dP
d01b776e2d
Update to 1.10.0
2020-04-01 14:50:45 +03:00
Andy
75031c9693
Fix: provide two sets of tram tracks not one in the GUI icon for building tramway
2020-02-20 12:26:53 +01:00
Charles Pigott
5c19668fdb
Doc: [Script] Add a note about how wagon connectivity works for scripts
2020-02-19 11:26:58 +01:00
Pavel Stupnikov
5217e7c98b
New station joining UI (WIP)
2020-02-15 06:08:01 +03:00
glx
2f264f2c92
Change: Heading for 1.11 now
2020-02-08 23:38:49 +01:00
Pavel Stupnikov
e7f1df5454
Use new highlight for single station coverage
2020-02-06 02:52:39 +03:00
Pavel Stupnikov
0aab21535c
Use red/green tinting for active station zoning
2020-02-06 02:05:54 +03:00
Pavel Stupnikov
abbc38728e
Tint every grount/structure tile when using new highlights
2020-02-05 00:44:34 +03:00
Pavel Stupnikov
d10a631d93
Tint buildings when showing town zones
2020-02-03 19:47:30 +03:00
Pavel Stupnikov
2ced62738a
Tint unused industries red/orange in zonning
2020-02-03 02:39:10 +03:00
Pavel Stupnikov
91cc303d4f
Highlight unserved buildings by tinting them red
2020-02-02 23:38:22 +03:00
dP
1492a22027
Update to 1.10.0-beta2
2020-01-06 19:06:51 +03:00
dP
bed11e24df
Merge branch 'openttd'
2020-01-06 18:50:49 +03:00
dP
c7c3966eec
Update to 1.10.0-beta2
2020-01-06 18:49:34 +03:00
S. D. Cloudt
13cc8a0cee
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
dP
35a779f009
azure: Fix files included into bundles
2019-11-05 00:08:28 +03:00
dP
43a21e96f4
Improve town zones outer highlight speed and visuals
2019-11-04 02:27:37 +03:00
dP
0c1a29af7f
Add some missing grfs
2019-11-01 21:25:48 +03:00
dP
d9eb8ccd77
Merge included files fix
2019-11-01 20:04:29 +03:00
dP
f7b5b1c5c9
Fix included files
2019-11-01 19:56:17 +03:00
dP
ceea4c88be
Merge 1.10.0-beta1
2019-11-01 16:08:44 +03:00
dP
599ccf0c2b
Update to 1.10.0-beta1
2019-10-31 22:24:28 +03:00
dP
b84a475e14
Initialize with OpenTTD 1.9.3
2019-10-31 21:58:04 +03:00
JMcKiern
04f659e768
Fix: Some typos found using codespell
2019-09-29 21:27:32 +01:00
peter1138
c02ef3e456
Feature: Add NotRoadTypes (NRT)
2019-05-01 21:36:27 +02:00
PeterN
3bbd7ea2c1
Fix: Industry coverage area is no longer rectangular. ( #7464 )
...
AIs test station catchment in reverse to how players see station catchment.
This did not take account of non-rectangular station catchment areas, so AIs
could end up placing stations in locations that did not accept/deliver cargo.
2019-04-13 14:27:57 +01:00
Pavel Stupnikov
6f048dd217
Update to 1.9.0
...
--HG--
branch : openttd
2019-04-01 20:50:51 +03:00
PeterN
7fb77ff35a
Fix: Incorrect display of industry production around tiles. ( #7426 )
...
Display of industry production around tiles (as shown when placing a station)
did not take account of the station catchment changes, so still showed production
from an industry even if it was not covered by a tile.
This is fixed by making a set of nearby industries that are covered, instead of
looping over all possible industries.
2019-03-27 23:10:02 +00:00
glx
f8e6cd10ef
Add: script API functions for build with refit feature
2019-03-24 15:28:48 +00:00
Pavel Stupnikov
301de29d29
Update to 1.9.0-RC1
...
--HG--
branch : openttd
2019-03-13 00:25:42 +03:00
frosch
a67ee02529
Change: Heading for 1.10 now ( #7319 )
2019-03-03 20:51:57 +01:00
Peter Nelson
5a5944867d
Add: Add parent_group_id parameter to CreateGroup()
2019-03-03 09:15:39 +01:00
Pavel Stupnikov
68febec2a3
Add all the missing files
...
--HG--
branch : openttd
2019-02-15 02:26:04 +03:00
Pavel Stupnikov
2bda8d4f34
Update to OpenTTD 1.9.0-beta2
...
--HG--
branch : openttd
2019-02-13 15:17:23 +03:00
SamuXarick
1e5a6765d9
Change: Give AI/GSBridge::GetName an extra parameter to refer the vehicle type ( #6988 )
2019-01-31 23:08:03 +00:00
PeterN
23960d0f2c
Feature: Group liveries, and livery window usability enhancements. ( #7108 )
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* Change: Replace checkbox in livery selection window with Default option in drop down selection.
This reduces clutter in the UI and allows for primary/secondary colours to independently follow the default scheme if desired.
* Feature: Add vehicle group liveries.
2019-01-31 14:57:44 +01:00
Peter Nelson
1334cfb3e5
Change: Always build baseset metadata, instead of including it in the repo.
...
This adds a script and project files to generate these files within MSVC.
2019-01-25 22:28:39 +00:00
glx22
efc44466d6
Fix: make -k switch useful when testing regression ( #7053 )
2019-01-13 07:40:54 +00:00
glx
7b5e7aa14f
Add: [Win32] regression test script
2019-01-05 18:10:14 +01:00
Johannes E. Krause
662dcc3c31
Fix #6920 : Make 9.8m/s^2 a common constant for TE-calculation
2018-09-30 20:45:41 +02:00
Jonathan G Rennison
df92a056df
Fix #6875 : Depot building cost does not include foundation build cost ( #6883 )
2018-08-14 22:05:47 +02:00
Jonathan G Rennison
d839526365
Fix bf8d7df: Script/AI construction of rail track and waypoints ( #6881 )
2018-08-12 09:45:38 +02:00
Niels Martin Hansen
276192f714
Change #6684 : Cutting point overrides for music base sets
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This improves bad looping of title screen song from Windows TTD, and fixes
a long silence at the end of "Can't get there from here" from Windows TTD.
2018-06-15 23:09:17 +02:00
Niels Martin Hansen
921101ed06
Feature: Baseset music for TTD DOS and TTO data
2018-06-05 22:58:35 +02:00
Peter Nelson
4d6a5fbec4
Fix: Four group action icons were misplaced and cropped.
2018-04-17 19:05:35 +02:00
Pavel Stupnikov
42ec3bd611
Update to 1.8.0
...
--HG--
branch : openttd
2018-04-06 21:26:22 +03:00
frosch
09d4735679
(svn r27993) -Change: Heading for 1.9 now
2018-03-14 19:36:41 +00:00
frosch
8c458c153d
(svn r27990) -Update: Docs
2018-03-14 18:05:06 +00:00
frosch
6eac63622e
(svn r27977) -Add [FS#6664]: Replace the office building sprite on various toyland airports with a better fitting sprite. This also affects GRFs which activate the default refinery in toyland. (PaulC)
2018-03-11 12:03:17 +00:00
frosch
8f3dbd2efc
(svn r27976) -Add [FS#6664]: Climate-specific Action5 extra airport sprites. (PaulC)
2018-03-11 11:43:32 +00:00