Merge remote-tracking branch 'upstream/master' into 13.0

This commit is contained in:
Pavel Stupnikov
2022-11-26 22:16:25 +04:00
508 changed files with 14617 additions and 9750 deletions

View File

@@ -25,6 +25,11 @@
#include "hotkeys.h"
#include "gui.h"
#include "zoom_func.h"
#include "tunnelbridge_cmd.h"
#include "dock_cmd.h"
#include "station_cmd.h"
#include "water_cmd.h"
#include "waypoint_cmd.h"
#include "widgets/dock_widget.h"
@@ -41,7 +46,7 @@ static void ShowBuildDocksDepotPicker(Window *parent);
static Axis _ship_depot_direction;
void CcBuildDocks(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, uint32 cmd)
void CcBuildDocks(Commands cmd, const CommandCost &result, TileIndex tile)
{
if (result.Failed()) return;
@@ -49,7 +54,7 @@ void CcBuildDocks(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p
if (!_settings_client.gui.persistent_buildingtools) ResetObjectToPlace();
}
void CcPlaySound_CONSTRUCTION_WATER(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, uint32 cmd)
void CcPlaySound_CONSTRUCTION_WATER(Commands cmd, const CommandCost &result, TileIndex tile)
{
if (result.Succeeded() && _settings_client.sound.confirm) SndPlayTileFx(SND_02_CONSTRUCTION_WATER, tile);
}
@@ -194,7 +199,7 @@ struct BuildDocksToolbarWindow : Window {
break;
case WID_DT_LOCK: // Build lock button
DoCommandP(tile, 0, 0, CMD_BUILD_LOCK | CMD_MSG(STR_ERROR_CAN_T_BUILD_LOCKS), CcBuildDocks);
Command<CMD_BUILD_LOCK>::Post(STR_ERROR_CAN_T_BUILD_LOCKS, CcBuildDocks, tile);
break;
case WID_DT_DEMOLISH: // Demolish aka dynamite button
@@ -202,33 +207,31 @@ struct BuildDocksToolbarWindow : Window {
break;
case WID_DT_DEPOT: // Build depot button
DoCommandP(tile, _ship_depot_direction, 0, CMD_BUILD_SHIP_DEPOT | CMD_MSG(STR_ERROR_CAN_T_BUILD_SHIP_DEPOT), CcBuildDocks);
Command<CMD_BUILD_SHIP_DEPOT>::Post(STR_ERROR_CAN_T_BUILD_SHIP_DEPOT, CcBuildDocks, tile, _ship_depot_direction);
if (citymania::_fn_mod == _settings_client.gui.cm_keep_depot_tools)
ResetObjectToPlace();
break;
case WID_DT_STATION: { // Build station button
if (citymania::UseImprovedStationJoin()) {
citymania::PlaceDock(tile);
break;
}
uint32 p2 = (uint32)INVALID_STATION << 16; // no station to join
/* tile is always the land tile, so need to evaluate _thd.pos */
CommandContainer cmdcont = { tile, citymania::_fn_mod, p2, CMD_BUILD_DOCK | CMD_MSG(STR_ERROR_CAN_T_BUILD_DOCK_HERE), CcBuildDocks, "" };
/* Determine the watery part of the dock. */
DiagDirection dir = GetInclinedSlopeDirection(GetTileSlope(tile));
TileIndex tile_to = (dir != INVALID_DIAGDIR ? TileAddByDiagDir(tile, ReverseDiagDir(dir)) : tile);
ShowSelectStationIfNeeded(cmdcont, TileArea(tile, tile_to));
bool adjacent = _ctrl_pressed;
auto proc = [=](bool test, StationID to_join) -> bool {
if (test) {
return Command<CMD_BUILD_DOCK>::Do(CommandFlagsToDCFlags(GetCommandFlags<CMD_BUILD_DOCK>()), tile, INVALID_STATION, adjacent).Succeeded();
} else {
return Command<CMD_BUILD_DOCK>::Post(STR_ERROR_CAN_T_BUILD_DOCK_HERE, CcBuildDocks, tile, to_join, adjacent);
}
};
ShowSelectStationIfNeeded(TileArea(tile, tile_to), proc);
break;
}
case WID_DT_BUOY: // Build buoy button
DoCommandP(tile, 0, 0, CMD_BUILD_BUOY | CMD_MSG(STR_ERROR_CAN_T_POSITION_BUOY_HERE), CcBuildDocks);
Command<CMD_BUILD_BUOY>::Post(STR_ERROR_CAN_T_POSITION_BUOY_HERE, CcBuildDocks, tile);
break;
case WID_DT_RIVER: // Build river button (in scenario editor)
@@ -236,7 +239,7 @@ struct BuildDocksToolbarWindow : Window {
break;
case WID_DT_BUILD_AQUEDUCT: // Build aqueduct button
DoCommandP(tile, GetOtherAqueductEnd(tile), TRANSPORT_WATER << 15, CMD_BUILD_BRIDGE | CMD_MSG(STR_ERROR_CAN_T_BUILD_AQUEDUCT_HERE), CcBuildBridge);
Command<CMD_BUILD_BRIDGE>::Post(STR_ERROR_CAN_T_BUILD_AQUEDUCT_HERE, CcBuildBridge, tile, GetOtherAqueductEnd(tile), TRANSPORT_WATER, 0, 0);
break;
default: NOT_REACHED();
@@ -256,10 +259,10 @@ struct BuildDocksToolbarWindow : Window {
GUIPlaceProcDragXY(select_proc, start_tile, end_tile);
break;
case DDSP_CREATE_WATER:
DoCommandP(end_tile, start_tile, (_game_mode == GM_EDITOR && citymania::_fn_mod) ? WATER_CLASS_SEA : WATER_CLASS_CANAL, CMD_BUILD_CANAL | CMD_MSG(STR_ERROR_CAN_T_BUILD_CANALS), CcPlaySound_CONSTRUCTION_WATER);
Command<CMD_BUILD_CANAL>::Post(STR_ERROR_CAN_T_BUILD_CANALS, CcPlaySound_CONSTRUCTION_WATER, end_tile, start_tile, (_game_mode == GM_EDITOR && citymania::_fn_mod) ? WATER_CLASS_SEA : WATER_CLASS_CANAL, false);
break;
case DDSP_CREATE_RIVER:
DoCommandP(end_tile, start_tile, WATER_CLASS_RIVER | (_ctrl_pressed ? 1 << 2 : 0), CMD_BUILD_CANAL | CMD_MSG(STR_ERROR_CAN_T_PLACE_RIVERS), CcPlaySound_CONSTRUCTION_WATER);
Command<CMD_BUILD_CANAL>::Post(STR_ERROR_CAN_T_PLACE_RIVERS, CcPlaySound_CONSTRUCTION_WATER, end_tile, start_tile, WATER_CLASS_RIVER, citymania::_fn_mod);
break;
default: break;
@@ -420,6 +423,7 @@ enum BuildDockStationWidgets {
BDSW_LT_OFF, ///< 'Off' button of coverage high light.
BDSW_LT_ON, ///< 'On' button of coverage high light.
BDSW_INFO, ///< 'Coverage highlight' label.
BDSW_ACCEPTANCE, ///< Acceptance info.
};
struct BuildDocksStationWindow : public PickerWindowBase {
@@ -453,18 +457,16 @@ public:
#endif
/* strings such as 'Size' and 'Coverage Area' */
int top = this->GetWidget<NWidgetBase>(BDSW_LT_OFF)->pos_y + this->GetWidget<NWidgetBase>(BDSW_LT_OFF)->current_y + WD_PAR_VSEP_NORMAL;
NWidgetBase *back_nwi = this->GetWidget<NWidgetBase>(BDSW_BACKGROUND);
int right = back_nwi->pos_x + back_nwi->current_x;
int bottom = back_nwi->pos_y + back_nwi->current_y;
top = DrawStationCoverageAreaText(back_nwi->pos_x + WD_FRAMERECT_LEFT, right - WD_FRAMERECT_RIGHT, top, SCT_ALL, rad, false) + WD_PAR_VSEP_NORMAL;
top = DrawStationCoverageAreaText(back_nwi->pos_x + WD_FRAMERECT_LEFT, right - WD_FRAMERECT_RIGHT, top, SCT_ALL, rad, true) + WD_PAR_VSEP_NORMAL;
top = DrawStationAuthorityText(back_nwi->pos_x + WD_FRAMERECT_LEFT, right - WD_FRAMERECT_RIGHT, top) + WD_PAR_VSEP_NORMAL;
Rect r = this->GetWidget<NWidgetBase>(BDSW_ACCEPTANCE)->GetCurrentRect();
int top = r.top + ScaleGUITrad(WD_PAR_VSEP_NORMAL);
top = DrawStationCoverageAreaText(r.left, r.right, top, SCT_ALL, rad, false) + ScaleGUITrad(WD_PAR_VSEP_NORMAL);
top = DrawStationCoverageAreaText(r.left, r.right, top, SCT_ALL, rad, true) + ScaleGUITrad(WD_PAR_VSEP_NORMAL);
top = DrawStationAuthorityText(r.left, r.right, top) + ScaleGUITrad(WD_PAR_VSEP_NORMAL);
/* Resize background if the window is too small.
* Never make the window smaller to avoid oscillating if the size change affects the acceptance.
* (This is the case, if making the window bigger moves the mouse into the window.) */
if (top > bottom) {
ResizeWindow(this, 0, top - bottom, false);
if (top > r.bottom) {
ResizeWindow(this, 0, top - r.bottom, false);
}
}
@@ -497,13 +499,12 @@ static const NWidgetPart _nested_build_dock_station_widgets[] = {
NWidget(WWT_CAPTION, COLOUR_DARK_GREEN), SetDataTip(STR_STATION_BUILD_DOCK_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_DARK_GREEN, BDSW_BACKGROUND),
NWidget(NWID_SPACER), SetMinimalSize(0, 3),
NWidget(WWT_LABEL, COLOUR_DARK_GREEN, BDSW_INFO), SetMinimalSize(148, 14), SetDataTip(STR_STATION_BUILD_COVERAGE_AREA_TITLE, STR_NULL),
NWidget(NWID_HORIZONTAL), SetPIP(14, 0, 14),
NWidget(WWT_TEXTBTN, COLOUR_GREY, BDSW_LT_OFF), SetMinimalSize(40, 12), SetFill(1, 0), SetDataTip(STR_STATION_BUILD_COVERAGE_OFF, STR_STATION_BUILD_COVERAGE_AREA_OFF_TOOLTIP),
NWidget(WWT_TEXTBTN, COLOUR_GREY, BDSW_LT_ON), SetMinimalSize(40, 12), SetFill(1, 0), SetDataTip(STR_STATION_BUILD_COVERAGE_ON, STR_STATION_BUILD_COVERAGE_AREA_ON_TOOLTIP),
NWidget(WWT_LABEL, COLOUR_DARK_GREEN, BDSW_INFO), SetPadding(WD_FRAMERECT_TOP, WD_FRAMERECT_RIGHT, WD_FRAMERECT_BOTTOM, WD_FRAMERECT_LEFT), SetDataTip(STR_STATION_BUILD_COVERAGE_AREA_TITLE, STR_NULL), SetFill(1, 0),
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(14, 0, 14),
NWidget(WWT_TEXTBTN, COLOUR_GREY, BDSW_LT_OFF), SetMinimalSize(60, 12), SetFill(1, 0), SetDataTip(STR_STATION_BUILD_COVERAGE_OFF, STR_STATION_BUILD_COVERAGE_AREA_OFF_TOOLTIP),
NWidget(WWT_TEXTBTN, COLOUR_GREY, BDSW_LT_ON), SetMinimalSize(60, 12), SetFill(1, 0), SetDataTip(STR_STATION_BUILD_COVERAGE_ON, STR_STATION_BUILD_COVERAGE_AREA_ON_TOOLTIP),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0, 20), SetResize(0, 1),
NWidget(WWT_EMPTY, COLOUR_GREY, BDSW_ACCEPTANCE), SetPadding(0, WD_FRAMERECT_RIGHT, 0, WD_FRAMERECT_LEFT), SetResize(0, 1),
EndContainer(),
};