobuf_large">Large (older devices, if sound is choppy)</string>
|
||||
<string name="audiobuf_question">Size of audio buffer</string>
|
||||
|
||||
<string name="remap_hwkeys">Remap physical keys</string>
|
||||
<string name="remap_hwkeys_press">Press any key except HOME and POWER, you may use volume keys</string>
|
||||
<string name="remap_hwkeys_select">Select SDL keycode</string>
|
||||
<string name="remap_hwkeys_select_simple">Select action</string>
|
||||
<string name="remap_hwkeys_select_more_keys">Show all keycodes</string>
|
||||
|
||||
<string name="remap_screenkb">Remap on-screen controls</string>
|
||||
<string name="remap_screenkb_joystick">Joystick</string>
|
||||
<string name="remap_screenkb_button">Button</string>
|
||||
<string name="remap_screenkb_button_text">Text input button</string>
|
||||
<string name="remap_screenkb_button_gestures">Two-finger screen gestures</string>
|
||||
<string name="remap_screenkb_button_gestures_sensitivity">Two-finger screen gestures sensitivity</string>
|
||||
<string name="remap_screenkb_button_zoomin">Zoom in two-finger gesture</string>
|
||||
<string name="remap_screenkb_button_zoomout">Zoom out two-finger gesture</string>
|
||||
<string name="remap_screenkb_button_rotateleft">Rotate left two-finger gesture</string>
|
||||
<string name="remap_screenkb_button_rotateright">Rotate right two-finger gesture</string>
|
||||
|
||||
<string name="screenkb_custom_layout">Customize on-screen keyboard layout</string>
|
||||
<string name="screenkb_custom_layout_help">Press BACK when done. Resize buttons by sliding on empty space.</string>
|
||||
|
||||
<string name="calibrate_touchscreen">Calibrate touchscreen</string>
|
||||
<string name="calibrate_touchscreen_touch">Touch all edges of the screen, press BACK when done</string>
|
||||
|
||||
<string name="video">Video settings</string>
|
||||
<string name="video_smooth">Linear video filtering</string>
|
||||
<string name="video_separatethread">Separate thread for video, will increase FPS on some devices</string>
|
||||
|
||||
<string name="text_edit_click_here">Tap to start typing, press Back when done</string>
|
||||
|
||||
<string name="display_size_mouse">Mouse emulation mode</string>
|
||||
<string name="display_size">Display size for mouse emulation</string>
|
||||
<string name="display_size_large">Large (tablets)</string>
|
||||
<string name="display_size_small">Small, magnifying glass</string>
|
||||
<string name="display_size_small_touchpad">Small, touchpad mode</string>
|
||||
<string name="display_size_tiny">Tiny</string>
|
||||
<string name="display_size_tiny_touchpad">Tiny, touchpad mode</string>
|
||||
|
||||
<string name="show_more_options">Show more options</string>
|
||||
|
||||
<string name="hardware_mouse_detected">Hardware mouse detected, disabling mouse emulation</string>
|
||||
|
||||
<string name="not_enough_ram">Not enough RAM</string>
|
||||
<string name="not_enough_ram_size">This app needs %1$d Mb RAM, your device has %2$d Mb</string>
|
||||
<string name="ignore">Ignore</string>
|
||||
|
||||
<string name="calibrate_gyroscope">Calibrate gyroscope</string>
|
||||
<string name="calibrate_gyroscope_text">Put your device on a flat surface</string>
|
||||
<string name="calibrate_gyroscope_not_supported">Your device does not have gyroscope</string>
|
||||
|
||||
<string name="reset_config">Reset config to defaults</string>
|
||||
<string name="reset_config_ask">Reset all options to default values?</string>
|
||||
|
||||
<string name="cancel_download">Cancel data downloading?</string>
|
||||
<string name="cancel_download_resume">You can resume it later, the data will not be downloaded twice.</string>
|
||||
<string name="yes">Yes</string>
|
||||
<string name="no">No</string>
|
||||
|
||||
</resources>
|
||||
@@ -1,64 +0,0 @@
|
||||
LOCAL_PATH := $(call my-dir)
|
||||
|
||||
include $(CLEAR_VARS)
|
||||
|
||||
LOCAL_MODULE := $(lastword $(subst /, ,$(LOCAL_PATH)))
|
||||
|
||||
ifndef SDL_JAVA_PACKAGE_PATH
|
||||
$(error Please define SDL_JAVA_PACKAGE_PATH to the path of your Java package with dots replaced with underscores, for example "com_example_SanAngeles")
|
||||
endif
|
||||
|
||||
LOCAL_C_INCLUDES := $(LOCAL_PATH)/include
|
||||
LOCAL_CFLAGS := -O3 -D__ANDROID__ -DANDROID \
|
||||
-DSDL_JAVA_PACKAGE_PATH=$(SDL_JAVA_PACKAGE_PATH) \
|
||||
-DSDL_CURDIR_PATH=\"$(SDL_CURDIR_PATH)\" \
|
||||
-DSDL_TRACKBALL_KEYUP_DELAY=$(SDL_TRACKBALL_KEYUP_DELAY) \
|
||||
-DSDL_VIDEO_RENDER_RESIZE_KEEP_ASPECT=$(SDL_VIDEO_RENDER_RESIZE_KEEP_ASPECT) \
|
||||
-DSDL_VIDEO_RENDER_RESIZE=$(SDL_VIDEO_RENDER_RESIZE) \
|
||||
$(SDL_ADDITIONAL_CFLAGS)
|
||||
|
||||
|
||||
SDL_SRCS := \
|
||||
src/*.c \
|
||||
src/audio/*.c \
|
||||
src/cdrom/*.c \
|
||||
src/cpuinfo/*.c \
|
||||
src/events/*.c \
|
||||
src/file/*.c \
|
||||
src/haptic/*.c \
|
||||
src/joystick/*.c \
|
||||
src/stdlib/*.c \
|
||||
src/thread/*.c \
|
||||
src/timer/*.c \
|
||||
src/video/*.c \
|
||||
src/main/*.c \
|
||||
src/power/*.c \
|
||||
src/thread/pthread/*.c \
|
||||
src/timer/unix/*.c \
|
||||
src/audio/android/*.c \
|
||||
src/cdrom/dummy/*.c \
|
||||
src/video/android/*.c \
|
||||
src/haptic/dummy/*.c \
|
||||
src/loadso/dlopen/*.c \
|
||||
src/atomic/*.c \
|
||||
src/render/*.c \
|
||||
src/render/opengles/*.c \
|
||||
src/render/software/*.c
|
||||
|
||||
|
||||
# TODO: use libcutils for atomic operations, but it's not included in NDK
|
||||
|
||||
# src/atomic/linux/*.c \
|
||||
# src/power/linux/*.c \
|
||||
# src/joystick/android/*.c \
|
||||
# src/haptic/android/*.c \
|
||||
# src/libm/*.c \
|
||||
|
||||
LOCAL_CPP_EXTENSION := .cpp
|
||||
|
||||
# Note this "simple" makefile var substitution, you can find even more complex examples in different Android projects
|
||||
LOCAL_SRC_FILES := $(foreach F, $(SDL_SRCS), $(addprefix $(dir $(F)),$(notdir $(wildcard $(LOCAL_PATH)/$(F)))))
|
||||
|
||||
LOCAL_LDLIBS := -lGLESv1_CM -ldl -llog
|
||||
|
||||
include $(BUILD_SHARED_LIBRARY)
|
||||
@@ -1,18 +0,0 @@
|
||||
|
||||
Bugs are now managed in the SDL bug tracker, here:
|
||||
|
||||
http://bugzilla.libsdl.org/
|
||||
|
||||
You may report bugs there, and search to see if a given issue has already
|
||||
been reported, discussed, and maybe even fixed.
|
||||
|
||||
|
||||
|
||||
You may also find help at the SDL mailing list. Subscription information:
|
||||
|
||||
http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org
|
||||
|
||||
Bug reports are welcome here, but we really appreciate if you use Bugzilla, as
|
||||
bugs discussed on the mailing list may be forgotten or missed.
|
||||
|
||||
|
||||
@@ -1,19 +0,0 @@
|
||||
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
@@ -1,73 +0,0 @@
|
||||
|
||||
Simple DirectMedia Layer CREDITS
|
||||
Thanks to everyone who made this possible, including:
|
||||
|
||||
* Cliff Matthews, for giving me a reason to start this project. :)
|
||||
-- Executor rocks! *grin*
|
||||
|
||||
* The Linux Fund, C Magazine, Educational Technology Resources Inc.,
|
||||
Gareth Noyce, Jesse Pavel, Keith Kitchin, Jeremy Horvath, Thomas Nicholson,
|
||||
Hans-Peter Gygax, the Eternal Lands Development Team, Lars Brubaker,
|
||||
and Phoenix Kokido for financial contributions
|
||||
|
||||
* Edgar "bobbens" Simo for his force feedback API development during the
|
||||
Google Summer of Code 2008
|
||||
|
||||
* Aaron Wishnick for his work on audio resampling and pitch shifting during
|
||||
the Google Summer of Code 2008
|
||||
|
||||
* Holmes Futrell for port of SDL to the iPhone and iPod Touch during the
|
||||
Google Summer of Code 2008
|
||||
|
||||
* Darren Alton for port of SDL to the Nintendo DS during the Google Summer
|
||||
of Code 2008
|
||||
|
||||
* Szymon "Wilku" Wilczek for adding support for multiple mice and tablets
|
||||
during the Google Summer of Code 2008
|
||||
|
||||
* Marty Leisner, Andrew, Will, Edgar Simo, Donny Viszneki, Andrea Mazzoleni,
|
||||
Dmytro Bogovych, and Couriersud for helping find SDL 1.3 bugs in the great
|
||||
SDL Bug Hunt of January 2009!
|
||||
|
||||
* Donny Viszneki for helping fix SDL 1.3 bugs in the great SDL Bug Hunt of
|
||||
January 2009!
|
||||
|
||||
* Luke Benstead for OpenGL 3.0 support
|
||||
|
||||
* Gaëtan de Menten for writing the PHP and SQL behind the SDL website
|
||||
|
||||
* Tim Jones for the new look of the SDL website
|
||||
|
||||
* Ryan Gordon for helping everybody out and keeping the dream alive. :)
|
||||
|
||||
* Mattias Engdegård, for help with the Solaris port and lots of other help
|
||||
|
||||
* Eric Wing, Max Horn, and Darrell Walisser for unflagging work on the Mac OS X port
|
||||
|
||||
* David Carré, for the Pandora port
|
||||
|
||||
* Couriersud for the DirectFB driver
|
||||
|
||||
* Jon Atkins for SDL_image, SDL_mixer and SDL_net documentation
|
||||
|
||||
* Arne Claus, for the 2004 winning SDL logo,
|
||||
and Shandy Brown, Jac, Alex Lyman, Mikkel Gjoel, #Guy, Jonas Hartmann,
|
||||
Daniel Liljeberg, Ronald Sowa, DocD, Pekka Jaervinen, Patrick Avella,
|
||||
Erkki Kontilla, Levon Gavalian, Hal Emerich, David Wiktorsson,
|
||||
S. Schury and F. Hufsky, Ciska de Ruyver, Shredweat, Tyler Montbriand,
|
||||
Martin Andersson, Merlyn Wysard, Fernando Ibanez, David Miller,
|
||||
Andre Bommele, lovesby.com, Francisco Camenforte Torres, and David Igreja
|
||||
for other logo entries.
|
||||
|
||||
* Bob Pendleton and David Olofson for being long time contributors to
|
||||
the SDL mailing list.
|
||||
|
||||
* Everybody at Loki Software, Inc. for their great contributions!
|
||||
|
||||
And a big hand to everyone else who gave me appreciation, advice,
|
||||
and suggestions, especially the good folks on the SDL mailing list.
|
||||
|
||||
THANKS! :)
|
||||
|
||||
-- Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
@@ -1,27 +0,0 @@
|
||||
|
||||
To compile and install SDL:
|
||||
|
||||
0. If you have downloaded this from the website, skip to the next step.
|
||||
If you have checked this out from subversion, you'll need to run
|
||||
./autogen.sh to build the configure script.
|
||||
|
||||
1. Run './configure; make; make install'
|
||||
|
||||
If you are compiling for Windows using gcc, read the FAQ at:
|
||||
http://www.libsdl.org/faq.php?action=listentries&category=4#42
|
||||
|
||||
If you are compiling using Visual C++ on Win32, you should read
|
||||
the file VisualC.html
|
||||
|
||||
2. Look at the example programs in ./test, and check out the HTML
|
||||
documentation in ./docs to see how to use the SDL library.
|
||||
|
||||
3. Join the SDL developer mailing list by sending E-mail to
|
||||
sdl-request@libsdl.org
|
||||
and put "subscribe" in the subject of the message.
|
||||
|
||||
Or alternatively you can use the web interface:
|
||||
http://www.libsdl.org/mailing-list.php
|
||||
|
||||
That's it!
|
||||
Sam Lantinga <slouken@libsdl.org>
|
||||
@@ -1,45 +0,0 @@
|
||||
|
||||
Simple DirectMedia Layer
|
||||
|
||||
(SDL)
|
||||
|
||||
Version 2.0
|
||||
|
||||
---
|
||||
http://www.libsdl.org/
|
||||
|
||||
This is the Simple DirectMedia Layer, a general API that provides low
|
||||
level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL,
|
||||
and 2D framebuffer across multiple platforms.
|
||||
|
||||
The current version supports Windows, Windows CE, Mac OS X, Linux, FreeBSD,
|
||||
NetBSD, OpenBSD, BSD/OS, Solaris, iOS, and Android. The code contains
|
||||
support for other operating systems but those are not officially supported.
|
||||
|
||||
SDL is written in C, but works with C++ natively, and has bindings to
|
||||
several other languages, including Ada, C#, Eiffel, Erlang, Euphoria,
|
||||
Go, Guile, Haskell, Java, Lisp, Lua, ML, Objective C, Pascal, Perl, PHP,
|
||||
Pike, Pliant, Python, Ruby, and Smalltalk.
|
||||
|
||||
This library is distributed under the zlib license, which can be found
|
||||
in the file "COPYING".
|
||||
|
||||
The best way to learn how to use SDL is to check out the header files in
|
||||
the "include" subdirectory and the programs in the "test" subdirectory.
|
||||
The header files and test programs are well commented and always up to date.
|
||||
More documentation is available in HTML format in "docs/index.html", and
|
||||
a documentation wiki is available online at:
|
||||
http://www.libsdl.org/cgi/docwiki.cgi
|
||||
|
||||
The test programs in the "test" subdirectory are in the public domain.
|
||||
|
||||
Frequently asked questions are answered online:
|
||||
http://www.libsdl.org/faq.php
|
||||
|
||||
If you need help with the library, or just want to discuss SDL related
|
||||
issues, you can join the developers mailing list:
|
||||
http://www.libsdl.org/mailing-list.php
|
||||
|
||||
Enjoy!
|
||||
Sam Lantinga (slouken@libsdl.org)
|
||||
|
||||
@@ -1,13 +0,0 @@
|
||||
|
||||
Please distribute this file with the SDL runtime environment:
|
||||
|
||||
The Simple DirectMedia Layer (SDL for short) is a cross-platfrom library
|
||||
designed to make it easy to write multi-media software, such as games and
|
||||
emulators.
|
||||
|
||||
The Simple DirectMedia Layer library source code is available from:
|
||||
http://www.libsdl.org/
|
||||
|
||||
This library is distributed under the terms of the zlib license:
|
||||
http://www.zlib.net/zlib_license.html
|
||||
|
||||
@@ -1,106 +0,0 @@
|
||||
SDL on DirectFB
|
||||
|
||||
Supports:
|
||||
|
||||
- Hardware YUV overlays
|
||||
- OpenGL - software only
|
||||
- 2D/3D accelerations (depends on directfb driver)
|
||||
- multiple displays
|
||||
- windows
|
||||
|
||||
What you need:
|
||||
|
||||
DirectFB 1.0.1, 1.2.x, 1.3.0
|
||||
Kernel-Framebuffer support: required: vesafb, radeonfb ....
|
||||
Mesa 7.0.x - optional for OpenGL
|
||||
|
||||
/etc/directfbrc
|
||||
|
||||
This file should contain the following lines to make
|
||||
your joystick work and avoid crashes:
|
||||
------------------------
|
||||
disable-module=joystick
|
||||
disable-module=cle266
|
||||
disable-module=cyber5k
|
||||
no-linux-input-grab
|
||||
------------------------
|
||||
|
||||
To disable to use x11 backend when DISPLAY variable is found use
|
||||
|
||||
export SDL_DIRECTFB_X11_CHECK=0
|
||||
|
||||
To disable the use of linux input devices, i.e. multimice/multikeyboard support,
|
||||
use
|
||||
|
||||
export SDL_DIRECTFB_LINUX_INPUT=0
|
||||
|
||||
To use hardware accelerated YUV-overlays for YUV-textures, use:
|
||||
|
||||
export SDL_DIRECTFB_YUV_DIRECT=1
|
||||
|
||||
This is disabled by default. It will only support one
|
||||
YUV texture, namely the first. Every other YUV texture will be
|
||||
rendered in software.
|
||||
|
||||
In addition, you may use (directfb-1.2.x)
|
||||
|
||||
export SDL_DIRECTFB_YUV_UNDERLAY=1
|
||||
|
||||
to make the YUV texture an underlay. This will make the cursor to
|
||||
be shown.
|
||||
|
||||
Simple Window Manager
|
||||
=====================
|
||||
|
||||
The driver has support for a very, very basic window manager you may
|
||||
want to use when runnning with "wm=default". Use
|
||||
|
||||
export SDL_DIRECTFB_WM=1
|
||||
|
||||
to enable basic window borders. In order to have the window title rendered,
|
||||
you need to have the following font installed:
|
||||
|
||||
/usr/share/fonts/truetype/freefont/FreeSans.ttf
|
||||
|
||||
OPENGL Support
|
||||
==============
|
||||
|
||||
The following instructions will give you *software* opengl. However this
|
||||
works at least on all directfb supported platforms.
|
||||
|
||||
As of this writing 20100802 you need to pull Mesa from git and do the following:
|
||||
|
||||
------------------------
|
||||
git clone git://anongit.freedesktop.org/git/mesa/mesa
|
||||
cd mesa
|
||||
git checkout 2c9fdaf7292423c157fc79b5ce43f0f199dd753a
|
||||
------------------------
|
||||
|
||||
Edit configs/linux-directfb so that the Directories-section looks like
|
||||
------------------------
|
||||
# Directories
|
||||
SRC_DIRS = mesa glu
|
||||
GLU_DIRS = sgi
|
||||
DRIVER_DIRS = directfb
|
||||
PROGRAM_DIRS =
|
||||
------------------------
|
||||
|
||||
make linux-directfb
|
||||
make
|
||||
|
||||
echo Installing - please enter sudo pw.
|
||||
|
||||
sudo make install INSTALL_DIR=/usr/local/dfb_GL
|
||||
cd src/mesa/drivers/directfb
|
||||
make
|
||||
sudo make install INSTALL_DIR=/usr/local/dfb_GL
|
||||
------------------------
|
||||
|
||||
To run the SDL - testprograms:
|
||||
|
||||
export SDL_VIDEODRIVER=directfb
|
||||
export LD_LIBRARY_PATH=/usr/local/dfb_GL/lib
|
||||
export LD_PRELOAD=/usr/local/dfb_GL/libGL.so.7
|
||||
|
||||
./testgl
|
||||
|
||||
@@ -1,23 +0,0 @@
|
||||
The latest development version of SDL is available via Mercurial.
|
||||
Mercurial allows you to get up-to-the-minute fixes and enhancements;
|
||||
as a developer works on a source tree, you can use "hg" to mirror that
|
||||
source tree instead of waiting for an official release. Please look
|
||||
at the Mercurial website ( http://mercurial.selenic.com/ ) for more
|
||||
information on using hg, where you can also download software for
|
||||
Mac OS X, Windows, and Unix systems.
|
||||
|
||||
hg clone http://hg.libsdl.org/SDL
|
||||
|
||||
If you are building SDL with an IDE, you will need to copy the file
|
||||
include/SDL_config.h.default to include/SDL_config.h before building.
|
||||
|
||||
If you are building SDL via configure, you will need to run autogen.sh
|
||||
before running configure.
|
||||
|
||||
There is a web interface to the subversion repository at:
|
||||
|
||||
http://hg.libsdl.org/SDL/
|
||||
|
||||
There is an RSS feed available at that URL, for those that want to
|
||||
track commits in real time.
|
||||
|
||||
@@ -1,186 +0,0 @@
|
||||
==============================================================================
|
||||
Using the Simple DirectMedia Layer with Mac OS X
|
||||
==============================================================================
|
||||
|
||||
These instructions are for people using Apple's Mac OS X (pronounced
|
||||
"ten").
|
||||
|
||||
From the developer's point of view, OS X is a sort of hybrid Mac and
|
||||
Unix system, and you have the option of using either traditional
|
||||
command line tools or Apple's IDE Xcode.
|
||||
|
||||
To build SDL using the command line, use the standard configure and make
|
||||
process:
|
||||
|
||||
./configure
|
||||
make
|
||||
sudo make install
|
||||
|
||||
You can also build SDL as a Universal library (a single binary for both
|
||||
PowerPC and Intel architectures), on Mac OS X 10.4 and newer, by using
|
||||
the fatbuild.sh script in build-scripts:
|
||||
sh build-scripts/fatbuild.sh
|
||||
sudo build-scripts/fatbuild.sh install
|
||||
This script builds SDL with 10.2 ABI compatibility on PowerPC and 10.4
|
||||
ABI compatibility on Intel architectures. For best compatibility you
|
||||
should compile your application the same way. A script which wraps
|
||||
gcc to make this easy is provided in test/gcc-fat.sh
|
||||
|
||||
To use the library once it's built, you essential have two possibilities:
|
||||
use the traditional autoconf/automake/make method, or use Xcode.
|
||||
|
||||
==============================================================================
|
||||
Using the Simple DirectMedia Layer with a traditional Makefile
|
||||
==============================================================================
|
||||
|
||||
An existing autoconf/automake build system for your SDL app has good chances
|
||||
to work almost unchanged on OS X. However, to produce a "real" Mac OS X binary
|
||||
that you can distribute to users, you need to put the generated binary into a
|
||||
so called "bundle", which basically is a fancy folder with a name like
|
||||
"MyCoolGame.app".
|
||||
|
||||
To get this build automatically, add something like the following rule to
|
||||
your Makefile.am:
|
||||
|
||||
bundle_contents = APP_NAME.app/Contents
|
||||
APP_NAME_bundle: EXE_NAME
|
||||
mkdir -p $(bundle_contents)/MacOS
|
||||
mkdir -p $(bundle_contents)/Resources
|
||||
echo "APPL????" > $(bundle_contents)/PkgInfo
|
||||
$(INSTALL_PROGRAM) $< $(bundle_contents)/MacOS/
|
||||
|
||||
You should replace EXE_NAME with the name of the executable. APP_NAME is what
|
||||
will be visible to the user in the Finder. Usually it will be the same
|
||||
as EXE_NAME but capitalized. E.g. if EXE_NAME is "testgame" then APP_NAME
|
||||
usually is "TestGame". You might also want to use @PACKAGE@ to use the package
|
||||
name as specified in your configure.in file.
|
||||
|
||||
If your project builds more than one application, you will have to do a bit
|
||||
more. For each of your target applications, you need a seperate rule.
|
||||
|
||||
If you want the created bundles to be installed, you may want to add this
|
||||
rule to your Makefile.am:
|
||||
|
||||
install-exec-hook: APP_NAME_bundle
|
||||
rm -rf $(DESTDIR)$(prefix)/Applications/APP_NAME.app
|
||||
mkdir -p $(DESTDIR)$(prefix)/Applications/
|
||||
cp -r $< /$(DESTDIR)$(prefix)Applications/
|
||||
|
||||
This rule takes the Bundle created by the rule from step 3 and installs them
|
||||
into $(DESTDIR)$(prefix)/Applications/.
|
||||
|
||||
Again, if you want to install multiple applications, you will have to augment
|
||||
the make rule accordingly.
|
||||
|
||||
|
||||
But beware! That is only part of the story! With the above, you end up with
|
||||
a bare bone .app bundle, which is double clickable from the Finder. But
|
||||
there are some more things you should do before shipping yor product...
|
||||
|
||||
1) The bundle right now probably is dynamically linked against SDL. That
|
||||
means that when you copy it to another computer, *it will not run*,
|
||||
unless you also install SDL on that other computer. A good solution
|
||||
for this dilemma is to static link against SDL. On OS X, you can
|
||||
achieve that by linkinag against the libraries listed by
|
||||
sdl-config --static-libs
|
||||
instead of those listed by
|
||||
sdl-config --libs
|
||||
Depending on how exactly SDL is integrated into your build systems, the
|
||||
way to achieve that varies, so I won't describe it here in detail
|
||||
2) Add an 'Info.plist' to your application. That is a special XML file which
|
||||
contains some meta-information about your application (like some copyright
|
||||
information, the version of your app, the name of an optional icon file,
|
||||
and other things). Part of that information is displayed by the Finder
|
||||
when you click on the .app, or if you look at the "Get Info" window.
|
||||
More information about Info.plist files can be found on Apple's homepage.
|
||||
|
||||
|
||||
As a final remark, let me add that I use some of the techniques (and some
|
||||
variations of them) in Exult and ScummVM; both are available in source on
|
||||
the net, so feel free to take a peek at them for inspiration!
|
||||
|
||||
|
||||
==============================================================================
|
||||
Using the Simple DirectMedia Layer with Xcode
|
||||
==============================================================================
|
||||
|
||||
These instructions are for using Apple's Xcode IDE to build SDL applications.
|
||||
|
||||
- First steps
|
||||
|
||||
The first thing to do is to unpack the Xcode.tar.gz archive in the
|
||||
top level SDL directory (where the Xcode.tar.gz archive resides).
|
||||
Because Stuffit Expander will unpack the archive into a subdirectory,
|
||||
you should unpack the archive manually from the command line:
|
||||
cd [path_to_SDL_source]
|
||||
tar zxf Xcode.tar.gz
|
||||
This will create a new folder called Xcode, which you can browse
|
||||
normally from the Finder.
|
||||
|
||||
- Building the Framework
|
||||
|
||||
The SDL Library is packaged as a framework bundle, an organized
|
||||
relocatable folder heirarchy of executible code, interface headers,
|
||||
and additional resources. For practical purposes, you can think of a
|
||||
framework as a more user and system-friendly shared library, whose library
|
||||
file behaves more or less like a standard UNIX shared library.
|
||||
|
||||
To build the framework, simply open the framework project and build it.
|
||||
By default, the framework bundle "SDL.framework" is installed in
|
||||
/Library/Frameworks. Therefore, the testers and project stationary expect
|
||||
it to be located there. However, it will function the same in any of the
|
||||
following locations:
|
||||
|
||||
~/Library/Frameworks
|
||||
/Local/Library/Frameworks
|
||||
/System/Library/Frameworks
|
||||
|
||||
- Build Options
|
||||
There are two "Build Styles" (See the "Targets" tab) for SDL.
|
||||
"Deployment" should be used if you aren't tweaking the SDL library.
|
||||
"Development" should be used to debug SDL apps or the library itself.
|
||||
|
||||
- Building the Testers
|
||||
Open the SDLTest project and build away!
|
||||
|
||||
- Using the Project Stationary
|
||||
Copy the stationary to the indicated folders to access it from
|
||||
the "New Project" and "Add target" menus. What could be easier?
|
||||
|
||||
- Setting up a new project by hand
|
||||
Some of you won't want to use the Stationary so I'll give some tips:
|
||||
* Create a new "Cocoa Application"
|
||||
* Add src/main/macosx/SDLMain.m , .h and .nib to your project
|
||||
* Remove "main.c" from your project
|
||||
* Remove "MainMenu.nib" from your project
|
||||
* Add "$(HOME)/Library/Frameworks/SDL.framework/Headers" to include path
|
||||
* Add "$(HOME)/Library/Frameworks" to the frameworks search path
|
||||
* Add "-framework SDL -framework Foundation -framework AppKit" to "OTHER_LDFLAGS"
|
||||
* Set the "Main Nib File" under "Application Settings" to "SDLMain.nib"
|
||||
* Add your files
|
||||
* Clean and build
|
||||
|
||||
- Building from command line
|
||||
Use pbxbuild in the same directory as your .pbproj file
|
||||
|
||||
- Running your app
|
||||
You can send command line args to your app by either invoking it from
|
||||
the command line (in *.app/Contents/MacOS) or by entering them in the
|
||||
"Executibles" panel of the target settings.
|
||||
|
||||
- Implementation Notes
|
||||
Some things that may be of interest about how it all works...
|
||||
* Working directory
|
||||
As defined in the SDL_main.m file, the working directory of your SDL app
|
||||
is by default set to its parent. You may wish to change this to better
|
||||
suit your needs.
|
||||
* You have a Cocoa App!
|
||||
Your SDL app is essentially a Cocoa application. When your app
|
||||
starts up and the libraries finish loading, a Cocoa procedure is called,
|
||||
which sets up the working directory and calls your main() method.
|
||||
You are free to modify your Cocoa app with generally no consequence
|
||||
to SDL. You cannot, however, easily change the SDL window itself.
|
||||
Functionality may be added in the future to help this.
|
||||
|
||||
|
||||
Known bugs are listed in the file "BUGS"
|
||||
@@ -1,33 +0,0 @@
|
||||
|
||||
This is a list of the platforms SDL supports, and who maintains them.
|
||||
|
||||
Officially supported platforms
|
||||
==============================
|
||||
(code compiles, and thoroughly tested for release)
|
||||
==============================
|
||||
Windows XP
|
||||
Windows Vista
|
||||
Windows 7
|
||||
Mac OS X 10.4+
|
||||
Linux 2.6+
|
||||
iOS 3.1.3+
|
||||
Android 1.6+
|
||||
|
||||
Unofficially supported platforms
|
||||
================================
|
||||
(code compiles, but not thoroughly tested)
|
||||
================================
|
||||
Windows CE
|
||||
FreeBSD
|
||||
NetBSD
|
||||
OpenBSD
|
||||
Solaris
|
||||
|
||||
Platforms supported by volunteers
|
||||
=================================
|
||||
Pandora - maintained by Scott Smith <pickle136@sbcglobal.net>
|
||||
|
||||
Platforms that need maintainers
|
||||
===============================
|
||||
Nintendo DS
|
||||
Haiku
|
||||
@@ -1,57 +0,0 @@
|
||||
|
||||
* Porting To A New Platform
|
||||
|
||||
The first thing you have to do when porting to a new platform, is look at
|
||||
include/SDL_platform.h and create an entry there for your operating system.
|
||||
The standard format is __PLATFORM__, where PLATFORM is the name of the OS.
|
||||
Ideally SDL_platform.h will be able to auto-detect the system it's building
|
||||
on based on C preprocessor symbols.
|
||||
|
||||
There are two basic ways of building SDL at the moment:
|
||||
|
||||
1. The "UNIX" way: ./configure; make; make install
|
||||
|
||||
If you have a GNUish system, then you might try this. Edit configure.in,
|
||||
take a look at the large section labelled:
|
||||
"Set up the configuration based on the target platform!"
|
||||
Add a section for your platform, and then re-run autogen.sh and build!
|
||||
|
||||
2. Using an IDE:
|
||||
|
||||
If you're using an IDE or other non-configure build system, you'll probably
|
||||
want to create a custom SDL_config.h for your platform. Edit SDL_config.h,
|
||||
add a section for your platform, and create a custom SDL_config_{platform}.h,
|
||||
based on SDL_config.h.minimal and SDL_config.h.in
|
||||
|
||||
Add the top level include directory to the header search path, and then add
|
||||
the following sources to the project:
|
||||
src/*.c
|
||||
src/audio/*.c
|
||||
src/cdrom/*.c
|
||||
src/cpuinfo/*.c
|
||||
src/events/*.c
|
||||
src/file/*.c
|
||||
src/joystick/*.c
|
||||
src/stdlib/*.c
|
||||
src/thread/*.c
|
||||
src/timer/*.c
|
||||
src/video/*.c
|
||||
src/audio/disk/*.c
|
||||
src/audio/dummy/*.c
|
||||
src/video/dummy/*.c
|
||||
src/joystick/dummy/*.c
|
||||
src/cdrom/dummy/*.c
|
||||
src/thread/generic/*.c
|
||||
src/timer/dummy/*.c
|
||||
src/loadso/dummy/*.c
|
||||
|
||||
|
||||
Once you have a working library without any drivers, you can go back to each
|
||||
of the major subsystems and start implementing drivers for your platform.
|
||||
|
||||
If you have any questions, don't hesitate to ask on the SDL mailing list:
|
||||
http://www.libsdl.org/mailing-list.php
|
||||
|
||||
Enjoy!
|
||||
Sam Lantinga (slouken@libsdl.org)
|
||||
|
||||
@@ -1,55 +0,0 @@
|
||||
|
||||
Project files for embedded Visual C++ 3.0, 4.0 and
|
||||
Visual Studio 2005 can be found in VisualCE.zip
|
||||
|
||||
SDL supports GAPI and WinDib output for Windows CE.
|
||||
|
||||
GAPI driver supports:
|
||||
|
||||
- all possible WinCE devices (Pocket PC, Smartphones, HPC)
|
||||
with different orientations of video memory and resolutions.
|
||||
- 4, 8 and 16 bpp devices
|
||||
- special handling of 8bpp on 8bpp devices
|
||||
- VGA mode, you can even switch between VGA and GAPI in runtime
|
||||
(between 240x320 and 480x640 for example). On VGA devices you can
|
||||
use either GAPI or VGA.
|
||||
- Landscape mode and automatic rotation of buttons and stylus coordinates.
|
||||
To enable landscape mode make width of video screen bigger than height.
|
||||
For example:
|
||||
SDL_SetVideoMode(320,240,16,SDL_FULLSCREEN)
|
||||
- WM2005
|
||||
- SDL_ListModes
|
||||
|
||||
NOTE:
|
||||
There are several SDL features not available in the WinCE port of SDL.
|
||||
|
||||
- DirectX is not yet available
|
||||
- Semaphores are not available
|
||||
- Joystick support is not available
|
||||
- CD-ROM control is not available
|
||||
|
||||
In addition, there are several features that run in "degraded" mode:
|
||||
|
||||
Preprocessor Symbol Effect
|
||||
=================== =================================
|
||||
|
||||
SDL_systimer.c:
|
||||
USE_GETTICKCOUNT Less accurate values for SDL time functions
|
||||
USE_SETTIMER Use only a single marginally accurate timer
|
||||
|
||||
SDL_syswm.c:
|
||||
DISABLE_ICON_SUPPORT Can't set the runtime window icon
|
||||
|
||||
SDL_sysmouse.c:
|
||||
USE_STATIC_CURSOR Only the arrow cursor is available
|
||||
|
||||
SDL_sysevents.c:
|
||||
NO_GETKEYBOARDSTATE Can't get modifier state on keyboard focus
|
||||
|
||||
SDL_dibevents.c:
|
||||
NO_GETKEYBOARDSTATE Very limited keycode translation
|
||||
|
||||
SDL_dibvideo.c:
|
||||
NO_GETDIBITS Can't distinguish between 15 bpp and 16 bpp
|
||||
NO_CHANGEDISPLAYSETTINGS No fullscreen support
|
||||
NO_GAMMA_SUPPORT Gamma correction not available
|
||||
@@ -1,175 +0,0 @@
|
||||
================================================================================
|
||||
Simple DirectMedia Layer for Android
|
||||
================================================================================
|
||||
|
||||
Requirements:
|
||||
|
||||
Android SDK
|
||||
http://developer.android.com/sdk/index.html
|
||||
|
||||
Android NDK r4 or later
|
||||
http://developer.android.com/sdk/ndk/index.html
|
||||
|
||||
|
||||
================================================================================
|
||||
How the port works
|
||||
================================================================================
|
||||
|
||||
- Android applications are Java-based, optionally with parts written in C
|
||||
- As SDL apps are C-based, we use a small Java shim that uses JNI to talk to
|
||||
the SDL library
|
||||
- This means that your application C code must be placed inside an android
|
||||
Java project, along with some C support code that communicates with Java
|
||||
- This eventually produces a standard Android .apk package
|
||||
|
||||
The Android Java code implements an "activity" and can be found in:
|
||||
android-project/src/org/libsdl/app/SDLActivity.java
|
||||
|
||||
The Java code loads your game code, the SDL shared library, and
|
||||
dispatches to native functions implemented in the SDL library:
|
||||
src/SDL_android.cpp
|
||||
|
||||
Your project must include some glue code that starts your main() routine:
|
||||
src/main/android/SDL_android_main.cpp
|
||||
|
||||
|
||||
================================================================================
|
||||
Building an app
|
||||
================================================================================
|
||||
|
||||
Instructions:
|
||||
1. Copy the android-project directory wherever you want to keep your projects and rename it to the name of your project.
|
||||
2. Move this SDL directory into the <project>/jni directory and then copy
|
||||
SDL_config_android.h to SDL_config.h inside the include folder
|
||||
3. Place your application source files in the <project>/jni/src directory
|
||||
4. Edit <project>/jni/src/Android.mk to include your source files
|
||||
5. Run 'ndk-build' (a script provided by the NDK). This compiles the C source
|
||||
|
||||
If you want to use the Eclipse IDE, skip to the Eclipse section below.
|
||||
|
||||
6. Edit <project>/local.properties to point to the Android SDK directory
|
||||
7. Run 'ant debug' in android/project. This compiles the .java and eventually
|
||||
creates a .apk with the native code embedded
|
||||
8. 'ant install' will push the apk to the device or emulator (if connected)
|
||||
|
||||
Here's an explanation of the files in the Android project, so you can customize them:
|
||||
|
||||
android-project/
|
||||
AndroidManifest.xml - package manifest, do not modify
|
||||
build.properties - empty
|
||||
build.xml - build description file, used by ant
|
||||
default.properties - holds the ABI for the application, currently android-4 which corresponds to the Android 1.6 system image
|
||||
local.properties - holds the SDK path, you should change this to the path to your SDK
|
||||
jni/ - directory holding native code
|
||||
jni/Android.mk - Android makefile that includes all subdirectories
|
||||
jni/SDL/ - directory holding the SDL library files
|
||||
jni/SDL/Android.mk - Android makefile for creating the SDL shared library
|
||||
jni/src/ - directory holding your C/C++ source
|
||||
jni/src/Android.mk - Android makefile that you should customize to include your source code and any library references
|
||||
res/ - directory holding resources for your application
|
||||
res/drawable-* - directories holding icons for different phone hardware
|
||||
res/layout/main.xml - place holder for the main screen layout, overridden by the SDL video output
|
||||
res/values/strings.xml - strings used in your application, including the application name shown on the phone.
|
||||
src/org/libsdl/app/SDLActivity.java - the Java class handling the initialization and binding to SDL. Be very careful changing this, as the SDL library relies on this implementation.
|
||||
|
||||
|
||||
================================================================================
|
||||
Additional documentation
|
||||
================================================================================
|
||||
|
||||
The documentation in the NDK docs directory is very helpful in understanding the build process and how to work with native code on the Android platform.
|
||||
|
||||
The best place to start is with docs/OVERVIEW.TXT
|
||||
|
||||
|
||||
================================================================================
|
||||
Using Eclipse
|
||||
================================================================================
|
||||
|
||||
First make sure that you've installed Eclipse and the Android extensions as described here:
|
||||
http://developer.android.com/sdk/eclipse-adt.html
|
||||
|
||||
Once you've copied the SDL android project and customized it, you can create an Eclipse project from it:
|
||||
* File -> New -> Other
|
||||
* Select the Android -> Android Project wizard and click Next
|
||||
* Enter the name you'd like your project to have
|
||||
* Select "Create project from existing source" and browse for your project directory
|
||||
* Make sure the Build Target is set to Android 1.6
|
||||
* Click Finish
|
||||
|
||||
|
||||
================================================================================
|
||||
Loading files and resources
|
||||
================================================================================
|
||||
|
||||
NEED CONTENT
|
||||
|
||||
|
||||
================================================================================
|
||||
Troubleshooting
|
||||
================================================================================
|
||||
|
||||
You can create and run an emulator from the Eclipse IDE:
|
||||
* Window -> Android SDK and AVD Manager
|
||||
|
||||
You can see if adb can see any devices with the following command:
|
||||
adb devices
|
||||
|
||||
You can see the output of log messages on the default device with:
|
||||
adb logcat
|
||||
|
||||
You can push files to the device with:
|
||||
adb push local_file remote_path_and_file
|
||||
|
||||
You can push files to the SD Card at /sdcard, for example:
|
||||
adb push moose.dat /sdcard/moose.dat
|
||||
|
||||
You can see the files on the SD card with a shell command:
|
||||
adb shell ls /sdcard/
|
||||
|
||||
You can start a command shell on the default device with:
|
||||
adb shell
|
||||
|
||||
You can do a clean build with the following commands:
|
||||
ndk-build clean
|
||||
ndk-build
|
||||
|
||||
You can see the complete command line that ndk-build is using by passing V=1 on the command line:
|
||||
ndk-build V=1
|
||||
|
||||
If your application crashes in native code, you can use addr2line to convert the addresses in the stack trace to lines in your code.
|
||||
|
||||
For example, if your crash looks like this:
|
||||
I/DEBUG ( 31): signal 11 (SIGSEGV), code 2 (SEGV_ACCERR), fault addr 400085d0
|
||||
I/DEBUG ( 31): r0 00000000 r1 00001000 r2 00000003 r3 400085d4
|
||||
I/DEBUG ( 31): r4 400085d0 r5 40008000 r6 afd41504 r7 436c6a7c
|
||||
I/DEBUG ( 31): r8 436c6b30 r9 435c6fb0 10 435c6f9c fp 4168d82c
|
||||
I/DEBUG ( 31): ip 8346aff0 sp 436c6a60 lr afd1c8ff pc afd1c902 cpsr 60000030
|
||||
I/DEBUG ( 31): #00 pc 0001c902 /system/lib/libc.so
|
||||
I/DEBUG ( 31): #01 pc 0001ccf6 /system/lib/libc.so
|
||||
I/DEBUG ( 31): #02 pc 000014bc /data/data/org.libsdl.app/lib/libmain.so
|
||||
I/DEBUG ( 31): #03 pc 00001506 /data/data/org.libsdl.app/lib/libmain.so
|
||||
|
||||
You can see that there's a crash in the C library being called from the main code. I run addr2line with the debug version of my code:
|
||||
arm-eabi-addr2line -C -f -e obj/local/armeabi/libmain.so
|
||||
and then paste in the number after "pc" in the call stack, from the line that I care about:
|
||||
000014bc
|
||||
|
||||
I get output from addr2line showing that it's in the quit function, in testspriteminimal.c, on line 23.
|
||||
|
||||
You can add logging to your code to help show what's happening:
|
||||
|
||||
#include <android/log.h>
|
||||
|
||||
__android_log_print(ANDROID_LOG_INFO, "foo", "Something happened! x = %d", x);
|
||||
|
||||
If you need to build without optimization turned on, you can create a file called "Application.mk" in the jni directory, with the following line in it:
|
||||
APP_OPTIM := debug
|
||||
|
||||
|
||||
================================================================================
|
||||
Known issues
|
||||
================================================================================
|
||||
|
||||
- SDL audio (although it's mostly written, just not working properly yet)
|
||||
- TODO. I'm sure there's a bunch more stuff I haven't thought of
|
||||
@@ -1,64 +0,0 @@
|
||||
================================================================================
|
||||
Simple DirectMedia Layer for Nintendo DS
|
||||
================================================================================
|
||||
|
||||
-Requirements-
|
||||
* The devkitpro SDK available at http://devkitpro.org.
|
||||
Read the information at http://devkitpro.org/wiki/Getting_Started/devkitARM
|
||||
The necessary packages are devkitARM, libnds, libfat and default arm7.
|
||||
* Optionally, use a DS emulator, such as desmume (http://desmume.org/)
|
||||
to program and debug.
|
||||
|
||||
-Building SDL-
|
||||
|
||||
After setting the devkitpro environment, cd into your SDL directory and type:
|
||||
make -f Makefile.ds
|
||||
|
||||
This will compile and install the library and headers into the
|
||||
devkitpro's portlibs directory (../portlibs/arm/lib/ and
|
||||
../portlibs/arm/include/). Additionally it will compile several tests
|
||||
that you can run either on the DS or with desmume. For instance:
|
||||
desmume --cflash-path=test/ test/nds-test-progs/testsprite2/testsprite2.nds
|
||||
desmume --cflash-path=test/ test/nds-test-progs/testspriteminimal/testspriteminimal.nds
|
||||
desmume --cflash-path=test/ test/nds-test-progs/testscale/testscale.nds
|
||||
desmume test/nds-test-progs/general/general.nds
|
||||
|
||||
-Notes-
|
||||
* The renderer code is based on the gl like engine. It's not using the sprite engine.
|
||||
* The hardware renderer is using the parts of the libgl2d abstraction library that can be found at:
|
||||
http://rel.phatcode.net/junk.php?id=117
|
||||
Used with the author's permission.
|
||||
* The port is very basic and incomplete:
|
||||
- SDL currently has to be compiled for either framebuffer mode or renderer mode.
|
||||
See USE_HW_RENDERER in Makefile.ds.
|
||||
- some optional renderer functions are not implemented.
|
||||
- no sound
|
||||
|
||||
-Limitations-
|
||||
* in hardware renderer mode, don't load too many textures. The internal format is
|
||||
2 bytes per pixel. And there is only 256KB reserved for the textures. For instance,
|
||||
testscale won't display sample.bmp, unless it's resized to a smaller picture.
|
||||
* the screen size is 256 x 384. Anything else won't work.
|
||||
* there is no 8 bits/pixel mode because SDL 2.0 doesn't support palettes.
|
||||
|
||||
-Joystick mapping-
|
||||
The Joystick presented to SDL has 2 axes and 8 buttons
|
||||
|
||||
KEY | Code
|
||||
A | 0
|
||||
B | 1
|
||||
X | 2
|
||||
Y | 3
|
||||
L | 4
|
||||
R | 5
|
||||
select | 6
|
||||
start | 7
|
||||
|
||||
Left-right is axe 0.
|
||||
Up-down is axe 1.
|
||||
|
||||
-Mouse mapping-
|
||||
todo
|
||||
|
||||
-Examples-
|
||||
Due to memory limitations, to be able to successfully run the testscale example, sample.bmp must be resized to 256x105.
|
||||
@@ -1,72 +0,0 @@
|
||||
===========================================================================
|
||||
Dollar Gestures
|
||||
===========================================================================
|
||||
SDL Provides an implementation of the $1 gesture recognition system. This allows for recording, saving, loading, and performing single stroke gestures.
|
||||
|
||||
Gestures can be performed with any number of fingers (the centroid of the fingers must follow the path of the gesture), but the number of fingers must be constant (a finger cannot go down in the middle of a gesture). The path of a gesture is considered the path from the time when the final finger went down, to the first time any finger comes up.
|
||||
|
||||
Dollar gestures are assigned an Id based on a hash function. This is guaranteed to remain constant for a given gesture. There is a (small) chance that two different gestures will be assigned the same ID. In this case, simply re-recording one of the gestures should result in a different ID.
|
||||
|
||||
Recording:
|
||||
----------
|
||||
To begin recording on a touch device call:
|
||||
SDL_RecordGesture(SDL_TouchID touchId), where touchId is the id of the touch device you wish to record on, or -1 to record on all connected devices.
|
||||
|
||||
Recording terminates as soon as a finger comes up. Recording is acknowledged by an SDL_DOLLARRECORD event.
|
||||
A SDL_DOLLARRECORD event is a dgesture with the following fields:
|
||||
|
||||
event.dgesture.touchId - the Id of the touch used to record the gesture.
|
||||
event.dgesture.gestureId - the unique id of the recoreded gesture.
|
||||
|
||||
|
||||
Performing:
|
||||
-----------
|
||||
As long as there is a dollar gesture assigned to a touch, every finger-up event will also cause an SDL_DOLLARGESTURE event with the following fields:
|
||||
|
||||
event.dgesture.touchId - the Id of the touch which performed the gesture.
|
||||
event.dgesture.gestureId - the unique id of the closest gesture to the performed stroke.
|
||||
event.dgesture.error - the difference between the gesture template and the actual performed gesture. Lower error is a better match.
|
||||
event.dgesture.numFingers - the number of fingers used to draw the stroke.
|
||||
|
||||
Most programs will want to define an appropriate error threshold and check to be sure taht the error of a gesture is not abnormally high (an indicator that no gesture was performed).
|
||||
|
||||
|
||||
|
||||
Saving:
|
||||
-------
|
||||
To save a template, call SDL_SaveDollarTemplate(gestureId, src) where gestureId is the id of the gesture you want to save, and src is an SDL_RWops pointer to the file where the gesture will be stored.
|
||||
|
||||
To save all currently loaded templates, call SDL_SaveAllDollarTemplates(src) where source is an SDL_RWops pointer to the file where the gesture will be stored.
|
||||
|
||||
Both functions return the number of gestures sucessfully saved.
|
||||
|
||||
|
||||
Loading:
|
||||
--------
|
||||
To load templates from a file, call SDL_LoadDollarTemplates(touchId,src) where touchId is the id of the touch to load to (or -1 to load to all touch devices), and src is an SDL_RWops pointer to a gesture save file.
|
||||
|
||||
SDL_LoadDollarTemplates returns the number of templates sucessfully loaded.
|
||||
|
||||
|
||||
|
||||
===========================================================================
|
||||
Multi Gestures
|
||||
===========================================================================
|
||||
SDL provides simple support for pinch/rotate/swipe gestures.
|
||||
Every time a finger is moved an SDL_MULTIGESTURE event is sent with the following fields:
|
||||
|
||||
event.mgesture.touchId - the Id of the touch on which the gesture was performed.
|
||||
event.mgesture.x - the normalized x cooridinate of the gesture. (0..1)
|
||||
event.mgesture.y - the normalized y cooridinate of the gesture. (0..1)
|
||||
event.mgesture.dTheta - the amount that the fingers rotated during this motion.
|
||||
event.mgesture.dDist - the amount that the fingers pinched during this motion.
|
||||
event.mgesture.numFingers - the number of fingers used in the gesture.
|
||||
|
||||
|
||||
===========================================================================
|
||||
Notes
|
||||
===========================================================================
|
||||
For a complete example see test/testgesture.c
|
||||
|
||||
Please direct questions/comments to:
|
||||
jim.tla+sdl_touch@gmail.com
|
||||
@@ -1,110 +0,0 @@
|
||||
==============================================================================
|
||||
Building the Simple DirectMedia Layer for iPhone OS 2.0
|
||||
==============================================================================
|
||||
|
||||
Requirements: Mac OS X v10.5 or later and the iPhone SDK.
|
||||
|
||||
Instructions:
|
||||
1. Open SDL.xcodeproj (located in Xcode-iOS/SDL) in XCode.
|
||||
2. Select your desired target, and hit build.
|
||||
|
||||
There are three build targets:
|
||||
- libSDL.a:
|
||||
Build SDL as a statically linked library
|
||||
- testsdl
|
||||
Build a test program (there are known test failures which are fine)
|
||||
- Template:
|
||||
Package a project template together with the SDL for iPhone static libraries and copies of the SDL headers. The template includes proper references to the SDL library and headers, skeleton code for a basic SDL program, and placeholder graphics for the application icon and startup screen.
|
||||
|
||||
==============================================================================
|
||||
Using the Simple DirectMedia Layer for iOS
|
||||
==============================================================================
|
||||
|
||||
FIXME: This needs to be updated for the latest methods
|
||||
|
||||
Here is the easiest method:
|
||||
1. Build the SDL libraries (libSDL.a and libSDLSimulator.a) and the iPhone SDL Application template.
|
||||
1. Install the iPhone SDL Application template by copying it to one of XCode's template directories. I recommend creating a directory called "SDL" in "/Developer/Platforms/iOS.platform/Developer/Library/XCode/Project Templates/" and placing it there.
|
||||
2. Start a new project using the template. The project should be immediately ready for use with SDL.
|
||||
|
||||
Here is a more manual method:
|
||||
1. Create a new iPhone view based application.
|
||||
2. Build the SDL static libraries (libSDL.a and libSDLSimulator.a) for iPhone and include them in your project. XCode will ignore the library that is not currently of the correct architecture, hence your app will work both on iPhone and in the iPhone Simulator.
|
||||
3. Include the SDL header files in your project.
|
||||
4. Remove the ApplicationDelegate.h and ApplicationDelegate.m files -- SDL for iPhone provides its own UIApplicationDelegate. Remove MainWindow.xib -- SDL for iPhone produces its user interface programmatically.
|
||||
5. Delete the contents of main.m and program your app as a regular SDL program instead. You may replace main.m with your own main.c, but you must tell XCode not to use the project prefix file, as it includes Objective-C code.
|
||||
|
||||
==============================================================================
|
||||
Notes -- Accelerometer as Joystick
|
||||
==============================================================================
|
||||
|
||||
SDL for iPhone supports polling the built in accelerometer as a joystick device. For an example on how to do this, see the accelerometer.c in the demos directory.
|
||||
|
||||
The main thing to note when using the accelerometer with SDL is that while the iPhone natively reports accelerometer as floating point values in units of g-force, SDL_JoystickGetAxis reports joystick values as signed integers. Hence, in order to convert between the two, some clamping and scaling is necessary on the part of the iPhone SDL joystick driver. To convert SDL_JoystickGetAxis reported values BACK to units of g-force, simply multiply the values by SDL_IPHONE_MAX_GFORCE / 0x7FFF.
|
||||
|
||||
==============================================================================
|
||||
Notes -- OpenGL ES
|
||||
==============================================================================
|
||||
|
||||
Your SDL application for iPhone uses OpenGL ES for video by default.
|
||||
|
||||
OpenGL ES for iPhone supports several display pixel formats, such as RGBA8 and RGB565, which provide a 32 bit and 16 bit color buffer respectively. By default, the implementation uses RGB565, but you may use RGBA8 by setting each color component to 8 bits in SDL_GL_SetAttribute.
|
||||
|
||||
If your application doesn't use OpenGL's depth buffer, you may find significant performance improvement by setting SDL_GL_DEPTH_SIZE to 0.
|
||||
|
||||
Finally, if your application completely redraws the screen each frame, you may find significant performance improvement by setting the attribute SDL_GL_RETAINED_BACKING to 1.
|
||||
|
||||
==============================================================================
|
||||
Notes -- Keyboard
|
||||
==============================================================================
|
||||
|
||||
SDL for iPhone contains several additional functions related to keyboard visibility. These functions are not part of the SDL standard API, but are necessary for revealing and hiding the iPhone's virtual onscreen keyboard. You can use them in your own applications by including a copy of the SDL_uikitkeyboard.h header (located in src/video/uikit) in your project.
|
||||
|
||||
int SDL_iPhoneKeyboardShow(SDL_Window * window)
|
||||
-- reveals the onscreen keyboard. Returns 0 on success and -1 on error.
|
||||
int SDL_iPhoneKeyboardHide(SDL_Window * window)
|
||||
-- hides the onscreen keyboard. Returns 0 on success and -1 on error.
|
||||
SDL_bool SDL_iPhoneKeyboardIsShown(SDL_Window * window)
|
||||
-- returns whether or not the onscreen keyboard is currently visible.
|
||||
int SDL_iPhoneKeyboardToggle(SDL_Window * window)
|
||||
-- toggles the visibility of the onscreen keyboard. Returns 0 on success and -1 on error.
|
||||
|
||||
==============================================================================
|
||||
Notes -- Reading and Writing files
|
||||
==============================================================================
|
||||
|
||||
Each application installed on iPhone resides in a sandbox which includes its own Application Home directory. Your application may not access files outside this directory.
|
||||
|
||||
Once your application is installed its directory tree looks like:
|
||||
|
||||
MySDLApp Home/
|
||||
MySDLApp.app
|
||||
Documents/
|
||||
Library/
|
||||
Preferences/
|
||||
tmp/
|
||||
|
||||
When your SDL based iPhone application starts up, it sets the working directory to the main bundle (MySDLApp Home/MySDLApp.app), where your application resources are stored. You cannot write to this directory. Instead, I advise you to write document files to "../Documents/" and preferences to "../Library/Preferences".
|
||||
|
||||
More information on this subject is available here:
|
||||
http://developer.apple.com/library/ios/#documentation/iPhone/Conceptual/iPhoneOSProgrammingGuide/Introduction/Introduction.html
|
||||
|
||||
==============================================================================
|
||||
Notes -- iPhone SDL limitations
|
||||
==============================================================================
|
||||
|
||||
Windows:
|
||||
Full-size, single window applications only. You cannot create multi-window SDL applications for iPhone OS. The application window will fill the display, though you have the option of turning on or off the menu-bar (pass SDL_CreateWindow the flag SDL_WINDOW_BORDERLESS). Presently, landscape mode is not supported.
|
||||
|
||||
Video:
|
||||
For real time frame-rates, you are advised to use strictly SDL 2.0 video calls. Using compatibility video calls uploads an OpenGL texture for each frame drawn, and this operation is excruciatingly slow.
|
||||
|
||||
Textures:
|
||||
SDL for iPhone Textures supports only SDL_PIXELFORMAT_ABGR8888 and SDL_PIXELFORMAT_RGB24 pixel formats. This is because texture support in SDL for iPhone is done through OpenGL ES, which supports fewer pixel formats than OpenGL, will not re-order pixel data for you, and has no support for color-paletted formats (without extensions).
|
||||
|
||||
Audio:
|
||||
SDL for iPhone does not yet support audio input.
|
||||
|
||||
Loading Shared Objects:
|
||||
This is disabled by default since it seems to break the terms of the iPhone SDK agreement. It can be re-enabled in SDL_config_iphoneos.h.
|
||||
|
||||
@@ -1,16 +0,0 @@
|
||||
SDL 2.0 with open pandora console support ( http://openpandora.org/ )
|
||||
=====================================================================
|
||||
|
||||
- A pandora specific video driver was writed to allow SDL 2.0 with OpenGL ES
|
||||
support to work on the pandora under the framebuffer. This driver do not have
|
||||
input support for now, so if you use it you will have to add your own control code.
|
||||
The video driver name is "pandora" so if you have problem running it from
|
||||
the framebuffer, try to set the following variable before starting your application :
|
||||
"export SDL_VIDEODRIVER=pandora"
|
||||
|
||||
- OpenGL ES support was added to the x11 driver, so it's working like the normal
|
||||
x11 driver one with OpenGLX support, with SDL input event's etc..
|
||||
|
||||
|
||||
David Carré (Cpasjuste)
|
||||
cpasjuste@gmail.com
|
||||
@@ -1,101 +0,0 @@
|
||||
===========================================================================
|
||||
System Specific Notes
|
||||
===========================================================================
|
||||
Linux:
|
||||
The linux touch system is currently based off event streams, and proc/bus/devices. The active user must be given permissions to read /dev/input/TOUCHDEVICE, where TOUCHDEVICE is the event stream for your device. Currently only Wacom tablets are supported. If you have an unsupported tablet contact me at jim.tla+sdl_touch@gmail.com and I will help you get support for it.
|
||||
|
||||
Mac:
|
||||
The Mac and Iphone API's are pretty. If your touch device supports them then you'll be fine. If it doesn't, then there isn't much we can do.
|
||||
|
||||
iPhone:
|
||||
Works out of box.
|
||||
|
||||
Windows:
|
||||
Unfortunately there is no windows support as of yet. Support for Windows 7 is planned, but we currently have no way to test. If you have a Windows 7 WM_TOUCH supported device, and are willing to help test please contact me at jim.tla+sdl_touch@gmail.com
|
||||
|
||||
===========================================================================
|
||||
Events
|
||||
===========================================================================
|
||||
SDL_FINGERDOWN:
|
||||
Sent when a finger (or stylus) is placed on a touch device.
|
||||
Fields:
|
||||
event.tfinger.touchId - the Id of the touch device.
|
||||
event.tfinger.fingerId - the Id of the finger which just went down.
|
||||
event.tfinger.x - the x coordinate of the touch (0..touch.xres)
|
||||
event.tfinger.y - the y coordinate of the touch (0..touch.yres)
|
||||
event.tfinger.pressure - the pressure of the touch (0..touch.pressureres)
|
||||
|
||||
SDL_FINGERMOTION:
|
||||
Sent when a finger (or stylus) is moved on the touch device.
|
||||
Fields:
|
||||
Same as FINGERDOWN but with additional:
|
||||
event.tfginer.dx - change in x coordinate during this motion event.
|
||||
event.tfginer.dy - change in y coordinate during this motion event.
|
||||
|
||||
SDL_FINGERMOTION:
|
||||
Sent when a finger (or stylus) is lifted from the touch device.
|
||||
Fields:
|
||||
Same as FINGERDOWN.
|
||||
|
||||
|
||||
===========================================================================
|
||||
Functions
|
||||
===========================================================================
|
||||
SDL provides the ability to access the underlying Touch and Finger structures.
|
||||
These structures should _never_ be modified.
|
||||
|
||||
The following functions are included from SDL_Touch.h
|
||||
|
||||
To get a SDL_Touch device call SDL_GetTouch(touchId).
|
||||
This returns an SDL_Touch*.
|
||||
IMPORTANT: If the touch has been removed, or there is no touch with the given ID, SDL_GetTouch will return null. Be sure to check for this!
|
||||
|
||||
An SDL_Touch has the following fields:
|
||||
>xres,yres,pressures:
|
||||
The resolution at which x,y, and pressure values are reported. Currently these will always be equal to 2^15, but this may not always be the case.
|
||||
|
||||
>pressure_max, pressure_min, x_max, x_min, y_max, y_min
|
||||
Which give, respectively, the maximum and minumum values that the touch digitizer can return for pressure, x coordiniate, and y coordinate AS REPORTED BY THE OPERATING SYSTEM.
|
||||
On Mac/iPhone systems _max will always be 0, and _min will always be 1.
|
||||
|
||||
>native_xres,native_yres,native_pressureres:
|
||||
The native resolution of the touch device AS REPORTED BY THE OPERATING SYSTEM.
|
||||
On Mac/iPhone systems these will always be 1.
|
||||
|
||||
>num_fingers:
|
||||
The number of fingers currently down on the device.
|
||||
|
||||
>fingers:
|
||||
An array of pointers to the fingers which are on the device.
|
||||
|
||||
|
||||
The most common reason to access a touch device is to normalize inputs. This would be accomplished by code like the following:
|
||||
|
||||
SDL_Touch* inTouch = SDL_GetTouch(event.tfinger.touchId);
|
||||
if(inTouch == NULL) continue; //The touch has been removed
|
||||
|
||||
float x = ((float)event.tfinger.x)/inTouch->xres;
|
||||
float y = ((float)event.tfinger.y)/inTouch->yres;
|
||||
|
||||
|
||||
|
||||
To get an SDL_Finger, call SDL_GetFinger(touch,fingerId), where touch is a pointer to an SDL_Touch device, and fingerId is the id of the requested finger.
|
||||
This returns an SDL_Finger*, or null if the finger does not exist, or has been removed.
|
||||
An SDL_Finger is guaranteed to be persistent for the duration of a touch, but it will be de-allocated as soon as the finger is removed. This occurs when the SDL_FINGERUP event is _added_ to the event queue, and thus _before_ the FINGERUP event is polled.
|
||||
As a result, be very careful to check for null return values.
|
||||
|
||||
An SDL_Finger has the following fields:
|
||||
>x,y,pressure:
|
||||
The current coordinates of the touch.
|
||||
>xdelta,ydelta:
|
||||
The change in position resulting from the last finger motion.
|
||||
>last_x, last_y, last_pressure:
|
||||
The previous coordinates of the touch.
|
||||
|
||||
===========================================================================
|
||||
Notes
|
||||
===========================================================================
|
||||
For a complete example see test/testgesture.c
|
||||
|
||||
Please direct questions/comments to:
|
||||
jim.tla+sdl_touch@gmail.com
|
||||
@@ -1,16 +0,0 @@
|
||||
2.0 release checklist:
|
||||
* http://wiki.libsdl.org/moin.cgi/Roadmap
|
||||
|
||||
* See why windows are being rearranged. Is the shield window not up?
|
||||
* Make sure you can create and show a fullscreen window in one step
|
||||
* Write automated test case for multi-draw APIs
|
||||
* Implement assertion code on iPhone
|
||||
* Add __WINDOWS__ in addition to __WIN32__
|
||||
|
||||
* Check 1.2 revisions:
|
||||
3554 - Need to resolve semantics for locking keys on different platforms
|
||||
4874 - Do we want screen rotation? At what level?
|
||||
4974 - Windows file code needs to convert UTF-8 to Unicode, but we don't need to tap dance for Windows 95/98
|
||||
4484, 4485 - Verify that SDL's Windows keyboard handling works correctly
|
||||
4865 - See if this is still needed (mouse coordinate clamping)
|
||||
4866 - See if this is still needed (blocking window repositioning)
|
||||
@@ -1 +0,0 @@
|
||||
WARNING: This code is under construction, may not build, and is unstable!
|
||||
@@ -1,3 +0,0 @@
|
||||
|
||||
This is a list of API changes in SDL's version history.
|
||||
|
||||
@@ -1 +0,0 @@
|
||||
.
|
||||
@@ -1,161 +0,0 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/**
|
||||
* \file SDL.h
|
||||
*
|
||||
* Main include header for the SDL library
|
||||
*/
|
||||
|
||||
/**
|
||||
* \mainpage Simple DirectMedia Layer (SDL)
|
||||
*
|
||||
* http://www.libsdl.org/
|
||||
*
|
||||
* \section intro_sec Introduction
|
||||
*
|
||||
* This is the Simple DirectMedia Layer, a general API that provides low
|
||||
* level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL,
|
||||
* and 2D framebuffer across multiple platforms.
|
||||
*
|
||||
* SDL is written in C, but works with C++ natively, and has bindings to
|
||||
* several other languages, including Ada, C#, Eiffel, Erlang, Euphoria,
|
||||
* Guile, Haskell, Java, Lisp, Lua, ML, Objective C, Pascal, Perl, PHP,
|
||||
* Pike, Pliant, Python, Ruby, and Smalltalk.
|
||||
*
|
||||
* This library is distributed under GNU LGPL version 2, which can be
|
||||
* found in the file "COPYING". This license allows you to use SDL
|
||||
* freely in commercial programs as long as you link with the dynamic
|
||||
* library.
|
||||
*
|
||||
* The best way to learn how to use SDL is to check out the header files in
|
||||
* the "include" subdirectory and the programs in the "test" subdirectory.
|
||||
* The header files and test programs are well commented and always up to date.
|
||||
* More documentation is available in HTML format in "docs/index.html", and
|
||||
* a documentation wiki is available online at:
|
||||
* http://www.libsdl.org/cgi/docwiki.cgi
|
||||
*
|
||||
* The test programs in the "test" subdirectory are in the public domain.
|
||||
*
|
||||
* Frequently asked questions are answered online:
|
||||
* http://www.libsdl.org/faq.php
|
||||
*
|
||||
* If you need help with the library, or just want to discuss SDL related
|
||||
* issues, you can join the developers mailing list:
|
||||
* http://www.libsdl.org/mailing-list.php
|
||||
*
|
||||
* Enjoy!
|
||||
* Sam Lantinga (slouken@libsdl.org)
|
||||
*/
|
||||
|
||||
#ifndef _SDL_H
|
||||
#define _SDL_H
|
||||
|
||||
#include "SDL_main.h"
|
||||
#include "SDL_stdinc.h"
|
||||
#include "SDL_assert.h"
|
||||
#include "SDL_atomic.h"
|
||||
#include "SDL_audio.h"
|
||||
#include "SDL_clipboard.h"
|
||||
#include "SDL_cpuinfo.h"
|
||||
#include "SDL_endian.h"
|
||||
#include "SDL_error.h"
|
||||
#include "SDL_events.h"
|
||||
#include "SDL_hints.h"
|
||||
#include "SDL_loadso.h"
|
||||
#include "SDL_log.h"
|
||||
#include "SDL_mutex.h"
|
||||
#include "SDL_power.h"
|
||||
#include "SDL_render.h"
|
||||
#include "SDL_rwops.h"
|
||||
#include "SDL_thread.h"
|
||||
#include "SDL_timer.h"
|
||||
#include "SDL_version.h"
|
||||
#include "SDL_video.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
/* *INDENT-OFF* */
|
||||
extern "C" {
|
||||
/* *INDENT-ON* */
|
||||
#endif
|
||||
|
||||
/* As of version 0.5, SDL is loaded dynamically into the application */
|
||||
|
||||
/**
|
||||
* \name SDL_INIT_*
|
||||
*
|
||||
* These are the flags which may be passed to SDL_Init(). You should
|
||||
* specify the subsystems which you will be using in your application.
|
||||
*/
|
||||
/*@{*/
|
||||
#define SDL_INIT_TIMER 0x00000001
|
||||
#define SDL_INIT_AUDIO 0x00000010
|
||||
#define SDL_INIT_VIDEO 0x00000020
|
||||
#define SDL_INIT_JOYSTICK 0x00000200
|
||||
#define SDL_INIT_HAPTIC 0x00001000
|
||||
#define SDL_INIT_NOPARACHUTE 0x00100000 /**< Don't catch fatal signals */
|
||||
#define SDL_INIT_EVERYTHING 0x0000FFFF
|
||||
/*@}*/
|
||||
|
||||
/**
|
||||
* This function initializes the subsystems specified by \c flags
|
||||
* Unless the ::SDL_INIT_NOPARACHUTE flag is set, it will install cleanup
|
||||
* signal handlers for some commonly ignored fatal signals (like SIGSEGV).
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_Init(Uint32 flags);
|
||||
|
||||
/**
|
||||
* This function initializes specific SDL subsystems
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_InitSubSystem(Uint32 flags);
|
||||
|
||||
/**
|
||||
* This function cleans up specific SDL subsystems
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_QuitSubSystem(Uint32 flags);
|
||||
|
||||
/**
|
||||
* This function returns a mask of the specified subsystems which have
|
||||
* previously been initialized.
|
||||
*
|
||||
* If \c flags is 0, it returns a mask of all initialized subsystems.
|
||||
*/
|
||||
extern DECLSPEC Uint32 SDLCALL SDL_WasInit(Uint32 flags);
|
||||
|
||||
/**
|
||||
* This function cleans up all initialized subsystems. You should
|
||||
* call it upon all exit conditions.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_Quit(void);
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
/* *INDENT-OFF* */
|
||||
}
|
||||
/* *INDENT-ON* */
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_H */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
@@ -1 +0,0 @@
|
||||
../../sdl-1.2/include/SDL_android.h
|
||||
@@ -1,241 +0,0 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#ifndef _SDL_assert_h
|
||||
#define _SDL_assert_h
|
||||
|
||||
#include "SDL_config.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
/* *INDENT-OFF* */
|
||||
extern "C" {
|
||||
/* *INDENT-ON* */
|
||||
#endif
|
||||
|
||||
#ifndef SDL_ASSERT_LEVEL
|
||||
#ifdef SDL_DEFAULT_ASSERT_LEVEL
|
||||
#define SDL_ASSERT_LEVEL SDL_DEFAULT_ASSERT_LEVEL
|
||||
#elif defined(_DEBUG) || defined(DEBUG) || \
|
||||
(defined(__GNUC__) && !defined(__OPTIMIZE__))
|
||||
#define SDL_ASSERT_LEVEL 2
|
||||
#else
|
||||
#define SDL_ASSERT_LEVEL 1
|
||||
#endif
|
||||
#endif /* SDL_ASSERT_LEVEL */
|
||||
|
||||
/*
|
||||
These are macros and not first class functions so that the debugger breaks
|
||||
on the assertion line and not in some random guts of SDL, and so each
|
||||
assert can have unique static variables associated with it.
|
||||
*/
|
||||
|
||||
#if defined(_MSC_VER) && !defined(_WIN32_WCE)
|
||||
/* Don't include intrin.h here because it contains C++ code */
|
||||
extern void __cdecl __debugbreak(void);
|
||||
#define SDL_TriggerBreakpoint() __debugbreak()
|
||||
#elif (defined(__GNUC__) && (defined(__i386__) || defined(__x86_64__)))
|
||||
#define SDL_TriggerBreakpoint() __asm__ __volatile__ ( "int $3\n\t" )
|
||||
#elif defined(HAVE_SIGNAL_H)
|
||||
#include <signal.h>
|
||||
#define SDL_TriggerBreakpoint() raise(SIGTRAP)
|
||||
#else
|
||||
/* How do we trigger breakpoints on this platform? */
|
||||
#define SDL_TriggerBreakpoint()
|
||||
#endif
|
||||
|
||||
#if defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L) /* C99 supports __func__ as a standard. */
|
||||
# define SDL_FUNCTION __func__
|
||||
#elif ((__GNUC__ >= 2) || defined(_MSC_VER))
|
||||
# define SDL_FUNCTION __FUNCTION__
|
||||
#else
|
||||
# define SDL_FUNCTION "???"
|
||||
#endif
|
||||
#define SDL_FILE __FILE__
|
||||
#define SDL_LINE __LINE__
|
||||
|
||||
/*
|
||||
sizeof (x) makes the compiler still parse the expression even without
|
||||
assertions enabled, so the code is always checked at compile time, but
|
||||
doesn't actually generate code for it, so there are no side effects or
|
||||
expensive checks at run time, just the constant size of what x WOULD be,
|
||||
which presumably gets optimized out as unused.
|
||||
This also solves the problem of...
|
||||
|
||||
int somevalue = blah();
|
||||
SDL_assert(somevalue == 1);
|
||||
|
||||
...which would cause compiles to complain that somevalue is unused if we
|
||||
disable assertions.
|
||||
*/
|
||||
|
||||
#define SDL_disabled_assert(condition) \
|
||||
do { (void) sizeof ((condition)); } while (0)
|
||||
|
||||
#if (SDL_ASSERT_LEVEL > 0)
|
||||
|
||||
typedef enum
|
||||
{
|
||||
SDL_ASSERTION_RETRY, /**< Retry the assert immediately. */
|
||||
SDL_ASSERTION_BREAK, /**< Make the debugger trigger a breakpoint. */
|
||||
SDL_ASSERTION_ABORT, /**< Terminate the program. */
|
||||
SDL_ASSERTION_IGNORE, /**< Ignore the assert. */
|
||||
SDL_ASSERTION_ALWAYS_IGNORE /**< Ignore the assert from now on. */
|
||||
} SDL_assert_state;
|
||||
|
||||
typedef struct SDL_assert_data
|
||||
{
|
||||
int always_ignore;
|
||||
unsigned int trigger_count;
|
||||
const char *condition;
|
||||
const char *filename;
|
||||
int linenum;
|
||||
const char *function;
|
||||
const struct SDL_assert_data *next;
|
||||
} SDL_assert_data;
|
||||
|
||||
/* Never call this directly. Use the SDL_assert* macros. */
|
||||
extern DECLSPEC SDL_assert_state SDLCALL SDL_ReportAssertion(SDL_assert_data *,
|
||||
const char *,
|
||||
const char *, int);
|
||||
|
||||
/* the do {} while(0) avoids dangling else problems:
|
||||
if (x) SDL_assert(y); else blah();
|
||||
... without the do/while, the "else" could attach to this macro's "if".
|
||||
We try to handle just the minimum we need here in a macro...the loop,
|
||||
the static vars, and break points. The heavy lifting is handled in
|
||||
SDL_ReportAssertion(), in SDL_assert.c.
|
||||
*/
|
||||
#define SDL_enabled_assert(condition) \
|
||||
do { \
|
||||
while ( !(condition) ) { \
|
||||
static struct SDL_assert_data assert_data = { \
|
||||
0, 0, #condition, 0, 0, 0, 0 \
|
||||
}; \
|
||||
const SDL_assert_state state = SDL_ReportAssertion(&assert_data, \
|
||||
SDL_FUNCTION, \
|
||||
SDL_FILE, \
|
||||
SDL_LINE); \
|
||||
if (state == SDL_ASSERTION_RETRY) { \
|
||||
continue; /* go again. */ \
|
||||
} else if (state == SDL_ASSERTION_BREAK) { \
|
||||
SDL_TriggerBreakpoint(); \
|
||||
} \
|
||||
break; /* not retrying. */ \
|
||||
} \
|
||||
} while (0)
|
||||
|
||||
#endif /* enabled assertions support code */
|
||||
|
||||
/* Enable various levels of assertions. */
|
||||
#if SDL_ASSERT_LEVEL == 0 /* assertions disabled */
|
||||
# define SDL_assert(condition) SDL_disabled_assert(condition)
|
||||
# define SDL_assert_release(condition) SDL_disabled_assert(condition)
|
||||
# define SDL_assert_paranoid(condition) SDL_disabled_assert(condition)
|
||||
#elif SDL_ASSERT_LEVEL == 1 /* release settings. */
|
||||
# define SDL_assert(condition) SDL_disabled_assert(condition)
|
||||
# define SDL_assert_release(condition) SDL_enabled_assert(condition)
|
||||
# define SDL_assert_paranoid(condition) SDL_disabled_assert(condition)
|
||||
#elif SDL_ASSERT_LEVEL == 2 /* normal settings. */
|
||||
# define SDL_assert(condition) SDL_enabled_assert(condition)
|
||||
# define SDL_assert_release(condition) SDL_enabled_assert(condition)
|
||||
# define SDL_assert_paranoid(condition) SDL_disabled_assert(condition)
|
||||
#elif SDL_ASSERT_LEVEL == 3 /* paranoid settings. */
|
||||
# define SDL_assert(condition) SDL_enabled_assert(condition)
|
||||
# define SDL_assert_release(condition) SDL_enabled_assert(condition)
|
||||
# define SDL_assert_paranoid(condition) SDL_enabled_assert(condition)
|
||||
#else
|
||||
# error Unknown assertion level.
|
||||
#endif
|
||||
|
||||
|
||||
typedef SDL_assert_state (SDLCALL *SDL_AssertionHandler)(
|
||||
const SDL_assert_data* data, void* userdata);
|
||||
|
||||
/**
|
||||
* \brief Set an application-defined assertion handler.
|
||||
*
|
||||
* This allows an app to show its own assertion UI and/or force the
|
||||
* response to an assertion failure. If the app doesn't provide this, SDL
|
||||
* will try to do the right thing, popping up a system-specific GUI dialog,
|
||||
* and probably minimizing any fullscreen windows.
|
||||
*
|
||||
* This callback may fire from any thread, but it runs wrapped in a mutex, so
|
||||
* it will only fire from one thread at a time.
|
||||
*
|
||||
* Setting the callback to NULL restores SDL's original internal handler.
|
||||
*
|
||||
* This callback is NOT reset to SDL's internal handler upon SDL_Quit()!
|
||||
*
|
||||
* \return SDL_assert_state value of how to handle the assertion failure.
|
||||
*
|
||||
* \param handler Callback function, called when an assertion fails.
|
||||
* \param userdata A pointer passed to the callback as-is.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_SetAssertionHandler(
|
||||
SDL_AssertionHandler handler,
|
||||
void *userdata);
|
||||
|
||||
/**
|
||||
* \brief Get a list of all assertion failures.
|
||||
*
|
||||
* Get all assertions triggered since last call to SDL_ResetAssertionReport(),
|
||||
* or the start of the program.
|
||||
*
|
||||
* The proper way to examine this data looks something like this:
|
||||
*
|
||||
* <code>
|
||||
* const SDL_assert_data *item = SDL_GetAssertionReport();
|
||||
* while (item) {
|
||||
* printf("'%s', %s (%s:%d), triggered %u times, always ignore: %s.\n",
|
||||
* item->condition, item->function, item->filename,
|
||||
* item->linenum, item->trigger_count,
|
||||
* item->always_ignore ? "yes" : "no");
|
||||
* item = item->next;
|
||||
* }
|
||||
* </code>
|
||||
*
|
||||
* \return List of all assertions.
|
||||
* \sa SDL_ResetAssertionReport
|
||||
*/
|
||||
extern DECLSPEC const SDL_assert_data * SDLCALL SDL_GetAssertionReport(void);
|
||||
|
||||
/**
|
||||
* \brief Reset the list of all assertion failures.
|
||||
*
|
||||
* Reset list of all assertions triggered.
|
||||
*
|
||||
* \sa SDL_GetAssertionReport
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_ResetAssertionReport(void);
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
/* *INDENT-OFF* */
|
||||
}
|
||||
/* *INDENT-ON* */
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_assert_h */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
@@ -1,318 +0,0 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/**
|
||||
* \file SDL_atomic.h
|
||||
*
|
||||
* Atomic operations.
|
||||
*
|
||||
* IMPORTANT:
|
||||
* If you are not an expert in concurrent lockless programming, you should
|
||||
* only be using the atomic lock and reference counting functions in this
|
||||
* file. In all other cases you should be protecting your data structures
|
||||
* with full mutexes.
|
||||
*
|
||||
* The list of "safe" functions to use are:
|
||||
* SDL_AtomicLock()
|
||||
* SDL_AtomicUnlock()
|
||||
* SDL_AtomicIncRef()
|
||||
* SDL_AtomicDecRef()
|
||||
*
|
||||
* Seriously, here be dragons!
|
||||
* ^^^^^^^^^^^^^^^^^^^^^^^^^^^
|
||||
*
|
||||
* You can find out a little more about lockless programming and the
|
||||
* subtle issues that can arise here:
|
||||
* http://msdn.microsoft.com/en-us/library/ee418650%28v=vs.85%29.aspx
|
||||
*
|
||||
* There's also lots of good information here:
|
||||
* http://www.1024cores.net/home/lock-free-algorithms
|
||||
*
|
||||
* These operations may or may not actually be implemented using
|
||||
* processor specific atomic operations. When possible they are
|
||||
* implemented as true processor specific atomic operations. When that
|
||||
* is not possible the are implemented using locks that *do* use the
|
||||
* available atomic operations.
|
||||
*
|
||||
* All of the atomic operations that modify memory are full memory barriers.
|
||||
*/
|
||||
|
||||
#ifndef _SDL_atomic_h_
|
||||
#define _SDL_atomic_h_
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
#include "SDL_platform.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
|
||||
/* Need to do this here because intrin.h has C++ code in it */
|
||||
/* Visual Studio 2005 has a bug where intrin.h conflicts with winnt.h */
|
||||
#if defined(_MSC_VER) && (_MSC_VER >= 1500) && !defined(_WIN32_WCE)
|
||||
#include <intrin.h>
|
||||
#define HAVE_MSC_ATOMICS 1
|
||||
#endif
|
||||
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
/* *INDENT-OFF* */
|
||||
extern "C" {
|
||||
/* *INDENT-ON* */
|
||||
#endif
|
||||
|
||||
/**
|
||||
* \name SDL AtomicLock
|
||||
*
|
||||
* The atomic locks are efficient spinlocks using CPU instructions,
|
||||
* but are vulnerable to starvation and can spin forever if a thread
|
||||
* holding a lock has been terminated. For this reason you should
|
||||
* minimize the code executed inside an atomic lock and never do
|
||||
* expensive things like API or system calls while holding them.
|
||||
*
|
||||
* The atomic locks are not safe to lock recursively.
|
||||
*
|
||||
* Porting Note:
|
||||
* The spin lock functions and type are required and can not be
|
||||
* emulated because they are used in the atomic emulation code.
|
||||
*/
|
||||
/*@{*/
|
||||
|
||||
typedef int SDL_SpinLock;
|
||||
|
||||
/**
|
||||
* \brief Try to lock a spin lock by setting it to a non-zero value.
|
||||
*
|
||||
* \param lock Points to the lock.
|
||||
*
|
||||
* \return SDL_TRUE if the lock succeeded, SDL_FALSE if the lock is already held.
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_AtomicTryLock(SDL_SpinLock *lock);
|
||||
|
||||
/**
|
||||
* \brief Lock a spin lock by setting it to a non-zero value.
|
||||
*
|
||||
* \param lock Points to the lock.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_AtomicLock(SDL_SpinLock *lock);
|
||||
|
||||
/**
|
||||
* \brief Unlock a spin lock by setting it to 0. Always returns immediately
|
||||
*
|
||||
* \param lock Points to the lock.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_AtomicUnlock(SDL_SpinLock *lock);
|
||||
|
||||
/*@}*//*SDL AtomicLock*/
|
||||
|
||||
|
||||
/**
|
||||
* The compiler barrier prevents the compiler from reordering
|
||||
* reads and writes to globally visible variables across the call.
|
||||
*/
|
||||
#ifdef _MSC_VER
|
||||
void _ReadWriteBarrier(void);
|
||||
#pragma intrinsic(_ReadWriteBarrier)
|
||||
#define SDL_CompilerBarrier() _ReadWriteBarrier()
|
||||
#elif defined(__GNUC__)
|
||||
#define SDL_CompilerBarrier() __asm__ __volatile__ ("" : : : "memory")
|
||||
#else
|
||||
#define SDL_CompilerBarrier() \
|
||||
({ SDL_SpinLock _tmp = 0; SDL_AtomicLock(&_tmp); SDL_AtomicUnlock(&_tmp); })
|
||||
#endif
|
||||
|
||||
/* Platform specific optimized versions of the atomic functions,
|
||||
* you can disable these by defining SDL_DISABLE_ATOMIC_INLINE
|
||||
*/
|
||||
#if defined(SDL_ATOMIC_DISABLED) && SDL_ATOMIC_DISABLED
|
||||
#define SDL_DISABLE_ATOMIC_INLINE
|
||||
#endif
|
||||
#ifndef SDL_DISABLE_ATOMIC_INLINE
|
||||
|
||||
#ifdef HAVE_MSC_ATOMICS
|
||||
|
||||
#define SDL_AtomicSet(a, v) _InterlockedExchange((long*)&(a)->value, (v))
|
||||
#define SDL_AtomicAdd(a, v) _InterlockedExchangeAdd((long*)&(a)->value, (v))
|
||||
#define SDL_AtomicCAS(a, oldval, newval) (_InterlockedCompareExchange((long*)&(a)->value, (newval), (oldval)) == (oldval))
|
||||
#define SDL_AtomicSetPtr(a, v) _InterlockedExchangePointer((a), (v))
|
||||
#if _M_IX86
|
||||
#define SDL_AtomicCASPtr(a, oldval, newval) (_InterlockedCompareExchange((long*)(a), (long)(newval), (long)(oldval)) == (long)(oldval))
|
||||
#else
|
||||
#define SDL_AtomicCASPtr(a, oldval, newval) (_InterlockedCompareExchangePointer((a), (newval), (oldval)) == (oldval))
|
||||
#endif
|
||||
|
||||
#elif defined(__MACOSX__)
|
||||
#include <libkern/OSAtomic.h>
|
||||
|
||||
#define SDL_AtomicCAS(a, oldval, newval) OSAtomicCompareAndSwap32Barrier((oldval), (newval), &(a)->value)
|
||||
#if SIZEOF_VOIDP == 4
|
||||
#define SDL_AtomicCASPtr(a, oldval, newval) OSAtomicCompareAndSwap32Barrier((int32_t)(oldval), (int32_t)(newval), (int32_t*)(a))
|
||||
#elif SIZEOF_VOIDP == 8
|
||||
#define SDL_AtomicCASPtr(a, oldval, newval) OSAtomicCompareAndSwap64Barrier((int64_t)(oldval), (int64_t)(newval), (int64_t*)(a))
|
||||
#endif
|
||||
|
||||
#elif defined(HAVE_GCC_ATOMICS)
|
||||
|
||||
#define SDL_AtomicSet(a, v) __sync_lock_test_and_set(&(a)->value, v)
|
||||
#define SDL_AtomicAdd(a, v) __sync_fetch_and_add(&(a)->value, v)
|
||||
#define SDL_AtomicSetPtr(a, v) __sync_lock_test_and_set(a, v)
|
||||
#define SDL_AtomicCAS(a, oldval, newval) __sync_bool_compare_and_swap(&(a)->value, oldval, newval)
|
||||
#define SDL_AtomicCASPtr(a, oldval, newval) __sync_bool_compare_and_swap(a, oldval, newval)
|
||||
|
||||
#endif
|
||||
|
||||
#endif /* !SDL_DISABLE_ATOMIC_INLINE */
|
||||
|
||||
|
||||
/**
|
||||
* \brief A type representing an atomic integer value. It is a struct
|
||||
* so people don't accidentally use numeric operations on it.
|
||||
*/
|
||||
#ifndef SDL_atomic_t_defined
|
||||
typedef struct { int value; } SDL_atomic_t;
|
||||
#endif
|
||||
|
||||
/**
|
||||
* \brief Set an atomic variable to a new value if it is currently an old value.
|
||||
*
|
||||
* \return SDL_TRUE if the atomic variable was set, SDL_FALSE otherwise.
|
||||
*
|
||||
* \note If you don't know what this function is for, you shouldn't use it!
|
||||
*/
|
||||
#ifndef SDL_AtomicCAS
|
||||
#define SDL_AtomicCAS SDL_AtomicCAS_
|
||||
#endif
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_AtomicCAS_(SDL_atomic_t *a, int oldval, int newval);
|
||||
|
||||
/**
|
||||
* \brief Set an atomic variable to a value.
|
||||
*
|
||||
* \return The previous value of the atomic variable.
|
||||
*/
|
||||
#ifndef SDL_AtomicSet
|
||||
static __inline__ int SDL_AtomicSet(SDL_atomic_t *a, int v)
|
||||
{
|
||||
int value;
|
||||
do {
|
||||
value = a->value;
|
||||
} while (!SDL_AtomicCAS(a, value, v));
|
||||
return value;
|
||||
}
|
||||
#endif
|
||||
|
||||
/**
|
||||
* \brief Get the value of an atomic variable
|
||||
*/
|
||||
#ifndef SDL_AtomicGet
|
||||
static __inline__ int SDL_AtomicGet(SDL_atomic_t *a)
|
||||
{
|
||||
int value = a->value;
|
||||
SDL_CompilerBarrier();
|
||||
return value;
|
||||
}
|
||||
#endif
|
||||
|
||||
/**
|
||||
* \brief Add to an atomic variable.
|
||||
*
|
||||
* \return The previous value of the atomic variable.
|
||||
*
|
||||
* \note This same style can be used for any number operation
|
||||
*/
|
||||
#ifndef SDL_AtomicAdd
|
||||
static __inline__ int SDL_AtomicAdd(SDL_atomic_t *a, int v)
|
||||
{
|
||||
int value;
|
||||
do {
|
||||
value = a->value;
|
||||
} while (!SDL_AtomicCAS(a, value, (value + v)));
|
||||
return value;
|
||||
}
|
||||
#endif
|
||||
|
||||
/**
|
||||
* \brief Increment an atomic variable used as a reference count.
|
||||
*/
|
||||
#ifndef SDL_AtomicIncRef
|
||||
#define SDL_AtomicIncRef(a) SDL_AtomicAdd(a, 1)
|
||||
#endif
|
||||
|
||||
/**
|
||||
* \brief Decrement an atomic variable used as a reference count.
|
||||
*
|
||||
* \return SDL_TRUE if the variable reached zero after decrementing,
|
||||
* SDL_FALSE otherwise
|
||||
*/
|
||||
#ifndef SDL_AtomicDecRef
|
||||
#define SDL_AtomicDecRef(a) (SDL_AtomicAdd(a, -1) == 1)
|
||||
#endif
|
||||
|
||||
/**
|
||||
* \brief Set a pointer to a new value if it is currently an old value.
|
||||
*
|
||||
* \return SDL_TRUE if the pointer was set, SDL_FALSE otherwise.
|
||||
*
|
||||
* \note If you don't know what this function is for, you shouldn't use it!
|
||||
*/
|
||||
#ifndef SDL_AtomicCASPtr
|
||||
#define SDL_AtomicCASPtr SDL_AtomicCASPtr_
|
||||
#endif
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_AtomicCASPtr_(void* *a, void *oldval, void *newval);
|
||||
|
||||
/**
|
||||
* \brief Set a pointer to a value atomically.
|
||||
*
|
||||
* \return The previous value of the pointer.
|
||||
*/
|
||||
#ifndef SDL_AtomicSetPtr
|
||||
static __inline__ void* SDL_AtomicSetPtr(void* *a, void* v)
|
||||
{
|
||||
void* value;
|
||||
do {
|
||||
value = *a;
|
||||
} while (!SDL_AtomicCASPtr(a, value, v));
|
||||
return value;
|
||||
}
|
||||
#endif
|
||||
|
||||
/**
|
||||
* \brief Get the value of a pointer atomically.
|
||||
*/
|
||||
#ifndef SDL_AtomicGetPtr
|
||||
static __inline__ void* SDL_AtomicGetPtr(void* *a)
|
||||
{
|
||||
void* value = *a;
|
||||
SDL_CompilerBarrier();
|
||||
return value;
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
/* *INDENT-OFF* */
|
||||
}
|
||||
/* *INDENT-ON* */
|
||||
#endif
|
||||
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_atomic_h_ */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
@@ -1,509 +0,0 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/**
|
||||
* \file SDL_audio.h
|
||||
*
|
||||
* Access to the raw audio mixing buffer for the SDL library.
|
||||
*/
|
||||
|
||||
#ifndef _SDL_audio_h
|
||||
#define _SDL_audio_h
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
#include "SDL_error.h"
|
||||
#include "SDL_endian.h"
|
||||
#include "SDL_mutex.h"
|
||||
#include "SDL_thread.h"
|
||||
#include "SDL_rwops.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
/* *INDENT-OFF* */
|
||||
extern "C" {
|
||||
/* *INDENT-ON* */
|
||||
#endif
|
||||
|
||||
/**
|
||||
* \brief Audio format flags.
|
||||
*
|
||||
* These are what the 16 bits in SDL_AudioFormat currently mean...
|
||||
* (Unspecified bits are always zero).
|
||||
*
|
||||
* \verbatim
|
||||
++-----------------------sample is signed if set
|
||||
||
|
||||
|| ++-----------sample is bigendian if set
|
||||
|| ||
|
||||
|| || ++---sample is float if set
|
||||
|| || ||
|
||||
|| || || +---sample bit size---+
|
||||
|| || || | |
|
||||
15 14 13 12 11 10 09 08 07 06 05 04 03 02 01 00
|
||||
\endverbatim
|
||||
*
|
||||
* There are macros in SDL 2.0 and later to query these bits.
|
||||
*/
|
||||
typedef Uint16 SDL_AudioFormat;
|
||||
|
||||
/**
|
||||
* \name Audio flags
|
||||
*/
|
||||
/*@{*/
|
||||
|
||||
#define SDL_AUDIO_MASK_BITSIZE (0xFF)
|
||||
#define SDL_AUDIO_MASK_DATATYPE (1<<8)
|
||||
#define SDL_AUDIO_MASK_ENDIAN (1<<12)
|
||||
#define SDL_AUDIO_MASK_SIGNED (1<<15)
|
||||
#define SDL_AUDIO_BITSIZE(x) (x & SDL_AUDIO_MASK_BITSIZE)
|
||||
#define SDL_AUDIO_ISFLOAT(x) (x & SDL_AUDIO_MASK_DATATYPE)
|
||||
#define SDL_AUDIO_ISBIGENDIAN(x) (x & SDL_AUDIO_MASK_ENDIAN)
|
||||
#define SDL_AUDIO_ISSIGNED(x) (x & SDL_AUDIO_MASK_SIGNED)
|
||||
#define SDL_AUDIO_ISINT(x) (!SDL_AUDIO_ISFLOAT(x))
|
||||
#define SDL_AUDIO_ISLITTLEENDIAN(x) (!SDL_AUDIO_ISBIGENDIAN(x))
|
||||
#define SDL_AUDIO_ISUNSIGNED(x) (!SDL_AUDIO_ISSIGNED(x))
|
||||
|
||||
/**
|
||||
* \name Audio format flags
|
||||
*
|
||||
* Defaults to LSB byte order.
|
||||
*/
|
||||
/*@{*/
|
||||
#define AUDIO_U8 0x0008 /**< Unsigned 8-bit samples */
|
||||
#define AUDIO_S8 0x8008 /**< Signed 8-bit samples */
|
||||
#define AUDIO_U16LSB 0x0010 /**< Unsigned 16-bit samples */
|
||||
#define AUDIO_S16LSB 0x8010 /**< Signed 16-bit samples */
|
||||
#define AUDIO_U16MSB 0x1010 /**< As above, but big-endian byte order */
|
||||
#define AUDIO_S16MSB 0x9010 /**< As above, but big-endian byte order */
|
||||
#define AUDIO_U16 AUDIO_U16LSB
|
||||
#define AUDIO_S16 AUDIO_S16LSB
|
||||
/*@}*/
|
||||
|
||||
/**
|
||||
* \name int32 support
|
||||
*
|
||||
* New to SDL 1.3.
|
||||
*/
|
||||
/*@{*/
|
||||
#define AUDIO_S32LSB 0x8020 /**< 32-bit integer samples */
|
||||
#define AUDIO_S32MSB 0x9020 /**< As above, but big-endian byte order */
|
||||
#define AUDIO_S32 AUDIO_S32LSB
|
||||
/*@}*/
|
||||
|
||||
/**
|
||||
* \name float32 support
|
||||
*
|
||||
* New to SDL 1.3.
|
||||
*/
|
||||
/*@{*/
|
||||
#define AUDIO_F32LSB 0x8120 /**< 32-bit floating point samples */
|
||||
#define AUDIO_F32MSB 0x9120 /**< As above, but big-endian byte order */
|
||||
#define AUDIO_F32 AUDIO_F32LSB
|
||||
/*@}*/
|
||||
|
||||
/**
|
||||
* \name Native audio byte ordering
|
||||
*/
|
||||
/*@{*/
|
||||
#if SDL_BYTEORDER == SDL_LIL_ENDIAN
|
||||
#define AUDIO_U16SYS AUDIO_U16LSB
|
||||
#define AUDIO_S16SYS AUDIO_S16LSB
|
||||
#define AUDIO_S32SYS AUDIO_S32LSB
|
||||
#define AUDIO_F32SYS AUDIO_F32LSB
|
||||
#else
|
||||
#define AUDIO_U16SYS AUDIO_U16MSB
|
||||
#define AUDIO_S16SYS AUDIO_S16MSB
|
||||
#define AUDIO_S32SYS AUDIO_S32MSB
|
||||
#define AUDIO_F32SYS AUDIO_F32MSB
|
||||
#endif
|
||||
/*@}*/
|
||||
|
||||
/**
|
||||
* \name Allow change flags
|
||||
*
|
||||
* Which audio format changes are allowed when opening a device.
|
||||
*/
|
||||
/*@{*/
|
||||
#define SDL_AUDIO_ALLOW_FREQUENCY_CHANGE 0x00000001
|
||||
#define SDL_AUDIO_ALLOW_FORMAT_CHANGE 0x00000002
|
||||
#define SDL_AUDIO_ALLOW_CHANNELS_CHANGE 0x00000004
|
||||
#define SDL_AUDIO_ALLOW_ANY_CHANGE (SDL_AUDIO_ALLOW_FREQUENCY_CHANGE|SDL_AUDIO_ALLOW_FORMAT_CHANGE|SDL_AUDIO_ALLOW_CHANNELS_CHANGE)
|
||||
/*@}*/
|
||||
|
||||
/*@}*//*Audio flags*/
|
||||
|
||||
/**
|
||||
* This function is called when the audio device needs more data.
|
||||
*
|
||||
* \param userdata An application-specific parameter saved in
|
||||
* the SDL_AudioSpec structure
|
||||
* \param stream A pointer to the audio data buffer.
|
||||
* \param len The length of that buffer in bytes.
|
||||
*
|
||||
* Once the callback returns, the buffer will no longer be valid.
|
||||
* Stereo samples are stored in a LRLRLR ordering.
|
||||
*/
|
||||
typedef void (SDLCALL * SDL_AudioCallback) (void *userdata, Uint8 * stream,
|
||||
int len);
|
||||
|
||||
/**
|
||||
* The calculated values in this structure are calculated by SDL_OpenAudio().
|
||||
*/
|
||||
typedef struct SDL_AudioSpec
|
||||
{
|
||||
int freq; /**< DSP frequency -- samples per second */
|
||||
SDL_AudioFormat format; /**< Audio data format */
|
||||
Uint8 channels; /**< Number of channels: 1 mono, 2 stereo */
|
||||
Uint8 silence; /**< Audio buffer silence value (calculated) */
|
||||
Uint16 samples; /**< Audio buffer size in samples (power of 2) */
|
||||
Uint16 padding; /**< Necessary for some compile environments */
|
||||
Uint32 size; /**< Audio buffer size in bytes (calculated) */
|
||||
SDL_AudioCallback callback;
|
||||
void *userdata;
|
||||
} SDL_AudioSpec;
|
||||
|
||||
|
||||
struct SDL_AudioCVT;
|
||||
typedef void (SDLCALL * SDL_AudioFilter) (struct SDL_AudioCVT * cvt,
|
||||
SDL_AudioFormat format);
|
||||
|
||||
/**
|
||||
* A structure to hold a set of audio conversion filters and buffers.
|
||||
*/
|
||||
typedef struct SDL_AudioCVT
|
||||
{
|
||||
int needed; /**< Set to 1 if conversion possible */
|
||||
SDL_AudioFormat src_format; /**< Source audio format */
|
||||
SDL_AudioFormat dst_format; /**< Target audio format */
|
||||
double rate_incr; /**< Rate conversion increment */
|
||||
Uint8 *buf; /**< Buffer to hold entire audio data */
|
||||
int len; /**< Length of original audio buffer */
|
||||
int len_cvt; /**< Length of converted audio buffer */
|
||||
int len_mult; /**< buffer must be len*len_mult big */
|
||||
double len_ratio; /**< Given len, final size is len*len_ratio */
|
||||
SDL_AudioFilter filters[10]; /**< Filter list */
|
||||
int filter_index; /**< Current audio conversion function */
|
||||
} SDL_AudioCVT;
|
||||
|
||||
|
||||
/* Function prototypes */
|
||||
|
||||
/**
|
||||
* \name Driver discovery functions
|
||||
*
|
||||
* These functions return the list of built in audio drivers, in the
|
||||
* order that they are normally initialized by default.
|
||||
*/
|
||||
/*@{*/
|
||||
extern DECLSPEC int SDLCALL SDL_GetNumAudioDrivers(void);
|
||||
extern DECLSPEC const char *SDLCALL SDL_GetAudioDriver(int index);
|
||||
/*@}*/
|
||||
|
||||
/**
|
||||
* \name Initialization and cleanup
|
||||
*
|
||||
* \internal These functions are used internally, and should not be used unless
|
||||
* you have a specific need to specify the audio driver you want to
|
||||
* use. You should normally use SDL_Init() or SDL_InitSubSystem().
|
||||
*/
|
||||
/*@{*/
|
||||
extern DECLSPEC int SDLCALL SDL_AudioInit(const char *driver_name);
|
||||
extern DECLSPEC void SDLCALL SDL_AudioQuit(void);
|
||||
/*@}*/
|
||||
|
||||
/**
|
||||
* This function returns the name of the current audio driver, or NULL
|
||||
* if no driver has been initialized.
|
||||
*/
|
||||
extern DECLSPEC const char *SDLCALL SDL_GetCurrentAudioDriver(void);
|
||||
|
||||
/**
|
||||
* This function opens the audio device with the desired parameters, and
|
||||
* returns 0 if successful, placing the actual hardware parameters in the
|
||||
* structure pointed to by \c obtained. If \c obtained is NULL, the audio
|
||||
* data passed to the callback function will be guaranteed to be in the
|
||||
* requested format, and will be automatically converted to the hardware
|
||||
* audio format if necessary. This function returns -1 if it failed
|
||||
* to open the audio device, or couldn't set up the audio thread.
|
||||
*
|
||||
* When filling in the desired audio spec structure,
|
||||
* - \c desired->freq should be the desired audio frequency in samples-per-
|
||||
* second.
|
||||
* - \c desired->format should be the desired audio format.
|
||||
* - \c desired->samples is the desired size of the audio buffer, in
|
||||
* samples. This number should be a power of two, and may be adjusted by
|
||||
* the audio driver to a value more suitable for the hardware. Good values
|
||||
* seem to range between 512 and 8096 inclusive, depending on the
|
||||
* application and CPU speed. Smaller values yield faster response time,
|
||||
* but can lead to underflow if the application is doing heavy processing
|
||||
* and cannot fill the audio buffer in time. A stereo sample consists of
|
||||
* both right and left channels in LR ordering.
|
||||
* Note that the number of samples is directly related to time by the
|
||||
* following formula: \code ms = (samples*1000)/freq \endcode
|
||||
* - \c desired->size is the size in bytes of the audio buffer, and is
|
||||
* calculated by SDL_OpenAudio().
|
||||
* - \c desired->silence is the value used to set the buffer to silence,
|
||||
* and is calculated by SDL_OpenAudio().
|
||||
* - \c desired->callback should be set to a function that will be called
|
||||
* when the audio device is ready for more data. It is passed a pointer
|
||||
* to the audio buffer, and the length in bytes of the audio buffer.
|
||||
* This function usually runs in a separate thread, and so you should
|
||||
* protect data structures that it accesses by calling SDL_LockAudio()
|
||||
* and SDL_UnlockAudio() in your code.
|
||||
* - \c desired->userdata is passed as the first parameter to your callback
|
||||
* function.
|
||||
*
|
||||
* The audio device starts out playing silence when it's opened, and should
|
||||
* be enabled for playing by calling \c SDL_PauseAudio(0) when you are ready
|
||||
* for your audio callback function to be called. Since the audio driver
|
||||
* may modify the requested size of the audio buffer, you should allocate
|
||||
* any local mixing buffers after you open the audio device.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_OpenAudio(SDL_AudioSpec * desired,
|
||||
SDL_AudioSpec * obtained);
|
||||
|
||||
/**
|
||||
* SDL Audio Device IDs.
|
||||
*
|
||||
* A successful call to SDL_OpenAudio() is always device id 1, and legacy
|
||||
* SDL audio APIs assume you want this device ID. SDL_OpenAudioDevice() calls
|
||||
* always returns devices >= 2 on success. The legacy calls are good both
|
||||
* for backwards compatibility and when you don't care about multiple,
|
||||
* specific, or capture devices.
|
||||
*/
|
||||
typedef Uint32 SDL_AudioDeviceID;
|
||||
|
||||
/**
|
||||
* Get the number of available devices exposed by the current driver.
|
||||
* Only valid after a successfully initializing the audio subsystem.
|
||||
* Returns -1 if an explicit list of devices can't be determined; this is
|
||||
* not an error. For example, if SDL is set up to talk to a remote audio
|
||||
* server, it can't list every one available on the Internet, but it will
|
||||
* still allow a specific host to be specified to SDL_OpenAudioDevice().
|
||||
*
|
||||
* In many common cases, when this function returns a value <= 0, it can still
|
||||
* successfully open the default device (NULL for first argument of
|
||||
* SDL_OpenAudioDevice()).
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_GetNumAudioDevices(int iscapture);
|
||||
|
||||
/**
|
||||
* Get the human-readable name of a specific audio device.
|
||||
* Must be a value between 0 and (number of audio devices-1).
|
||||
* Only valid after a successfully initializing the audio subsystem.
|
||||
* The values returned by this function reflect the latest call to
|
||||
* SDL_GetNumAudioDevices(); recall that function to redetect available
|
||||
* hardware.
|
||||
*
|
||||
* The string returned by this function is UTF-8 encoded, read-only, and
|
||||
* managed internally. You are not to free it. If you need to keep the
|
||||
* string for any length of time, you should make your own copy of it, as it
|
||||
* will be invalid next time any of several other SDL functions is called.
|
||||
*/
|
||||
extern DECLSPEC const char *SDLCALL SDL_GetAudioDeviceName(int index,
|
||||
int iscapture);
|
||||
|
||||
|
||||
/**
|
||||
* Open a specific audio device. Passing in a device name of NULL requests
|
||||
* the most reasonable default (and is equivalent to calling SDL_OpenAudio()).
|
||||
*
|
||||
* The device name is a UTF-8 string reported by SDL_GetAudioDeviceName(), but
|
||||
* some drivers allow arbitrary and driver-specific strings, such as a
|
||||
* hostname/IP address for a remote audio server, or a filename in the
|
||||
* diskaudio driver.
|
||||
*
|
||||
* \return 0 on error, a valid device ID that is >= 2 on success.
|
||||
*
|
||||
* SDL_OpenAudio(), unlike this function, always acts on device ID 1.
|
||||
*/
|
||||
extern DECLSPEC SDL_AudioDeviceID SDLCALL SDL_OpenAudioDevice(const char
|
||||
*device,
|
||||
int iscapture,
|
||||
const
|
||||
SDL_AudioSpec *
|
||||
desired,
|
||||
SDL_AudioSpec *
|
||||
obtained,
|
||||
int
|
||||
allowed_changes);
|
||||
|
||||
|
||||
|
||||
/**
|
||||
* \name Audio state
|
||||
*
|
||||
* Get the current audio state.
|
||||
*/
|
||||
/*@{*/
|
||||
typedef enum
|
||||
{
|
||||
SDL_AUDIO_STOPPED = 0,
|
||||
SDL_AUDIO_PLAYING,
|
||||
SDL_AUDIO_PAUSED
|
||||
} SDL_AudioStatus;
|
||||
extern DECLSPEC SDL_AudioStatus SDLCALL SDL_GetAudioStatus(void);
|
||||
|
||||
extern DECLSPEC SDL_AudioStatus SDLCALL
|
||||
SDL_GetAudioDeviceStatus(SDL_AudioDeviceID dev);
|
||||
/*@}*//*Audio State*/
|
||||
|
||||
/**
|
||||
* \name Pause audio functions
|
||||
*
|
||||
* These functions pause and unpause the audio callback processing.
|
||||
* They should be called with a parameter of 0 after opening the audio
|
||||
* device to start playing sound. This is so you can safely initialize
|
||||
* data for your callback function after opening the audio device.
|
||||
* Silence will be written to the audio device during the pause.
|
||||
*/
|
||||
/*@{*/
|
||||
extern DECLSPEC void SDLCALL SDL_PauseAudio(int pause_on);
|
||||
extern DECLSPEC void SDLCALL SDL_PauseAudioDevice(SDL_AudioDeviceID dev,
|
||||
int pause_on);
|
||||
/*@}*//*Pause audio functions*/
|
||||
|
||||
/**
|
||||
* This function loads a WAVE from the data source, automatically freeing
|
||||
* that source if \c freesrc is non-zero. For example, to load a WAVE file,
|
||||
* you could do:
|
||||
* \code
|
||||
* SDL_LoadWAV_RW(SDL_RWFromFile("sample.wav", "rb"), 1, ...);
|
||||
* \endcode
|
||||
*
|
||||
* If this function succeeds, it returns the given SDL_AudioSpec,
|
||||
* filled with the audio data format of the wave data, and sets
|
||||
* \c *audio_buf to a malloc()'d buffer containing the audio data,
|
||||
* and sets \c *audio_len to the length of that audio buffer, in bytes.
|
||||
* You need to free the audio buffer with SDL_FreeWAV() when you are
|
||||
* done with it.
|
||||
*
|
||||
* This function returns NULL and sets the SDL error message if the
|
||||
* wave file cannot be opened, uses an unknown data format, or is
|
||||
* corrupt. Currently raw and MS-ADPCM WAVE files are supported.
|
||||
*/
|
||||
extern DECLSPEC SDL_AudioSpec *SDLCALL SDL_LoadWAV_RW(SDL_RWops * src,
|
||||
int freesrc,
|
||||
SDL_AudioSpec * spec,
|
||||
Uint8 ** audio_buf,
|
||||
Uint32 * audio_len);
|
||||
|
||||
/**
|
||||
* Loads a WAV from a file.
|
||||
* Compatibility convenience function.
|
||||
*/
|
||||
#define SDL_LoadWAV(file, spec, audio_buf, audio_len) \
|
||||
SDL_LoadWAV_RW(SDL_RWFromFile(file, "rb"),1, spec,audio_buf,audio_len)
|
||||
|
||||
/**
|
||||
* This function frees data previously allocated with SDL_LoadWAV_RW()
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_FreeWAV(Uint8 * audio_buf);
|
||||
|
||||
/**
|
||||
* This function takes a source format and rate and a destination format
|
||||
* and rate, and initializes the \c cvt structure with information needed
|
||||
* by SDL_ConvertAudio() to convert a buffer of audio data from one format
|
||||
* to the other.
|
||||
*
|
||||
* \return -1 if the format conversion is not supported, 0 if there's
|
||||
* no conversion needed, or 1 if the audio filter is set up.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_BuildAudioCVT(SDL_AudioCVT * cvt,
|
||||
SDL_AudioFormat src_format,
|
||||
Uint8 src_channels,
|
||||
int src_rate,
|
||||
SDL_AudioFormat dst_format,
|
||||
Uint8 dst_channels,
|
||||
int dst_rate);
|
||||
|
||||
/**
|
||||
* Once you have initialized the \c cvt structure using SDL_BuildAudioCVT(),
|
||||
* created an audio buffer \c cvt->buf, and filled it with \c cvt->len bytes of
|
||||
* audio data in the source format, this function will convert it in-place
|
||||
* to the desired format.
|
||||
*
|
||||
* The data conversion may expand the size of the audio data, so the buffer
|
||||
* \c cvt->buf should be allocated after the \c cvt structure is initialized by
|
||||
* SDL_BuildAudioCVT(), and should be \c cvt->len*cvt->len_mult bytes long.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_ConvertAudio(SDL_AudioCVT * cvt);
|
||||
|
||||
#define SDL_MIX_MAXVOLUME 128
|
||||
/**
|
||||
* This takes two audio buffers of the playing audio format and mixes
|
||||
* them, performing addition, volume adjustment, and overflow clipping.
|
||||
* The volume ranges from 0 - 128, and should be set to ::SDL_MIX_MAXVOLUME
|
||||
* for full audio volume. Note this does not change hardware volume.
|
||||
* This is provided for convenience -- you can mix your own audio data.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_MixAudio(Uint8 * dst, const Uint8 * src,
|
||||
Uint32 len, int volume);
|
||||
|
||||
/**
|
||||
* This works like SDL_MixAudio(), but you specify the audio format instead of
|
||||
* using the format of audio device 1. Thus it can be used when no audio
|
||||
* device is open at all.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_MixAudioFormat(Uint8 * dst,
|
||||
const Uint8 * src,
|
||||
SDL_AudioFormat format,
|
||||
Uint32 len, int volume);
|
||||
|
||||
/**
|
||||
* \name Audio lock functions
|
||||
*
|
||||
* The lock manipulated by these functions protects the callback function.
|
||||
* During a SDL_LockAudio()/SDL_UnlockAudio() pair, you can be guaranteed that
|
||||
* the callback function is not running. Do not call these from the callback
|
||||
* function or you will cause deadlock.
|
||||
*/
|
||||
/*@{*/
|
||||
extern DECLSPEC void SDLCALL SDL_LockAudio(void);
|
||||
extern DECLSPEC void SDLCALL SDL_LockAudioDevice(SDL_AudioDeviceID dev);
|
||||
extern DECLSPEC void SDLCALL SDL_UnlockAudio(void);
|
||||
extern DECLSPEC void SDLCALL SDL_UnlockAudioDevice(SDL_AudioDeviceID dev);
|
||||
/*@}*//*Audio lock functions*/
|
||||
|
||||
/**
|
||||
* This function shuts down audio processing and closes the audio device.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_CloseAudio(void);
|
||||
extern DECLSPEC void SDLCALL SDL_CloseAudioDevice(SDL_AudioDeviceID dev);
|
||||
|
||||
/**
|
||||
* \return 1 if audio device is still functioning, zero if not, -1 on error.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_AudioDeviceConnected(SDL_AudioDeviceID dev);
|
||||
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
/* *INDENT-OFF* */
|
||||
}
|
||||
/* *INDENT-ON* */
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_audio_h */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
@@ -1,60 +0,0 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/**
|
||||
* \file SDL_blendmode.h
|
||||
*
|
||||
* Header file declaring the SDL_BlendMode enumeration
|
||||
*/
|
||||
|
||||
#ifndef _SDL_blendmode_h
|
||||
#define _SDL_blendmode_h
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
/* *INDENT-OFF* */
|
||||
extern "C" {
|
||||
/* *INDENT-ON* */
|
||||
#endif
|
||||
|
||||
/**
|
||||
* \brief The blend mode used in SDL_RenderCopy() and drawing operations.
|
||||
*/
|
||||
typedef enum
|
||||
{
|
||||
SDL_BLENDMODE_NONE = 0x00000000, /**< No blending */
|
||||
SDL_BLENDMODE_BLEND = 0x00000001, /**< dst = (src * A) + (dst * (1-A)) */
|
||||
SDL_BLENDMODE_ADD = 0x00000002, /**< dst = (src * A) + dst */
|
||||
SDL_BLENDMODE_MOD = 0x00000004 /**< dst = src * dst */
|
||||
} SDL_BlendMode;
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
/* *INDENT-OFF* */
|
||||
}
|
||||
/* *INDENT-ON* */
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_video_h */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
@@ -1,75 +0,0 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/**
|
||||
* \file SDL_clipboard.h
|
||||
*
|
||||
* Include file for SDL clipboard handling
|
||||
*/
|
||||
|
||||
#ifndef _SDL_clipboard_h
|
||||
#define _SDL_clipboard_h
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
/* *INDENT-OFF* */
|
||||
extern "C" {
|
||||
/* *INDENT-ON* */
|
||||
#endif
|
||||
|
||||
/* Function prototypes */
|
||||
|
||||
/**
|
||||
* \brief Put UTF-8 text into the clipboard
|
||||
*
|
||||
* \sa SDL_GetClipboardText()
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_SetClipboardText(const char *text);
|
||||
|
||||
/**
|
||||
* \brief Get UTF-8 text from the clipboard, which must be freed with SDL_free()
|
||||
*
|
||||
* \sa SDL_SetClipboardText()
|
||||
*/
|
||||
extern DECLSPEC char * SDLCALL SDL_GetClipboardText(void);
|
||||
|
||||
/**
|
||||
* \brief Returns a flag indicating whether the clipboard exists and contains a text string that is non-empty
|
||||
*
|
||||
* \sa SDL_GetClipboardText()
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_HasClipboardText(void);
|
||||
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
/* *INDENT-OFF* */
|
||||
}
|
||||
/* *INDENT-ON* */
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_clipboard_h */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
@@ -1,51 +0,0 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2011 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#ifndef _SDL_config_h
|
||||
#define _SDL_config_h
|
||||
|
||||
#include "SDL_platform.h"
|
||||
|
||||
/**
|
||||
* \file SDL_config.h
|
||||
*/
|
||||
|
||||
/* Add any platform that doesn't build using the configure system. */
|
||||
#if defined(__WIN32__)
|
||||
#include "SDL_config_windows.h"
|
||||
#elif defined(__MACOSX__)
|
||||
#include "SDL_config_macosx.h"
|
||||
#elif defined(__IPHONEOS__)
|
||||
#include "SDL_config_iphoneos.h"
|
||||
#elif defined(__ANDROID__)
|
||||
#include "SDL_config_android.h"
|
||||
#elif defined(__NINTENDODS__)
|
||||
#include "SDL_config_nintendods.h"
|
||||
#else
|
||||
/* This is a minimal configuration just to get SDL running on new platforms */
|
||||
#include "SDL_config_minimal.h"
|
||||
#endif /* platform config */
|
||||
|
||||
#ifdef USING_GENERATED_CONFIG_H
|
||||
#error Wrong SDL_config.h, check your include path?
|
||||
#endif
|
||||
|
||||
#endif /* _SDL_config_h */
|
||||
@@ -1,300 +0,0 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#ifndef _SDL_config_h
|
||||
#define _SDL_config_h
|
||||
|
||||
/**
|
||||
* \file SDL_config.h.in
|
||||
*
|
||||
* This is a set of defines to configure the SDL features
|
||||
*/
|
||||
|
||||
/* General platform specific identifiers */
|
||||
#include "SDL_platform.h"
|
||||
|
||||
/* Make sure that this isn't included by Visual C++ */
|
||||
#ifdef _MSC_VER
|
||||
#error You should run hg revert SDL_config.h
|
||||
#endif
|
||||
|
||||
/* C language features */
|
||||
#undef const
|
||||
#undef inline
|
||||
#undef volatile
|
||||
|
||||
/* C datatypes */
|
||||
#undef SIZEOF_VOIDP
|
||||
#undef HAVE_GCC_ATOMICS
|
||||
#undef HAVE_GCC_SYNC_LOCK_TEST_AND_SET
|
||||
#undef HAVE_PTHREAD_SPINLOCK
|
||||
|
||||
/* Comment this if you want to build without any C library requirements */
|
||||
#undef HAVE_LIBC
|
||||
#if HAVE_LIBC
|
||||
|
||||
/* Useful headers */
|
||||
#undef HAVE_ALLOCA_H
|
||||
#undef HAVE_SYS_TYPES_H
|
||||
#undef HAVE_STDIO_H
|
||||
#undef STDC_HEADERS
|
||||
#undef HAVE_STDLIB_H
|
||||
#undef HAVE_STDARG_H
|
||||
#undef HAVE_MALLOC_H
|
||||
#undef HAVE_MEMORY_H
|
||||
#undef HAVE_STRING_H
|
||||
#undef HAVE_STRINGS_H
|
||||
#undef HAVE_INTTYPES_H
|
||||
#undef HAVE_STDINT_H
|
||||
#undef HAVE_CTYPE_H
|
||||
#undef HAVE_MATH_H
|
||||
#undef HAVE_ICONV_H
|
||||
#undef HAVE_SIGNAL_H
|
||||
#undef HAVE_ALTIVEC_H
|
||||
#undef HAVE_PTHREAD_NP_H
|
||||
|
||||
/* C library functions */
|
||||
#undef HAVE_MALLOC
|
||||
#undef HAVE_CALLOC
|
||||
#undef HAVE_REALLOC
|
||||
#undef HAVE_FREE
|
||||
#undef HAVE_ALLOCA
|
||||
#ifndef __WIN32__ /* Don't use C runtime versions of these on Windows */
|
||||
#undef HAVE_GETENV
|
||||
#undef HAVE_SETENV
|
||||
#undef HAVE_PUTENV
|
||||
#undef HAVE_UNSETENV
|
||||
#endif
|
||||
#undef HAVE_QSORT
|
||||
#undef HAVE_ABS
|
||||
#undef HAVE_BCOPY
|
||||
#undef HAVE_MEMSET
|
||||
#undef HAVE_MEMCPY
|
||||
#undef HAVE_MEMMOVE
|
||||
#undef HAVE_MEMCMP
|
||||
#undef HAVE_STRLEN
|
||||
#undef HAVE_STRLCPY
|
||||
#undef HAVE_STRLCAT
|
||||
#undef HAVE_STRDUP
|
||||
#undef HAVE__STRREV
|
||||
#undef HAVE__STRUPR
|
||||
#undef HAVE__STRLWR
|
||||
#undef HAVE_INDEX
|
||||
#undef HAVE_RINDEX
|
||||
#undef HAVE_STRCHR
|
||||
#undef HAVE_STRRCHR
|
||||
#undef HAVE_STRSTR
|
||||
#undef HAVE_ITOA
|
||||
#undef HAVE__LTOA
|
||||
#undef HAVE__UITOA
|
||||
#undef HAVE__ULTOA
|
||||
#undef HAVE_STRTOL
|
||||
#undef HAVE_STRTOUL
|
||||
#undef HAVE__I64TOA
|
||||
#undef HAVE__UI64TOA
|
||||
#undef HAVE_STRTOLL
|
||||
#undef HAVE_STRTOULL
|
||||
#undef HAVE_STRTOD
|
||||
#undef HAVE_ATOI
|
||||
#undef HAVE_ATOF
|
||||
#undef HAVE_STRCMP
|
||||
#undef HAVE_STRNCMP
|
||||
#undef HAVE__STRICMP
|
||||
#undef HAVE_STRCASECMP
|
||||
#undef HAVE__STRNICMP
|
||||
#undef HAVE_STRNCASECMP
|
||||
#undef HAVE_SSCANF
|
||||
#undef HAVE_SNPRINTF
|
||||
#undef HAVE_VSNPRINTF
|
||||
#undef HAVE_M_PI
|
||||
#undef HAVE_ATAN
|
||||
#undef HAVE_ATAN2
|
||||
#undef HAVE_CEIL
|
||||
#undef HAVE_COPYSIGN
|
||||
#undef HAVE_COS
|
||||
#undef HAVE_COSF
|
||||
#undef HAVE_FABS
|
||||
#undef HAVE_FLOOR
|
||||
#undef HAVE_LOG
|
||||
#undef HAVE_POW
|
||||
#undef HAVE_SCALBN
|
||||
#undef HAVE_SIN
|
||||
#undef HAVE_SINF
|
||||
#undef HAVE_SQRT
|
||||
#undef HAVE_SIGACTION
|
||||
#undef HAVE_SA_SIGACTION
|
||||
#undef HAVE_SETJMP
|
||||
#undef HAVE_NANOSLEEP
|
||||
#undef HAVE_SYSCONF
|
||||
#undef HAVE_SYSCTLBYNAME
|
||||
#undef HAVE_CLOCK_GETTIME
|
||||
#undef HAVE_GETPAGESIZE
|
||||
#undef HAVE_MPROTECT
|
||||
#undef HAVE_ICONV
|
||||
#undef HAVE_PTHREAD_SETNAME_NP
|
||||
#undef HAVE_PTHREAD_SET_NAME_NP
|
||||
#undef HAVE_SEM_TIMEDWAIT
|
||||
|
||||
#else
|
||||
/* We may need some replacement for stdarg.h here */
|
||||
#include <stdarg.h>
|
||||
#endif /* HAVE_LIBC */
|
||||
|
||||
/* SDL internal assertion support */
|
||||
#undef SDL_DEFAULT_ASSERT_LEVEL
|
||||
|
||||
/* Allow disabling of core subsystems */
|
||||
#undef SDL_ATOMIC_DISABLED
|
||||
#undef SDL_AUDIO_DISABLED
|
||||
#undef SDL_CPUINFO_DISABLED
|
||||
#undef SDL_EVENTS_DISABLED
|
||||
#undef SDL_FILE_DISABLED
|
||||
#undef SDL_JOYSTICK_DISABLED
|
||||
#undef SDL_HAPTIC_DISABLED
|
||||
#undef SDL_LOADSO_DISABLED
|
||||
#undef SDL_RENDER_DISABLED
|
||||
#undef SDL_THREADS_DISABLED
|
||||
#undef SDL_TIMERS_DISABLED
|
||||
#undef SDL_VIDEO_DISABLED
|
||||
#undef SDL_POWER_DISABLED
|
||||
|
||||
/* Enable various audio drivers */
|
||||
#undef SDL_AUDIO_DRIVER_ALSA
|
||||
#undef SDL_AUDIO_DRIVER_ALSA_DYNAMIC
|
||||
#undef SDL_AUDIO_DRIVER_ARTS
|
||||
#undef SDL_AUDIO_DRIVER_ARTS_DYNAMIC
|
||||
#undef SDL_AUDIO_DRIVER_PULSEAUDIO
|
||||
#undef SDL_AUDIO_DRIVER_PULSEAUDIO_DYNAMIC
|
||||
#undef SDL_AUDIO_DRIVER_BEOSAUDIO
|
||||
#undef SDL_AUDIO_DRIVER_BSD
|
||||
#undef SDL_AUDIO_DRIVER_COREAUDIO
|
||||
#undef SDL_AUDIO_DRIVER_DISK
|
||||
#undef SDL_AUDIO_DRIVER_DUMMY
|
||||
#undef SDL_AUDIO_DRIVER_XAUDIO2
|
||||
#undef SDL_AUDIO_DRIVER_DSOUND
|
||||
#undef SDL_AUDIO_DRIVER_ESD
|
||||
#undef SDL_AUDIO_DRIVER_ESD_DYNAMIC
|
||||
#undef SDL_AUDIO_DRIVER_NAS
|
||||
#undef SDL_AUDIO_DRIVER_NAS_DYNAMIC
|
||||
#undef SDL_AUDIO_DRIVER_NDS
|
||||
#undef SDL_AUDIO_DRIVER_OSS
|
||||
#undef SDL_AUDIO_DRIVER_OSS_SOUNDCARD_H
|
||||
#undef SDL_AUDIO_DRIVER_PAUDIO
|
||||
#undef SDL_AUDIO_DRIVER_QSA
|
||||
#undef SDL_AUDIO_DRIVER_SUNAUDIO
|
||||
#undef SDL_AUDIO_DRIVER_WINMM
|
||||
#undef SDL_AUDIO_DRIVER_FUSIONSOUND
|
||||
#undef SDL_AUDIO_DRIVER_FUSIONSOUND_DYNAMIC
|
||||
|
||||
/* Enable various input drivers */
|
||||
#undef SDL_INPUT_LINUXEV
|
||||
#undef SDL_INPUT_TSLIB
|
||||
#undef SDL_JOYSTICK_BEOS
|
||||
#undef SDL_JOYSTICK_DINPUT
|
||||
#undef SDL_JOYSTICK_DUMMY
|
||||
#undef SDL_JOYSTICK_IOKIT
|
||||
#undef SDL_JOYSTICK_LINUX
|
||||
#undef SDL_JOYSTICK_NDS
|
||||
#undef SDL_JOYSTICK_WINMM
|
||||
#undef SDL_JOYSTICK_USBHID
|
||||
#undef SDL_JOYSTICK_USBHID_MACHINE_JOYSTICK_H
|
||||
#undef SDL_HAPTIC_DUMMY
|
||||
#undef SDL_HAPTIC_LINUX
|
||||
#undef SDL_HAPTIC_IOKIT
|
||||
#undef SDL_HAPTIC_DINPUT
|
||||
|
||||
/* Enable various shared object loading systems */
|
||||
#undef SDL_LOADSO_BEOS
|
||||
#undef SDL_LOADSO_DLOPEN
|
||||
#undef SDL_LOADSO_DUMMY
|
||||
#undef SDL_LOADSO_LDG
|
||||
#undef SDL_LOADSO_WINDOWS
|
||||
|
||||
/* Enable various threading systems */
|
||||
#undef SDL_THREAD_BEOS
|
||||
#undef SDL_THREAD_NDS
|
||||
#undef SDL_THREAD_PTHREAD
|
||||
#undef SDL_THREAD_PTHREAD_RECURSIVE_MUTEX
|
||||
#undef SDL_THREAD_PTHREAD_RECURSIVE_MUTEX_NP
|
||||
#undef SDL_THREAD_WINDOWS
|
||||
|
||||
/* Enable various timer systems */
|
||||
#undef SDL_TIMER_BEOS
|
||||
#undef SDL_TIMER_DUMMY
|
||||
#undef SDL_TIMER_NDS
|
||||
#undef SDL_TIMER_UNIX
|
||||
#undef SDL_TIMER_WINDOWS
|
||||
#undef SDL_TIMER_WINCE
|
||||
|
||||
/* Enable various video drivers */
|
||||
#undef SDL_VIDEO_DRIVER_BWINDOW
|
||||
#undef SDL_VIDEO_DRIVER_COCOA
|
||||
#undef SDL_VIDEO_DRIVER_DIRECTFB
|
||||
#undef SDL_VIDEO_DRIVER_DIRECTFB_DYNAMIC
|
||||
#undef SDL_VIDEO_DRIVER_DUMMY
|
||||
#undef SDL_VIDEO_DRIVER_NDS
|
||||
#undef SDL_VIDEO_DRIVER_WINDOWS
|
||||
#undef SDL_VIDEO_DRIVER_X11
|
||||
#undef SDL_VIDEO_DRIVER_X11_DYNAMIC
|
||||
#undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT
|
||||
#undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XCURSOR
|
||||
#undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XINERAMA
|
||||
#undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XINPUT
|
||||
#undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR
|
||||
#undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XSS
|
||||
#undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XVIDMODE
|
||||
#undef SDL_VIDEO_DRIVER_X11_XCURSOR
|
||||
#undef SDL_VIDEO_DRIVER_X11_XINERAMA
|
||||
#undef SDL_VIDEO_DRIVER_X11_XINPUT
|
||||
#undef SDL_VIDEO_DRIVER_X11_XRANDR
|
||||
#undef SDL_VIDEO_DRIVER_X11_XSCRNSAVER
|
||||
#undef SDL_VIDEO_DRIVER_X11_XSHAPE
|
||||
#undef SDL_VIDEO_DRIVER_X11_XVIDMODE
|
||||
|
||||
#undef SDL_VIDEO_RENDER_D3D
|
||||
#undef SDL_VIDEO_RENDER_OGL
|
||||
#undef SDL_VIDEO_RENDER_OGL_ES
|
||||
#undef SDL_VIDEO_RENDER_OGL_ES2
|
||||
#undef SDL_VIDEO_RENDER_DIRECTFB
|
||||
|
||||
/* Enable OpenGL support */
|
||||
#undef SDL_VIDEO_OPENGL
|
||||
#undef SDL_VIDEO_OPENGL_ES
|
||||
#undef SDL_VIDEO_OPENGL_BGL
|
||||
#undef SDL_VIDEO_OPENGL_CGL
|
||||
#undef SDL_VIDEO_OPENGL_GLX
|
||||
#undef SDL_VIDEO_OPENGL_WGL
|
||||
#undef SDL_VIDEO_OPENGL_OSMESA
|
||||
#undef SDL_VIDEO_OPENGL_OSMESA_DYNAMIC
|
||||
|
||||
/* Enable system power support */
|
||||
#undef SDL_POWER_LINUX
|
||||
#undef SDL_POWER_WINDOWS
|
||||
#undef SDL_POWER_MACOSX
|
||||
#undef SDL_POWER_BEOS
|
||||
#undef SDL_POWER_NINTENDODS
|
||||
#undef SDL_POWER_HARDWIRED
|
||||
|
||||
/* Enable assembly routines */
|
||||
#undef SDL_ASSEMBLY_ROUTINES
|
||||
#undef SDL_ALTIVEC_BLITTERS
|
||||
|
||||
#endif /* _SDL_config_h */
|
||||
@@ -1 +0,0 @@
|
||||
../../sdl-1.2/include/SDL_config_android.h
|
||||
@@ -1,151 +0,0 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#ifndef _SDL_config_iphoneos_h
|
||||
#define _SDL_config_iphoneos_h
|
||||
|
||||
#include "SDL_platform.h"
|
||||
|
||||
#ifdef __LP64__
|
||||
#define SIZEOF_VOIDP 8
|
||||
#else
|
||||
#define SIZEOF_VOIDP 4
|
||||
#endif
|
||||
|
||||
#define HAVE_GCC_ATOMICS 1
|
||||
|
||||
#define HAVE_ALLOCA_H 1
|
||||
#define HAVE_SYS_TYPES_H 1
|
||||
#define HAVE_STDIO_H 1
|
||||
#define STDC_HEADERS 1
|
||||
#define HAVE_STRING_H 1
|
||||
#define HAVE_INTTYPES_H 1
|
||||
#define HAVE_STDINT_H 1
|
||||
#define HAVE_CTYPE_H 1
|
||||
#define HAVE_MATH_H 1
|
||||
#define HAVE_SIGNAL_H 1
|
||||
|
||||
/* C library functions */
|
||||
#define HAVE_MALLOC 1
|
||||
#define HAVE_CALLOC 1
|
||||
#define HAVE_REALLOC 1
|
||||
#define HAVE_FREE 1
|
||||
#define HAVE_ALLOCA 1
|
||||
#define HAVE_GETENV 1
|
||||
#define HAVE_SETENV 1
|
||||
#define HAVE_PUTENV 1
|
||||
#define HAVE_SETENV 1
|
||||
#define HAVE_UNSETENV 1
|
||||
#define HAVE_QSORT 1
|
||||
#define HAVE_ABS 1
|
||||
#define HAVE_BCOPY 1
|
||||
#define HAVE_MEMSET 1
|
||||
#define HAVE_MEMCPY 1
|
||||
#define HAVE_MEMMOVE 1
|
||||
#define HAVE_MEMCMP 1
|
||||
#define HAVE_STRLEN 1
|
||||
#define HAVE_STRLCPY 1
|
||||
#define HAVE_STRLCAT 1
|
||||
#define HAVE_STRDUP 1
|
||||
#define HAVE_STRCHR 1
|
||||
#define HAVE_STRRCHR 1
|
||||
#define HAVE_STRSTR 1
|
||||
#define HAVE_STRTOL 1
|
||||
#define HAVE_STRTOUL 1
|
||||
#define HAVE_STRTOLL 1
|
||||
#define HAVE_STRTOULL 1
|
||||
#define HAVE_STRTOD 1
|
||||
#define HAVE_ATOI 1
|
||||
#define HAVE_ATOF 1
|
||||
#define HAVE_STRCMP 1
|
||||
#define HAVE_STRNCMP 1
|
||||
#define HAVE_STRCASECMP 1
|
||||
#define HAVE_STRNCASECMP 1
|
||||
#define HAVE_SSCANF 1
|
||||
#define HAVE_SNPRINTF 1
|
||||
#define HAVE_VSNPRINTF 1
|
||||
#define HAVE_M_PI 1
|
||||
#define HAVE_ATAN 1
|
||||
#define HAVE_ATAN2 1
|
||||
#define HAVE_CEIL 1
|
||||
#define HAVE_COPYSIGN 1
|
||||
#define HAVE_COS 1
|
||||
#define HAVE_COSF 1
|
||||
#define HAVE_FABS 1
|
||||
#define HAVE_FLOOR 1
|
||||
#define HAVE_LOG 1
|
||||
#define HAVE_POW 1
|
||||
#define HAVE_SCALBN 1
|
||||
#define HAVE_SIN 1
|
||||
#define HAVE_SINF 1
|
||||
#define HAVE_SQRT 1
|
||||
#define HAVE_SIGACTION 1
|
||||
#define HAVE_SETJMP 1
|
||||
#define HAVE_NANOSLEEP 1
|
||||
#define HAVE_SYSCONF 1
|
||||
#define HAVE_SYSCTLBYNAME 1
|
||||
|
||||
/* enable iPhone version of Core Audio driver */
|
||||
#define SDL_AUDIO_DRIVER_COREAUDIO 1
|
||||
/* Enable the dummy audio driver (src/audio/dummy/\*.c) */
|
||||
#define SDL_AUDIO_DRIVER_DUMMY 1
|
||||
|
||||
/* Enable the stub haptic driver (src/haptic/dummy/\*.c) */
|
||||
#define SDL_HAPTIC_DISABLED 1
|
||||
|
||||
/* Enable Unix style SO loading */
|
||||
/* Technically this works, but it violates the iPhone developer agreement */
|
||||
/* #define SDL_LOADSO_DLOPEN 1 */
|
||||
|
||||
/* Enable the stub shared object loader (src/loadso/dummy/\*.c) */
|
||||
#define SDL_LOADSO_DISABLED 1
|
||||
|
||||
/* Enable various threading systems */
|
||||
#define SDL_THREAD_PTHREAD 1
|
||||
#define SDL_THREAD_PTHREAD_RECURSIVE_MUTEX 1
|
||||
|
||||
/* Enable various timer systems */
|
||||
#define SDL_TIMER_UNIX 1
|
||||
|
||||
/* Supported video drivers */
|
||||
#define SDL_VIDEO_DRIVER_UIKIT 1
|
||||
#define SDL_VIDEO_DRIVER_DUMMY 1
|
||||
|
||||
/* enable OpenGL ES */
|
||||
#define SDL_VIDEO_OPENGL_ES 1
|
||||
#define SDL_VIDEO_RENDER_OGL_ES 1
|
||||
#define SDL_VIDEO_RENDER_OGL_ES2 1
|
||||
|
||||
/* Enable system power support */
|
||||
#define SDL_POWER_UIKIT 1
|
||||
|
||||
/* enable iPhone keyboard support */
|
||||
#define SDL_IPHONE_KEYBOARD 1
|
||||
|
||||
/* enable joystick subsystem */
|
||||
#define SDL_JOYSTICK_DISABLED 0
|
||||
|
||||
/* Set max recognized G-force from accelerometer
|
||||
See src/joystick/uikit/SDLUIAccelerationDelegate.m for notes on why this is needed
|
||||
*/
|
||||
#define SDL_IPHONE_MAX_GFORCE 5.0
|
||||
|
||||
#endif /* _SDL_config_iphoneos_h */
|
||||
@@ -1,172 +0,0 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#ifndef _SDL_config_macosx_h
|
||||
#define _SDL_config_macosx_h
|
||||
|
||||
#include "SDL_platform.h"
|
||||
|
||||
/* This gets us MAC_OS_X_VERSION_MIN_REQUIRED... */
|
||||
#include <AvailabilityMacros.h>
|
||||
|
||||
/* This is a set of defines to configure the SDL features */
|
||||
|
||||
#ifdef __LP64__
|
||||
#define SIZEOF_VOIDP 8
|
||||
#else
|
||||
#define SIZEOF_VOIDP 4
|
||||
#endif
|
||||
|
||||
/* Useful headers */
|
||||
/* If we specified an SDK or have a post-PowerPC chip, then alloca.h exists. */
|
||||
#if ( (MAC_OS_X_VERSION_MIN_REQUIRED >= 1030) || (!defined(__POWERPC__)) )
|
||||
#define HAVE_ALLOCA_H 1
|
||||
#endif
|
||||
#define HAVE_SYS_TYPES_H 1
|
||||
#define HAVE_STDIO_H 1
|
||||
#define STDC_HEADERS 1
|
||||
#define HAVE_STRING_H 1
|
||||
#define HAVE_INTTYPES_H 1
|
||||
#define HAVE_STDINT_H 1
|
||||
#define HAVE_CTYPE_H 1
|
||||
#define HAVE_MATH_H 1
|
||||
#define HAVE_SIGNAL_H 1
|
||||
|
||||
/* C library functions */
|
||||
#define HAVE_MALLOC 1
|
||||
#define HAVE_CALLOC 1
|
||||
#define HAVE_REALLOC 1
|
||||
#define HAVE_FREE 1
|
||||
#define HAVE_ALLOCA 1
|
||||
#define HAVE_GETENV 1
|
||||
#define HAVE_SETENV 1
|
||||
#define HAVE_PUTENV 1
|
||||
#define HAVE_UNSETENV 1
|
||||
#define HAVE_QSORT 1
|
||||
#define HAVE_ABS 1
|
||||
#define HAVE_BCOPY 1
|
||||
#define HAVE_MEMSET 1
|
||||
#define HAVE_MEMCPY 1
|
||||
#define HAVE_MEMMOVE 1
|
||||
#define HAVE_MEMCMP 1
|
||||
#define HAVE_STRLEN 1
|
||||
#define HAVE_STRLCPY 1
|
||||
#define HAVE_STRLCAT 1
|
||||
#define HAVE_STRDUP 1
|
||||
#define HAVE_STRCHR 1
|
||||
#define HAVE_STRRCHR 1
|
||||
#define HAVE_STRSTR 1
|
||||
#define HAVE_STRTOL 1
|
||||
#define HAVE_STRTOUL 1
|
||||
#define HAVE_STRTOLL 1
|
||||
#define HAVE_STRTOULL 1
|
||||
#define HAVE_STRTOD 1
|
||||
#define HAVE_ATOI 1
|
||||
#define HAVE_ATOF 1
|
||||
#define HAVE_STRCMP 1
|
||||
#define HAVE_STRNCMP 1
|
||||
#define HAVE_STRCASECMP 1
|
||||
#define HAVE_STRNCASECMP 1
|
||||
#define HAVE_SSCANF 1
|
||||
#define HAVE_SNPRINTF 1
|
||||
#define HAVE_VSNPRINTF 1
|
||||
#define HAVE_CEIL 1
|
||||
#define HAVE_COPYSIGN 1
|
||||
#define HAVE_COS 1
|
||||
#define HAVE_COSF 1
|
||||
#define HAVE_FABS 1
|
||||
#define HAVE_FLOOR 1
|
||||
#define HAVE_LOG 1
|
||||
#define HAVE_POW 1
|
||||
#define HAVE_SCALBN 1
|
||||
#define HAVE_SIN 1
|
||||
#define HAVE_SINF 1
|
||||
#define HAVE_SQRT 1
|
||||
#define HAVE_SIGACTION 1
|
||||
#define HAVE_SETJMP 1
|
||||
#define HAVE_NANOSLEEP 1
|
||||
#define HAVE_SYSCONF 1
|
||||
#define HAVE_SYSCTLBYNAME 1
|
||||
#define HAVE_ATAN 1
|
||||
#define HAVE_ATAN2 1
|
||||
|
||||
/* Enable various audio drivers */
|
||||
#define SDL_AUDIO_DRIVER_COREAUDIO 1
|
||||
#define SDL_AUDIO_DRIVER_DISK 1
|
||||
#define SDL_AUDIO_DRIVER_DUMMY 1
|
||||
|
||||
/* Enable various input drivers */
|
||||
#define SDL_JOYSTICK_IOKIT 1
|
||||
#define SDL_HAPTIC_IOKIT 1
|
||||
|
||||
/* Enable various shared object loading systems */
|
||||
#define SDL_LOADSO_DLOPEN 1
|
||||
|
||||
/* Enable various threading systems */
|
||||
#define SDL_THREAD_PTHREAD 1
|
||||
#define SDL_THREAD_PTHREAD_RECURSIVE_MUTEX 1
|
||||
|
||||
/* Enable various timer systems */
|
||||
#define SDL_TIMER_UNIX 1
|
||||
|
||||
/* Enable various video drivers */
|
||||
#define SDL_VIDEO_DRIVER_COCOA 1
|
||||
#define SDL_VIDEO_DRIVER_DUMMY 1
|
||||
#define SDL_VIDEO_DRIVER_X11 1
|
||||
#define SDL_VIDEO_DRIVER_X11_DYNAMIC "/usr/X11R6/lib/libX11.6.dylib"
|
||||
#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT "/usr/X11R6/lib/libXext.6.dylib"
|
||||
#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XINERAMA "/usr/X11R6/lib/libXinerama.1.dylib"
|
||||
#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XINPUT "/usr/X11R6/lib/libXi.6.dylib"
|
||||
#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR "/usr/X11R6/lib/libXrandr.2.dylib"
|
||||
#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XSS "/usr/X11R6/lib/libXss.1.dylib"
|
||||
#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XVIDMODE "/usr/X11R6/lib/libXxf86vm.1.dylib"
|
||||
#define SDL_VIDEO_DRIVER_X11_XINERAMA 1
|
||||
#define SDL_VIDEO_DRIVER_X11_XINPUT 1
|
||||
#define SDL_VIDEO_DRIVER_X11_XRANDR 1
|
||||
#define SDL_VIDEO_DRIVER_X11_XSCRNSAVER 1
|
||||
#define SDL_VIDEO_DRIVER_X11_XSHAPE 1
|
||||
#define SDL_VIDEO_DRIVER_X11_XVIDMODE 1
|
||||
|
||||
#ifndef SDL_VIDEO_RENDER_OGL
|
||||
#define SDL_VIDEO_RENDER_OGL 1
|
||||
#endif
|
||||
|
||||
/* Enable OpenGL support */
|
||||
#ifndef SDL_VIDEO_OPENGL
|
||||
#define SDL_VIDEO_OPENGL 1
|
||||
#endif
|
||||
#ifndef SDL_VIDEO_OPENGL_CGL
|
||||
#define SDL_VIDEO_OPENGL_CGL 1
|
||||
#endif
|
||||
#ifndef SDL_VIDEO_OPENGL_GLX
|
||||
#define SDL_VIDEO_OPENGL_GLX 1
|
||||
#endif
|
||||
|
||||
/* Enable system power support */
|
||||
#define SDL_POWER_MACOSX 1
|
||||
|
||||
/* Enable assembly routines */
|
||||
#define SDL_ASSEMBLY_ROUTINES 1
|
||||
#ifdef __ppc__
|
||||
#define SDL_ALTIVEC_BLITTERS 1
|
||||
#endif
|
||||
|
||||
#endif /* _SDL_config_macosx_h */
|
||||
@@ -1,74 +0,0 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#ifndef _SDL_config_minimal_h
|
||||
#define _SDL_config_minimal_h
|
||||
|
||||
#include "SDL_platform.h"
|
||||
|
||||
/**
|
||||
* \file SDL_config_minimal.h
|
||||
*
|
||||
* This is the minimal configuration that can be used to build SDL.
|
||||
*/
|
||||
|
||||
#include <stddef.h>
|
||||
#include <stdarg.h>
|
||||
|
||||
#if !defined(_STDINT_H_) && !defined(_STDINT_H) && (!defined(HAVE_STDINT_H) || !_HAVE_STDINT_H)
|
||||
typedef unsigned int size_t;
|
||||
typedef signed char int8_t;
|
||||
typedef unsigned char uint8_t;
|
||||
typedef signed short int16_t;
|
||||
typedef unsigned short uint16_t;
|
||||
typedef signed int int32_t;
|
||||
typedef unsigned int uint32_t;
|
||||
typedef signed long long int64_t;
|
||||
typedef unsigned long long uint64_t;
|
||||
typedef unsigned long uintptr_t;
|
||||
#endif /* if (stdint.h isn't available) */
|
||||
|
||||
#ifdef __GNUC__
|
||||
#define HAVE_GCC_SYNC_LOCK_TEST_AND_SET 1
|
||||
#endif
|
||||
|
||||
/* Enable the dummy audio driver (src/audio/dummy/\*.c) */
|
||||
#define SDL_AUDIO_DRIVER_DUMMY 1
|
||||
|
||||
/* Enable the stub joystick driver (src/joystick/dummy/\*.c) */
|
||||
#define SDL_JOYSTICK_DISABLED 1
|
||||
|
||||
/* Enable the stub haptic driver (src/haptic/dummy/\*.c) */
|
||||
#define SDL_HAPTIC_DISABLED 1
|
||||
|
||||
/* Enable the stub shared object loader (src/loadso/dummy/\*.c) */
|
||||
#define SDL_LOADSO_DISABLED 1
|
||||
|
||||
/* Enable the stub thread support (src/thread/generic/\*.c) */
|
||||
#define SDL_THREADS_DISABLED 1
|
||||
|
||||
/* Enable the stub timer support (src/timer/dummy/\*.c) */
|
||||
#define SDL_TIMERS_DISABLED 1
|
||||
|
||||
/* Enable the dummy video driver (src/video/dummy/\*.c) */
|
||||
#define SDL_VIDEO_DRIVER_DUMMY 1
|
||||
|
||||
#endif /* _SDL_config_minimal_h */
|
||||
@@ -1,129 +0,0 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#ifndef _SDL_config_nintendods_h
|
||||
#define _SDL_config_nintendods_h
|
||||
|
||||
#include "SDL_platform.h"
|
||||
|
||||
/* This is a set of defines to configure the SDL features */
|
||||
|
||||
#if !defined(_STDINT_H_) && (!defined(HAVE_STDINT_H) || !_HAVE_STDINT_H)
|
||||
typedef signed char int8_t;
|
||||
typedef unsigned char uint8_t;
|
||||
typedef signed short int16_t;
|
||||
typedef unsigned short uint16_t;
|
||||
typedef signed int int32_t;
|
||||
typedef unsigned int uint32_t;
|
||||
typedef signed long long int64_t;
|
||||
typedef unsigned long long uint64_t;
|
||||
|
||||
/* LiF: __PTRDIFF_TYPE__ was causing errors of conflicting typedefs with the
|
||||
<stdint.h> shipping with devkitARM. copied a similar ifdef from it. */
|
||||
#ifndef __PTRDIFF_TYPE__
|
||||
typedef unsigned long uintptr_t;
|
||||
#else
|
||||
typedef unsigned __PTRDIFF_TYPE__ uintptr_t;
|
||||
#endif
|
||||
#endif /* !_STDINT_H_ && !HAVE_STDINT_H */
|
||||
|
||||
#define SIZEOF_VOIDP 4
|
||||
|
||||
/* Useful headers */
|
||||
#define HAVE_SYS_TYPES_H 1
|
||||
#define HAVE_STDIO_H 1
|
||||
#define STDC_HEADERS 1
|
||||
#define HAVE_STRING_H 1
|
||||
#define HAVE_CTYPE_H 1
|
||||
|
||||
/* C library functions */
|
||||
#define HAVE_MALLOC 1
|
||||
#define HAVE_CALLOC 1
|
||||
#define HAVE_REALLOC 1
|
||||
#define HAVE_FREE 1
|
||||
#define HAVE_ALLOCA 1
|
||||
#define HAVE_GETENV 1
|
||||
#define HAVE_SETENV 1
|
||||
#define HAVE_PUTENV 1
|
||||
#define HAVE_QSORT 1
|
||||
#define HAVE_ABS 1
|
||||
#define HAVE_BCOPY 1
|
||||
#define HAVE_MEMSET 1
|
||||
#define HAVE_MEMCPY 1
|
||||
#define HAVE_MEMMOVE 1
|
||||
#define HAVE_MEMCMP 1
|
||||
#define HAVE_STRLEN 1
|
||||
#define HAVE_STRDUP 1
|
||||
#define HAVE_INDEX 1
|
||||
#define HAVE_RINDEX 1
|
||||
#define HAVE_STRCHR 1
|
||||
#define HAVE_STRRCHR 1
|
||||
#define HAVE_STRSTR 1
|
||||
#define HAVE_STRTOL 1
|
||||
#define HAVE_STRTOD 1
|
||||
#define HAVE_ATOI 1
|
||||
#define HAVE_ATOF 1
|
||||
#define HAVE_STRCMP 1
|
||||
#define HAVE_STRNCMP 1
|
||||
#define HAVE_STRICMP 1
|
||||
#define HAVE_STRCASECMP 1
|
||||
#define HAVE_SSCANF 1
|
||||
#define HAVE_SNPRINTF 1
|
||||
#define HAVE_VSNPRINTF 1
|
||||
|
||||
/* DS isn't that sophisticated */
|
||||
#define LACKS_SYS_MMAN_H 1
|
||||
|
||||
/* Enable various audio drivers */
|
||||
#define SDL_AUDIO_DRIVER_NDS 1
|
||||
/*#define SDL_AUDIO_DRIVER_DUMMY 1 TODO: uncomment this later*/
|
||||
|
||||
/* Enable various input drivers */
|
||||
#define SDL_JOYSTICK_NDS 1
|
||||
/*#define SDL_JOYSTICK_DUMMY 1 TODO: uncomment this later*/
|
||||
|
||||
/* DS has no dynamic linking afaik */
|
||||
#define SDL_LOADSO_DISABLED 1
|
||||
|
||||
/* Enable various threading systems */
|
||||
/*#define SDL_THREAD_NDS 1*/
|
||||
#define SDL_THREADS_DISABLED 1
|
||||
|
||||
/* Enable various timer systems */
|
||||
#define SDL_TIMER_NDS 1
|
||||
|
||||
/* Enable various video drivers */
|
||||
#define SDL_VIDEO_DRIVER_NDS 1
|
||||
#ifdef USE_HW_RENDERER
|
||||
#define SDL_VIDEO_RENDER_NDS 1
|
||||
#else
|
||||
#define SDL_VIDEO_RENDER_NDS 0
|
||||
#endif
|
||||
|
||||
/* Enable system power support */
|
||||
#define SDL_POWER_NINTENDODS 1
|
||||
|
||||
/* Enable haptic support */
|
||||
#define SDL_HAPTIC_NDS 1
|
||||
|
||||
#define SDL_BYTEORDER SDL_LIL_ENDIAN
|
||||
|
||||
#endif /* _SDL_config_nintendods_h */
|
||||
@@ -1,125 +0,0 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#ifndef _SDL_config_h
|
||||
#define _SDL_config_h
|
||||
|
||||
/* This is a set of defines to configure the SDL features */
|
||||
|
||||
/* General platform specific identifiers */
|
||||
#include "SDL_platform.h"
|
||||
|
||||
#ifdef __LP64__
|
||||
#define SIZEOF_VOIDP 8
|
||||
#else
|
||||
#define SIZEOF_VOIDP 4
|
||||
#endif
|
||||
|
||||
#define SDL_BYTEORDER 1234
|
||||
|
||||
#define HAVE_ALLOCA_H 1
|
||||
#define HAVE_SYS_TYPES_H 1
|
||||
#define HAVE_STDIO_H 1
|
||||
#define STDC_HEADERS 1
|
||||
#define HAVE_STDLIB_H 1
|
||||
#define HAVE_STDARG_H 1
|
||||
#define HAVE_MALLOC_H 1
|
||||
#define HAVE_MEMORY_H 1
|
||||
#define HAVE_STRING_H 1
|
||||
#define HAVE_STRINGS_H 1
|
||||
#define HAVE_INTTYPES_H 1
|
||||
#define HAVE_STDINT_H 1
|
||||
#define HAVE_CTYPE_H 1
|
||||
#define HAVE_MATH_H 1
|
||||
#define HAVE_ICONV_H 1
|
||||
#define HAVE_SIGNAL_H 1
|
||||
#define HAVE_MALLOC 1
|
||||
#define HAVE_CALLOC 1
|
||||
#define HAVE_REALLOC 1
|
||||
#define HAVE_FREE 1
|
||||
#define HAVE_ALLOCA 1
|
||||
#define HAVE_GETENV 1
|
||||
#define HAVE_SETENV 1
|
||||
#define HAVE_PUTENV 1
|
||||
#define HAVE_UNSETENV 1
|
||||
#define HAVE_QSORT 1
|
||||
#define HAVE_ABS 1
|
||||
#define HAVE_BCOPY 1
|
||||
#define HAVE_MEMSET 1
|
||||
#define HAVE_MEMCPY 1
|
||||
#define HAVE_MEMMOVE 1
|
||||
#define HAVE_STRLEN 1
|
||||
#define HAVE_STRDUP 1
|
||||
#define HAVE_STRCHR 1
|
||||
#define HAVE_STRRCHR 1
|
||||
#define HAVE_STRSTR 1
|
||||
#define HAVE_STRTOL 1
|
||||
#define HAVE_STRTOUL 1
|
||||
#define HAVE_STRTOLL 1
|
||||
#define HAVE_STRTOULL 1
|
||||
#define HAVE_ATOI 1
|
||||
#define HAVE_ATOF 1
|
||||
#define HAVE_STRCMP 1
|
||||
#define HAVE_STRNCMP 1
|
||||
#define HAVE_STRCASECMP 1
|
||||
#define HAVE_STRNCASECMP 1
|
||||
#define HAVE_SSCANF 1
|
||||
#define HAVE_SNPRINTF 1
|
||||
#define HAVE_VSNPRINTF 1
|
||||
#define HAVE_M_PI 1
|
||||
#define HAVE_CEIL 1
|
||||
#define HAVE_COPYSIGN 1
|
||||
#define HAVE_COS 1
|
||||
#define HAVE_COSF 1
|
||||
#define HAVE_FABS 1
|
||||
#define HAVE_FLOOR 1
|
||||
#define HAVE_LOG 1
|
||||
#define HAVE_SCALBN 1
|
||||
#define HAVE_SIN 1
|
||||
#define HAVE_SINF 1
|
||||
#define HAVE_SQRT 1
|
||||
#define HAVE_SIGACTION 1
|
||||
#define HAVE_SETJMP 1
|
||||
#define HAVE_NANOSLEEP 1
|
||||
|
||||
#define SDL_AUDIO_DRIVER_DUMMY 1
|
||||
#define SDL_AUDIO_DRIVER_OSS 1
|
||||
|
||||
#define SDL_INPUT_LINUXEV 1
|
||||
#define SDL_INPUT_TSLIB 1
|
||||
#define SDL_JOYSTICK_LINUX 1
|
||||
#define SDL_HAPTIC_LINUX 1
|
||||
|
||||
#define SDL_LOADSO_DLOPEN 1
|
||||
|
||||
#define SDL_THREAD_PTHREAD 1
|
||||
#define SDL_THREAD_PTHREAD_RECURSIVE_MUTEX_NP 1
|
||||
|
||||
#define SDL_TIMER_UNIX 1
|
||||
|
||||
#define SDL_VIDEO_DRIVER_DUMMY 1
|
||||
#define SDL_VIDEO_DRIVER_X11 1
|
||||
#define SDL_VIDEO_DRIVER_X11_XINPUT 1
|
||||
#define SDL_VIDEO_DRIVER_PANDORA 1
|
||||
#define SDL_VIDEO_RENDER_OGL_ES 1
|
||||
#define SDL_VIDEO_OPENGL_ES 1
|
||||
|
||||
#endif /* _SDL_config_h */
|
||||
@@ -1,207 +0,0 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#ifndef _SDL_config_windows_h
|
||||
#define _SDL_config_windows_h
|
||||
|
||||
#include "SDL_platform.h"
|
||||
|
||||
/* This is a set of defines to configure the SDL features */
|
||||
|
||||
#if !defined(_STDINT_H_) && (!defined(HAVE_STDINT_H) || !_HAVE_STDINT_H)
|
||||
#if defined(__GNUC__) || defined(__DMC__) || defined(__WATCOMC__)
|
||||
#define HAVE_STDINT_H 1
|
||||
#elif defined(_MSC_VER)
|
||||
typedef signed __int8 int8_t;
|
||||
typedef unsigned __int8 uint8_t;
|
||||
typedef signed __int16 int16_t;
|
||||
typedef unsigned __int16 uint16_t;
|
||||
typedef signed __int32 int32_t;
|
||||
typedef unsigned __int32 uint32_t;
|
||||
typedef signed __int64 int64_t;
|
||||
typedef unsigned __int64 uint64_t;
|
||||
#ifndef _UINTPTR_T_DEFINED
|
||||
#ifdef _WIN64
|
||||
typedef unsigned __int64 uintptr_t;
|
||||
#else
|
||||
typedef unsigned int uintptr_t;
|
||||
#endif
|
||||
#define _UINTPTR_T_DEFINED
|
||||
#endif
|
||||
/* Older Visual C++ headers don't have the Win64-compatible typedefs... */
|
||||
#if ((_MSC_VER <= 1200) && (!defined(DWORD_PTR)))
|
||||
#define DWORD_PTR DWORD
|
||||
#endif
|
||||
#if ((_MSC_VER <= 1200) && (!defined(LONG_PTR)))
|
||||
#define LONG_PTR LONG
|
||||
#endif
|
||||
#else /* !__GNUC__ && !_MSC_VER */
|
||||
typedef signed char int8_t;
|
||||
typedef unsigned char uint8_t;
|
||||
typedef signed short int16_t;
|
||||
typedef unsigned short uint16_t;
|
||||
typedef signed int int32_t;
|
||||
typedef unsigned int uint32_t;
|
||||
typedef signed long long int64_t;
|
||||
typedef unsigned long long uint64_t;
|
||||
#ifndef _SIZE_T_DEFINED_
|
||||
#define _SIZE_T_DEFINED_
|
||||
typedef unsigned int size_t;
|
||||
#endif
|
||||
typedef unsigned int uintptr_t;
|
||||
#endif /* __GNUC__ || _MSC_VER */
|
||||
#endif /* !_STDINT_H_ && !HAVE_STDINT_H */
|
||||
|
||||
#ifdef _WIN64
|
||||
# define SIZEOF_VOIDP 8
|
||||
#else
|
||||
# define SIZEOF_VOIDP 4
|
||||
#endif
|
||||
|
||||
/* Enabled for SDL 1.2 (binary compatibility) */
|
||||
//#define HAVE_LIBC 1
|
||||
#ifdef HAVE_LIBC
|
||||
/* Useful headers */
|
||||
#define HAVE_STDIO_H 1
|
||||
#define STDC_HEADERS 1
|
||||
#define HAVE_STRING_H 1
|
||||
#define HAVE_CTYPE_H 1
|
||||
#define HAVE_MATH_H 1
|
||||
#ifndef _WIN32_WCE
|
||||
#define HAVE_SIGNAL_H 1
|
||||
#endif
|
||||
|
||||
/* C library functions */
|
||||
#define HAVE_MALLOC 1
|
||||
#define HAVE_CALLOC 1
|
||||
#define HAVE_REALLOC 1
|
||||
#define HAVE_FREE 1
|
||||
#define HAVE_ALLOCA 1
|
||||
#define HAVE_QSORT 1
|
||||
#define HAVE_ABS 1
|
||||
#define HAVE_MEMSET 1
|
||||
#define HAVE_MEMCPY 1
|
||||
#define HAVE_MEMMOVE 1
|
||||
#define HAVE_MEMCMP 1
|
||||
#define HAVE_STRLEN 1
|
||||
#define HAVE__STRREV 1
|
||||
#define HAVE__STRUPR 1
|
||||
#define HAVE__STRLWR 1
|
||||
#define HAVE_STRCHR 1
|
||||
#define HAVE_STRRCHR 1
|
||||
#define HAVE_STRSTR 1
|
||||
#define HAVE_ITOA 1
|
||||
#define HAVE__LTOA 1
|
||||
#define HAVE__ULTOA 1
|
||||
#define HAVE_STRTOL 1
|
||||
#define HAVE_STRTOUL 1
|
||||
#define HAVE_STRTOLL 1
|
||||
#define HAVE_STRTOD 1
|
||||
#define HAVE_ATOI 1
|
||||
#define HAVE_ATOF 1
|
||||
#define HAVE_STRCMP 1
|
||||
#define HAVE_STRNCMP 1
|
||||
#define HAVE__STRICMP 1
|
||||
#define HAVE__STRNICMP 1
|
||||
#define HAVE_SSCANF 1
|
||||
#define HAVE_M_PI 1
|
||||
#define HAVE_ATAN 1
|
||||
#define HAVE_ATAN2 1
|
||||
#define HAVE_CEIL 1
|
||||
#define HAVE_COPYSIGN 1
|
||||
#define HAVE_COS 1
|
||||
#define HAVE_COSF 1
|
||||
#define HAVE_FABS 1
|
||||
#define HAVE_FLOOR 1
|
||||
#define HAVE_LOG 1
|
||||
#define HAVE_POW 1
|
||||
#define HAVE_SCALBN 1
|
||||
#define HAVE_SIN 1
|
||||
#define HAVE_SINF 1
|
||||
#define HAVE_SQRT 1
|
||||
#else
|
||||
#define HAVE_STDARG_H 1
|
||||
#define HAVE_STDDEF_H 1
|
||||
#endif
|
||||
|
||||
/* Enable various audio drivers */
|
||||
#ifndef _WIN32_WCE
|
||||
#define SDL_AUDIO_DRIVER_DSOUND 1
|
||||
#define SDL_AUDIO_DRIVER_XAUDIO2 1
|
||||
#endif
|
||||
#define SDL_AUDIO_DRIVER_WINMM 1
|
||||
#define SDL_AUDIO_DRIVER_DISK 1
|
||||
#define SDL_AUDIO_DRIVER_DUMMY 1
|
||||
|
||||
/* Enable various input drivers */
|
||||
#ifdef _WIN32_WCE
|
||||
#define SDL_JOYSTICK_DISABLED 1
|
||||
#define SDL_HAPTIC_DUMMY 1
|
||||
#else
|
||||
#define SDL_JOYSTICK_DINPUT 1
|
||||
#define SDL_HAPTIC_DINPUT 1
|
||||
#endif
|
||||
|
||||
/* Enable various shared object loading systems */
|
||||
#define SDL_LOADSO_WINDOWS 1
|
||||
|
||||
/* Enable various threading systems */
|
||||
#define SDL_THREAD_WINDOWS 1
|
||||
|
||||
/* Enable various timer systems */
|
||||
#ifdef _WIN32_WCE
|
||||
#define SDL_TIMER_WINCE 1
|
||||
#else
|
||||
#define SDL_TIMER_WINDOWS 1
|
||||
#endif
|
||||
|
||||
/* Enable various video drivers */
|
||||
#define SDL_VIDEO_DRIVER_DUMMY 1
|
||||
#define SDL_VIDEO_DRIVER_WINDOWS 1
|
||||
|
||||
#ifndef _WIN32_WCE
|
||||
#ifndef SDL_VIDEO_RENDER_D3D
|
||||
#define SDL_VIDEO_RENDER_D3D 1
|
||||
#endif
|
||||
#endif
|
||||
|
||||
/* Enable OpenGL support */
|
||||
#ifndef _WIN32_WCE
|
||||
#ifndef SDL_VIDEO_OPENGL
|
||||
#define SDL_VIDEO_OPENGL 1
|
||||
#endif
|
||||
#ifndef SDL_VIDEO_OPENGL_WGL
|
||||
#define SDL_VIDEO_OPENGL_WGL 1
|
||||
#endif
|
||||
#ifndef SDL_VIDEO_RENDER_OGL
|
||||
#define SDL_VIDEO_RENDER_OGL 1
|
||||
#endif
|
||||
#endif
|
||||
|
||||
/* Enable system power support */
|
||||
#define SDL_POWER_WINDOWS 1
|
||||
|
||||
/* Enable assembly routines (Win64 doesn't have inline asm) */
|
||||
#ifndef _WIN64
|
||||
#define SDL_ASSEMBLY_ROUTINES 1
|
||||
#endif
|
||||
|
||||
#endif /* _SDL_config_windows_h */
|
||||
@@ -1,119 +0,0 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#ifndef _SDL_config_h
|
||||
#define _SDL_config_h
|
||||
|
||||
/* This is a set of defines to configure the SDL features */
|
||||
|
||||
/* General platform specific identifiers */
|
||||
#include "SDL_platform.h"
|
||||
|
||||
#define SDL_BYTEORDER 1234
|
||||
|
||||
#define HAVE_ALLOCA_H 1
|
||||
#define HAVE_SYS_TYPES_H 1
|
||||
#define HAVE_STDIO_H 1
|
||||
#define STDC_HEADERS 1
|
||||
#define HAVE_STDLIB_H 1
|
||||
#define HAVE_STDARG_H 1
|
||||
#define HAVE_MALLOC_H 1
|
||||
#define HAVE_MEMORY_H 1
|
||||
#define HAVE_STRING_H 1
|
||||
#define HAVE_STRINGS_H 1
|
||||
#define HAVE_INTTYPES_H 1
|
||||
#define HAVE_STDINT_H 1
|
||||
#define HAVE_CTYPE_H 1
|
||||
#define HAVE_MATH_H 1
|
||||
#define HAVE_ICONV_H 1
|
||||
#define HAVE_SIGNAL_H 1
|
||||
#define HAVE_MALLOC 1
|
||||
#define HAVE_CALLOC 1
|
||||
#define HAVE_REALLOC 1
|
||||
#define HAVE_FREE 1
|
||||
#define HAVE_ALLOCA 1
|
||||
#define HAVE_GETENV 1
|
||||
#define HAVE_SETENV 1
|
||||
#define HAVE_PUTENV 1
|
||||
#define HAVE_UNSETENV 1
|
||||
#define HAVE_QSORT 1
|
||||
#define HAVE_ABS 1
|
||||
#define HAVE_BCOPY 1
|
||||
#define HAVE_MEMSET 1
|
||||
#define HAVE_MEMCPY 1
|
||||
#define HAVE_MEMMOVE 1
|
||||
#define HAVE_STRLEN 1
|
||||
#define HAVE_STRDUP 1
|
||||
#define HAVE_STRCHR 1
|
||||
#define HAVE_STRRCHR 1
|
||||
#define HAVE_STRSTR 1
|
||||
#define HAVE_STRTOL 1
|
||||
#define HAVE_STRTOUL 1
|
||||
#define HAVE_STRTOLL 1
|
||||
#define HAVE_STRTOULL 1
|
||||
#define HAVE_ATOI 1
|
||||
#define HAVE_ATOF 1
|
||||
#define HAVE_STRCMP 1
|
||||
#define HAVE_STRNCMP 1
|
||||
#define HAVE_STRCASECMP 1
|
||||
#define HAVE_STRNCASECMP 1
|
||||
#define HAVE_SSCANF 1
|
||||
#define HAVE_SNPRINTF 1
|
||||
#define HAVE_VSNPRINTF 1
|
||||
#define HAVE_M_PI 1
|
||||
#define HAVE_CEIL 1
|
||||
#define HAVE_COPYSIGN 1
|
||||
#define HAVE_COS 1
|
||||
#define HAVE_COSF 1
|
||||
#define HAVE_FABS 1
|
||||
#define HAVE_FLOOR 1
|
||||
#define HAVE_LOG 1
|
||||
#define HAVE_SCALBN 1
|
||||
#define HAVE_SIN 1
|
||||
#define HAVE_SINF 1
|
||||
#define HAVE_SQRT 1
|
||||
#define HAVE_SIGACTION 1
|
||||
#define HAVE_SETJMP 1
|
||||
#define HAVE_NANOSLEEP 1
|
||||
#define HAVE_POW 1
|
||||
|
||||
#define SDL_CDROM_DISABLED 1
|
||||
#define SDL_AUDIO_DRIVER_DUMMY 1
|
||||
#define SDL_AUDIO_DRIVER_OSS 1
|
||||
|
||||
#define SDL_INPUT_LINUXEV 1
|
||||
#define SDL_INPUT_TSLIB 1
|
||||
#define SDL_JOYSTICK_LINUX 1
|
||||
#define SDL_HAPTIC_LINUX 1
|
||||
|
||||
#define SDL_LOADSO_DLOPEN 1
|
||||
|
||||
#define SDL_THREAD_PTHREAD 1
|
||||
#define SDL_THREAD_PTHREAD_RECURSIVE_MUTEX_NP 1
|
||||
|
||||
#define SDL_TIMER_UNIX 1
|
||||
|
||||
#define SDL_VIDEO_DRIVER_DUMMY 1
|
||||
#define SDL_VIDEO_DRIVER_PANDORA 1
|
||||
#define SDL_VIDEO_RENDER_OGL_ES 1
|
||||
#define SDL_VIDEO_OPENGL_ES 1
|
||||
|
||||
#endif /* _SDL_config_h */
|
||||
@@ -1,20 +0,0 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
@@ -1,150 +0,0 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/**
|
||||
* \file SDL_cpuinfo.h
|
||||
*
|
||||
* CPU feature detection for SDL.
|
||||
*/
|
||||
|
||||
#ifndef _SDL_cpuinfo_h
|
||||
#define _SDL_cpuinfo_h
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
|
||||
/* Need to do this here because intrin.h has C++ code in it */
|
||||
/* Visual Studio 2005 has a bug where intrin.h conflicts with winnt.h */
|
||||
#if defined(_MSC_VER) && (_MSC_VER >= 1500) && !defined(_WIN32_WCE)
|
||||
#include <intrin.h>
|
||||
#ifndef _WIN64
|
||||
#define __MMX__
|
||||
#define __3dNOW__
|
||||
#endif
|
||||
#define __SSE__
|
||||
#define __SSE2__
|
||||
#elif defined(__MINGW64_VERSION_MAJOR)
|
||||
#include <intrin.h>
|
||||
#else
|
||||
#ifdef __ALTIVEC__
|
||||
#if HAVE_ALTIVEC_H && !defined(__APPLE_ALTIVEC__)
|
||||
#include <altivec.h>
|
||||
#undef pixel
|
||||
#endif
|
||||
#endif
|
||||
#ifdef __MMX__
|
||||
#include <mmintrin.h>
|
||||
#endif
|
||||
#ifdef __3dNOW__
|
||||
#include <mm3dnow.h>
|
||||
#endif
|
||||
#ifdef __SSE__
|
||||
#include <xmmintrin.h>
|
||||
#endif
|
||||
#ifdef __SSE2__
|
||||
#include <emmintrin.h>
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
/* *INDENT-OFF* */
|
||||
extern "C" {
|
||||
/* *INDENT-ON* */
|
||||
#endif
|
||||
|
||||
/* This is a guess for the cacheline size used for padding.
|
||||
* Most x86 processors have a 64 byte cache line.
|
||||
* The 64-bit PowerPC processors have a 128 byte cache line.
|
||||
* We'll use the larger value to be generally safe.
|
||||
*/
|
||||
#define SDL_CACHELINE_SIZE 128
|
||||
|
||||
/**
|
||||
* This function returns the number of CPU cores available.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_GetCPUCount(void);
|
||||
|
||||
/**
|
||||
* This function returns the L1 cache line size of the CPU
|
||||
*
|
||||
* This is useful for determining multi-threaded structure padding
|
||||
* or SIMD prefetch sizes.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_GetCPUCacheLineSize(void);
|
||||
|
||||
/**
|
||||
* This function returns true if the CPU has the RDTSC instruction.
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_HasRDTSC(void);
|
||||
|
||||
/**
|
||||
* This function returns true if the CPU has AltiVec features.
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_HasAltiVec(void);
|
||||
|
||||
/**
|
||||
* This function returns true if the CPU has MMX features.
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_HasMMX(void);
|
||||
|
||||
/**
|
||||
* This function returns true if the CPU has 3DNow! features.
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_Has3DNow(void);
|
||||
|
||||
/**
|
||||
* This function returns true if the CPU has SSE features.
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE(void);
|
||||
|
||||
/**
|
||||
* This function returns true if the CPU has SSE2 features.
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE2(void);
|
||||
|
||||
/**
|
||||
* This function returns true if the CPU has SSE3 features.
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE3(void);
|
||||
|
||||
/**
|
||||
* This function returns true if the CPU has SSE4.1 features.
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE41(void);
|
||||
|
||||
/**
|
||||
* This function returns true if the CPU has SSE4.2 features.
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE42(void);
|
||||
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
/* *INDENT-OFF* */
|
||||
}
|
||||
/* *INDENT-ON* */
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_cpuinfo_h */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
@@ -1,248 +0,0 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/**
|
||||
* \file SDL_endian.h
|
||||
*
|
||||
* Functions for reading and writing endian-specific values
|
||||
*/
|
||||
|
||||
#ifndef _SDL_endian_h
|
||||
#define _SDL_endian_h
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
|
||||
/**
|
||||
* \name The two types of endianness
|
||||
*/
|
||||
/*@{*/
|
||||
#define SDL_LIL_ENDIAN 1234
|
||||
#define SDL_BIG_ENDIAN 4321
|
||||
/*@}*/
|
||||
|
||||
#ifndef SDL_BYTEORDER /* Not defined in SDL_config.h? */
|
||||
#ifdef __linux__
|
||||
#include <endian.h>
|
||||
#define SDL_BYTEORDER __BYTE_ORDER
|
||||
#else /* __linux __ */
|
||||
#if defined(__hppa__) || \
|
||||
defined(__m68k__) || defined(mc68000) || defined(_M_M68K) || \
|
||||
(defined(__MIPS__) && defined(__MISPEB__)) || \
|
||||
defined(__ppc__) || defined(__POWERPC__) || defined(_M_PPC) || \
|
||||
defined(__sparc__)
|
||||
#define SDL_BYTEORDER SDL_BIG_ENDIAN
|
||||
#else
|
||||
#define SDL_BYTEORDER SDL_LIL_ENDIAN
|
||||
#endif
|
||||
#endif /* __linux __ */
|
||||
#endif /* !SDL_BYTEORDER */
|
||||
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
/* *INDENT-OFF* */
|
||||
extern "C" {
|
||||
/* *INDENT-ON* */
|
||||
#endif
|
||||
|
||||
/**
|
||||
* \file SDL_endian.h
|
||||
*
|
||||
* Uses inline functions for compilers that support them, and static
|
||||
* functions for those that do not. Because these functions become
|
||||
* static for compilers that do not support inline functions, this
|
||||
* header should only be included in files that actually use them.
|
||||
*/
|
||||
#if defined(__GNUC__) && defined(__i386__) && \
|
||||
!(__GNUC__ == 2 && __GNUC_MINOR__ == 95 /* broken gcc version */)
|
||||
static __inline__ Uint16
|
||||
SDL_Swap16(Uint16 x)
|
||||
{
|
||||
__asm__("xchgb %b0,%h0": "=q"(x):"0"(x));
|
||||
return x;
|
||||
}
|
||||
#elif defined(__GNUC__) && defined(__x86_64__)
|
||||
static __inline__ Uint16
|
||||
SDL_Swap16(Uint16 x)
|
||||
{
|
||||
__asm__("xchgb %b0,%h0": "=Q"(x):"0"(x));
|
||||
return x;
|
||||
}
|
||||
#elif defined(__GNUC__) && (defined(__powerpc__) || defined(__ppc__))
|
||||
static __inline__ Uint16
|
||||
SDL_Swap16(Uint16 x)
|
||||
{
|
||||
int result;
|
||||
|
||||
__asm__("rlwimi %0,%2,8,16,23": "=&r"(result):"0"(x >> 8), "r"(x));
|
||||
return (Uint16)result;
|
||||
}
|
||||
#elif defined(__GNUC__) && (defined(__M68000__) || defined(__M68020__)) && !defined(__mcoldfire__)
|
||||
static __inline__ Uint16
|
||||
SDL_Swap16(Uint16 x)
|
||||
{
|
||||
__asm__("rorw #8,%0": "=d"(x): "0"(x):"cc");
|
||||
return x;
|
||||
}
|
||||
#else
|
||||
static __inline__ Uint16
|
||||
SDL_Swap16(Uint16 x)
|
||||
{
|
||||
return SDL_static_cast(Uint16, ((x << 8) | (x >> 8)));
|
||||
}
|
||||
#endif
|
||||
|
||||
#if defined(__GNUC__) && defined(__i386__)
|
||||
static __inline__ Uint32
|
||||
SDL_Swap32(Uint32 x)
|
||||
{
|
||||
__asm__("bswap %0": "=r"(x):"0"(x));
|
||||
return x;
|
||||
}
|
||||
#elif defined(__GNUC__) && defined(__x86_64__)
|
||||
static __inline__ Uint32
|
||||
SDL_Swap32(Uint32 x)
|
||||
{
|
||||
__asm__("bswapl %0": "=r"(x):"0"(x));
|
||||
return x;
|
||||
}
|
||||
#elif defined(__GNUC__) && (defined(__powerpc__) || defined(__ppc__))
|
||||
static __inline__ Uint32
|
||||
SDL_Swap32(Uint32 x)
|
||||
{
|
||||
Uint32 result;
|
||||
|
||||
__asm__("rlwimi %0,%2,24,16,23": "=&r"(result):"0"(x >> 24), "r"(x));
|
||||
__asm__("rlwimi %0,%2,8,8,15": "=&r"(result):"0"(result), "r"(x));
|
||||
__asm__("rlwimi %0,%2,24,0,7": "=&r"(result):"0"(result), "r"(x));
|
||||
return result;
|
||||
}
|
||||
#elif defined(__GNUC__) && (defined(__M68000__) || defined(__M68020__)) && !defined(__mcoldfire__)
|
||||
static __inline__ Uint32
|
||||
SDL_Swap32(Uint32 x)
|
||||
{
|
||||
__asm__("rorw #8,%0\n\tswap %0\n\trorw #8,%0": "=d"(x): "0"(x):"cc");
|
||||
return x;
|
||||
}
|
||||
#else
|
||||
static __inline__ Uint32
|
||||
SDL_Swap32(Uint32 x)
|
||||
{
|
||||
return SDL_static_cast(Uint32, ((x << 24) | ((x << 8) & 0x00FF0000) |
|
||||
((x >> 8) & 0x0000FF00) | (x >> 24)));
|
||||
}
|
||||
#endif
|
||||
|
||||
#if defined(__GNUC__) && defined(__i386__)
|
||||
static __inline__ Uint64
|
||||
SDL_Swap64(Uint64 x)
|
||||
{
|
||||
union
|
||||
{
|
||||
struct
|
||||
{
|
||||
Uint32 a, b;
|
||||
} s;
|
||||
Uint64 u;
|
||||
} v;
|
||||
v.u = x;
|
||||
__asm__("bswapl %0 ; bswapl %1 ; xchgl %0,%1": "=r"(v.s.a), "=r"(v.s.b):"0"(v.s.a),
|
||||
"1"(v.s.
|
||||
b));
|
||||
return v.u;
|
||||
}
|
||||
#elif defined(__GNUC__) && defined(__x86_64__)
|
||||
static __inline__ Uint64
|
||||
SDL_Swap64(Uint64 x)
|
||||
{
|
||||
__asm__("bswapq %0": "=r"(x):"0"(x));
|
||||
return x;
|
||||
}
|
||||
#else
|
||||
static __inline__ Uint64
|
||||
SDL_Swap64(Uint64 x)
|
||||
{
|
||||
Uint32 hi, lo;
|
||||
|
||||
/* Separate into high and low 32-bit values and swap them */
|
||||
lo = SDL_static_cast(Uint32, x & 0xFFFFFFFF);
|
||||
x >>= 32;
|
||||
hi = SDL_static_cast(Uint32, x & 0xFFFFFFFF);
|
||||
x = SDL_Swap32(lo);
|
||||
x <<= 32;
|
||||
x |= SDL_Swap32(hi);
|
||||
return (x);
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
static __inline__ float
|
||||
SDL_SwapFloat(float x)
|
||||
{
|
||||
union
|
||||
{
|
||||
float f;
|
||||
Uint32 ui32;
|
||||
} swapper;
|
||||
swapper.f = x;
|
||||
swapper.ui32 = SDL_Swap32(swapper.ui32);
|
||||
return swapper.f;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* \name Swap to native
|
||||
* Byteswap item from the specified endianness to the native endianness.
|
||||
*/
|
||||
/*@{*/
|
||||
#if SDL_BYTEORDER == SDL_LIL_ENDIAN
|
||||
#define SDL_SwapLE16(X) (X)
|
||||
#define SDL_SwapLE32(X) (X)
|
||||
#define SDL_SwapLE64(X) (X)
|
||||
#define SDL_SwapFloatLE(X) (X)
|
||||
#define SDL_SwapBE16(X) SDL_Swap16(X)
|
||||
#define SDL_SwapBE32(X) SDL_Swap32(X)
|
||||
#define SDL_SwapBE64(X) SDL_Swap64(X)
|
||||
#define SDL_SwapFloatBE(X) SDL_SwapFloat(X)
|
||||
#else
|
||||
#define SDL_SwapLE16(X) SDL_Swap16(X)
|
||||
#define SDL_SwapLE32(X) SDL_Swap32(X)
|
||||
#define SDL_SwapLE64(X) SDL_Swap64(X)
|
||||
#define SDL_SwapFloatLE(X) SDL_SwapFloat(X)
|
||||
#define SDL_SwapBE16(X) (X)
|
||||
#define SDL_SwapBE32(X) (X)
|
||||
#define SDL_SwapBE64(X) (X)
|
||||
#define SDL_SwapFloatBE(X) (X)
|
||||
#endif
|
||||
/*@}*//*Swap to native*/
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
/* *INDENT-OFF* */
|
||||
}
|
||||
/* *INDENT-ON* */
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_endian_h */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
@@ -1,77 +0,0 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/**
|
||||
* \file SDL_error.h
|
||||
*
|
||||
* Simple error message routines for SDL.
|
||||
*/
|
||||
|
||||
#ifndef _SDL_error_h
|
||||
#define _SDL_error_h
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
/* *INDENT-OFF* */
|
||||
extern "C" {
|
||||
/* *INDENT-ON* */
|
||||
#endif
|
||||
|
||||
/* Public functions */
|
||||
extern DECLSPEC void SDLCALL SDL_SetError(const char *fmt, ...);
|
||||
extern DECLSPEC const char *SDLCALL SDL_GetError(void);
|
||||
extern DECLSPEC void SDLCALL SDL_ClearError(void);
|
||||
|
||||
/**
|
||||
* \name Internal error functions
|
||||
*
|
||||
* \internal
|
||||
* Private error reporting function - used internally.
|
||||
*/
|
||||
/*@{*/
|
||||
#define SDL_OutOfMemory() SDL_Error(SDL_ENOMEM)
|
||||
#define SDL_Unsupported() SDL_Error(SDL_UNSUPPORTED)
|
||||
typedef enum
|
||||
{
|
||||
SDL_ENOMEM,
|
||||
SDL_EFREAD,
|
||||
SDL_EFWRITE,
|
||||
SDL_EFSEEK,
|
||||
SDL_UNSUPPORTED,
|
||||
SDL_LASTERROR
|
||||
} SDL_errorcode;
|
||||
extern DECLSPEC void SDLCALL SDL_Error(SDL_errorcode code);
|
||||
/*@}*//*Internal error functions*/
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
/* *INDENT-OFF* */
|
||||
}
|
||||
/* *INDENT-ON* */
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_error_h */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
@@ -1,632 +0,0 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/**
|
||||
* \file SDL_events.h
|
||||
*
|
||||
* Include file for SDL event handling.
|
||||
*/
|
||||
|
||||
#ifndef _SDL_events_h
|
||||
#define _SDL_events_h
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
#include "SDL_error.h"
|
||||
#include "SDL_video.h"
|
||||
#include "SDL_keyboard.h"
|
||||
#include "SDL_mouse.h"
|
||||
#include "SDL_joystick.h"
|
||||
#include "SDL_quit.h"
|
||||
#include "SDL_gesture.h"
|
||||
#include "SDL_touch.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
/* *INDENT-OFF* */
|
||||
extern "C" {
|
||||
/* *INDENT-ON* */
|
||||
#endif
|
||||
|
||||
/* General keyboard/mouse state definitions */
|
||||
#define SDL_RELEASED 0
|
||||
#define SDL_PRESSED 1
|
||||
|
||||
/**
|
||||
* \brief The types of events that can be delivered.
|
||||
*/
|
||||
typedef enum
|
||||
{
|
||||
SDL_FIRSTEVENT = 0, /**< Unused (do not remove) */
|
||||
|
||||
/* Application events */
|
||||
SDL_QUIT = 0x100, /**< User-requested quit */
|
||||
|
||||
/* Window events */
|
||||
SDL_WINDOWEVENT = 0x200, /**< Window state change */
|
||||
SDL_SYSWMEVENT, /**< System specific event */
|
||||
|
||||
/* Keyboard events */
|
||||
SDL_KEYDOWN = 0x300, /**< Key pressed */
|
||||
SDL_KEYUP, /**< Key released */
|
||||
SDL_TEXTEDITING, /**< Keyboard text editing (composition) */
|
||||
SDL_TEXTINPUT, /**< Keyboard text input */
|
||||
|
||||
/* Mouse events */
|
||||
SDL_MOUSEMOTION = 0x400, /**< Mouse moved */
|
||||
SDL_MOUSEBUTTONDOWN, /**< Mouse button pressed */
|
||||
SDL_MOUSEBUTTONUP, /**< Mouse button released */
|
||||
SDL_MOUSEWHEEL, /**< Mouse wheel motion */
|
||||
|
||||
/* Tablet or multiple mice input device events */
|
||||
SDL_INPUTMOTION = 0x500, /**< Input moved */
|
||||
SDL_INPUTBUTTONDOWN, /**< Input button pressed */
|
||||
SDL_INPUTBUTTONUP, /**< Input button released */
|
||||
SDL_INPUTWHEEL, /**< Input wheel motion */
|
||||
SDL_INPUTPROXIMITYIN, /**< Input pen entered proximity */
|
||||
SDL_INPUTPROXIMITYOUT, /**< Input pen left proximity */
|
||||
|
||||
/* Joystick events */
|
||||
SDL_JOYAXISMOTION = 0x600, /**< Joystick axis motion */
|
||||
SDL_JOYBALLMOTION, /**< Joystick trackball motion */
|
||||
SDL_JOYHATMOTION, /**< Joystick hat position change */
|
||||
SDL_JOYBUTTONDOWN, /**< Joystick button pressed */
|
||||
SDL_JOYBUTTONUP, /**< Joystick button released */
|
||||
|
||||
/* Touch events */
|
||||
SDL_FINGERDOWN = 0x700,
|
||||
SDL_FINGERUP,
|
||||
SDL_FINGERMOTION,
|
||||
SDL_TOUCHBUTTONDOWN,
|
||||
SDL_TOUCHBUTTONUP,
|
||||
|
||||
/* Gesture events */
|
||||
SDL_DOLLARGESTURE = 0x800,
|
||||
SDL_DOLLARRECORD,
|
||||
SDL_MULTIGESTURE,
|
||||
|
||||
/* Clipboard events */
|
||||
SDL_CLIPBOARDUPDATE = 0x900, /**< The clipboard changed */
|
||||
|
||||
/* Drag and drop events */
|
||||
SDL_DROPFILE = 0x1000, /**< The system requests a file open */
|
||||
|
||||
/** Events ::SDL_USEREVENT through ::SDL_LASTEVENT are for your use,
|
||||
* and should be allocated with SDL_RegisterEvents()
|
||||
*/
|
||||
SDL_USEREVENT = 0x8000,
|
||||
|
||||
/**
|
||||
* This last event is only for bounding internal arrays
|
||||
*/
|
||||
SDL_LASTEVENT = 0xFFFF
|
||||
} SDL_EventType;
|
||||
|
||||
/**
|
||||
* \brief Window state change event data (event.window.*)
|
||||
*/
|
||||
typedef struct SDL_WindowEvent
|
||||
{
|
||||
Uint32 type; /**< ::SDL_WINDOWEVENT */
|
||||
Uint32 timestamp;
|
||||
Uint32 windowID; /**< The associated window */
|
||||
Uint8 event; /**< ::SDL_WindowEventID */
|
||||
Uint8 padding1;
|
||||
Uint8 padding2;
|
||||
Uint8 padding3;
|
||||
int data1; /**< event dependent data */
|
||||
int data2; /**< event dependent data */
|
||||
} SDL_WindowEvent;
|
||||
|
||||
/**
|
||||
* \brief Keyboard button event structure (event.key.*)
|
||||
*/
|
||||
typedef struct SDL_KeyboardEvent
|
||||
{
|
||||
Uint32 type; /**< ::SDL_KEYDOWN or ::SDL_KEYUP */
|
||||
Uint32 timestamp;
|
||||
Uint32 windowID; /**< The window with keyboard focus, if any */
|
||||
Uint8 state; /**< ::SDL_PRESSED or ::SDL_RELEASED */
|
||||
Uint8 repeat; /**< Non-zero if this is a key repeat */
|
||||
Uint8 padding2;
|
||||
Uint8 padding3;
|
||||
SDL_Keysym keysym; /**< The key that was pressed or released */
|
||||
} SDL_KeyboardEvent;
|
||||
|
||||
#define SDL_TEXTEDITINGEVENT_TEXT_SIZE (32)
|
||||
/**
|
||||
* \brief Keyboard text editing event structure (event.edit.*)
|
||||
*/
|
||||
typedef struct SDL_TextEditingEvent
|
||||
{
|
||||
Uint32 type; /**< ::SDL_TEXTEDITING */
|
||||
Uint32 timestamp;
|
||||
Uint32 windowID; /**< The window with keyboard focus, if any */
|
||||
char text[SDL_TEXTEDITINGEVENT_TEXT_SIZE]; /**< The editing text */
|
||||
int start; /**< The start cursor of selected editing text */
|
||||
int length; /**< The length of selected editing text */
|
||||
} SDL_TextEditingEvent;
|
||||
|
||||
|
||||
#define SDL_TEXTINPUTEVENT_TEXT_SIZE (32)
|
||||
/**
|
||||
* \brief Keyboard text input event structure (event.text.*)
|
||||
*/
|
||||
typedef struct SDL_TextInputEvent
|
||||
{
|
||||
Uint32 type; /**< ::SDL_TEXTINPUT */
|
||||
Uint32 timestamp;
|
||||
Uint32 windowID; /**< The window with keyboard focus, if any */
|
||||
char text[SDL_TEXTINPUTEVENT_TEXT_SIZE]; /**< The input text */
|
||||
} SDL_TextInputEvent;
|
||||
|
||||
/**
|
||||
* \brief Mouse motion event structure (event.motion.*)
|
||||
*/
|
||||
typedef struct SDL_MouseMotionEvent
|
||||
{
|
||||
Uint32 type; /**< ::SDL_MOUSEMOTION */
|
||||
Uint32 timestamp;
|
||||
Uint32 windowID; /**< The window with mouse focus, if any */
|
||||
Uint8 state; /**< The current button state */
|
||||
Uint8 padding1;
|
||||
Uint8 padding2;
|
||||
Uint8 padding3;
|
||||
int x; /**< X coordinate, relative to window */
|
||||
int y; /**< Y coordinate, relative to window */
|
||||
int xrel; /**< The relative motion in the X direction */
|
||||
int yrel; /**< The relative motion in the Y direction */
|
||||
} SDL_MouseMotionEvent;
|
||||
|
||||
/**
|
||||
* \brief Mouse button event structure (event.button.*)
|
||||
*/
|
||||
typedef struct SDL_MouseButtonEvent
|
||||
{
|
||||
Uint32 type; /**< ::SDL_MOUSEBUTTONDOWN or ::SDL_MOUSEBUTTONUP */
|
||||
Uint32 timestamp;
|
||||
Uint32 windowID; /**< The window with mouse focus, if any */
|
||||
Uint8 button; /**< The mouse button index */
|
||||
Uint8 state; /**< ::SDL_PRESSED or ::SDL_RELEASED */
|
||||
Uint8 padding1;
|
||||
Uint8 padding2;
|
||||
int x; /**< X coordinate, relative to window */
|
||||
int y; /**< Y coordinate, relative to window */
|
||||
} SDL_MouseButtonEvent;
|
||||
|
||||
/**
|
||||
* \brief Mouse wheel event structure (event.wheel.*)
|
||||
*/
|
||||
typedef struct SDL_MouseWheelEvent
|
||||
{
|
||||
Uint32 type; /**< ::SDL_MOUSEWHEEL */
|
||||
Uint32 timestamp;
|
||||
Uint32 windowID; /**< The window with mouse focus, if any */
|
||||
int x; /**< The amount scrolled horizontally */
|
||||
int y; /**< The amount scrolled vertically */
|
||||
} SDL_MouseWheelEvent;
|
||||
|
||||
/**
|
||||
* \brief Joystick axis motion event structure (event.jaxis.*)
|
||||
*/
|
||||
typedef struct SDL_JoyAxisEvent
|
||||
{
|
||||
Uint32 type; /**< ::SDL_JOYAXISMOTION */
|
||||
Uint32 timestamp;
|
||||
Uint8 which; /**< The joystick device index */
|
||||
Uint8 axis; /**< The joystick axis index */
|
||||
Uint8 padding1;
|
||||
Uint8 padding2;
|
||||
int value; /**< The axis value (range: -32768 to 32767) */
|
||||
} SDL_JoyAxisEvent;
|
||||
|
||||
/**
|
||||
* \brief Joystick trackball motion event structure (event.jball.*)
|
||||
*/
|
||||
typedef struct SDL_JoyBallEvent
|
||||
{
|
||||
Uint32 type; /**< ::SDL_JOYBALLMOTION */
|
||||
Uint32 timestamp;
|
||||
Uint8 which; /**< The joystick device index */
|
||||
Uint8 ball; /**< The joystick trackball index */
|
||||
Uint8 padding1;
|
||||
Uint8 padding2;
|
||||
int xrel; /**< The relative motion in the X direction */
|
||||
int yrel; /**< The relative motion in the Y direction */
|
||||
} SDL_JoyBallEvent;
|
||||
|
||||
/**
|
||||
* \brief Joystick hat position change event structure (event.jhat.*)
|
||||
*/
|
||||
typedef struct SDL_JoyHatEvent
|
||||
{
|
||||
Uint32 type; /**< ::SDL_JOYHATMOTION */
|
||||
Uint32 timestamp;
|
||||
Uint8 which; /**< The joystick device index */
|
||||
Uint8 hat; /**< The joystick hat index */
|
||||
Uint8 value; /**< The hat position value.
|
||||
* \sa ::SDL_HAT_LEFTUP ::SDL_HAT_UP ::SDL_HAT_RIGHTUP
|
||||
* \sa ::SDL_HAT_LEFT ::SDL_HAT_CENTERED ::SDL_HAT_RIGHT
|
||||
* \sa ::SDL_HAT_LEFTDOWN ::SDL_HAT_DOWN ::SDL_HAT_RIGHTDOWN
|
||||
*
|
||||
* Note that zero means the POV is centered.
|
||||
*/
|
||||
Uint8 padding1;
|
||||
} SDL_JoyHatEvent;
|
||||
|
||||
/**
|
||||
* \brief Joystick button event structure (event.jbutton.*)
|
||||
*/
|
||||
typedef struct SDL_JoyButtonEvent
|
||||
{
|
||||
Uint32 type; /**< ::SDL_JOYBUTTONDOWN or ::SDL_JOYBUTTONUP */
|
||||
Uint32 timestamp;
|
||||
Uint8 which; /**< The joystick device index */
|
||||
Uint8 button; /**< The joystick button index */
|
||||
Uint8 state; /**< ::SDL_PRESSED or ::SDL_RELEASED */
|
||||
Uint8 padding1;
|
||||
} SDL_JoyButtonEvent;
|
||||
|
||||
|
||||
/**
|
||||
* \brief Touch finger motion/finger event structure (event.tfinger.*)
|
||||
*/
|
||||
typedef struct SDL_TouchFingerEvent
|
||||
{
|
||||
Uint32 type; /**< ::SDL_FINGERMOTION OR
|
||||
SDL_FINGERDOWN OR SDL_FINGERUP*/
|
||||
Uint32 timestamp;
|
||||
Uint32 windowID; /**< The window with mouse focus, if any */
|
||||
SDL_TouchID touchId; /**< The touch device id */
|
||||
SDL_FingerID fingerId;
|
||||
Uint8 state; /**< The current button state */
|
||||
Uint8 padding1;
|
||||
Uint8 padding2;
|
||||
Uint8 padding3;
|
||||
Uint16 x;
|
||||
Uint16 y;
|
||||
Sint16 dx;
|
||||
Sint16 dy;
|
||||
Uint16 pressure;
|
||||
} SDL_TouchFingerEvent;
|
||||
|
||||
|
||||
/**
|
||||
* \brief Touch finger motion/finger event structure (event.tbutton.*)
|
||||
*/
|
||||
typedef struct SDL_TouchButtonEvent
|
||||
{
|
||||
Uint32 type; /**< ::SDL_TOUCHBUTTONUP OR SDL_TOUCHBUTTONDOWN */
|
||||
Uint32 timestamp;
|
||||
Uint32 windowID; /**< The window with mouse focus, if any */
|
||||
SDL_TouchID touchId; /**< The touch device index */
|
||||
Uint8 state; /**< The current button state */
|
||||
Uint8 button; /**< The button changing state */
|
||||
Uint8 padding1;
|
||||
Uint8 padding2;
|
||||
} SDL_TouchButtonEvent;
|
||||
|
||||
|
||||
/**
|
||||
* \brief Multiple Finger Gesture Event (event.mgesture.*)
|
||||
*/
|
||||
typedef struct SDL_MultiGestureEvent
|
||||
{
|
||||
Uint32 type; /**< ::SDL_MULTIGESTURE */
|
||||
Uint32 timestamp;
|
||||
Uint32 windowID; /**< The window with mouse focus, if any */
|
||||
SDL_TouchID touchId; /**< The touch device index */
|
||||
float dTheta;
|
||||
float dDist;
|
||||
float x; //currently 0...1. Change to screen coords?
|
||||
float y;
|
||||
Uint16 numFingers;
|
||||
Uint16 padding;
|
||||
} SDL_MultiGestureEvent;
|
||||
|
||||
/* (event.dgesture.*) */
|
||||
typedef struct SDL_DollarGestureEvent
|
||||
{
|
||||
Uint32 type; /**< ::SDL_DOLLARGESTURE */
|
||||
Uint32 timestamp;
|
||||
Uint32 windowID; /**< The window with mouse focus, if any */
|
||||
SDL_TouchID touchId; /**< The touch device index */
|
||||
SDL_GestureID gestureId;
|
||||
Uint32 numFingers;
|
||||
float error;
|
||||
/*
|
||||
//TODO: Enable to give location?
|
||||
float x; //currently 0...1. Change to screen coords?
|
||||
float y;
|
||||
*/
|
||||
} SDL_DollarGestureEvent;
|
||||
|
||||
|
||||
/**
|
||||
* \brief An event used to request a file open by the system (event.drop.*)
|
||||
* This event is disabled by default, you can enable it with SDL_EventState()
|
||||
* \note If you enable this event, you must free the filename in the event.
|
||||
*/
|
||||
typedef struct SDL_DropEvent
|
||||
{
|
||||
Uint32 type; /**< ::SDL_DROPFILE */
|
||||
Uint32 timestamp;
|
||||
char *file; /**< The file name, which should be freed with SDL_free() */
|
||||
} SDL_DropEvent;
|
||||
|
||||
|
||||
/**
|
||||
* \brief The "quit requested" event
|
||||
*/
|
||||
typedef struct SDL_QuitEvent
|
||||
{
|
||||
Uint32 type; /**< ::SDL_QUIT */
|
||||
Uint32 timestamp;
|
||||
} SDL_QuitEvent;
|
||||
|
||||
|
||||
/**
|
||||
* \brief A user-defined event type (event.user.*)
|
||||
*/
|
||||
typedef struct SDL_UserEvent
|
||||
{
|
||||
Uint32 type; /**< ::SDL_USEREVENT through ::SDL_NUMEVENTS-1 */
|
||||
Uint32 timestamp;
|
||||
Uint32 windowID; /**< The associated window if any */
|
||||
int code; /**< User defined event code */
|
||||
void *data1; /**< User defined data pointer */
|
||||
void *data2; /**< User defined data pointer */
|
||||
} SDL_UserEvent;
|
||||
|
||||
|
||||
struct SDL_SysWMmsg;
|
||||
typedef struct SDL_SysWMmsg SDL_SysWMmsg;
|
||||
|
||||
/**
|
||||
* \brief A video driver dependent system event (event.syswm.*)
|
||||
* This event is disabled by default, you can enable it with SDL_EventState()
|
||||
*
|
||||
* \note If you want to use this event, you should include SDL_syswm.h.
|
||||
*/
|
||||
typedef struct SDL_SysWMEvent
|
||||
{
|
||||
Uint32 type; /**< ::SDL_SYSWMEVENT */
|
||||
Uint32 timestamp;
|
||||
SDL_SysWMmsg *msg; /**< driver dependent data, defined in SDL_syswm.h */
|
||||
} SDL_SysWMEvent;
|
||||
|
||||
/**
|
||||
* \brief General event structure
|
||||
*/
|
||||
typedef union SDL_Event
|
||||
{
|
||||
Uint32 type; /**< Event type, shared with all events */
|
||||
SDL_WindowEvent window; /**< Window event data */
|
||||
SDL_KeyboardEvent key; /**< Keyboard event data */
|
||||
SDL_TextEditingEvent edit; /**< Text editing event data */
|
||||
SDL_TextInputEvent text; /**< Text input event data */
|
||||
SDL_MouseMotionEvent motion; /**< Mouse motion event data */
|
||||
SDL_MouseButtonEvent button; /**< Mouse button event data */
|
||||
SDL_MouseWheelEvent wheel; /**< Mouse wheel event data */
|
||||
SDL_JoyAxisEvent jaxis; /**< Joystick axis event data */
|
||||
SDL_JoyBallEvent jball; /**< Joystick ball event data */
|
||||
SDL_JoyHatEvent jhat; /**< Joystick hat event data */
|
||||
SDL_JoyButtonEvent jbutton; /**< Joystick button event data */
|
||||
SDL_QuitEvent quit; /**< Quit request event data */
|
||||
SDL_UserEvent user; /**< Custom event data */
|
||||
SDL_SysWMEvent syswm; /**< System dependent window event data */
|
||||
SDL_TouchFingerEvent tfinger; /**< Touch finger event data */
|
||||
SDL_TouchButtonEvent tbutton; /**< Touch button event data */
|
||||
SDL_MultiGestureEvent mgesture; /**< Multi Finger Gesture data */
|
||||
SDL_DollarGestureEvent dgesture; /**< Multi Finger Gesture data */
|
||||
SDL_DropEvent drop; /**< Drag and drop event data */
|
||||
} SDL_Event;
|
||||
|
||||
|
||||
/* Function prototypes */
|
||||
|
||||
/**
|
||||
* Pumps the event loop, gathering events from the input devices.
|
||||
*
|
||||
* This function updates the event queue and internal input device state.
|
||||
*
|
||||
* This should only be run in the thread that sets the video mode.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_PumpEvents(void);
|
||||
|
||||
/*@{*/
|
||||
typedef enum
|
||||
{
|
||||
SDL_ADDEVENT,
|
||||
SDL_PEEKEVENT,
|
||||
SDL_GETEVENT
|
||||
} SDL_eventaction;
|
||||
|
||||
/**
|
||||
* Checks the event queue for messages and optionally returns them.
|
||||
*
|
||||
* If \c action is ::SDL_ADDEVENT, up to \c numevents events will be added to
|
||||
* the back of the event queue.
|
||||
*
|
||||
* If \c action is ::SDL_PEEKEVENT, up to \c numevents events at the front
|
||||
* of the event queue, within the specified minimum and maximum type,
|
||||
* will be returned and will not be removed from the queue.
|
||||
*
|
||||
* If \c action is ::SDL_GETEVENT, up to \c numevents events at the front
|
||||
* of the event queue, within the specified minimum and maximum type,
|
||||
* will be returned and will be removed from the queue.
|
||||
*
|
||||
* \return The number of events actually stored, or -1 if there was an error.
|
||||
*
|
||||
* This function is thread-safe.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_PeepEvents(SDL_Event * events, int numevents,
|
||||
SDL_eventaction action,
|
||||
Uint32 minType, Uint32 maxType);
|
||||
/*@}*/
|
||||
|
||||
/**
|
||||
* Checks to see if certain event types are in the event queue.
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_HasEvent(Uint32 type);
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_HasEvents(Uint32 minType, Uint32 maxType);
|
||||
|
||||
/**
|
||||
* This function clears events from the event queue
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_FlushEvent(Uint32 type);
|
||||
extern DECLSPEC void SDLCALL SDL_FlushEvents(Uint32 minType, Uint32 maxType);
|
||||
|
||||
/**
|
||||
* \brief Polls for currently pending events.
|
||||
*
|
||||
* \return 1 if there are any pending events, or 0 if there are none available.
|
||||
*
|
||||
* \param event If not NULL, the next event is removed from the queue and
|
||||
* stored in that area.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_PollEvent(SDL_Event * event);
|
||||
|
||||
/**
|
||||
* \brief Waits indefinitely for the next available event.
|
||||
*
|
||||
* \return 1, or 0 if there was an error while waiting for events.
|
||||
*
|
||||
* \param event If not NULL, the next event is removed from the queue and
|
||||
* stored in that area.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_WaitEvent(SDL_Event * event);
|
||||
|
||||
/**
|
||||
* \brief Waits until the specified timeout (in milliseconds) for the next
|
||||
* available event.
|
||||
*
|
||||
* \return 1, or 0 if there was an error while waiting for events.
|
||||
*
|
||||
* \param event If not NULL, the next event is removed from the queue and
|
||||
* stored in that area.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_WaitEventTimeout(SDL_Event * event,
|
||||
int timeout);
|
||||
|
||||
/**
|
||||
* \brief Add an event to the event queue.
|
||||
*
|
||||
* \return 1 on success, 0 if the event was filtered, or -1 if the event queue
|
||||
* was full or there was some other error.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_PushEvent(SDL_Event * event);
|
||||
|
||||
typedef int (SDLCALL * SDL_EventFilter) (void *userdata, SDL_Event * event);
|
||||
|
||||
/**
|
||||
* Sets up a filter to process all events before they change internal state and
|
||||
* are posted to the internal event queue.
|
||||
*
|
||||
* The filter is protypted as:
|
||||
* \code
|
||||
* int SDL_EventFilter(void *userdata, SDL_Event * event);
|
||||
* \endcode
|
||||
*
|
||||
* If the filter returns 1, then the event will be added to the internal queue.
|
||||
* If it returns 0, then the event will be dropped from the queue, but the
|
||||
* internal state will still be updated. This allows selective filtering of
|
||||
* dynamically arriving events.
|
||||
*
|
||||
* \warning Be very careful of what you do in the event filter function, as
|
||||
* it may run in a different thread!
|
||||
*
|
||||
* There is one caveat when dealing with the ::SDL_QUITEVENT event type. The
|
||||
* event filter is only called when the window manager desires to close the
|
||||
* application window. If the event filter returns 1, then the window will
|
||||
* be closed, otherwise the window will remain open if possible.
|
||||
*
|
||||
* If the quit event is generated by an interrupt signal, it will bypass the
|
||||
* internal queue and be delivered to the application at the next event poll.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_SetEventFilter(SDL_EventFilter filter,
|
||||
void *userdata);
|
||||
|
||||
/**
|
||||
* Return the current event filter - can be used to "chain" filters.
|
||||
* If there is no event filter set, this function returns SDL_FALSE.
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_GetEventFilter(SDL_EventFilter * filter,
|
||||
void **userdata);
|
||||
|
||||
/**
|
||||
* Add a function which is called when an event is added to the queue.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_AddEventWatch(SDL_EventFilter filter,
|
||||
void *userdata);
|
||||
|
||||
/**
|
||||
* Remove an event watch function added with SDL_AddEventWatch()
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_DelEventWatch(SDL_EventFilter filter,
|
||||
void *userdata);
|
||||
|
||||
/**
|
||||
* Run the filter function on the current event queue, removing any
|
||||
* events for which the filter returns 0.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_FilterEvents(SDL_EventFilter filter,
|
||||
void *userdata);
|
||||
|
||||
/*@{*/
|
||||
#define SDL_QUERY -1
|
||||
#define SDL_IGNORE 0
|
||||
#define SDL_DISABLE 0
|
||||
#define SDL_ENABLE 1
|
||||
|
||||
/**
|
||||
* This function allows you to set the state of processing certain events.
|
||||
* - If \c state is set to ::SDL_IGNORE, that event will be automatically
|
||||
* dropped from the event queue and will not event be filtered.
|
||||
* - If \c state is set to ::SDL_ENABLE, that event will be processed
|
||||
* normally.
|
||||
* - If \c state is set to ::SDL_QUERY, SDL_EventState() will return the
|
||||
* current processing state of the specified event.
|
||||
*/
|
||||
extern DECLSPEC Uint8 SDLCALL SDL_EventState(Uint32 type, int state);
|
||||
/*@}*/
|
||||
#define SDL_GetEventState(type) SDL_EventState(type, SDL_QUERY)
|
||||
|
||||
/**
|
||||
* This function allocates a set of user-defined events, and returns
|
||||
* the beginning event number for that set of events.
|
||||
*
|
||||
* If there aren't enough user-defined events left, this function
|
||||
* returns (Uint32)-1
|
||||
*/
|
||||
extern DECLSPEC Uint32 SDLCALL SDL_RegisterEvents(int numevents);
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
/* *INDENT-OFF* */
|
||||
}
|
||||
/* *INDENT-ON* */
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_events_h */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
@@ -1,91 +0,0 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/**
|
||||
* \file SDL_gesture.h
|
||||
*
|
||||
* Include file for SDL gesture event handling.
|
||||
*/
|
||||
|
||||
#ifndef _SDL_gesture_h
|
||||
#define _SDL_gesture_h
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
#include "SDL_error.h"
|
||||
#include "SDL_video.h"
|
||||
|
||||
#include "SDL_touch.h"
|
||||
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
/* *INDENT-OFF* */
|
||||
extern "C" {
|
||||
/* *INDENT-ON* */
|
||||
#endif
|
||||
|
||||
typedef Sint64 SDL_GestureID;
|
||||
|
||||
/* Function prototypes */
|
||||
|
||||
/**
|
||||
* \brief Begin Recording a gesture on the specified touch, or all touches (-1)
|
||||
*
|
||||
*
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_RecordGesture(SDL_TouchID touchId);
|
||||
|
||||
|
||||
/**
|
||||
* \brief Save all currently loaded Dollar Gesture templates
|
||||
*
|
||||
*
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_SaveAllDollarTemplates(SDL_RWops *src);
|
||||
|
||||
/**
|
||||
* \brief Save a currently loaded Dollar Gesture template
|
||||
*
|
||||
*
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_SaveDollarTemplate(SDL_GestureID gestureId,SDL_RWops *src);
|
||||
|
||||
|
||||
/**
|
||||
* \brief Load Dollar Gesture templates from a file
|
||||
*
|
||||
*
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_LoadDollarTemplates(SDL_TouchID touchId, SDL_RWops *src);
|
||||
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
/* *INDENT-OFF* */
|
||||
}
|
||||
/* *INDENT-ON* */
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_gesture_h */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,206 +0,0 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/**
|
||||
* \file SDL_hints.h
|
||||
*
|
||||
* Official documentation for SDL configuration variables
|
||||
*
|
||||
* This file contains functions to set and get configuration hints,
|
||||
* as well as listing each of them alphabetically.
|
||||
*
|
||||
* The convention for naming hints is SDL_HINT_X, where "SDL_X" is
|
||||
* the environment variable that can be used to override the default.
|
||||
*
|
||||
* In general these hints are just that - they may or may not be
|
||||
* supported or applicable on any given platform, but they provide
|
||||
* a way for an application or user to give the library a hint as
|
||||
* to how they would like the library to work.
|
||||
*/
|
||||
|
||||
#ifndef _SDL_hints_h
|
||||
#define _SDL_hints_h
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
/* *INDENT-OFF* */
|
||||
extern "C" {
|
||||
/* *INDENT-ON* */
|
||||
#endif
|
||||
|
||||
/**
|
||||
* \brief A variable controlling how 3D acceleration is used to accelerate the SDL 1.2 screen surface.
|
||||
*
|
||||
* SDL can try to accelerate the SDL 1.2 screen surface by using streaming
|
||||
* textures with a 3D rendering engine. This variable controls whether and
|
||||
* how this is done.
|
||||
*
|
||||
* This variable can be set to the following values:
|
||||
* "0" - Disable 3D acceleration
|
||||
* "1" - Enable 3D acceleration, using the default renderer.
|
||||
* "X" - Enable 3D acceleration, using X where X is one of the valid rendering drivers. (e.g. "direct3d", "opengl", etc.)
|
||||
*
|
||||
* By default SDL tries to make a best guess for each platform whether
|
||||
* to use acceleration or not.
|
||||
*/
|
||||
#define SDL_HINT_FRAMEBUFFER_ACCELERATION "SDL_FRAMEBUFFER_ACCELERATION"
|
||||
|
||||
/**
|
||||
* \brief A variable specifying which render driver to use.
|
||||
*
|
||||
* If the application doesn't pick a specific renderer to use, this variable
|
||||
* specifies the name of the preferred renderer. If the preferred renderer
|
||||
* can't be initialized, the normal default renderer is used.
|
||||
*
|
||||
* This variable is case insensitive and can be set to the following values:
|
||||
* "direct3d"
|
||||
* "opengl"
|
||||
* "opengles2"
|
||||
* "opengles"
|
||||
* "software"
|
||||
*
|
||||
* The default varies by platform, but it's the first one in the list that
|
||||
* is available on the current platform.
|
||||
*/
|
||||
#define SDL_HINT_RENDER_DRIVER "SDL_RENDER_DRIVER"
|
||||
|
||||
/**
|
||||
* \brief A variable controlling whether the OpenGL render driver uses shaders if they are available.
|
||||
*
|
||||
* This variable can be set to the following values:
|
||||
* "0" - Disable shaders
|
||||
* "1" - Enable shaders
|
||||
*
|
||||
* By default shaders are used if OpenGL supports them.
|
||||
*/
|
||||
#define SDL_HINT_RENDER_OPENGL_SHADERS "SDL_RENDER_OPENGL_SHADERS"
|
||||
|
||||
/**
|
||||
* \brief A variable controlling the scaling quality
|
||||
*
|
||||
* This variable can be set to the following values:
|
||||
* "0" or "nearest" - Nearest pixel sampling
|
||||
* "1" or "linear" - Linear filtering (supported by OpenGL and Direct3D)
|
||||
* "2" or "best" - Anisotropic filtering (supported by Direct3D)
|
||||
*
|
||||
* By default nearest pixel sampling is used
|
||||
*/
|
||||
#define SDL_HINT_RENDER_SCALE_QUALITY "SDL_RENDER_SCALE_QUALITY"
|
||||
|
||||
/**
|
||||
* \brief A variable controlling whether updates to the SDL 1.2 screen surface should be synchronized with the vertical refresh, to avoid tearing.
|
||||
*
|
||||
* This variable can be set to the following values:
|
||||
* "0" - Disable vsync
|
||||
* "1" - Enable vsync
|
||||
*
|
||||
* By default SDL does not sync screen surface updates with vertical refresh.
|
||||
*/
|
||||
#define SDL_HINT_RENDER_VSYNC "SDL_RENDER_VSYNC"
|
||||
|
||||
/**
|
||||
* \brief A variable controlling whether the idle timer is disabled on iOS.
|
||||
*
|
||||
* When an iOS app does not receive touches for some time, the screen is
|
||||
* dimmed automatically. For games where the accelerometer is the only input
|
||||
* this is problematic. This functionality can be disabled by setting this
|
||||
* hint.
|
||||
*
|
||||
* This variable can be set to the following values:
|
||||
* "0" - Enable idle timer
|
||||
* "1" - Disable idle timer
|
||||
*/
|
||||
#define SDL_HINT_IDLE_TIMER_DISABLED "SDL_IOS_IDLE_TIMER_DISABLED"
|
||||
|
||||
/**
|
||||
* \brief A variable controlling which orientations are allowed on iOS.
|
||||
*
|
||||
* In some circumstances it is necessary to be able to explicitly control
|
||||
* which UI orientations are allowed.
|
||||
*
|
||||
* This variable is a space delimited list of the following values:
|
||||
* "LandscapeLeft", "LandscapeRight", "Portrait" "PortraitUpsideDown"
|
||||
*/
|
||||
#define SDL_HINT_ORIENTATIONS "SDL_IOS_ORIENTATIONS"
|
||||
|
||||
|
||||
/**
|
||||
* \brief An enumeration of hint priorities
|
||||
*/
|
||||
typedef enum
|
||||
{
|
||||
SDL_HINT_DEFAULT,
|
||||
SDL_HINT_NORMAL,
|
||||
SDL_HINT_OVERRIDE
|
||||
} SDL_HintPriority;
|
||||
|
||||
|
||||
/**
|
||||
* \brief Set a hint with a specific priority
|
||||
*
|
||||
* The priority controls the behavior when setting a hint that already
|
||||
* has a value. Hints will replace existing hints of their priority and
|
||||
* lower. Environment variables are considered to have override priority.
|
||||
*
|
||||
* \return SDL_TRUE if the hint was set, SDL_FALSE otherwise
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_SetHintWithPriority(const char *name,
|
||||
const char *value,
|
||||
SDL_HintPriority priority);
|
||||
|
||||
/**
|
||||
* \brief Set a hint with normal priority
|
||||
*
|
||||
* \return SDL_TRUE if the hint was set, SDL_FALSE otherwise
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_SetHint(const char *name,
|
||||
const char *value);
|
||||
|
||||
|
||||
/**
|
||||
* \brief Get a hint
|
||||
*
|
||||
* \return The string value of a hint variable.
|
||||
*/
|
||||
extern DECLSPEC const char * SDLCALL SDL_GetHint(const char *name);
|
||||
|
||||
/**
|
||||
* \brief Clear all hints
|
||||
*
|
||||
* This function is called during SDL_Quit() to free stored hints.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_ClearHints(void);
|
||||
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
/* *INDENT-OFF* */
|
||||
}
|
||||
/* *INDENT-ON* */
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_hints_h */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
@@ -1,87 +0,0 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/**
|
||||
* \file SDL_input.h
|
||||
*
|
||||
* Include file for lowlevel SDL input device handling.
|
||||
*
|
||||
* This talks about individual devices, and not the system cursor. If you
|
||||
* just want to know when the user moves the pointer somewhere in your
|
||||
* window, this is NOT the API you want. This one handles things like
|
||||
* multi-touch, drawing tablets, and multiple, separate mice.
|
||||
*
|
||||
* The other API is in SDL_mouse.h
|
||||
*/
|
||||
|
||||
#ifndef _SDL_input_h
|
||||
#define _SDL_input_h
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
#include "SDL_error.h"
|
||||
#include "SDL_video.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
/* *INDENT-OFF* */
|
||||
extern "C" {
|
||||
/* *INDENT-ON* */
|
||||
#endif
|
||||
|
||||
|
||||
/* Function prototypes */
|
||||
|
||||
/* !!! FIXME: real documentation
|
||||
* - Redetect devices
|
||||
* - This invalidates all existing device information from previous queries!
|
||||
* - There is an implicit (re)detect upon SDL_Init().
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_RedetectInputDevices(void);
|
||||
|
||||
/**
|
||||
* \brief Get the number of mouse input devices available.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_GetNumInputDevices(void);
|
||||
|
||||
/**
|
||||
* \brief Gets the name of a device with the given index.
|
||||
*
|
||||
* \param index is the index of the device, whose name is to be returned.
|
||||
*
|
||||
* \return the name of the device with the specified index
|
||||
*/
|
||||
extern DECLSPEC const char *SDLCALL SDL_GetInputDeviceName(int index);
|
||||
|
||||
|
||||
extern DECLSPEC int SDLCALL SDL_IsDeviceDisconnected(int index);
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
/* *INDENT-OFF* */
|
||||
}
|
||||
/* *INDENT-ON* */
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_mouse_h */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
@@ -1,208 +0,0 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/**
|
||||
* \file SDL_joystick.h
|
||||
*
|
||||
* Include file for SDL joystick event handling
|
||||
*/
|
||||
|
||||
#ifndef _SDL_joystick_h
|
||||
#define _SDL_joystick_h
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
#include "SDL_error.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
/* *INDENT-OFF* */
|
||||
extern "C" {
|
||||
/* *INDENT-ON* */
|
||||
#endif
|
||||
|
||||
/**
|
||||
* \file SDL_joystick.h
|
||||
*
|
||||
* In order to use these functions, SDL_Init() must have been called
|
||||
* with the ::SDL_INIT_JOYSTICK flag. This causes SDL to scan the system
|
||||
* for joysticks, and load appropriate drivers.
|
||||
*/
|
||||
|
||||
/* The joystick structure used to identify an SDL joystick */
|
||||
struct _SDL_Joystick;
|
||||
typedef struct _SDL_Joystick SDL_Joystick;
|
||||
|
||||
|
||||
/* Function prototypes */
|
||||
/**
|
||||
* Count the number of joysticks attached to the system
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_NumJoysticks(void);
|
||||
|
||||
/**
|
||||
* Get the implementation dependent name of a joystick.
|
||||
* This can be called before any joysticks are opened.
|
||||
* If no name can be found, this function returns NULL.
|
||||
*/
|
||||
extern DECLSPEC const char *SDLCALL SDL_JoystickName(int device_index);
|
||||
|
||||
/**
|
||||
* Open a joystick for use.
|
||||
* The index passed as an argument refers tothe N'th joystick on the system.
|
||||
* This index is the value which will identify this joystick in future joystick
|
||||
* events.
|
||||
*
|
||||
* \return A joystick identifier, or NULL if an error occurred.
|
||||
*/
|
||||
extern DECLSPEC SDL_Joystick *SDLCALL SDL_JoystickOpen(int device_index);
|
||||
|
||||
/**
|
||||
* Returns 1 if the joystick has been opened, or 0 if it has not.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_JoystickOpened(int device_index);
|
||||
|
||||
/**
|
||||
* Get the device index of an opened joystick.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_JoystickIndex(SDL_Joystick * joystick);
|
||||
|
||||
/**
|
||||
* Get the number of general axis controls on a joystick.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_JoystickNumAxes(SDL_Joystick * joystick);
|
||||
|
||||
/**
|
||||
* Get the number of trackballs on a joystick.
|
||||
*
|
||||
* Joystick trackballs have only relative motion events associated
|
||||
* with them and their state cannot be polled.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_JoystickNumBalls(SDL_Joystick * joystick);
|
||||
|
||||
/**
|
||||
* Get the number of POV hats on a joystick.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_JoystickNumHats(SDL_Joystick * joystick);
|
||||
|
||||
/**
|
||||
* Get the number of buttons on a joystick.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_JoystickNumButtons(SDL_Joystick * joystick);
|
||||
|
||||
/**
|
||||
* Update the current state of the open joysticks.
|
||||
*
|
||||
* This is called automatically by the event loop if any joystick
|
||||
* events are enabled.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_JoystickUpdate(void);
|
||||
|
||||
/**
|
||||
* Enable/disable joystick event polling.
|
||||
*
|
||||
* If joystick events are disabled, you must call SDL_JoystickUpdate()
|
||||
* yourself and check the state of the joystick when you want joystick
|
||||
* information.
|
||||
*
|
||||
* The state can be one of ::SDL_QUERY, ::SDL_ENABLE or ::SDL_IGNORE.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_JoystickEventState(int state);
|
||||
|
||||
/**
|
||||
* Get the current state of an axis control on a joystick.
|
||||
*
|
||||
* The state is a value ranging from -32768 to 32767.
|
||||
*
|
||||
* The axis indices start at index 0.
|
||||
*/
|
||||
extern DECLSPEC Sint16 SDLCALL SDL_JoystickGetAxis(SDL_Joystick * joystick,
|
||||
int axis);
|
||||
|
||||
/**
|
||||
* \name Hat positions
|
||||
*/
|
||||
/*@{*/
|
||||
#define SDL_HAT_CENTERED 0x00
|
||||
#define SDL_HAT_UP 0x01
|
||||
#define SDL_HAT_RIGHT 0x02
|
||||
#define SDL_HAT_DOWN 0x04
|
||||
#define SDL_HAT_LEFT 0x08
|
||||
#define SDL_HAT_RIGHTUP (SDL_HAT_RIGHT|SDL_HAT_UP)
|
||||
#define SDL_HAT_RIGHTDOWN (SDL_HAT_RIGHT|SDL_HAT_DOWN)
|
||||
#define SDL_HAT_LEFTUP (SDL_HAT_LEFT|SDL_HAT_UP)
|
||||
#define SDL_HAT_LEFTDOWN (SDL_HAT_LEFT|SDL_HAT_DOWN)
|
||||
/*@}*/
|
||||
|
||||
/**
|
||||
* Get the current state of a POV hat on a joystick.
|
||||
*
|
||||
* The hat indices start at index 0.
|
||||
*
|
||||
* \return The return value is one of the following positions:
|
||||
* - ::SDL_HAT_CENTERED
|
||||
* - ::SDL_HAT_UP
|
||||
* - ::SDL_HAT_RIGHT
|
||||
* - ::SDL_HAT_DOWN
|
||||
* - ::SDL_HAT_LEFT
|
||||
* - ::SDL_HAT_RIGHTUP
|
||||
* - ::SDL_HAT_RIGHTDOWN
|
||||
* - ::SDL_HAT_LEFTUP
|
||||
* - ::SDL_HAT_LEFTDOWN
|
||||
*/
|
||||
extern DECLSPEC Uint8 SDLCALL SDL_JoystickGetHat(SDL_Joystick * joystick,
|
||||
int hat);
|
||||
|
||||
/**
|
||||
* Get the ball axis change since the last poll.
|
||||
*
|
||||
* \return 0, or -1 if you passed it invalid parameters.
|
||||
*
|
||||
* The ball indices start at index 0.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_JoystickGetBall(SDL_Joystick * joystick,
|
||||
int ball, int *dx, int *dy);
|
||||
|
||||
/**
|
||||
* Get the current state of a button on a joystick.
|
||||
*
|
||||
* The button indices start at index 0.
|
||||
*/
|
||||
extern DECLSPEC Uint8 SDLCALL SDL_JoystickGetButton(SDL_Joystick * joystick,
|
||||
int button);
|
||||
|
||||
/**
|
||||
* Close a joystick previously opened with SDL_JoystickOpen().
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_JoystickClose(SDL_Joystick * joystick);
|
||||
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
/* *INDENT-OFF* */
|
||||
}
|
||||
/* *INDENT-ON* */
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_joystick_h */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
@@ -1,185 +0,0 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/**
|
||||
* \file SDL_keyboard.h
|
||||
*
|
||||
* Include file for SDL keyboard event handling
|
||||
*/
|
||||
|
||||
#ifndef _SDL_keyboard_h
|
||||
#define _SDL_keyboard_h
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
#include "SDL_error.h"
|
||||
#include "SDL_keycode.h"
|
||||
#include "SDL_video.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
/* *INDENT-OFF* */
|
||||
extern "C" {
|
||||
/* *INDENT-ON* */
|
||||
#endif
|
||||
|
||||
/**
|
||||
* \brief The SDL keysym structure, used in key events.
|
||||
*/
|
||||
typedef struct SDL_Keysym
|
||||
{
|
||||
SDL_Scancode scancode; /**< SDL physical key code - see ::SDL_Scancode for details */
|
||||
SDL_Keycode sym; /**< SDL virtual key code - see ::SDL_Keycode for details */
|
||||
Uint16 mod; /**< current key modifiers */
|
||||
Uint32 unicode; /**< \deprecated use SDL_TextInputEvent instead */
|
||||
} SDL_Keysym;
|
||||
|
||||
/* Function prototypes */
|
||||
|
||||
/**
|
||||
* \brief Get the window which currently has keyboard focus.
|
||||
*/
|
||||
extern DECLSPEC SDL_Window * SDLCALL SDL_GetKeyboardFocus(void);
|
||||
|
||||
/**
|
||||
* \brief Get a snapshot of the current state of the keyboard.
|
||||
*
|
||||
* \param numkeys if non-NULL, receives the length of the returned array.
|
||||
*
|
||||
* \return An array of key states. Indexes into this array are obtained by using ::SDL_Scancode values.
|
||||
*
|
||||
* \b Example:
|
||||
* \code
|
||||
* Uint8 *state = SDL_GetKeyboardState(NULL);
|
||||
* if ( state[SDL_SCANCODE_RETURN] ) {
|
||||
* printf("<RETURN> is pressed.\n");
|
||||
* }
|
||||
* \endcode
|
||||
*/
|
||||
extern DECLSPEC Uint8 *SDLCALL SDL_GetKeyboardState(int *numkeys);
|
||||
|
||||
/**
|
||||
* \brief Get the current key modifier state for the keyboard.
|
||||
*/
|
||||
extern DECLSPEC SDL_Keymod SDLCALL SDL_GetModState(void);
|
||||
|
||||
/**
|
||||
* \brief Set the current key modifier state for the keyboard.
|
||||
*
|
||||
* \note This does not change the keyboard state, only the key modifier flags.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_SetModState(SDL_Keymod modstate);
|
||||
|
||||
/**
|
||||
* \brief Get the key code corresponding to the given scancode according
|
||||
* to the current keyboard layout.
|
||||
*
|
||||
* See ::SDL_Keycode for details.
|
||||
*
|
||||
* \sa SDL_GetKeyName()
|
||||
*/
|
||||
extern DECLSPEC SDL_Keycode SDLCALL SDL_GetKeyFromScancode(SDL_Scancode scancode);
|
||||
|
||||
/**
|
||||
* \brief Get the scancode corresponding to the given key code according to the
|
||||
* current keyboard layout.
|
||||
*
|
||||
* See ::SDL_Scancode for details.
|
||||
*
|
||||
* \sa SDL_GetScancodeName()
|
||||
*/
|
||||
extern DECLSPEC SDL_Scancode SDLCALL SDL_GetScancodeFromKey(SDL_Keycode key);
|
||||
|
||||
/**
|
||||
* \brief Get a human-readable name for a scancode.
|
||||
*
|
||||
* \return A pointer to the name for the scancode.
|
||||
* If the scancode doesn't have a name, this function returns
|
||||
* an empty string ("").
|
||||
*
|
||||
* \sa SDL_Scancode
|
||||
*/
|
||||
extern DECLSPEC const char *SDLCALL SDL_GetScancodeName(SDL_Scancode scancode);
|
||||
|
||||
/**
|
||||
* \brief Get a scancode from a human-readable name
|
||||
*
|
||||
* \return scancode, or SDL_SCANCODE_UNKNOWN if the name wasn't recognized
|
||||
*
|
||||
* \sa SDL_Scancode
|
||||
*/
|
||||
extern DECLSPEC SDL_Scancode SDLCALL SDL_GetScancodeFromName(const char *name);
|
||||
|
||||
/**
|
||||
* \brief Get a human-readable name for a key.
|
||||
*
|
||||
* \return A pointer to a UTF-8 string that stays valid at least until the next
|
||||
* call to this function. If you need it around any longer, you must
|
||||
* copy it. If the key doesn't have a name, this function returns an
|
||||
* empty string ("").
|
||||
*
|
||||
* \sa SDL_Key
|
||||
*/
|
||||
extern DECLSPEC const char *SDLCALL SDL_GetKeyName(SDL_Keycode key);
|
||||
|
||||
/**
|
||||
* \brief Get a key code from a human-readable name
|
||||
*
|
||||
* \return key code, or SDLK_UNKNOWN if the name wasn't recognized
|
||||
*
|
||||
* \sa SDL_Keycode
|
||||
*/
|
||||
extern DECLSPEC SDL_Keycode SDLCALL SDL_GetKeyFromName(const char *name);
|
||||
|
||||
/**
|
||||
* \brief Start accepting Unicode text input events.
|
||||
*
|
||||
* \sa SDL_StopTextInput()
|
||||
* \sa SDL_SetTextInputRect()
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_StartTextInput(void);
|
||||
|
||||
/**
|
||||
* \brief Stop receiving any text input events.
|
||||
*
|
||||
* \sa SDL_StartTextInput()
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_StopTextInput(void);
|
||||
|
||||
/**
|
||||
* \brief Set the rectangle used to type Unicode text inputs.
|
||||
*
|
||||
* \sa SDL_StartTextInput()
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_SetTextInputRect(SDL_Rect *rect);
|
||||
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
/* *INDENT-OFF* */
|
||||
}
|
||||
/* *INDENT-ON* */
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_keyboard_h */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
@@ -1,341 +0,0 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/**
|
||||
* \file SDL_keycode.h
|
||||
*
|
||||
* Defines constants which identify keyboard keys and modifiers.
|
||||
*/
|
||||
|
||||
#ifndef _SDL_keycode_h
|
||||
#define _SDL_keycode_h
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
#include "SDL_scancode.h"
|
||||
|
||||
/**
|
||||
* \brief The SDL virtual key representation.
|
||||
*
|
||||
* Values of this type are used to represent keyboard keys using the current
|
||||
* layout of the keyboard. These values include Unicode values representing
|
||||
* the unmodified character that would be generated by pressing the key, or
|
||||
* an SDLK_* constant for those keys that do not generate characters.
|
||||
*/
|
||||
typedef Sint32 SDL_Keycode;
|
||||
|
||||
#define SDLK_SCANCODE_MASK (1<<30)
|
||||
#define SDL_SCANCODE_TO_KEYCODE(X) (X | SDLK_SCANCODE_MASK)
|
||||
|
||||
enum
|
||||
{
|
||||
SDLK_UNKNOWN = 0,
|
||||
|
||||
SDLK_RETURN = '\r',
|
||||
SDLK_ESCAPE = '\033',
|
||||
SDLK_BACKSPACE = '\b',
|
||||
SDLK_TAB = '\t',
|
||||
SDLK_SPACE = ' ',
|
||||
SDLK_EXCLAIM = '!',
|
||||
SDLK_QUOTEDBL = '"',
|
||||
SDLK_HASH = '#',
|
||||
SDLK_PERCENT = '%',
|
||||
SDLK_DOLLAR = '$',
|
||||
SDLK_AMPERSAND = '&',
|
||||
SDLK_QUOTE = '\'',
|
||||
SDLK_LEFTPAREN = '(',
|
||||
SDLK_RIGHTPAREN = ')',
|
||||
SDLK_ASTERISK = '*',
|
||||
SDLK_PLUS = '+',
|
||||
SDLK_COMMA = ',',
|
||||
SDLK_MINUS = '-',
|
||||
SDLK_PERIOD = '.',
|
||||
SDLK_SLASH = '/',
|
||||
SDLK_0 = '0',
|
||||
SDLK_1 = '1',
|
||||
SDLK_2 = '2',
|
||||
SDLK_3 = '3',
|
||||
SDLK_4 = '4',
|
||||
SDLK_5 = '5',
|
||||
SDLK_6 = '6',
|
||||
SDLK_7 = '7',
|
||||
SDLK_8 = '8',
|
||||
SDLK_9 = '9',
|
||||
SDLK_COLON = ':',
|
||||
SDLK_SEMICOLON = ';',
|
||||
SDLK_LESS = '<',
|
||||
SDLK_EQUALS = '=',
|
||||
SDLK_GREATER = '>',
|
||||
SDLK_QUESTION = '?',
|
||||
SDLK_AT = '@',
|
||||
/*
|
||||
Skip uppercase letters
|
||||
*/
|
||||
SDLK_LEFTBRACKET = '[',
|
||||
SDLK_BACKSLASH = '\\',
|
||||
SDLK_RIGHTBRACKET = ']',
|
||||
SDLK_CARET = '^',
|
||||
SDLK_UNDERSCORE = '_',
|
||||
SDLK_BACKQUOTE = '`',
|
||||
SDLK_a = 'a',
|
||||
SDLK_b = 'b',
|
||||
SDLK_c = 'c',
|
||||
SDLK_d = 'd',
|
||||
SDLK_e = 'e',
|
||||
SDLK_f = 'f',
|
||||
SDLK_g = 'g',
|
||||
SDLK_h = 'h',
|
||||
SDLK_i = 'i',
|
||||
SDLK_j = 'j',
|
||||
SDLK_k = 'k',
|
||||
SDLK_l = 'l',
|
||||
SDLK_m = 'm',
|
||||
SDLK_n = 'n',
|
||||
SDLK_o = 'o',
|
||||
SDLK_p = 'p',
|
||||
SDLK_q = 'q',
|
||||
SDLK_r = 'r',
|
||||
SDLK_s = 's',
|
||||
SDLK_t = 't',
|
||||
SDLK_u = 'u',
|
||||
SDLK_v = 'v',
|
||||
SDLK_w = 'w',
|
||||
SDLK_x = 'x',
|
||||
SDLK_y = 'y',
|
||||
SDLK_z = 'z',
|
||||
|
||||
SDLK_CAPSLOCK = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_CAPSLOCK),
|
||||
|
||||
SDLK_F1 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F1),
|
||||
SDLK_F2 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F2),
|
||||
SDLK_F3 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F3),
|
||||
SDLK_F4 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F4),
|
||||
SDLK_F5 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F5),
|
||||
SDLK_F6 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F6),
|
||||
SDLK_F7 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F7),
|
||||
SDLK_F8 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F8),
|
||||
SDLK_F9 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F9),
|
||||
SDLK_F10 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F10),
|
||||
SDLK_F11 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F11),
|
||||
SDLK_F12 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F12),
|
||||
|
||||
SDLK_PRINTSCREEN = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_PRINTSCREEN),
|
||||
SDLK_SCROLLLOCK = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_SCROLLLOCK),
|
||||
SDLK_PAUSE = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_PAUSE),
|
||||
SDLK_INSERT = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_INSERT),
|
||||
SDLK_HOME = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_HOME),
|
||||
SDLK_PAGEUP = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_PAGEUP),
|
||||
SDLK_DELETE = '\177',
|
||||
SDLK_END = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_END),
|
||||
SDLK_PAGEDOWN = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_PAGEDOWN),
|
||||
SDLK_RIGHT = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_RIGHT),
|
||||
SDLK_LEFT = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_LEFT),
|
||||
SDLK_DOWN = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_DOWN),
|
||||
SDLK_UP = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_UP),
|
||||
|
||||
SDLK_NUMLOCKCLEAR = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_NUMLOCKCLEAR),
|
||||
SDLK_KP_DIVIDE = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_DIVIDE),
|
||||
SDLK_KP_MULTIPLY = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_MULTIPLY),
|
||||
SDLK_KP_MINUS = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_MINUS),
|
||||
SDLK_KP_PLUS = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_PLUS),
|
||||
SDLK_KP_ENTER = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_ENTER),
|
||||
SDLK_KP_1 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_1),
|
||||
SDLK_KP_2 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_2),
|
||||
SDLK_KP_3 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_3),
|
||||
SDLK_KP_4 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_4),
|
||||
SDLK_KP_5 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_5),
|
||||
SDLK_KP_6 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_6),
|
||||
SDLK_KP_7 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_7),
|
||||
SDLK_KP_8 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_8),
|
||||
SDLK_KP_9 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_9),
|
||||
SDLK_KP_0 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_0),
|
||||
SDLK_KP_PERIOD = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_PERIOD),
|
||||
|
||||
SDLK_APPLICATION = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_APPLICATION),
|
||||
SDLK_POWER = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_POWER),
|
||||
SDLK_KP_EQUALS = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_EQUALS),
|
||||
SDLK_F13 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F13),
|
||||
SDLK_F14 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F14),
|
||||
SDLK_F15 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F15),
|
||||
SDLK_F16 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F16),
|
||||
SDLK_F17 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F17),
|
||||
SDLK_F18 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F18),
|
||||
SDLK_F19 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F19),
|
||||
SDLK_F20 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F20),
|
||||
SDLK_F21 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F21),
|
||||
SDLK_F22 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F22),
|
||||
SDLK_F23 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F23),
|
||||
SDLK_F24 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F24),
|
||||
SDLK_EXECUTE = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_EXECUTE),
|
||||
SDLK_HELP = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_HELP),
|
||||
SDLK_MENU = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_MENU),
|
||||
SDLK_SELECT = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_SELECT),
|
||||
SDLK_STOP = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_STOP),
|
||||
SDLK_AGAIN = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AGAIN),
|
||||
SDLK_UNDO = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_UNDO),
|
||||
SDLK_CUT = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_CUT),
|
||||
SDLK_COPY = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_COPY),
|
||||
SDLK_PASTE = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_PASTE),
|
||||
SDLK_FIND = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_FIND),
|
||||
SDLK_MUTE = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_MUTE),
|
||||
SDLK_VOLUMEUP = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_VOLUMEUP),
|
||||
SDLK_VOLUMEDOWN = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_VOLUMEDOWN),
|
||||
SDLK_KP_COMMA = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_COMMA),
|
||||
SDLK_KP_EQUALSAS400 =
|
||||
SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_EQUALSAS400),
|
||||
|
||||
SDLK_ALTERASE = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_ALTERASE),
|
||||
SDLK_SYSREQ = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_SYSREQ),
|
||||
SDLK_CANCEL = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_CANCEL),
|
||||
SDLK_CLEAR = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_CLEAR),
|
||||
SDLK_PRIOR = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_PRIOR),
|
||||
SDLK_RETURN2 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_RETURN2),
|
||||
SDLK_SEPARATOR = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_SEPARATOR),
|
||||
SDLK_OUT = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_OUT),
|
||||
SDLK_OPER = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_OPER),
|
||||
SDLK_CLEARAGAIN = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_CLEARAGAIN),
|
||||
SDLK_CRSEL = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_CRSEL),
|
||||
SDLK_EXSEL = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_EXSEL),
|
||||
|
||||
SDLK_KP_00 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_00),
|
||||
SDLK_KP_000 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_000),
|
||||
SDLK_THOUSANDSSEPARATOR =
|
||||
SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_THOUSANDSSEPARATOR),
|
||||
SDLK_DECIMALSEPARATOR =
|
||||
SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_DECIMALSEPARATOR),
|
||||
SDLK_CURRENCYUNIT = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_CURRENCYUNIT),
|
||||
SDLK_CURRENCYSUBUNIT =
|
||||
SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_CURRENCYSUBUNIT),
|
||||
SDLK_KP_LEFTPAREN = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_LEFTPAREN),
|
||||
SDLK_KP_RIGHTPAREN = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_RIGHTPAREN),
|
||||
SDLK_KP_LEFTBRACE = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_LEFTBRACE),
|
||||
SDLK_KP_RIGHTBRACE = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_RIGHTBRACE),
|
||||
SDLK_KP_TAB = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_TAB),
|
||||
SDLK_KP_BACKSPACE = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_BACKSPACE),
|
||||
SDLK_KP_A = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_A),
|
||||
SDLK_KP_B = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_B),
|
||||
SDLK_KP_C = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_C),
|
||||
SDLK_KP_D = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_D),
|
||||
SDLK_KP_E = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_E),
|
||||
SDLK_KP_F = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_F),
|
||||
SDLK_KP_XOR = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_XOR),
|
||||
SDLK_KP_POWER = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_POWER),
|
||||
SDLK_KP_PERCENT = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_PERCENT),
|
||||
SDLK_KP_LESS = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_LESS),
|
||||
SDLK_KP_GREATER = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_GREATER),
|
||||
SDLK_KP_AMPERSAND = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_AMPERSAND),
|
||||
SDLK_KP_DBLAMPERSAND =
|
||||
SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_DBLAMPERSAND),
|
||||
SDLK_KP_VERTICALBAR =
|
||||
SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_VERTICALBAR),
|
||||
SDLK_KP_DBLVERTICALBAR =
|
||||
SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_DBLVERTICALBAR),
|
||||
SDLK_KP_COLON = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_COLON),
|
||||
SDLK_KP_HASH = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_HASH),
|
||||
SDLK_KP_SPACE = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_SPACE),
|
||||
SDLK_KP_AT = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_AT),
|
||||
SDLK_KP_EXCLAM = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_EXCLAM),
|
||||
SDLK_KP_MEMSTORE = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_MEMSTORE),
|
||||
SDLK_KP_MEMRECALL = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_MEMRECALL),
|
||||
SDLK_KP_MEMCLEAR = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_MEMCLEAR),
|
||||
SDLK_KP_MEMADD = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_MEMADD),
|
||||
SDLK_KP_MEMSUBTRACT =
|
||||
SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_MEMSUBTRACT),
|
||||
SDLK_KP_MEMMULTIPLY =
|
||||
SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_MEMMULTIPLY),
|
||||
SDLK_KP_MEMDIVIDE = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_MEMDIVIDE),
|
||||
SDLK_KP_PLUSMINUS = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_PLUSMINUS),
|
||||
SDLK_KP_CLEAR = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_CLEAR),
|
||||
SDLK_KP_CLEARENTRY = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_CLEARENTRY),
|
||||
SDLK_KP_BINARY = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_BINARY),
|
||||
SDLK_KP_OCTAL = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_OCTAL),
|
||||
SDLK_KP_DECIMAL = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_DECIMAL),
|
||||
SDLK_KP_HEXADECIMAL =
|
||||
SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_HEXADECIMAL),
|
||||
|
||||
SDLK_LCTRL = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_LCTRL),
|
||||
SDLK_LSHIFT = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_LSHIFT),
|
||||
SDLK_LALT = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_LALT),
|
||||
SDLK_LGUI = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_LGUI),
|
||||
SDLK_RCTRL = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_RCTRL),
|
||||
SDLK_RSHIFT = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_RSHIFT),
|
||||
SDLK_RALT = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_RALT),
|
||||
SDLK_RGUI = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_RGUI),
|
||||
|
||||
SDLK_MODE = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_MODE),
|
||||
|
||||
SDLK_AUDIONEXT = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AUDIONEXT),
|
||||
SDLK_AUDIOPREV = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AUDIOPREV),
|
||||
SDLK_AUDIOSTOP = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AUDIOSTOP),
|
||||
SDLK_AUDIOPLAY = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AUDIOPLAY),
|
||||
SDLK_AUDIOMUTE = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AUDIOMUTE),
|
||||
SDLK_MEDIASELECT = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_MEDIASELECT),
|
||||
SDLK_WWW = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_WWW),
|
||||
SDLK_MAIL = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_MAIL),
|
||||
SDLK_CALCULATOR = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_CALCULATOR),
|
||||
SDLK_COMPUTER = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_COMPUTER),
|
||||
SDLK_AC_SEARCH = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AC_SEARCH),
|
||||
SDLK_AC_HOME = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AC_HOME),
|
||||
SDLK_AC_BACK = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AC_BACK),
|
||||
SDLK_AC_FORWARD = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AC_FORWARD),
|
||||
SDLK_AC_STOP = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AC_STOP),
|
||||
SDLK_AC_REFRESH = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AC_REFRESH),
|
||||
SDLK_AC_BOOKMARKS = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AC_BOOKMARKS),
|
||||
|
||||
SDLK_BRIGHTNESSDOWN =
|
||||
SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_BRIGHTNESSDOWN),
|
||||
SDLK_BRIGHTNESSUP = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_BRIGHTNESSUP),
|
||||
SDLK_DISPLAYSWITCH = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_DISPLAYSWITCH),
|
||||
SDLK_KBDILLUMTOGGLE =
|
||||
SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KBDILLUMTOGGLE),
|
||||
SDLK_KBDILLUMDOWN = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KBDILLUMDOWN),
|
||||
SDLK_KBDILLUMUP = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KBDILLUMUP),
|
||||
SDLK_EJECT = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_EJECT),
|
||||
SDLK_SLEEP = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_SLEEP)
|
||||
};
|
||||
|
||||
/**
|
||||
* \brief Enumeration of valid key mods (possibly OR'd together).
|
||||
*/
|
||||
typedef enum
|
||||
{
|
||||
KMOD_NONE = 0x0000,
|
||||
KMOD_LSHIFT = 0x0001,
|
||||
KMOD_RSHIFT = 0x0002,
|
||||
KMOD_LCTRL = 0x0040,
|
||||
KMOD_RCTRL = 0x0080,
|
||||
KMOD_LALT = 0x0100,
|
||||
KMOD_RALT = 0x0200,
|
||||
KMOD_LGUI = 0x0400,
|
||||
KMOD_RGUI = 0x0800,
|
||||
KMOD_NUM = 0x1000,
|
||||
KMOD_CAPS = 0x2000,
|
||||
KMOD_MODE = 0x4000,
|
||||
KMOD_RESERVED = 0x8000
|
||||
} SDL_Keymod;
|
||||
|
||||
#define KMOD_CTRL (KMOD_LCTRL|KMOD_RCTRL)
|
||||
#define KMOD_SHIFT (KMOD_LSHIFT|KMOD_RSHIFT)
|
||||
#define KMOD_ALT (KMOD_LALT|KMOD_RALT)
|
||||
#define KMOD_GUI (KMOD_LGUI|KMOD_RGUI)
|
||||
|
||||
#endif /* _SDL_keycode_h */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
@@ -1,85 +0,0 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/**
|
||||
* \file SDL_loadso.h
|
||||
*
|
||||
* System dependent library loading routines
|
||||
*
|
||||
* Some things to keep in mind:
|
||||
* \li These functions only work on C function names. Other languages may
|
||||
* have name mangling and intrinsic language support that varies from
|
||||
* compiler to compiler.
|
||||
* \li Make sure you declare your function pointers with the same calling
|
||||
* convention as the actual library function. Your code will crash
|
||||
* mysteriously if you do not do this.
|
||||
* \li Avoid namespace collisions. If you load a symbol from the library,
|
||||
* it is not defined whether or not it goes into the global symbol
|
||||
* namespace for the application. If it does and it conflicts with
|
||||
* symbols in your code or other shared libraries, you will not get
|
||||
* the results you expect. :)
|
||||
*/
|
||||
|
||||
#ifndef _SDL_loadso_h
|
||||
#define _SDL_loadso_h
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
#include "SDL_error.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
/* *INDENT-OFF* */
|
||||
extern "C" {
|
||||
/* *INDENT-ON* */
|
||||
#endif
|
||||
|
||||
/**
|
||||
* This function dynamically loads a shared object and returns a pointer
|
||||
* to the object handle (or NULL if there was an error).
|
||||
* The 'sofile' parameter is a system dependent name of the object file.
|
||||
*/
|
||||
extern DECLSPEC void *SDLCALL SDL_LoadObject(const char *sofile);
|
||||
|
||||
/**
|
||||
* Given an object handle, this function looks up the address of the
|
||||
* named function in the shared object and returns it. This address
|
||||
* is no longer valid after calling SDL_UnloadObject().
|
||||
*/
|
||||
extern DECLSPEC void *SDLCALL SDL_LoadFunction(void *handle,
|
||||
const char *name);
|
||||
|
||||
/**
|
||||
* Unload a shared object from memory.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_UnloadObject(void *handle);
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
/* *INDENT-OFF* */
|
||||
}
|
||||
/* *INDENT-ON* */
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_loadso_h */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
@@ -1,211 +0,0 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/**
|
||||
* \file SDL_log.h
|
||||
*
|
||||
* Simple log messages with categories and priorities.
|
||||
*
|
||||
* By default logs are quiet, but if you're debugging SDL you might want:
|
||||
*
|
||||
* SDL_LogSetAllPriority(SDL_LOG_PRIORITY_WARN);
|
||||
*
|
||||
* Here's where the messages go on different platforms:
|
||||
* Windows: debug output stream
|
||||
* Android: log output
|
||||
* Others: standard error output (stderr)
|
||||
*/
|
||||
|
||||
#ifndef _SDL_log_h
|
||||
#define _SDL_log_h
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
/* *INDENT-OFF* */
|
||||
extern "C" {
|
||||
/* *INDENT-ON* */
|
||||
#endif
|
||||
|
||||
|
||||
/**
|
||||
* \brief The maximum size of a log message
|
||||
*
|
||||
* Messages longer than the maximum size will be truncated
|
||||
*/
|
||||
#define SDL_MAX_LOG_MESSAGE 4096
|
||||
|
||||
/**
|
||||
* \brief The predefined log categories
|
||||
*
|
||||
* By default the application category is enabled at the INFO level,
|
||||
* and all other categories are enabled at the CRITICAL level.
|
||||
*/
|
||||
enum
|
||||
{
|
||||
SDL_LOG_CATEGORY_APPLICATION,
|
||||
SDL_LOG_CATEGORY_ERROR,
|
||||
SDL_LOG_CATEGORY_SYSTEM,
|
||||
SDL_LOG_CATEGORY_AUDIO,
|
||||
SDL_LOG_CATEGORY_VIDEO,
|
||||
SDL_LOG_CATEGORY_RENDER,
|
||||
SDL_LOG_CATEGORY_INPUT,
|
||||
|
||||
/* Reserved for future SDL library use */
|
||||
SDL_LOG_CATEGORY_RESERVED1,
|
||||
SDL_LOG_CATEGORY_RESERVED2,
|
||||
SDL_LOG_CATEGORY_RESERVED3,
|
||||
SDL_LOG_CATEGORY_RESERVED4,
|
||||
SDL_LOG_CATEGORY_RESERVED5,
|
||||
SDL_LOG_CATEGORY_RESERVED6,
|
||||
SDL_LOG_CATEGORY_RESERVED7,
|
||||
SDL_LOG_CATEGORY_RESERVED8,
|
||||
SDL_LOG_CATEGORY_RESERVED9,
|
||||
SDL_LOG_CATEGORY_RESERVED10,
|
||||
|
||||
/* Beyond this point is reserved for application use, e.g.
|
||||
enum {
|
||||
MYAPP_CATEGORY_AWESOME1 = SDL_LOG_CATEGORY_CUSTOM,
|
||||
MYAPP_CATEGORY_AWESOME2,
|
||||
MYAPP_CATEGORY_AWESOME3,
|
||||
...
|
||||
};
|
||||
*/
|
||||
SDL_LOG_CATEGORY_CUSTOM
|
||||
};
|
||||
|
||||
/**
|
||||
* \brief The predefined log priorities
|
||||
*/
|
||||
typedef enum
|
||||
{
|
||||
SDL_LOG_PRIORITY_VERBOSE = 1,
|
||||
SDL_LOG_PRIORITY_DEBUG,
|
||||
SDL_LOG_PRIORITY_INFO,
|
||||
SDL_LOG_PRIORITY_WARN,
|
||||
SDL_LOG_PRIORITY_ERROR,
|
||||
SDL_LOG_PRIORITY_CRITICAL,
|
||||
SDL_NUM_LOG_PRIORITIES
|
||||
} SDL_LogPriority;
|
||||
|
||||
|
||||
/**
|
||||
* \brief Set the priority of all log categories
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_LogSetAllPriority(SDL_LogPriority priority);
|
||||
|
||||
/**
|
||||
* \brief Set the priority of a particular log category
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_LogSetPriority(int category,
|
||||
SDL_LogPriority priority);
|
||||
|
||||
/**
|
||||
* \brief Get the priority of a particular log category
|
||||
*/
|
||||
extern DECLSPEC SDL_LogPriority SDLCALL SDL_LogGetPriority(int category);
|
||||
|
||||
/**
|
||||
* \brief Reset all priorities to default.
|
||||
*
|
||||
* \note This is called in SDL_Quit().
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_LogResetPriorities(void);
|
||||
|
||||
/**
|
||||
* \brief Log a message with SDL_LOG_CATEGORY_APPLICATION and SDL_LOG_PRIORITY_INFO
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_Log(const char *fmt, ...);
|
||||
|
||||
/**
|
||||
* \brief Log a message with SDL_LOG_PRIORITY_VERBOSE
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_LogVerbose(int category, const char *fmt, ...);
|
||||
|
||||
/**
|
||||
* \brief Log a message with SDL_LOG_PRIORITY_DEBUG
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_LogDebug(int category, const char *fmt, ...);
|
||||
|
||||
/**
|
||||
* \brief Log a message with SDL_LOG_PRIORITY_INFO
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_LogInfo(int category, const char *fmt, ...);
|
||||
|
||||
/**
|
||||
* \brief Log a message with SDL_LOG_PRIORITY_WARN
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_LogWarn(int category, const char *fmt, ...);
|
||||
|
||||
/**
|
||||
* \brief Log a message with SDL_LOG_PRIORITY_ERROR
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_LogError(int category, const char *fmt, ...);
|
||||
|
||||
/**
|
||||
* \brief Log a message with SDL_LOG_PRIORITY_CRITICAL
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_LogCritical(int category, const char *fmt, ...);
|
||||
|
||||
/**
|
||||
* \brief Log a message with the specified category and priority.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_LogMessage(int category,
|
||||
SDL_LogPriority priority,
|
||||
const char *fmt, ...);
|
||||
|
||||
/**
|
||||
* \brief Log a message with the specified category and priority.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_LogMessageV(int category,
|
||||
SDL_LogPriority priority,
|
||||
const char *fmt, va_list ap);
|
||||
|
||||
/**
|
||||
* \brief The prototype for the log output function
|
||||
*/
|
||||
typedef void (*SDL_LogOutputFunction)(void *userdata, int category, SDL_LogPriority priority, const char *message);
|
||||
|
||||
/**
|
||||
* \brief Get the current log output function.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_LogGetOutputFunction(SDL_LogOutputFunction *callback, void **userdata);
|
||||
|
||||
/**
|
||||
* \brief This function allows you to replace the default log output
|
||||
* function with one of your own.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_LogSetOutputFunction(SDL_LogOutputFunction callback, void *userdata);
|
||||
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
/* *INDENT-OFF* */
|
||||
}
|
||||
/* *INDENT-ON* */
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_log_h */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
@@ -1,98 +0,0 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#ifndef _SDL_main_h
|
||||
#define _SDL_main_h
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
|
||||
/**
|
||||
* \file SDL_main.h
|
||||
*
|
||||
* Redefine main() on some platforms so that it is called by SDL.
|
||||
*/
|
||||
|
||||
#if defined(__WIN32__) || defined(__IPHONEOS__) || defined(__ANDROID__)
|
||||
#ifndef SDL_MAIN_HANDLED
|
||||
#define SDL_MAIN_NEEDED
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
#define C_LINKAGE "C"
|
||||
#else
|
||||
#define C_LINKAGE
|
||||
#endif /* __cplusplus */
|
||||
|
||||
/**
|
||||
* \file SDL_main.h
|
||||
*
|
||||
* The application's main() function must be called with C linkage,
|
||||
* and should be declared like this:
|
||||
* \code
|
||||
* #ifdef __cplusplus
|
||||
* extern "C"
|
||||
* #endif
|
||||
* int main(int argc, char *argv[])
|
||||
* {
|
||||
* }
|
||||
* \endcode
|
||||
*/
|
||||
|
||||
#ifdef SDL_MAIN_NEEDED
|
||||
#define main SDL_main
|
||||
#endif
|
||||
|
||||
/**
|
||||
* The prototype for the application's main() function
|
||||
*/
|
||||
extern C_LINKAGE int SDL_main(int argc, char *argv[]);
|
||||
|
||||
|
||||
#include "begin_code.h"
|
||||
#ifdef __cplusplus
|
||||
/* *INDENT-OFF* */
|
||||
extern "C" {
|
||||
/* *INDENT-ON* */
|
||||
#endif
|
||||
|
||||
#ifdef __WIN32__
|
||||
|
||||
/**
|
||||
* This can be called to set the application class at startup
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_RegisterApp(char *name, Uint32 style,
|
||||
void *hInst);
|
||||
extern DECLSPEC void SDLCALL SDL_UnregisterApp(void);
|
||||
|
||||
#endif /* __WIN32__ */
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
/* *INDENT-OFF* */
|
||||
}
|
||||
/* *INDENT-ON* */
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_main_h */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
@@ -1,213 +0,0 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/**
|
||||
* \file SDL_mouse.h
|
||||
*
|
||||
* Include file for SDL mouse event handling.
|
||||
*
|
||||
* Please note that this ONLY discusses "mice" with the notion of the
|
||||
* desktop GUI. You (usually) have one system cursor, and the OS hides
|
||||
* the hardware details from you. If you plug in 10 mice, all ten move that
|
||||
* one cursor. For many applications and games, this is perfect, and this
|
||||
* API has served hundreds of SDL programs well since its birth.
|
||||
*
|
||||
* It's not the whole picture, though. If you want more lowlevel control,
|
||||
* SDL offers a different API, that gives you visibility into each input
|
||||
* device, multi-touch interfaces, etc.
|
||||
*
|
||||
* Those two APIs are incompatible, and you usually should not use both
|
||||
* at the same time. But for legacy purposes, this API refers to a "mouse"
|
||||
* when it actually means the system pointer and not a physical mouse.
|
||||
*
|
||||
* The other API is in SDL_input.h
|
||||
*/
|
||||
|
||||
#ifndef _SDL_mouse_h
|
||||
#define _SDL_mouse_h
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
#include "SDL_error.h"
|
||||
#include "SDL_video.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
/* *INDENT-OFF* */
|
||||
extern "C" {
|
||||
/* *INDENT-ON* */
|
||||
#endif
|
||||
|
||||
typedef struct SDL_Cursor SDL_Cursor; /* Implementation dependent */
|
||||
|
||||
|
||||
/* Function prototypes */
|
||||
|
||||
/**
|
||||
* \brief Get the window which currently has mouse focus.
|
||||
*/
|
||||
extern DECLSPEC SDL_Window * SDLCALL SDL_GetMouseFocus(void);
|
||||
|
||||
/**
|
||||
* \brief Retrieve the current state of the mouse.
|
||||
*
|
||||
* The current button state is returned as a button bitmask, which can
|
||||
* be tested using the SDL_BUTTON(X) macros, and x and y are set to the
|
||||
* mouse cursor position relative to the focus window for the currently
|
||||
* selected mouse. You can pass NULL for either x or y.
|
||||
*/
|
||||
extern DECLSPEC Uint8 SDLCALL SDL_GetMouseState(int *x, int *y);
|
||||
|
||||
/**
|
||||
* \brief Retrieve the relative state of the mouse.
|
||||
*
|
||||
* The current button state is returned as a button bitmask, which can
|
||||
* be tested using the SDL_BUTTON(X) macros, and x and y are set to the
|
||||
* mouse deltas since the last call to SDL_GetRelativeMouseState().
|
||||
*/
|
||||
extern DECLSPEC Uint8 SDLCALL SDL_GetRelativeMouseState(int *x, int *y);
|
||||
|
||||
/**
|
||||
* \brief Moves the mouse to the given position within the window.
|
||||
*
|
||||
* \param window The window to move the mouse into, or NULL for the current mouse focus
|
||||
* \param x The x coordinate within the window
|
||||
* \param y The y coordinate within the window
|
||||
*
|
||||
* \note This function generates a mouse motion event
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_WarpMouseInWindow(SDL_Window * window,
|
||||
int x, int y);
|
||||
|
||||
/**
|
||||
* \brief Set relative mouse mode.
|
||||
*
|
||||
* \param enabled Whether or not to enable relative mode
|
||||
*
|
||||
* \return 0 on success, or -1 if relative mode is not supported.
|
||||
*
|
||||
* While the mouse is in relative mode, the cursor is hidden, and the
|
||||
* driver will try to report continuous motion in the current window.
|
||||
* Only relative motion events will be delivered, the mouse position
|
||||
* will not change.
|
||||
*
|
||||
* \note This function will flush any pending mouse motion.
|
||||
*
|
||||
* \sa SDL_GetRelativeMouseMode()
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_SetRelativeMouseMode(SDL_bool enabled);
|
||||
|
||||
/**
|
||||
* \brief Query whether relative mouse mode is enabled.
|
||||
*
|
||||
* \sa SDL_SetRelativeMouseMode()
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_GetRelativeMouseMode(void);
|
||||
|
||||
/**
|
||||
* \brief Create a cursor, using the specified bitmap data and
|
||||
* mask (in MSB format).
|
||||
*
|
||||
* The cursor width must be a multiple of 8 bits.
|
||||
*
|
||||
* The cursor is created in black and white according to the following:
|
||||
* <table>
|
||||
* <tr><td> data </td><td> mask </td><td> resulting pixel on screen </td></tr>
|
||||
* <tr><td> 0 </td><td> 1 </td><td> White </td></tr>
|
||||
* <tr><td> 1 </td><td> 1 </td><td> Black </td></tr>
|
||||
* <tr><td> 0 </td><td> 0 </td><td> Transparent </td></tr>
|
||||
* <tr><td> 1 </td><td> 0 </td><td> Inverted color if possible, black
|
||||
* if not. </td></tr>
|
||||
* </table>
|
||||
*
|
||||
* \sa SDL_FreeCursor()
|
||||
*/
|
||||
extern DECLSPEC SDL_Cursor *SDLCALL SDL_CreateCursor(const Uint8 * data,
|
||||
const Uint8 * mask,
|
||||
int w, int h, int hot_x,
|
||||
int hot_y);
|
||||
|
||||
/**
|
||||
* \brief Create a color cursor.
|
||||
*
|
||||
* \sa SDL_FreeCursor()
|
||||
*/
|
||||
extern DECLSPEC SDL_Cursor *SDLCALL SDL_CreateColorCursor(SDL_Surface *surface,
|
||||
int hot_x,
|
||||
int hot_y);
|
||||
|
||||
/**
|
||||
* \brief Set the active cursor.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_SetCursor(SDL_Cursor * cursor);
|
||||
|
||||
/**
|
||||
* \brief Return the active cursor.
|
||||
*/
|
||||
extern DECLSPEC SDL_Cursor *SDLCALL SDL_GetCursor(void);
|
||||
|
||||
/**
|
||||
* \brief Frees a cursor created with SDL_CreateCursor().
|
||||
*
|
||||
* \sa SDL_CreateCursor()
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_FreeCursor(SDL_Cursor * cursor);
|
||||
|
||||
/**
|
||||
* \brief Toggle whether or not the cursor is shown.
|
||||
*
|
||||
* \param toggle 1 to show the cursor, 0 to hide it, -1 to query the current
|
||||
* state.
|
||||
*
|
||||
* \return 1 if the cursor is shown, or 0 if the cursor is hidden.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_ShowCursor(int toggle);
|
||||
|
||||
/**
|
||||
* Used as a mask when testing buttons in buttonstate.
|
||||
* - Button 1: Left mouse button
|
||||
* - Button 2: Middle mouse button
|
||||
* - Button 3: Right mouse button
|
||||
*/
|
||||
#define SDL_BUTTON(X) (1 << ((X)-1))
|
||||
#define SDL_BUTTON_LEFT 1
|
||||
#define SDL_BUTTON_MIDDLE 2
|
||||
#define SDL_BUTTON_RIGHT 3
|
||||
#define SDL_BUTTON_X1 4
|
||||
#define SDL_BUTTON_X2 5
|
||||
#define SDL_BUTTON_LMASK SDL_BUTTON(SDL_BUTTON_LEFT)
|
||||
#define SDL_BUTTON_MMASK SDL_BUTTON(SDL_BUTTON_MIDDLE)
|
||||
#define SDL_BUTTON_RMASK SDL_BUTTON(SDL_BUTTON_RIGHT)
|
||||
#define SDL_BUTTON_X1MASK SDL_BUTTON(SDL_BUTTON_X1)
|
||||
#define SDL_BUTTON_X2MASK SDL_BUTTON(SDL_BUTTON_X2)
|
||||
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
/* *INDENT-OFF* */
|
||||
}
|
||||
/* *INDENT-ON* */
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_mouse_h */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
@@ -1,248 +0,0 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#ifndef _SDL_mutex_h
|
||||
#define _SDL_mutex_h
|
||||
|
||||
/**
|
||||
* \file SDL_mutex.h
|
||||
*
|
||||
* Functions to provide thread synchronization primitives.
|
||||
*/
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
#include "SDL_error.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
/* *INDENT-OFF* */
|
||||
extern "C" {
|
||||
/* *INDENT-ON* */
|
||||
#endif
|
||||
|
||||
/**
|
||||
* Synchronization functions which can time out return this value
|
||||
* if they time out.
|
||||
*/
|
||||
#define SDL_MUTEX_TIMEDOUT 1
|
||||
|
||||
/**
|
||||
* This is the timeout value which corresponds to never time out.
|
||||
*/
|
||||
#define SDL_MUTEX_MAXWAIT (~(Uint32)0)
|
||||
|
||||
|
||||
/**
|
||||
* \name Mutex functions
|
||||
*/
|
||||
/*@{*/
|
||||
|
||||
/* The SDL mutex structure, defined in SDL_mutex.c */
|
||||
struct SDL_mutex;
|
||||
typedef struct SDL_mutex SDL_mutex;
|
||||
|
||||
/**
|
||||
* Create a mutex, initialized unlocked.
|
||||
*/
|
||||
extern DECLSPEC SDL_mutex *SDLCALL SDL_CreateMutex(void);
|
||||
|
||||
/**
|
||||
* Lock the mutex.
|
||||
*
|
||||
* \return 0, or -1 on error.
|
||||
*/
|
||||
#define SDL_LockMutex(m) SDL_mutexP(m)
|
||||
extern DECLSPEC int SDLCALL SDL_mutexP(SDL_mutex * mutex);
|
||||
|
||||
/**
|
||||
* Unlock the mutex.
|
||||
*
|
||||
* \return 0, or -1 on error.
|
||||
*
|
||||
* \warning It is an error to unlock a mutex that has not been locked by
|
||||
* the current thread, and doing so results in undefined behavior.
|
||||
*/
|
||||
#define SDL_UnlockMutex(m) SDL_mutexV(m)
|
||||
extern DECLSPEC int SDLCALL SDL_mutexV(SDL_mutex * mutex);
|
||||
|
||||
/**
|
||||
* Destroy a mutex.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_DestroyMutex(SDL_mutex * mutex);
|
||||
|
||||
/*@}*//*Mutex functions*/
|
||||
|
||||
|
||||
/**
|
||||
* \name Semaphore functions
|
||||
*/
|
||||
/*@{*/
|
||||
|
||||
/* The SDL semaphore structure, defined in SDL_sem.c */
|
||||
struct SDL_semaphore;
|
||||
typedef struct SDL_semaphore SDL_sem;
|
||||
|
||||
/**
|
||||
* Create a semaphore, initialized with value, returns NULL on failure.
|
||||
*/
|
||||
extern DECLSPEC SDL_sem *SDLCALL SDL_CreateSemaphore(Uint32 initial_value);
|
||||
|
||||
/**
|
||||
* Destroy a semaphore.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_DestroySemaphore(SDL_sem * sem);
|
||||
|
||||
/**
|
||||
* This function suspends the calling thread until the semaphore pointed
|
||||
* to by \c sem has a positive count. It then atomically decreases the
|
||||
* semaphore count.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_SemWait(SDL_sem * sem);
|
||||
|
||||
/**
|
||||
* Non-blocking variant of SDL_SemWait().
|
||||
*
|
||||
* \return 0 if the wait succeeds, ::SDL_MUTEX_TIMEDOUT if the wait would
|
||||
* block, and -1 on error.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_SemTryWait(SDL_sem * sem);
|
||||
|
||||
/**
|
||||
* Variant of SDL_SemWait() with a timeout in milliseconds.
|
||||
*
|
||||
* \return 0 if the wait succeeds, ::SDL_MUTEX_TIMEDOUT if the wait does not
|
||||
* succeed in the allotted time, and -1 on error.
|
||||
*
|
||||
* \warning On some platforms this function is implemented by looping with a
|
||||
* delay of 1 ms, and so should be avoided if possible.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_SemWaitTimeout(SDL_sem * sem, Uint32 ms);
|
||||
|
||||
/**
|
||||
* Atomically increases the semaphore's count (not blocking).
|
||||
*
|
||||
* \return 0, or -1 on error.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_SemPost(SDL_sem * sem);
|
||||
|
||||
/**
|
||||
* Returns the current count of the semaphore.
|
||||
*/
|
||||
extern DECLSPEC Uint32 SDLCALL SDL_SemValue(SDL_sem * sem);
|
||||
|
||||
/*@}*//*Semaphore functions*/
|
||||
|
||||
|
||||
/**
|
||||
* \name Condition variable functions
|
||||
*/
|
||||
/*@{*/
|
||||
|
||||
/* The SDL condition variable structure, defined in SDL_cond.c */
|
||||
struct SDL_cond;
|
||||
typedef struct SDL_cond SDL_cond;
|
||||
|
||||
/**
|
||||
* Create a condition variable.
|
||||
*
|
||||
* Typical use of condition variables:
|
||||
*
|
||||
* Thread A:
|
||||
* SDL_LockMutex(lock);
|
||||
* while ( ! condition ) {
|
||||
* SDL_CondWait(cond, lock);
|
||||
* }
|
||||
* SDL_UnlockMutex(lock);
|
||||
*
|
||||
* Thread B:
|
||||
* SDL_LockMutex(lock);
|
||||
* ...
|
||||
* condition = true;
|
||||
* ...
|
||||
* SDL_CondSignal(cond);
|
||||
* SDL_UnlockMutex(lock);
|
||||
*
|
||||
* There is some discussion whether to signal the condition variable
|
||||
* with the mutex locked or not. There is some potential performance
|
||||
* benefit to unlocking first on some platforms, but there are some
|
||||
* potential race conditions depending on how your code is structured.
|
||||
*
|
||||
* In general it's safer to signal the condition variable while the
|
||||
* mutex is locked.
|
||||
*/
|
||||
extern DECLSPEC SDL_cond *SDLCALL SDL_CreateCond(void);
|
||||
|
||||
/**
|
||||
* Destroy a condition variable.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_DestroyCond(SDL_cond * cond);
|
||||
|
||||
/**
|
||||
* Restart one of the threads that are waiting on the condition variable.
|
||||
*
|
||||
* \return 0 or -1 on error.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_CondSignal(SDL_cond * cond);
|
||||
|
||||
/**
|
||||
* Restart all threads that are waiting on the condition variable.
|
||||
*
|
||||
* \return 0 or -1 on error.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_CondBroadcast(SDL_cond * cond);
|
||||
|
||||
/**
|
||||
* Wait on the condition variable, unlocking the provided mutex.
|
||||
*
|
||||
* \warning The mutex must be locked before entering this function!
|
||||
*
|
||||
* The mutex is re-locked once the condition variable is signaled.
|
||||
*
|
||||
* \return 0 when it is signaled, or -1 on error.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_CondWait(SDL_cond * cond, SDL_mutex * mutex);
|
||||
|
||||
/**
|
||||
* Waits for at most \c ms milliseconds, and returns 0 if the condition
|
||||
* variable is signaled, ::SDL_MUTEX_TIMEDOUT if the condition is not
|
||||
* signaled in the allotted time, and -1 on error.
|
||||
*
|
||||
* \warning On some platforms this function is implemented by looping with a
|
||||
* delay of 1 ms, and so should be avoided if possible.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_CondWaitTimeout(SDL_cond * cond,
|
||||
SDL_mutex * mutex, Uint32 ms);
|
||||
|
||||
/*@}*//*Condition variable functions*/
|
||||
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
/* *INDENT-OFF* */
|
||||
}
|
||||
/* *INDENT-ON* */
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_mutex_h */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
@@ -1,11 +0,0 @@
|
||||
|
||||
#ifndef _SDLname_h_
|
||||
#define _SDLname_h_
|
||||
|
||||
#if defined(__STDC__) || defined(__cplusplus)
|
||||
#define NeedFunctionPrototypes 1
|
||||
#endif
|
||||
|
||||
#define SDL_NAME(X) SDL_##X
|
||||
|
||||
#endif /* _SDLname_h_ */
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,39 +0,0 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/**
|
||||
* \file SDL_opengles.h
|
||||
*
|
||||
* This is a simple file to encapsulate the OpenGL ES 1.X API headers.
|
||||
*/
|
||||
|
||||
#ifdef __IPHONEOS__
|
||||
#include <OpenGLES/ES1/gl.h>
|
||||
#include <OpenGLES/ES1/glext.h>
|
||||
#else
|
||||
#define GL_GLEXT_PROTOTYPES 1
|
||||
#include <GLES/gl.h>
|
||||
#include <GLES/glext.h>
|
||||
#endif
|
||||
|
||||
#ifndef APIENTRY
|
||||
#define APIENTRY
|
||||
#endif
|
||||
@@ -1,39 +0,0 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/**
|
||||
* \file SDL_opengles.h
|
||||
*
|
||||
* This is a simple file to encapsulate the OpenGL ES 2.0 API headers.
|
||||
*/
|
||||
|
||||
#ifdef __IPHONEOS__
|
||||
#include <OpenGLES/ES2/gl.h>
|
||||
#include <OpenGLES/ES2/glext.h>
|
||||
#else
|
||||
#define GL_GLEXT_PROTOTYPES 1
|
||||
#include <GLES2/gl2.h>
|
||||
#include <GLES2/gl2ext.h>
|
||||
#endif
|
||||
|
||||
#ifndef APIENTRY
|
||||
#define APIENTRY
|
||||
#endif
|
||||
@@ -1,429 +0,0 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/**
|
||||
* \file SDL_pixels.h
|
||||
*
|
||||
* Header for the enumerated pixel format definitions.
|
||||
*/
|
||||
|
||||
#ifndef _SDL_pixels_h
|
||||
#define _SDL_pixels_h
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
/* *INDENT-OFF* */
|
||||
extern "C" {
|
||||
/* *INDENT-ON* */
|
||||
#endif
|
||||
|
||||
/**
|
||||
* \name Transparency definitions
|
||||
*
|
||||
* These define alpha as the opacity of a surface.
|
||||
*/
|
||||
/*@{*/
|
||||
#define SDL_ALPHA_OPAQUE 255
|
||||
#define SDL_ALPHA_TRANSPARENT 0
|
||||
/*@}*/
|
||||
|
||||
/** Pixel type. */
|
||||
enum
|
||||
{
|
||||
SDL_PIXELTYPE_UNKNOWN,
|
||||
SDL_PIXELTYPE_INDEX1,
|
||||
SDL_PIXELTYPE_INDEX4,
|
||||
SDL_PIXELTYPE_INDEX8,
|
||||
SDL_PIXELTYPE_PACKED8,
|
||||
SDL_PIXELTYPE_PACKED16,
|
||||
SDL_PIXELTYPE_PACKED32,
|
||||
SDL_PIXELTYPE_ARRAYU8,
|
||||
SDL_PIXELTYPE_ARRAYU16,
|
||||
SDL_PIXELTYPE_ARRAYU32,
|
||||
SDL_PIXELTYPE_ARRAYF16,
|
||||
SDL_PIXELTYPE_ARRAYF32
|
||||
};
|
||||
|
||||
/** Bitmap pixel order, high bit -> low bit. */
|
||||
enum
|
||||
{
|
||||
SDL_BITMAPORDER_NONE,
|
||||
SDL_BITMAPORDER_4321,
|
||||
SDL_BITMAPORDER_1234
|
||||
};
|
||||
|
||||
/** Packed component order, high bit -> low bit. */
|
||||
enum
|
||||
{
|
||||
SDL_PACKEDORDER_NONE,
|
||||
SDL_PACKEDORDER_XRGB,
|
||||
SDL_PACKEDORDER_RGBX,
|
||||
SDL_PACKEDORDER_ARGB,
|
||||
SDL_PACKEDORDER_RGBA,
|
||||
SDL_PACKEDORDER_XBGR,
|
||||
SDL_PACKEDORDER_BGRX,
|
||||
SDL_PACKEDORDER_ABGR,
|
||||
SDL_PACKEDORDER_BGRA
|
||||
};
|
||||
|
||||
/** Array component order, low byte -> high byte. */
|
||||
enum
|
||||
{
|
||||
SDL_ARRAYORDER_NONE,
|
||||
SDL_ARRAYORDER_RGB,
|
||||
SDL_ARRAYORDER_RGBA,
|
||||
SDL_ARRAYORDER_ARGB,
|
||||
SDL_ARRAYORDER_BGR,
|
||||
SDL_ARRAYORDER_BGRA,
|
||||
SDL_ARRAYORDER_ABGR
|
||||
};
|
||||
|
||||
/** Packed component layout. */
|
||||
enum
|
||||
{
|
||||
SDL_PACKEDLAYOUT_NONE,
|
||||
SDL_PACKEDLAYOUT_332,
|
||||
SDL_PACKEDLAYOUT_4444,
|
||||
SDL_PACKEDLAYOUT_1555,
|
||||
SDL_PACKEDLAYOUT_5551,
|
||||
SDL_PACKEDLAYOUT_565,
|
||||
SDL_PACKEDLAYOUT_8888,
|
||||
SDL_PACKEDLAYOUT_2101010,
|
||||
SDL_PACKEDLAYOUT_1010102
|
||||
};
|
||||
|
||||
#define SDL_DEFINE_PIXELFOURCC(A, B, C, D) SDL_FOURCC(A, B, C, D)
|
||||
|
||||
#define SDL_DEFINE_PIXELFORMAT(type, order, layout, bits, bytes) \
|
||||
((1 << 31) | ((type) << 24) | ((order) << 20) | ((layout) << 16) | \
|
||||
((bits) << 8) | ((bytes) << 0))
|
||||
|
||||
#define SDL_PIXELTYPE(X) (((X) >> 24) & 0x0F)
|
||||
#define SDL_PIXELORDER(X) (((X) >> 20) & 0x0F)
|
||||
#define SDL_PIXELLAYOUT(X) (((X) >> 16) & 0x0F)
|
||||
#define SDL_BITSPERPIXEL(X) (((X) >> 8) & 0xFF)
|
||||
#define SDL_BYTESPERPIXEL(X) \
|
||||
(SDL_ISPIXELFORMAT_FOURCC(X) ? \
|
||||
((((X) == SDL_PIXELFORMAT_YUY2) || \
|
||||
((X) == SDL_PIXELFORMAT_UYVY) || \
|
||||
((X) == SDL_PIXELFORMAT_YVYU)) ? 2 : 1) : (((X) >> 0) & 0xFF))
|
||||
|
||||
#define SDL_ISPIXELFORMAT_INDEXED(format) \
|
||||
(!SDL_ISPIXELFORMAT_FOURCC(format) && \
|
||||
((SDL_PIXELTYPE(format) == SDL_PIXELTYPE_INDEX1) || \
|
||||
(SDL_PIXELTYPE(format) == SDL_PIXELTYPE_INDEX4) || \
|
||||
(SDL_PIXELTYPE(format) == SDL_PIXELTYPE_INDEX8)))
|
||||
|
||||
#define SDL_ISPIXELFORMAT_ALPHA(format) \
|
||||
(!SDL_ISPIXELFORMAT_FOURCC(format) && \
|
||||
((SDL_PIXELORDER(format) == SDL_PACKEDORDER_ARGB) || \
|
||||
(SDL_PIXELORDER(format) == SDL_PACKEDORDER_RGBA) || \
|
||||
(SDL_PIXELORDER(format) == SDL_PACKEDORDER_ABGR) || \
|
||||
(SDL_PIXELORDER(format) == SDL_PACKEDORDER_BGRA)))
|
||||
|
||||
#define SDL_ISPIXELFORMAT_FOURCC(format) \
|
||||
((format) && !((format) & 0x80000000))
|
||||
|
||||
/* Note: If you modify this list, update SDL_GetPixelFormatName() */
|
||||
enum
|
||||
{
|
||||
SDL_PIXELFORMAT_UNKNOWN,
|
||||
SDL_PIXELFORMAT_INDEX1LSB =
|
||||
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX1, SDL_BITMAPORDER_4321, 0,
|
||||
1, 0),
|
||||
SDL_PIXELFORMAT_INDEX1MSB =
|
||||
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX1, SDL_BITMAPORDER_1234, 0,
|
||||
1, 0),
|
||||
SDL_PIXELFORMAT_INDEX4LSB =
|
||||
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX4, SDL_BITMAPORDER_4321, 0,
|
||||
4, 0),
|
||||
SDL_PIXELFORMAT_INDEX4MSB =
|
||||
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX4, SDL_BITMAPORDER_1234, 0,
|
||||
4, 0),
|
||||
SDL_PIXELFORMAT_INDEX8 =
|
||||
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX8, 0, 0, 8, 1),
|
||||
SDL_PIXELFORMAT_RGB332 =
|
||||
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED8, SDL_PACKEDORDER_XRGB,
|
||||
SDL_PACKEDLAYOUT_332, 8, 1),
|
||||
SDL_PIXELFORMAT_RGB444 =
|
||||
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XRGB,
|
||||
SDL_PACKEDLAYOUT_4444, 12, 2),
|
||||
SDL_PIXELFORMAT_RGB555 =
|
||||
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XRGB,
|
||||
SDL_PACKEDLAYOUT_1555, 15, 2),
|
||||
SDL_PIXELFORMAT_BGR555 =
|
||||
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XBGR,
|
||||
SDL_PACKEDLAYOUT_1555, 15, 2),
|
||||
SDL_PIXELFORMAT_ARGB4444 =
|
||||
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ARGB,
|
||||
SDL_PACKEDLAYOUT_4444, 16, 2),
|
||||
SDL_PIXELFORMAT_RGBA4444 =
|
||||
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_RGBA,
|
||||
SDL_PACKEDLAYOUT_4444, 16, 2),
|
||||
SDL_PIXELFORMAT_ABGR4444 =
|
||||
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ABGR,
|
||||
SDL_PACKEDLAYOUT_4444, 16, 2),
|
||||
SDL_PIXELFORMAT_BGRA4444 =
|
||||
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_BGRA,
|
||||
SDL_PACKEDLAYOUT_4444, 16, 2),
|
||||
SDL_PIXELFORMAT_ARGB1555 =
|
||||
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ARGB,
|
||||
SDL_PACKEDLAYOUT_1555, 16, 2),
|
||||
SDL_PIXELFORMAT_RGBA5551 =
|
||||
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_RGBA,
|
||||
SDL_PACKEDLAYOUT_5551, 16, 2),
|
||||
SDL_PIXELFORMAT_ABGR1555 =
|
||||
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ABGR,
|
||||
SDL_PACKEDLAYOUT_1555, 16, 2),
|
||||
SDL_PIXELFORMAT_BGRA5551 =
|
||||
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_BGRA,
|
||||
SDL_PACKEDLAYOUT_5551, 16, 2),
|
||||
SDL_PIXELFORMAT_RGB565 =
|
||||
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XRGB,
|
||||
SDL_PACKEDLAYOUT_565, 16, 2),
|
||||
SDL_PIXELFORMAT_BGR565 =
|
||||
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XBGR,
|
||||
SDL_PACKEDLAYOUT_565, 16, 2),
|
||||
SDL_PIXELFORMAT_RGB24 =
|
||||
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_ARRAYU8, SDL_ARRAYORDER_RGB, 0,
|
||||
24, 3),
|
||||
SDL_PIXELFORMAT_BGR24 =
|
||||
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_ARRAYU8, SDL_ARRAYORDER_BGR, 0,
|
||||
24, 3),
|
||||
SDL_PIXELFORMAT_RGB888 =
|
||||
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_XRGB,
|
||||
SDL_PACKEDLAYOUT_8888, 24, 4),
|
||||
SDL_PIXELFORMAT_RGBX8888 =
|
||||
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_RGBX,
|
||||
SDL_PACKEDLAYOUT_8888, 24, 4),
|
||||
SDL_PIXELFORMAT_BGR888 =
|
||||
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_XBGR,
|
||||
SDL_PACKEDLAYOUT_8888, 24, 4),
|
||||
SDL_PIXELFORMAT_BGRX8888 =
|
||||
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_BGRX,
|
||||
SDL_PACKEDLAYOUT_8888, 24, 4),
|
||||
SDL_PIXELFORMAT_ARGB8888 =
|
||||
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_ARGB,
|
||||
SDL_PACKEDLAYOUT_8888, 32, 4),
|
||||
SDL_PIXELFORMAT_RGBA8888 =
|
||||
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_RGBA,
|
||||
SDL_PACKEDLAYOUT_8888, 32, 4),
|
||||
SDL_PIXELFORMAT_ABGR8888 =
|
||||
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_ABGR,
|
||||
SDL_PACKEDLAYOUT_8888, 32, 4),
|
||||
SDL_PIXELFORMAT_BGRA8888 =
|
||||
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_BGRA,
|
||||
SDL_PACKEDLAYOUT_8888, 32, 4),
|
||||
SDL_PIXELFORMAT_ARGB2101010 =
|
||||
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_ARGB,
|
||||
SDL_PACKEDLAYOUT_2101010, 32, 4),
|
||||
|
||||
SDL_PIXELFORMAT_YV12 = /**< Planar mode: Y + V + U (3 planes) */
|
||||
SDL_DEFINE_PIXELFOURCC('Y', 'V', '1', '2'),
|
||||
SDL_PIXELFORMAT_IYUV = /**< Planar mode: Y + U + V (3 planes) */
|
||||
SDL_DEFINE_PIXELFOURCC('I', 'Y', 'U', 'V'),
|
||||
SDL_PIXELFORMAT_YUY2 = /**< Packed mode: Y0+U0+Y1+V0 (1 plane) */
|
||||
SDL_DEFINE_PIXELFOURCC('Y', 'U', 'Y', '2'),
|
||||
SDL_PIXELFORMAT_UYVY = /**< Packed mode: U0+Y0+V0+Y1 (1 plane) */
|
||||
SDL_DEFINE_PIXELFOURCC('U', 'Y', 'V', 'Y'),
|
||||
SDL_PIXELFORMAT_YVYU = /**< Packed mode: Y0+V0+Y1+U0 (1 plane) */
|
||||
SDL_DEFINE_PIXELFOURCC('Y', 'V', 'Y', 'U')
|
||||
};
|
||||
|
||||
typedef struct SDL_Color
|
||||
{
|
||||
Uint8 r;
|
||||
Uint8 g;
|
||||
Uint8 b;
|
||||
Uint8 unused;
|
||||
} SDL_Color;
|
||||
#define SDL_Colour SDL_Color
|
||||
|
||||
typedef struct SDL_Palette
|
||||
{
|
||||
int ncolors;
|
||||
SDL_Color *colors;
|
||||
Uint32 version;
|
||||
int refcount;
|
||||
} SDL_Palette;
|
||||
|
||||
/**
|
||||
* \note Everything in the pixel format structure is read-only.
|
||||
*/
|
||||
typedef struct SDL_PixelFormat
|
||||
{
|
||||
Uint32 format;
|
||||
SDL_Palette *palette;
|
||||
Uint8 BitsPerPixel;
|
||||
Uint8 BytesPerPixel;
|
||||
Uint8 padding[2];
|
||||
Uint32 Rmask;
|
||||
Uint32 Gmask;
|
||||
Uint32 Bmask;
|
||||
Uint32 Amask;
|
||||
Uint8 Rloss;
|
||||
Uint8 Gloss;
|
||||
Uint8 Bloss;
|
||||
Uint8 Aloss;
|
||||
Uint8 Rshift;
|
||||
Uint8 Gshift;
|
||||
Uint8 Bshift;
|
||||
Uint8 Ashift;
|
||||
int refcount;
|
||||
struct SDL_PixelFormat *next;
|
||||
} SDL_PixelFormat;
|
||||
|
||||
/**
|
||||
* \brief Get the human readable name of a pixel format
|
||||
*/
|
||||
extern DECLSPEC const char* SDLCALL SDL_GetPixelFormatName(Uint32 format);
|
||||
|
||||
/**
|
||||
* \brief Convert one of the enumerated pixel formats to a bpp and RGBA masks.
|
||||
*
|
||||
* \return SDL_TRUE, or SDL_FALSE if the conversion wasn't possible.
|
||||
*
|
||||
* \sa SDL_MasksToPixelFormatEnum()
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_PixelFormatEnumToMasks(Uint32 format,
|
||||
int *bpp,
|
||||
Uint32 * Rmask,
|
||||
Uint32 * Gmask,
|
||||
Uint32 * Bmask,
|
||||
Uint32 * Amask);
|
||||
|
||||
/**
|
||||
* \brief Convert a bpp and RGBA masks to an enumerated pixel format.
|
||||
*
|
||||
* \return The pixel format, or ::SDL_PIXELFORMAT_UNKNOWN if the conversion
|
||||
* wasn't possible.
|
||||
*
|
||||
* \sa SDL_PixelFormatEnumToMasks()
|
||||
*/
|
||||
extern DECLSPEC Uint32 SDLCALL SDL_MasksToPixelFormatEnum(int bpp,
|
||||
Uint32 Rmask,
|
||||
Uint32 Gmask,
|
||||
Uint32 Bmask,
|
||||
Uint32 Amask);
|
||||
|
||||
/**
|
||||
* \brief Create an SDL_PixelFormat structure from a pixel format enum.
|
||||
*/
|
||||
extern DECLSPEC SDL_PixelFormat * SDLCALL SDL_AllocFormat(Uint32 pixel_format);
|
||||
|
||||
/**
|
||||
* \brief Free an SDL_PixelFormat structure.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_FreeFormat(SDL_PixelFormat *format);
|
||||
|
||||
/**
|
||||
* \brief Create a palette structure with the specified number of color
|
||||
* entries.
|
||||
*
|
||||
* \return A new palette, or NULL if there wasn't enough memory.
|
||||
*
|
||||
* \note The palette entries are initialized to white.
|
||||
*
|
||||
* \sa SDL_FreePalette()
|
||||
*/
|
||||
extern DECLSPEC SDL_Palette *SDLCALL SDL_AllocPalette(int ncolors);
|
||||
|
||||
/**
|
||||
* \brief Set the palette for a pixel format structure.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_SetPixelFormatPalette(SDL_PixelFormat * format,
|
||||
SDL_Palette *palette);
|
||||
|
||||
/**
|
||||
* \brief Set a range of colors in a palette.
|
||||
*
|
||||
* \param palette The palette to modify.
|
||||
* \param colors An array of colors to copy into the palette.
|
||||
* \param firstcolor The index of the first palette entry to modify.
|
||||
* \param ncolors The number of entries to modify.
|
||||
*
|
||||
* \return 0 on success, or -1 if not all of the colors could be set.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_SetPaletteColors(SDL_Palette * palette,
|
||||
const SDL_Color * colors,
|
||||
int firstcolor, int ncolors);
|
||||
|
||||
/**
|
||||
* \brief Free a palette created with SDL_AllocPalette().
|
||||
*
|
||||
* \sa SDL_AllocPalette()
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_FreePalette(SDL_Palette * palette);
|
||||
|
||||
/**
|
||||
* \brief Maps an RGB triple to an opaque pixel value for a given pixel format.
|
||||
*
|
||||
* \sa SDL_MapRGBA
|
||||
*/
|
||||
extern DECLSPEC Uint32 SDLCALL SDL_MapRGB(const SDL_PixelFormat * format,
|
||||
Uint8 r, Uint8 g, Uint8 b);
|
||||
|
||||
/**
|
||||
* \brief Maps an RGBA quadruple to a pixel value for a given pixel format.
|
||||
*
|
||||
* \sa SDL_MapRGB
|
||||
*/
|
||||
extern DECLSPEC Uint32 SDLCALL SDL_MapRGBA(const SDL_PixelFormat * format,
|
||||
Uint8 r, Uint8 g, Uint8 b,
|
||||
Uint8 a);
|
||||
|
||||
/**
|
||||
* \brief Get the RGB components from a pixel of the specified format.
|
||||
*
|
||||
* \sa SDL_GetRGBA
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_GetRGB(Uint32 pixel,
|
||||
const SDL_PixelFormat * format,
|
||||
Uint8 * r, Uint8 * g, Uint8 * b);
|
||||
|
||||
/**
|
||||
* \brief Get the RGBA components from a pixel of the specified format.
|
||||
*
|
||||
* \sa SDL_GetRGB
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_GetRGBA(Uint32 pixel,
|
||||
const SDL_PixelFormat * format,
|
||||
Uint8 * r, Uint8 * g, Uint8 * b,
|
||||
Uint8 * a);
|
||||
|
||||
/**
|
||||
* \brief Calculate a 256 entry gamma ramp for a gamma value.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_CalculateGammaRamp(float gamma, Uint16 * ramp);
|
||||
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
/* *INDENT-OFF* */
|
||||
}
|
||||
/* *INDENT-ON* */
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_pixels_h */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
@@ -1,151 +0,0 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/**
|
||||
* \file SDL_platform.h
|
||||
*
|
||||
* Try to get a standard set of platform defines.
|
||||
*/
|
||||
|
||||
#ifndef _SDL_platform_h
|
||||
#define _SDL_platform_h
|
||||
|
||||
#if defined(_AIX)
|
||||
#undef __AIX__
|
||||
#define __AIX__ 1
|
||||
#endif
|
||||
#if defined(__BEOS__)
|
||||
#undef __BEOS__
|
||||
#define __BEOS__ 1
|
||||
#endif
|
||||
#if defined(__HAIKU__)
|
||||
#undef __HAIKU__
|
||||
#define __HAIKU__ 1
|
||||
#endif
|
||||
#if defined(bsdi) || defined(__bsdi) || defined(__bsdi__)
|
||||
#undef __BSDI__
|
||||
#define __BSDI__ 1
|
||||
#endif
|
||||
#if defined(_arch_dreamcast)
|
||||
#undef __DREAMCAST__
|
||||
#define __DREAMCAST__ 1
|
||||
#endif
|
||||
#if defined(__FreeBSD__) || defined(__FreeBSD_kernel__) || defined(__DragonFly__)
|
||||
#undef __FREEBSD__
|
||||
#define __FREEBSD__ 1
|
||||
#endif
|
||||
#if defined(hpux) || defined(__hpux) || defined(__hpux__)
|
||||
#undef __HPUX__
|
||||
#define __HPUX__ 1
|
||||
#endif
|
||||
#if defined(sgi) || defined(__sgi) || defined(__sgi__) || defined(_SGI_SOURCE)
|
||||
#undef __IRIX__
|
||||
#define __IRIX__ 1
|
||||
#endif
|
||||
#if defined(linux) || defined(__linux) || defined(__linux__)
|
||||
#undef __LINUX__
|
||||
#define __LINUX__ 1
|
||||
#endif
|
||||
#if defined(ANDROID)
|
||||
#undef __ANDROID__
|
||||
#undef __LINUX__ /*do we need to do this?*/
|
||||
#define __ANDROID__ 1
|
||||
#endif
|
||||
|
||||
#if defined(__APPLE__)
|
||||
/* lets us know what version of Mac OS X we're compiling on */
|
||||
#include "AvailabilityMacros.h"
|
||||
#include "TargetConditionals.h"
|
||||
#if TARGET_OS_IPHONE
|
||||
/* if compiling for iPhone */
|
||||
#undef __IPHONEOS__
|
||||
#define __IPHONEOS__ 1
|
||||
#undef __MACOSX__
|
||||
#else
|
||||
/* if not compiling for iPhone */
|
||||
#undef __MACOSX__
|
||||
#define __MACOSX__ 1
|
||||
#endif /* TARGET_OS_IPHONE */
|
||||
#endif /* defined(__APPLE__) */
|
||||
|
||||
#if defined(__NetBSD__)
|
||||
#undef __NETBSD__
|
||||
#define __NETBSD__ 1
|
||||
#endif
|
||||
#if defined(__OpenBSD__)
|
||||
#undef __OPENBSD__
|
||||
#define __OPENBSD__ 1
|
||||
#endif
|
||||
#if defined(__OS2__)
|
||||
#undef __OS2__
|
||||
#define __OS2__ 1
|
||||
#endif
|
||||
#if defined(osf) || defined(__osf) || defined(__osf__) || defined(_OSF_SOURCE)
|
||||
#undef __OSF__
|
||||
#define __OSF__ 1
|
||||
#endif
|
||||
#if defined(__QNXNTO__)
|
||||
#undef __QNXNTO__
|
||||
#define __QNXNTO__ 1
|
||||
#endif
|
||||
#if defined(riscos) || defined(__riscos) || defined(__riscos__)
|
||||
#undef __RISCOS__
|
||||
#define __RISCOS__ 1
|
||||
#endif
|
||||
#if defined(__SVR4)
|
||||
#undef __SOLARIS__
|
||||
#define __SOLARIS__ 1
|
||||
#endif
|
||||
#if defined(WIN32) || defined(_WIN32)
|
||||
#undef __WIN32__
|
||||
#define __WIN32__ 1
|
||||
#endif
|
||||
|
||||
#if defined(__NDS__)
|
||||
#undef __NINTENDODS__
|
||||
#define __NINTENDODS__ 1
|
||||
#endif
|
||||
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
/* *INDENT-OFF* */
|
||||
extern "C" {
|
||||
/* *INDENT-ON* */
|
||||
#endif
|
||||
|
||||
/**
|
||||
* \brief Gets the name of the platform.
|
||||
*/
|
||||
extern DECLSPEC const char * SDLCALL SDL_GetPlatform (void);
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
/* *INDENT-OFF* */
|
||||
}
|
||||
/* *INDENT-ON* */
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_platform_h */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
@@ -1,79 +0,0 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#ifndef _SDL_power_h
|
||||
#define _SDL_power_h
|
||||
|
||||
/**
|
||||
* \file SDL_power.h
|
||||
*
|
||||
* Header for the SDL power management routines.
|
||||
*/
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
/* *INDENT-OFF* */
|
||||
extern "C" {
|
||||
/* *INDENT-ON* */
|
||||
#endif
|
||||
|
||||
/**
|
||||
* \brief The basic state for the system's power supply.
|
||||
*/
|
||||
typedef enum
|
||||
{
|
||||
SDL_POWERSTATE_UNKNOWN, /**< cannot determine power status */
|
||||
SDL_POWERSTATE_ON_BATTERY, /**< Not plugged in, running on the battery */
|
||||
SDL_POWERSTATE_NO_BATTERY, /**< Plugged in, no battery available */
|
||||
SDL_POWERSTATE_CHARGING, /**< Plugged in, charging battery */
|
||||
SDL_POWERSTATE_CHARGED /**< Plugged in, battery charged */
|
||||
} SDL_PowerState;
|
||||
|
||||
|
||||
/**
|
||||
* \brief Get the current power supply details.
|
||||
*
|
||||
* \param secs Seconds of battery life left. You can pass a NULL here if
|
||||
* you don't care. Will return -1 if we can't determine a
|
||||
* value, or we're not running on a battery.
|
||||
*
|
||||
* \param pct Percentage of battery life left, between 0 and 100. You can
|
||||
* pass a NULL here if you don't care. Will return -1 if we
|
||||
* can't determine a value, or we're not running on a battery.
|
||||
*
|
||||
* \return The state of the battery (if any).
|
||||
*/
|
||||
extern DECLSPEC SDL_PowerState SDLCALL SDL_GetPowerInfo(int *secs, int *pct);
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
/* *INDENT-OFF* */
|
||||
}
|
||||
/* *INDENT-ON* */
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_power_h */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
@@ -1,58 +0,0 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/**
|
||||
* \file SDL_quit.h
|
||||
*
|
||||
* Include file for SDL quit event handling.
|
||||
*/
|
||||
|
||||
#ifndef _SDL_quit_h
|
||||
#define _SDL_quit_h
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
#include "SDL_error.h"
|
||||
|
||||
/**
|
||||
* \file SDL_quit.h
|
||||
*
|
||||
* An ::SDL_QUIT event is generated when the user tries to close the application
|
||||
* window. If it is ignored or filtered out, the window will remain open.
|
||||
* If it is not ignored or filtered, it is queued normally and the window
|
||||
* is allowed to close. When the window is closed, screen updates will
|
||||
* complete, but have no effect.
|
||||
*
|
||||
* SDL_Init() installs signal handlers for SIGINT (keyboard interrupt)
|
||||
* and SIGTERM (system termination request), if handlers do not already
|
||||
* exist, that generate ::SDL_QUIT events as well. There is no way
|
||||
* to determine the cause of an ::SDL_QUIT event, but setting a signal
|
||||
* handler in your application will override the default generation of
|
||||
* quit events for that signal.
|
||||
*
|
||||
* \sa SDL_Quit()
|
||||
*/
|
||||
|
||||
/* There are no functions directly affecting the quit event */
|
||||
|
||||
#define SDL_QuitRequested() \
|
||||
(SDL_PumpEvents(), (SDL_PeepEvents(NULL,0,SDL_PEEKEVENT,SDL_QUIT,SDL_QUIT) > 0))
|
||||
|
||||
#endif /* _SDL_quit_h */
|
||||
@@ -1,137 +0,0 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/**
|
||||
* \file SDL_rect.h
|
||||
*
|
||||
* Header file for SDL_rect definition and management functions.
|
||||
*/
|
||||
|
||||
#ifndef _SDL_rect_h
|
||||
#define _SDL_rect_h
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
#include "SDL_error.h"
|
||||
#include "SDL_pixels.h"
|
||||
#include "SDL_rwops.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
/* *INDENT-OFF* */
|
||||
extern "C" {
|
||||
/* *INDENT-ON* */
|
||||
#endif
|
||||
|
||||
/**
|
||||
* \brief The structure that defines a point
|
||||
*
|
||||
* \sa SDL_EnclosePoints
|
||||
*/
|
||||
typedef struct
|
||||
{
|
||||
int x;
|
||||
int y;
|
||||
} SDL_Point;
|
||||
|
||||
/**
|
||||
* \brief A rectangle, with the origin at the upper left.
|
||||
*
|
||||
* \sa SDL_RectEmpty
|
||||
* \sa SDL_RectEquals
|
||||
* \sa SDL_HasIntersection
|
||||
* \sa SDL_IntersectRect
|
||||
* \sa SDL_UnionRect
|
||||
* \sa SDL_EnclosePoints
|
||||
*/
|
||||
typedef struct SDL_Rect
|
||||
{
|
||||
int x, y;
|
||||
int w, h;
|
||||
} SDL_Rect;
|
||||
|
||||
/**
|
||||
* \brief Returns true if the rectangle has no area.
|
||||
*/
|
||||
#define SDL_RectEmpty(X) ((!(X)) || ((X)->w <= 0) || ((X)->h <= 0))
|
||||
|
||||
/**
|
||||
* \brief Returns true if the two rectangles are equal.
|
||||
*/
|
||||
#define SDL_RectEquals(A, B) (((A)) && ((B)) && \
|
||||
((A)->x == (B)->x) && ((A)->y == (B)->y) && \
|
||||
((A)->w == (B)->w) && ((A)->h == (B)->h))
|
||||
|
||||
/**
|
||||
* \brief Determine whether two rectangles intersect.
|
||||
*
|
||||
* \return SDL_TRUE if there is an intersection, SDL_FALSE otherwise.
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_HasIntersection(const SDL_Rect * A,
|
||||
const SDL_Rect * B);
|
||||
|
||||
/**
|
||||
* \brief Calculate the intersection of two rectangles.
|
||||
*
|
||||
* \return SDL_TRUE if there is an intersection, SDL_FALSE otherwise.
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_IntersectRect(const SDL_Rect * A,
|
||||
const SDL_Rect * B,
|
||||
SDL_Rect * result);
|
||||
|
||||
/**
|
||||
* \brief Calculate the union of two rectangles.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_UnionRect(const SDL_Rect * A,
|
||||
const SDL_Rect * B,
|
||||
SDL_Rect * result);
|
||||
|
||||
/**
|
||||
* \brief Calculate a minimal rectangle enclosing a set of points
|
||||
*
|
||||
* \return SDL_TRUE if any points were within the clipping rect
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_EnclosePoints(const SDL_Point * points,
|
||||
int count,
|
||||
const SDL_Rect * clip,
|
||||
SDL_Rect * result);
|
||||
|
||||
/**
|
||||
* \brief Calculate the intersection of a rectangle and line segment.
|
||||
*
|
||||
* \return SDL_TRUE if there is an intersection, SDL_FALSE otherwise.
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_IntersectRectAndLine(const SDL_Rect *
|
||||
rect, int *X1,
|
||||
int *Y1, int *X2,
|
||||
int *Y2);
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
/* *INDENT-OFF* */
|
||||
}
|
||||
/* *INDENT-ON* */
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_rect_h */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
@@ -1,654 +0,0 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/**
|
||||
* \file SDL_render.h
|
||||
*
|
||||
* Header file for SDL 2D rendering functions.
|
||||
*
|
||||
* This API supports the following features:
|
||||
* * single pixel points
|
||||
* * single pixel lines
|
||||
* * filled rectangles
|
||||
* * texture images
|
||||
*
|
||||
* The primitives may be drawn in opaque, blended, or additive modes.
|
||||
*
|
||||
* The texture images may be drawn in opaque, blended, or additive modes.
|
||||
* They can have an additional color tint or alpha modulation applied to
|
||||
* them, and may also be stretched with linear interpolation.
|
||||
*
|
||||
* This API is designed to accelerate simple 2D operations. You may
|
||||
* want more functionality such as rotation and particle effects and
|
||||
* in that case you should use SDL's OpenGL/Direct3D support or one
|
||||
* of the many good 3D engines.
|
||||
*/
|
||||
|
||||
#ifndef _SDL_render_h
|
||||
#define _SDL_render_h
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
#include "SDL_rect.h"
|
||||
#include "SDL_video.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
/* *INDENT-OFF* */
|
||||
extern "C" {
|
||||
/* *INDENT-ON* */
|
||||
#endif
|
||||
|
||||
/**
|
||||
* \brief Flags used when creating a rendering context
|
||||
*/
|
||||
typedef enum
|
||||
{
|
||||
SDL_RENDERER_SOFTWARE = 0x00000001, /**< The renderer is a software fallback */
|
||||
SDL_RENDERER_ACCELERATED = 0x00000002, /**< The renderer uses hardware
|
||||
acceleration */
|
||||
SDL_RENDERER_PRESENTVSYNC = 0x00000004, /**< Present is synchronized
|
||||
with the refresh rate */
|
||||
SDL_RENDERER_TARGETTEXTURE = 0x00000008 /**< The renderer supports
|
||||
rendering to texture */
|
||||
} SDL_RendererFlags;
|
||||
|
||||
/**
|
||||
* \brief Information on the capabilities of a render driver or context.
|
||||
*/
|
||||
typedef struct SDL_RendererInfo
|
||||
{
|
||||
const char *name; /**< The name of the renderer */
|
||||
Uint32 flags; /**< Supported ::SDL_RendererFlags */
|
||||
Uint32 num_texture_formats; /**< The number of available texture formats */
|
||||
Uint32 texture_formats[16]; /**< The available texture formats */
|
||||
int max_texture_width; /**< The maximimum texture width */
|
||||
int max_texture_height; /**< The maximimum texture height */
|
||||
} SDL_RendererInfo;
|
||||
|
||||
/**
|
||||
* \brief The access pattern allowed for a texture.
|
||||
*/
|
||||
typedef enum
|
||||
{
|
||||
SDL_TEXTUREACCESS_STATIC, /**< Changes rarely, not lockable */
|
||||
SDL_TEXTUREACCESS_STREAMING, /**< Changes frequently, lockable */
|
||||
SDL_TEXTUREACCESS_TARGET /**< Texture can be used as a render target */
|
||||
} SDL_TextureAccess;
|
||||
|
||||
/**
|
||||
* \brief The texture channel modulation used in SDL_RenderCopy().
|
||||
*/
|
||||
typedef enum
|
||||
{
|
||||
SDL_TEXTUREMODULATE_NONE = 0x00000000, /**< No modulation */
|
||||
SDL_TEXTUREMODULATE_COLOR = 0x00000001, /**< srcC = srcC * color */
|
||||
SDL_TEXTUREMODULATE_ALPHA = 0x00000002 /**< srcA = srcA * alpha */
|
||||
} SDL_TextureModulate;
|
||||
|
||||
/**
|
||||
* \brief A structure representing rendering state
|
||||
*/
|
||||
struct SDL_Renderer;
|
||||
typedef struct SDL_Renderer SDL_Renderer;
|
||||
|
||||
/**
|
||||
* \brief An efficient driver-specific representation of pixel data
|
||||
*/
|
||||
struct SDL_Texture;
|
||||
typedef struct SDL_Texture SDL_Texture;
|
||||
|
||||
|
||||
/* Function prototypes */
|
||||
|
||||
/**
|
||||
* \brief Get the number of 2D rendering drivers available for the current
|
||||
* display.
|
||||
*
|
||||
* A render driver is a set of code that handles rendering and texture
|
||||
* management on a particular display. Normally there is only one, but
|
||||
* some drivers may have several available with different capabilities.
|
||||
*
|
||||
* \sa SDL_GetRenderDriverInfo()
|
||||
* \sa SDL_CreateRenderer()
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_GetNumRenderDrivers(void);
|
||||
|
||||
/**
|
||||
* \brief Get information about a specific 2D rendering driver for the current
|
||||
* display.
|
||||
*
|
||||
* \param index The index of the driver to query information about.
|
||||
* \param info A pointer to an SDL_RendererInfo struct to be filled with
|
||||
* information on the rendering driver.
|
||||
*
|
||||
* \return 0 on success, -1 if the index was out of range.
|
||||
*
|
||||
* \sa SDL_CreateRenderer()
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_GetRenderDriverInfo(int index,
|
||||
SDL_RendererInfo * info);
|
||||
|
||||
/**
|
||||
* \brief Create a window and default renderer
|
||||
*
|
||||
* \param width The width of the window
|
||||
* \param height The height of the window
|
||||
* \param window_flags The flags used to create the window
|
||||
* \param window A pointer filled with the window, or NULL on error
|
||||
* \param renderer A pointer filled with the renderer, or NULL on error
|
||||
*
|
||||
* \return 0 on success, or -1 on error
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_CreateWindowAndRenderer(
|
||||
int width, int height, Uint32 window_flags,
|
||||
SDL_Window **window, SDL_Renderer **renderer);
|
||||
|
||||
|
||||
/**
|
||||
* \brief Create a 2D rendering context for a window.
|
||||
*
|
||||
* \param window The window where rendering is displayed.
|
||||
* \param index The index of the rendering driver to initialize, or -1 to
|
||||
* initialize the first one supporting the requested flags.
|
||||
* \param flags ::SDL_RendererFlags.
|
||||
*
|
||||
* \return A valid rendering context or NULL if there was an error.
|
||||
*
|
||||
* \sa SDL_CreateSoftwareRenderer()
|
||||
* \sa SDL_GetRendererInfo()
|
||||
* \sa SDL_DestroyRenderer()
|
||||
*/
|
||||
extern DECLSPEC SDL_Renderer * SDLCALL SDL_CreateRenderer(SDL_Window * window,
|
||||
int index, Uint32 flags);
|
||||
|
||||
/**
|
||||
* \brief Create a 2D software rendering context for a surface.
|
||||
*
|
||||
* \param surface The surface where rendering is done.
|
||||
*
|
||||
* \return A valid rendering context or NULL if there was an error.
|
||||
*
|
||||
* \sa SDL_CreateRenderer()
|
||||
* \sa SDL_DestroyRenderer()
|
||||
*/
|
||||
extern DECLSPEC SDL_Renderer * SDLCALL SDL_CreateSoftwareRenderer(SDL_Surface * surface);
|
||||
|
||||
/**
|
||||
* \brief Get the renderer associated with a window.
|
||||
*/
|
||||
extern DECLSPEC SDL_Renderer * SDLCALL SDL_GetRenderer(SDL_Window * window);
|
||||
|
||||
/**
|
||||
* \brief Get information about a rendering context.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_GetRendererInfo(SDL_Renderer * renderer,
|
||||
SDL_RendererInfo * info);
|
||||
|
||||
/**
|
||||
* \brief Create a texture for a rendering context.
|
||||
*
|
||||
* \param format The format of the texture.
|
||||
* \param access One of the enumerated values in ::SDL_TextureAccess.
|
||||
* \param w The width of the texture in pixels.
|
||||
* \param h The height of the texture in pixels.
|
||||
*
|
||||
* \return The created texture is returned, or 0 if no rendering context was
|
||||
* active, the format was unsupported, or the width or height were out
|
||||
* of range.
|
||||
*
|
||||
* \sa SDL_QueryTexture()
|
||||
* \sa SDL_UpdateTexture()
|
||||
* \sa SDL_DestroyTexture()
|
||||
*/
|
||||
extern DECLSPEC SDL_Texture * SDLCALL SDL_CreateTexture(SDL_Renderer * renderer,
|
||||
Uint32 format,
|
||||
int access, int w,
|
||||
int h);
|
||||
|
||||
/**
|
||||
* \brief Create a texture from an existing surface.
|
||||
*
|
||||
* \param surface The surface containing pixel data used to fill the texture.
|
||||
*
|
||||
* \return The created texture is returned, or 0 on error.
|
||||
*
|
||||
* \note The surface is not modified or freed by this function.
|
||||
*
|
||||
* \sa SDL_QueryTexture()
|
||||
* \sa SDL_DestroyTexture()
|
||||
*/
|
||||
extern DECLSPEC SDL_Texture * SDLCALL SDL_CreateTextureFromSurface(SDL_Renderer * renderer, SDL_Surface * surface);
|
||||
|
||||
/**
|
||||
* \brief Query the attributes of a texture
|
||||
*
|
||||
* \param texture A texture to be queried.
|
||||
* \param format A pointer filled in with the raw format of the texture. The
|
||||
* actual format may differ, but pixel transfers will use this
|
||||
* format.
|
||||
* \param access A pointer filled in with the actual access to the texture.
|
||||
* \param w A pointer filled in with the width of the texture in pixels.
|
||||
* \param h A pointer filled in with the height of the texture in pixels.
|
||||
*
|
||||
* \return 0 on success, or -1 if the texture is not valid.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_QueryTexture(SDL_Texture * texture,
|
||||
Uint32 * format, int *access,
|
||||
int *w, int *h);
|
||||
|
||||
/**
|
||||
* \brief Set an additional color value used in render copy operations.
|
||||
*
|
||||
* \param texture The texture to update.
|
||||
* \param r The red color value multiplied into copy operations.
|
||||
* \param g The green color value multiplied into copy operations.
|
||||
* \param b The blue color value multiplied into copy operations.
|
||||
*
|
||||
* \return 0 on success, or -1 if the texture is not valid or color modulation
|
||||
* is not supported.
|
||||
*
|
||||
* \sa SDL_GetTextureColorMod()
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_SetTextureColorMod(SDL_Texture * texture,
|
||||
Uint8 r, Uint8 g, Uint8 b);
|
||||
|
||||
|
||||
/**
|
||||
* \brief Get the additional color value used in render copy operations.
|
||||
*
|
||||
* \param texture The texture to query.
|
||||
* \param r A pointer filled in with the current red color value.
|
||||
* \param g A pointer filled in with the current green color value.
|
||||
* \param b A pointer filled in with the current blue color value.
|
||||
*
|
||||
* \return 0 on success, or -1 if the texture is not valid.
|
||||
*
|
||||
* \sa SDL_SetTextureColorMod()
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_GetTextureColorMod(SDL_Texture * texture,
|
||||
Uint8 * r, Uint8 * g,
|
||||
Uint8 * b);
|
||||
|
||||
/**
|
||||
* \brief Set an additional alpha value used in render copy operations.
|
||||
*
|
||||
* \param texture The texture to update.
|
||||
* \param alpha The alpha value multiplied into copy operations.
|
||||
*
|
||||
* \return 0 on success, or -1 if the texture is not valid or alpha modulation
|
||||
* is not supported.
|
||||
*
|
||||
* \sa SDL_GetTextureAlphaMod()
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_SetTextureAlphaMod(SDL_Texture * texture,
|
||||
Uint8 alpha);
|
||||
|
||||
/**
|
||||
* \brief Get the additional alpha value used in render copy operations.
|
||||
*
|
||||
* \param texture The texture to query.
|
||||
* \param alpha A pointer filled in with the current alpha value.
|
||||
*
|
||||
* \return 0 on success, or -1 if the texture is not valid.
|
||||
*
|
||||
* \sa SDL_SetTextureAlphaMod()
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_GetTextureAlphaMod(SDL_Texture * texture,
|
||||
Uint8 * alpha);
|
||||
|
||||
/**
|
||||
* \brief Set the blend mode used for texture copy operations.
|
||||
*
|
||||
* \param texture The texture to update.
|
||||
* \param blendMode ::SDL_BlendMode to use for texture blending.
|
||||
*
|
||||
* \return 0 on success, or -1 if the texture is not valid or the blend mode is
|
||||
* not supported.
|
||||
*
|
||||
* \note If the blend mode is not supported, the closest supported mode is
|
||||
* chosen.
|
||||
*
|
||||
* \sa SDL_GetTextureBlendMode()
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_SetTextureBlendMode(SDL_Texture * texture,
|
||||
SDL_BlendMode blendMode);
|
||||
|
||||
/**
|
||||
* \brief Get the blend mode used for texture copy operations.
|
||||
*
|
||||
* \param texture The texture to query.
|
||||
* \param blendMode A pointer filled in with the current blend mode.
|
||||
*
|
||||
* \return 0 on success, or -1 if the texture is not valid.
|
||||
*
|
||||
* \sa SDL_SetTextureBlendMode()
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_GetTextureBlendMode(SDL_Texture * texture,
|
||||
SDL_BlendMode *blendMode);
|
||||
|
||||
/**
|
||||
* \brief Update the given texture rectangle with new pixel data.
|
||||
*
|
||||
* \param texture The texture to update
|
||||
* \param rect A pointer to the rectangle of pixels to update, or NULL to
|
||||
* update the entire texture.
|
||||
* \param pixels The raw pixel data.
|
||||
* \param pitch The number of bytes between rows of pixel data.
|
||||
*
|
||||
* \return 0 on success, or -1 if the texture is not valid.
|
||||
*
|
||||
* \note This is a fairly slow function.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_UpdateTexture(SDL_Texture * texture,
|
||||
const SDL_Rect * rect,
|
||||
const void *pixels, int pitch);
|
||||
|
||||
/**
|
||||
* \brief Lock a portion of the texture for pixel access.
|
||||
*
|
||||
* \param texture The texture to lock for access, which was created with
|
||||
* ::SDL_TEXTUREACCESS_STREAMING.
|
||||
* \param rect A pointer to the rectangle to lock for access. If the rect
|
||||
* is NULL, the entire texture will be locked.
|
||||
* \param pixels This is filled in with a pointer to the locked pixels,
|
||||
* appropriately offset by the locked area.
|
||||
* \param pitch This is filled in with the pitch of the locked pixels.
|
||||
*
|
||||
* \return 0 on success, or -1 if the texture is not valid or was not created with ::SDL_TEXTUREACCESS_STREAMING.
|
||||
*
|
||||
* \sa SDL_UnlockTexture()
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_LockTexture(SDL_Texture * texture,
|
||||
const SDL_Rect * rect,
|
||||
void **pixels, int *pitch);
|
||||
|
||||
/**
|
||||
* \brief Unlock a texture, uploading the changes to video memory, if needed.
|
||||
*
|
||||
* \sa SDL_LockTexture()
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_UnlockTexture(SDL_Texture * texture);
|
||||
|
||||
/**
|
||||
* \brief Determines whether a window supports the use of render targets
|
||||
*
|
||||
* \param renderer The renderer that will be checked
|
||||
*
|
||||
* \return SDL_TRUE if supported, SDL_FALSE if not.
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_RenderTargetSupported(SDL_Renderer *renderer);
|
||||
|
||||
/**
|
||||
* \brief Set a texture as the current rendering target.
|
||||
*
|
||||
* \param texture The targeted texture, which must be created with the SDL_TEXTUREACCESS_TARGET flag, or NULL for the default render target
|
||||
*
|
||||
* \return 0 on success, or -1 on error
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_SetRenderTarget(SDL_Renderer *renderer,
|
||||
SDL_Texture *texture);
|
||||
|
||||
/**
|
||||
* \brief Set the drawing area for rendering on the current target.
|
||||
*
|
||||
* \param rect The rectangle representing the drawing area, or NULL to set the viewport to the entire target.
|
||||
*
|
||||
* The x,y of the viewport rect represents the origin for rendering.
|
||||
*
|
||||
* \note When the window is resized, the current viewport is automatically
|
||||
* centered within the new window size.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_RenderSetViewport(SDL_Renderer * renderer,
|
||||
const SDL_Rect * rect);
|
||||
|
||||
/**
|
||||
* \brief Get the drawing area for the current target.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_RenderGetViewport(SDL_Renderer * renderer,
|
||||
SDL_Rect * rect);
|
||||
|
||||
/**
|
||||
* \brief Set the color used for drawing operations (Rect, Line and Clear).
|
||||
*
|
||||
* \param r The red value used to draw on the rendering target.
|
||||
* \param g The green value used to draw on the rendering target.
|
||||
* \param b The blue value used to draw on the rendering target.
|
||||
* \param a The alpha value used to draw on the rendering target, usually
|
||||
* ::SDL_ALPHA_OPAQUE (255).
|
||||
*
|
||||
* \return 0 on success, or -1 on error
|
||||
*/
|
||||
extern DECLSPEC int SDL_SetRenderDrawColor(SDL_Renderer * renderer,
|
||||
Uint8 r, Uint8 g, Uint8 b,
|
||||
Uint8 a);
|
||||
|
||||
/**
|
||||
* \brief Get the color used for drawing operations (Rect, Line and Clear).
|
||||
*
|
||||
* \param r A pointer to the red value used to draw on the rendering target.
|
||||
* \param g A pointer to the green value used to draw on the rendering target.
|
||||
* \param b A pointer to the blue value used to draw on the rendering target.
|
||||
* \param a A pointer to the alpha value used to draw on the rendering target,
|
||||
* usually ::SDL_ALPHA_OPAQUE (255).
|
||||
*
|
||||
* \return 0 on success, or -1 on error
|
||||
*/
|
||||
extern DECLSPEC int SDL_GetRenderDrawColor(SDL_Renderer * renderer,
|
||||
Uint8 * r, Uint8 * g, Uint8 * b,
|
||||
Uint8 * a);
|
||||
|
||||
/**
|
||||
* \brief Set the blend mode used for drawing operations (Fill and Line).
|
||||
*
|
||||
* \param blendMode ::SDL_BlendMode to use for blending.
|
||||
*
|
||||
* \return 0 on success, or -1 on error
|
||||
*
|
||||
* \note If the blend mode is not supported, the closest supported mode is
|
||||
* chosen.
|
||||
*
|
||||
* \sa SDL_GetRenderDrawBlendMode()
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_SetRenderDrawBlendMode(SDL_Renderer * renderer,
|
||||
SDL_BlendMode blendMode);
|
||||
|
||||
/**
|
||||
* \brief Get the blend mode used for drawing operations.
|
||||
*
|
||||
* \param blendMode A pointer filled in with the current blend mode.
|
||||
*
|
||||
* \return 0 on success, or -1 on error
|
||||
*
|
||||
* \sa SDL_SetRenderDrawBlendMode()
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_GetRenderDrawBlendMode(SDL_Renderer * renderer,
|
||||
SDL_BlendMode *blendMode);
|
||||
|
||||
/**
|
||||
* \brief Clear the current rendering target with the drawing color
|
||||
*
|
||||
* This function clears the entire rendering target, ignoring the viewport.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_RenderClear(SDL_Renderer * renderer);
|
||||
|
||||
/**
|
||||
* \brief Draw a point on the current rendering target.
|
||||
*
|
||||
* \param x The x coordinate of the point.
|
||||
* \param y The y coordinate of the point.
|
||||
*
|
||||
* \return 0 on success, or -1 on error
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_RenderDrawPoint(SDL_Renderer * renderer,
|
||||
int x, int y);
|
||||
|
||||
/**
|
||||
* \brief Draw multiple points on the current rendering target.
|
||||
*
|
||||
* \param points The points to draw
|
||||
* \param count The number of points to draw
|
||||
*
|
||||
* \return 0 on success, or -1 on error
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_RenderDrawPoints(SDL_Renderer * renderer,
|
||||
const SDL_Point * points,
|
||||
int count);
|
||||
|
||||
/**
|
||||
* \brief Draw a line on the current rendering target.
|
||||
*
|
||||
* \param x1 The x coordinate of the start point.
|
||||
* \param y1 The y coordinate of the start point.
|
||||
* \param x2 The x coordinate of the end point.
|
||||
* \param y2 The y coordinate of the end point.
|
||||
*
|
||||
* \return 0 on success, or -1 on error
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_RenderDrawLine(SDL_Renderer * renderer,
|
||||
int x1, int y1, int x2, int y2);
|
||||
|
||||
/**
|
||||
* \brief Draw a series of connected lines on the current rendering target.
|
||||
*
|
||||
* \param points The points along the lines
|
||||
* \param count The number of points, drawing count-1 lines
|
||||
*
|
||||
* \return 0 on success, or -1 on error
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_RenderDrawLines(SDL_Renderer * renderer,
|
||||
const SDL_Point * points,
|
||||
int count);
|
||||
|
||||
/**
|
||||
* \brief Draw a rectangle on the current rendering target.
|
||||
*
|
||||
* \param rect A pointer to the destination rectangle, or NULL to outline the entire rendering target.
|
||||
*
|
||||
* \return 0 on success, or -1 on error
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_RenderDrawRect(SDL_Renderer * renderer,
|
||||
const SDL_Rect * rect);
|
||||
|
||||
/**
|
||||
* \brief Draw some number of rectangles on the current rendering target.
|
||||
*
|
||||
* \param rects A pointer to an array of destination rectangles.
|
||||
* \param count The number of rectangles.
|
||||
*
|
||||
* \return 0 on success, or -1 on error
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_RenderDrawRects(SDL_Renderer * renderer,
|
||||
const SDL_Rect * rects,
|
||||
int count);
|
||||
|
||||
/**
|
||||
* \brief Fill a rectangle on the current rendering target with the drawing color.
|
||||
*
|
||||
* \param rect A pointer to the destination rectangle, or NULL for the entire
|
||||
* rendering target.
|
||||
*
|
||||
* \return 0 on success, or -1 on error
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_RenderFillRect(SDL_Renderer * renderer,
|
||||
const SDL_Rect * rect);
|
||||
|
||||
/**
|
||||
* \brief Fill some number of rectangles on the current rendering target with the drawing color.
|
||||
*
|
||||
* \param rects A pointer to an array of destination rectangles.
|
||||
* \param count The number of rectangles.
|
||||
*
|
||||
* \return 0 on success, or -1 on error
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_RenderFillRects(SDL_Renderer * renderer,
|
||||
const SDL_Rect * rects,
|
||||
int count);
|
||||
|
||||
/**
|
||||
* \brief Copy a portion of the texture to the current rendering target.
|
||||
*
|
||||
* \param texture The source texture.
|
||||
* \param srcrect A pointer to the source rectangle, or NULL for the entire
|
||||
* texture.
|
||||
* \param dstrect A pointer to the destination rectangle, or NULL for the
|
||||
* entire rendering target.
|
||||
*
|
||||
* \return 0 on success, or -1 on error
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_RenderCopy(SDL_Renderer * renderer,
|
||||
SDL_Texture * texture,
|
||||
const SDL_Rect * srcrect,
|
||||
const SDL_Rect * dstrect);
|
||||
|
||||
|
||||
/**
|
||||
* \brief Read pixels from the current rendering target.
|
||||
*
|
||||
* \param rect A pointer to the rectangle to read, or NULL for the entire
|
||||
* render target.
|
||||
* \param format The desired format of the pixel data, or 0 to use the format
|
||||
* of the rendering target
|
||||
* \param pixels A pointer to be filled in with the pixel data
|
||||
* \param pitch The pitch of the pixels parameter.
|
||||
*
|
||||
* \return 0 on success, or -1 if pixel reading is not supported.
|
||||
*
|
||||
* \warning This is a very slow operation, and should not be used frequently.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_RenderReadPixels(SDL_Renderer * renderer,
|
||||
const SDL_Rect * rect,
|
||||
Uint32 format,
|
||||
void *pixels, int pitch);
|
||||
|
||||
/**
|
||||
* \brief Update the screen with rendering performed.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_RenderPresent(SDL_Renderer * renderer);
|
||||
|
||||
/**
|
||||
* \brief Destroy the specified texture.
|
||||
*
|
||||
* \sa SDL_CreateTexture()
|
||||
* \sa SDL_CreateTextureFromSurface()
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_DestroyTexture(SDL_Texture * texture);
|
||||
|
||||
/**
|
||||
* \brief Destroy the rendering context for a window and free associated
|
||||
* textures.
|
||||
*
|
||||
* \sa SDL_CreateRenderer()
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_DestroyRenderer(SDL_Renderer * renderer);
|
||||
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
/* *INDENT-OFF* */
|
||||
}
|
||||
/* *INDENT-ON* */
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_render_h */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
@@ -1,2 +0,0 @@
|
||||
#define SDL_REVISION "hg-6305:601b0e251822"
|
||||
#define SDL_REVISION_NUMBER 6305
|
||||
@@ -1,219 +0,0 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/**
|
||||
* \file SDL_rwops.h
|
||||
*
|
||||
* This file provides a general interface for SDL to read and write
|
||||
* data streams. It can easily be extended to files, memory, etc.
|
||||
*/
|
||||
|
||||
#ifndef _SDL_rwops_h
|
||||
#define _SDL_rwops_h
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
#include "SDL_error.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
/* *INDENT-OFF* */
|
||||
extern "C" {
|
||||
/* *INDENT-ON* */
|
||||
#endif
|
||||
|
||||
/**
|
||||
* This is the read/write operation structure -- very basic.
|
||||
*/
|
||||
typedef struct SDL_RWops
|
||||
{
|
||||
/**
|
||||
* Seek to \c offset relative to \c whence, one of stdio's whence values:
|
||||
* RW_SEEK_SET, RW_SEEK_CUR, RW_SEEK_END
|
||||
*
|
||||
* \return the final offset in the data stream.
|
||||
*/
|
||||
long (SDLCALL * seek) (struct SDL_RWops * context, long offset,
|
||||
int whence);
|
||||
|
||||
/**
|
||||
* Read up to \c maxnum objects each of size \c size from the data
|
||||
* stream to the area pointed at by \c ptr.
|
||||
*
|
||||
* \return the number of objects read, or 0 at error or end of file.
|
||||
*/
|
||||
size_t(SDLCALL * read) (struct SDL_RWops * context, void *ptr,
|
||||
size_t size, size_t maxnum);
|
||||
|
||||
/**
|
||||
* Write exactly \c num objects each of size \c size from the area
|
||||
* pointed at by \c ptr to data stream.
|
||||
*
|
||||
* \return the number of objects written, or 0 at error or end of file.
|
||||
*/
|
||||
size_t(SDLCALL * write) (struct SDL_RWops * context, const void *ptr,
|
||||
size_t size, size_t num);
|
||||
|
||||
/**
|
||||
* Close and free an allocated SDL_RWops structure.
|
||||
*
|
||||
* \return 0 if successful or -1 on write error when flushing data.
|
||||
*/
|
||||
int (SDLCALL * close) (struct SDL_RWops * context);
|
||||
|
||||
Uint32 type;
|
||||
union
|
||||
{
|
||||
#if defined(ANDROID)
|
||||
struct
|
||||
{
|
||||
void *fileName;
|
||||
void *fileNameRef;
|
||||
void *inputStream;
|
||||
void *inputStreamRef;
|
||||
void *readableByteChannel;
|
||||
void *readableByteChannelRef;
|
||||
void *readMethod;
|
||||
long position;
|
||||
int size;
|
||||
} androidio;
|
||||
#elif defined(__WIN32__)
|
||||
struct
|
||||
{
|
||||
SDL_bool append;
|
||||
void *h;
|
||||
struct
|
||||
{
|
||||
void *data;
|
||||
size_t size;
|
||||
size_t left;
|
||||
} buffer;
|
||||
} windowsio;
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_STDIO_H
|
||||
struct
|
||||
{
|
||||
SDL_bool autoclose;
|
||||
FILE *fp;
|
||||
} stdio;
|
||||
#endif
|
||||
struct
|
||||
{
|
||||
Uint8 *base;
|
||||
Uint8 *here;
|
||||
Uint8 *stop;
|
||||
} mem;
|
||||
struct
|
||||
{
|
||||
void *data1;
|
||||
} unknown;
|
||||
} hidden;
|
||||
|
||||
} SDL_RWops;
|
||||
|
||||
|
||||
/**
|
||||
* \name RWFrom functions
|
||||
*
|
||||
* Functions to create SDL_RWops structures from various data streams.
|
||||
*/
|
||||
/*@{*/
|
||||
|
||||
extern DECLSPEC SDL_RWops *SDLCALL SDL_RWFromFile(const char *file,
|
||||
const char *mode);
|
||||
|
||||
#ifdef HAVE_STDIO_H
|
||||
extern DECLSPEC SDL_RWops *SDLCALL SDL_RWFromFP(FILE * fp,
|
||||
SDL_bool autoclose);
|
||||
#else
|
||||
extern DECLSPEC SDL_RWops *SDLCALL SDL_RWFromFP(void * fp,
|
||||
SDL_bool autoclose);
|
||||
#endif
|
||||
|
||||
extern DECLSPEC SDL_RWops *SDLCALL SDL_RWFromMem(void *mem, int size);
|
||||
extern DECLSPEC SDL_RWops *SDLCALL SDL_RWFromConstMem(const void *mem,
|
||||
int size);
|
||||
|
||||
/*@}*//*RWFrom functions*/
|
||||
|
||||
|
||||
extern DECLSPEC SDL_RWops *SDLCALL SDL_AllocRW(void);
|
||||
extern DECLSPEC void SDLCALL SDL_FreeRW(SDL_RWops * area);
|
||||
|
||||
#define RW_SEEK_SET 0 /**< Seek from the beginning of data */
|
||||
#define RW_SEEK_CUR 1 /**< Seek relative to current read point */
|
||||
#define RW_SEEK_END 2 /**< Seek relative to the end of data */
|
||||
|
||||
/**
|
||||
* \name Read/write macros
|
||||
*
|
||||
* Macros to easily read and write from an SDL_RWops structure.
|
||||
*/
|
||||
/*@{*/
|
||||
#define SDL_RWseek(ctx, offset, whence) (ctx)->seek(ctx, offset, whence)
|
||||
#define SDL_RWtell(ctx) (ctx)->seek(ctx, 0, RW_SEEK_CUR)
|
||||
#define SDL_RWread(ctx, ptr, size, n) (ctx)->read(ctx, ptr, size, n)
|
||||
#define SDL_RWwrite(ctx, ptr, size, n) (ctx)->write(ctx, ptr, size, n)
|
||||
#define SDL_RWclose(ctx) (ctx)->close(ctx)
|
||||
/*@}*//*Read/write macros*/
|
||||
|
||||
|
||||
/**
|
||||
* \name Read endian functions
|
||||
*
|
||||
* Read an item of the specified endianness and return in native format.
|
||||
*/
|
||||
/*@{*/
|
||||
extern DECLSPEC Uint16 SDLCALL SDL_ReadLE16(SDL_RWops * src);
|
||||
extern DECLSPEC Uint16 SDLCALL SDL_ReadBE16(SDL_RWops * src);
|
||||
extern DECLSPEC Uint32 SDLCALL SDL_ReadLE32(SDL_RWops * src);
|
||||
extern DECLSPEC Uint32 SDLCALL SDL_ReadBE32(SDL_RWops * src);
|
||||
extern DECLSPEC Uint64 SDLCALL SDL_ReadLE64(SDL_RWops * src);
|
||||
extern DECLSPEC Uint64 SDLCALL SDL_ReadBE64(SDL_RWops * src);
|
||||
/*@}*//*Read endian functions*/
|
||||
|
||||
/**
|
||||
* \name Write endian functions
|
||||
*
|
||||
* Write an item of native format to the specified endianness.
|
||||
*/
|
||||
/*@{*/
|
||||
extern DECLSPEC size_t SDLCALL SDL_WriteLE16(SDL_RWops * dst, Uint16 value);
|
||||
extern DECLSPEC size_t SDLCALL SDL_WriteBE16(SDL_RWops * dst, Uint16 value);
|
||||
extern DECLSPEC size_t SDLCALL SDL_WriteLE32(SDL_RWops * dst, Uint32 value);
|
||||
extern DECLSPEC size_t SDLCALL SDL_WriteBE32(SDL_RWops * dst, Uint32 value);
|
||||
extern DECLSPEC size_t SDLCALL SDL_WriteLE64(SDL_RWops * dst, Uint64 value);
|
||||
extern DECLSPEC size_t SDLCALL SDL_WriteBE64(SDL_RWops * dst, Uint64 value);
|
||||
/*@}*//*Write endian functions*/
|
||||
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
/* *INDENT-OFF* */
|
||||
}
|
||||
/* *INDENT-ON* */
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_rwops_h */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
@@ -1,398 +0,0 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/**
|
||||
* \file SDL_scancode.h
|
||||
*
|
||||
* Defines keyboard scancodes.
|
||||
*/
|
||||
|
||||
#ifndef _SDL_scancode_h
|
||||
#define _SDL_scancode_h
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
|
||||
/**
|
||||
* \brief The SDL keyboard scancode representation.
|
||||
*
|
||||
* Values of this type are used to represent keyboard keys, among other places
|
||||
* in the \link SDL_Keysym::scancode key.keysym.scancode \endlink field of the
|
||||
* SDL_Event structure.
|
||||
*
|
||||
* The values in this enumeration are based on the USB usage page standard:
|
||||
* http://www.usb.org/developers/devclass_docs/Hut1_12.pdf
|
||||
*/
|
||||
typedef enum
|
||||
{
|
||||
SDL_SCANCODE_UNKNOWN = 0,
|
||||
|
||||
/**
|
||||
* \name Usage page 0x07
|
||||
*
|
||||
* These values are from usage page 0x07 (USB keyboard page).
|
||||
*/
|
||||
/*@{*/
|
||||
|
||||
SDL_SCANCODE_A = 4,
|
||||
SDL_SCANCODE_B = 5,
|
||||
SDL_SCANCODE_C = 6,
|
||||
SDL_SCANCODE_D = 7,
|
||||
SDL_SCANCODE_E = 8,
|
||||
SDL_SCANCODE_F = 9,
|
||||
SDL_SCANCODE_G = 10,
|
||||
SDL_SCANCODE_H = 11,
|
||||
SDL_SCANCODE_I = 12,
|
||||
SDL_SCANCODE_J = 13,
|
||||
SDL_SCANCODE_K = 14,
|
||||
SDL_SCANCODE_L = 15,
|
||||
SDL_SCANCODE_M = 16,
|
||||
SDL_SCANCODE_N = 17,
|
||||
SDL_SCANCODE_O = 18,
|
||||
SDL_SCANCODE_P = 19,
|
||||
SDL_SCANCODE_Q = 20,
|
||||
SDL_SCANCODE_R = 21,
|
||||
SDL_SCANCODE_S = 22,
|
||||
SDL_SCANCODE_T = 23,
|
||||
SDL_SCANCODE_U = 24,
|
||||
SDL_SCANCODE_V = 25,
|
||||
SDL_SCANCODE_W = 26,
|
||||
SDL_SCANCODE_X = 27,
|
||||
SDL_SCANCODE_Y = 28,
|
||||
SDL_SCANCODE_Z = 29,
|
||||
|
||||
SDL_SCANCODE_1 = 30,
|
||||
SDL_SCANCODE_2 = 31,
|
||||
SDL_SCANCODE_3 = 32,
|
||||
SDL_SCANCODE_4 = 33,
|
||||
SDL_SCANCODE_5 = 34,
|
||||
SDL_SCANCODE_6 = 35,
|
||||
SDL_SCANCODE_7 = 36,
|
||||
SDL_SCANCODE_8 = 37,
|
||||
SDL_SCANCODE_9 = 38,
|
||||
SDL_SCANCODE_0 = 39,
|
||||
|
||||
SDL_SCANCODE_RETURN = 40,
|
||||
SDL_SCANCODE_ESCAPE = 41,
|
||||
SDL_SCANCODE_BACKSPACE = 42,
|
||||
SDL_SCANCODE_TAB = 43,
|
||||
SDL_SCANCODE_SPACE = 44,
|
||||
|
||||
SDL_SCANCODE_MINUS = 45,
|
||||
SDL_SCANCODE_EQUALS = 46,
|
||||
SDL_SCANCODE_LEFTBRACKET = 47,
|
||||
SDL_SCANCODE_RIGHTBRACKET = 48,
|
||||
SDL_SCANCODE_BACKSLASH = 49, /**< Located at the lower left of the return
|
||||
* key on ISO keyboards and at the right end
|
||||
* of the QWERTY row on ANSI keyboards.
|
||||
* Produces REVERSE SOLIDUS (backslash) and
|
||||
* VERTICAL LINE in a US layout, REVERSE
|
||||
* SOLIDUS and VERTICAL LINE in a UK Mac
|
||||
* layout, NUMBER SIGN and TILDE in a UK
|
||||
* Windows layout, DOLLAR SIGN and POUND SIGN
|
||||
* in a Swiss German layout, NUMBER SIGN and
|
||||
* APOSTROPHE in a German layout, GRAVE
|
||||
* ACCENT and POUND SIGN in a French Mac
|
||||
* layout, and ASTERISK and MICRO SIGN in a
|
||||
* French Windows layout.
|
||||
*/
|
||||
SDL_SCANCODE_NONUSHASH = 50, /**< ISO USB keyboards actually use this code
|
||||
* instead of 49 for the same key, but all
|
||||
* OSes I've seen treat the two codes
|
||||
* identically. So, as an implementor, unless
|
||||
* your keyboard generates both of those
|
||||
* codes and your OS treats them differently,
|
||||
* you should generate SDL_SCANCODE_BACKSLASH
|
||||
* instead of this code. As a user, you
|
||||
* should not rely on this code because SDL
|
||||
* will never generate it with most (all?)
|
||||
* keyboards.
|
||||
*/
|
||||
SDL_SCANCODE_SEMICOLON = 51,
|
||||
SDL_SCANCODE_APOSTROPHE = 52,
|
||||
SDL_SCANCODE_GRAVE = 53, /**< Located in the top left corner (on both ANSI
|
||||
* and ISO keyboards). Produces GRAVE ACCENT and
|
||||
* TILDE in a US Windows layout and in US and UK
|
||||
* Mac layouts on ANSI keyboards, GRAVE ACCENT
|
||||
* and NOT SIGN in a UK Windows layout, SECTION
|
||||
* SIGN and PLUS-MINUS SIGN in US and UK Mac
|
||||
* layouts on ISO keyboards, SECTION SIGN and
|
||||
* DEGREE SIGN in a Swiss German layout (Mac:
|
||||
* only on ISO keyboards), CIRCUMFLEX ACCENT and
|
||||
* DEGREE SIGN in a German layout (Mac: only on
|
||||
* ISO keyboards), SUPERSCRIPT TWO and TILDE in a
|
||||
* French Windows layout, COMMERCIAL AT and
|
||||
* NUMBER SIGN in a French Mac layout on ISO
|
||||
* keyboards, and LESS-THAN SIGN and GREATER-THAN
|
||||
* SIGN in a Swiss German, German, or French Mac
|
||||
* layout on ANSI keyboards.
|
||||
*/
|
||||
SDL_SCANCODE_COMMA = 54,
|
||||
SDL_SCANCODE_PERIOD = 55,
|
||||
SDL_SCANCODE_SLASH = 56,
|
||||
|
||||
SDL_SCANCODE_CAPSLOCK = 57,
|
||||
|
||||
SDL_SCANCODE_F1 = 58,
|
||||
SDL_SCANCODE_F2 = 59,
|
||||
SDL_SCANCODE_F3 = 60,
|
||||
SDL_SCANCODE_F4 = 61,
|
||||
SDL_SCANCODE_F5 = 62,
|
||||
SDL_SCANCODE_F6 = 63,
|
||||
SDL_SCANCODE_F7 = 64,
|
||||
SDL_SCANCODE_F8 = 65,
|
||||
SDL_SCANCODE_F9 = 66,
|
||||
SDL_SCANCODE_F10 = 67,
|
||||
SDL_SCANCODE_F11 = 68,
|
||||
SDL_SCANCODE_F12 = 69,
|
||||
|
||||
SDL_SCANCODE_PRINTSCREEN = 70,
|
||||
SDL_SCANCODE_SCROLLLOCK = 71,
|
||||
SDL_SCANCODE_PAUSE = 72,
|
||||
SDL_SCANCODE_INSERT = 73, /**< insert on PC, help on some Mac keyboards (but
|
||||
does send code 73, not 117) */
|
||||
SDL_SCANCODE_HOME = 74,
|
||||
SDL_SCANCODE_PAGEUP = 75,
|
||||
SDL_SCANCODE_DELETE = 76,
|
||||
SDL_SCANCODE_END = 77,
|
||||
SDL_SCANCODE_PAGEDOWN = 78,
|
||||
SDL_SCANCODE_RIGHT = 79,
|
||||
SDL_SCANCODE_LEFT = 80,
|
||||
SDL_SCANCODE_DOWN = 81,
|
||||
SDL_SCANCODE_UP = 82,
|
||||
|
||||
SDL_SCANCODE_NUMLOCKCLEAR = 83, /**< num lock on PC, clear on Mac keyboards
|
||||
*/
|
||||
SDL_SCANCODE_KP_DIVIDE = 84,
|
||||
SDL_SCANCODE_KP_MULTIPLY = 85,
|
||||
SDL_SCANCODE_KP_MINUS = 86,
|
||||
SDL_SCANCODE_KP_PLUS = 87,
|
||||
SDL_SCANCODE_KP_ENTER = 88,
|
||||
SDL_SCANCODE_KP_1 = 89,
|
||||
SDL_SCANCODE_KP_2 = 90,
|
||||
SDL_SCANCODE_KP_3 = 91,
|
||||
SDL_SCANCODE_KP_4 = 92,
|
||||
SDL_SCANCODE_KP_5 = 93,
|
||||
SDL_SCANCODE_KP_6 = 94,
|
||||
SDL_SCANCODE_KP_7 = 95,
|
||||
SDL_SCANCODE_KP_8 = 96,
|
||||
SDL_SCANCODE_KP_9 = 97,
|
||||
SDL_SCANCODE_KP_0 = 98,
|
||||
SDL_SCANCODE_KP_PERIOD = 99,
|
||||
|
||||
SDL_SCANCODE_NONUSBACKSLASH = 100, /**< This is the additional key that ISO
|
||||
* keyboards have over ANSI ones,
|
||||
* located between left shift and Y.
|
||||
* Produces GRAVE ACCENT and TILDE in a
|
||||
* US or UK Mac layout, REVERSE SOLIDUS
|
||||
* (backslash) and VERTICAL LINE in a
|
||||
* US or UK Windows layout, and
|
||||
* LESS-THAN SIGN and GREATER-THAN SIGN
|
||||
* in a Swiss German, German, or French
|
||||
* layout. */
|
||||
SDL_SCANCODE_APPLICATION = 101, /**< windows contextual menu, compose */
|
||||
SDL_SCANCODE_POWER = 102, /**< The USB document says this is a status flag,
|
||||
* not a physical key - but some Mac keyboards
|
||||
* do have a power key. */
|
||||
SDL_SCANCODE_KP_EQUALS = 103,
|
||||
SDL_SCANCODE_F13 = 104,
|
||||
SDL_SCANCODE_F14 = 105,
|
||||
SDL_SCANCODE_F15 = 106,
|
||||
SDL_SCANCODE_F16 = 107,
|
||||
SDL_SCANCODE_F17 = 108,
|
||||
SDL_SCANCODE_F18 = 109,
|
||||
SDL_SCANCODE_F19 = 110,
|
||||
SDL_SCANCODE_F20 = 111,
|
||||
SDL_SCANCODE_F21 = 112,
|
||||
SDL_SCANCODE_F22 = 113,
|
||||
SDL_SCANCODE_F23 = 114,
|
||||
SDL_SCANCODE_F24 = 115,
|
||||
SDL_SCANCODE_EXECUTE = 116,
|
||||
SDL_SCANCODE_HELP = 117,
|
||||
SDL_SCANCODE_MENU = 118,
|
||||
SDL_SCANCODE_SELECT = 119,
|
||||
SDL_SCANCODE_STOP = 120,
|
||||
SDL_SCANCODE_AGAIN = 121, /**< redo */
|
||||
SDL_SCANCODE_UNDO = 122,
|
||||
SDL_SCANCODE_CUT = 123,
|
||||
SDL_SCANCODE_COPY = 124,
|
||||
SDL_SCANCODE_PASTE = 125,
|
||||
SDL_SCANCODE_FIND = 126,
|
||||
SDL_SCANCODE_MUTE = 127,
|
||||
SDL_SCANCODE_VOLUMEUP = 128,
|
||||
SDL_SCANCODE_VOLUMEDOWN = 129,
|
||||
/* not sure whether there's a reason to enable these */
|
||||
/* SDL_SCANCODE_LOCKINGCAPSLOCK = 130, */
|
||||
/* SDL_SCANCODE_LOCKINGNUMLOCK = 131, */
|
||||
/* SDL_SCANCODE_LOCKINGSCROLLLOCK = 132, */
|
||||
SDL_SCANCODE_KP_COMMA = 133,
|
||||
SDL_SCANCODE_KP_EQUALSAS400 = 134,
|
||||
|
||||
SDL_SCANCODE_INTERNATIONAL1 = 135, /**< used on Asian keyboards, see
|
||||
footnotes in USB doc */
|
||||
SDL_SCANCODE_INTERNATIONAL2 = 136,
|
||||
SDL_SCANCODE_INTERNATIONAL3 = 137, /**< Yen */
|
||||
SDL_SCANCODE_INTERNATIONAL4 = 138,
|
||||
SDL_SCANCODE_INTERNATIONAL5 = 139,
|
||||
SDL_SCANCODE_INTERNATIONAL6 = 140,
|
||||
SDL_SCANCODE_INTERNATIONAL7 = 141,
|
||||
SDL_SCANCODE_INTERNATIONAL8 = 142,
|
||||
SDL_SCANCODE_INTERNATIONAL9 = 143,
|
||||
SDL_SCANCODE_LANG1 = 144, /**< Hangul/English toggle */
|
||||
SDL_SCANCODE_LANG2 = 145, /**< Hanja conversion */
|
||||
SDL_SCANCODE_LANG3 = 146, /**< Katakana */
|
||||
SDL_SCANCODE_LANG4 = 147, /**< Hiragana */
|
||||
SDL_SCANCODE_LANG5 = 148, /**< Zenkaku/Hankaku */
|
||||
SDL_SCANCODE_LANG6 = 149, /**< reserved */
|
||||
SDL_SCANCODE_LANG7 = 150, /**< reserved */
|
||||
SDL_SCANCODE_LANG8 = 151, /**< reserved */
|
||||
SDL_SCANCODE_LANG9 = 152, /**< reserved */
|
||||
|
||||
SDL_SCANCODE_ALTERASE = 153, /**< Erase-Eaze */
|
||||
SDL_SCANCODE_SYSREQ = 154,
|
||||
SDL_SCANCODE_CANCEL = 155,
|
||||
SDL_SCANCODE_CLEAR = 156,
|
||||
SDL_SCANCODE_PRIOR = 157,
|
||||
SDL_SCANCODE_RETURN2 = 158,
|
||||
SDL_SCANCODE_SEPARATOR = 159,
|
||||
SDL_SCANCODE_OUT = 160,
|
||||
SDL_SCANCODE_OPER = 161,
|
||||
SDL_SCANCODE_CLEARAGAIN = 162,
|
||||
SDL_SCANCODE_CRSEL = 163,
|
||||
SDL_SCANCODE_EXSEL = 164,
|
||||
|
||||
SDL_SCANCODE_KP_00 = 176,
|
||||
SDL_SCANCODE_KP_000 = 177,
|
||||
SDL_SCANCODE_THOUSANDSSEPARATOR = 178,
|
||||
SDL_SCANCODE_DECIMALSEPARATOR = 179,
|
||||
SDL_SCANCODE_CURRENCYUNIT = 180,
|
||||
SDL_SCANCODE_CURRENCYSUBUNIT = 181,
|
||||
SDL_SCANCODE_KP_LEFTPAREN = 182,
|
||||
SDL_SCANCODE_KP_RIGHTPAREN = 183,
|
||||
SDL_SCANCODE_KP_LEFTBRACE = 184,
|
||||
SDL_SCANCODE_KP_RIGHTBRACE = 185,
|
||||
SDL_SCANCODE_KP_TAB = 186,
|
||||
SDL_SCANCODE_KP_BACKSPACE = 187,
|
||||
SDL_SCANCODE_KP_A = 188,
|
||||
SDL_SCANCODE_KP_B = 189,
|
||||
SDL_SCANCODE_KP_C = 190,
|
||||
SDL_SCANCODE_KP_D = 191,
|
||||
SDL_SCANCODE_KP_E = 192,
|
||||
SDL_SCANCODE_KP_F = 193,
|
||||
SDL_SCANCODE_KP_XOR = 194,
|
||||
SDL_SCANCODE_KP_POWER = 195,
|
||||
SDL_SCANCODE_KP_PERCENT = 196,
|
||||
SDL_SCANCODE_KP_LESS = 197,
|
||||
SDL_SCANCODE_KP_GREATER = 198,
|
||||
SDL_SCANCODE_KP_AMPERSAND = 199,
|
||||
SDL_SCANCODE_KP_DBLAMPERSAND = 200,
|
||||
SDL_SCANCODE_KP_VERTICALBAR = 201,
|
||||
SDL_SCANCODE_KP_DBLVERTICALBAR = 202,
|
||||
SDL_SCANCODE_KP_COLON = 203,
|
||||
SDL_SCANCODE_KP_HASH = 204,
|
||||
SDL_SCANCODE_KP_SPACE = 205,
|
||||
SDL_SCANCODE_KP_AT = 206,
|
||||
SDL_SCANCODE_KP_EXCLAM = 207,
|
||||
SDL_SCANCODE_KP_MEMSTORE = 208,
|
||||
SDL_SCANCODE_KP_MEMRECALL = 209,
|
||||
SDL_SCANCODE_KP_MEMCLEAR = 210,
|
||||
SDL_SCANCODE_KP_MEMADD = 211,
|
||||
SDL_SCANCODE_KP_MEMSUBTRACT = 212,
|
||||
SDL_SCANCODE_KP_MEMMULTIPLY = 213,
|
||||
SDL_SCANCODE_KP_MEMDIVIDE = 214,
|
||||
SDL_SCANCODE_KP_PLUSMINUS = 215,
|
||||
SDL_SCANCODE_KP_CLEAR = 216,
|
||||
SDL_SCANCODE_KP_CLEARENTRY = 217,
|
||||
SDL_SCANCODE_KP_BINARY = 218,
|
||||
SDL_SCANCODE_KP_OCTAL = 219,
|
||||
SDL_SCANCODE_KP_DECIMAL = 220,
|
||||
SDL_SCANCODE_KP_HEXADECIMAL = 221,
|
||||
|
||||
SDL_SCANCODE_LCTRL = 224,
|
||||
SDL_SCANCODE_LSHIFT = 225,
|
||||
SDL_SCANCODE_LALT = 226, /**< alt, option */
|
||||
SDL_SCANCODE_LGUI = 227, /**< windows, command (apple), meta */
|
||||
SDL_SCANCODE_RCTRL = 228,
|
||||
SDL_SCANCODE_RSHIFT = 229,
|
||||
SDL_SCANCODE_RALT = 230, /**< alt gr, option */
|
||||
SDL_SCANCODE_RGUI = 231, /**< windows, command (apple), meta */
|
||||
|
||||
SDL_SCANCODE_MODE = 257, /**< I'm not sure if this is really not covered
|
||||
* by any of the above, but since there's a
|
||||
* special KMOD_MODE for it I'm adding it here
|
||||
*/
|
||||
|
||||
/*@}*//*Usage page 0x07*/
|
||||
|
||||
/**
|
||||
* \name Usage page 0x0C
|
||||
*
|
||||
* These values are mapped from usage page 0x0C (USB consumer page).
|
||||
*/
|
||||
/*@{*/
|
||||
|
||||
SDL_SCANCODE_AUDIONEXT = 258,
|
||||
SDL_SCANCODE_AUDIOPREV = 259,
|
||||
SDL_SCANCODE_AUDIOSTOP = 260,
|
||||
SDL_SCANCODE_AUDIOPLAY = 261,
|
||||
SDL_SCANCODE_AUDIOMUTE = 262,
|
||||
SDL_SCANCODE_MEDIASELECT = 263,
|
||||
SDL_SCANCODE_WWW = 264,
|
||||
SDL_SCANCODE_MAIL = 265,
|
||||
SDL_SCANCODE_CALCULATOR = 266,
|
||||
SDL_SCANCODE_COMPUTER = 267,
|
||||
SDL_SCANCODE_AC_SEARCH = 268,
|
||||
SDL_SCANCODE_AC_HOME = 269,
|
||||
SDL_SCANCODE_AC_BACK = 270,
|
||||
SDL_SCANCODE_AC_FORWARD = 271,
|
||||
SDL_SCANCODE_AC_STOP = 272,
|
||||
SDL_SCANCODE_AC_REFRESH = 273,
|
||||
SDL_SCANCODE_AC_BOOKMARKS = 274,
|
||||
|
||||
/*@}*//*Usage page 0x0C*/
|
||||
|
||||
/**
|
||||
* \name Walther keys
|
||||
*
|
||||
* These are values that Christian Walther added (for mac keyboard?).
|
||||
*/
|
||||
/*@{*/
|
||||
|
||||
SDL_SCANCODE_BRIGHTNESSDOWN = 275,
|
||||
SDL_SCANCODE_BRIGHTNESSUP = 276,
|
||||
SDL_SCANCODE_DISPLAYSWITCH = 277, /**< display mirroring/dual display
|
||||
switch, video mode switch */
|
||||
SDL_SCANCODE_KBDILLUMTOGGLE = 278,
|
||||
SDL_SCANCODE_KBDILLUMDOWN = 279,
|
||||
SDL_SCANCODE_KBDILLUMUP = 280,
|
||||
SDL_SCANCODE_EJECT = 281,
|
||||
SDL_SCANCODE_SLEEP = 282,
|
||||
|
||||
/*@}*//*Walther keys*/
|
||||
|
||||
/* Add any other keys here. */
|
||||
|
||||
SDL_NUM_SCANCODES = 512 /**< not a key, just marks the number of scancodes
|
||||
for array bounds */
|
||||
} SDL_Scancode;
|
||||
|
||||
#endif /* _SDL_scancode_h */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
@@ -1 +0,0 @@
|
||||
../../sdl-1.2/include/SDL_screenkeyboard.h
|
||||
@@ -1,147 +0,0 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#ifndef _SDL_shape_h
|
||||
#define _SDL_shape_h
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
#include "SDL_pixels.h"
|
||||
#include "SDL_rect.h"
|
||||
#include "SDL_surface.h"
|
||||
#include "SDL_video.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
/* *INDENT-OFF* */
|
||||
extern "C" {
|
||||
/* *INDENT-ON* */
|
||||
#endif
|
||||
|
||||
/** \file SDL_shape.h
|
||||
*
|
||||
* Header file for the shaped window API.
|
||||
*/
|
||||
|
||||
#define SDL_NONSHAPEABLE_WINDOW -1
|
||||
#define SDL_INVALID_SHAPE_ARGUMENT -2
|
||||
#define SDL_WINDOW_LACKS_SHAPE -3
|
||||
|
||||
/**
|
||||
* \brief Create a window that can be shaped with the specified position, dimensions, and flags.
|
||||
*
|
||||
* \param title The title of the window, in UTF-8 encoding.
|
||||
* \param x The x position of the window, ::SDL_WINDOWPOS_CENTERED, or
|
||||
* ::SDL_WINDOWPOS_UNDEFINED.
|
||||
* \param y The y position of the window, ::SDL_WINDOWPOS_CENTERED, or
|
||||
* ::SDL_WINDOWPOS_UNDEFINED.
|
||||
* \param w The width of the window.
|
||||
* \param h The height of the window.
|
||||
* \param flags The flags for the window, a mask of SDL_WINDOW_BORDERLESS with any of the following:
|
||||
* ::SDL_WINDOW_OPENGL, ::SDL_WINDOW_INPUT_GRABBED,
|
||||
* ::SDL_WINDOW_SHOWN, ::SDL_WINDOW_RESIZABLE,
|
||||
* ::SDL_WINDOW_MAXIMIZED, ::SDL_WINDOW_MINIMIZED,
|
||||
* ::SDL_WINDOW_BORDERLESS is always set, and ::SDL_WINDOW_FULLSCREEN is always unset.
|
||||
*
|
||||
* \return The window created, or NULL if window creation failed.
|
||||
*
|
||||
* \sa SDL_DestroyWindow()
|
||||
*/
|
||||
extern DECLSPEC SDL_Window * SDLCALL SDL_CreateShapedWindow(const char *title,unsigned int x,unsigned int y,unsigned int w,unsigned int h,Uint32 flags);
|
||||
|
||||
/**
|
||||
* \brief Return whether the given window is a shaped window.
|
||||
*
|
||||
* \param window The window to query for being shaped.
|
||||
*
|
||||
* \return SDL_TRUE if the window is a window that can be shaped, SDL_FALSE if the window is unshaped or NULL.
|
||||
* \sa SDL_CreateShapedWindow
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_IsShapedWindow(const SDL_Window *window);
|
||||
|
||||
/** \brief An enum denoting the specific type of contents present in an SDL_WindowShapeParams union. */
|
||||
typedef enum {
|
||||
/** \brief The default mode, a binarized alpha cutoff of 1. */
|
||||
ShapeModeDefault,
|
||||
/** \brief A binarized alpha cutoff with a given integer value. */
|
||||
ShapeModeBinarizeAlpha,
|
||||
/** \brief A binarized alpha cutoff with a given integer value, but with the opposite comparison. */
|
||||
ShapeModeReverseBinarizeAlpha,
|
||||
/** \brief A color key is applied. */
|
||||
ShapeModeColorKey
|
||||
} WindowShapeMode;
|
||||
|
||||
#define SDL_SHAPEMODEALPHA(mode) (mode == ShapeModeDefault || mode == ShapeModeBinarizeAlpha || mode == ShapeModeReverseBinarizeAlpha)
|
||||
|
||||
/** \brief A union containing parameters for shaped windows. */
|
||||
typedef union {
|
||||
/** \brief a cutoff alpha value for binarization of the window shape's alpha channel. */
|
||||
Uint8 binarizationCutoff;
|
||||
SDL_Color colorKey;
|
||||
} SDL_WindowShapeParams;
|
||||
|
||||
/** \brief A struct that tags the SDL_WindowShapeParams union with an enum describing the type of its contents. */
|
||||
typedef struct SDL_WindowShapeMode {
|
||||
/** \brief The mode of these window-shape parameters. */
|
||||
WindowShapeMode mode;
|
||||
/** \brief Window-shape parameters. */
|
||||
SDL_WindowShapeParams parameters;
|
||||
} SDL_WindowShapeMode;
|
||||
|
||||
/**
|
||||
* \brief Set the shape and parameters of a shaped window.
|
||||
*
|
||||
* \param window The shaped window whose parameters should be set.
|
||||
* \param shape A surface encoding the desired shape for the window.
|
||||
* \param shape_mode The parameters to set for the shaped window.
|
||||
*
|
||||
* \return 0 on success, SDL_INVALID_SHAPE_ARGUMENT on invalid an invalid shape argument, or SDL_NONSHAPEABLE_WINDOW
|
||||
* if the SDL_Window* given does not reference a valid shaped window.
|
||||
*
|
||||
* \sa SDL_WindowShapeMode
|
||||
* \sa SDL_GetShapedWindowMode.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_SetWindowShape(SDL_Window *window,SDL_Surface *shape,SDL_WindowShapeMode *shape_mode);
|
||||
|
||||
/**
|
||||
* \brief Get the shape parameters of a shaped window.
|
||||
*
|
||||
* \param window The shaped window whose parameters should be retrieved.
|
||||
* \param shape_mode An empty shape-mode structure to fill, or NULL to check whether the window has a shape.
|
||||
*
|
||||
* \return 0 if the window has a shape and, provided shape_mode was not NULL, shape_mode has been filled with the mode
|
||||
* data, SDL_NONSHAPEABLE_WINDOW if the SDL_Window given is not a shaped window, or SDL_WINDOW_LACKS_SHAPE if
|
||||
* the SDL_Window* given is a shapeable window currently lacking a shape.
|
||||
*
|
||||
* \sa SDL_WindowShapeMode
|
||||
* \sa SDL_SetWindowShape
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_GetShapedWindowMode(SDL_Window *window,SDL_WindowShapeMode *shape_mode);
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
/* *INDENT-OFF* */
|
||||
}
|
||||
/* *INDENT-ON* */
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_shape_h */
|
||||
@@ -1,764 +0,0 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/**
|
||||
* \file SDL_stdinc.h
|
||||
*
|
||||
* This is a general header that includes C language support.
|
||||
*/
|
||||
|
||||
#ifndef _SDL_stdinc_h
|
||||
#define _SDL_stdinc_h
|
||||
|
||||
#include "SDL_config.h"
|
||||
|
||||
|
||||
#ifdef HAVE_SYS_TYPES_H
|
||||
#include <sys/types.h>
|
||||
#endif
|
||||
#ifdef HAVE_STDIO_H
|
||||
#include <stdio.h>
|
||||
#endif
|
||||
#if defined(STDC_HEADERS)
|
||||
# include <stdlib.h>
|
||||
# include <stddef.h>
|
||||
# include <stdarg.h>
|
||||
#else
|
||||
# if defined(HAVE_STDLIB_H)
|
||||
# include <stdlib.h>
|
||||
# elif defined(HAVE_MALLOC_H)
|
||||
# include <malloc.h>
|
||||
# endif
|
||||
# if defined(HAVE_STDDEF_H)
|
||||
# include <stddef.h>
|
||||
# endif
|
||||
# if defined(HAVE_STDARG_H)
|
||||
# include <stdarg.h>
|
||||
# endif
|
||||
#endif
|
||||
#ifdef HAVE_STRING_H
|
||||
# if !defined(STDC_HEADERS) && defined(HAVE_MEMORY_H)
|
||||
# include <memory.h>
|
||||
# endif
|
||||
# include <string.h>
|
||||
#endif
|
||||
#ifdef HAVE_STRINGS_H
|
||||
# include <strings.h>
|
||||
#endif
|
||||
#if defined(HAVE_INTTYPES_H)
|
||||
# include <inttypes.h>
|
||||
#elif defined(HAVE_STDINT_H)
|
||||
# include <stdint.h>
|
||||
#endif
|
||||
#ifdef HAVE_CTYPE_H
|
||||
# include <ctype.h>
|
||||
#endif
|
||||
#ifdef HAVE_MATH_H
|
||||
# include <math.h>
|
||||
#endif
|
||||
#if defined(HAVE_ICONV) && defined(HAVE_ICONV_H)
|
||||
# include <iconv.h>
|
||||
#endif
|
||||
|
||||
/**
|
||||
* The number of elements in an array.
|
||||
*/
|
||||
#define SDL_arraysize(array) (sizeof(array)/sizeof(array[0]))
|
||||
#define SDL_TABLESIZE(table) SDL_arraysize(table)
|
||||
|
||||
/**
|
||||
* \name Cast operators
|
||||
*
|
||||
* Use proper C++ casts when compiled as C++ to be compatible with the option
|
||||
* -Wold-style-cast of GCC (and -Werror=old-style-cast in GCC 4.2 and above).
|
||||
*/
|
||||
/*@{*/
|
||||
#ifdef __cplusplus
|
||||
#define SDL_reinterpret_cast(type, expression) reinterpret_cast<type>(expression)
|
||||
#define SDL_static_cast(type, expression) static_cast<type>(expression)
|
||||
#else
|
||||
#define SDL_reinterpret_cast(type, expression) ((type)(expression))
|
||||
#define SDL_static_cast(type, expression) ((type)(expression))
|
||||
#endif
|
||||
/*@}*//*Cast operators*/
|
||||
|
||||
/* Define a four character code as a Uint32 */
|
||||
#define SDL_FOURCC(A, B, C, D) \
|
||||
((SDL_static_cast(Uint32, SDL_static_cast(Uint8, (A))) << 0) | \
|
||||
(SDL_static_cast(Uint32, SDL_static_cast(Uint8, (B))) << 8) | \
|
||||
(SDL_static_cast(Uint32, SDL_static_cast(Uint8, (C))) << 16) | \
|
||||
(SDL_static_cast(Uint32, SDL_static_cast(Uint8, (D))) << 24))
|
||||
|
||||
/**
|
||||
* \name Basic data types
|
||||
*/
|
||||
/*@{*/
|
||||
|
||||
typedef enum
|
||||
{
|
||||
SDL_FALSE = 0,
|
||||
SDL_TRUE = 1
|
||||
} SDL_bool;
|
||||
|
||||
/**
|
||||
* \brief A signed 8-bit integer type.
|
||||
*/
|
||||
typedef int8_t Sint8;
|
||||
/**
|
||||
* \brief An unsigned 8-bit integer type.
|
||||
*/
|
||||
typedef uint8_t Uint8;
|
||||
/**
|
||||
* \brief A signed 16-bit integer type.
|
||||
*/
|
||||
typedef int16_t Sint16;
|
||||
/**
|
||||
* \brief An unsigned 16-bit integer type.
|
||||
*/
|
||||
typedef uint16_t Uint16;
|
||||
/**
|
||||
* \brief A signed 32-bit integer type.
|
||||
*/
|
||||
typedef int32_t Sint32;
|
||||
/**
|
||||
* \brief An unsigned 32-bit integer type.
|
||||
*/
|
||||
typedef uint32_t Uint32;
|
||||
|
||||
/**
|
||||
* \brief A signed 64-bit integer type.
|
||||
*/
|
||||
typedef int64_t Sint64;
|
||||
/**
|
||||
* \brief An unsigned 64-bit integer type.
|
||||
*/
|
||||
typedef uint64_t Uint64;
|
||||
|
||||
/*@}*//*Basic data types*/
|
||||
|
||||
|
||||
#define SDL_COMPILE_TIME_ASSERT(name, x) \
|
||||
typedef int SDL_dummy_ ## name[(x) * 2 - 1]
|
||||
/** \cond */
|
||||
#ifndef DOXYGEN_SHOULD_IGNORE_THIS
|
||||
SDL_COMPILE_TIME_ASSERT(uint8, sizeof(Uint8) == 1);
|
||||
SDL_COMPILE_TIME_ASSERT(sint8, sizeof(Sint8) == 1);
|
||||
SDL_COMPILE_TIME_ASSERT(uint16, sizeof(Uint16) == 2);
|
||||
SDL_COMPILE_TIME_ASSERT(sint16, sizeof(Sint16) == 2);
|
||||
SDL_COMPILE_TIME_ASSERT(uint32, sizeof(Uint32) == 4);
|
||||
SDL_COMPILE_TIME_ASSERT(sint32, sizeof(Sint32) == 4);
|
||||
SDL_COMPILE_TIME_ASSERT(uint64, sizeof(Uint64) == 8);
|
||||
SDL_COMPILE_TIME_ASSERT(sint64, sizeof(Sint64) == 8);
|
||||
#endif /* DOXYGEN_SHOULD_IGNORE_THIS */
|
||||
/** \endcond */
|
||||
|
||||
/* Check to make sure enums are the size of ints, for structure packing.
|
||||
For both Watcom C/C++ and Borland C/C++ the compiler option that makes
|
||||
enums having the size of an int must be enabled.
|
||||
This is "-b" for Borland C/C++ and "-ei" for Watcom C/C++ (v11).
|
||||
*/
|
||||
/* Enable enums always int in CodeWarrior (for MPW use "-enum int") */
|
||||
#ifdef __MWERKS__
|
||||
#pragma enumsalwaysint on
|
||||
#endif
|
||||
|
||||
/** \cond */
|
||||
#ifndef DOXYGEN_SHOULD_IGNORE_THIS
|
||||
#if !defined(__NINTENDODS__) && !defined(__ANDROID__)
|
||||
/* TODO: include/SDL_stdinc.h:174: error: size of array 'SDL_dummy_enum' is negative */
|
||||
typedef enum
|
||||
{
|
||||
DUMMY_ENUM_VALUE
|
||||
} SDL_DUMMY_ENUM;
|
||||
|
||||
SDL_COMPILE_TIME_ASSERT(enum, sizeof(SDL_DUMMY_ENUM) == sizeof(int));
|
||||
#endif
|
||||
#endif /* DOXYGEN_SHOULD_IGNORE_THIS */
|
||||
/** \endcond */
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
/* *INDENT-OFF* */
|
||||
extern "C" {
|
||||
/* *INDENT-ON* */
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_MALLOC
|
||||
#define SDL_malloc malloc
|
||||
#else
|
||||
extern DECLSPEC void *SDLCALL SDL_malloc(size_t size);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_CALLOC
|
||||
#define SDL_calloc calloc
|
||||
#else
|
||||
extern DECLSPEC void *SDLCALL SDL_calloc(size_t nmemb, size_t size);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_REALLOC
|
||||
#define SDL_realloc realloc
|
||||
#else
|
||||
extern DECLSPEC void *SDLCALL SDL_realloc(void *mem, size_t size);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_FREE
|
||||
#define SDL_free free
|
||||
#else
|
||||
extern DECLSPEC void SDLCALL SDL_free(void *mem);
|
||||
#endif
|
||||
|
||||
#if defined(HAVE_ALLOCA) && !defined(alloca)
|
||||
# if defined(HAVE_ALLOCA_H)
|
||||
# include <alloca.h>
|
||||
# elif defined(__GNUC__)
|
||||
# define alloca __builtin_alloca
|
||||
# elif defined(_MSC_VER)
|
||||
# include <malloc.h>
|
||||
# define alloca _alloca
|
||||
# elif defined(__WATCOMC__)
|
||||
# include <malloc.h>
|
||||
# elif defined(__BORLANDC__)
|
||||
# include <malloc.h>
|
||||
# elif defined(__DMC__)
|
||||
# include <stdlib.h>
|
||||
# elif defined(__AIX__)
|
||||
#pragma alloca
|
||||
# elif defined(__MRC__)
|
||||
void *alloca(unsigned);
|
||||
# else
|
||||
char *alloca();
|
||||
# endif
|
||||
#endif
|
||||
#ifdef HAVE_ALLOCA
|
||||
#define SDL_stack_alloc(type, count) (type*)alloca(sizeof(type)*(count))
|
||||
#define SDL_stack_free(data)
|
||||
#else
|
||||
#define SDL_stack_alloc(type, count) (type*)SDL_malloc(sizeof(type)*(count))
|
||||
#define SDL_stack_free(data) SDL_free(data)
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_GETENV
|
||||
#define SDL_getenv getenv
|
||||
#else
|
||||
extern DECLSPEC char *SDLCALL SDL_getenv(const char *name);
|
||||
#endif
|
||||
|
||||
/* SDL_putenv() has moved to SDL_compat. */
|
||||
#ifdef HAVE_SETENV
|
||||
#define SDL_setenv setenv
|
||||
#else
|
||||
extern DECLSPEC int SDLCALL SDL_setenv(const char *name, const char *value,
|
||||
int overwrite);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_QSORT
|
||||
#define SDL_qsort qsort
|
||||
#else
|
||||
extern DECLSPEC void SDLCALL SDL_qsort(void *base, size_t nmemb, size_t size,
|
||||
int (*compare) (const void *,
|
||||
const void *));
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_ABS
|
||||
#define SDL_abs abs
|
||||
#else
|
||||
#define SDL_abs(X) ((X) < 0 ? -(X) : (X))
|
||||
#endif
|
||||
|
||||
#define SDL_min(x, y) (((x) < (y)) ? (x) : (y))
|
||||
#define SDL_max(x, y) (((x) > (y)) ? (x) : (y))
|
||||
|
||||
#ifdef HAVE_CTYPE_H
|
||||
#define SDL_isdigit(X) isdigit(X)
|
||||
#define SDL_isspace(X) isspace(X)
|
||||
#define SDL_toupper(X) toupper(X)
|
||||
#define SDL_tolower(X) tolower(X)
|
||||
#else
|
||||
#define SDL_isdigit(X) (((X) >= '0') && ((X) <= '9'))
|
||||
#define SDL_isspace(X) (((X) == ' ') || ((X) == '\t') || ((X) == '\r') || ((X) == '\n'))
|
||||
#define SDL_toupper(X) (((X) >= 'a') && ((X) <= 'z') ? ('A'+((X)-'a')) : (X))
|
||||
#define SDL_tolower(X) (((X) >= 'A') && ((X) <= 'Z') ? ('a'+((X)-'A')) : (X))
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_MEMSET
|
||||
#define SDL_memset memset
|
||||
#else
|
||||
extern DECLSPEC void *SDLCALL SDL_memset(void *dst, int c, size_t len);
|
||||
#endif
|
||||
#define SDL_zero(x) SDL_memset(&(x), 0, sizeof((x)))
|
||||
#define SDL_zerop(x) SDL_memset((x), 0, sizeof(*(x)))
|
||||
|
||||
#if defined(__GNUC__) && defined(i386)
|
||||
#define SDL_memset4(dst, val, len) \
|
||||
do { \
|
||||
int u0, u1, u2; \
|
||||
__asm__ __volatile__ ( \
|
||||
"cld\n\t" \
|
||||
"rep ; stosl\n\t" \
|
||||
: "=&D" (u0), "=&a" (u1), "=&c" (u2) \
|
||||
: "0" (dst), "1" (val), "2" (SDL_static_cast(Uint32, len)) \
|
||||
: "memory" ); \
|
||||
} while(0)
|
||||
#endif
|
||||
#ifndef SDL_memset4
|
||||
#define SDL_memset4(dst, val, len) \
|
||||
do { \
|
||||
unsigned _count = (len); \
|
||||
unsigned _n = (_count + 3) / 4; \
|
||||
Uint32 *_p = SDL_static_cast(Uint32 *, dst); \
|
||||
Uint32 _val = (val); \
|
||||
if (len == 0) break; \
|
||||
switch (_count % 4) { \
|
||||
case 0: do { *_p++ = _val; \
|
||||
case 3: *_p++ = _val; \
|
||||
case 2: *_p++ = _val; \
|
||||
case 1: *_p++ = _val; \
|
||||
} while ( --_n ); \
|
||||
} \
|
||||
} while(0)
|
||||
#endif
|
||||
|
||||
/* We can count on memcpy existing on Mac OS X and being well-tuned. */
|
||||
#if defined(__MACOSX__)
|
||||
#define SDL_memcpy memcpy
|
||||
#elif defined(__GNUC__) && defined(i386)
|
||||
#define SDL_memcpy(dst, src, len) \
|
||||
do { \
|
||||
int u0, u1, u2; \
|
||||
__asm__ __volatile__ ( \
|
||||
"cld\n\t" \
|
||||
"rep ; movsl\n\t" \
|
||||
"testb $2,%b4\n\t" \
|
||||
"je 1f\n\t" \
|
||||
"movsw\n" \
|
||||
"1:\ttestb $1,%b4\n\t" \
|
||||
"je 2f\n\t" \
|
||||
"movsb\n" \
|
||||
"2:" \
|
||||
: "=&c" (u0), "=&D" (u1), "=&S" (u2) \
|
||||
: "0" (SDL_static_cast(unsigned, len)/4), "q" (len), "1" (dst),"2" (src) \
|
||||
: "memory" ); \
|
||||
} while(0)
|
||||
#endif
|
||||
#ifndef SDL_memcpy
|
||||
#ifdef HAVE_MEMCPY
|
||||
#define SDL_memcpy memcpy
|
||||
#elif defined(HAVE_BCOPY)
|
||||
#define SDL_memcpy(d, s, n) bcopy((s), (d), (n))
|
||||
#else
|
||||
extern DECLSPEC void *SDLCALL SDL_memcpy(void *dst, const void *src,
|
||||
size_t len);
|
||||
#endif
|
||||
#endif
|
||||
|
||||
/* We can count on memcpy existing on Mac OS X and being well-tuned. */
|
||||
#if defined(__MACOSX__)
|
||||
#define SDL_memcpy4(dst, src, len) SDL_memcpy((dst), (src), (len) << 2)
|
||||
#elif defined(__GNUC__) && defined(i386)
|
||||
#define SDL_memcpy4(dst, src, len) \
|
||||
do { \
|
||||
int ecx, edi, esi; \
|
||||
__asm__ __volatile__ ( \
|
||||
"cld\n\t" \
|
||||
"rep ; movsl" \
|
||||
: "=&c" (ecx), "=&D" (edi), "=&S" (esi) \
|
||||
: "0" (SDL_static_cast(unsigned, len)), "1" (dst), "2" (src) \
|
||||
: "memory" ); \
|
||||
} while(0)
|
||||
#endif
|
||||
#ifndef SDL_memcpy4
|
||||
#define SDL_memcpy4(dst, src, len) SDL_memcpy((dst), (src), (len) << 2)
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_MEMMOVE
|
||||
#define SDL_memmove memmove
|
||||
#else
|
||||
extern DECLSPEC void *SDLCALL SDL_memmove(void *dst, const void *src,
|
||||
size_t len);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_MEMCMP
|
||||
#define SDL_memcmp memcmp
|
||||
#else
|
||||
extern DECLSPEC int SDLCALL SDL_memcmp(const void *s1, const void *s2,
|
||||
size_t len);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_STRLEN
|
||||
#define SDL_strlen strlen
|
||||
#else
|
||||
extern DECLSPEC size_t SDLCALL SDL_strlen(const char *string);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_WCSLEN
|
||||
#define SDL_wcslen wcslen
|
||||
#else
|
||||
#if !defined(wchar_t) && defined(__NINTENDODS__)
|
||||
#define wchar_t short /* TODO: figure out why libnds doesn't have this */
|
||||
#endif
|
||||
extern DECLSPEC size_t SDLCALL SDL_wcslen(const wchar_t * string);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_WCSLCPY
|
||||
#define SDL_wcslcpy wcslcpy
|
||||
#else
|
||||
extern DECLSPEC size_t SDLCALL SDL_wcslcpy(wchar_t *dst, const wchar_t *src, size_t maxlen);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_WCSLCAT
|
||||
#define SDL_wcslcat wcslcat
|
||||
#else
|
||||
extern DECLSPEC size_t SDLCALL SDL_wcslcat(wchar_t *dst, const wchar_t *src, size_t maxlen);
|
||||
#endif
|
||||
|
||||
|
||||
#ifdef HAVE_STRLCPY
|
||||
#define SDL_strlcpy strlcpy
|
||||
#else
|
||||
extern DECLSPEC size_t SDLCALL SDL_strlcpy(char *dst, const char *src,
|
||||
size_t maxlen);
|
||||
#endif
|
||||
|
||||
extern DECLSPEC size_t SDLCALL SDL_utf8strlcpy(char *dst, const char *src,
|
||||
size_t dst_bytes);
|
||||
|
||||
#ifdef HAVE_STRLCAT
|
||||
#define SDL_strlcat strlcat
|
||||
#else
|
||||
extern DECLSPEC size_t SDLCALL SDL_strlcat(char *dst, const char *src,
|
||||
size_t maxlen);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_STRDUP
|
||||
#define SDL_strdup strdup
|
||||
#else
|
||||
extern DECLSPEC char *SDLCALL SDL_strdup(const char *string);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE__STRREV
|
||||
#define SDL_strrev _strrev
|
||||
#else
|
||||
extern DECLSPEC char *SDLCALL SDL_strrev(char *string);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE__STRUPR
|
||||
#define SDL_strupr _strupr
|
||||
#else
|
||||
extern DECLSPEC char *SDLCALL SDL_strupr(char *string);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE__STRLWR
|
||||
#define SDL_strlwr _strlwr
|
||||
#else
|
||||
extern DECLSPEC char *SDLCALL SDL_strlwr(char *string);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_STRCHR
|
||||
#define SDL_strchr strchr
|
||||
#elif defined(HAVE_INDEX)
|
||||
#define SDL_strchr index
|
||||
#else
|
||||
extern DECLSPEC char *SDLCALL SDL_strchr(const char *string, int c);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_STRRCHR
|
||||
#define SDL_strrchr strrchr
|
||||
#elif defined(HAVE_RINDEX)
|
||||
#define SDL_strrchr rindex
|
||||
#else
|
||||
extern DECLSPEC char *SDLCALL SDL_strrchr(const char *string, int c);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_STRSTR
|
||||
#define SDL_strstr strstr
|
||||
#else
|
||||
extern DECLSPEC char *SDLCALL SDL_strstr(const char *haystack,
|
||||
const char *needle);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_ITOA
|
||||
#define SDL_itoa itoa
|
||||
#else
|
||||
#define SDL_itoa(value, string, radix) SDL_ltoa((long)value, string, radix)
|
||||
#endif
|
||||
|
||||
#ifdef HAVE__LTOA
|
||||
#define SDL_ltoa _ltoa
|
||||
#else
|
||||
extern DECLSPEC char *SDLCALL SDL_ltoa(long value, char *string, int radix);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE__UITOA
|
||||
#define SDL_uitoa _uitoa
|
||||
#else
|
||||
#define SDL_uitoa(value, string, radix) SDL_ultoa((long)value, string, radix)
|
||||
#endif
|
||||
|
||||
#ifdef HAVE__ULTOA
|
||||
#define SDL_ultoa _ultoa
|
||||
#else
|
||||
extern DECLSPEC char *SDLCALL SDL_ultoa(unsigned long value, char *string,
|
||||
int radix);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_STRTOL
|
||||
#define SDL_strtol strtol
|
||||
#else
|
||||
extern DECLSPEC long SDLCALL SDL_strtol(const char *string, char **endp,
|
||||
int base);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_STRTOUL
|
||||
#define SDL_strtoul strtoul
|
||||
#else
|
||||
extern DECLSPEC unsigned long SDLCALL SDL_strtoul(const char *string,
|
||||
char **endp, int base);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE__I64TOA
|
||||
#define SDL_lltoa _i64toa
|
||||
#else
|
||||
extern DECLSPEC char *SDLCALL SDL_lltoa(Sint64 value, char *string,
|
||||
int radix);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE__UI64TOA
|
||||
#define SDL_ulltoa _ui64toa
|
||||
#else
|
||||
extern DECLSPEC char *SDLCALL SDL_ulltoa(Uint64 value, char *string,
|
||||
int radix);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_STRTOLL
|
||||
#define SDL_strtoll strtoll
|
||||
#else
|
||||
extern DECLSPEC Sint64 SDLCALL SDL_strtoll(const char *string, char **endp,
|
||||
int base);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_STRTOULL
|
||||
#define SDL_strtoull strtoull
|
||||
#else
|
||||
extern DECLSPEC Uint64 SDLCALL SDL_strtoull(const char *string, char **endp,
|
||||
int base);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_STRTOD
|
||||
#define SDL_strtod strtod
|
||||
#else
|
||||
extern DECLSPEC double SDLCALL SDL_strtod(const char *string, char **endp);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_ATOI
|
||||
#define SDL_atoi atoi
|
||||
#else
|
||||
#define SDL_atoi(X) SDL_strtol(X, NULL, 0)
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_ATOF
|
||||
#define SDL_atof atof
|
||||
#else
|
||||
#define SDL_atof(X) SDL_strtod(X, NULL)
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_STRCMP
|
||||
#define SDL_strcmp strcmp
|
||||
#else
|
||||
extern DECLSPEC int SDLCALL SDL_strcmp(const char *str1, const char *str2);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_STRNCMP
|
||||
#define SDL_strncmp strncmp
|
||||
#else
|
||||
extern DECLSPEC int SDLCALL SDL_strncmp(const char *str1, const char *str2,
|
||||
size_t maxlen);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_STRCASECMP
|
||||
#define SDL_strcasecmp strcasecmp
|
||||
#elif defined(HAVE__STRICMP)
|
||||
#define SDL_strcasecmp _stricmp
|
||||
#else
|
||||
extern DECLSPEC int SDLCALL SDL_strcasecmp(const char *str1,
|
||||
const char *str2);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_STRNCASECMP
|
||||
#define SDL_strncasecmp strncasecmp
|
||||
#elif defined(HAVE__STRNICMP)
|
||||
#define SDL_strncasecmp _strnicmp
|
||||
#else
|
||||
extern DECLSPEC int SDLCALL SDL_strncasecmp(const char *str1,
|
||||
const char *str2, size_t maxlen);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_SSCANF
|
||||
#define SDL_sscanf sscanf
|
||||
#else
|
||||
extern DECLSPEC int SDLCALL SDL_sscanf(const char *text, const char *fmt,
|
||||
...);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_SNPRINTF
|
||||
#define SDL_snprintf snprintf
|
||||
#else
|
||||
extern DECLSPEC int SDLCALL SDL_snprintf(char *text, size_t maxlen,
|
||||
const char *fmt, ...);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_VSNPRINTF
|
||||
#define SDL_vsnprintf vsnprintf
|
||||
#else
|
||||
extern DECLSPEC int SDLCALL SDL_vsnprintf(char *text, size_t maxlen,
|
||||
const char *fmt, va_list ap);
|
||||
#endif
|
||||
|
||||
#ifndef HAVE_M_PI
|
||||
#define M_PI 3.14159265358979323846264338327950288 /* pi */
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_ATAN
|
||||
#define SDL_atan atan
|
||||
#else
|
||||
extern DECLSPEC double SDLCALL SDL_atan(double x);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_ATAN2
|
||||
#define SDL_atan2 atan2
|
||||
#else
|
||||
extern DECLSPEC double SDLCALL SDL_atan2(double y, double x);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_CEIL
|
||||
#define SDL_ceil ceil
|
||||
#else
|
||||
#define SDL_ceil(x) ((double)(int)((x)+0.5))
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_COPYSIGN
|
||||
#define SDL_copysign copysign
|
||||
#else
|
||||
extern DECLSPEC double SDLCALL SDL_copysign(double x, double y);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_COS
|
||||
#define SDL_cos cos
|
||||
#else
|
||||
extern DECLSPEC double SDLCALL SDL_cos(double x);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_COSF
|
||||
#define SDL_cosf cosf
|
||||
#else
|
||||
#define SDL_cosf(x) (float)SDL_cos((double)x)
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_FABS
|
||||
#define SDL_fabs fabs
|
||||
#else
|
||||
extern DECLSPEC double SDLCALL SDL_fabs(double x);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_FLOOR
|
||||
#define SDL_floor floor
|
||||
#else
|
||||
extern DECLSPEC double SDLCALL SDL_floor(double x);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_LOG
|
||||
#define SDL_log log
|
||||
#else
|
||||
extern DECLSPEC double SDLCALL SDL_log(double x);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_POW
|
||||
#define SDL_pow pow
|
||||
#else
|
||||
extern DECLSPEC double SDLCALL SDL_pow(double x, double y);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_SCALBN
|
||||
#define SDL_scalbn scalbn
|
||||
#else
|
||||
extern DECLSPEC double SDLCALL SDL_scalbn(double x, int n);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_SIN
|
||||
#define SDL_sin sin
|
||||
#else
|
||||
extern DECLSPEC double SDLCALL SDL_sin(double x);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_SINF
|
||||
#define SDL_sinf sinf
|
||||
#else
|
||||
#define SDL_sinf(x) (float)SDL_sin((double)x)
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_SQRT
|
||||
#define SDL_sqrt sqrt
|
||||
#else
|
||||
extern DECLSPEC double SDLCALL SDL_sqrt(double x);
|
||||
#endif
|
||||
|
||||
/* The SDL implementation of iconv() returns these error codes */
|
||||
#define SDL_ICONV_ERROR (size_t)-1
|
||||
#define SDL_ICONV_E2BIG (size_t)-2
|
||||
#define SDL_ICONV_EILSEQ (size_t)-3
|
||||
#define SDL_ICONV_EINVAL (size_t)-4
|
||||
|
||||
#if defined(HAVE_ICONV) && defined(HAVE_ICONV_H)
|
||||
#define SDL_iconv_t iconv_t
|
||||
#define SDL_iconv_open iconv_open
|
||||
#define SDL_iconv_close iconv_close
|
||||
#else
|
||||
typedef struct _SDL_iconv_t *SDL_iconv_t;
|
||||
extern DECLSPEC SDL_iconv_t SDLCALL SDL_iconv_open(const char *tocode,
|
||||
const char *fromcode);
|
||||
extern DECLSPEC int SDLCALL SDL_iconv_close(SDL_iconv_t cd);
|
||||
#endif
|
||||
extern DECLSPEC size_t SDLCALL SDL_iconv(SDL_iconv_t cd, const char **inbuf,
|
||||
size_t * inbytesleft, char **outbuf,
|
||||
size_t * outbytesleft);
|
||||
/**
|
||||
* This function converts a string between encodings in one pass, returning a
|
||||
* string that must be freed with SDL_free() or NULL on error.
|
||||
*/
|
||||
extern DECLSPEC char *SDLCALL SDL_iconv_string(const char *tocode,
|
||||
const char *fromcode,
|
||||
const char *inbuf,
|
||||
size_t inbytesleft);
|
||||
#define SDL_iconv_utf8_locale(S) SDL_iconv_string("", "UTF-8", S, SDL_strlen(S)+1)
|
||||
#define SDL_iconv_utf8_ucs2(S) (Uint16 *)SDL_iconv_string("UCS-2", "UTF-8", S, SDL_strlen(S)+1)
|
||||
#define SDL_iconv_utf8_ucs4(S) (Uint32 *)SDL_iconv_string("UCS-4", "UTF-8", S, SDL_strlen(S)+1)
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
/* *INDENT-OFF* */
|
||||
}
|
||||
/* *INDENT-ON* */
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_stdinc_h */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
@@ -1,502 +0,0 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/**
|
||||
* \file SDL_surface.h
|
||||
*
|
||||
* Header file for ::SDL_surface definition and management functions.
|
||||
*/
|
||||
|
||||
#ifndef _SDL_surface_h
|
||||
#define _SDL_surface_h
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
#include "SDL_pixels.h"
|
||||
#include "SDL_rect.h"
|
||||
#include "SDL_blendmode.h"
|
||||
#include "SDL_rwops.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
/* *INDENT-OFF* */
|
||||
extern "C" {
|
||||
/* *INDENT-ON* */
|
||||
#endif
|
||||
|
||||
/**
|
||||
* \name Surface flags
|
||||
*
|
||||
* These are the currently supported flags for the ::SDL_surface.
|
||||
*
|
||||
* \internal
|
||||
* Used internally (read-only).
|
||||
*/
|
||||
/*@{*/
|
||||
#define SDL_SWSURFACE 0 /**< Just here for compatibility */
|
||||
#define SDL_PREALLOC 0x00000001 /**< Surface uses preallocated memory */
|
||||
#define SDL_RLEACCEL 0x00000002 /**< Surface is RLE encoded */
|
||||
#define SDL_DONTFREE 0x00000004 /**< Surface is referenced internally */
|
||||
/*@}*//*Surface flags*/
|
||||
|
||||
/**
|
||||
* Evaluates to true if the surface needs to be locked before access.
|
||||
*/
|
||||
#define SDL_MUSTLOCK(S) (((S)->flags & SDL_RLEACCEL) != 0)
|
||||
|
||||
/**
|
||||
* \brief A collection of pixels used in software blitting.
|
||||
*
|
||||
* \note This structure should be treated as read-only, except for \c pixels,
|
||||
* which, if not NULL, contains the raw pixel data for the surface.
|
||||
*/
|
||||
typedef struct SDL_Surface
|
||||
{
|
||||
Uint32 flags; /**< Read-only */
|
||||
SDL_PixelFormat *format; /**< Read-only */
|
||||
int w, h; /**< Read-only */
|
||||
int pitch; /**< Read-only */
|
||||
void *pixels; /**< Read-write */
|
||||
|
||||
/** Application data associated with the surface */
|
||||
void *userdata; /**< Read-write */
|
||||
|
||||
/** information needed for surfaces requiring locks */
|
||||
int locked; /**< Read-only */
|
||||
void *lock_data; /**< Read-only */
|
||||
|
||||
/** clipping information */
|
||||
SDL_Rect clip_rect; /**< Read-only */
|
||||
|
||||
/** info for fast blit mapping to other surfaces */
|
||||
struct SDL_BlitMap *map; /**< Private */
|
||||
|
||||
/** Reference count -- used when freeing surface */
|
||||
int refcount; /**< Read-mostly */
|
||||
} SDL_Surface;
|
||||
|
||||
/**
|
||||
* \brief The type of function used for surface blitting functions.
|
||||
*/
|
||||
typedef int (*SDL_blit) (struct SDL_Surface * src, SDL_Rect * srcrect,
|
||||
struct SDL_Surface * dst, SDL_Rect * dstrect);
|
||||
|
||||
/**
|
||||
* Allocate and free an RGB surface.
|
||||
*
|
||||
* If the depth is 4 or 8 bits, an empty palette is allocated for the surface.
|
||||
* If the depth is greater than 8 bits, the pixel format is set using the
|
||||
* flags '[RGB]mask'.
|
||||
*
|
||||
* If the function runs out of memory, it will return NULL.
|
||||
*
|
||||
* \param flags The \c flags are obsolete and should be set to 0.
|
||||
*/
|
||||
extern DECLSPEC SDL_Surface *SDLCALL SDL_CreateRGBSurface
|
||||
(Uint32 flags, int width, int height, int depth,
|
||||
Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask);
|
||||
extern DECLSPEC SDL_Surface *SDLCALL SDL_CreateRGBSurfaceFrom(void *pixels,
|
||||
int width,
|
||||
int height,
|
||||
int depth,
|
||||
int pitch,
|
||||
Uint32 Rmask,
|
||||
Uint32 Gmask,
|
||||
Uint32 Bmask,
|
||||
Uint32 Amask);
|
||||
extern DECLSPEC void SDLCALL SDL_FreeSurface(SDL_Surface * surface);
|
||||
|
||||
/**
|
||||
* \brief Set the palette used by a surface.
|
||||
*
|
||||
* \return 0, or -1 if the surface format doesn't use a palette.
|
||||
*
|
||||
* \note A single palette can be shared with many surfaces.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_SetSurfacePalette(SDL_Surface * surface,
|
||||
SDL_Palette * palette);
|
||||
|
||||
/**
|
||||
* \brief Sets up a surface for directly accessing the pixels.
|
||||
*
|
||||
* Between calls to SDL_LockSurface() / SDL_UnlockSurface(), you can write
|
||||
* to and read from \c surface->pixels, using the pixel format stored in
|
||||
* \c surface->format. Once you are done accessing the surface, you should
|
||||
* use SDL_UnlockSurface() to release it.
|
||||
*
|
||||
* Not all surfaces require locking. If SDL_MUSTLOCK(surface) evaluates
|
||||
* to 0, then you can read and write to the surface at any time, and the
|
||||
* pixel format of the surface will not change.
|
||||
*
|
||||
* No operating system or library calls should be made between lock/unlock
|
||||
* pairs, as critical system locks may be held during this time.
|
||||
*
|
||||
* SDL_LockSurface() returns 0, or -1 if the surface couldn't be locked.
|
||||
*
|
||||
* \sa SDL_UnlockSurface()
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_LockSurface(SDL_Surface * surface);
|
||||
/** \sa SDL_LockSurface() */
|
||||
extern DECLSPEC void SDLCALL SDL_UnlockSurface(SDL_Surface * surface);
|
||||
|
||||
/**
|
||||
* Load a surface from a seekable SDL data stream (memory or file).
|
||||
*
|
||||
* If \c freesrc is non-zero, the stream will be closed after being read.
|
||||
*
|
||||
* The new surface should be freed with SDL_FreeSurface().
|
||||
*
|
||||
* \return the new surface, or NULL if there was an error.
|
||||
*/
|
||||
extern DECLSPEC SDL_Surface *SDLCALL SDL_LoadBMP_RW(SDL_RWops * src,
|
||||
int freesrc);
|
||||
|
||||
/**
|
||||
* Load a surface from a file.
|
||||
*
|
||||
* Convenience macro.
|
||||
*/
|
||||
#define SDL_LoadBMP(file) SDL_LoadBMP_RW(SDL_RWFromFile(file, "rb"), 1)
|
||||
|
||||
/**
|
||||
* Save a surface to a seekable SDL data stream (memory or file).
|
||||
*
|
||||
* If \c freedst is non-zero, the stream will be closed after being written.
|
||||
*
|
||||
* \return 0 if successful or -1 if there was an error.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_SaveBMP_RW
|
||||
(SDL_Surface * surface, SDL_RWops * dst, int freedst);
|
||||
|
||||
/**
|
||||
* Save a surface to a file.
|
||||
*
|
||||
* Convenience macro.
|
||||
*/
|
||||
#define SDL_SaveBMP(surface, file) \
|
||||
SDL_SaveBMP_RW(surface, SDL_RWFromFile(file, "wb"), 1)
|
||||
|
||||
/**
|
||||
* \brief Sets the RLE acceleration hint for a surface.
|
||||
*
|
||||
* \return 0 on success, or -1 if the surface is not valid
|
||||
*
|
||||
* \note If RLE is enabled, colorkey and alpha blending blits are much faster,
|
||||
* but the surface must be locked before directly accessing the pixels.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_SetSurfaceRLE(SDL_Surface * surface,
|
||||
int flag);
|
||||
|
||||
/**
|
||||
* \brief Sets the color key (transparent pixel) in a blittable surface.
|
||||
*
|
||||
* \param surface The surface to update
|
||||
* \param flag Non-zero to enable colorkey and 0 to disable colorkey
|
||||
* \param key The transparent pixel in the native surface format
|
||||
*
|
||||
* \return 0 on success, or -1 if the surface is not valid
|
||||
*
|
||||
* You can pass SDL_RLEACCEL to enable RLE accelerated blits.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_SetColorKey(SDL_Surface * surface,
|
||||
int flag, Uint32 key);
|
||||
|
||||
/**
|
||||
* \brief Gets the color key (transparent pixel) in a blittable surface.
|
||||
*
|
||||
* \param surface The surface to update
|
||||
* \param key A pointer filled in with the transparent pixel in the native
|
||||
* surface format
|
||||
*
|
||||
* \return 0 on success, or -1 if the surface is not valid or colorkey is not
|
||||
* enabled.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_GetColorKey(SDL_Surface * surface,
|
||||
Uint32 * key);
|
||||
|
||||
/**
|
||||
* \brief Set an additional color value used in blit operations.
|
||||
*
|
||||
* \param surface The surface to update.
|
||||
* \param r The red color value multiplied into blit operations.
|
||||
* \param g The green color value multiplied into blit operations.
|
||||
* \param b The blue color value multiplied into blit operations.
|
||||
*
|
||||
* \return 0 on success, or -1 if the surface is not valid.
|
||||
*
|
||||
* \sa SDL_GetSurfaceColorMod()
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_SetSurfaceColorMod(SDL_Surface * surface,
|
||||
Uint8 r, Uint8 g, Uint8 b);
|
||||
|
||||
|
||||
/**
|
||||
* \brief Get the additional color value used in blit operations.
|
||||
*
|
||||
* \param surface The surface to query.
|
||||
* \param r A pointer filled in with the current red color value.
|
||||
* \param g A pointer filled in with the current green color value.
|
||||
* \param b A pointer filled in with the current blue color value.
|
||||
*
|
||||
* \return 0 on success, or -1 if the surface is not valid.
|
||||
*
|
||||
* \sa SDL_SetSurfaceColorMod()
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_GetSurfaceColorMod(SDL_Surface * surface,
|
||||
Uint8 * r, Uint8 * g,
|
||||
Uint8 * b);
|
||||
|
||||
/**
|
||||
* \brief Set an additional alpha value used in blit operations.
|
||||
*
|
||||
* \param surface The surface to update.
|
||||
* \param alpha The alpha value multiplied into blit operations.
|
||||
*
|
||||
* \return 0 on success, or -1 if the surface is not valid.
|
||||
*
|
||||
* \sa SDL_GetSurfaceAlphaMod()
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_SetSurfaceAlphaMod(SDL_Surface * surface,
|
||||
Uint8 alpha);
|
||||
|
||||
/**
|
||||
* \brief Get the additional alpha value used in blit operations.
|
||||
*
|
||||
* \param surface The surface to query.
|
||||
* \param alpha A pointer filled in with the current alpha value.
|
||||
*
|
||||
* \return 0 on success, or -1 if the surface is not valid.
|
||||
*
|
||||
* \sa SDL_SetSurfaceAlphaMod()
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_GetSurfaceAlphaMod(SDL_Surface * surface,
|
||||
Uint8 * alpha);
|
||||
|
||||
/**
|
||||
* \brief Set the blend mode used for blit operations.
|
||||
*
|
||||
* \param surface The surface to update.
|
||||
* \param blendMode ::SDL_BlendMode to use for blit blending.
|
||||
*
|
||||
* \return 0 on success, or -1 if the parameters are not valid.
|
||||
*
|
||||
* \sa SDL_GetSurfaceBlendMode()
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_SetSurfaceBlendMode(SDL_Surface * surface,
|
||||
SDL_BlendMode blendMode);
|
||||
|
||||
/**
|
||||
* \brief Get the blend mode used for blit operations.
|
||||
*
|
||||
* \param surface The surface to query.
|
||||
* \param blendMode A pointer filled in with the current blend mode.
|
||||
*
|
||||
* \return 0 on success, or -1 if the surface is not valid.
|
||||
*
|
||||
* \sa SDL_SetSurfaceBlendMode()
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_GetSurfaceBlendMode(SDL_Surface * surface,
|
||||
SDL_BlendMode *blendMode);
|
||||
|
||||
/**
|
||||
* Sets the clipping rectangle for the destination surface in a blit.
|
||||
*
|
||||
* If the clip rectangle is NULL, clipping will be disabled.
|
||||
*
|
||||
* If the clip rectangle doesn't intersect the surface, the function will
|
||||
* return SDL_FALSE and blits will be completely clipped. Otherwise the
|
||||
* function returns SDL_TRUE and blits to the surface will be clipped to
|
||||
* the intersection of the surface area and the clipping rectangle.
|
||||
*
|
||||
* Note that blits are automatically clipped to the edges of the source
|
||||
* and destination surfaces.
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_SetClipRect(SDL_Surface * surface,
|
||||
const SDL_Rect * rect);
|
||||
|
||||
/**
|
||||
* Gets the clipping rectangle for the destination surface in a blit.
|
||||
*
|
||||
* \c rect must be a pointer to a valid rectangle which will be filled
|
||||
* with the correct values.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_GetClipRect(SDL_Surface * surface,
|
||||
SDL_Rect * rect);
|
||||
|
||||
/**
|
||||
* Creates a new surface of the specified format, and then copies and maps
|
||||
* the given surface to it so the blit of the converted surface will be as
|
||||
* fast as possible. If this function fails, it returns NULL.
|
||||
*
|
||||
* The \c flags parameter is passed to SDL_CreateRGBSurface() and has those
|
||||
* semantics. You can also pass ::SDL_RLEACCEL in the flags parameter and
|
||||
* SDL will try to RLE accelerate colorkey and alpha blits in the resulting
|
||||
* surface.
|
||||
*/
|
||||
extern DECLSPEC SDL_Surface *SDLCALL SDL_ConvertSurface
|
||||
(SDL_Surface * src, SDL_PixelFormat * fmt, Uint32 flags);
|
||||
extern DECLSPEC SDL_Surface *SDLCALL SDL_ConvertSurfaceFormat
|
||||
(SDL_Surface * src, Uint32 pixel_format, Uint32 flags);
|
||||
|
||||
/**
|
||||
* \brief Copy a block of pixels of one format to another format
|
||||
*
|
||||
* \return 0 on success, or -1 if there was an error
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_ConvertPixels(int width, int height,
|
||||
Uint32 src_format,
|
||||
const void * src, int src_pitch,
|
||||
Uint32 dst_format,
|
||||
void * dst, int dst_pitch);
|
||||
|
||||
/**
|
||||
* Performs a fast fill of the given rectangle with \c color.
|
||||
*
|
||||
* If \c rect is NULL, the whole surface will be filled with \c color.
|
||||
*
|
||||
* The color should be a pixel of the format used by the surface, and
|
||||
* can be generated by the SDL_MapRGB() function.
|
||||
*
|
||||
* \return 0 on success, or -1 on error.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_FillRect
|
||||
(SDL_Surface * dst, const SDL_Rect * rect, Uint32 color);
|
||||
extern DECLSPEC int SDLCALL SDL_FillRects
|
||||
(SDL_Surface * dst, const SDL_Rect * rects, int count, Uint32 color);
|
||||
|
||||
/**
|
||||
* Performs a fast blit from the source surface to the destination surface.
|
||||
*
|
||||
* This assumes that the source and destination rectangles are
|
||||
* the same size. If either \c srcrect or \c dstrect are NULL, the entire
|
||||
* surface (\c src or \c dst) is copied. The final blit rectangles are saved
|
||||
* in \c srcrect and \c dstrect after all clipping is performed.
|
||||
*
|
||||
* \return If the blit is successful, it returns 0, otherwise it returns -1.
|
||||
*
|
||||
* The blit function should not be called on a locked surface.
|
||||
*
|
||||
* The blit semantics for surfaces with and without alpha and colorkey
|
||||
* are defined as follows:
|
||||
* \verbatim
|
||||
RGBA->RGB:
|
||||
SDL_SRCALPHA set:
|
||||
alpha-blend (using alpha-channel).
|
||||
SDL_SRCCOLORKEY ignored.
|
||||
SDL_SRCALPHA not set:
|
||||
copy RGB.
|
||||
if SDL_SRCCOLORKEY set, only copy the pixels matching the
|
||||
RGB values of the source colour key, ignoring alpha in the
|
||||
comparison.
|
||||
|
||||
RGB->RGBA:
|
||||
SDL_SRCALPHA set:
|
||||
alpha-blend (using the source per-surface alpha value);
|
||||
set destination alpha to opaque.
|
||||
SDL_SRCALPHA not set:
|
||||
copy RGB, set destination alpha to source per-surface alpha value.
|
||||
both:
|
||||
if SDL_SRCCOLORKEY set, only copy the pixels matching the
|
||||
source colour key.
|
||||
|
||||
RGBA->RGBA:
|
||||
SDL_SRCALPHA set:
|
||||
alpha-blend (using the source alpha channel) the RGB values;
|
||||
leave destination alpha untouched. [Note: is this correct?]
|
||||
SDL_SRCCOLORKEY ignored.
|
||||
SDL_SRCALPHA not set:
|
||||
copy all of RGBA to the destination.
|
||||
if SDL_SRCCOLORKEY set, only copy the pixels matching the
|
||||
RGB values of the source colour key, ignoring alpha in the
|
||||
comparison.
|
||||
|
||||
RGB->RGB:
|
||||
SDL_SRCALPHA set:
|
||||
alpha-blend (using the source per-surface alpha value).
|
||||
SDL_SRCALPHA not set:
|
||||
copy RGB.
|
||||
both:
|
||||
if SDL_SRCCOLORKEY set, only copy the pixels matching the
|
||||
source colour key.
|
||||
\endverbatim
|
||||
*
|
||||
* You should call SDL_BlitSurface() unless you know exactly how SDL
|
||||
* blitting works internally and how to use the other blit functions.
|
||||
*/
|
||||
#define SDL_BlitSurface SDL_UpperBlit
|
||||
|
||||
/**
|
||||
* This is the public blit function, SDL_BlitSurface(), and it performs
|
||||
* rectangle validation and clipping before passing it to SDL_LowerBlit()
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_UpperBlit
|
||||
(SDL_Surface * src, const SDL_Rect * srcrect,
|
||||
SDL_Surface * dst, SDL_Rect * dstrect);
|
||||
|
||||
/**
|
||||
* This is a semi-private blit function and it performs low-level surface
|
||||
* blitting only.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_LowerBlit
|
||||
(SDL_Surface * src, SDL_Rect * srcrect,
|
||||
SDL_Surface * dst, SDL_Rect * dstrect);
|
||||
|
||||
/**
|
||||
* \brief Perform a fast, low quality, stretch blit between two surfaces of the
|
||||
* same pixel format.
|
||||
*
|
||||
* \note This function uses a static buffer, and is not thread-safe.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_SoftStretch(SDL_Surface * src,
|
||||
const SDL_Rect * srcrect,
|
||||
SDL_Surface * dst,
|
||||
const SDL_Rect * dstrect);
|
||||
|
||||
#define SDL_BlitScaled SDL_UpperBlitScaled
|
||||
|
||||
/**
|
||||
* This is the public scaled blit function, SDL_BlitScaled(), and it performs
|
||||
* rectangle validation and clipping before passing it to SDL_LowerBlitScaled()
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_UpperBlitScaled
|
||||
(SDL_Surface * src, const SDL_Rect * srcrect,
|
||||
SDL_Surface * dst, SDL_Rect * dstrect);
|
||||
|
||||
/**
|
||||
* This is a semi-private blit function and it performs low-level surface
|
||||
* scaled blitting only.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_LowerBlitScaled
|
||||
(SDL_Surface * src, SDL_Rect * srcrect,
|
||||
SDL_Surface * dst, SDL_Rect * dstrect);
|
||||
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
/* *INDENT-OFF* */
|
||||
}
|
||||
/* *INDENT-ON* */
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_surface_h */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
@@ -1,241 +0,0 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/**
|
||||
* \file SDL_syswm.h
|
||||
*
|
||||
* Include file for SDL custom system window manager hooks.
|
||||
*/
|
||||
|
||||
#ifndef _SDL_syswm_h
|
||||
#define _SDL_syswm_h
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
#include "SDL_error.h"
|
||||
#include "SDL_video.h"
|
||||
#include "SDL_version.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
/* *INDENT-OFF* */
|
||||
extern "C" {
|
||||
/* *INDENT-ON* */
|
||||
#endif
|
||||
|
||||
/**
|
||||
* \file SDL_syswm.h
|
||||
*
|
||||
* Your application has access to a special type of event ::SDL_SYSWMEVENT,
|
||||
* which contains window-manager specific information and arrives whenever
|
||||
* an unhandled window event occurs. This event is ignored by default, but
|
||||
* you can enable it with SDL_EventState().
|
||||
*/
|
||||
#ifdef SDL_PROTOTYPES_ONLY
|
||||
struct SDL_SysWMinfo;
|
||||
#else
|
||||
|
||||
#if defined(SDL_VIDEO_DRIVER_WINDOWS)
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#include <windows.h>
|
||||
#endif
|
||||
|
||||
/* This is the structure for custom window manager events */
|
||||
#if defined(SDL_VIDEO_DRIVER_X11)
|
||||
#if defined(__APPLE__) && defined(__MACH__)
|
||||
/* conflicts with Quickdraw.h */
|
||||
#define Cursor X11Cursor
|
||||
#endif
|
||||
|
||||
#include <X11/Xlib.h>
|
||||
#include <X11/Xatom.h>
|
||||
|
||||
#if defined(__APPLE__) && defined(__MACH__)
|
||||
/* matches the re-define above */
|
||||
#undef Cursor
|
||||
#endif
|
||||
|
||||
#endif /* defined(SDL_VIDEO_DRIVER_X11) */
|
||||
|
||||
#if defined(SDL_VIDEO_DRIVER_DIRECTFB)
|
||||
#include <directfb.h>
|
||||
#endif
|
||||
|
||||
#if defined(SDL_VIDEO_DRIVER_COCOA)
|
||||
#ifdef __OBJC__
|
||||
#include <Cocoa/Cocoa.h>
|
||||
#else
|
||||
typedef struct _NSWindow NSWindow;
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#if defined(SDL_VIDEO_DRIVER_UIKIT)
|
||||
#ifdef __OBJC__
|
||||
#include <UIKit/UIKit.h>
|
||||
#else
|
||||
typedef struct _UIWindow UIWindow;
|
||||
#endif
|
||||
#endif
|
||||
|
||||
/**
|
||||
* These are the various supported windowing subsystems
|
||||
*/
|
||||
typedef enum
|
||||
{
|
||||
SDL_SYSWM_UNKNOWN,
|
||||
SDL_SYSWM_WINDOWS,
|
||||
SDL_SYSWM_X11,
|
||||
SDL_SYSWM_DIRECTFB,
|
||||
SDL_SYSWM_COCOA,
|
||||
SDL_SYSWM_UIKIT,
|
||||
} SDL_SYSWM_TYPE;
|
||||
|
||||
/**
|
||||
* The custom event structure.
|
||||
*/
|
||||
struct SDL_SysWMmsg
|
||||
{
|
||||
SDL_version version;
|
||||
SDL_SYSWM_TYPE subsystem;
|
||||
union
|
||||
{
|
||||
#if defined(SDL_VIDEO_DRIVER_WINDOWS)
|
||||
struct {
|
||||
HWND hwnd; /**< The window for the message */
|
||||
UINT msg; /**< The type of message */
|
||||
WPARAM wParam; /**< WORD message parameter */
|
||||
LPARAM lParam; /**< LONG message parameter */
|
||||
} win;
|
||||
#endif
|
||||
#if defined(SDL_VIDEO_DRIVER_X11)
|
||||
struct {
|
||||
XEvent event;
|
||||
} x11;
|
||||
#endif
|
||||
#if defined(SDL_VIDEO_DRIVER_DIRECTFB)
|
||||
struct {
|
||||
DFBEvent event;
|
||||
} dfb;
|
||||
#endif
|
||||
#if defined(SDL_VIDEO_DRIVER_COCOA)
|
||||
struct
|
||||
{
|
||||
/* No Cocoa window events yet */
|
||||
} cocoa;
|
||||
#endif
|
||||
#if defined(SDL_VIDEO_DRIVER_UIKIT)
|
||||
struct
|
||||
{
|
||||
/* No UIKit window events yet */
|
||||
} uikit;
|
||||
#endif
|
||||
/* Can't have an empty union */
|
||||
int dummy;
|
||||
} msg;
|
||||
};
|
||||
|
||||
/**
|
||||
* The custom window manager information structure.
|
||||
*
|
||||
* When this structure is returned, it holds information about which
|
||||
* low level system it is using, and will be one of SDL_SYSWM_TYPE.
|
||||
*/
|
||||
struct SDL_SysWMinfo
|
||||
{
|
||||
SDL_version version;
|
||||
SDL_SYSWM_TYPE subsystem;
|
||||
union
|
||||
{
|
||||
#if defined(SDL_VIDEO_DRIVER_WINDOWS)
|
||||
struct
|
||||
{
|
||||
HWND window; /**< The window handle */
|
||||
} win;
|
||||
#endif
|
||||
#if defined(SDL_VIDEO_DRIVER_X11)
|
||||
struct
|
||||
{
|
||||
Display *display; /**< The X11 display */
|
||||
Window window; /**< The X11 window */
|
||||
} x11;
|
||||
#endif
|
||||
#if defined(SDL_VIDEO_DRIVER_DIRECTFB)
|
||||
struct
|
||||
{
|
||||
IDirectFB *dfb; /**< The directfb main interface */
|
||||
IDirectFBWindow *window; /**< The directfb window handle */
|
||||
IDirectFBSurface *surface; /**< The directfb client surface */
|
||||
} dfb;
|
||||
#endif
|
||||
#if defined(SDL_VIDEO_DRIVER_COCOA)
|
||||
struct
|
||||
{
|
||||
NSWindow *window; /* The Cocoa window */
|
||||
} cocoa;
|
||||
#endif
|
||||
#if defined(SDL_VIDEO_DRIVER_UIKIT)
|
||||
struct
|
||||
{
|
||||
UIWindow *window; /* The UIKit window */
|
||||
} uikit;
|
||||
#endif
|
||||
/* Can't have an empty union */
|
||||
int dummy;
|
||||
} info;
|
||||
};
|
||||
|
||||
#endif /* SDL_PROTOTYPES_ONLY */
|
||||
|
||||
typedef struct SDL_SysWMinfo SDL_SysWMinfo;
|
||||
|
||||
/* Function prototypes */
|
||||
/**
|
||||
* \brief This function allows access to driver-dependent window information.
|
||||
*
|
||||
* \param window The window about which information is being requested
|
||||
* \param info This structure must be initialized with the SDL version, and is
|
||||
* then filled in with information about the given window.
|
||||
*
|
||||
* \return SDL_TRUE if the function is implemented and the version member of
|
||||
* the \c info struct is valid, SDL_FALSE otherwise.
|
||||
*
|
||||
* You typically use this function like this:
|
||||
* \code
|
||||
* SDL_SysWMinfo info;
|
||||
* SDL_VERSION(&info.version);
|
||||
* if ( SDL_GetWindowWMInfo(&info) ) { ... }
|
||||
* \endcode
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_GetWindowWMInfo(SDL_Window * window,
|
||||
SDL_SysWMinfo * info);
|
||||
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
/* *INDENT-OFF* */
|
||||
}
|
||||
/* *INDENT-ON* */
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_syswm_h */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
@@ -1,194 +0,0 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#ifndef _SDL_thread_h
|
||||
#define _SDL_thread_h
|
||||
|
||||
/**
|
||||
* \file SDL_thread.h
|
||||
*
|
||||
* Header for the SDL thread management routines.
|
||||
*/
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
#include "SDL_error.h"
|
||||
|
||||
/* Thread synchronization primitives */
|
||||
#include "SDL_mutex.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
/* *INDENT-OFF* */
|
||||
extern "C" {
|
||||
/* *INDENT-ON* */
|
||||
#endif
|
||||
|
||||
/* The SDL thread structure, defined in SDL_thread.c */
|
||||
struct SDL_Thread;
|
||||
typedef struct SDL_Thread SDL_Thread;
|
||||
|
||||
/* The SDL thread ID */
|
||||
typedef unsigned long SDL_threadID;
|
||||
|
||||
/* The SDL thread priority
|
||||
*
|
||||
* Note: On many systems you require special privileges to set high priority.
|
||||
*/
|
||||
typedef enum {
|
||||
SDL_THREAD_PRIORITY_LOW,
|
||||
SDL_THREAD_PRIORITY_NORMAL,
|
||||
SDL_THREAD_PRIORITY_HIGH
|
||||
} SDL_ThreadPriority;
|
||||
|
||||
/* The function passed to SDL_CreateThread()
|
||||
It is passed a void* user context parameter and returns an int.
|
||||
*/
|
||||
typedef int (SDLCALL * SDL_ThreadFunction) (void *data);
|
||||
|
||||
#if defined(__WIN32__) && !defined(HAVE_LIBC)
|
||||
/**
|
||||
* \file SDL_thread.h
|
||||
*
|
||||
* We compile SDL into a DLL. This means, that it's the DLL which
|
||||
* creates a new thread for the calling process with the SDL_CreateThread()
|
||||
* API. There is a problem with this, that only the RTL of the SDL.DLL will
|
||||
* be initialized for those threads, and not the RTL of the calling
|
||||
* application!
|
||||
*
|
||||
* To solve this, we make a little hack here.
|
||||
*
|
||||
* We'll always use the caller's _beginthread() and _endthread() APIs to
|
||||
* start a new thread. This way, if it's the SDL.DLL which uses this API,
|
||||
* then the RTL of SDL.DLL will be used to create the new thread, and if it's
|
||||
* the application, then the RTL of the application will be used.
|
||||
*
|
||||
* So, in short:
|
||||
* Always use the _beginthread() and _endthread() of the calling runtime
|
||||
* library!
|
||||
*/
|
||||
#define SDL_PASSED_BEGINTHREAD_ENDTHREAD
|
||||
#ifndef _WIN32_WCE
|
||||
#include <process.h> /* This has _beginthread() and _endthread() defined! */
|
||||
#endif
|
||||
|
||||
typedef uintptr_t(__cdecl * pfnSDL_CurrentBeginThread) (void *, unsigned,
|
||||
unsigned (__stdcall *
|
||||
func) (void
|
||||
*),
|
||||
void *arg, unsigned,
|
||||
unsigned *threadID);
|
||||
typedef void (__cdecl * pfnSDL_CurrentEndThread) (unsigned code);
|
||||
|
||||
/**
|
||||
* Create a thread.
|
||||
*/
|
||||
extern DECLSPEC SDL_Thread *SDLCALL
|
||||
SDL_CreateThread(SDL_ThreadFunction fn, const char *name, void *data,
|
||||
pfnSDL_CurrentBeginThread pfnBeginThread,
|
||||
pfnSDL_CurrentEndThread pfnEndThread);
|
||||
|
||||
#if defined(_WIN32_WCE)
|
||||
|
||||
/**
|
||||
* Create a thread.
|
||||
*/
|
||||
#define SDL_CreateThread(fn, name, data) SDL_CreateThread(fn, name, data, NULL, NULL)
|
||||
|
||||
#else
|
||||
|
||||
/**
|
||||
* Create a thread.
|
||||
*/
|
||||
#define SDL_CreateThread(fn, name, data) SDL_CreateThread(fn, name, data, _beginthreadex, _endthreadex)
|
||||
|
||||
#endif
|
||||
#else
|
||||
|
||||
/**
|
||||
* Create a thread.
|
||||
*
|
||||
* Thread naming is a little complicated: Most systems have very small
|
||||
* limits for the string length (BeOS has 32 bytes, Linux currently has 16,
|
||||
* Visual C++ 6.0 has nine!), and possibly other arbitrary rules. You'll
|
||||
* have to see what happens with your system's debugger. The name should be
|
||||
* UTF-8 (but using the naming limits of C identifiers is a better bet).
|
||||
* There are no requirements for thread naming conventions, so long as the
|
||||
* string is null-terminated UTF-8, but these guidelines are helpful in
|
||||
* choosing a name:
|
||||
*
|
||||
* http://stackoverflow.com/questions/149932/naming-conventions-for-threads
|
||||
*
|
||||
* If a system imposes requirements, SDL will try to munge the string for
|
||||
* it (truncate, etc), but the original string contents will be available
|
||||
* from SDL_GetThreadName().
|
||||
*/
|
||||
extern DECLSPEC SDL_Thread *SDLCALL
|
||||
SDL_CreateThread(SDL_ThreadFunction fn, const char *name, void *data);
|
||||
|
||||
#endif
|
||||
|
||||
/**
|
||||
* Get the thread name, as it was specified in SDL_CreateThread().
|
||||
* This function returns a pointer to a UTF-8 string that names the
|
||||
* specified thread, or NULL if it doesn't have a name. This is internal
|
||||
* memory, not to be free()'d by the caller, and remains valid until the
|
||||
* specified thread is cleaned up by SDL_WaitThread().
|
||||
*/
|
||||
extern DECLSPEC const char *SDLCALL SDL_GetThreadName(SDL_Thread *thread);
|
||||
|
||||
/**
|
||||
* Get the thread identifier for the current thread.
|
||||
*/
|
||||
extern DECLSPEC SDL_threadID SDLCALL SDL_ThreadID(void);
|
||||
|
||||
/**
|
||||
* Get the thread identifier for the specified thread.
|
||||
*
|
||||
* Equivalent to SDL_ThreadID() if the specified thread is NULL.
|
||||
*/
|
||||
extern DECLSPEC SDL_threadID SDLCALL SDL_GetThreadID(SDL_Thread * thread);
|
||||
|
||||
/**
|
||||
* Set the priority for the current thread
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_SetThreadPriority(SDL_ThreadPriority priority);
|
||||
|
||||
/**
|
||||
* Wait for a thread to finish.
|
||||
*
|
||||
* The return code for the thread function is placed in the area
|
||||
* pointed to by \c status, if \c status is not NULL.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_WaitThread(SDL_Thread * thread, int *status);
|
||||
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
/* *INDENT-OFF* */
|
||||
}
|
||||
/* *INDENT-ON* */
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_thread_h */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user