Update to 1.10.0-RC1

This commit is contained in:
dP
2020-02-18 18:13:33 +03:00
parent c7c3966eec
commit d4ae6a1d91
204 changed files with 3172 additions and 1002 deletions

View File

@@ -48,6 +48,7 @@
#include "toolbar_gui.h"
#include "framerate_type.h"
#include "guitimer_func.h"
#include "screenshot_gui.h"
#include "widgets/toolbar_widget.h"
@@ -939,6 +940,7 @@ static CallBackFunction ToolbarBuildWaterClick(Window *w)
DropDownList list;
list.emplace_back(new DropDownListIconItem(SPR_IMG_BUILD_CANAL, PAL_NONE, STR_WATERWAYS_MENU_WATERWAYS_CONSTRUCTION, 0, false));
ShowDropDownList(w, std::move(list), 0, WID_TN_WATER, 140, true, true);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
return CBF_NONE;
}
@@ -961,6 +963,7 @@ static CallBackFunction ToolbarBuildAirClick(Window *w)
DropDownList list;
list.emplace_back(new DropDownListIconItem(SPR_IMG_AIRPORT, PAL_NONE, STR_AIRCRAFT_MENU_AIRPORT_CONSTRUCTION, 0, false));
ShowDropDownList(w, std::move(list), 0, WID_TN_AIR, 140, true, true);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
return CBF_NONE;
}
@@ -985,6 +988,7 @@ static CallBackFunction ToolbarForestClick(Window *w)
list.emplace_back(new DropDownListIconItem(SPR_IMG_PLANTTREES, PAL_NONE, STR_LANDSCAPING_MENU_PLANT_TREES, 1, false));
list.emplace_back(new DropDownListIconItem(SPR_IMG_SIGN, PAL_NONE, STR_LANDSCAPING_MENU_PLACE_SIGN, 2, false));
ShowDropDownList(w, std::move(list), 0, WID_TN_LANDSCAPE, 100, true, true);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
return CBF_NONE;
}
@@ -1063,15 +1067,10 @@ static CallBackFunction PlaceLandBlockInfo()
static CallBackFunction ToolbarHelpClick(Window *w)
{
PopupMainToolbMenu(w, _game_mode == GM_EDITOR ? (int)WID_TE_HELP : (int)WID_TN_HELP, STR_ABOUT_MENU_LAND_BLOCK_INFO, _settings_client.gui.newgrf_developer_tools ? 13 : 10);
PopupMainToolbMenu(w, _game_mode == GM_EDITOR ? (int)WID_TE_HELP : (int)WID_TN_HELP, STR_ABOUT_MENU_LAND_BLOCK_INFO, _settings_client.gui.newgrf_developer_tools ? 10 : 7);
return CBF_NONE;
}
static void MenuClickSmallScreenshot()
{
MakeScreenshot(SC_VIEWPORT, nullptr);
}
/**
* Callback on the confirmation window for huge screenshots.
* @param w Window with viewport
@@ -1087,7 +1086,7 @@ static void ScreenshotConfirmCallback(Window *w, bool confirmed)
* Ask for confirmation if the screenshot will be huge.
* @param t Screenshot type: World or viewport screenshot
*/
static void MenuClickLargeWorldScreenshot(ScreenshotType t)
static void MenuClickScreenshot(ScreenshotType t)
{
ViewPort vp;
SetupScreenshotViewport(t, &vp);
@@ -1161,15 +1160,12 @@ static CallBackFunction MenuClickHelp(int index)
case 0: return PlaceLandBlockInfo();
case 2: IConsoleSwitch(); break;
case 3: ShowAIDebugWindow(); break;
case 4: MenuClickSmallScreenshot(); break;
case 5: MenuClickLargeWorldScreenshot(SC_ZOOMEDIN); break;
case 6: MenuClickLargeWorldScreenshot(SC_DEFAULTZOOM); break;
case 7: MenuClickLargeWorldScreenshot(SC_WORLD); break;
case 8: ShowFramerateWindow(); break;
case 9: ShowAboutWindow(); break;
case 10: ShowSpriteAlignerWindow(); break;
case 11: ToggleBoundingBoxes(); break;
case 12: ToggleDirtyBlocks(); break;
case 4: ShowScreenshotWindow(); break;
case 5: ShowFramerateWindow(); break;
case 6: ShowAboutWindow(); break;
case 7: ShowSpriteAlignerWindow(); break;
case 8: ToggleBoundingBoxes(); break;
case 9: ToggleDirtyBlocks(); break;
}
return CBF_NONE;
}
@@ -2121,10 +2117,10 @@ struct MainToolbarWindow : Window {
case MTHK_BUILD_TREES: ShowBuildTreesToolbar(); break;
case MTHK_MUSIC: ShowMusicWindow(); break;
case MTHK_AI_DEBUG: ShowAIDebugWindow(); break;
case MTHK_SMALL_SCREENSHOT: MenuClickSmallScreenshot(); break;
case MTHK_ZOOMEDIN_SCREENSHOT: MenuClickLargeWorldScreenshot(SC_ZOOMEDIN); break;
case MTHK_DEFAULTZOOM_SCREENSHOT: MenuClickLargeWorldScreenshot(SC_DEFAULTZOOM); break;
case MTHK_GIANT_SCREENSHOT: MenuClickLargeWorldScreenshot(SC_WORLD); break;
case MTHK_SMALL_SCREENSHOT: MenuClickScreenshot(SC_VIEWPORT); break;
case MTHK_ZOOMEDIN_SCREENSHOT: MenuClickScreenshot(SC_ZOOMEDIN); break;
case MTHK_DEFAULTZOOM_SCREENSHOT: MenuClickScreenshot(SC_DEFAULTZOOM); break;
case MTHK_GIANT_SCREENSHOT: MenuClickScreenshot(SC_WORLD); break;
case MTHK_CHEATS: if (!_networking) ShowCheatWindow(); break;
case MTHK_TERRAFORM: ShowTerraformToolbar(); break;
case MTHK_EXTRA_VIEWPORT: ShowExtraViewPortWindowForTileUnderCursor(); break;
@@ -2493,10 +2489,10 @@ struct ScenarioEditorToolbarWindow : Window {
case MTEHK_SIGN: cbf = ToolbarScenPlaceSign(this); break;
case MTEHK_MUSIC: ShowMusicWindow(); break;
case MTEHK_LANDINFO: cbf = PlaceLandBlockInfo(); break;
case MTEHK_SMALL_SCREENSHOT: MenuClickSmallScreenshot(); break;
case MTEHK_ZOOMEDIN_SCREENSHOT: MenuClickLargeWorldScreenshot(SC_ZOOMEDIN); break;
case MTEHK_DEFAULTZOOM_SCREENSHOT: MenuClickLargeWorldScreenshot(SC_DEFAULTZOOM); break;
case MTEHK_GIANT_SCREENSHOT: MenuClickLargeWorldScreenshot(SC_WORLD); break;
case MTEHK_SMALL_SCREENSHOT: MenuClickScreenshot(SC_VIEWPORT); break;
case MTEHK_ZOOMEDIN_SCREENSHOT: MenuClickScreenshot(SC_ZOOMEDIN); break;
case MTEHK_DEFAULTZOOM_SCREENSHOT: MenuClickScreenshot(SC_DEFAULTZOOM); break;
case MTEHK_GIANT_SCREENSHOT: MenuClickScreenshot(SC_WORLD); break;
case MTEHK_ZOOM_IN: ToolbarZoomInClick(this); break;
case MTEHK_ZOOM_OUT: ToolbarZoomOutClick(this); break;
case MTEHK_TERRAFORM: ShowEditorTerraformToolbar(); break;