/* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file palette_func.h Functions related to palettes. */ #ifndef PALETTE_FUNC_H #define PALETTE_FUNC_H #include "core/enum_type.hpp" #include "gfx_type.h" #include "strings_type.h" #include "string_type.h" extern Palette _cur_palette; ///< Current palette bool CopyPalette(Palette &local_palette, bool force_copy = false); void GfxInitPalettes(); uint8_t GetNearestColourIndex(uint8_t r, uint8_t g, uint8_t b); uint8_t GetNearestColourReshadeIndex(uint8_t b); inline uint8_t GetNearestColourIndex(const Colour colour) { return GetNearestColourIndex(colour.r, colour.g, colour.b); } static constexpr int DEFAULT_BRIGHTNESS = 128; Colour ReallyAdjustBrightness(Colour colour, int brightness); static inline Colour AdjustBrightness(Colour colour, uint8_t brightness) { /* Shortcut for normal brightness */ if (brightness == DEFAULT_BRIGHTNESS) return colour; return ReallyAdjustBrightness(colour, brightness); } /** * Get the brightness of a colour. * This uses the maximum value of R, G or B channel, instead of perceptual brightness. * @param colour Colour to get the brightness of. * @returns Brightness of colour. */ static inline uint8_t GetColourBrightness(Colour colour) { uint8_t rgb_max = std::max(colour.r, std::max(colour.g, colour.b)); /* Black pixel (8bpp or old 32bpp image), so use default value */ if (rgb_max == 0) rgb_max = DEFAULT_BRIGHTNESS; return rgb_max; } /** * Checks if a Colours value is valid. * * @param colours The value to check * @return true if the given value is a valid Colours. */ inline bool IsValidColours(Colours colours) { return colours < COLOUR_END; } TextColour GetContrastColour(PixelColour background, uint8_t threshold = 128); enum ColourShade : uint8_t { SHADE_BEGIN = 0, SHADE_DARKEST = SHADE_BEGIN, SHADE_DARKER, SHADE_DARK, SHADE_NORMAL, SHADE_LIGHT, SHADE_LIGHTER, SHADE_LIGHTEST, SHADE_LIGHTEREST, SHADE_END, }; DECLARE_INCREMENT_DECREMENT_OPERATORS(ColourShade) PixelColour GetColourGradient(Colours colour, ColourShade shade); void SetColourGradient(Colours colour, ColourShade shade, PixelColour palette_colour); /** * Return the colour for a particular greyscale level. * @param level Intensity, 0 = black, 15 = white * @return colour */ inline constexpr PixelColour GREY_SCALE(uint8_t level) { return PixelColour{level}; } static constexpr PixelColour PC_BLACK {GREY_SCALE(1)}; ///< Black palette colour. static constexpr PixelColour PC_DARK_GREY {GREY_SCALE(6)}; ///< Dark grey palette colour. static constexpr PixelColour PC_GREY {GREY_SCALE(10)}; ///< Grey palette colour. static constexpr PixelColour PC_WHITE {GREY_SCALE(15)}; ///< White palette colour. static constexpr PixelColour PC_VERY_DARK_RED {0xB2}; ///< Almost-black red palette colour. static constexpr PixelColour PC_DARK_RED {0xB4}; ///< Dark red palette colour. static constexpr PixelColour PC_RED {0xB8}; ///< Red palette colour. static constexpr PixelColour PC_VERY_DARK_BROWN {0x56}; ///< Almost-black brown palette colour. static constexpr PixelColour PC_ORANGE {0xC2}; ///< Orange palette colour. static constexpr PixelColour PC_YELLOW {0xBF}; ///< Yellow palette colour. static constexpr PixelColour PC_LIGHT_YELLOW {0x44}; ///< Light yellow palette colour. static constexpr PixelColour PC_VERY_LIGHT_YELLOW {0x45}; ///< Almost-white yellow palette colour. static constexpr PixelColour PC_GREEN {0xD0}; ///< Green palette colour. static constexpr PixelColour PC_VERY_DARK_BLUE {0x9A}; ///< Almost-black blue palette colour. static constexpr PixelColour PC_DARK_BLUE {0x9D}; ///< Dark blue palette colour. static constexpr PixelColour PC_LIGHT_BLUE {0x98}; ///< Light blue palette colour. static constexpr PixelColour PC_ROUGH_LAND {0x52}; ///< Dark green palette colour for rough land. static constexpr PixelColour PC_GRASS_LAND {0x54}; ///< Dark green palette colour for grass land. static constexpr PixelColour PC_BARE_LAND {0x37}; ///< Brown palette colour for bare land. static constexpr PixelColour PC_RAINFOREST {0x5C}; ///< Pale green palette colour for rainforest. static constexpr PixelColour PC_FIELDS {0x25}; ///< Light brown palette colour for fields. static constexpr PixelColour PC_TREES {0x57}; ///< Green palette colour for trees. static constexpr PixelColour PC_WATER {0xC9}; ///< Dark blue palette colour for water. #endif /* PALETTE_FUNC_H */