Codechange: rename CargoID to CargoType and amend related variables/comments
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@@ -53,7 +53,7 @@ public:
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* @pre IsValidEngine(engine_id).
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* @return The cargo-type of the engine.
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*/
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static CargoID GetCargoType(EngineID engine_id);
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static CargoType GetCargoType(EngineID engine_id);
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/**
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* Check if the cargo of an engine can be refitted to your requested. If
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@@ -61,26 +61,26 @@ public:
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* In case of articulated vehicles the function decides whether at least one
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* part can carry the cargo.
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* @param engine_id The engine to check for refitting.
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* @param cargo_id The cargo to check for refitting.
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* @param cargo_type The cargo to check for refitting.
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* @pre IsValidEngine(engine_id).
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* @pre ScriptCargo::IsValidCargo(cargo_id).
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* @pre ScriptCargo::IsValidCargo(cargo_type).
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* @return True if the engine can carry this cargo, either via refit, or
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* by default.
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*/
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static bool CanRefitCargo(EngineID engine_id, CargoID cargo_id);
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static bool CanRefitCargo(EngineID engine_id, CargoType cargo_type);
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/**
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* Check if the engine can pull a wagon with the given cargo.
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* @param engine_id The engine to check.
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* @param cargo_id The cargo to check.
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* @param cargo_type The cargo to check.
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* @pre IsValidEngine(engine_id).
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* @pre GetVehicleType(engine_id) == ScriptVehicle::VT_RAIL.
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* @pre ScriptCargo::IsValidCargo(cargo_id).
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* @pre ScriptCargo::IsValidCargo(cargo_type).
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* @return True if the engine can pull wagons carrying this cargo.
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* @note This function is not exhaustive; a true here does not mean
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* that the vehicle can pull the wagons, a false does mean it can't.
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*/
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static bool CanPullCargo(EngineID engine_id, CargoID cargo_id);
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static bool CanPullCargo(EngineID engine_id, CargoType cargo_type);
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/**
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* Get the capacity of an engine. In case it can transport multiple cargoes, it
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