Commit Graph

1140 Commits

Author SHA1 Message Date
Tyler Trahan 735abfe111 Codechange: Split dates and timers into Economy and Calendar time (#10700) 2024-01-22 09:04:34 -05:00
Kuhnovic b38d3c2208 Change: simplified water region evaluation, removed savegame data (#11750) 2024-01-21 20:56:50 +00:00
Peter Nelson c0ab436077 Codechange: Store Colours in Colours type. (#11625)
This reduces casts, some magic numbers, and introduces a bit of type-safety.
2024-01-21 13:23:04 +00:00
Rubidium 4cc97e04e6 Fix #11801, 51f1e93: CalcClosestTownFromTile needs the kd-tree to be valid 2024-01-17 23:40:19 +01:00
Rubidium 47c0184a0b Codechange: replace ROR/ROL with std::rotr/rotl 2024-01-17 23:05:40 +01:00
Jonathan G Rennison 17d47ba06f Fix 661bdae2: cargo_payment not cleared when aircraft loading cancelled 2024-01-17 06:33:54 +01:00
Patric Stout fd073a2810 Remove: replace custom span with std::span 2024-01-17 00:25:08 +01:00
Patric Stout 8b4c5a6269 Codechange: compile-time validate the string format of SlErrorCorruptFmt (#11805) 2024-01-16 20:58:55 +00:00
Rubidium 661bdae2e5 Fix #11785, cf16f45: when bumping aircraft into the air, remove them from the loading vehicle list again 2024-01-16 00:08:19 +01:00
Rubidium f99793547e Fix fbd71a9: for TTO savegames, getting the savegame type left the file pointing to the wrong location 2024-01-16 00:08:19 +01:00
Rubidium d5518f6263 Fix 36a0818: TTO did not save company shares 2024-01-16 00:08:19 +01:00
Rubidium 51f1e939e8 Change: be more resilient against missing towns in old loader 2024-01-16 00:08:19 +01:00
Rubidium 67b405d2f6 Fix #11783, 953445a: TTO savegames are not 65536 by 65536 2024-01-16 00:08:19 +01:00
Rubidium f5b320e502 Codechange: use range based for loop, instead of tile numbers 2024-01-16 00:08:19 +01:00
Rubidium b09a4384d9 Codechange: remove need to use separate array for old_map3 2024-01-16 00:08:19 +01:00
Peter Nelson 400ae65ff2 Codechange: Redefine some cargo-related values in terms of CargoID instead of CargoType.
Values used as special filter types are now defined as offsets from NUM_CARGO instead of confusingly reusing CARGO_NO_REFIT/CARGO_AUTO_REFIT types.
2024-01-09 18:56:05 +00:00
Peter Nelson 952d111b94 Codechange: Split CT_INVALID into CT_INVALID and INVALID_CARGO.
INVALID_CARGO is a CargoID and should be used for most purposes in game.
CT_INVALID is a CargoType used for defining default properties.
2024-01-09 18:56:05 +00:00
Kuhnovic f1e999ec59 Feature: Region-based pathfinder for ships (#10543) 2024-01-08 20:29:05 +01:00
Rubidium 3a676a5af0 Codechange: replace static inline with static for non-class functions 2024-01-06 13:37:33 +01:00
Rubidium e3f49ee7a0 Codechange: coding style fixes 2024-01-04 16:23:54 +01:00
Peter Nelson 934545a674 Fix: Calculation of initial engine age was inaccurate. (#11660)
Engine age in months was calculated as the difference in days / 32, instead of the actually difference in months. This would result in engines being artificially younger if a game was started at a later date.
2023-12-31 15:47:32 +00:00
Peter Nelson bfb4254226 Fix: Changing default livery did not propagate to group liveries.
#11614 attempted to address this but did not handle 2CC properly, and changes to the default livery were not handled.
2023-12-28 23:16:19 +00:00
Peter Nelson 33ff64ef74 Codechange: Simplify ConvertDateToYMD by returning YearMonthDay instead of outputting to a pointer. (#11637) 2023-12-28 21:34:08 +00:00
Peter Nelson 47dd04d16c Fix: Don't crash when saving a crashlog save with no main window open. 2023-12-14 20:54:31 +00:00
Tyler Trahan 2a62caa30b Codechange: Use Ticks for BaseConsist timetable fields 2023-12-11 07:12:45 -05:00
Peter Nelson 10f94fb0dd Codechange: Remove runtime variable size assertion. 2023-12-09 08:13:03 +00:00
Peter Nelson 9f853c10b0 Codechange: Add compile-time check that variable size matches saveload entry. 2023-12-09 08:13:03 +00:00
Peter Nelson cb53fed229 Codechange: Move VarType helpers to allow earlier use. 2023-12-09 08:13:03 +00:00
Peter Nelson 54ba757910 Fix #11556: Missing saveload change for OrderBackup. (#11557)
Apply the saveload change from #11468 to OrderBackup and bump again.
2023-12-07 19:31:30 +00:00
Tyler Trahan 1f41e773d6 Codechange: Use consistent name for bay road stops
As of #10494, this is how we describe original dead-end road stops.
2023-11-28 14:24:33 -05:00
Tyler Trahan d28caa3ced Codechange: Use ticks for timetable start date 2023-11-25 11:50:46 -05:00
Peter Nelson ab535c0a86 Codechange: Add base() method to StrongType to allow access to the base type without casting. (#11445)
This removes the ability to explicitly cast to the base type, but the requirement
to use .base() means the conversion is still explicit.
2023-11-06 20:29:35 +00:00
Tyler Trahan 2dd2910ab3 Feature: Cheat to fix station ratings at 100% (#11346) 2023-10-21 08:35:52 -04:00
Rubidium c9276c2959 Codechange: replace x.size() == 0 with x.empty() 2023-10-20 23:05:43 +02:00
Peter Nelson 9602de474d Codechange: Use iterators and/or range-for on cargo related loops. 2023-10-19 17:03:25 +01:00
Peter Nelson b5dc9328f2 Change: Store station blocked/wires/pylons flags in map. (#11337)
This stores three flags in unused map bits, and avoids having to look up
station graphics and custom station specs to determine blocked/wires/pylons
status.

This potentially affects rail pathfinding performance.

Savegame version is not bumped, as the flags can just be updated every
time.
2023-09-30 12:30:25 +01:00
Peter Nelson 49dae08a3b Codechange: Add missing override specifiers. 2023-09-25 21:27:45 +01:00
frosch a7707302e6 Codechange: silence false warning. 2023-09-19 22:49:59 +02:00
frosch b6c8f301be Codechange: Silence warnings about intentionally unused parameters. 2023-09-19 22:49:59 +02:00
Patric Stout df400ef84a Fix: only count distance traveled in vehicles for cargo payment (#11283)
No longer you can utilize the free (and instant) labour of station
workers, transporting your cargo from one part of the station to
the other. No more!

Based on patch by dP.
2023-09-19 22:16:31 +02:00
Patric Stout d1a0ca67be Codechange: simplify splitting of CargoPacket (#11286) 2023-09-13 09:40:01 -04:00
PeterN acd7d3c913 Codechange: Rename *Railtype* to *RailType* for consistency. (#11287) 2023-09-11 08:55:12 +00:00
Patric Stout 7e3cdbaf62 Fix: mark next_station as INVALID_STATION when loading from older savegames 2023-09-11 00:25:47 +02:00
Patric Stout 9e3763cfb3 Fix b0e73277: save/load next_station for CargoPacket again 2023-09-11 00:25:47 +02:00
Patric Stout e6c02ebee6 Fix b0e73277: cargodist information got lost when splitting of cargo (#11280)
During b0e73277 we removed loaded_at_xy, but I kinda forgot that
it was a union with next_station. Now next_station wasn't copied
anymore, or checked in AreMergable.
2023-09-10 15:20:58 +02:00
Tyler Trahan 701a61c9af Codechange: Delete date_type.h 2023-09-10 08:40:25 -04:00
Tyler Trahan 77173a6a10 Codechange: Move date consts and functions to CalendarTime and TimerGameCalendar classes 2023-09-10 08:40:25 -04:00
Tyler Trahan fca2b37726 Codechange: Move Ticks into their own class 2023-09-10 08:40:25 -04:00
Patric Stout 30172fc037 Codechange: cleanup CargoPacket in terms of variable/function names (#11278)
Over the years, things got reused and changed, making the current
names somewhat unclear in what they actually mean and do.
2023-09-09 23:21:21 +02:00
Patric Stout b0e73277d6 Codechange: remove loaded_at_xy from CargoPacket as it was unused (#11276) 2023-09-09 20:24:46 +01:00