Commit Graph

550 Commits

Author SHA1 Message Date
Charles Pigott 086c95718d Fix #8803: Only auto-remove signals when rail can be built (#8904) 2021-03-31 09:27:25 +01:00
dP c47930887b Merge remote-tracking branch 'upstream/1.11' into 1.11 2021-01-25 22:53:44 +03:00
dP 5e4506f493 Update to 1.11.0-beta1 2021-01-23 17:31:11 +03:00
Charles Pigott 9b800a96ed Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
Kuhnovic a3a7928372 Feature: option to auto remove signals when in the way during rail construction (#8274) 2021-01-07 10:17:05 +01:00
Patric Stout bb28ff7226 Codechange: DC_NO_RAIL_OVERLAP is a remnant of the OldAI. (#8496)
The OldAI was removed in 2009. Pretty sure we can remove this flag
now too.
2021-01-05 12:36:57 +01:00
Charles Pigott 860c270c73 Codechange: Replace assert_compile macro with static_assert 2020-12-27 10:55:42 +00:00
Pavel Stupnikov 1a9e9c3019 Update to 1.10.2 2020-06-02 02:55:21 +03:00
Pavel Stupnikov 0e8ed94e00 Update to 1.10.2 2020-06-02 01:52:45 +03:00
glx 39092ee13b Fix #8119: Update docking area when clearing a shore rail tile 2020-05-10 20:10:12 +01:00
SamuXarick a95fbd59a3 Fix #8119, f538179: Update docking tile area when placing a diagonal rail next to a dock end (#8124) 2020-05-09 22:27:06 +02:00
dP 1492a22027 Update to 1.10.0-beta2 2020-01-06 19:06:51 +03:00
dP c7c3966eec Update to 1.10.0-beta2 2020-01-06 18:49:34 +03:00
S. D. Cloudt 13cc8a0cee Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
dP ceea4c88be Merge 1.10.0-beta1 2019-11-01 16:08:44 +03:00
dP 599ccf0c2b Update to 1.10.0-beta1 2019-10-31 22:24:28 +03:00
dP b84a475e14 Initialize with OpenTTD 1.9.3 2019-10-31 21:58:04 +03:00
stormcone f1712a54b2 Fix #6407: Show snowy ground sprites for depots (#7671)
This is a quick fix by @KeldorKatarn:
https://github.com/KeldorKatarn/OpenTTD_PatchPack/commit/65e656b9d6b24476d074ec6b41830a8f197d535b

It has the drawback that snow is draw to the inside the depots as well, as the removed comment suggests.
2019-10-08 12:51:15 +02:00
Pavel Stupnikov 4934dc1083 Update to 1.9.2 2019-07-12 02:46:41 +03:00
Pavel Stupnikov 383c7fcc21 Update to 1.9.2
--HG--
branch : openttd
2019-07-09 19:35:53 +03:00
Niels Martin Hansen 81614f2378 Fix #7633: Allow zero-cost track conversion to succeed 2019-07-06 21:04:43 +02:00
peter1138 f538179878 Feature: Multi-tile docks and docking points. 2019-06-30 16:46:32 +02:00
peter1138 c02ef3e456 Feature: Add NotRoadTypes (NRT) 2019-05-01 21:36:27 +02:00
Charles Pigott 5b34c8019f Codechange: Remove Company/OwnerByte types 2019-04-29 17:40:22 +01:00
glx 25e534f3cf Codechange: use std::vector for _sorted_railtypes 2019-04-18 21:49:34 +02:00
Henry Wilson 7c8e7c6b6e Codechange: Use null pointer literal instead of the NULL macro 2019-04-10 23:22:20 +02:00
Henry Wilson c01a2e2a81 Codechange: Removed SmallVector completely 2019-03-26 20:15:57 +00:00
Henry Wilson ab711e6942 Codechange: Replaced SmallVector::[Begin|End]() with std alternatives 2019-03-26 20:15:57 +00:00
Henry Wilson 297fd3dda3 Codechange: Replaced SmallVector::Include() with include() 2019-03-26 20:15:57 +00:00
Henry Wilson a0f36a50e6 Codechange: Replaced SmallVector::Append() with std::vector::[push|emplace]_back() 2019-03-26 20:15:57 +00:00
Henry Wilson a690936ed7 Codechange: Replace SmallVector::Length() with std::vector::size() 2019-03-26 20:15:57 +00:00
Henry Wilson bfd79e59dc Codechange: Replace SmallVector::Clear() with std::vector::clear() 2019-03-26 20:15:57 +00:00
Johannes E. Krause 43ced57794 Cleanup: Remove questionable syntax in track drawing 2019-03-13 07:47:32 +00:00
PeterN 42046af933 Add: Add flag and railtype sprite type to draw pre-combined ground sprites. (#7231) 2019-03-09 02:53:43 +00:00
Pavel Stupnikov 0f87b43509 Merge 1.9.0-beta3 2019-02-25 18:47:08 +03:00
Pavel Stupnikov 7c38d218f1 Update to 1.9.0-beta3
--HG--
branch : openttd
2019-02-25 16:08:46 +03:00
Joan Josep 4919c8db13 Codechange: Re-arrange VehicleEnter_Track in rail_cmd. (#7239) 2019-02-16 21:52:49 +01:00
Pavel Stupnikov 6e2a54355a Merge 1.9.0-beta2 2019-02-14 00:47:22 +03:00
Pavel Stupnikov 2bda8d4f34 Update to OpenTTD 1.9.0-beta2
--HG--
branch : openttd
2019-02-13 15:17:23 +03:00
Peter Nelson e3b440c9c5 Add #5006: Flag to hide rail type from construction. 2019-02-06 07:40:55 +00:00
Charles Pigott 52ed3bcbaa Remove: A few bits of dead code 2018-10-31 12:41:49 +01:00
Jonathan G Rennison df92a056df Fix #6875: Depot building cost does not include foundation build cost (#6883) 2018-08-14 22:05:47 +02:00
Peter Nelson bf8d7df736 Change: Extend rail types to 64 (6 bit storage) 2018-07-26 13:27:40 +01:00
J0an Josep cfb8092397 Fix b4b98e5165: Use FALLTHROUGH attribute with correct indentation. 2018-04-30 21:52:40 +02:00
Pavel Stupnikov 329f52d34e Update to 1.8.0 2018-04-06 22:08:52 +03:00
Pavel Stupnikov 42ec3bd611 Update to 1.8.0
--HG--
branch : openttd
2018-04-06 21:26:22 +03:00
frosch b4b98e5165 (svn r27893) -Codechange: Use fallthrough attribute. (LordAro) 2017-08-13 18:38:42 +00:00
Pavel Stupnikov 28262ade90 Update to 1.7.1 2017-06-14 02:16:54 +03:00
Pavel Stupnikov 20c8381879 Update to 1.7.1
--HG--
branch : openttd
2017-06-14 01:41:15 +03:00
Pavel Stupnikov 2a02067397 Merge 1.7.0-RC1 2017-04-09 22:34:33 +03:00