Codechange: Use parameterised GetString() for script-related windows. (#13671)

This commit is contained in:
Peter Nelson
2025-02-27 23:53:04 +00:00
committed by GitHub
parent e2c1b9f03e
commit ddb502d097
5 changed files with 82 additions and 86 deletions

View File

@@ -159,19 +159,22 @@ struct GSConfigWindow : public Window {
return _game_mode != GM_NORMAL || Game::GetInstance() != nullptr;
}
/**
* Get text to display for game script name.
* @returns Text to display for game script name.
*/
std::string GetText() const
{
if (const GameInfo *info = GameConfig::GetConfig()->GetInfo(); info != nullptr) return info->GetName();
return GetString(STR_AI_CONFIG_NONE);
}
void DrawWidget(const Rect &r, WidgetID widget) const override
{
switch (widget) {
case WID_GSC_GSLIST: {
StringID text = STR_AI_CONFIG_NONE;
if (GameConfig::GetConfig()->GetInfo() != nullptr) {
SetDParamStr(0, GameConfig::GetConfig()->GetInfo()->GetName());
text = STR_JUST_RAW_STRING;
}
/* There is only one slot, unlike with the GS GUI, so it should never be white */
DrawString(r.Shrink(WidgetDimensions::scaled.matrix), text, (IsEditable() ? TC_ORANGE : TC_SILVER));
DrawString(r.Shrink(WidgetDimensions::scaled.matrix), this->GetText(), (IsEditable() ? TC_ORANGE : TC_SILVER));
break;
}
case WID_GSC_SETTINGS: {
@@ -190,21 +193,8 @@ struct GSConfigWindow : public Window {
int current_value = this->gs_config->GetSetting(config_item.name);
bool editable = this->IsEditableItem(config_item);
StringID str;
TextColour colour;
uint idx = 0;
if (config_item.description.empty()) {
str = STR_JUST_STRING1;
colour = TC_ORANGE;
} else {
str = STR_AI_SETTINGS_SETTING;
colour = TC_LIGHT_BLUE;
SetDParamStr(idx++, config_item.description);
}
if ((config_item.flags & SCRIPTCONFIG_BOOLEAN) != 0) {
DrawBoolButton(br.left, y + button_y_offset, current_value != 0, editable);
SetDParam(idx++, current_value == 0 ? STR_CONFIG_SETTING_OFF : STR_CONFIG_SETTING_ON);
} else {
int i = static_cast<int>(std::distance(std::begin(this->visible_settings), it));
if (config_item.complete_labels) {
@@ -212,18 +202,9 @@ struct GSConfigWindow : public Window {
} else {
DrawArrowButtons(br.left, y + button_y_offset, COLOUR_YELLOW, (this->clicked_button == i) ? 1 + (this->clicked_increase != rtl) : 0, editable && current_value > config_item.min_value, editable && current_value < config_item.max_value);
}
auto config_iterator = config_item.labels.find(current_value);
if (config_iterator != config_item.labels.end()) {
SetDParam(idx++, STR_JUST_RAW_STRING);
SetDParamStr(idx++, config_iterator->second);
} else {
SetDParam(idx++, STR_JUST_INT);
SetDParam(idx++, current_value);
}
}
DrawString(tr.left, tr.right, y + text_y_offset, str, colour);
DrawString(tr.left, tr.right, y + text_y_offset, config_item.GetString(current_value), config_item.GetColour());
y += this->line_height;
}
break;