Codechange: use explicit TileIndex constructor for tile 0
This commit is contained in:
+1
-1
@@ -228,7 +228,7 @@ private:
|
||||
* Iterable ensemble of all Tiles
|
||||
*/
|
||||
struct IterateWrapper {
|
||||
Iterator begin() { return Iterator(0); }
|
||||
Iterator begin() { return Iterator(TileIndex{}); }
|
||||
Iterator end() { return Iterator(Map::Size()); }
|
||||
bool empty() { return false; }
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user