SamuXarick
bbb8926a63
Doc 313c6c4: [Script] GetAllRailTypes and GetRailType are from ScriptEngine ( #14745 )
2025-12-08 04:43:57 +05:00
SamuXarick
8d13fc6e3b
Doc 80666a0: Fix typo in game script changelog ( #14714 )
2025-12-08 04:39:16 +05:00
Michael Lutz
ceee8016a5
Add: [Script] Function to get all rail types of an rail engine.
2025-12-08 03:17:44 +05:00
Loïc Guilloux
80666a0d51
Add: [Script] ScriptError::ERR_BRIDGE_TOO_LOW ( #14560 )
2025-08-31 14:04:02 +00:00
glx22
938acbe6ef
Add: [Script] Cloning ScriptList
2025-06-05 22:37:33 +02:00
SamuXarick
5fef32bde7
Change: [Script] Move GSStation::GetOwner to GSBaseStation::GetOwner ( #13406 )
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* Add: [Script] GSBaseStation::GetOwner
Added method for Game Scripts to retrieve the owner of a basestation.
* Cleanup: [Script] Remove ScriptStation::GetOwner
Due to class inheritance, GSStation::GetOwner and GSWaypoint::GetOwner can both reach GetOwner defined at GSBaseStation.
2025-05-22 13:47:04 +02:00
SamuXarick
ad3a34e9ef
Add: [Script] ScriptVehicleList_Waypoint ( #13456 )
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Creates a list of vehicles that have orders to a given waypoint.
2025-05-19 14:48:17 +02:00
Loïc Guilloux
c16d5f3a8d
Change: [Script] ScriptVehicleList_Station accepts an optional VehicleType parameter ( #14260 )
2025-05-13 16:41:23 +02:00
Björn Wärmedal
d009bfc47b
Codechange: Add vehicle owner to crash event ( #13878 )
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Co-authored-by: Björn Wärmedal <bjorn.warmedal@lumera.com >
2025-03-25 22:53:44 +01:00
SamuXarick
f6b0f7848b
Add: [Script] Newer Cargo Classes ( #13779 )
2025-03-15 16:51:56 +01:00
glx22
a6f558ce2a
Add: [Script] Saving/loading ScriptList
2025-03-02 13:41:12 +01:00
Peter Nelson
ca75a8ce19
Codechange: Use enum class for NewsType.
2025-02-07 19:36:52 +00:00
SamuXarick
f5d43ffdf8
Change: [Script] GetWaypointID to return the StationID of any waypoint
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Modified ScriptWaypoint::GetWaypointID to also return the StationID of any waypoint (including road waypoint).
2025-02-03 08:41:59 +01:00
Rubidium
b1ab1b9f06
Change: [Script] rename BridgeID to BridgeType in the script API
2025-01-22 22:23:38 +01:00
Rubidium
29129e12fd
Add: [Script] Event for when a company's president name changes
2025-01-14 11:35:35 +01:00
Björn Wärmedal
9ab936f76b
Add: [Script] ScriptEventCompanyRename ( #12878 )
2025-01-14 09:24:28 +00:00
Loïc Guilloux
d67963e616
Add: [Script] Include number of victims in ScriptEventVehicleCrashed ( #12861 )
2024-07-16 21:28:29 +02:00
frosch
40e6230900
Codechange: Add main page to script API documentation
2024-05-10 13:17:19 +01:00
glx22
704e871a0e
Revert bbdbf9a: ScriptTimeMode was not the best solution for economy/calendar support
2024-03-23 21:17:40 +01:00
Loïc Guilloux
845b894fd8
Remove: [Script] random_deviation from setting description table ( #12221 )
2024-03-05 12:41:04 +01:00
Rubidium
a4d4301a0c
Codechange: We are heading to 15
2024-02-18 21:48:54 +01:00
SamuXarick
8584d1b5bb
Add: [Script] GetAirportNumHelipads ( #12085 )
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Adds a function for Scripts to get the number of helipads of an airport type.
2024-02-14 21:38:32 +01:00
Loïc Guilloux
b0f3417025
Add: [Script] ScriptTileList_StationCoverage ( #12015 )
2024-02-06 20:22:18 +01:00
Patric Stout
849fd5ae03
Change: [Script] replace easy/medium/hard values with default value ( #11959 )
2024-02-03 09:15:03 +00:00
Patric Stout
e28edf6945
Remove: [Script] CONFIG_RANDOM from AddSetting flags ( #11942 )
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It had a very weird interaction, and was only ever used by a single
AI.
2024-01-31 22:24:36 +00:00
dP
897b59c158
Add: [GS] Allow to set max loan for each company separately ( #11224 )
2024-01-30 19:15:19 +01:00
SamuXarick
0c4e509b60
Fix #10439 : [GS] Validate story page button colour, flags, cursor and vehicle type ( #11892 )
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Adds GSStoryPage::IsValidStoryPageButtonColour, GSStoryPage::IsValidStoryPageButtonFlags and GSStoryPage::IsValidStoryPageButtonCursor to the API.
Add missing enforced preconditions to validate parameters passed to MakePushButtonReference, MakeTileButtonReference and MakeVehicleButtonReference.
2024-01-28 00:29:10 +01:00
SamuXarick
76f0f9e386
Fix #10438 : [GS] Validate story page element type for ScriptStoryPage::NewElement ( #11888 )
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Fixes a crash that happens if an invalid StoryPageElementType is passed to ScriptStoryPage::NewElement.
Adds an enforced precondition that tests the validity of StoryPageElementType.
Adds GSStoryPage::IsValidStoryPageElementType to the API.
2024-01-27 22:11:02 +01:00
Tyler Trahan
bbdbf9a589
Add: AI/GS Time Mode to choose between economy (default) and calendar time ( #11603 )
2024-01-23 10:42:10 -05:00
Loïc Guilloux
c86d918921
Add: [Script] Optional filter parameter to more ScriptXXXList constructors ( #11698 )
2024-01-09 09:39:13 +01:00
Loïc Guilloux
a672813bb0
Add: [Script] Optional filter parameter to ScriptVehicleList constructor ( #11663 )
2024-01-01 01:07:47 +01:00
Michael Lutz
1c56991213
Add: [Script] Game script control of industry production level.
2023-09-02 16:20:59 +02:00
Andy
ce9305a5ee
Add: [Script] GSIndustry.GetConstructionDate() method ( #11145 )
2023-07-20 20:35:37 +02:00
mrmbernardi
35ef6c1723
Feature: [GS] Goal destination can be updated ( #10817 )
2023-06-08 18:00:31 +01:00
Patric Stout
6b1c38e303
Fix 3effb893: mention GSAsyncMode in changelog ( #10924 )
2023-06-04 11:10:22 +00:00
SamuXarick
f8b5661d28
Change: Allow GS access to ScriptGroup functions
2023-04-17 17:59:16 +02:00
SamuXarick
f225f36c3d
Change: Allow GS access to ScriptGameSettings.IsDisabledVehicleType
2023-04-17 17:59:16 +02:00
SamuXarick
fd26a44c9e
Change: Allow GS access to more ScriptCompany functions
2023-04-17 17:59:16 +02:00
Andy
8b1960a41c
Change: Allow GS access to more ScriptOrder functions
2023-04-17 17:59:16 +02:00
Rubidium
cada2ca310
Add: GSCompanyMode::IsValid and IsDeity, and precondition enforcement helpers
2023-03-06 22:34:09 +01:00
SamuXarick
3df9321a65
Fix: Some Script::IsValidVehicle checks need to be complemented with IsPrimaryVehicle
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Add: [Script] ScriptVehicle.IsPrimaryVehicle
2023-02-18 09:58:02 +01:00
glx22
e735370318
Change: [Script] A ScriptText with too many parameters is now a fatal error
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It should never happen as adding/setting parameters already checks that anyway.
2023-02-17 21:28:14 +01:00
SamuXarick
4fc4874a30
Add: [Script] Let random road layout be a choice
2023-02-01 21:15:13 +01:00
Michael Lutz
150f05dc15
Change: Heading for 14 now. ( #10302 )
2023-01-01 22:52:23 +01:00
dP
5e14a20b3b
Feature: [GS] Scriptable league tables ( #10001 )
2022-11-26 18:03:03 +01:00
SamuXarick
8d0d45c431
Add: ScriptCargo::GetWeight to get cargo weights
2022-10-16 18:28:28 +02:00
SamuXarick
3dda8c9bad
Fix: ScriptRoad::HasRoadType really check for RoadType
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Script::HasRoadType was only checking if the tile had the same RoadTramType as that of the RoadType provided.
Now it really checks RoadType against RoadType.
2022-10-16 18:27:23 +02:00
Andy
b8a8891a86
Add: [Script] IndustryType::ResolveNewGRFID to resolve industry id from grfid and grf_local_id
2022-01-22 18:15:12 +01:00
Andy
26ac0c48f0
Add: [Script] ObjectType::ResolveNewGRFID to resolve object id from grfid and grf_local_id
2022-01-22 13:12:10 +01:00
Patric Stout
394c749b6b
Change: Heading for 13 now ( #9573 )
2021-09-25 13:48:03 +02:00