Peter Nelson
ac76212b80
Fix: Closing the Game Options window closes all textfile windows.
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Record the parent window that opens a textfile window so only child windows are closed instead of all.
2025-05-04 19:36:46 +01:00
Rubidium
ec79ceb2be
Codechange: use std::string_view for sq_pushstring
2025-05-03 23:02:09 +02:00
Peter Nelson
bd1a3fe0b7
Change: Remove the limit of 20 parameters to a Script Text string. ( #14193 )
2025-05-03 18:33:29 +01:00
Rubidium
04a6a55e94
Codechange: replace StripTrailingWhitespace with StrTrimView
2025-05-03 15:57:53 +02:00
Peter Nelson
ae9646eb0a
Change: Use same padding as NewGRF parameters for AI/GS parameters lists. ( #14118 )
2025-05-01 22:36:53 +01:00
frosch
36ce1f890a
Codechange: Remove c_str, if std::string_view is already accepted.
2025-04-30 19:33:56 +02:00
Rubidium
708e6a512d
Codechange: replace char* with C++ style strings
2025-04-30 12:05:04 +02:00
Rubidium
f4ad614285
Codechange: use std::string_view for FS2OTTD and OTTD2FS
2025-04-29 22:33:32 +02:00
frosch
cdafc50c94
Codechange: Replace atoi and atoll with ParseInteger.
2025-04-29 20:14:56 +02:00
Peter Nelson
a5578166bb
Codechange: Pass Script Info by reference.
2025-04-28 23:08:20 +01:00
Peter Nelson
341cdbc16b
Codechange: Pass Script engine by reference.
2025-04-28 23:08:20 +01:00
Rubidium
c7056866a3
Codechange: remove manual param count; in all cases strlen(params) == nparams
2025-04-27 17:57:53 +02:00
Rubidium
b9667ec3d1
Codechange: use std::string_view for scripts
2025-04-27 17:00:25 +02:00
Loïc Guilloux
28d0e6dfc0
Change: [Script] Reject scripts using negative version ( #14096 )
2025-04-26 14:02:36 +02:00
Peter Nelson
e3d2d68bd4
Change: Draw boolean toggle as a slider widget.
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This improves usability as the slider position indicates the state instead of a red/green colour change.
2025-04-21 16:23:11 +01:00
frosch
cb113cfed0
Codefix: Add missing header includes.
2025-04-20 22:06:18 +02:00
frosch
b27fd83ff1
Codechange: Parse translation strings using StringConsumer.
2025-04-14 18:10:14 +02:00
Peter Nelson
7b31f26611
Codechange: Pass ContentInfo by reference.
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Many functions take a ContentInfo pointer, but do not check for nullptr.
Pass by reference instead to assure it is present.
2025-04-11 23:08:59 +01:00
frosch
35cd05b27d
Codechange: Rename _current_data to _current_gamestrings_data.
2025-04-11 22:11:28 +02:00
frosch
e2ebf3a0f3
Codechange: Move global strgen state into a single struct.
2025-04-11 22:11:28 +02:00
Peter Nelson
936d78fefc
Codefix: Avoid uppercase characters in variable names. ( #13985 )
2025-04-10 07:19:27 +01:00
Loïc Guilloux
b25daba561
Fix: [Script] Reset instance when changing running scripts in scenario editor ( #13906 )
2025-04-03 21:14:45 +02:00
Rubidium
023bf38338
Codefix: std::string_view does not accept nullptr
2025-03-31 21:44:44 +02:00
Peter Nelson
a361841848
Codechange: Store GameStrings as shared_ptr. ( #13905 )
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Uses shared_ptr/weak_ptr as LanguageScanner needs access without ownership.
2025-03-28 17:44:43 +00:00
Loïc Guilloux
6bf405eb18
Codechange: Remove Game::GetGameInstance() (duplicate of Game::GetInstance()) ( #13901 )
2025-03-26 22:41:41 +00:00
Peter Nelson
ff08a22aa4
Codechange: Simplify AI/GameConfig::GetConfig. ( #13900 )
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Reorganise these methods to reduce nesting and remove a raw pointer to a unique_ptr.
2025-03-26 21:53:05 +00:00
Peter Nelson
422ff9dbd8
Codechange: Use std::unique_ptr for ai/game config.
2025-03-26 10:54:11 +00:00
Peter Nelson
fb008436b8
Codechange: Use std::unique_ptr for script info/library instances. ( #13892 )
2025-03-25 21:07:02 +00:00
frosch
488cda728d
Codechange: Use std::string and std::string_view instead of C strings.
2025-03-24 23:10:13 +01:00
frosch
d7768f5f51
Codechange: Use more specific integer types than 'int'.
2025-03-24 23:10:13 +01:00
Peter Nelson
42eb513897
Codechange: Make use of emplace_back's return value. ( #13879 )
2025-03-23 18:34:04 +00:00
frosch
5aa4ad5135
Codechange: Pass unformatted strings from GetStringPtr as std::string_view. ( #13871 )
2025-03-23 19:23:31 +01:00
Peter Nelson
2909a14374
Codechange: Include table/strings.h in files that use StringIDs.
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Be consistent with how and where the file is incldued.
2025-03-21 12:53:40 +00:00
Peter Nelson
3eb89f04b5
Codechange: Use EnumBitSet for QueryStringFlags. ( #13792 )
2025-03-10 18:59:35 +00:00
Peter Nelson
94783fe2ed
Codechange: Use EnumBitSet for ScriptConfigFlags. ( #13669 )
2025-02-28 18:57:40 +00:00
Peter Nelson
ddb502d097
Codechange: Use parameterised GetString() for script-related windows. ( #13671 )
2025-02-27 23:53:04 +00:00
Peter Nelson
e2c1b9f03e
Codechange: Use only raw strings in drop down lists. ( #13667 )
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Strings with parameters are now pre-formatted, avoiding global parameters.
Helper functions still allow StringID.
2025-02-27 21:11:16 +00:00
Rubidium
f69968f2bc
Codechange: explicitly initialise member variables of Windows
2025-02-27 12:21:06 +01:00
glx22
a577229e95
Revert d7bd67cda3: [Scripts] "_typeof" metamethod negatively affects old scripts
2025-02-19 19:21:50 +01:00
glx22
d7bd67cda3
Add: [Scripts] "_typeof" metamethod
2025-02-18 21:19:15 +01:00
Peter Nelson
2d7d085e8e
Codechange: Use EncodedString for error messages. ( #13569 )
2025-02-16 10:04:32 +00:00
Rubidium
77bf3084da
Codefix f60b3d7f79: compilation failure using GCC-12
2025-02-09 22:51:02 +01:00
Patric Stout
86841ba1f0
Codechange: no longer add "src" to the include-path ( #13511 )
2025-02-09 19:43:15 +00:00
Patric Stout
f60b3d7f79
Codechange: [Script] rework how compat-scripts work and are loaded ( #13504 )
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- compat_NNN.nut files now only defines what is needed to downgrade from API NNN + 1 to NNN.
- Automatically load all required compatibility files based on the API version of the script, starting with the latest.
2025-02-09 15:04:04 +00:00
Rubidium
2929411130
Codechange: introduce ReferenceThroughBaseContainer
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This provides support for ConvertibleThroughBase positions passed to the
functions of a container that return a reference, specifically 'at(pos)'
and 'operator[](pos)'.
2025-02-09 15:28:03 +01:00
Peter Nelson
c3643e3ee0
Codechange: Pass raw string to editable query window. ( #13481 )
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This avoids separating string id and parameters. EncodedString is not needed as it is the raw text that is editable.
2025-02-07 17:03:53 +00:00
Peter Nelson
28eb5e05c8
Codechange: Use EnumBitSet for NWidContainerFlags.
2025-02-06 19:43:35 +00:00
Peter Nelson
fe31538a27
Codechange: Use EnumBitSet for Scanner::Modes. ( #13471 )
2025-02-05 20:08:12 +00:00
Peter Nelson
d30e8dd1c1
Codechange: Use EnumBitSet for WindowDefaultFlags.
2025-01-30 08:40:42 +00:00
Peter Nelson
afc0745aa2
Codechange: Specify underlying type for all enums excluding those exposed to scripts. ( #13383 )
2025-01-28 22:17:34 +00:00