This switch has been a pain for years. Often disabling broke compilation, as no developer compiles OpenTTD without, neither do any of our official binaries. Additionaly, it has grown so hugely in our codebase, that it clearly shows that the current solution was a poor one. 350+ instances of "#ifdef ENABLE_NETWORK" were in the code, of which only ~30 in the networking code itself. The rest were all around the code to do the right thing, from GUI to NewGRF. A more proper solution would be to stub all the functions, and make sure the rest of the code can simply assume network is available. This was also partially done, and most variables were correct if networking was disabled. Despite that, often the #ifdefs were still used. With the recent removal of DOS, there is also no platform anymore which we support where networking isn't working out-of-the-box. All in all, it is time to remove the ENABLE_NETWORK switch. No replacement is planned, but if you feel we really need this option, we welcome any Pull Request which implements this in a way that doesn't crawl through the code like this diff shows we used to.
563 lines
18 KiB
C++
563 lines
18 KiB
C++
/* $Id$ */
|
|
|
|
/*
|
|
* This file is part of OpenTTD.
|
|
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
|
|
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
/** @file network_chat_gui.cpp GUI for handling chat messages. */
|
|
|
|
#include <stdarg.h> /* va_list */
|
|
|
|
#include "../stdafx.h"
|
|
#include "../strings_func.h"
|
|
#include "../blitter/factory.hpp"
|
|
#include "../console_func.h"
|
|
#include "../video/video_driver.hpp"
|
|
#include "../querystring_gui.h"
|
|
#include "../town.h"
|
|
#include "../window_func.h"
|
|
#include "../toolbar_gui.h"
|
|
#include "../core/geometry_func.hpp"
|
|
#include "network.h"
|
|
#include "network_client.h"
|
|
#include "network_base.h"
|
|
|
|
#include "../widgets/network_chat_widget.h"
|
|
|
|
#include "table/strings.h"
|
|
|
|
#include "../safeguards.h"
|
|
|
|
/** The draw buffer must be able to contain the chat message, client name and the "[All]" message,
|
|
* some spaces and possible translations of [All] to other languages. */
|
|
assert_compile((int)DRAW_STRING_BUFFER >= (int)NETWORK_CHAT_LENGTH + NETWORK_NAME_LENGTH + 40);
|
|
|
|
/** Spacing between chat lines. */
|
|
static const uint NETWORK_CHAT_LINE_SPACING = 3;
|
|
|
|
/** Container for a message. */
|
|
struct ChatMessage {
|
|
char message[DRAW_STRING_BUFFER]; ///< The action message.
|
|
TextColour colour; ///< The colour of the message.
|
|
uint32 remove_time; ///< The time to remove the message.
|
|
};
|
|
|
|
/* used for chat window */
|
|
static ChatMessage *_chatmsg_list = NULL; ///< The actual chat message list.
|
|
static bool _chatmessage_dirty = false; ///< Does the chat message need repainting?
|
|
static bool _chatmessage_visible = false; ///< Is a chat message visible.
|
|
static bool _chat_tab_completion_active; ///< Whether tab completion is active.
|
|
static uint MAX_CHAT_MESSAGES = 0; ///< The limit of chat messages to show.
|
|
|
|
/**
|
|
* The chatbox grows from the bottom so the coordinates are pixels from
|
|
* the left and pixels from the bottom. The height is the maximum height.
|
|
*/
|
|
static PointDimension _chatmsg_box;
|
|
static uint8 *_chatmessage_backup = NULL; ///< Backup in case text is moved.
|
|
|
|
/**
|
|
* Count the chat messages.
|
|
* @return The number of chat messages.
|
|
*/
|
|
static inline uint GetChatMessageCount()
|
|
{
|
|
uint i = 0;
|
|
for (; i < MAX_CHAT_MESSAGES; i++) {
|
|
if (_chatmsg_list[i].message[0] == '\0') break;
|
|
}
|
|
|
|
return i;
|
|
}
|
|
|
|
/**
|
|
* Add a text message to the 'chat window' to be shown
|
|
* @param colour The colour this message is to be shown in
|
|
* @param duration The duration of the chat message in seconds
|
|
* @param message message itself in printf() style
|
|
*/
|
|
void CDECL NetworkAddChatMessage(TextColour colour, uint duration, const char *message, ...)
|
|
{
|
|
char buf[DRAW_STRING_BUFFER];
|
|
va_list va;
|
|
|
|
va_start(va, message);
|
|
vseprintf(buf, lastof(buf), message, va);
|
|
va_end(va);
|
|
|
|
Utf8TrimString(buf, DRAW_STRING_BUFFER);
|
|
|
|
uint msg_count = GetChatMessageCount();
|
|
if (MAX_CHAT_MESSAGES == msg_count) {
|
|
memmove(&_chatmsg_list[0], &_chatmsg_list[1], sizeof(_chatmsg_list[0]) * (msg_count - 1));
|
|
msg_count = MAX_CHAT_MESSAGES - 1;
|
|
}
|
|
|
|
ChatMessage *cmsg = &_chatmsg_list[msg_count++];
|
|
strecpy(cmsg->message, buf, lastof(cmsg->message));
|
|
cmsg->colour = (colour & TC_IS_PALETTE_COLOUR) ? colour : TC_WHITE;
|
|
cmsg->remove_time = _realtime_tick + duration * 1000;
|
|
|
|
_chatmessage_dirty = true;
|
|
}
|
|
|
|
/** Initialize all font-dependent chat box sizes. */
|
|
void NetworkReInitChatBoxSize()
|
|
{
|
|
_chatmsg_box.y = 3 * FONT_HEIGHT_NORMAL;
|
|
_chatmsg_box.height = MAX_CHAT_MESSAGES * (FONT_HEIGHT_NORMAL + NETWORK_CHAT_LINE_SPACING) + 4;
|
|
_chatmessage_backup = ReallocT(_chatmessage_backup, _chatmsg_box.width * _chatmsg_box.height * BlitterFactory::GetCurrentBlitter()->GetBytesPerPixel());
|
|
}
|
|
|
|
/** Initialize all buffers of the chat visualisation. */
|
|
void NetworkInitChatMessage()
|
|
{
|
|
MAX_CHAT_MESSAGES = _settings_client.gui.network_chat_box_height;
|
|
|
|
_chatmsg_list = ReallocT(_chatmsg_list, _settings_client.gui.network_chat_box_height);
|
|
_chatmsg_box.x = 10;
|
|
_chatmsg_box.width = _settings_client.gui.network_chat_box_width_pct * _screen.width / 100;
|
|
NetworkReInitChatBoxSize();
|
|
_chatmessage_visible = false;
|
|
|
|
for (uint i = 0; i < MAX_CHAT_MESSAGES; i++) {
|
|
_chatmsg_list[i].message[0] = '\0';
|
|
}
|
|
}
|
|
|
|
/** Hide the chatbox */
|
|
void NetworkUndrawChatMessage()
|
|
{
|
|
/* Sometimes we also need to hide the cursor
|
|
* This is because both textmessage and the cursor take a shot of the
|
|
* screen before drawing.
|
|
* Now the textmessage takes his shot and paints his data before the cursor
|
|
* does, so in the shot of the cursor is the screen-data of the textmessage
|
|
* included when the cursor hangs somewhere over the textmessage. To
|
|
* avoid wrong repaints, we undraw the cursor in that case, and everything
|
|
* looks nicely ;)
|
|
* (and now hope this story above makes sense to you ;))
|
|
*/
|
|
if (_cursor.visible &&
|
|
_cursor.draw_pos.x + _cursor.draw_size.x >= _chatmsg_box.x &&
|
|
_cursor.draw_pos.x <= _chatmsg_box.x + _chatmsg_box.width &&
|
|
_cursor.draw_pos.y + _cursor.draw_size.y >= _screen.height - _chatmsg_box.y - _chatmsg_box.height &&
|
|
_cursor.draw_pos.y <= _screen.height - _chatmsg_box.y) {
|
|
UndrawMouseCursor();
|
|
}
|
|
|
|
if (_chatmessage_visible) {
|
|
Blitter *blitter = BlitterFactory::GetCurrentBlitter();
|
|
int x = _chatmsg_box.x;
|
|
int y = _screen.height - _chatmsg_box.y - _chatmsg_box.height;
|
|
int width = _chatmsg_box.width;
|
|
int height = _chatmsg_box.height;
|
|
if (y < 0) {
|
|
height = max(height + y, min(_chatmsg_box.height, _screen.height));
|
|
y = 0;
|
|
}
|
|
if (x + width >= _screen.width) {
|
|
width = _screen.width - x;
|
|
}
|
|
if (width <= 0 || height <= 0) return;
|
|
|
|
_chatmessage_visible = false;
|
|
/* Put our 'shot' back to the screen */
|
|
blitter->CopyFromBuffer(blitter->MoveTo(_screen.dst_ptr, x, y), _chatmessage_backup, width, height);
|
|
/* And make sure it is updated next time */
|
|
VideoDriver::GetInstance()->MakeDirty(x, y, width, height);
|
|
|
|
_chatmessage_dirty = true;
|
|
}
|
|
}
|
|
|
|
/** Check if a message is expired. */
|
|
void NetworkChatMessageLoop()
|
|
{
|
|
for (uint i = 0; i < MAX_CHAT_MESSAGES; i++) {
|
|
ChatMessage *cmsg = &_chatmsg_list[i];
|
|
if (cmsg->message[0] == '\0') continue;
|
|
|
|
/* Message has expired, remove from the list */
|
|
if (cmsg->remove_time < _realtime_tick) {
|
|
/* Move the remaining messages over the current message */
|
|
if (i != MAX_CHAT_MESSAGES - 1) memmove(cmsg, cmsg + 1, sizeof(*cmsg) * (MAX_CHAT_MESSAGES - i - 1));
|
|
|
|
/* Mark the last item as empty */
|
|
_chatmsg_list[MAX_CHAT_MESSAGES - 1].message[0] = '\0';
|
|
_chatmessage_dirty = true;
|
|
|
|
/* Go one item back, because we moved the array 1 to the left */
|
|
i--;
|
|
}
|
|
}
|
|
}
|
|
|
|
/** Draw the chat message-box */
|
|
void NetworkDrawChatMessage()
|
|
{
|
|
Blitter *blitter = BlitterFactory::GetCurrentBlitter();
|
|
if (!_chatmessage_dirty) return;
|
|
|
|
/* First undraw if needed */
|
|
NetworkUndrawChatMessage();
|
|
|
|
if (_iconsole_mode == ICONSOLE_FULL) return;
|
|
|
|
/* Check if we have anything to draw at all */
|
|
uint count = GetChatMessageCount();
|
|
if (count == 0) return;
|
|
|
|
int x = _chatmsg_box.x;
|
|
int y = _screen.height - _chatmsg_box.y - _chatmsg_box.height;
|
|
int width = _chatmsg_box.width;
|
|
int height = _chatmsg_box.height;
|
|
if (y < 0) {
|
|
height = max(height + y, min(_chatmsg_box.height, _screen.height));
|
|
y = 0;
|
|
}
|
|
if (x + width >= _screen.width) {
|
|
width = _screen.width - x;
|
|
}
|
|
if (width <= 0 || height <= 0) return;
|
|
|
|
assert(blitter->BufferSize(width, height) <= (int)(_chatmsg_box.width * _chatmsg_box.height * blitter->GetBytesPerPixel()));
|
|
|
|
/* Make a copy of the screen as it is before painting (for undraw) */
|
|
blitter->CopyToBuffer(blitter->MoveTo(_screen.dst_ptr, x, y), _chatmessage_backup, width, height);
|
|
|
|
_cur_dpi = &_screen; // switch to _screen painting
|
|
|
|
int string_height = 0;
|
|
for (uint i = 0; i < count; i++) {
|
|
SetDParamStr(0, _chatmsg_list[i].message);
|
|
string_height += GetStringLineCount(STR_JUST_RAW_STRING, width - 1) * FONT_HEIGHT_NORMAL + NETWORK_CHAT_LINE_SPACING;
|
|
}
|
|
|
|
string_height = min(string_height, MAX_CHAT_MESSAGES * (FONT_HEIGHT_NORMAL + NETWORK_CHAT_LINE_SPACING));
|
|
|
|
int top = _screen.height - _chatmsg_box.y - string_height - 2;
|
|
int bottom = _screen.height - _chatmsg_box.y - 2;
|
|
/* Paint a half-transparent box behind the chat messages */
|
|
GfxFillRect(_chatmsg_box.x, top - 2, _chatmsg_box.x + _chatmsg_box.width - 1, bottom,
|
|
PALETTE_TO_TRANSPARENT, FILLRECT_RECOLOUR // black, but with some alpha for background
|
|
);
|
|
|
|
/* Paint the chat messages starting with the lowest at the bottom */
|
|
int ypos = bottom - 2;
|
|
|
|
for (int i = count - 1; i >= 0; i--) {
|
|
ypos = DrawStringMultiLine(_chatmsg_box.x + 3, _chatmsg_box.x + _chatmsg_box.width - 1, top, ypos, _chatmsg_list[i].message, _chatmsg_list[i].colour, SA_LEFT | SA_BOTTOM | SA_FORCE) - NETWORK_CHAT_LINE_SPACING;
|
|
if (ypos < top) break;
|
|
}
|
|
|
|
/* Make sure the data is updated next flush */
|
|
VideoDriver::GetInstance()->MakeDirty(x, y, width, height);
|
|
|
|
_chatmessage_visible = true;
|
|
_chatmessage_dirty = false;
|
|
}
|
|
|
|
/**
|
|
* Send an actual chat message.
|
|
* @param buf The message to send.
|
|
* @param type The type of destination.
|
|
* @param dest The actual destination index.
|
|
*/
|
|
static void SendChat(const char *buf, DestType type, int dest)
|
|
{
|
|
if (StrEmpty(buf)) return;
|
|
if (!_network_server) {
|
|
MyClient::SendChat((NetworkAction)(NETWORK_ACTION_CHAT + type), type, dest, buf, 0);
|
|
} else {
|
|
NetworkServerSendChat((NetworkAction)(NETWORK_ACTION_CHAT + type), type, dest, buf, CLIENT_ID_SERVER);
|
|
}
|
|
}
|
|
|
|
/** Window to enter the chat message in. */
|
|
struct NetworkChatWindow : public Window {
|
|
DestType dtype; ///< The type of destination.
|
|
StringID dest_string; ///< String representation of the destination.
|
|
int dest; ///< The identifier of the destination.
|
|
QueryString message_editbox; ///< Message editbox.
|
|
|
|
/**
|
|
* Create a chat input window.
|
|
* @param desc Description of the looks of the window.
|
|
* @param type The type of destination.
|
|
* @param dest The actual destination index.
|
|
*/
|
|
NetworkChatWindow(WindowDesc *desc, DestType type, int dest) : Window(desc), message_editbox(NETWORK_CHAT_LENGTH)
|
|
{
|
|
this->dtype = type;
|
|
this->dest = dest;
|
|
this->querystrings[WID_NC_TEXTBOX] = &this->message_editbox;
|
|
this->message_editbox.cancel_button = WID_NC_CLOSE;
|
|
this->message_editbox.ok_button = WID_NC_SENDBUTTON;
|
|
|
|
static const StringID chat_captions[] = {
|
|
STR_NETWORK_CHAT_ALL_CAPTION,
|
|
STR_NETWORK_CHAT_COMPANY_CAPTION,
|
|
STR_NETWORK_CHAT_CLIENT_CAPTION
|
|
};
|
|
assert((uint)this->dtype < lengthof(chat_captions));
|
|
this->dest_string = chat_captions[this->dtype];
|
|
|
|
this->InitNested(type);
|
|
|
|
this->SetFocusedWidget(WID_NC_TEXTBOX);
|
|
InvalidateWindowData(WC_NEWS_WINDOW, 0, this->height);
|
|
_chat_tab_completion_active = false;
|
|
|
|
PositionNetworkChatWindow(this);
|
|
}
|
|
|
|
~NetworkChatWindow()
|
|
{
|
|
InvalidateWindowData(WC_NEWS_WINDOW, 0, 0);
|
|
}
|
|
|
|
virtual void FindWindowPlacementAndResize(int def_width, int def_height)
|
|
{
|
|
Window::FindWindowPlacementAndResize(_toolbar_width, def_height);
|
|
}
|
|
|
|
/**
|
|
* Find the next item of the list of things that can be auto-completed.
|
|
* @param item The current indexed item to return. This function can, and most
|
|
* likely will, alter item, to skip empty items in the arrays.
|
|
* @return Returns the char that matched to the index.
|
|
*/
|
|
const char *ChatTabCompletionNextItem(uint *item)
|
|
{
|
|
static char chat_tab_temp_buffer[64];
|
|
|
|
/* First, try clients */
|
|
if (*item < MAX_CLIENT_SLOTS) {
|
|
/* Skip inactive clients */
|
|
NetworkClientInfo *ci;
|
|
FOR_ALL_CLIENT_INFOS_FROM(ci, *item) {
|
|
*item = ci->index;
|
|
return ci->client_name;
|
|
}
|
|
*item = MAX_CLIENT_SLOTS;
|
|
}
|
|
|
|
/* Then, try townnames
|
|
* Not that the following assumes all town indices are adjacent, ie no
|
|
* towns have been deleted. */
|
|
if (*item < (uint)MAX_CLIENT_SLOTS + Town::GetPoolSize()) {
|
|
const Town *t;
|
|
|
|
FOR_ALL_TOWNS_FROM(t, *item - MAX_CLIENT_SLOTS) {
|
|
/* Get the town-name via the string-system */
|
|
SetDParam(0, t->index);
|
|
GetString(chat_tab_temp_buffer, STR_TOWN_NAME, lastof(chat_tab_temp_buffer));
|
|
return &chat_tab_temp_buffer[0];
|
|
}
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
/**
|
|
* Find what text to complete. It scans for a space from the left and marks
|
|
* the word right from that as to complete. It also writes a \0 at the
|
|
* position of the space (if any). If nothing found, buf is returned.
|
|
*/
|
|
static char *ChatTabCompletionFindText(char *buf)
|
|
{
|
|
char *p = strrchr(buf, ' ');
|
|
if (p == NULL) return buf;
|
|
|
|
*p = '\0';
|
|
return p + 1;
|
|
}
|
|
|
|
/**
|
|
* See if we can auto-complete the current text of the user.
|
|
*/
|
|
void ChatTabCompletion()
|
|
{
|
|
static char _chat_tab_completion_buf[NETWORK_CHAT_LENGTH];
|
|
assert(this->message_editbox.text.max_bytes == lengthof(_chat_tab_completion_buf));
|
|
|
|
Textbuf *tb = &this->message_editbox.text;
|
|
size_t len, tb_len;
|
|
uint item;
|
|
char *tb_buf, *pre_buf;
|
|
const char *cur_name;
|
|
bool second_scan = false;
|
|
|
|
item = 0;
|
|
|
|
/* Copy the buffer so we can modify it without damaging the real data */
|
|
pre_buf = (_chat_tab_completion_active) ? stredup(_chat_tab_completion_buf) : stredup(tb->buf);
|
|
|
|
tb_buf = ChatTabCompletionFindText(pre_buf);
|
|
tb_len = strlen(tb_buf);
|
|
|
|
while ((cur_name = ChatTabCompletionNextItem(&item)) != NULL) {
|
|
item++;
|
|
|
|
if (_chat_tab_completion_active) {
|
|
/* We are pressing TAB again on the same name, is there another name
|
|
* that starts with this? */
|
|
if (!second_scan) {
|
|
size_t offset;
|
|
size_t length;
|
|
|
|
/* If we are completing at the begin of the line, skip the ': ' we added */
|
|
if (tb_buf == pre_buf) {
|
|
offset = 0;
|
|
length = (tb->bytes - 1) - 2;
|
|
} else {
|
|
/* Else, find the place we are completing at */
|
|
offset = strlen(pre_buf) + 1;
|
|
length = (tb->bytes - 1) - offset;
|
|
}
|
|
|
|
/* Compare if we have a match */
|
|
if (strlen(cur_name) == length && strncmp(cur_name, tb->buf + offset, length) == 0) second_scan = true;
|
|
|
|
continue;
|
|
}
|
|
|
|
/* Now any match we make on _chat_tab_completion_buf after this, is perfect */
|
|
}
|
|
|
|
len = strlen(cur_name);
|
|
if (tb_len < len && strncasecmp(cur_name, tb_buf, tb_len) == 0) {
|
|
/* Save the data it was before completion */
|
|
if (!second_scan) seprintf(_chat_tab_completion_buf, lastof(_chat_tab_completion_buf), "%s", tb->buf);
|
|
_chat_tab_completion_active = true;
|
|
|
|
/* Change to the found name. Add ': ' if we are at the start of the line (pretty) */
|
|
if (pre_buf == tb_buf) {
|
|
this->message_editbox.text.Print("%s: ", cur_name);
|
|
} else {
|
|
this->message_editbox.text.Print("%s %s", pre_buf, cur_name);
|
|
}
|
|
|
|
this->SetDirty();
|
|
free(pre_buf);
|
|
return;
|
|
}
|
|
}
|
|
|
|
if (second_scan) {
|
|
/* We walked all possibilities, and the user presses tab again.. revert to original text */
|
|
this->message_editbox.text.Assign(_chat_tab_completion_buf);
|
|
_chat_tab_completion_active = false;
|
|
|
|
this->SetDirty();
|
|
}
|
|
free(pre_buf);
|
|
}
|
|
|
|
virtual Point OnInitialPosition(int16 sm_width, int16 sm_height, int window_number)
|
|
{
|
|
Point pt = { 0, _screen.height - sm_height - FindWindowById(WC_STATUS_BAR, 0)->height };
|
|
return pt;
|
|
}
|
|
|
|
virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
|
|
{
|
|
if (widget != WID_NC_DESTINATION) return;
|
|
|
|
if (this->dtype == DESTTYPE_CLIENT) {
|
|
SetDParamStr(0, NetworkClientInfo::GetByClientID((ClientID)this->dest)->client_name);
|
|
}
|
|
Dimension d = GetStringBoundingBox(this->dest_string);
|
|
d.width += WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
|
|
d.height += WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
|
|
*size = maxdim(*size, d);
|
|
}
|
|
|
|
virtual void DrawWidget(const Rect &r, int widget) const
|
|
{
|
|
if (widget != WID_NC_DESTINATION) return;
|
|
|
|
if (this->dtype == DESTTYPE_CLIENT) {
|
|
SetDParamStr(0, NetworkClientInfo::GetByClientID((ClientID)this->dest)->client_name);
|
|
}
|
|
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + WD_FRAMERECT_TOP, this->dest_string, TC_BLACK, SA_RIGHT);
|
|
}
|
|
|
|
virtual void OnClick(Point pt, int widget, int click_count)
|
|
{
|
|
switch (widget) {
|
|
case WID_NC_SENDBUTTON: /* Send */
|
|
SendChat(this->message_editbox.text.buf, this->dtype, this->dest);
|
|
FALLTHROUGH;
|
|
|
|
case WID_NC_CLOSE: /* Cancel */
|
|
delete this;
|
|
break;
|
|
}
|
|
}
|
|
|
|
virtual EventState OnKeyPress(WChar key, uint16 keycode)
|
|
{
|
|
EventState state = ES_NOT_HANDLED;
|
|
if (keycode == WKC_TAB) {
|
|
ChatTabCompletion();
|
|
state = ES_HANDLED;
|
|
}
|
|
return state;
|
|
}
|
|
|
|
virtual void OnEditboxChanged(int wid)
|
|
{
|
|
_chat_tab_completion_active = false;
|
|
}
|
|
|
|
/**
|
|
* Some data on this window has become invalid.
|
|
* @param data Information about the changed data.
|
|
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
|
|
*/
|
|
virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
|
|
{
|
|
if (data == this->dest) delete this;
|
|
}
|
|
};
|
|
|
|
/** The widgets of the chat window. */
|
|
static const NWidgetPart _nested_chat_window_widgets[] = {
|
|
NWidget(NWID_HORIZONTAL),
|
|
NWidget(WWT_CLOSEBOX, COLOUR_GREY, WID_NC_CLOSE),
|
|
NWidget(WWT_PANEL, COLOUR_GREY, WID_NC_BACKGROUND),
|
|
NWidget(NWID_HORIZONTAL),
|
|
NWidget(WWT_TEXT, COLOUR_GREY, WID_NC_DESTINATION), SetMinimalSize(62, 12), SetPadding(1, 0, 1, 0), SetDataTip(STR_NULL, STR_NULL),
|
|
NWidget(WWT_EDITBOX, COLOUR_GREY, WID_NC_TEXTBOX), SetMinimalSize(100, 12), SetPadding(1, 0, 1, 0), SetResize(1, 0),
|
|
SetDataTip(STR_NETWORK_CHAT_OSKTITLE, STR_NULL),
|
|
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_NC_SENDBUTTON), SetMinimalSize(62, 12), SetPadding(1, 0, 1, 0), SetDataTip(STR_NETWORK_CHAT_SEND, STR_NULL),
|
|
EndContainer(),
|
|
EndContainer(),
|
|
EndContainer(),
|
|
};
|
|
|
|
/** The description of the chat window. */
|
|
static WindowDesc _chat_window_desc(
|
|
WDP_MANUAL, NULL, 0, 0,
|
|
WC_SEND_NETWORK_MSG, WC_NONE,
|
|
0,
|
|
_nested_chat_window_widgets, lengthof(_nested_chat_window_widgets)
|
|
);
|
|
|
|
|
|
/**
|
|
* Show the chat window.
|
|
* @param type The type of destination.
|
|
* @param dest The actual destination index.
|
|
*/
|
|
void ShowNetworkChatQueryWindow(DestType type, int dest)
|
|
{
|
|
DeleteWindowByClass(WC_SEND_NETWORK_MSG);
|
|
new NetworkChatWindow(&_chat_window_desc, type, dest);
|
|
}
|