Patric Stout
203a77c1dc
Codechange: move regression outside of bin and make it work via CMake script
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The tst_stationlist savegame had to be changed to start the correct
AI. In the old setup, all regression AIs had the same name, which
made it impossible to run both regressions in parallel. With the new
setup this is possible.
Although all files are available to run the regression, it won't
really work till CMake is introduced (which will happen in a few
commits from here)
2020-06-05 19:36:05 +02:00
dP
b704790d54
Update to 1.10.0
2020-04-01 15:17:38 +03:00
dP
35eb61cdf4
Merge 1.10.0
2020-04-01 14:55:08 +03:00
dP
d01b776e2d
Update to 1.10.0
2020-04-01 14:50:45 +03:00
Andy
75031c9693
Fix: provide two sets of tram tracks not one in the GUI icon for building tramway
2020-02-20 12:26:53 +01:00
Charles Pigott
5c19668fdb
Doc: [Script] Add a note about how wagon connectivity works for scripts
2020-02-19 11:26:58 +01:00
Pavel Stupnikov
5217e7c98b
New station joining UI (WIP)
2020-02-15 06:08:01 +03:00
glx
2f264f2c92
Change: Heading for 1.11 now
2020-02-08 23:38:49 +01:00
Pavel Stupnikov
e7f1df5454
Use new highlight for single station coverage
2020-02-06 02:52:39 +03:00
Pavel Stupnikov
0aab21535c
Use red/green tinting for active station zoning
2020-02-06 02:05:54 +03:00
Pavel Stupnikov
abbc38728e
Tint every grount/structure tile when using new highlights
2020-02-05 00:44:34 +03:00
Pavel Stupnikov
d10a631d93
Tint buildings when showing town zones
2020-02-03 19:47:30 +03:00
Pavel Stupnikov
2ced62738a
Tint unused industries red/orange in zonning
2020-02-03 02:39:10 +03:00
Pavel Stupnikov
91cc303d4f
Highlight unserved buildings by tinting them red
2020-02-02 23:38:22 +03:00
dP
1492a22027
Update to 1.10.0-beta2
2020-01-06 19:06:51 +03:00
dP
bed11e24df
Merge branch 'openttd'
2020-01-06 18:50:49 +03:00
dP
c7c3966eec
Update to 1.10.0-beta2
2020-01-06 18:49:34 +03:00
S. D. Cloudt
13cc8a0cee
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
dP
35a779f009
azure: Fix files included into bundles
2019-11-05 00:08:28 +03:00
dP
43a21e96f4
Improve town zones outer highlight speed and visuals
2019-11-04 02:27:37 +03:00
dP
0c1a29af7f
Add some missing grfs
2019-11-01 21:25:48 +03:00
dP
d9eb8ccd77
Merge included files fix
2019-11-01 20:04:29 +03:00
dP
f7b5b1c5c9
Fix included files
2019-11-01 19:56:17 +03:00
dP
ceea4c88be
Merge 1.10.0-beta1
2019-11-01 16:08:44 +03:00
dP
599ccf0c2b
Update to 1.10.0-beta1
2019-10-31 22:24:28 +03:00
dP
b84a475e14
Initialize with OpenTTD 1.9.3
2019-10-31 21:58:04 +03:00
JMcKiern
04f659e768
Fix: Some typos found using codespell
2019-09-29 21:27:32 +01:00
peter1138
c02ef3e456
Feature: Add NotRoadTypes (NRT)
2019-05-01 21:36:27 +02:00
PeterN
3bbd7ea2c1
Fix: Industry coverage area is no longer rectangular. ( #7464 )
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AIs test station catchment in reverse to how players see station catchment.
This did not take account of non-rectangular station catchment areas, so AIs
could end up placing stations in locations that did not accept/deliver cargo.
2019-04-13 14:27:57 +01:00
Pavel Stupnikov
6f048dd217
Update to 1.9.0
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--HG--
branch : openttd
2019-04-01 20:50:51 +03:00
PeterN
7fb77ff35a
Fix: Incorrect display of industry production around tiles. ( #7426 )
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Display of industry production around tiles (as shown when placing a station)
did not take account of the station catchment changes, so still showed production
from an industry even if it was not covered by a tile.
This is fixed by making a set of nearby industries that are covered, instead of
looping over all possible industries.
2019-03-27 23:10:02 +00:00
glx
f8e6cd10ef
Add: script API functions for build with refit feature
2019-03-24 15:28:48 +00:00
Pavel Stupnikov
301de29d29
Update to 1.9.0-RC1
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--HG--
branch : openttd
2019-03-13 00:25:42 +03:00
frosch
a67ee02529
Change: Heading for 1.10 now ( #7319 )
2019-03-03 20:51:57 +01:00
Peter Nelson
5a5944867d
Add: Add parent_group_id parameter to CreateGroup()
2019-03-03 09:15:39 +01:00
Pavel Stupnikov
68febec2a3
Add all the missing files
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--HG--
branch : openttd
2019-02-15 02:26:04 +03:00
Pavel Stupnikov
2bda8d4f34
Update to OpenTTD 1.9.0-beta2
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--HG--
branch : openttd
2019-02-13 15:17:23 +03:00
SamuXarick
1e5a6765d9
Change: Give AI/GSBridge::GetName an extra parameter to refer the vehicle type ( #6988 )
2019-01-31 23:08:03 +00:00
PeterN
23960d0f2c
Feature: Group liveries, and livery window usability enhancements. ( #7108 )
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* Change: Replace checkbox in livery selection window with Default option in drop down selection.
This reduces clutter in the UI and allows for primary/secondary colours to independently follow the default scheme if desired.
* Feature: Add vehicle group liveries.
2019-01-31 14:57:44 +01:00
Peter Nelson
1334cfb3e5
Change: Always build baseset metadata, instead of including it in the repo.
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This adds a script and project files to generate these files within MSVC.
2019-01-25 22:28:39 +00:00
glx22
efc44466d6
Fix: make -k switch useful when testing regression ( #7053 )
2019-01-13 07:40:54 +00:00
glx
7b5e7aa14f
Add: [Win32] regression test script
2019-01-05 18:10:14 +01:00
Johannes E. Krause
662dcc3c31
Fix #6920 : Make 9.8m/s^2 a common constant for TE-calculation
2018-09-30 20:45:41 +02:00
Jonathan G Rennison
df92a056df
Fix #6875 : Depot building cost does not include foundation build cost ( #6883 )
2018-08-14 22:05:47 +02:00
Jonathan G Rennison
d839526365
Fix bf8d7df: Script/AI construction of rail track and waypoints ( #6881 )
2018-08-12 09:45:38 +02:00
Niels Martin Hansen
276192f714
Change #6684 : Cutting point overrides for music base sets
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This improves bad looping of title screen song from Windows TTD, and fixes
a long silence at the end of "Can't get there from here" from Windows TTD.
2018-06-15 23:09:17 +02:00
Niels Martin Hansen
921101ed06
Feature: Baseset music for TTD DOS and TTO data
2018-06-05 22:58:35 +02:00
Peter Nelson
4d6a5fbec4
Fix: Four group action icons were misplaced and cropped.
2018-04-17 19:05:35 +02:00
Pavel Stupnikov
42ec3bd611
Update to 1.8.0
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--HG--
branch : openttd
2018-04-06 21:26:22 +03:00
frosch
09d4735679
(svn r27993) -Change: Heading for 1.9 now
2018-03-14 19:36:41 +00:00