Files
openttd-cmclient/src/table/water_land.h
T
Peter Nelson 89dbb0e1a8 Change: Allow bridges over locks. (#14595)
The bridge must be at least 2 levels higher than the lock.
2025-12-08 03:08:28 +05:00

150 lines
6.3 KiB
C

/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file water_land.h Sprites to use and how to display them for water tiles (depots/locks). */
/**
* Constructor macro for an image without a palette in a DrawTileSeqStruct array.
* @param dx Offset in x direction
* @param dy Offset in y direction
* @param dz Offset in z direction
* @param sx Size in x direction
* @param sy Size in y direction
* @param sz Size in z direction
* @param img Sprite to draw
*/
#define TILE_SEQ_LINE(dx, dy, dz, sx, sy, sz, img) { dx, dy, dz, sx, sy, sz, {img, PAL_NONE} },
/**
* Constructor macro of a DrawTileSpriteSpan structure
* @param img Ground sprite without palette of the tile
* @param dtss Sequence child sprites of the tile
*/
#define TILE_SPRITE_LINE(img, dtss) { {img, PAL_NONE}, dtss },
static const DrawTileSeqStruct _shipdepot_display_ne_seq[] = {
TILE_SEQ_LINE( 0, 15, 0, 16, 1, 0x14, 0xFE8 | (1 << PALETTE_MODIFIER_COLOUR))
};
static const DrawTileSeqStruct _shipdepot_display_sw_seq[] = {
TILE_SEQ_LINE( 0, 0, 0, 16, 1, 0x14, 0xFEA)
TILE_SEQ_LINE( 0, 15, 0, 16, 1, 0x14, 0xFE6 | (1 << PALETTE_MODIFIER_COLOUR))
};
static const DrawTileSeqStruct _shipdepot_display_nw_seq[] = {
TILE_SEQ_LINE( 15, 0, 0, 1, 0x10, 0x14, 0xFE9 | (1 << PALETTE_MODIFIER_COLOUR))
};
static const DrawTileSeqStruct _shipdepot_display_se_seq[] = {
TILE_SEQ_LINE( 0, 0, 0, 1, 16, 0x14, 0xFEB)
TILE_SEQ_LINE( 15, 0, 0, 1, 16, 0x14, 0xFE7 | (1 << PALETTE_MODIFIER_COLOUR))
};
static const DrawTileSpriteSpan _shipdepot_display_data[][DEPOT_PART_END] = {
{ // AXIS_X
TILE_SPRITE_LINE(0xFDD, _shipdepot_display_ne_seq) // DEPOT_PART_NORTH
TILE_SPRITE_LINE(0xFDD, _shipdepot_display_sw_seq) // DEPOT_PART_SOUTH
},
{ // AXIS_Y
TILE_SPRITE_LINE(0xFDD, _shipdepot_display_nw_seq) // DEPOT_PART_NORTH
TILE_SPRITE_LINE(0xFDD, _shipdepot_display_se_seq) // DEPOT_PART_SOUTH
},
};
static constexpr uint8_t LOCK_HEIGHT_LOWER_REAR = 6; ///< Sub-tile height of rear wall of lower part.
static constexpr uint8_t LOCK_HEIGHT_LOWER_FRONT = 10; ///< Sub-tile height of front wall of lower part.
static constexpr uint8_t LOCK_HEIGHT_MIDDLE_REAR = 6; ///< Sub-tile height of rear wall of middle part.
static constexpr uint8_t LOCK_HEIGHT_MIDDLE_FRONT = 10; ///< Sub-tile height of front wall of middle part.
static constexpr uint8_t LOCK_HEIGHT_UPPER_REAR = 6; ///< Sub-tile height of rear wall of upper part.
static constexpr uint8_t LOCK_HEIGHT_UPPER_FRONT = 6; ///< Sub-tile height of front wall of upper part.
static const DrawTileSeqStruct _lock_display_middle_ne_seq[] = {
TILE_SEQ_LINE(0, 0, 0, TILE_SIZE, 1, LOCK_HEIGHT_MIDDLE_REAR, 0 + 1)
TILE_SEQ_LINE(0, 15, 0, TILE_SIZE, 1, LOCK_HEIGHT_MIDDLE_FRONT, 4 + 1)
};
static const DrawTileSeqStruct _lock_display_middle_se_seq[] = {
TILE_SEQ_LINE( 0, 0, 0, 1, TILE_SIZE, LOCK_HEIGHT_MIDDLE_REAR, 0)
TILE_SEQ_LINE(15, 0, 0, 1, TILE_SIZE, LOCK_HEIGHT_MIDDLE_FRONT, 4)
};
static const DrawTileSeqStruct _lock_display_middle_sw_seq[] = {
TILE_SEQ_LINE(0, 0, 0, TILE_SIZE, 1, LOCK_HEIGHT_MIDDLE_REAR, 0 + 2)
TILE_SEQ_LINE(0, 15, 0, TILE_SIZE, 1, LOCK_HEIGHT_MIDDLE_FRONT, 4 + 2)
};
static const DrawTileSeqStruct _lock_display_middle_nw_seq[] = {
TILE_SEQ_LINE( 0, 0, 0, 1, TILE_SIZE, LOCK_HEIGHT_MIDDLE_REAR, 0 + 3)
TILE_SEQ_LINE(15, 0, 0, 1, TILE_SIZE, LOCK_HEIGHT_MIDDLE_FRONT, 4 + 3)
};
static const DrawTileSeqStruct _lock_display_lower_ne_seq[] = {
TILE_SEQ_LINE(0, 0, 0, TILE_SIZE, 1, LOCK_HEIGHT_LOWER_REAR, 8 + 1)
TILE_SEQ_LINE(0, 15, 0, TILE_SIZE, 1, LOCK_HEIGHT_LOWER_FRONT, 12 + 1)
};
static const DrawTileSeqStruct _lock_display_lower_se_seq[] = {
TILE_SEQ_LINE( 0, 0, 0, 1, TILE_SIZE, LOCK_HEIGHT_LOWER_REAR, 8)
TILE_SEQ_LINE(15, 0, 0, 1, TILE_SIZE, LOCK_HEIGHT_LOWER_FRONT, 12)
};
static const DrawTileSeqStruct _lock_display_lower_sw_seq[] = {
TILE_SEQ_LINE(0, 0, 0, TILE_SIZE, 1, LOCK_HEIGHT_LOWER_REAR, 8 + 2)
TILE_SEQ_LINE(0, 15, 0, TILE_SIZE, 1, LOCK_HEIGHT_LOWER_FRONT, 12 + 2)
};
static const DrawTileSeqStruct _lock_display_lower_nw_seq[] = {
TILE_SEQ_LINE( 0, 0, 0, 1, TILE_SIZE, LOCK_HEIGHT_LOWER_REAR, 8 + 3)
TILE_SEQ_LINE(15, 0, 0, 1, TILE_SIZE, LOCK_HEIGHT_LOWER_FRONT, 12 + 3)
};
static const DrawTileSeqStruct _lock_display_upper_ne_seq[] = {
TILE_SEQ_LINE(0, 0, 0, TILE_SIZE, 1, LOCK_HEIGHT_UPPER_REAR, 16 + 1)
TILE_SEQ_LINE(0, 15, 0, TILE_SIZE, 1, LOCK_HEIGHT_UPPER_FRONT, 20 + 1)
};
static const DrawTileSeqStruct _lock_display_upper_se_seq[] = {
TILE_SEQ_LINE( 0, 0, 0, 1, TILE_SIZE, LOCK_HEIGHT_UPPER_REAR, 16)
TILE_SEQ_LINE(15, 0, 0, 1, TILE_SIZE, LOCK_HEIGHT_UPPER_FRONT, 20)
};
static const DrawTileSeqStruct _lock_display_upper_sw_seq[] = {
TILE_SEQ_LINE(0, 0, 0, TILE_SIZE, 1, LOCK_HEIGHT_UPPER_REAR, 16 + 2)
TILE_SEQ_LINE(0, 15, 0, TILE_SIZE, 1, LOCK_HEIGHT_UPPER_FRONT, 20 + 2)
};
static const DrawTileSeqStruct _lock_display_upper_nw_seq[] = {
TILE_SEQ_LINE( 0, 0, 0, 1, TILE_SIZE, LOCK_HEIGHT_UPPER_REAR, 16 + 3)
TILE_SEQ_LINE(15, 0, 0, 1, TILE_SIZE, LOCK_HEIGHT_UPPER_FRONT, 20 + 3)
};
static const DrawTileSpriteSpan _lock_display_data[][DIAGDIR_END] = {
{ // LOCK_PART_MIDDLE
TILE_SPRITE_LINE(1, _lock_display_middle_ne_seq) // NE
TILE_SPRITE_LINE(0, _lock_display_middle_se_seq) // SE
TILE_SPRITE_LINE(2, _lock_display_middle_sw_seq) // SW
TILE_SPRITE_LINE(3, _lock_display_middle_nw_seq) // NW
},
{ // LOCK_PART_LOWER
TILE_SPRITE_LINE(0xFDD, _lock_display_lower_ne_seq) // NE
TILE_SPRITE_LINE(0xFDD, _lock_display_lower_se_seq) // SE
TILE_SPRITE_LINE(0xFDD, _lock_display_lower_sw_seq) // SW
TILE_SPRITE_LINE(0xFDD, _lock_display_lower_nw_seq) // NW
},
{ // LOCK_PART_UPPER
TILE_SPRITE_LINE(0xFDD, _lock_display_upper_ne_seq) // NE
TILE_SPRITE_LINE(0xFDD, _lock_display_upper_se_seq) // SE
TILE_SPRITE_LINE(0xFDD, _lock_display_upper_sw_seq) // SW
TILE_SPRITE_LINE(0xFDD, _lock_display_upper_nw_seq) // NW
},
};
#undef TILE_SEQ_LINE
#undef TILE_SPRITE_LINE