latest novapolis client for 1.5
--HG-- branch : novattd150
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@@ -21,6 +21,7 @@ enum RailToolbarWidgets {
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WID_RAT_BUILD_EW, ///< Build rail along the game view X axis.
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WID_RAT_BUILD_Y, ///< Build rail along the game grid Y axis.
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WID_RAT_AUTORAIL, ///< Autorail tool.
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WID_RAT_POLYRAIL, ///< Polyline rail tool.
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WID_RAT_DEMOLISH, ///< Destroy something with dynamite!
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WID_RAT_BUILD_DEPOT, ///< Build a depot.
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WID_RAT_BUILD_WAYPOINT, ///< Build a waypoint.
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@@ -99,10 +100,11 @@ enum BuildSignalWidgets {
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/** Widgets of the #BuildRailDepotWindow class. */
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enum BuildRailDepotWidgets {
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/* Name starts with BRA instead of BR, because of collision with BuildRoadDepotWidgets */
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WID_BRAD_DEPOT_NE, ///< Build a depot with the entrance in the north east.
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WID_BRAD_DEPOT_SE, ///< Build a depot with the entrance in the south east.
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WID_BRAD_DEPOT_SW, ///< Build a depot with the entrance in the south west.
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WID_BRAD_DEPOT_NW, ///< Build a depot with the entrance in the north west.
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WID_BRAD_DEPOT_NE, ///< Build a depot with the entrance in the north east.
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WID_BRAD_DEPOT_SE, ///< Build a depot with the entrance in the south east.
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WID_BRAD_DEPOT_SW, ///< Build a depot with the entrance in the south west.
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WID_BRAD_DEPOT_NW, ///< Build a depot with the entrance in the north west.
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WID_BRAD_DEPOT_AUTO, ///< Build a depot, autoselect entrance.
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};
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/** Widgets of the #BuildRailWaypointWindow class. */
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