This was originally generic and used by YAPF, but now it is used only by script objects.
CCountedPtr provided much more (untested) functionality than used.
ScriptObjectRef already exists for script objects and does the same thing, so use this instead.
Otherwise some compilers, e.g. MSVC, do not pick up that these are temporaries
and as such it will pass the temporaries to `const std::string &` instead of
the wanted `std::string &&`
Direct 1:1 replacements in the code, and comments now refer to either
GSCompanyMode::IsValid or GSCompanyMode::IsDeity instead of several variations
on "company mode active" or "no company mode active".