dP
5e4506f493
Update to 1.11.0-beta1
2021-01-23 17:31:11 +03:00
dP
bab7de6cf2
Feature: Allow GameScripts to add additional text to Industry view window
2021-01-22 09:50:53 +00:00
frosch
b3d048dfcf
Change: [NewGRF] industry special flag 19 now specifically targets only passenger production, instead of the second cargo of any water-based industry. ( #8590 )
...
This behavior is less surprising to NewGRF authors, and may even be intentional behavior for some industries.
2021-01-18 22:42:10 +01:00
Charles Pigott
9b800a96ed
Codechange: Remove min/max functions in favour of STL variants ( #8502 )
2021-01-08 11:16:18 +01:00
glx22
d8605ad18d
Codechange: Replace FOR_VEHICLE_ORDERS with range-based for loops
2020-12-27 10:28:46 +00:00
Pavel Stupnikov
9a45a0f535
Feature: Set exclusive access to industry from GS ( #8115 )
2020-12-22 14:29:48 +01:00
Niels Martin Hansen
b7751c483e
Feature: Influence industry production changes from GS ( #7912 )
2020-12-22 14:21:31 +01:00
Pavel Stupnikov
c9fd85528a
Add: new economy "frozen" that stops production changes and industry closures ( #8282 )
2020-12-14 23:35:07 +01:00
frosch
df5362a008
Fix #8311 , b98c7763de: Industry probability at map generation was scaled differently when set via property or callback.
2020-09-24 19:29:52 +02:00
dP
d084a4b8a8
Copy land info tool to citymania source
2020-08-16 06:16:24 +03:00
Michael Lutz
6d3c2edc59
Add: [NewGRF] Industry behaviour flag to override second cargo production clamping for water industries when using smooth economy.
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Smooth economy is only used when the corresponding setting is enabled and the industries does not use the production callback.
2020-06-28 15:33:37 +02:00
Pavel Stupnikov
1a9e9c3019
Update to 1.10.2
2020-06-02 02:55:21 +03:00
Pavel Stupnikov
0e8ed94e00
Update to 1.10.2
2020-06-02 01:52:45 +03:00
dP
f2a9a1e2a5
Fix #8137 : New clients can't join (desync) after funding an industry
2020-05-13 08:43:01 +01:00
dP
7bd52970a1
Codechange: Refactor FindStationsAroundTiles to avoid code duplication
2020-05-13 08:43:01 +01:00
dP
9b9a850d0b
Merge 1.10.0-RC1
2020-02-18 20:56:38 +03:00
dP
d4ae6a1d91
Update to 1.10.0-RC1
2020-02-18 18:13:33 +03:00
Pavel Stupnikov
abbc38728e
Tint every grount/structure tile when using new highlights
2020-02-05 00:44:34 +03:00
Pavel Stupnikov
2ced62738a
Tint unused industries red/orange in zonning
2020-02-03 02:39:10 +03:00
Jonathan G Rennison
c3223903ed
Codechange: Cache resolved town, station and industry name strings
2020-01-12 19:37:43 +00:00
Jonathan G Rennison
f1734e7815
Change: Only resort industry directory window on production change if necessary
2020-01-12 19:37:43 +00:00
dP
1492a22027
Update to 1.10.0-beta2
2020-01-06 19:06:51 +03:00
dP
c7c3966eec
Update to 1.10.0-beta2
2020-01-06 18:49:34 +03:00
Niels Martin Hansen
86107028a4
Fix: Allow old NewGRF industries to blank out in/out cargo slots ( #7882 )
2019-12-29 14:36:45 +01:00
glx
d8a1be48cd
Codechange: Replace vehicle related FOR_ALL with range-based for loops
2019-12-21 20:13:03 +01:00
glx
00c2a98cf3
Codechange: Replace FOR_ALL_INDUSTRIES with range-based for loops
2019-12-21 20:13:03 +01:00
S. D. Cloudt
13cc8a0cee
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
Jonathan G Rennison
2be619ea88
Fix #7820 : Heap use after free when removing oil rig
2019-11-03 00:39:38 +01:00
dP
ceea4c88be
Merge 1.10.0-beta1
2019-11-01 16:08:44 +03:00
dP
599ccf0c2b
Update to 1.10.0-beta1
2019-10-31 22:24:28 +03:00
dP
b84a475e14
Initialize with OpenTTD 1.9.3
2019-10-31 21:58:04 +03:00
glx22
880680304d
Fix 53f8d0b81: signed/unsigned warnings ( #7803 )
2019-10-26 01:34:19 +02:00
Niels Martin Hansen
53f8d0b815
Codechange: Use std::vector for industry tile layouts
2019-10-19 17:16:25 +01:00
abmyii
ac21118736
Fix #7703 : Prevent sounds being produced by inactive industries ( #7752 )
2019-10-12 10:16:16 +02:00
Niels Martin Hansen
5feb06e3f3
Add: Scale oil refinery edge distance up by map size
...
Also scales oil rig distance up, since they use the same algorithm.
2019-08-17 22:02:22 +01:00
peter1138
f538179878
Feature: Multi-tile docks and docking points.
2019-06-30 16:46:32 +02:00
Charles Pigott
5b34c8019f
Codechange: Remove Company/OwnerByte types
2019-04-29 17:40:22 +01:00
PeterN
abe8cf4985
Codechange: Replace duplicated code with TileArea::Expand() ( #7467 )
2019-04-13 14:12:34 +01:00
Henry Wilson
7c8e7c6b6e
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
Pavel Stupnikov
c0c4b49cfa
Update to 1.9.0
2019-04-01 20:53:44 +03:00
Pavel Stupnikov
6f048dd217
Update to 1.9.0
...
--HG--
branch : openttd
2019-04-01 20:50:51 +03:00
Henry Wilson
c01a2e2a81
Codechange: Removed SmallVector completely
2019-03-26 20:15:57 +00:00
PeterN
a4073895ae
Fix #7411 : Use industry production callback (if used) on initial industry cargo generation. ( #7412 )
2019-03-25 19:30:23 +00:00
Peter Nelson
8b1b3fd0f9
Feature: Non-rectangular sparse station catchment area.
2019-03-09 16:33:47 +00:00
peter1138
94b40fd530
Codechange: Convert IndustryVector to a std::set.
2019-03-09 16:33:47 +00:00
peter1138
ed6084523d
Codechange: Convert StationList from SmallVector to std::set.
2019-03-09 16:33:47 +00:00
PeterN
dd20ccee88
Feature: Industries with neutral stations (e.g. Oil Rig) only supply/accept cargo to/from their neutral station. ( #7234 )
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This change is a controlled by a game setting, located under Environment ->
Industries which allows toggling the behaviour. It defaults to enabled.
"Company stations can serve industries with attached neutral stations"
When enabled, industries with attached neutral station (such as Oil Rigs) may
also be served by company-owned stations built nearby. This is the traditional
behaviour.
When disabled, these industries may only be served by their neutral station.
Any nearby company-owned stations won't be able to serve them, nor will the
neutral station serve anything else other than the industry.
2019-03-08 18:30:44 +00:00
Pavel Stupnikov
6e2a54355a
Merge 1.9.0-beta2
2019-02-14 00:47:22 +03:00
Pavel Stupnikov
2bda8d4f34
Update to OpenTTD 1.9.0-beta2
...
--HG--
branch : openttd
2019-02-13 15:17:23 +03:00
Niels Martin Hansen
e66cec8f86
Add: NewGRF support for 16-in-16-out industries
2018-11-03 21:43:54 +01:00