Codechange: use explicit TileIndex constructor for tile 0

This commit is contained in:
Rubidium
2024-12-31 22:44:12 +01:00
committed by rubidium42
parent 562ec74812
commit fd5f6caed4
20 changed files with 48 additions and 48 deletions

View File

@@ -220,7 +220,7 @@ struct INDYChunkHandler : ChunkHandler {
if (IsSavegameVersionBefore(SLV_161) && !IsSavegameVersionBefore(SLV_76)) {
/* Store the old persistent storage. The GRFID will be added later. */
assert(PersistentStorage::CanAllocateItem());
i->psa = new PersistentStorage(0, 0, 0);
i->psa = new PersistentStorage(0, 0, TileIndex{});
std::copy(std::begin(_old_ind_persistent_storage.storage), std::end(_old_ind_persistent_storage.storage), std::begin(i->psa->storage));
}
if (IsSavegameVersionBefore(SLV_EXTEND_INDUSTRY_CARGO_SLOTS)) {