Commit Graph

1263 Commits

Author SHA1 Message Date
Peter Nelson 98275ee5d3 Codechange: Use enum class for water-related enums. (#14804) 2025-11-19 20:35:11 +00:00
Peter Nelson c3451b5d97 Codechange: Replace color with colour. 2025-11-18 00:02:48 +00:00
Peter Nelson 2cd5a241c5 Codechange: Use enum class for RoadTileType. 2025-11-17 20:46:05 +00:00
Peter Nelson 66b6d71e32 Codechange: Use std::initializer_list for NWidgetPart data. (#14749)
Avoids using C/C++ arrays.
2025-11-01 22:33:00 +00:00
Peter Nelson 34bbae05db Codechange: Use enum/EnumBitSet for livery in use flags. (#14746)
Replaces magic numbers.
2025-11-01 14:25:24 +00:00
SamuXarick 20fd2b5014 Codefix: Add missing 'this->' in ScriptList (#14747) 2025-10-31 11:38:49 +00:00
SamuXarick 3f19240bbe Doc 313c6c4: [Script] GetAllRailTypes and GetRailType are from ScriptEngine (#14745) 2025-10-30 13:36:43 -04:00
SamuXarick 3ebedecb4a Add: [Script] Auto-convert ObjectType bool to integer when setting values for items in lists via [] (#14308) 2025-10-29 21:18:00 +01:00
SamuXarick e4b0e84a7c Doc 80666a0: Fix typo in game script changelog (#14714) 2025-10-24 21:19:47 +02:00
Peter Nelson a617d009cc Codechange: Dereference with x-> instead of (*x). (#14700) 2025-10-05 15:47:33 +01:00
Peter Nelson c9fbc41636 Codechange: Script list iterator tidying. (#14698)
* Use `iter->` instead of `(*iter).`
* Use prefix instead of postfix operators
* Use `auto` instead of explicit iterator type.
* Use `std::next()` instead of assignment then increment.
* Use range-for where possible.
2025-10-05 07:57:09 +01:00
Peter Nelson 68e37b7b50 Change: [Script] Decouple RAILTYPE_INVALID from internal presentation. (#14630)
RAILTYPE_INVALID is now -1, which matches ROADTYPE_INVALID.
2025-09-19 22:02:08 +01:00
Peter Nelson 5f20a97b36 Fix 313c6c45aa: [Script] Return rail types as list instead of bitmask. (#14617)
This is more idiomatic for scripts, and avoids exposing internal representation.
2025-09-15 13:59:04 +01:00
Michael Lutz 313c6c45aa Add: [Script] Function to get all rail types of an rail engine. 2025-09-14 17:11:26 +02:00
Michael Lutz 3ac1a2f1e4 Codechange: Store the rail type of rail engines as a RailTypes bitmask. 2025-09-14 17:11:26 +02:00
Peter Nelson 80541a7682 Fix c02ef3e456: [AI] Incorrect infrastructure cost for road/tram tiles. (#14596)
Infrastructure total count should be split between road and tram pieces.
2025-09-07 14:11:05 +01:00
Loïc Guilloux 4b9afbe35b Codefix: [Script] Mention ScriptError::ERR_STATION_TOO_SPREAD_OUT in API doc (#14562) 2025-08-31 15:18:51 +00:00
Loïc Guilloux 80666a0d51 Add: [Script] ScriptError::ERR_BRIDGE_TOO_LOW (#14560) 2025-08-31 14:04:02 +00:00
Rubidium 7c0f69a8fe Codefix: typos in comments and strings 2025-08-31 10:30:37 +02:00
Loïc Guilloux 995f30bff0 Codefix bd1a3fe0: Incorrect handling of squirrel stack (#14538) 2025-08-26 16:00:01 +02:00
Peter Nelson bd57aee3a9 Add: Town cargo history graphs. (#14461) 2025-08-02 23:19:43 +01:00
Peter Nelson 7bb4940ebd Codechange: Use unique_ptr for all pointers in script instance. (#14339)
Removes manual memory management with new/delete.
2025-07-19 09:29:30 +01:00
Loïc Guilloux 1b01a0636c Fix #14362, 4b677e8256: Don't crash old scripts doing silly instantiation (#14394) 2025-07-17 13:30:33 +02:00
Peter Nelson 9ce2aca949 Codechange: Get/pass ScriptStorage by reference instead of pointer. 2025-07-14 19:19:29 +01:00
Peter Nelson 55098a2f2e Codechange: Get/pass engine by reference instead of pointer. 2025-07-14 19:19:29 +01:00
Peter Nelson 7ff0c67f77 Codechange: Get/pass script controller by reference instead of pointer. 2025-07-14 19:19:29 +01:00
Peter Nelson a6143eea21 Codechange: Include more relevant headers for script_storage. (#14437) 2025-07-14 07:49:50 +01:00
Peter Nelson 1d38cbafcb Codechange: Use unique_ptr for ScriptInfo instances.
Replaces raw pointers, slightly.
2025-07-14 00:10:14 +01:00
Peter Nelson 992d58d799 Codechange: Pass ScriptInfo by reference to IsSameScript. 2025-07-14 00:10:14 +01:00
Peter Nelson 8f34b7a821 Codechange: Keep Squirrel engine in unique_ptr. 2025-07-14 00:10:14 +01:00
Peter Nelson a46a3a97f3 Change: New company face definition system and UI. (#14319)
Bits used by company faces are now defined by a variable system instead of being hardcoded, allowing future expansion.

The four face types covering gender and skin colour are now separate face styles with their own definitions.
2025-06-24 07:59:49 +01:00
Peter Nelson 5766ba51d7 Codefix: Clean up incorrect indentation for multi-line comments. (#14383) 2025-06-20 19:01:44 +01:00
Peter Nelson e4cf6ca0ba Fix: Mis-sized widgets due to missing widget fill. (#14370)
In most places where we calculate and set widget resize step we neglect
to set widget fill step to match. Initial widget sizing uses fill step
instead of resize step, which means the initial size may not be a
multiple of the resize step as intended. In particular this will cause
WWT_MATRIX to be misrendered.

Whether or not this matters depends on the widget type being resized and
the window layout, however for consistency always set fill step to the
same as resize step when calculating.
2025-06-17 17:40:11 +01:00
glx22 8e3acbfa84 Codechange: Deduplicate DefSQClass::DefSQ[Static]Method() 2025-06-14 12:41:39 +02:00
glx22 90e21bc713 Codechange: Remove useless SQConstruct parameters 2025-06-14 12:41:39 +02:00
glx22 ccffbb4142 Codechange: Remove manual param count for constructors too 2025-06-14 12:41:39 +02:00
Jonathan G Rennison 63f1c2aa3a Codechange: Use TypedIndexContainer for typed index containers
Instead of ReferenceThroughBaseContainer
2025-06-12 18:50:49 +01:00
Peter Nelson 28cc0079f2 Codechange: Create ScriptAllocator with make_unique instead of new. (#14340) 2025-06-11 23:28:08 +01:00
SamuXarick ac8b236885 Fix: [Script] Make ScriptOrder functions aware of road waypoints (#13419) 2025-06-08 16:49:36 -04:00
SamuXarick 484f18f987 Codechange: Code style changes to AI/GS GUI files (#13665) 2025-06-08 16:48:36 -04:00
Peter Nelson ecafbf884e Add: Allow separate expansion of town buildings and roads in scenario editor. (#14341) 2025-06-07 13:56:43 +00:00
Loïc Guilloux 9339b8270c Fix: Wrong error message about script Save() returned value (#14334) 2025-06-06 19:01:50 +02:00
glx22 938acbe6ef Add: [Script] Cloning ScriptList 2025-06-05 22:37:33 +02:00
glx22 7200e7f509 Add: [Script] Framework for cloning selected ScriptObject 2025-06-05 22:37:33 +02:00
glx22 31fbb17c5b Codechange: Replace ScriptObject::[SG]etAllowDoCommand with ScriptObject::DisableDoCommandScope 2025-06-05 01:39:40 +02:00
Loïc Guilloux 2cd3c8db86 Codechange: [Script] Don't report multiple errors on valuator/filter failure (#14303) 2025-05-30 14:38:41 +02:00
Peter Nelson 7c9393e822 Codechange: Remove terminator from airport tile lists. (#14306) 2025-05-27 20:23:59 +01:00
Peter Nelson 984d864c72 Codechange: Add OnClick handler for dropdown items.
This allows each dropdown item to indicate if something different should happen depending on where in the item was clicked.
2025-05-25 09:13:05 +01:00
Loïc Guilloux 5e765a2787 Codechange: [CMake] Use ".sq.hpp" instead of ".hpp.sq" for API exports (#14297) 2025-05-24 22:38:37 +02:00
Peter Nelson b42abfbefc Fix 0455627d16: Incorrect script order position mapping. (#14294) 2025-05-23 19:55:22 +01:00