diff --git a/src/road_gui.cpp b/src/road_gui.cpp index de4146690c..c2b068ea76 100644 --- a/src/road_gui.cpp +++ b/src/road_gui.cpp @@ -548,6 +548,7 @@ struct BuildRoadToolbarWindow : Window { case WID_ROT_FULLROAD: HandlePlacePushButton(this, WID_ROT_FULLROAD, _road_type_infos[_cur_roadtype].cursor_autoroad, HT_RECT); + // IConsolePrintF(CC_WARNING, "WARNING! Full-tile autoroad tool is deprecated and will be removed in next release."); this->last_started_action = widget; break; diff --git a/src/toolbar_gui.cpp b/src/toolbar_gui.cpp index eda8d303b9..735345c188 100644 --- a/src/toolbar_gui.cpp +++ b/src/toolbar_gui.cpp @@ -1778,6 +1778,14 @@ struct MainToolbarWindow : Window { this->DrawWidgets(); } + virtual void DrawWidget(const Rect &r, int widget) const { + if (widget == WID_TN_WATCH) { + Dimension d = GetSpriteSize(SPR_CENTRE_VIEW_VEHICLE); + uint offset = this->IsWidgetLowered(WID_TN_WATCH) ? 1 : 0; + DrawSprite(SPR_CENTRE_VIEW_VEHICLE, PAL_NONE, (r.left + r.right - d.width) / 2 + offset, (r.top + r.bottom - d.height) / 2 + offset); + } + } + virtual void OnClick(Point pt, int widget, int click_count) { if (_game_mode != GM_MENU && !this->IsWidgetDisabled(widget)) _toolbar_button_procs[widget](this); @@ -2006,7 +2014,7 @@ static NWidgetBase *MakeMainToolbar(int *biggest_index) SPR_IMG_COMPANY_GENERAL, // WID_TN_COMPANIES SPR_IMG_STORY_BOOK, // WID_TN_STORY SPR_IMG_GOAL, // WID_TN_GOAL - SPR_CENTRE_VIEW_VEHICLE, // WID_TN_WATCH + 0, // WID_TN_WATCH SPR_IMG_GRAPHS, // WID_TN_GRAPHS SPR_IMG_COMPANY_LEAGUE, // WID_TN_LEAGUE SPR_IMG_INDUSTRY, // WID_TN_INDUSTRIES diff --git a/src/widget.cpp b/src/widget.cpp index 81ab3946fd..668ce53170 100644 --- a/src/widget.cpp +++ b/src/widget.cpp @@ -217,8 +217,9 @@ void DrawFrameRect(int left, int top, int right, int bottom, Colours colour, Fra */ static inline void DrawImageButtons(const Rect &r, WidgetType type, Colours colour, bool clicked, SpriteID img) { - assert(img != 0); + DrawFrameRect(r.left, r.top, r.right, r.bottom, colour, (clicked) ? FR_LOWERED : FR_NONE); + if (img == 0) return; if ((type & WWT_MASK) == WWT_IMGBTN_2 && clicked) img++; // Show different image when clicked for #WWT_IMGBTN_2. DrawSprite(img, PAL_NONE, r.left + WD_IMGBTN_LEFT + clicked, r.top + WD_IMGBTN_TOP + clicked);