Charles Pigott
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086c95718d
|
Fix #8803: Only auto-remove signals when rail can be built (#8904)
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2021-03-31 09:27:25 +01:00 |
|
dP
|
c47930887b
|
Merge remote-tracking branch 'upstream/1.11' into 1.11
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2021-01-25 22:53:44 +03:00 |
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dP
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5e4506f493
|
Update to 1.11.0-beta1
|
2021-01-23 17:31:11 +03:00 |
|
Charles Pigott
|
9b800a96ed
|
Codechange: Remove min/max functions in favour of STL variants (#8502)
|
2021-01-08 11:16:18 +01:00 |
|
Kuhnovic
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a3a7928372
|
Feature: option to auto remove signals when in the way during rail construction (#8274)
|
2021-01-07 10:17:05 +01:00 |
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Patric Stout
|
bb28ff7226
|
Codechange: DC_NO_RAIL_OVERLAP is a remnant of the OldAI. (#8496)
The OldAI was removed in 2009. Pretty sure we can remove this flag
now too.
|
2021-01-05 12:36:57 +01:00 |
|
Charles Pigott
|
860c270c73
|
Codechange: Replace assert_compile macro with static_assert
|
2020-12-27 10:55:42 +00:00 |
|
Pavel Stupnikov
|
1a9e9c3019
|
Update to 1.10.2
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2020-06-02 02:55:21 +03:00 |
|
Pavel Stupnikov
|
0e8ed94e00
|
Update to 1.10.2
|
2020-06-02 01:52:45 +03:00 |
|
glx
|
39092ee13b
|
Fix #8119: Update docking area when clearing a shore rail tile
|
2020-05-10 20:10:12 +01:00 |
|
SamuXarick
|
a95fbd59a3
|
Fix #8119, f538179: Update docking tile area when placing a diagonal rail next to a dock end (#8124)
|
2020-05-09 22:27:06 +02:00 |
|
dP
|
1492a22027
|
Update to 1.10.0-beta2
|
2020-01-06 19:06:51 +03:00 |
|
dP
|
c7c3966eec
|
Update to 1.10.0-beta2
|
2020-01-06 18:49:34 +03:00 |
|
S. D. Cloudt
|
13cc8a0cee
|
Cleanup: Removed SVN headers
|
2019-11-10 17:59:20 +00:00 |
|
dP
|
ceea4c88be
|
Merge 1.10.0-beta1
|
2019-11-01 16:08:44 +03:00 |
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dP
|
599ccf0c2b
|
Update to 1.10.0-beta1
|
2019-10-31 22:24:28 +03:00 |
|
dP
|
b84a475e14
|
Initialize with OpenTTD 1.9.3
|
2019-10-31 21:58:04 +03:00 |
|
stormcone
|
f1712a54b2
|
Fix #6407: Show snowy ground sprites for depots (#7671)
This is a quick fix by @KeldorKatarn:
https://github.com/KeldorKatarn/OpenTTD_PatchPack/commit/65e656b9d6b24476d074ec6b41830a8f197d535b
It has the drawback that snow is draw to the inside the depots as well, as the removed comment suggests.
|
2019-10-08 12:51:15 +02:00 |
|
Pavel Stupnikov
|
4934dc1083
|
Update to 1.9.2
|
2019-07-12 02:46:41 +03:00 |
|
Pavel Stupnikov
|
383c7fcc21
|
Update to 1.9.2
--HG--
branch : openttd
|
2019-07-09 19:35:53 +03:00 |
|
Niels Martin Hansen
|
81614f2378
|
Fix #7633: Allow zero-cost track conversion to succeed
|
2019-07-06 21:04:43 +02:00 |
|
peter1138
|
f538179878
|
Feature: Multi-tile docks and docking points.
|
2019-06-30 16:46:32 +02:00 |
|
peter1138
|
c02ef3e456
|
Feature: Add NotRoadTypes (NRT)
|
2019-05-01 21:36:27 +02:00 |
|
Charles Pigott
|
5b34c8019f
|
Codechange: Remove Company/OwnerByte types
|
2019-04-29 17:40:22 +01:00 |
|
glx
|
25e534f3cf
|
Codechange: use std::vector for _sorted_railtypes
|
2019-04-18 21:49:34 +02:00 |
|
Henry Wilson
|
7c8e7c6b6e
|
Codechange: Use null pointer literal instead of the NULL macro
|
2019-04-10 23:22:20 +02:00 |
|
Henry Wilson
|
c01a2e2a81
|
Codechange: Removed SmallVector completely
|
2019-03-26 20:15:57 +00:00 |
|
Henry Wilson
|
ab711e6942
|
Codechange: Replaced SmallVector::[Begin|End]() with std alternatives
|
2019-03-26 20:15:57 +00:00 |
|
Henry Wilson
|
297fd3dda3
|
Codechange: Replaced SmallVector::Include() with include()
|
2019-03-26 20:15:57 +00:00 |
|
Henry Wilson
|
a0f36a50e6
|
Codechange: Replaced SmallVector::Append() with std::vector::[push|emplace]_back()
|
2019-03-26 20:15:57 +00:00 |
|
Henry Wilson
|
a690936ed7
|
Codechange: Replace SmallVector::Length() with std::vector::size()
|
2019-03-26 20:15:57 +00:00 |
|
Henry Wilson
|
bfd79e59dc
|
Codechange: Replace SmallVector::Clear() with std::vector::clear()
|
2019-03-26 20:15:57 +00:00 |
|
Johannes E. Krause
|
43ced57794
|
Cleanup: Remove questionable syntax in track drawing
|
2019-03-13 07:47:32 +00:00 |
|
PeterN
|
42046af933
|
Add: Add flag and railtype sprite type to draw pre-combined ground sprites. (#7231)
|
2019-03-09 02:53:43 +00:00 |
|
Pavel Stupnikov
|
0f87b43509
|
Merge 1.9.0-beta3
|
2019-02-25 18:47:08 +03:00 |
|
Pavel Stupnikov
|
7c38d218f1
|
Update to 1.9.0-beta3
--HG--
branch : openttd
|
2019-02-25 16:08:46 +03:00 |
|
Joan Josep
|
4919c8db13
|
Codechange: Re-arrange VehicleEnter_Track in rail_cmd. (#7239)
|
2019-02-16 21:52:49 +01:00 |
|
Pavel Stupnikov
|
6e2a54355a
|
Merge 1.9.0-beta2
|
2019-02-14 00:47:22 +03:00 |
|
Pavel Stupnikov
|
2bda8d4f34
|
Update to OpenTTD 1.9.0-beta2
--HG--
branch : openttd
|
2019-02-13 15:17:23 +03:00 |
|
Peter Nelson
|
e3b440c9c5
|
Add #5006: Flag to hide rail type from construction.
|
2019-02-06 07:40:55 +00:00 |
|
Charles Pigott
|
52ed3bcbaa
|
Remove: A few bits of dead code
|
2018-10-31 12:41:49 +01:00 |
|
Jonathan G Rennison
|
df92a056df
|
Fix #6875: Depot building cost does not include foundation build cost (#6883)
|
2018-08-14 22:05:47 +02:00 |
|
Peter Nelson
|
bf8d7df736
|
Change: Extend rail types to 64 (6 bit storage)
|
2018-07-26 13:27:40 +01:00 |
|
J0an Josep
|
cfb8092397
|
Fix b4b98e5165: Use FALLTHROUGH attribute with correct indentation.
|
2018-04-30 21:52:40 +02:00 |
|
Pavel Stupnikov
|
329f52d34e
|
Update to 1.8.0
|
2018-04-06 22:08:52 +03:00 |
|
Pavel Stupnikov
|
42ec3bd611
|
Update to 1.8.0
--HG--
branch : openttd
|
2018-04-06 21:26:22 +03:00 |
|
frosch
|
b4b98e5165
|
(svn r27893) -Codechange: Use fallthrough attribute. (LordAro)
|
2017-08-13 18:38:42 +00:00 |
|
Pavel Stupnikov
|
28262ade90
|
Update to 1.7.1
|
2017-06-14 02:16:54 +03:00 |
|
Pavel Stupnikov
|
20c8381879
|
Update to 1.7.1
--HG--
branch : openttd
|
2017-06-14 01:41:15 +03:00 |
|
Pavel Stupnikov
|
2a02067397
|
Merge 1.7.0-RC1
|
2017-04-09 22:34:33 +03:00 |
|