added new screen mode 960x540
This commit is contained in:
@@ -130,7 +130,7 @@ int ANDROID_ToggleFullScreen(_THIS, int fullscreen)
|
||||
return 1;
|
||||
}
|
||||
|
||||
enum { SDL_NUMMODES = 57 };
|
||||
enum { SDL_NUMMODES = 58 };
|
||||
static SDL_Rect *SDL_modelist[SDL_NUMMODES+1];
|
||||
|
||||
//#define SDL_modelist (this->hidden->SDL_modelist)
|
||||
@@ -341,7 +341,8 @@ int ANDROID_VideoInit(_THIS, SDL_PixelFormat *vformat)
|
||||
SDL_modelist[54]->w = 768; SDL_modelist[54]->h = 270; // For UAE4ALL2
|
||||
SDL_modelist[55]->w = 1280; SDL_modelist[55]->h = 960; // For UQM-HD
|
||||
SDL_modelist[56]->w = 960; SDL_modelist[56]->h = 600; // For ScummVM 3x-mode
|
||||
SDL_modelist[57] = NULL;
|
||||
SDL_modelist[57]->w = 960; SDL_modelist[57]->h = 540; // Virtual wide-screen mode
|
||||
SDL_modelist[58] = NULL;
|
||||
// If you going to add another video mode, increase SDL_NUMMODES constant
|
||||
|
||||
SDL_VideoInit_1_3(NULL, 0);
|
||||
@@ -1237,12 +1238,12 @@ void SDL_ANDROID_VideoContextRecreated()
|
||||
|
||||
static void* ANDROID_GL_GetProcAddress(_THIS, const char *proc)
|
||||
{
|
||||
#ifdef USE_GLSHIM
|
||||
void * func = glXGetProcAddress(proc);
|
||||
#else
|
||||
void * func = dlsym(glLibraryHandle, proc);
|
||||
if(!func && gl2LibraryHandle)
|
||||
func = dlsym(gl2LibraryHandle, proc);
|
||||
#ifdef USE_GLSHIM
|
||||
if (func==NULL)
|
||||
func = glXGetProcAddress(proc);
|
||||
#endif
|
||||
__android_log_print(ANDROID_LOG_INFO, "libSDL", "ANDROID_GL_GetProcAddress(\"%s\"): %p", proc, func);
|
||||
return func;
|
||||
|
||||
Reference in New Issue
Block a user