Peter Nelson
a8650c6b06
Codechange: Make SpriteCacheCtrlFlags an enum bit set. ( #14462 )
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Due to header dependencies, this requires types to split from the spritecache header.
2025-07-19 23:49:15 +01:00
Peter Nelson
77b572619a
Codechange: Make use of ZoomLevels range iteration. ( #14422 )
2025-07-08 14:00:12 +01:00
Peter Nelson
2e78c24ba3
Codefix: Use bitset .None() or .Any() instead of comparing against an empty bitset. ( #14327 )
2025-06-04 07:31:44 +01:00
Rubidium
96873dee63
Codechange: use std::array.fill over memset
2025-05-09 17:20:41 +02:00
frosch
8571af9833
Codechange: Turn ZoomLevel into enum class.
2025-05-03 23:21:09 +02:00
frosch
c0d4ab69d0
Codechange: Add a container to index data by zoom level.
2025-05-03 23:21:09 +02:00
frosch
bbfda39ac3
Codechange: Add ZoomLevels bit set.
2025-05-03 23:21:09 +02:00
frosch
02082a0211
Codechange: Deduplicate array lookup.
2025-05-03 18:43:20 +02:00
frosch
bb767608de
Codechange: Pass SpriteType as direct parameter to SpriteEncoder::Encoder.
2025-05-03 18:43:20 +02:00
frosch
461b73e21b
Codefix: stdafx.h and safeguards.h should be the first and last include in every source file, and not appear in any header file.
2025-04-20 22:06:18 +02:00
Peter Nelson
2909a14374
Codechange: Include table/strings.h in files that use StringIDs.
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Be consistent with how and where the file is incldued.
2025-03-21 12:53:40 +00:00
Rubidium
a908c7bed0
Codechange: remove uses of MemCmpT (and MemMoveT)
2025-03-18 21:18:37 +01:00
Rubidium
576a96c685
Codechange: let the ReusableBuffer use std::vector as storage
2025-02-16 19:31:13 +01:00
Peter Nelson
2d7d085e8e
Codechange: Use EncodedString for error messages. ( #13569 )
2025-02-16 10:04:32 +00:00
Peter Nelson
ba20ea5d18
Codechange: Use EnumBitSet for SpriteComponent. ( #13509 )
2025-02-09 18:37:01 +00:00
Peter Nelson
afc0745aa2
Codechange: Specify underlying type for all enums excluding those exposed to scripts. ( #13383 )
2025-01-28 22:17:34 +00:00
Peter Nelson
90e8dd9f10
Fix 7b091000b0: Missing 32bpp-to-8bpp sprites due to ZOOM_LVL_NORMAL changes. ( #13349 )
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ZOOM_LVL_NORMAL was change from 4x zoomed in to 1x zoom, loop should be using ZOOM_LVL_BEGIN.
2025-01-21 08:58:51 +00:00
Peter Nelson
7b091000b0
Feature: Support converting 32bpp-only sprites to indexed 8bpp.
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This uses nearest colour lookup to convert 32bpp-only sprites to indexed 8bpp on the fly. This provides a reasonable usable sprite instead of being incompatible.
2025-01-21 00:45:31 +00:00
Peter Nelson
83e9ee00f0
Change: Let sprite loader know what sprites are available in both 8bpp and 32bpp depths.
2025-01-21 00:45:31 +00:00
Peter Nelson
7b717fcccb
Codechange: Replace AllocatorProc with SpriteAllocator class.
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This allows for state to be passed to or maintained by the allocator.
2024-05-30 20:16:28 +01:00
Peter Nelson
a1a01e21cf
Change: Use std::make_unique instead of passing new() ( #12539 )
2024-04-20 11:20:49 +01:00
Rubidium
4f2412a272
Codechange: range based for loops instead of C-style for loops
2024-04-11 07:05:04 +02:00
Peter Nelson
7572cfd103
Codechange: Redefine ZOOM_LVL so that ZOOM_LVL_NORMAL is 1x zoom.
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This matches expectations of what normal zoom means.
2024-04-04 22:27:03 +01:00
Peter Nelson
3c94e81665
Codechange: Use ZOOM_LVL_MIN to refer to first zoom level.
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Many uses of ZOOM_LVL_NORMAL actually just want the first zoom level slot, so use ZOOM_LVL_MIN to make this clearer.
2024-04-04 22:27:03 +01:00
Patric Stout
a3cfd23cf9
Codechange: rename byte to uint8_t ( #12308 )
2024-03-16 23:59:32 +01:00
Peter Nelson
b85ecf9ac2
Codechange: Replace pointer to Sprite array with reference to SpriteCollection. ( #11580 )
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Add `SpriteLoader::SpriteCollection` type which is an array of `SpriteLoad::Sprite`.
This removes the ambiguity of what `SpriteLoader::Sprite *` is pointing to,
and cleans up mismatches using both dereference -> and array access [] for the
same object.
2023-12-20 20:38:21 +00:00
rubidium42
cb8612ba79
Remove: ZOOM_LVL_COUNT
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This is the only enumeration with a COUNT and END. The logic of the COUNT
implied that BEGIN could be non-zero, but all but two uses of zoom level
assume that BEGIN is zero, making the separate count only confusing.
2023-11-29 21:12:28 -04:00
Peter Nelson
49dae08a3b
Codechange: Add missing override specifiers.
2023-09-25 21:27:45 +01:00
Rubidium
eaae0bb5e7
Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
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for i in `find src -type f|grep -v 3rdparty/fmt|grep -v 3rdparty/catch2|grep -v 3rdparty/opengl|grep -v stdafx.h`; do sed 's/uint16& /uint16 \&/g;s/int8\([ >*),;[]\)/int8_t\1/g;s/int16\([ >*),;[]\)/int16_t\1/g;s/int32\([ >*),;[]\)/int32_t\1/g;s/int64\([ >*),;[]\)/int64_t\1/g;s/ uint32(/ uint32_t(/g;s/_uint8_t/_uint8/;s/Uint8_t/Uint8/;s/ft_int64_t/ft_int64/g;s/uint64$/uint64_t/;s/WChar/char32_t/g;s/char32_t char32_t/char32_t WChar/' -i $i; done
2023-07-19 19:30:14 +02:00
Patric Stout
199e41c762
Codechange: use default dtor instead of empty ( #10826 )
2023-05-14 23:31:03 +02:00
Rubidium
4a5a9f57c4
Fix: conversion to smaller type warnings
2023-05-06 21:26:13 +02:00
PeterN
db573c8742
Fix #10660 : Sprite Font scale affected by viewport zoom level limits. ( #10668 )
2023-04-17 00:14:03 +02:00
PeterN
e97bf271dc
Codechange: Make SpriteType, CargoSortType, SourceType and ScriptType enum classes. ( #10663 )
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This avoids a (soft) namespace conflict between the four ST_* enums.
2023-04-16 20:00:55 +01:00
Rubidium
51049946d1
Fix: prevent corrupted GRF files to allocate stupid amounts of memory
2023-01-05 20:11:59 +01:00
Patric Stout
1fb101eabb
Codechange: address CodeQL issue "Multiplication result converted to larger type" ( #10306 )
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Most are very unlikely to ever be triggered in our codebase; two
stand out: linkgraph and money cheat. Those, potentially, could
wrap earlier than expected.
2023-01-02 20:30:02 +00:00
Jonathan G Rennison
5e413c9dcd
Fix #9804 : Only apply sprite_zoom_min setting when sprites available ( #9988 )
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Only discard sprite zoom levels when a suitable higher zoom level is
defined in the same colour mode
This is to avoid placeholder or empty sprites being used, causing
visual artefacts
2022-09-21 12:37:11 +02:00
rubidium42
55a11710a6
Codechange: convert printf DEBUG statements to fmt Debug statements
2021-06-13 12:45:45 +02:00
rubidium42
e588923bff
Codechange: add std::string accepting SetDParamStr to ErrorMessageData
2021-06-13 10:26:58 +02:00
Rubidium
fdc11a9f94
Codechange: introduce SpriteFile to be used by the sprite loader instead of the global FIO slot functionality
2021-05-08 12:39:34 +02:00
Matt Kimber
bcb3313e13
Feature: allow setting maximum zoom level at which sprites are drawn ( #8604 )
2021-03-13 10:00:53 +01:00
Michael Lutz
70aa3b4011
Codechange: Give sprite encoders a hint which colour components of a sprite are filled with useful information.
2021-02-22 22:16:07 +01:00
Michael Lutz
e7e5316340
Add: Allow sprite encoders (blitters) to specify an alignment for sprite width and height.
2021-02-22 22:16:07 +01:00
Michael Lutz
02e8741457
Codechange: Allow for using a sprite encoder that is not the currently active blitter when loading a sprite.
2021-02-22 22:16:07 +01:00
Charles Pigott
9b800a96ed
Codechange: Remove min/max functions in favour of STL variants ( #8502 )
2021-01-08 11:16:18 +01:00
Patric Stout
56d54cf60e
Add: introduce CMake for project management
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CMake works on all our supported platforms, like MSVC, Mingw, GCC,
Clang, and many more. It allows for a single way of doing things,
so no longer we need shell scripts and vbs scripts to work on all
our supported platforms.
Additionally, CMake allows to generate project files for like MSVC,
KDevelop, etc.
This heavily reduces the lines of code we need to support multiple
platforms from a project perspective.
Addtiionally, this heavily improves our detection of libraries, etc.
2020-06-05 19:36:05 +02:00
S. D. Cloudt
13cc8a0cee
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
Michael Lutz
38729297f9
Codechange: No need for AutoFreePtr if there's std::unique_ptr.
2019-04-15 22:52:50 +01:00
peter1138
1088ad48fc
(svn r27004) -Codechange: Make GUI size apply to (sprite-font) text as well.
2014-10-12 20:43:25 +00:00
rubidium
0463dbdc9e
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-04-23 20:13:33 +00:00
rubidium
70b2093ddb
(svn r26132) -Fix-ish: prevent issues due to overflowing multiplications by limiting the size of full zoom sprites to about 32kix32ki
2013-11-26 22:03:56 +00:00