From d6d61af834b6f363411f2a5d9155ff947a3ff306 Mon Sep 17 00:00:00 2001 From: dP Date: Wed, 12 Aug 2020 02:11:46 +0300 Subject: [PATCH] Send error to the server (and close connection) before doing the emergency save --- src/network/network_client.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/network/network_client.cpp b/src/network/network_client.cpp index b019266d9a..53223afcb7 100644 --- a/src/network/network_client.cpp +++ b/src/network/network_client.cpp @@ -223,10 +223,11 @@ void ClientNetworkGameSocketHandler::ClientError(NetworkRecvStatus res) SendError(errorno); } + this->CloseConnection(res); + ClientNetworkEmergencySave(); _switch_mode = SM_MENU; - this->CloseConnection(res); _networking = false; }