Update to 1.10.3

This commit is contained in:
dP
2020-08-09 21:34:52 +03:00
parent 5ff4fa4bc0
commit d3c06c25c8
80 changed files with 799 additions and 454 deletions

View File

@@ -96,12 +96,11 @@ void NetworkAddress::GetAddressAsString(char *buffer, const char *last, bool wit
* Get the address as a string, e.g. 127.0.0.1:12345.
* @param with_family whether to add the family (e.g. IPvX).
* @return the address
* @note NOT thread safe
*/
const char *NetworkAddress::GetAddressAsString(bool with_family)
std::string NetworkAddress::GetAddressAsString(bool with_family)
{
/* 6 = for the : and 5 for the decimal port number */
static char buf[NETWORK_HOSTNAME_LENGTH + 6 + 7];
char buf[NETWORK_HOSTNAME_LENGTH + 6 + 7];
this->GetAddressAsString(buf, lastof(buf), with_family);
return buf;
}
@@ -289,7 +288,8 @@ static SOCKET ConnectLoopProc(addrinfo *runp)
{
const char *type = NetworkAddress::SocketTypeAsString(runp->ai_socktype);
const char *family = NetworkAddress::AddressFamilyAsString(runp->ai_family);
const char *address = NetworkAddress(runp->ai_addr, (int)runp->ai_addrlen).GetAddressAsString();
char address[NETWORK_HOSTNAME_LENGTH + 6 + 7];
NetworkAddress(runp->ai_addr, (int)runp->ai_addrlen).GetAddressAsString(address, lastof(address));
SOCKET sock = socket(runp->ai_family, runp->ai_socktype, runp->ai_protocol);
if (sock == INVALID_SOCKET) {
@@ -319,7 +319,7 @@ static SOCKET ConnectLoopProc(addrinfo *runp)
*/
SOCKET NetworkAddress::Connect()
{
DEBUG(net, 1, "Connecting to %s", this->GetAddressAsString());
DEBUG(net, 1, "Connecting to %s", this->GetAddressAsString().c_str());
return this->Resolve(AF_UNSPEC, SOCK_STREAM, AI_ADDRCONFIG, nullptr, ConnectLoopProc);
}
@@ -333,7 +333,8 @@ static SOCKET ListenLoopProc(addrinfo *runp)
{
const char *type = NetworkAddress::SocketTypeAsString(runp->ai_socktype);
const char *family = NetworkAddress::AddressFamilyAsString(runp->ai_family);
const char *address = NetworkAddress(runp->ai_addr, (int)runp->ai_addrlen).GetAddressAsString();
char address[NETWORK_HOSTNAME_LENGTH + 6 + 7];
NetworkAddress(runp->ai_addr, (int)runp->ai_addrlen).GetAddressAsString(address, lastof(address));
SOCKET sock = socket(runp->ai_family, runp->ai_socktype, runp->ai_protocol);
if (sock == INVALID_SOCKET) {

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@@ -15,6 +15,8 @@
#include "../../string_func.h"
#include "../../core/smallmap_type.hpp"
#include <string>
class NetworkAddress;
typedef std::vector<NetworkAddress> NetworkAddressList; ///< Type for a list of addresses.
typedef SmallMap<NetworkAddress, SOCKET> SocketList; ///< Type for a mapping between address and socket.
@@ -91,7 +93,7 @@ public:
const char *GetHostname();
void GetAddressAsString(char *buffer, const char *last, bool with_family = true);
const char *GetAddressAsString(bool with_family = true);
std::string GetAddressAsString(bool with_family = true);
const sockaddr_storage *GetAddress();
/**

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@@ -15,6 +15,8 @@
#include "address.h"
#include "packet.h"
#include <atomic>
/** The states of sending the packets. */
enum SendPacketsState {
SPS_CLOSED, ///< The connection got closed.
@@ -61,8 +63,8 @@ public:
*/
class TCPConnecter {
private:
bool connected; ///< Whether we succeeded in making the connection
bool aborted; ///< Whether we bailed out (i.e. connection making failed)
std::atomic<bool> connected;///< Whether we succeeded in making the connection
std::atomic<bool> aborted; ///< Whether we bailed out (i.e. connection making failed)
bool killed; ///< Whether we got killed
SOCKET sock; ///< The socket we're connecting with

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@@ -66,19 +66,21 @@ void TCPConnecter::Connect()
{
for (auto iter = _tcp_connecters.begin(); iter < _tcp_connecters.end(); /* nothing */) {
TCPConnecter *cur = *iter;
if ((cur->connected || cur->aborted) && cur->killed) {
const bool connected = cur->connected.load();
const bool aborted = cur->aborted.load();
if ((connected || aborted) && cur->killed) {
iter = _tcp_connecters.erase(iter);
if (cur->sock != INVALID_SOCKET) closesocket(cur->sock);
delete cur;
continue;
}
if (cur->connected) {
if (connected) {
iter = _tcp_connecters.erase(iter);
cur->OnConnect(cur->sock);
delete cur;
continue;
}
if (cur->aborted) {
if (aborted) {
iter = _tcp_connecters.erase(iter);
cur->OnFailure();
delete cur;

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@@ -171,9 +171,9 @@ bool NetworkContentSocketHandler::HandlePacket(Packet *p)
default:
if (this->HasClientQuit()) {
DEBUG(net, 0, "[tcp/content] received invalid packet type %d from %s", type, this->client_addr.GetAddressAsString());
DEBUG(net, 0, "[tcp/content] received invalid packet type %d from %s", type, this->client_addr.GetAddressAsString().c_str());
} else {
DEBUG(net, 0, "[tcp/content] received illegal packet from %s", this->client_addr.GetAddressAsString());
DEBUG(net, 0, "[tcp/content] received illegal packet from %s", this->client_addr.GetAddressAsString().c_str());
}
return false;
}
@@ -224,7 +224,7 @@ bool NetworkContentSocketHandler::ReceivePackets()
*/
bool NetworkContentSocketHandler::ReceiveInvalidPacket(PacketContentType type)
{
DEBUG(net, 0, "[tcp/content] received illegal packet type %d from %s", type, this->client_addr.GetAddressAsString());
DEBUG(net, 0, "[tcp/content] received illegal packet type %d from %s", type, this->client_addr.GetAddressAsString().c_str());
return false;
}

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@@ -100,10 +100,10 @@ void NetworkUDPSocketHandler::SendPacket(Packet *p, NetworkAddress *recv, bool a
/* Send the buffer */
int res = sendto(s.second, (const char*)p->buffer, p->size, 0, (const struct sockaddr *)send.GetAddress(), send.GetAddressLength());
DEBUG(net, 7, "[udp] sendto(%s)", send.GetAddressAsString());
DEBUG(net, 7, "[udp] sendto(%s)", send.GetAddressAsString().c_str());
/* Check for any errors, but ignore it otherwise */
if (res == -1) DEBUG(net, 1, "[udp] sendto(%s) failed with: %i", send.GetAddressAsString(), GET_LAST_ERROR());
if (res == -1) DEBUG(net, 1, "[udp] sendto(%s) failed with: %i", send.GetAddressAsString().c_str(), GET_LAST_ERROR());
if (!all) break;
}
@@ -136,7 +136,7 @@ void NetworkUDPSocketHandler::ReceivePackets()
/* If the size does not match the packet must be corrupted.
* Otherwise it will be marked as corrupted later on. */
if (nbytes != p.size) {
DEBUG(net, 1, "received a packet with mismatching size from %s", address.GetAddressAsString());
DEBUG(net, 1, "received a packet with mismatching size from %s", address.GetAddressAsString().c_str());
continue;
}
@@ -313,9 +313,9 @@ void NetworkUDPSocketHandler::HandleUDPPacket(Packet *p, NetworkAddress *client_
default:
if (this->HasClientQuit()) {
DEBUG(net, 0, "[udp] received invalid packet type %d from %s", type, client_addr->GetAddressAsString());
DEBUG(net, 0, "[udp] received invalid packet type %d from %s", type, client_addr->GetAddressAsString().c_str());
} else {
DEBUG(net, 0, "[udp] received illegal packet from %s", client_addr->GetAddressAsString());
DEBUG(net, 0, "[udp] received illegal packet from %s", client_addr->GetAddressAsString().c_str());
}
break;
}
@@ -328,7 +328,7 @@ void NetworkUDPSocketHandler::HandleUDPPacket(Packet *p, NetworkAddress *client_
*/
void NetworkUDPSocketHandler::ReceiveInvalidPacket(PacketUDPType type, NetworkAddress *client_addr)
{
DEBUG(net, 0, "[udp] received packet type %d on wrong port from %s", type, client_addr->GetAddressAsString());
DEBUG(net, 0, "[udp] received packet type %d on wrong port from %s", type, client_addr->GetAddressAsString().c_str());
}
void NetworkUDPSocketHandler::Receive_CLIENT_FIND_SERVER(Packet *p, NetworkAddress *client_addr) { this->ReceiveInvalidPacket(PACKET_UDP_CLIENT_FIND_SERVER, client_addr); }

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@@ -664,7 +664,9 @@ public:
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_SERVER_VERSION); // server version
y += FONT_HEIGHT_NORMAL;
SetDParamStr(0, sel->address.GetAddressAsString());
char network_addr_buffer[NETWORK_HOSTNAME_LENGTH + 6 + 7];
sel->address.GetAddressAsString(network_addr_buffer, lastof(network_addr_buffer));
SetDParamStr(0, network_addr_buffer);
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_SERVER_ADDRESS); // server address
y += FONT_HEIGHT_NORMAL;
@@ -1578,7 +1580,7 @@ struct NetworkLobbyWindow : public Window {
NetworkTCPQueryServer(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port)); // company info
NetworkUDPQueryServer(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port)); // general data
/* Clear the information so removed companies don't remain */
memset(this->company_info, 0, sizeof(this->company_info));
for (auto &company : this->company_info) company = {};
break;
}
}

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@@ -153,6 +153,16 @@ struct PacketWriter : SaveFilter {
this->current = nullptr;
}
/** Prepend the current packet to the queue. */
void PrependQueue()
{
if (this->current == nullptr) return;
this->current->next = this->packets;
this->packets = this->current;
this->current = nullptr;
}
void Write(byte *buf, size_t size) override
{
/* We want to abort the saving when the socket is closed. */
@@ -193,9 +203,9 @@ struct PacketWriter : SaveFilter {
this->AppendQueue();
/* Fast-track the size to the client. */
Packet *p = new Packet(PACKET_SERVER_MAP_SIZE);
p->Send_uint32((uint32)this->total_size);
this->cs->NetworkTCPSocketHandler::SendPacket(p);
this->current = new Packet(PACKET_SERVER_MAP_SIZE);
this->current->Send_uint32((uint32)this->total_size);
this->PrependQueue();
}
};

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@@ -244,7 +244,7 @@ void ServerNetworkUDPSocketHandler::Receive_CLIENT_GET_NEWGRFS(Packet *p, Networ
uint8 in_reply_count = 0;
size_t packet_len = 0;
DEBUG(net, 6, "[udp] newgrf data request from %s", client_addr->GetAddressAsString());
DEBUG(net, 6, "[udp] newgrf data request from %s", client_addr->GetAddressAsString().c_str());
num_grfs = p->Recv_uint8 ();
if (num_grfs > NETWORK_MAX_GRF_COUNT) return;
@@ -307,7 +307,7 @@ void ClientNetworkUDPSocketHandler::Receive_SERVER_RESPONSE(Packet *p, NetworkAd
/* Just a fail-safe.. should never happen */
if (_network_udp_server) return;
DEBUG(net, 4, "[udp] server response from %s", client_addr->GetAddressAsString());
DEBUG(net, 4, "[udp] server response from %s", client_addr->GetAddressAsString().c_str());
/* Find next item */
item = NetworkGameListAddItem(*client_addr);
@@ -407,7 +407,7 @@ void ClientNetworkUDPSocketHandler::Receive_SERVER_NEWGRFS(Packet *p, NetworkAdd
uint8 num_grfs;
uint i;
DEBUG(net, 6, "[udp] newgrf data reply from %s", client_addr->GetAddressAsString());
DEBUG(net, 6, "[udp] newgrf data reply from %s", client_addr->GetAddressAsString().c_str());
num_grfs = p->Recv_uint8 ();
if (num_grfs > NETWORK_MAX_GRF_COUNT) return;
@@ -485,7 +485,7 @@ void NetworkUDPQueryMasterServer()
_udp_client_socket->SendPacket(&p, &out_addr, true);
DEBUG(net, 2, "[udp] master server queried at %s", out_addr.GetAddressAsString());
DEBUG(net, 2, "[udp] master server queried at %s", out_addr.GetAddressAsString().c_str());
}
/** Find all servers */
@@ -549,8 +549,8 @@ static void NetworkUDPAdvertiseThread()
if (_session_key == 0 && session_key_retries++ == 2) {
DEBUG(net, 0, "[udp] advertising to the master server is failing");
DEBUG(net, 0, "[udp] we are not receiving the session key from the server");
DEBUG(net, 0, "[udp] please allow udp packets from %s to you to be delivered", out_addr.GetAddressAsString(false));
DEBUG(net, 0, "[udp] please allow udp packets from you to %s to be delivered", out_addr.GetAddressAsString(false));
DEBUG(net, 0, "[udp] please allow udp packets from %s to you to be delivered", out_addr.GetAddressAsString(false).c_str());
DEBUG(net, 0, "[udp] please allow udp packets from you to %s to be delivered", out_addr.GetAddressAsString(false).c_str());
}
if (_session_key != 0 && _network_advertise_retries == 0) {
DEBUG(net, 0, "[udp] advertising to the master server is failing");