Files
openttd-cmclient/src/script/api/script_enginelist.cpp
Rubidium 4cda9f900d Codechange: [Script] Use helper function over direct casting CompanyID
In the script's API `COMPANY_INVALID` has a value of -1, whereas the internal
game's `INVALID_COMPANY` has a value of 255. Since the script's API also has
a `COMPANY_SPECTATOR` with a value of 255, these enumerations cannot be easily
reconciled by casting. As such, replace all casts in the script API with
either ScriptCompany::FromScriptCompanyID or ScriptCompany::ToScriptCompanyID.

Also make clear whether CompanyID is ::CompanyID or ScriptCompany::CompanyID
by using either one of those over CompanyID in the script's API.
2025-02-08 23:42:19 +01:00

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1.1 KiB
C++

/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file script_enginelist.cpp Implementation of ScriptEngineList and friends. */
#include "../../stdafx.h"
#include "script_enginelist.hpp"
#include "../../engine_base.h"
#include "../../safeguards.h"
ScriptEngineList::ScriptEngineList(ScriptVehicle::VehicleType vehicle_type)
{
EnforceDeityOrCompanyModeValid_Void();
bool is_deity = ScriptCompanyMode::IsDeity();
::CompanyID owner = ScriptObject::GetCompany();
for (const Engine *e : Engine::IterateType((::VehicleType)vehicle_type)) {
if (is_deity || HasBit(e->company_avail, owner)) this->AddItem(e->index);
}
}