Merge branch 'master' into blueprints
This commit is contained in:
@@ -7,9 +7,11 @@
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#include "../command_func.h"
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#include "../console_func.h"
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#include "../console_type.h"
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#include "../date_func.h"
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#include "../fileio_type.h"
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#include "../map_type.h"
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#include "../map_func.h"
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#include "../network/network_server.h"
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#include "../strings_func.h"
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#include "../town.h"
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#include "../tree_map.h"
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@@ -24,11 +26,26 @@ bool ReadHeightMap(DetailedFileType dft, const char *filename, uint *x, uint *y,
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namespace citymania {
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uint32 _replay_save_interval = 0;
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uint32 _replay_last_save = 0;
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uint32 _replay_ticks = 0;
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bool _replay_started = false;
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static void IConsoleHelp(const char *str)
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{
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IConsolePrintF(CC_WARNING, "- %s", str);
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}
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bool ConGameSpeed(byte argc, char *argv[]) {
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if (argc == 0 || argc > 2) {
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IConsoleHelp("Changes game speed. Usage: 'cmgamespeed [n]'");
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return true;
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}
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_game_speed = (argc > 1 ? atoi(argv[1]) : 100);
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return true;
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}
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bool ConStep(byte argc, char *argv[]) {
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if (argc == 0 || argc > 2) {
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IConsoleHelp("Advances the game for a certain amount of ticks (default 1). Usage: 'cmstep [n]'");
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@@ -135,6 +152,8 @@ bool ConResetTownGrowth(byte argc, char *argv[]) {
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struct FakeCommand {
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Date date;
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DateFract date_fract;
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uint res;
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uint32 seed;
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uint company_id;
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uint cmd;
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TileIndex tile;
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@@ -144,32 +163,126 @@ struct FakeCommand {
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static std::queue<FakeCommand> _fake_commands;
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void MakeReplaySave() {
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char *filename = str_fmt("replay_%d.sav", _replay_ticks);
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if (SaveOrLoad(filename, SLO_SAVE, DFT_GAME_FILE, SAVE_DIR) != SL_OK) {
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IConsolePrintF(CC_ERROR, "Replay save failed");
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} else {
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IConsolePrintF(CC_DEFAULT, "Replay saved to %s", filename);
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}
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_replay_last_save = _replay_ticks;
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}
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bool DatePredate(Date date1, DateFract date_fract1, Date date2, DateFract date_fract2) {
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return date1 < date2 || (date1 == date2 && date_fract1 < date_fract2);
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}
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void SkipFakeCommands(Date date, DateFract date_fract) {
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uint commands_skipped = 0;
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while (!_fake_commands.empty() && DatePredate(_fake_commands.front().date, _fake_commands.front().date_fract, date, date_fract)) {
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_fake_commands.pop();
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commands_skipped++;
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}
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if (commands_skipped) {
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fprintf(stderr, "Skipped %u commands that predate the current date (%d/%hu)\n", commands_skipped, date, date_fract);
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}
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}
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void ExecuteFakeCommands(Date date, DateFract date_fract) {
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if (!_replay_started) {
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SkipFakeCommands(_date, _date_fract);
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_replay_started = true;
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}
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auto backup_company = _current_company;
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while (!_fake_commands.empty() && _fake_commands.front().date <= date && _fake_commands.front().date_fract <= date_fract) {
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while (!_fake_commands.empty() && !DatePredate(date, date_fract, _fake_commands.front().date, _fake_commands.front().date_fract)) {
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auto &x = _fake_commands.front();
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if (x.date < date || x.date_fract < date_fract) IConsolePrintF(CC_WARNING,
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"Queued command is earlier than execution date: %d/%hu vs %d/%hu",
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x.date, x.date_fract, date, date_fract);
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fprintf(stderr, "Executing command: company=%u cmd=%u tile=%u p1=%u p2=%u text=%s ... ", x.company_id, x.cmd, x.tile, x.p1, x.p2, x.text.c_str());
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fprintf(stderr, "Executing command: company=%u cmd=%u(%s) tile=%u p1=%u p2=%u text=%s ... ", x.company_id, x.cmd, GetCommandName(x.cmd), x.tile, x.p1, x.p2, x.text.c_str());
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if (x.res == 0) {
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fprintf(stderr, "REJECTED\n");
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_fake_commands.pop();
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continue;
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}
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if (_networking) {
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CommandPacket cp;
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cp.tile = x.tile;
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cp.p1 = x.p1;
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cp.p2 = x.p2;
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cp.cmd = x.cmd;
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strecpy(cp.text, x.text.c_str(), lastof(cp.text));
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cp.company = (CompanyID)x.company_id;
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cp.frame = _frame_counter_max + 1;
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cp.callback = nullptr;
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cp.my_cmd = false;
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for (NetworkClientSocket *cs : NetworkClientSocket::Iterate()) {
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if (cs->status >= NetworkClientSocket::STATUS_MAP) {
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cs->outgoing_queue.Append(&cp);
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}
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}
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}
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_current_company = (CompanyID)x.company_id;
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auto res = DoCommandPInternal(x.tile, x.p1, x.p2, x.cmd | CMD_NETWORK_COMMAND, nullptr, x.text.c_str(), false, false);
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if (res.Failed()) {
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if (res.GetErrorMessage() != INVALID_STRING_ID) {
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if (res.Failed() != (x.res != 1)) {
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if (!res.Failed()) {
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fprintf(stderr, "FAIL (Failing command succeeded)\n");
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} else if (res.GetErrorMessage() != INVALID_STRING_ID) {
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char buf[DRAW_STRING_BUFFER];
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GetString(buf, res.GetErrorMessage(), lastof(buf));
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fprintf(stderr, "%s\n", buf);
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fprintf(stderr, "FAIL (Successful command failed: %s)\n", buf);
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} else {
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fprintf(stderr, "FAIL\n");
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fprintf(stderr, "FAIL (Successful command failed)\n");
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}
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} else {
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fprintf(stderr, "OK\n");
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}
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if (x.seed != (_random.state[0] & 255)) {
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fprintf(stderr, "*** DESYNC expected seed %u vs current %u ***\n", x.seed, _random.state[0] & 255);
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}
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_fake_commands.pop();
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}
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_current_company = backup_company;
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}
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void CheckIntervalSave() {
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if (_pause_mode == PM_UNPAUSED) {
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_replay_ticks++;
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if (_replay_save_interval && _replay_ticks - _replay_last_save >= _replay_save_interval) {
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MakeReplaySave();
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}
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}
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}
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void SetReplaySaveInterval(uint32 interval) {
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_replay_save_interval = interval;
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_replay_last_save = 0;
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_replay_ticks = 0;
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if (_replay_save_interval) MakeReplaySave();
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}
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void LoadCommands(const std::string &filename) {
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std::queue<FakeCommand>().swap(_fake_commands); // clear queue
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std::ifstream file(filename, std::ios::in);
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std::string str;
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while(std::getline(file, str)) {
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std::istringstream ss(str);
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FakeCommand cmd;
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ss >> cmd.date >> cmd.date_fract >> cmd.res >> cmd.seed >> cmd.company_id >> cmd.cmd >> cmd.tile >> cmd.p1 >> cmd.p2;
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std::string s;
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ss.get();
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std::getline(ss, cmd.text);
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_fake_commands.push(cmd);
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}
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_replay_started = false;
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}
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bool ConLoadCommands(byte argc, char *argv[]) {
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if (argc == 0) {
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IConsoleHelp("Loads a file with command queue to execute");
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@@ -177,23 +290,11 @@ bool ConLoadCommands(byte argc, char *argv[]) {
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return true;
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}
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if (argc != 2) return false;
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if (argc > 3) return false;
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std::queue<FakeCommand>().swap(_fake_commands); // clear queue
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LoadCommands(argv[1]);
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SetReplaySaveInterval(argc > 2 ? atoi(argv[2]) : 0);
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std::ifstream file(argv[1], std::ios::in);
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std::string str;
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while(std::getline(file, str))
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{
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std::istringstream ss(str);
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FakeCommand cmd;
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ss >> cmd.date >> cmd.date_fract >> cmd.company_id >> cmd.cmd >> cmd.p1 >> cmd.p2 >> cmd.tile;
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std::string s;
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ss.get();
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std::getline(ss, cmd.text);
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// fprintf(stderr, "PARSED: company=%u cmd=%u tile=%u p1=%u p2=%u text=%s\n", cmd.company_id, cmd.cmd, cmd.tile, cmd.p1, cmd.p2, cmd.text.c_str());
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_fake_commands.push(cmd);
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}
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return true;
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}
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@@ -5,6 +5,12 @@
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namespace citymania {
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void SkipFakeCommands(Date date, DateFract date_fract);
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void SetReplaySaveInterval(uint32 interval);
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void LoadCommands(const std::string &filename);
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void CheckIntervalSave();
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bool ConGameSpeed(byte argc, char *argv[]);
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bool ConStep(byte argc, char *argv[]);
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bool ConExport(byte argc, char *argv[]);
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bool ConTreeMap(byte argc, char *argv[]);
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@@ -1220,9 +1220,11 @@ HighLightStyle UpdateTileSelection(HighLightStyle new_drawstyle) {
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// } else if (((_thd.place_mode & HT_DRAG_MASK) == HT_RECT || ((_thd.place_mode & HT_DRAG_MASK) == HT_SPECIAL && (_thd.next_drawstyle & HT_DRAG_MASK) == HT_RECT)) && _thd.new_outersize.x > 0 && !_thd.make_square_red) { // station
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} else if (_thd.select_proc == CM_DDSP_BUILD_AIRPORT) {
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auto tile = TileXY(_thd.new_pos.x / TILE_SIZE, _thd.new_pos.y / TILE_SIZE);
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if (_selected_airport_index != -1) {
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const AirportSpec *as = AirportClass::Get(_selected_airport_class)->GetSpec(_selected_airport_index);
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_thd.cm_new = ObjectHighlight::make_airport(tile, as->GetIndex(), _selected_airport_layout);
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new_drawstyle = HT_RECT;
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}
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} else if (_thd.select_proc == DDSP_BUILD_STATION || _thd.select_proc == DDSP_BUILD_BUSSTOP
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|| _thd.select_proc == DDSP_BUILD_TRUCKSTOP) { // station
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if (_thd.size.x >= (int)TILE_SIZE && _thd.size.y >= (int)TILE_SIZE) {
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@@ -2459,8 +2459,10 @@ void IConsoleStdLibRegister()
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IConsoleCmdRegister("dump_info", ConDumpInfo);
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IConsoleCmdRegister("cmexport", citymania::ConExport);
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IConsoleCmdRegister("cmstep", citymania::ConStep, ConHookNoNetwork);
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IConsoleCmdRegister("cmtreemap", citymania::ConTreeMap, ConHookNoNetwork);
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IConsoleCmdRegister("cmresettowngrowth", citymania::ConResetTownGrowth, ConHookNoNetwork);
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IConsoleCmdRegister("cmloadcommands", citymania::ConLoadCommands, ConHookNoNetwork);
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IConsoleCmdRegister("cmstep", citymania::ConStep);
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IConsoleCmdRegister("cmresettowngrowth", citymania::ConResetTownGrowth);
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IConsoleCmdRegister("cmloadcommands", citymania::ConLoadCommands);
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IConsoleCmdRegister("cmgamespeed", citymania::ConGameSpeed);
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}
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@@ -46,7 +46,7 @@ bool _exit_game;
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GameMode _game_mode;
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SwitchMode _switch_mode; ///< The next mainloop command.
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PauseMode _pause_mode;
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uint32 _pause_countdown;
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uint32 _pause_countdown = 0;
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Palette _cur_palette;
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static byte _stringwidth_table[FS_END][224]; ///< Cache containing width of often used characters. @see GetCharacterWidth()
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@@ -34,6 +34,8 @@
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#include "../gfx_func.h"
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#include "../error.h"
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#include "citymania/cm_console_cmds.hpp"
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#include "../safeguards.h"
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#ifdef DEBUG_DUMP_COMMANDS
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@@ -1000,6 +1002,8 @@ void NetworkGameLoop()
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NetworkExecuteLocalCommandQueue();
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if (_pause_countdown > 0 && --_pause_countdown == 0) DoCommandP(0, PM_PAUSED_NORMAL, 1, CMD_PAUSE);
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citymania::ExecuteFakeCommands(_date, _date_fract);
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/* Then we make the frame */
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StateGameLoop();
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@@ -203,6 +203,8 @@ static void ShowHelp()
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" -c config_file = Use 'config_file' instead of 'openttd.cfg'\n"
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" -x = Never save configuration changes to disk\n"
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" -q savegame = Write some information about the savegame and exit\n"
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" -C commands = Load commands to execute (CityMania addition)\n"
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" -T ticks = Save game every n ticks with filename replay_<tick>.sav (CityMania addition)\n"
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"\n",
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lastof(buf)
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);
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@@ -542,6 +544,8 @@ static const OptionData _options[] = {
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GETOPT_SHORT_NOVAL('x'),
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GETOPT_SHORT_VALUE('q'),
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GETOPT_SHORT_NOVAL('h'),
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GETOPT_SHORT_VALUE('C'),
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GETOPT_SHORT_VALUE('T'),
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GETOPT_END()
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};
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@@ -677,6 +681,19 @@ int openttd_main(int argc, char *argv[])
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case 'G': scanner->generation_seed = strtoul(mgo.opt, nullptr, 10); break;
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case 'c': _config_file = mgo.opt; break;
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case 'x': scanner->save_config = false; break;
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case 'C': {
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DeterminePaths(argv[0]);
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if (StrEmpty(mgo.opt)) {
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ret = 1;
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return ret;
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}
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citymania::LoadCommands(mgo.opt);
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break;
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}
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case 'T': {
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citymania::SetReplaySaveInterval(strtol(mgo.opt, nullptr, 10));
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break;
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}
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case 'h':
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i = -2; // Force printing of help.
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break;
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@@ -1530,6 +1547,7 @@ void GameLoop()
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citymania::ExecuteFakeCommands(_date, _date_fract);
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/* Singleplayer */
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StateGameLoop();
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citymania::CheckIntervalSave();
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}
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if (!_pause_mode && HasBit(_display_opt, DO_FULL_ANIMATION)) DoPaletteAnimations();
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@@ -8,8 +8,11 @@
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/** @file null_v.cpp The video driver that doesn't blit. */
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#include "../stdafx.h"
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#include "../console_func.h"
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#include "../date_func.h"
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#include "../gfx_func.h"
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#include "../blitter/factory.hpp"
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#include "../saveload/saveload.h"
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#include "../window_func.h"
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#include "null_v.h"
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@@ -28,6 +31,7 @@ const char *VideoDriver_Null::Start(const StringList &parm)
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this->UpdateAutoResolution();
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this->ticks = GetDriverParamInt(parm, "ticks", 1000);
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this->savefile = GetDriverParam(parm, "save");
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_screen.width = _screen.pitch = _cur_resolution.width;
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_screen.height = _cur_resolution.height;
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_screen.dst_ptr = nullptr;
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@@ -47,10 +51,22 @@ void VideoDriver_Null::MainLoop()
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{
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uint i;
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for (i = 0; i < this->ticks; i++) {
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uint16 old_tick;
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for (i = 0; i < this->ticks; ) {
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old_tick = _tick_counter;
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::GameLoop();
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::InputLoop();
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::UpdateWindows();
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if (old_tick != _tick_counter) i++;
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else _pause_mode = PM_UNPAUSED;
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}
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fprintf(stderr, "Null driver ran for %u tics, save: %s\n", this->ticks, this->savefile.c_str());
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if (!this->savefile.empty()) {
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if (SaveOrLoad(this->savefile.c_str(), SLO_SAVE, DFT_GAME_FILE, SAVE_DIR) != SL_OK) {
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IConsolePrintF(CC_ERROR, "Error saving the final game state.");
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} else {
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IConsolePrintF(CC_DEFAULT, "Saved the final game state to %s", this->savefile.c_str());
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}
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}
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}
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@@ -16,6 +16,7 @@
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class VideoDriver_Null : public VideoDriver {
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private:
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uint ticks; ///< Amount of ticks to run.
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std::string savefile;
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public:
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const char *Start(const StringList ¶m) override;
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