Files
openttd-cmclient/grf/alpine/grf.py
2021-12-12 17:29:44 +03:00

567 lines
22 KiB
Python

import math
from PIL import Image, ImageDraw
from nml.spriteencoder import SpriteEncoder
import spectra
import struct
import numpy as np
to_spectra = lambda r, g, b: spectra.rgb(float(r) / 255., float(g) / 255., float(b) / 255.)
# working with DOS palette only
PALETTE = (0, 0, 255, 16, 16, 16, 32, 32, 32, 48, 48, 48, 64, 64, 64, 80, 80, 80, 100, 100, 100, 116, 116, 116, 132, 132, 132, 148, 148, 148, 168, 168, 168, 184, 184, 184, 200, 200, 200, 216, 216, 216, 232, 232, 232, 252, 252, 252, 52, 60, 72, 68, 76, 92, 88, 96, 112, 108, 116, 132, 132, 140, 152, 156, 160, 172, 176, 184, 196, 204, 208, 220, 48, 44, 4, 64, 60, 12, 80, 76, 20, 96, 92, 28, 120, 120, 64, 148, 148, 100, 176, 176, 132, 204, 204, 168, 72, 44, 4, 88, 60, 20, 104, 80, 44, 124, 104, 72, 152, 132, 92, 184, 160, 120, 212, 188, 148, 244, 220, 176, 64, 0, 4, 88, 4, 16, 112, 16, 32, 136, 32, 52, 160, 56, 76, 188, 84, 108, 204, 104, 124, 220, 132, 144, 236, 156, 164, 252, 188, 192, 252, 208, 0, 252, 232, 60, 252, 252, 128, 76, 40, 0, 96, 60, 8, 116, 88, 28, 136, 116, 56, 156, 136, 80, 176, 156, 108, 196, 180, 136, 68, 24, 0, 96, 44, 4, 128, 68, 8, 156, 96, 16, 184, 120, 24, 212, 156, 32, 232, 184, 16, 252, 212, 0, 252, 248, 128, 252, 252, 192, 32, 4, 0, 64, 20, 8, 84, 28, 16, 108, 44, 28, 128, 56, 40, 148, 72, 56, 168, 92, 76, 184, 108, 88, 196, 128, 108, 212, 148, 128, 8, 52, 0, 16, 64, 0, 32, 80, 4, 48, 96, 4, 64, 112, 12, 84, 132, 20, 104, 148, 28, 128, 168, 44, 28, 52, 24, 44, 68, 32, 60, 88, 48, 80, 104, 60, 104, 124, 76, 128, 148, 92, 152, 176, 108, 180, 204, 124, 16, 52, 24, 32, 72, 44, 56, 96, 72, 76, 116, 88, 96, 136, 108, 120, 164, 136, 152, 192, 168, 184, 220, 200, 32, 24, 0, 56, 28, 0, 72, 40, 4, 88, 52, 12, 104, 64, 24, 124, 84, 44, 140, 108, 64, 160, 128, 88, 76, 40, 16, 96, 52, 24, 116, 68, 40, 136, 84, 56, 164, 96, 64, 184, 112, 80, 204, 128, 96, 212, 148, 112, 224, 168, 128, 236, 188, 148, 80, 28, 4, 100, 40, 20, 120, 56, 40, 140, 76, 64, 160, 100, 96, 184, 136, 136, 36, 40, 68, 48, 52, 84, 64, 64, 100, 80, 80, 116, 100, 100, 136, 132, 132, 164, 172, 172, 192, 212, 212, 224, 40, 20, 112, 64, 44, 144, 88, 64, 172, 104, 76, 196, 120, 88, 224, 140, 104, 252, 160, 136, 252, 188, 168, 252, 0, 24, 108, 0, 36, 132, 0, 52, 160, 0, 72, 184, 0, 96, 212, 24, 120, 220, 56, 144, 232, 88, 168, 240, 128, 196, 252, 188, 224, 252, 16, 64, 96, 24, 80, 108, 40, 96, 120, 52, 112, 132, 80, 140, 160, 116, 172, 192, 156, 204, 220, 204, 240, 252, 172, 52, 52, 212, 52, 52, 252, 52, 52, 252, 100, 88, 252, 144, 124, 252, 184, 160, 252, 216, 200, 252, 244, 236, 72, 20, 112, 92, 44, 140, 112, 68, 168, 140, 100, 196, 168, 136, 224, 200, 176, 248, 208, 184, 255, 232, 208, 252, 60, 0, 0, 92, 0, 0, 128, 0, 0, 160, 0, 0, 196, 0, 0, 224, 0, 0, 252, 0, 0, 252, 80, 0, 252, 108, 0, 252, 136, 0, 252, 164, 0, 252, 192, 0, 252, 220, 0, 252, 252, 0, 204, 136, 8, 228, 144, 4, 252, 156, 0, 252, 176, 48, 252, 196, 100, 252, 216, 152, 8, 24, 88, 12, 36, 104, 20, 52, 124, 28, 68, 140, 40, 92, 164, 56, 120, 188, 72, 152, 216, 100, 172, 224, 92, 156, 52, 108, 176, 64, 124, 200, 76, 144, 224, 92, 224, 244, 252, 200, 236, 248, 180, 220, 236, 132, 188, 216, 88, 152, 172, 244, 0, 244, 245, 0, 245, 246, 0, 246, 247, 0, 247, 248, 0, 248, 249, 0, 249, 250, 0, 250, 251, 0, 251, 252, 0, 252, 253, 0, 253, 254, 0, 254, 255, 0, 255, 76, 24, 8, 108, 44, 24, 144, 72, 52, 176, 108, 84, 210, 146, 126, 252, 60, 0, 252, 84, 0, 252, 104, 0, 252, 124, 0, 252, 148, 0, 252, 172, 0, 252, 196, 0, 64, 0, 0, 255, 0, 0, 48, 48, 0, 64, 64, 0, 80, 80, 0, 255, 255, 0, 32, 68, 112, 36, 72, 116, 40, 76, 120, 44, 80, 124, 48, 84, 128, 72, 100, 144, 100, 132, 168, 216, 244, 252, 96, 128, 164, 68, 96, 140, 255, 255, 255)
SAFE_COLORS = set(range(1, 0xD7))
ALL_COLORS = set(range(256))
SPECTRA_PALETTE = {i:to_spectra(PALETTE[i * 3], PALETTE[i * 3 + 1], PALETTE[i * 3 + 2]) for i in range(256)}
WATER_COLORS = set(range(0xF5, 0xFF))
# ZOOM_OUT_4X, ZOOM_NORMAL, ZOOM_OUT_2X, ZOOM_OUT_8X, ZOOM_OUT_16X, ZOOM_OUT_32X = range(6)
ZOOM_4X, ZOOM_NORMAL, ZOOM_2X, ZOOM_8X, ZOOM_16X, ZOOM_32X = range(6)
BPP_8, BPP_32 = range(2)
OBJECT = 0x0f
def color_distance(c1, c2):
rmean = (c1.rgb[0] + c2.rgb[0]) / 2.
r = c1.rgb[0] - c2.rgb[0]
g = c1.rgb[1] - c2.rgb[1]
b = c1.rgb[2] - c2.rgb[2]
return math.sqrt(
((2 + rmean) * r * r) +
4 * g * g +
(3 - rmean) * b * b)
def find_best_color(x, in_range=SAFE_COLORS):
mj, md = 0, 1e100
for j in in_range:
c = SPECTRA_PALETTE[j]
d = color_distance(x, c)
if d < md:
mj, md = j, d
return mj
# def map_rgb_image(self, im):
# assert im.mode == 'RGB', im.mode
# data = np.array(im)
OP_ADD = 0x00
OP_SUB = 0x01
OP_TSTO = 0x0E
OP_PSTO = 0x10
OPERATORS = {
OP_ADD: ('{a} + {b}', 2),
OP_SUB: ('{a} - {b}', 2),
OP_TSTO: ('TEMP[{b}] = {a}', 1),
OP_PSTO: ('PERM[{b}] = {a}', 1),
}
DEFAULT_INDENT_STR = ' '
class Node:
def __init__(self):
pass
def _make_node(self, value):
if isinstance(value, int):
return Value(value)
assert isinstance(value, Node)
return value
def __add__(self, other):
return Expr(OP_ADD, self, self._make_node(other))
def __sub__(self, other):
return Expr(OP_SUB, self, self._make_node(other))
def store_temp(self, register):
return Expr(OP_TSTO, self, self._make_node(register))
def store_perm(self, register):
return Expr(OP_PSTO, self, self._make_node(register))
def format(self, parent_priority=0, indent=0, indent_str=DEFAULT_INDENT_STR):
raise NotImplementedError
def __str__(self):
return self.format()
def __repr__(self):
return self.format()
class Expr(Node):
def __init__(self, op, a, b):
self.op = op
self.a = a
self.b = b
def format(self, parent_priority=0, indent=0, indent_str=DEFAULT_INDENT_STR):
if self.op in OPERATORS:
fmt, prio = OPERATORS[self.op]
else:
fmt, prio = '{a} <{self.op:02x}> {b}', 1
astr = self.a.format(prio, indent=0)
bstr = self.b.format(prio, indent=0)
res = fmt.format(a=astr, b=bstr)
suffix = indent_str * indent
if prio <= parent_priority:
return suffix + f'({res})'
return suffix + res
class Value(Node):
def __init__(self, value):
super().__init__()
self.value = value
def format(self, parent_priority=0, indent=0, indent_str=DEFAULT_INDENT_STR):
return indent_str * indent + str(self.value)
class BaseSprite:
def get_data(self):
raise NotImplemented
def get_data_size(self):
raise NotImplemented
class PaletteRemap(BaseSprite):
def __init__(self, ranges=None):
self.remap = np.arange(256, dtype=np.uint8)
if ranges:
self.set_ranges(ranges)
def get_data(self):
return b'\x00' + self.remap.tobytes()
def get_data_size(self):
return 257
@classmethod
def from_function(cls, color_func, remap_water=False):
res = cls()
for i in SAFE_COLORS:
res.remap[i] = find_best_color(color_func(SPECTRA_PALETTE[i]))
if remap_water:
for i in WATER_COLORS:
res.remap[i] = find_best_color(color_func(SPECTRA_PALETTE[i]))
return res
def set_ranges(self, ranges):
for r in ranges:
f, t, v = r
self.remap[f: t + 1] = v
def remap_image(self, im):
assert im.mode == 'P', im.mode
data = np.array(im)
data = self.remap[data]
res = Image.fromarray(data)
res.putpalette(PALETTE)
return res
class RealSprite(BaseSprite):
def __init__(self, w, h, *, xofs=0, yofs=0, zoom=ZOOM_4X):
self.sprite_id = None
self.w = w
self.h = h
# self.file = None
# self.x = None
# self.y = None
self.xofs = xofs
self.yofs = yofs
self.zoom = zoom
def get_data_size(self):
return 4
def get_data(self):
return struct.pack('<I', self.sprite_id)
def get_real_data(self):
raise NotImplementedError
def draw(self, img):
raise NotImplementedError
class ImageFile:
def __init__(self, filename, bpp=BPP_8):
assert(bpp == BPP_8) # TODO
self.filename = filename
self.bpp = bpp
self._image = None
def get_image(self):
if self._image:
return self._image
img = Image.open(self.filename)
assert (img.mode == 'P') # TODO
pal = tuple(img.getpalette())
if pal != PALETTE:
print(f'Custom palette in file {self.filename}, converting...')
# for i in range(256):
# if tuple(pal[i * 3: i*3 + 3]) != PALETTE[i * 3: i*3 + 3]:
# print(i, pal[i * 3: i*3 + 3], PALETTE[i * 3: i*3 + 3])
remap = PaletteRemap()
for i in ALL_COLORS:
remap.remap[i] = find_best_color(to_spectra(pal[3 * i], pal[3 * i + 1], pal[3 * i + 2]), in_range=ALL_COLORS)
self._image = remap.remap_image(img)
else:
self._image = img
return self._image
class FileSprite(RealSprite):
def __init__(self, file, x, y, w, h, **kw):
assert(isinstance(file, ImageFile))
super().__init__(w, h, **kw)
self.file = file
self.x = x
self.y = y
def get_real_data(self):
img = self.file.get_image()
img = img.crop((self.x, self.y, self.x + self.w, self.y + self.h))
raw_data = img.tobytes()
se = SpriteEncoder(True, False, None)
data = se.sprite_compress(raw_data)
return struct.pack(
'<IIBBHHhh',
self.sprite_id,
len(data) + 10, 0x04,
self.zoom,
self.h,
self.w,
self.xofs,
self.yofs,
) + data
# return struct.pack(
# '<IIBBHHhhI',
# self.sprite_id,
# len(data) + 14, 0x0C,
# self.zoom,
# self.h,
# self.w,
# self.xofs,
# self.yofs,
# len(raw_data),
# ) + data
class SpriteSheet:
def __init__(self, sprites=None):
self._sprites = list(sprites) if sprites else []
def make_image(self, filename, padding=5, columns=10):
w, h = 0, padding
lineofs = []
for i in range(0, len(self._sprites), columns):
w = max(w, sum(s.w for s in self._sprites[i: i + columns]))
lineofs.append(h)
h += padding + max((s.h for s in self._sprites[i: i + columns]), default=0)
w += (columns + 1) * padding
im = Image.new('L', (w, h), color=0xff)
im.putpalette(PALETTE)
x = 0
for i, s in enumerate(self._sprites):
y = lineofs[i // columns]
if i % columns == 0:
x = padding
s.x = x
s.y = y
s.file = filename
s.draw(im)
x += s.w + padding
im.save(filename)
def write_nml(self, file):
for s in self._sprites:
file.write(s.get_nml())
file.write('\n')
file.write('\n')
class DummySprite(BaseSprite):
def get_data(self):
return b'\x00'
def get_data_size(self):
return 1
class DescriptionSprite(BaseSprite): # action 8
def __init__(self, grfid, name, description):
assert isinstance(grfid, bytes)
assert isinstance(name, str)
assert isinstance(description, str)
self.grfid = grfid
self.name = name
self.description = description
self._data = b'\x08\x08' + self.grfid + self.name.encode('utf-8') + b'\x00' + self.description.encode('utf-8') + b'\x00'
def get_data(self):
return self._data
def get_data_size(self):
return len(self._data)
class InformationSprite(BaseSprite): # action 14
def __init__(self, palette): # TODO everything else
# self.palette = {'D': b'\x00', 'W': b'\x01', 'A': b'\x02'}[palette]
self.palette = palette.encode('utf-8')
self._data = b'\x14CINFOBPALS\x01\x00' + self.palette + b'\x00\x00'
def get_data(self):
return self._data
def get_data_size(self):
return len(self._data)
class ReplaceSprites(BaseSprite): # action A
def __init__(self, sets):
assert isinstance(sets, (list, tuple))
assert len(sets) <= 0xff
for first, num in sets:
assert isinstance(first, int)
assert isinstance(num, int)
self.sets = sets
def get_data(self):
return bytes((0xa, len(self.sets))) + b''.join(struct.pack('<BH', num, first) for first, num in self.sets)
def get_data_size(self):
return 2 + 3 * len(self.sets)
class ReplaceNewSprites(BaseSprite): # action 5
def __init__(self, set_type, num): # TODO offset
assert isinstance(set_type, int)
assert isinstance(num, int)
self.set_type = set_type
self.num = num
def get_data(self):
return bytes((0x5,)) + struct.pack('<BBH', self.set_type, 0xff, self.num)
def get_data_size(self):
return 5
ACTION0_OBJECT_PROPS = (
(0x08, 'label', 'L'), # Supported by OpenTTD 1.1 (r20670)1.1 Supported by TTDPatch 2.6 (r2340)2.6 Class label, see below
(0x09, 'class_name_id', 'W'), # Supported by OpenTTD 1.1 (r20670)1.1 Supported by TTDPatch 2.6 (r2340)2.6 Text ID for class
(0x0A, 'name_id', 'W'), # Supported by OpenTTD 1.1 (r20670)1.1 Supported by TTDPatch 2.6 (r2340)2.6 Text ID for this object
(0x0B, 'climate', 'B'), # Supported by OpenTTD 1.1 (r20670)1.1 Supported by TTDPatch 2.6 (r2340)2.6 Climate availability
(0x0C, 'size', 'B'), # Supported by OpenTTD 1.1 (r20670)1.1 Supported by TTDPatch 2.6 (r2340)2.6 Byte representing size, see below
(0x0D, 'build_cost_factor', 'B'), # Supported by OpenTTD 1.1 (r20670)1.1 Supported by TTDPatch 2.6 (r2340)2.6 Object build cost factor (sets object removal cost factor as well)
(0x0E, 'intro_date', 'D'), # Supported by OpenTTD 1.1 (r20670)1.1 Supported by TTDPatch 2.6 (r2340)2.6 Introduction date, see below
(0x0F, 'eol_date', 'D'), # Supported by OpenTTD 1.1 (r20670)1.1 Supported by TTDPatch 2.6 (r2340)2.6 End of life date, see below
(0x10, 'flags', 'W'), # Supported by OpenTTD 1.1 (r20670)1.1 Supported by TTDPatch 2.6 (r2340)2.6 Object flags, see below
(0x11, 'anim_info', 'W'), # Supported by OpenTTD 1.1 (r20670)1.1 Supported by TTDPatch 2.6 (r2340)2.6 Animation information
(0x12, 'anim_speed', 'B'), # Supported by OpenTTD 1.1 (r20670)1.1 Supported by TTDPatch 2.6 (r2340)2.6 Animation speed
(0x13, 'anim_trigger', 'W'), # Supported by OpenTTD 1.1 (r20670)1.1 Supported by TTDPatch 2.6 (r2340)2.6 Animation triggers
(0x14, 'removal_cost_factor', 'B'), # Supported by OpenTTD 1.1 (r20670)1.1 Supported by TTDPatch 2.6 (r2340)2.6 Object removal cost factor (set after object build cost factor)
(0x15, 'cb_flags', 'W'), # Supported by OpenTTD 1.1 (r20670)1.1 Supported by TTDPatch 2.6 (r2340)2.6 Callback flags, see below
(0x16, 'building_height', 'B'), # Supported by OpenTTD 1.1 (r20670)1.1 Supported by TTDPatch 2.6 (r2340)2.6 Height of the building
(0x17, 'num_views', 'B'), # Supported by OpenTTD 1.1 (r20670)1.1 Supported by TTDPatch 2.6 (r2340)2.6 Number of object views
(0x18, 'num_objects', 'B'), # Supported by OpenTTD 1.4 (r25879)1.4 Not supported by TTDPatch Measure for number of objects placed upon map creation
)
ACTION0_OBJECT_PROP_DICT = {name: (id, size) for id, name, size in ACTION0_OBJECT_PROPS}
class LazyBaseSprite(BaseSprite):
def __init__(self):
super().__init__()
self._data = None
def _encode(self):
raise NotImplemented
def get_data(self):
if self._data is None:
self._data = self._encode()
return self._data
def get_data_size(self):
return len(self.get_data())
class Action0(LazyBaseSprite): # action 0
def __init__(self, feature, first_id, count, props):
super().__init__()
self.feature = feature
self.first_id = first_id
self.count = count
if feature != OBJECT:
raise NotImplemented
self.props = props
assert all(x in ACTION0_OBJECT_PROP_DICT for x in props)
def _encode_value(self, value, fmt):
if fmt == 'B': return struct.pack('<B', value)
if fmt == 'W': return struct.pack('<H', value)
if fmt == 'D': return struct.pack('<I', value)
if fmt == 'L':
if isinstance(value, int): return struct.pack('<I', value)
assert isinstance(value, bytes)
assert len(value) == 4, len(value)
return value
if fmt == 'B*': return struct.pack('<BH', 255, value)
if fmt == 'n*B':
assert isinstance(value, bytes)
assert len(value) < 256, len(value)
return struct.pack('<B', len(value)) + value
def _encode(self):
res = struct.pack('<BBBBBH',
0, self.feature, len(self.props), self.count, 255, self.first_id)
for prop, value in self.props.items():
code, fmt = ACTION0_OBJECT_PROP_DICT[prop]
res += bytes((code,)) + self._encode_value(value, fmt)
return res
class Object(Action0):
class Flags:
NONE = 0 # Just nothing.
ONLY_IN_SCENEDIT = 1 << 0 # Object can only be constructed in the scenario editor.
CANNOT_REMOVE = 1 << 1 # Object can not be removed.
AUTOREMOVE = 1 << 2 # Object get automatically removed (like "owned land").
BUILT_ON_WATER = 1 << 3 # Object can be built on water (not required).
CLEAR_INCOME = 1 << 4 # When object is cleared a positive income is generated instead of a cost.
HAS_NO_FOUNDATION = 1 << 5 # Do not display foundations when on a slope.
ANIMATION = 1 << 6 # Object has animated tiles.
ONLY_IN_GAME = 1 << 7 # Object can only be built in game.
CC2_COLOUR = 1 << 8 # Object wants 2CC colour mapping.
NOT_ON_LAND = 1 << 9 # Object can not be on land, implicitly sets #OBJECT_FLAG_BUILT_ON_WATER.
DRAW_WATER = 1 << 10 # Object wants to be drawn on water.
ALLOW_UNDER_BRIDGE = 1 << 11 # Object can built under a bridge.
ANIM_RANDOM_BITS = 1 << 12 # Object wants random bits in "next animation frame" callback.
SCALE_BY_WATER = 1 << 13 # Object count is roughly scaled by water amount at edges.
def __init__(self, id, **props):
super().__init__(OBJECT, id, 1, props)
class Action1(LazyBaseSprite):
def __init__(self, feature, set_count, sprite_count):
super().__init__()
self.feature = feature
self.set_count = set_count
self.sprite_count = sprite_count
def _encode(self):
return struct.pack('<BBBBH', 0x01,
self.feature, self.set_count, 0xFF, self.sprite_count)
class SpriteSet(Action1):
def __init__(self, feature, sprite_count):
super().__init__(feature, 1, sprite_count)
class BasicSpriteLayout(LazyBaseSprite):
def __init__(self, feature, ref_id, xofs=0, yofs=0, extent=(0, 0, 0)):
super().__init__()
assert feature in (0x07, 0x09, OBJECT, 0x11), feature
self.feature = feature
self.ref_id = ref_id
self.xofs = xofs
self.yofs = yofs
self.extent = extent
def _encode_sprite(self, id=0, mode=0, recolor=0, draw_in_transparent=False, use_last=False):
return id | (mode << 14) | (recolor << 16) | (draw_in_transparent << 30) | (use_last << 31)
def _encode(self):
return struct.pack('<BBBBIIbbBBB', 0x02, self.feature, self.ref_id, 0,
# self._encode_sprite(), self._encode_sprite(),
self._encode_sprite(use_last=True), 0,
self.xofs, self.yofs,
*self.extent)
class Action3(LazyBaseSprite):
def __init__(self, feature, ids, maps, default):
super().__init__()
self.feature = feature
self.ids = ids
self.maps = maps
self.default = default
def _encode(self):
idcount = len(self.ids)
mcount = len(self.maps)
res = struct.pack(
'<BBB' + 'B' * idcount + 'B' + 'BH' * mcount + 'H',
0x03, self.feature, idcount,
*self.ids, mcount, *sum(self.maps, []),
self.default)
return res
class NewGRF:
def __init__(self, grfid, name, description):
self.sprites = []
self.pseudo_sprites = []
self.pseudo_sprites.append(InformationSprite('D'))
self.pseudo_sprites.append(DescriptionSprite(grfid, name, description))
self._next_sprite_id = 1
def add_sprite(self, *sprites):
assert(len(sprites) > 0)
if isinstance(sprites[0], RealSprite):
assert(all(isinstance(s, RealSprite) for s in sprites))
assert(len(set(s.zoom for s in sprites)) == len(sprites))
for s in sprites:
s.sprite_id = self._next_sprite_id
self._next_sprite_id += 1
for s in sprites:
self.sprites.append(s)
self.pseudo_sprites.append(sprites[0])
else:
assert(len(sprites) == 1)
self.pseudo_sprites.append(sprites[0])
def _write_pseudo_sprite(self, f, data, grf_type=0xff):
f.write(struct.pack('<IB', len(data), grf_type))
f.write(data)
def write(self, filename):
data_offset = 14
for s in self.pseudo_sprites:
data_offset += s.get_data_size() + 5
with open(filename, 'wb') as f:
f.write(b'\x00\x00GRF\x82\x0d\x0a\x1a\x0a') # file header
f.write(struct.pack('<I', data_offset))
f.write(b'\x00') # compression(1)
# f.write(b'\x04\x00\x00\x00') # num(4)
# f.write(b'\xFF') # grf_type(1)
# f.write(b'\xb0\x01\x00\x00') # num + 0xff -> recoloursprites() (257 each)
self._write_pseudo_sprite(f, b'\x02\x00\x00\x00')
for s in self.pseudo_sprites:
self._write_pseudo_sprite(f, s.get_data(), grf_type=0xfd if isinstance(s, RealSprite) else 0xff)
f.write(b'\x00\x00\x00\x00')
for s in self.sprites:
f.write(s.get_real_data())
f.write(b'\x00\x00\x00\x00')