Update to 13.0-RC2
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+1
-1
@@ -386,7 +386,7 @@ static const EngineInfo _orig_engine_info[] = {
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* Tractive effort coefficient by default is the same as TTDPatch, 0.30*256=76
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* Air drag value depends on the top speed of the vehicle.
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*/
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#define RVI(a, b, c, d, e, f, g, h, i, j, k) { a, b, c, j, d, e, f, g, h, k, i, 0, 0, 0, VE_DEFAULT, 0, 76, 0, 0, 0 }
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#define RVI(a, b, c, d, e, f, g, h, i, j, k) { a, b, c, j, j, d, e, f, g, h, k, i, 0, 0, 0, VE_DEFAULT, 0, 76, 0, 0, 0 }
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#define M RAILVEH_MULTIHEAD
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#define W RAILVEH_WAGON
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#define G RAILVEH_SINGLEHEAD
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@@ -83,7 +83,7 @@ var = difficulty.industry_density
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type = SLE_UINT8
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from = SLV_97
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flags = SF_GUI_DROPDOWN
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def = ID_END - 1
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def = ID_NORMAL
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min = 0
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max = ID_END - 1
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interval = 1
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@@ -271,6 +271,13 @@ min = 1
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max = 5000
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cat = SC_BASIC
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[SDT_VAR]
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var = game_creation.custom_industry_number
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type = SLE_UINT16
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def = 1
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min = 1
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max = 64000
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[SDT_VAR]
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var = game_creation.custom_terrain_type
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type = SLE_UINT8
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