Add ZStandard(zstd) savegame compression

This commit is contained in:
dP
2021-04-01 13:24:11 +03:00
parent 89e7c8d632
commit de00ea9fe0
4 changed files with 165 additions and 0 deletions

View File

@@ -56,6 +56,9 @@
#ifdef WITH_LIBLZMA
# include <lzma.h>
#endif
#ifdef WITH_ZSTD
#include <zstd.h>
#endif
#ifdef WITH_LZO
#include <lzo/lzo1x.h>
#endif
@@ -255,6 +258,10 @@ char *CrashLog::LogLibraries(char *buffer, const char *last) const
buffer += seprintf(buffer, last, " LZMA: %s\n", lzma_version_string());
#endif
#ifdef WITH_ZSTD
buffer += seprintf(buffer, last, " ZSTD: %s\n", ZSTD_versionString());
#endif
#ifdef WITH_LZO
buffer += seprintf(buffer, last, " LZO: %s\n", lzo_version_string());
#endif