Allow client and server negotiate on savegame format if both are patched
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@@ -19,7 +19,7 @@
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*/
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bool IsReleasedVersion()
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{
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return HasBit(_openttd_newgrf_version, 19);
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return HasBit(_openttd_newgrf_version, 19);
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}
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/**
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@@ -35,7 +35,7 @@ bool IsReleasedVersion()
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*
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* <modified> shows a "M", if the binary is made from modified source code.
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*/
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const char _openttd_revision[] = "!!VERSION!!";
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const char _openttd_revision[] = "1.10.3";
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/**
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* The text version of OpenTTD's build date.
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@@ -48,12 +48,12 @@ const char _openttd_build_date[] = __DATE__ " " __TIME__;
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/**
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* The git revision hash of this version.
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*/
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const char _openttd_revision_hash[] = "!!GITHASH!!";
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const char _openttd_revision_hash[] = "baf5bf29fa68c908e7033e58465562d22ec97a07";
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/**
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* The year of this version.
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*/
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const char _openttd_revision_year[] = "!!YEAR!!";
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const char _openttd_revision_year[] = "2020";
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/**
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* Let us know if current build was modified. This detection
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@@ -63,14 +63,14 @@ const char _openttd_revision_year[] = "!!YEAR!!";
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* (compiling from sources without any version control software)
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* and 2 is for modified revision.
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*/
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const byte _openttd_revision_modified = !!MODIFIED!!;
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const byte _openttd_revision_modified = 0;
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/**
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* Indicate whether this is a tagged version.
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* If this is non-0, then _openttd_revision is the name of the tag,
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* and the version is likely a beta, release candidate, or real release.
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*/
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const byte _openttd_revision_tagged = !!ISTAG!!;
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const byte _openttd_revision_tagged = 1;
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/**
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* The NewGRF revision of OTTD:
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@@ -85,4 +85,6 @@ const byte _openttd_revision_tagged = !!ISTAG!!;
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* final release will always have a lower version number than the released
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* version, thus making comparisons on specific revisions easy.
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*/
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const uint32 _openttd_newgrf_version = 1 << 28 | 10 << 24 | 0 << 20 | !!ISSTABLETAG!! << 19 | 28004;
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const uint32 _openttd_newgrf_version = 1 << 28 | 10 << 24 | 0 << 20 | 1 << 19 | 28004;
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const char _citymania_version[] = "!!VERSION!! !!DATE!!";
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