From e2d1adbbc822df32ce529ba7a7dd6586ba957932 Mon Sep 17 00:00:00 2001 From: Pavel Stupnikov Date: Mon, 16 Mar 2015 19:49:36 +0300 Subject: [PATCH] removed local_authority distance reference from advertisement zoning --- src/zoning_cmd.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/zoning_cmd.cpp b/src/zoning_cmd.cpp index cac7bd65c0..0f26a72d64 100644 --- a/src/zoning_cmd.cpp +++ b/src/zoning_cmd.cpp @@ -227,7 +227,7 @@ SpriteID TileZoneCheckCBTownBorders(TileIndex tile) { //Check which advertisement zone(small, medium, large) tile belongs to SpriteID TileZoneCheckTownAdvertisementZones(TileIndex tile) { - Town *town = CalcClosestTownFromTile(tile, max((uint)_settings_game.economy.dist_local_authority, 20U)); + Town *town = CalcClosestTownFromTile(tile, 21U); if (town == NULL) return INVALID_SPRITE_ID; //nothing uint dist = DistanceManhattan(town->xy, tile);