Files
openttd-cmclient/src/newgrf_town.h
Rubidium eaae0bb5e7 Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
for i in `find src -type f|grep -v 3rdparty/fmt|grep -v 3rdparty/catch2|grep -v 3rdparty/opengl|grep -v stdafx.h`; do sed 's/uint16& /uint16 \&/g;s/int8\([ >*),;[]\)/int8_t\1/g;s/int16\([ >*),;[]\)/int16_t\1/g;s/int32\([ >*),;[]\)/int32_t\1/g;s/int64\([ >*),;[]\)/int64_t\1/g;s/ uint32(/ uint32_t(/g;s/_uint8_t/_uint8/;s/Uint8_t/Uint8/;s/ft_int64_t/ft_int64/g;s/uint64$/uint64_t/;s/WChar/char32_t/g;s/char32_t char32_t/char32_t WChar/' -i $i; done
2023-07-19 19:30:14 +02:00

57 lines
2.1 KiB
C

/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file newgrf_town.h Functions to handle the town part of NewGRF towns. */
#ifndef NEWGRF_TOWN_H
#define NEWGRF_TOWN_H
#include "town_type.h"
#include "newgrf_spritegroup.h"
/**
* Scope resolver for a town.
* @note Currently there is no direct town resolver; we only need to get town
* variable results from inside stations, house tiles and industries,
* and to check the town's persistent storage.
*/
struct TownScopeResolver : public ScopeResolver {
Town *t; ///< %Town of the scope.
bool readonly; ///< When set, persistent storage of the town is read-only,
/**
* Resolver of a town scope.
* @param ro Surrounding resolver.
* @param t %Town of the scope.
* @param readonly Scope may change persistent storage of the town.
*/
TownScopeResolver(ResolverObject &ro, Town *t, bool readonly)
: ScopeResolver(ro), t(t), readonly(readonly)
{
}
virtual uint32_t GetVariable(byte variable, uint32_t parameter, bool *available) const;
virtual void StorePSA(uint reg, int32_t value);
};
/** Resolver of town properties. */
struct TownResolverObject : public ResolverObject {
TownScopeResolver town_scope; ///< Scope resolver specific for towns.
TownResolverObject(const struct GRFFile *grffile, Town *t, bool readonly);
ScopeResolver *GetScope(VarSpriteGroupScope scope = VSG_SCOPE_SELF, byte relative = 0) override
{
switch (scope) {
case VSG_SCOPE_SELF: return &town_scope;
default: return ResolverObject::GetScope(scope, relative);
}
}
};
#endif /* NEWGRF_TOWN_H */