Rubidium
02d8ae018c
Codechange: simplify getting the value of a NewGRF property
2025-05-11 13:48:23 +02:00
Rubidium
96873dee63
Codechange: use std::array.fill over memset
2025-05-09 17:20:41 +02:00
Peter Nelson
2feba80fd7
Codechange: Codestyle fixes for elrail code.
2025-05-07 20:34:33 +01:00
Peter Nelson
4a8dd494ee
Codechange: Don't abbreviate TileLocationGroup type name.
2025-05-07 20:34:33 +01:00
Peter Nelson
1ac9f24f38
Codechange: Use (Diag)Directions when drawing catenary.
2025-05-07 17:31:29 +01:00
frosch
8571af9833
Codechange: Turn ZoomLevel into enum class.
2025-05-03 23:21:09 +02:00
Rubidium
5ca686261e
Codechange: use std::string_view for the string setting defaults
2025-05-01 23:24:43 +02:00
Rubidium
5c7b04a0c2
Codechange: use std::string_view for 'x-of-many' settings
2025-05-01 23:24:43 +02:00
Peter Nelson
d958d50985
Fix: Small order list arrow was wrong direction for RTL text. ( #14174 )
...
Add sprite for small left arrow and use for small order list when using an RTL language.
2025-05-01 22:08:24 +01:00
Rubidium
855377191e
Codechange: replace some more char*s with std::string_view
2025-04-30 23:49:06 +02:00
Peter Nelson
2c4897c2cd
Codechange: Use EnumBitSet for HouseZones. ( #14137 )
2025-04-28 20:27:43 +01:00
frosch
46494c6d44
Codechange: Rename GRFFileProps to SubstituteGRFFileProps.
2025-04-28 13:44:46 +02:00
frosch
e1859df1c0
Codechange: Use enums as keys for the spritegroups in FixedGRFFileProps.
2025-04-27 19:50:51 +02:00
Rubidium
b4d4d730a5
Codechange: use std::string_view for town name generation
2025-04-26 16:30:30 +02:00
Rubidium
fdb8defa64
Codechange: use std::string_view to parse setting values
2025-04-22 19:52:37 +02:00
frosch
d7ddea4032
Codechange: Turn AnimationTrigger enums into enum classes. ( #14067 )
2025-04-21 20:53:31 +02:00
frosch
f399b8eb29
Codechange: Unify naming of NewGRF animation callbacks.
2025-04-21 19:06:13 +02:00
frosch
368d131fb7
Codechange: Use 'construction stage' consistently, instead of 'construction state'.
2025-04-21 19:06:13 +02:00
frosch
2a62eea005
Codefix: Comment style. ( #14064 )
2025-04-21 17:25:09 +02:00
frosch
cb113cfed0
Codefix: Add missing header includes.
2025-04-20 22:06:18 +02:00
Peter Nelson
378ea52ac6
Codechange: Use EnumBitSet for CzechChooseFlags.
2025-04-16 19:44:28 +01:00
Peter Nelson
ea0817390f
Codechange: Use EnumBitSet for CzechAllowFlags.
2025-04-16 19:44:28 +01:00
frosch
03ed59a004
Codechange: Turn AnimationStatus into an enum class.
2025-04-15 20:42:44 +02:00
frosch
47f0f4dd9e
Fix: [NewGRF] Animation speed properties of houses and stations had wrong default.
2025-04-15 20:42:44 +02:00
frosch
b27fd83ff1
Codechange: Parse translation strings using StringConsumer.
2025-04-14 18:10:14 +02:00
frosch
7f82b181da
Add #12939 : [NewGRF] Add road-/tram-/rail-type variable 0x45 to get mutual road-/tram-/rail-type on same tile. ( #13934 )
2025-04-13 13:23:10 +02:00
frosch
5878db1d02
Codechange: Replace strgen Buffer with StringBuilder.
2025-04-08 23:10:58 +02:00
frosch
e6a0cf75a9
Codechange: Shift suffixes between _name_czech_adj and _name_czech_patmod to simplify code.
2025-04-03 13:58:07 +02:00
frosch
d8333fe3d7
Codechange: Czech town names unconditionally removed the last codepoint in _name_czech_adj; already do this in the source table.
2025-04-03 13:58:07 +02:00
Peter Nelson
47d078c033
Codechange: Use EnumBitSet for RailTypes.
2025-03-25 20:15:48 +00:00
Peter Nelson
732109e444
Codechange: Use EnumBitSet for RoadTypes.
2025-03-25 20:15:48 +00:00
frosch
488cda728d
Codechange: Use std::string and std::string_view instead of C strings.
2025-03-24 23:10:13 +01:00
frosch
d7768f5f51
Codechange: Use more specific integer types than 'int'.
2025-03-24 23:10:13 +01:00
frosch
b10433715d
Codechange: Turn out parameters into return values.
2025-03-24 23:10:13 +01:00
Peter Nelson
3fde611012
Codechange: Use EnumBitSet for AirportMovingDataFlags. ( #13754 )
2025-03-06 19:03:41 +00:00
Peter Nelson
2a05a845df
Feature: Snow-covered rocks are now visible.
2025-03-04 20:39:08 +00:00
Peter Nelson
913eadd6b0
Codechange: Use GetWidgetString for NewGRF debug window. ( #13697 )
2025-03-02 12:46:01 +00:00
Rubidium
b64e8c0aea
Codechange: use std::vector/std::span over MallocT for NewGRF bridge sprites
2025-02-22 15:34:32 +01:00
Peter Nelson
370c702549
Add: Show badges in NewGRF debug window. ( #13597 )
2025-02-17 22:15:45 +00:00
Peter Nelson
8f14894024
Add: NewGRF Badges.
2025-02-16 22:24:25 +00:00
Rubidium
fd4adc55e3
Codechange: replace INVALID_X with XID::Invalid() for PoolIDs
2025-02-16 20:23:00 +01:00
Rubidium
44506ebc86
Codechange: use span size over terminator object
2025-02-16 11:19:12 +01:00
Peter Nelson
ff7eb996e6
Codechange: Use variable storage for GrfProps with cargo-type groups. ( #13557 )
...
Slots are only allocated when used instead of being reserved.
Array-based GrfProps are still used when the number of options is more limited.
2025-02-14 18:30:17 +00:00
Rubidium
069ff846e4
Codechange: use std::vector/std::span for DrawTileSprites over malloc-ed table
2025-02-14 16:01:45 +01:00
Peter Nelson
f309b90a1d
Codechange: Use EnumBitSet for Airport blocks.
2025-02-13 22:02:02 +00:00
Peter Nelson
75387b9e2b
Codechange: Use EnumBitSet for StationFacility.
2025-02-13 18:03:13 +00:00
Jonathan G Rennison
d06b371254
Cleanup: Fix various spelling errors
2025-02-12 22:44:51 +01:00
Peter Nelson
1f21e9dc74
Codechange: String parameter encoding for regular strings.
...
This allows a string and its parameters to be encoded and stored as just one string, instead of juggling with capturing and restoring string parameters.
The advantage of EncodedStrings over raw strings is they use current language and parameter values at the point of decoding.
2025-02-10 22:49:14 +00:00
Patric Stout
86841ba1f0
Codechange: no longer add "src" to the include-path ( #13511 )
2025-02-09 19:43:15 +00:00
Tyler Trahan
b2f5a4901b
Add: Setting to allow placing houses manually in-game ( #13266 )
2025-02-09 18:34:31 +00:00