import math from PIL import Image, ImageDraw from nml.spriteencoder import SpriteEncoder import spectra import struct import numpy as np to_spectra = lambda r, g, b: spectra.rgb(float(r) / 255., float(g) / 255., float(b) / 255.) # working with DOS palette only PALETTE = (0, 0, 255, 16, 16, 16, 32, 32, 32, 48, 48, 48, 64, 64, 64, 80, 80, 80, 100, 100, 100, 116, 116, 116, 132, 132, 132, 148, 148, 148, 168, 168, 168, 184, 184, 184, 200, 200, 200, 216, 216, 216, 232, 232, 232, 252, 252, 252, 52, 60, 72, 68, 76, 92, 88, 96, 112, 108, 116, 132, 132, 140, 152, 156, 160, 172, 176, 184, 196, 204, 208, 220, 48, 44, 4, 64, 60, 12, 80, 76, 20, 96, 92, 28, 120, 120, 64, 148, 148, 100, 176, 176, 132, 204, 204, 168, 72, 44, 4, 88, 60, 20, 104, 80, 44, 124, 104, 72, 152, 132, 92, 184, 160, 120, 212, 188, 148, 244, 220, 176, 64, 0, 4, 88, 4, 16, 112, 16, 32, 136, 32, 52, 160, 56, 76, 188, 84, 108, 204, 104, 124, 220, 132, 144, 236, 156, 164, 252, 188, 192, 252, 208, 0, 252, 232, 60, 252, 252, 128, 76, 40, 0, 96, 60, 8, 116, 88, 28, 136, 116, 56, 156, 136, 80, 176, 156, 108, 196, 180, 136, 68, 24, 0, 96, 44, 4, 128, 68, 8, 156, 96, 16, 184, 120, 24, 212, 156, 32, 232, 184, 16, 252, 212, 0, 252, 248, 128, 252, 252, 192, 32, 4, 0, 64, 20, 8, 84, 28, 16, 108, 44, 28, 128, 56, 40, 148, 72, 56, 168, 92, 76, 184, 108, 88, 196, 128, 108, 212, 148, 128, 8, 52, 0, 16, 64, 0, 32, 80, 4, 48, 96, 4, 64, 112, 12, 84, 132, 20, 104, 148, 28, 128, 168, 44, 28, 52, 24, 44, 68, 32, 60, 88, 48, 80, 104, 60, 104, 124, 76, 128, 148, 92, 152, 176, 108, 180, 204, 124, 16, 52, 24, 32, 72, 44, 56, 96, 72, 76, 116, 88, 96, 136, 108, 120, 164, 136, 152, 192, 168, 184, 220, 200, 32, 24, 0, 56, 28, 0, 72, 40, 4, 88, 52, 12, 104, 64, 24, 124, 84, 44, 140, 108, 64, 160, 128, 88, 76, 40, 16, 96, 52, 24, 116, 68, 40, 136, 84, 56, 164, 96, 64, 184, 112, 80, 204, 128, 96, 212, 148, 112, 224, 168, 128, 236, 188, 148, 80, 28, 4, 100, 40, 20, 120, 56, 40, 140, 76, 64, 160, 100, 96, 184, 136, 136, 36, 40, 68, 48, 52, 84, 64, 64, 100, 80, 80, 116, 100, 100, 136, 132, 132, 164, 172, 172, 192, 212, 212, 224, 40, 20, 112, 64, 44, 144, 88, 64, 172, 104, 76, 196, 120, 88, 224, 140, 104, 252, 160, 136, 252, 188, 168, 252, 0, 24, 108, 0, 36, 132, 0, 52, 160, 0, 72, 184, 0, 96, 212, 24, 120, 220, 56, 144, 232, 88, 168, 240, 128, 196, 252, 188, 224, 252, 16, 64, 96, 24, 80, 108, 40, 96, 120, 52, 112, 132, 80, 140, 160, 116, 172, 192, 156, 204, 220, 204, 240, 252, 172, 52, 52, 212, 52, 52, 252, 52, 52, 252, 100, 88, 252, 144, 124, 252, 184, 160, 252, 216, 200, 252, 244, 236, 72, 20, 112, 92, 44, 140, 112, 68, 168, 140, 100, 196, 168, 136, 224, 200, 176, 248, 208, 184, 255, 232, 208, 252, 60, 0, 0, 92, 0, 0, 128, 0, 0, 160, 0, 0, 196, 0, 0, 224, 0, 0, 252, 0, 0, 252, 80, 0, 252, 108, 0, 252, 136, 0, 252, 164, 0, 252, 192, 0, 252, 220, 0, 252, 252, 0, 204, 136, 8, 228, 144, 4, 252, 156, 0, 252, 176, 48, 252, 196, 100, 252, 216, 152, 8, 24, 88, 12, 36, 104, 20, 52, 124, 28, 68, 140, 40, 92, 164, 56, 120, 188, 72, 152, 216, 100, 172, 224, 92, 156, 52, 108, 176, 64, 124, 200, 76, 144, 224, 92, 224, 244, 252, 200, 236, 248, 180, 220, 236, 132, 188, 216, 88, 152, 172, 244, 0, 244, 245, 0, 245, 246, 0, 246, 247, 0, 247, 248, 0, 248, 249, 0, 249, 250, 0, 250, 251, 0, 251, 252, 0, 252, 253, 0, 253, 254, 0, 254, 255, 0, 255, 76, 24, 8, 108, 44, 24, 144, 72, 52, 176, 108, 84, 210, 146, 126, 252, 60, 0, 252, 84, 0, 252, 104, 0, 252, 124, 0, 252, 148, 0, 252, 172, 0, 252, 196, 0, 64, 0, 0, 255, 0, 0, 48, 48, 0, 64, 64, 0, 80, 80, 0, 255, 255, 0, 32, 68, 112, 36, 72, 116, 40, 76, 120, 44, 80, 124, 48, 84, 128, 72, 100, 144, 100, 132, 168, 216, 244, 252, 96, 128, 164, 68, 96, 140, 255, 255, 255) SAFE_COLORS = set(range(1, 0xD7)) ALL_COLORS = set(range(256)) SPECTRA_PALETTE = {i:to_spectra(PALETTE[i * 3], PALETTE[i * 3 + 1], PALETTE[i * 3 + 2]) for i in range(256)} WATER_COLORS = set(range(0xF5, 0xFF)) # ZOOM_OUT_4X, ZOOM_NORMAL, ZOOM_OUT_2X, ZOOM_OUT_8X, ZOOM_OUT_16X, ZOOM_OUT_32X = range(6) ZOOM_4X, ZOOM_NORMAL, ZOOM_2X, ZOOM_8X, ZOOM_16X, ZOOM_32X = range(6) BPP_8, BPP_32 = range(2) def color_distance(c1, c2): rmean = (c1.rgb[0] + c2.rgb[0]) / 2. r = c1.rgb[0] - c2.rgb[0] g = c1.rgb[1] - c2.rgb[1] b = c1.rgb[2] - c2.rgb[2] return math.sqrt( ((2 + rmean) * r * r) + 4 * g * g + (3 - rmean) * b * b) def find_best_color(x, in_range=SAFE_COLORS): mj, md = 0, 1e100 for j in in_range: c = SPECTRA_PALETTE[j] d = color_distance(x, c) if d < md: mj, md = j, d return mj # def map_rgb_image(self, im): # assert im.mode == 'RGB', im.mode # data = np.array(im) class BaseSprite: def get_data(self): raise NotImplemented def get_data_size(self): raise NotImplemented class PaletteRemap(BaseSprite): def __init__(self, ranges=None): self.remap = np.arange(256, dtype=np.uint8) if ranges: self.set_ranges(ranges) def get_data(self): return b'\x00' + self.remap.tobytes() def get_data_size(self): return 257 @classmethod def from_function(cls, color_func, remap_water=False): res = cls() for i in SAFE_COLORS: res.remap[i] = find_best_color(color_func(SPECTRA_PALETTE[i])) if remap_water: for i in WATER_COLORS: res.remap[i] = find_best_color(color_func(SPECTRA_PALETTE[i])) return res def set_ranges(self, ranges): for r in ranges: f, t, v = r self.remap[f: t + 1] = v def remap_image(self, im): assert im.mode == 'P', im.mode data = np.array(im) data = self.remap[data] res = Image.fromarray(data) res.putpalette(PALETTE) return res class RealSprite(BaseSprite): def __init__(self, w, h, *, xofs=0, yofs=0, zoom=ZOOM_4X): self.sprite_id = None self.w = w self.h = h # self.file = None # self.x = None # self.y = None self.xofs = xofs self.yofs = yofs self.zoom = zoom def get_data_size(self): return 4 def get_data(self): return struct.pack(' 0) if isinstance(sprites[0], RealSprite): assert(all(isinstance(s, RealSprite) for s in sprites)) assert(len(set(s.zoom for s in sprites)) == len(sprites)) for s in sprites: s.sprite_id = self._next_sprite_id self._next_sprite_id += 1 for s in sprites: self.sprites.append(s) self.pseudo_sprites.append(sprites[0]) else: assert(len(sprites) == 1) self.pseudo_sprites.append(sprites[0]) def _write_pseudo_sprite(self, f, data, grf_type=0xff): f.write(struct.pack(' recoloursprites() (257 each) self._write_pseudo_sprite(f, b'\x02\x00\x00\x00') for s in self.pseudo_sprites: self._write_pseudo_sprite(f, s.get_data(), grf_type=0xfd if isinstance(s, RealSprite) else 0xff) f.write(b'\x00\x00\x00\x00') for s in self.sprites: f.write(s.get_real_data()) f.write(b'\x00\x00\x00\x00')