show * for custom growth speed, show grow counter >= 16000
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@@ -1326,10 +1326,12 @@ static void DrawExtraTownInfo (const Rect &r, uint &y, Town *town, uint line, bo
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else grow_rate = TownTicksToDays((town->growth_rate & ~TOWN_GROW_RATE_CUSTOM) + 1);
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SetDParam(0, grow_rate);
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SetDParam(1, town->grow_counter < 16000 ? TownTicksToDays(town->grow_counter + 1) : -1);
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SetDParam(2, town->time_until_rebuild);
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SetDParam(3, HasBit(town->flags, TOWN_IS_GROWING) ? 1 : 0);
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SetDParam(4, town->fund_buildings_months);
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SetDParam(1, town->growth_rate & TOWN_GROW_RATE_CUSTOM ? STR_TOWN_VIEW_GROWTH_RATE_CUSTOM : STR_EMPTY);
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// SetDParam(2, town->grow_counter < 16000 ? TownTicksToDays(town->grow_counter + 1) : -1);
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SetDParam(2, TownTicksToDays(town->grow_counter + 1));
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SetDParam(3, town->time_until_rebuild);
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SetDParam(4, HasBit(town->flags, TOWN_IS_GROWING) ? 1 : 0);
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SetDParam(5, town->fund_buildings_months);
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DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y += line, STR_TOWN_VIEW_GROWTH);
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if (show_house_states_info) {
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@@ -1693,5 +1695,3 @@ static WindowDesc _cb_town_desc(
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void ShowCBTownWindow(uint town) {
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AllocateWindowDescFront<CBTownWindow>(&_cb_town_desc, town);
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}
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