dP
4fec64525a
Merge branch 'openttd'
2025-09-01 23:28:07 +05:00
Rubidium
96873dee63
Codechange: use std::array.fill over memset
2025-05-09 17:20:41 +02:00
dP
7a1afa55d6
Merge branch 'openttd'
2024-02-04 02:48:37 +05:30
dP
33ef333b57
Update to 14.0-beta1
2024-02-04 02:18:17 +05:30
Rubidium
eaae0bb5e7
Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
...
for i in `find src -type f|grep -v 3rdparty/fmt|grep -v 3rdparty/catch2|grep -v 3rdparty/opengl|grep -v stdafx.h`; do sed 's/uint16& /uint16 \&/g;s/int8\([ >*),;[]\)/int8_t\1/g;s/int16\([ >*),;[]\)/int16_t\1/g;s/int32\([ >*),;[]\)/int32_t\1/g;s/int64\([ >*),;[]\)/int64_t\1/g;s/ uint32(/ uint32_t(/g;s/_uint8_t/_uint8/;s/Uint8_t/Uint8/;s/ft_int64_t/ft_int64/g;s/uint64$/uint64_t/;s/WChar/char32_t/g;s/char32_t char32_t/char32_t WChar/' -i $i; done
2023-07-19 19:30:14 +02:00
Peter Nelson
56085be9bd
Codechange: Move includes for common STL headers to stdafx.
2023-05-17 10:14:41 +01:00
dP
3a77bc3628
Use new savegame format to store citymania extra data
2021-10-01 23:23:50 +03:00
dP
9df4f2c4fc
Update to 12.0-beta1
2021-08-15 14:57:29 +03:00
Patric Stout
8f5d0ecde3
Codechange: split settings.ini over several files ( #9421 )
...
This reduced the load on compilers, as currently for example MacOS
doesn't like the huge settings-tables.
Additionally, nobody can find settings, as the list is massive and
unordered. By splitting it, it becomes a little bit more sensible.
2021-07-09 21:16:03 +02:00
rubidium42
25ca6a75bc
Codechange: split off the settings table and all the callbacks from the main settings handling logic
2021-07-06 21:32:47 +02:00