Merge remote-tracking branch 'upstream/master' into 13.0
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@@ -33,6 +33,7 @@
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#include "guitimer_func.h"
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#include "error.h"
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#include "news_gui.h"
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#include "misc_cmd.h"
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#include "saveload/saveload.h"
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@@ -77,7 +78,7 @@ bool HandlePlacePushButton(Window *w, int widget, CursorID cursor, HighLightStyl
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}
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void CcPlaySound_EXPLOSION(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, uint32 cmd)
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void CcPlaySound_EXPLOSION(Commands cmd, const CommandCost &result, TileIndex tile)
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{
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if (result.Succeeded() && _settings_client.sound.confirm) SndPlayTileFx(SND_12_EXPLOSION, tile);
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}
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@@ -223,7 +224,7 @@ struct MainWindow : Window
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ResizeWindow(this, _screen.width, _screen.height);
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NWidgetViewport *nvp = this->GetWidget<NWidgetViewport>(WID_M_VIEWPORT);
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nvp->InitializeViewport(this, TileXY(32, 32), ZOOM_LVL_VIEWPORT);
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nvp->InitializeViewport(this, TileXY(32, 32), ScaleZoomGUI(ZOOM_LVL_VIEWPORT));
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this->viewport->overlay = new LinkGraphOverlay(this, WID_M_VIEWPORT, 0, 0, 3);
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this->refresh.SetInterval(LINKGRAPH_DELAY);
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@@ -249,8 +250,8 @@ struct MainWindow : Window
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this->DrawWidgets();
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if (_game_mode == GM_MENU) {
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static const SpriteID title_sprites[] = {SPR_OTTD_O, SPR_OTTD_P, SPR_OTTD_E, SPR_OTTD_N, SPR_OTTD_T, SPR_OTTD_T, SPR_OTTD_D};
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static const uint LETTER_SPACING = 10;
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int name_width = (lengthof(title_sprites) - 1) * LETTER_SPACING;
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uint letter_spacing = ScaleGUITrad(10);
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int name_width = (lengthof(title_sprites) - 1) * letter_spacing;
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for (uint i = 0; i < lengthof(title_sprites); i++) {
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name_width += GetSpriteSize(title_sprites[i]).width;
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@@ -258,8 +259,8 @@ struct MainWindow : Window
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int off_x = (this->width - name_width) / 2;
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for (uint i = 0; i < lengthof(title_sprites); i++) {
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DrawSprite(title_sprites[i], PAL_NONE, off_x, 50);
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off_x += GetSpriteSize(title_sprites[i]).width + LETTER_SPACING;
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DrawSprite(title_sprites[i], PAL_NONE, off_x, ScaleGUITrad(50));
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off_x += GetSpriteSize(title_sprites[i]).width + letter_spacing;
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}
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}
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}
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@@ -328,7 +329,7 @@ struct MainWindow : Window
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case GHK_MONEY: // Gimme money
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/* You can only cheat for money in singleplayer mode. */
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if (!_networking) DoCommandP(0, 10000000, 0, CMD_MONEY_CHEAT);
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if (!_networking) Command<CMD_MONEY_CHEAT>::Post(10000000);
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break;
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case GHK_UPDATE_COORDS: // Update the coordinates of all station signs
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@@ -440,6 +441,12 @@ struct MainWindow : Window
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}
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}
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bool OnTooltip(Point pt, int widget, TooltipCloseCondition close_cond) override
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{
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if (widget != WID_M_VIEWPORT) return false;
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return this->viewport->overlay->ShowTooltip(pt, close_cond);
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}
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/**
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* Some data on this window has become invalid.
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* @param data Information about the changed data.
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