[SDL] Fixed ProGuard not supporting latest Android SDK
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@@ -70,7 +70,7 @@ def convert_project(project_name, output_dir):
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os.rename(os.path.join(your_file_dest_path, 'classes.jar'), os.path.join(your_file_dest_path, project_name + '.jar'))
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shutil.move(os.path.join(your_file_dest_path, project_name + '.jar'), os.path.join(your_file_dest_path, 'libs/' + project_name + '.jar'))
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# Call android update. So we have to install android first, then add it into PATH
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command = "android update lib-project -p " + os.path.join(output_dir, project_name) + " -t 10"
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command = "android update lib-project -p " + os.path.join(output_dir, project_name) + " -t android-25"
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os.system(command)
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# Update project.properties file
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with open(os.path.join(output_dir, project_name, 'project.properties'), "a") as myfile:
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@@ -1007,7 +1007,18 @@ else
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cd $CURDIR
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$SEDI "s/==GOOGLEPLAYGAMESERVICES_APP_ID==/$GooglePlayGameServicesId/g" project/res/values/strings.xml
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grep 'google-play-services' project/local.properties > /dev/null || {
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grep 'play-services' project/local.properties > /dev/null || {
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PROGUARD=`which android`
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PROGUARD=`dirname $PROGUARD`/proguard/lib/proguard.jar
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java -jar $PROGUARD | grep 'ProGuard, version 5.3.2' || {
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echo "Error: ProGuard is too old"
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echo "You need to update ProGuard. Download it here:"
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echo "https://sourceforge.net/projects/proguard/files/proguard/5.3/proguard5.3.2.tar.gz"
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echo "Unpack it, then place file proguard.jar to $PROGUARD"
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exit 1
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}
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# Ant is way too smart, and adds current project path in front of the ${sdk.dir}
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echo "android.library.reference.1=play-services/games/play-services-games-$PLAY_SERVICES_VER" >> project/local.properties
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echo "android.library.reference.2=play-services/drive/play-services-drive-$PLAY_SERVICES_VER" >> project/local.properties
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@@ -1020,19 +1031,6 @@ else
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echo 'proguard.config=proguard.cfg;proguard-local.cfg' >> project/local.properties
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ln -s -f $SDK_DIR/extras/android/compatibility/v4/android-support-v4.jar project/libs
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}
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if false; then
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[ -e $SDK_DIR/extras/google/google_play_services/libproject/google-play-services_lib/build.xml ] || \
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android update project -t android-23 -p $SDK_DIR/extras/google/google_play_services/libproject/google-play-services_lib
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[ -e $SDK_DIR/extras/android/compatibility/v7/mediarouter/build.xml ] || { \
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android update project -t android-23 -p $SDK_DIR/extras/android/compatibility/v7/mediarouter
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echo 'android.library.reference.1=../../../../../../../../../../../../../../${sdk.dir}/extras/android/compatibility/v7/appcompat' >> $SDK_DIR/extras/android/compatibility/v7/mediarouter/local.properties
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}
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[ -e $SDK_DIR/extras/android/compatibility/v7/appcompat/build.xml ] || \
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android update project -t android-23 -p $SDK_DIR/extras/android/compatibility/v7/appcompat
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[ -e $SDK_DIR/extras/android/compatibility/v7/palette/build.xml ] || \
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android update project -t android-23 -p $SDK_DIR/extras/android/compatibility/v7/palette && \
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mkdir -p $SDK_DIR/extras/android/compatibility/v7/palette/src
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fi
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fi
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if [ -e project/jni/application/src/project.patch ]; then patch -p1 --dry-run -f -R < project/jni/application/src/project.patch > /dev/null 2>&1 || patch -p1 --no-backup-if-mismatch < project/jni/application/src/project.patch || exit 1 ; fi
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@@ -11,9 +11,11 @@ Installation
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============
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Install latest Android SDK and NDK from http://developer.android.com/index.html
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You'll need to install Java Ant too. Since for building apk files some java classes are needed as well,
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it is recommended to install OpenJDK and its development files. (On RPM based distros
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usually called java-x.x.x-openjdk and java-x.x.x-openjdk-devel)
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Add both to your PATH env variable 0 you sohuld be albe to run commands 'ndk-build' and 'android'.
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You will need to install Java Ant too.
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it is recommended to install OpenJDK and its development files.
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On RPM based distros they are usually called java-x.x.x-openjdk and java-x.x.x-openjdk-devel.
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On Debian or Ubuntu you install them like this: sudo apt-get install openjdk-8-jdk ant
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The application will run on Android 2.3 and above, but will use features from Android 6.0 if available.
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The most supported environment for this port is Linux, MacOs should be okay too.
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If you're developing under Windows you'd better install Portable Ubuntu, to get proper Linux environment
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