Commit Graph

251 Commits

Author SHA1 Message Date
Loïc Guilloux 28d0e6dfc0 Change: [Script] Reject scripts using negative version (#14096) 2025-04-26 14:02:36 +02:00
Peter Nelson e3d2d68bd4 Change: Draw boolean toggle as a slider widget.
This improves usability as the slider position indicates the state instead of a red/green colour change.
2025-04-21 16:23:11 +01:00
frosch cb113cfed0 Codefix: Add missing header includes. 2025-04-20 22:06:18 +02:00
frosch b27fd83ff1 Codechange: Parse translation strings using StringConsumer. 2025-04-14 18:10:14 +02:00
Peter Nelson 7b31f26611 Codechange: Pass ContentInfo by reference.
Many functions take a ContentInfo pointer, but do not check for nullptr.
Pass by reference instead to assure it is present.
2025-04-11 23:08:59 +01:00
frosch 35cd05b27d Codechange: Rename _current_data to _current_gamestrings_data. 2025-04-11 22:11:28 +02:00
frosch e2ebf3a0f3 Codechange: Move global strgen state into a single struct. 2025-04-11 22:11:28 +02:00
Peter Nelson 936d78fefc Codefix: Avoid uppercase characters in variable names. (#13985) 2025-04-10 07:19:27 +01:00
Loïc Guilloux b25daba561 Fix: [Script] Reset instance when changing running scripts in scenario editor (#13906) 2025-04-03 21:14:45 +02:00
Rubidium 023bf38338 Codefix: std::string_view does not accept nullptr 2025-03-31 21:44:44 +02:00
Peter Nelson a361841848 Codechange: Store GameStrings as shared_ptr. (#13905)
Uses shared_ptr/weak_ptr as LanguageScanner needs access without ownership.
2025-03-28 17:44:43 +00:00
Loïc Guilloux 6bf405eb18 Codechange: Remove Game::GetGameInstance() (duplicate of Game::GetInstance()) (#13901) 2025-03-26 22:41:41 +00:00
Peter Nelson ff08a22aa4 Codechange: Simplify AI/GameConfig::GetConfig. (#13900)
Reorganise these methods to reduce nesting and remove a raw pointer to a unique_ptr.
2025-03-26 21:53:05 +00:00
Peter Nelson 422ff9dbd8 Codechange: Use std::unique_ptr for ai/game config. 2025-03-26 10:54:11 +00:00
Peter Nelson fb008436b8 Codechange: Use std::unique_ptr for script info/library instances. (#13892) 2025-03-25 21:07:02 +00:00
frosch 488cda728d Codechange: Use std::string and std::string_view instead of C strings. 2025-03-24 23:10:13 +01:00
frosch d7768f5f51 Codechange: Use more specific integer types than 'int'. 2025-03-24 23:10:13 +01:00
Peter Nelson 42eb513897 Codechange: Make use of emplace_back's return value. (#13879) 2025-03-23 18:34:04 +00:00
frosch 5aa4ad5135 Codechange: Pass unformatted strings from GetStringPtr as std::string_view. (#13871) 2025-03-23 19:23:31 +01:00
Peter Nelson 2909a14374 Codechange: Include table/strings.h in files that use StringIDs.
Be consistent with how and where the file is incldued.
2025-03-21 12:53:40 +00:00
Peter Nelson 3eb89f04b5 Codechange: Use EnumBitSet for QueryStringFlags. (#13792) 2025-03-10 18:59:35 +00:00
Peter Nelson 94783fe2ed Codechange: Use EnumBitSet for ScriptConfigFlags. (#13669) 2025-02-28 18:57:40 +00:00
Peter Nelson ddb502d097 Codechange: Use parameterised GetString() for script-related windows. (#13671) 2025-02-27 23:53:04 +00:00
Peter Nelson e2c1b9f03e Codechange: Use only raw strings in drop down lists. (#13667)
Strings with parameters are now pre-formatted, avoiding global parameters.

Helper functions still allow StringID.
2025-02-27 21:11:16 +00:00
Rubidium f69968f2bc Codechange: explicitly initialise member variables of Windows 2025-02-27 12:21:06 +01:00
glx22 a577229e95 Revert d7bd67cda3: [Scripts] "_typeof" metamethod negatively affects old scripts 2025-02-19 19:21:50 +01:00
glx22 d7bd67cda3 Add: [Scripts] "_typeof" metamethod 2025-02-18 21:19:15 +01:00
Peter Nelson 2d7d085e8e Codechange: Use EncodedString for error messages. (#13569) 2025-02-16 10:04:32 +00:00
Rubidium 77bf3084da Codefix f60b3d7f79: compilation failure using GCC-12 2025-02-09 22:51:02 +01:00
Patric Stout 86841ba1f0 Codechange: no longer add "src" to the include-path (#13511) 2025-02-09 19:43:15 +00:00
Patric Stout f60b3d7f79 Codechange: [Script] rework how compat-scripts work and are loaded (#13504)
- compat_NNN.nut files now only defines what is needed to downgrade from API NNN + 1 to NNN.
- Automatically load all required compatibility files based on the API version of the script, starting with the latest.
2025-02-09 15:04:04 +00:00
Rubidium 2929411130 Codechange: introduce ReferenceThroughBaseContainer
This provides support for ConvertibleThroughBase positions passed to the
functions of a container that return a reference, specifically 'at(pos)'
and 'operator[](pos)'.
2025-02-09 15:28:03 +01:00
Peter Nelson c3643e3ee0 Codechange: Pass raw string to editable query window. (#13481)
This avoids separating string id and parameters. EncodedString is not needed as it is the raw text that is editable.
2025-02-07 17:03:53 +00:00
Peter Nelson 28eb5e05c8 Codechange: Use EnumBitSet for NWidContainerFlags. 2025-02-06 19:43:35 +00:00
Peter Nelson fe31538a27 Codechange: Use EnumBitSet for Scanner::Modes. (#13471) 2025-02-05 20:08:12 +00:00
Peter Nelson d30e8dd1c1 Codechange: Use EnumBitSet for WindowDefaultFlags. 2025-01-30 08:40:42 +00:00
Peter Nelson afc0745aa2 Codechange: Specify underlying type for all enums excluding those exposed to scripts. (#13383) 2025-01-28 22:17:34 +00:00
Rubidium ef87acc1ff Codechange: make STR_NULL the default for all widget construction functions 2025-01-03 23:25:27 +01:00
Rubidium ee3ea57a85 Codechange: replace SetDataTip(RWV_ with SetResizeWidgetTypeTip(RWV_ 2025-01-02 23:28:43 +01:00
Rubidium 4bf36e3fa6 Codechange: replace SetDataTip(STR_ with SetStringTip(STR_ 2025-01-02 23:28:43 +01:00
Rubidium fd7a883cbd Codechange: make the StringIndex (within a StringTab) a strong type 2025-01-02 21:19:00 +01:00
Peter Nelson bacd3e83c6 Codechange: Use ScriptObjectRef to handle Event reference counting.
This removes manual reference counting.
2024-10-16 21:52:00 +01:00
Peter Nelson 908ee7292b Codechange: Replace all FILE * with FileHandle RAII class. (#12718)
This removes the need to manually ensure all files are closed.
2024-09-16 08:45:26 +01:00
Jonathan G Rennison d0b3e0c47e Fix: Crash in GetGameStringPtr when there are no GS strings (#12933) 2024-09-10 13:20:38 +01:00
Peter Nelson 8b644f6ee6 Codechange: Use GetVisibleRangeIterators to draw script settings. (#12871) 2024-07-21 13:40:54 +01:00
Rubidium 14200212b7 Codechange: use std::optional<std::string> over char * for text query results 2024-06-29 16:33:16 +02:00
Peter Nelson 55314513ce Codechange: Pass NWidgetParts as span instead of begin/end pointers. (#12779) 2024-06-12 23:08:35 +01:00
Peter Nelson 4cf6d1dd79 Codechange: Pass WindowDesc by reference instead of pointer. (#12771)
WindowDesc as passed to Windows is not optional so don't allow to it to be nullptr.
2024-06-11 08:58:03 +01:00
Peter Nelson b4b2fad8e0 Fix #12648: Ensure all uses of std::filesystem::path use native encoding. (#12650)
std::filesystem::path does not expect UTF-8 strings, so they must be converted to native format first (and back to utf-8 after.)
2024-06-09 10:23:47 +01:00
Peter Nelson d57bf84196 Codechange: Remove some unnecessary c_str() when passing std::strings. (#12532)
Functions have been updated from `char *` to `std::string` since without removing `c_str()`.
2024-04-18 22:13:13 +01:00