openttd updated to 1.5.0-beta2

--HG--
branch : openttd
This commit is contained in:
Pavel Stupnikov
2015-03-01 00:30:53 +03:00
parent 0abb47ce90
commit d201932121
682 changed files with 26103 additions and 16553 deletions

View File

@@ -1,4 +1,4 @@
/* $Id: linkgraph_sl.cpp 25898 2013-10-22 16:13:28Z fonsinchen $ */
/* $Id: linkgraph_sl.cpp 26646 2014-06-14 13:35:39Z fonsinchen $ */
/*
* This file is part of OpenTTD.
@@ -16,12 +16,14 @@
#include "../settings_internal.h"
#include "saveload.h"
#include "../safeguards.h"
typedef LinkGraph::BaseNode Node;
typedef LinkGraph::BaseEdge Edge;
const SettingDesc *GetSettingDescription(uint index);
static uint _num_nodes;
static uint16 _num_nodes;
/**
* Get a SaveLoad array for a link graph.
@@ -107,24 +109,25 @@ const SaveLoad *GetLinkGraphScheduleDesc()
* SaveLoad desc for a link graph node.
*/
static const SaveLoad _node_desc[] = {
SLE_VAR(Node, supply, SLE_UINT32),
SLE_VAR(Node, demand, SLE_UINT32),
SLE_VAR(Node, station, SLE_UINT16),
SLE_VAR(Node, last_update, SLE_INT32),
SLE_END()
SLE_CONDVAR(Node, xy, SLE_UINT32, 191, SL_MAX_VERSION),
SLE_VAR(Node, supply, SLE_UINT32),
SLE_VAR(Node, demand, SLE_UINT32),
SLE_VAR(Node, station, SLE_UINT16),
SLE_VAR(Node, last_update, SLE_INT32),
SLE_END()
};
/**
* SaveLoad desc for a link graph edge.
*/
static const SaveLoad _edge_desc[] = {
SLE_VAR(Edge, distance, SLE_UINT32),
SLE_VAR(Edge, capacity, SLE_UINT32),
SLE_VAR(Edge, usage, SLE_UINT32),
SLE_VAR(Edge, last_unrestricted_update, SLE_INT32),
SLE_CONDVAR(Edge, last_restricted_update, SLE_INT32, 187, SL_MAX_VERSION),
SLE_VAR(Edge, next_edge, SLE_UINT16),
SLE_END()
SLE_CONDNULL(4, 0, 190), // distance
SLE_VAR(Edge, capacity, SLE_UINT32),
SLE_VAR(Edge, usage, SLE_UINT32),
SLE_VAR(Edge, last_unrestricted_update, SLE_INT32),
SLE_CONDVAR(Edge, last_restricted_update, SLE_INT32, 187, SL_MAX_VERSION),
SLE_VAR(Edge, next_edge, SLE_UINT16),
SLE_END()
};
/**
@@ -137,8 +140,16 @@ void SaveLoad_LinkGraph(LinkGraph &lg)
for (NodeID from = 0; from < size; ++from) {
Node *node = &lg.nodes[from];
SlObject(node, _node_desc);
for (NodeID to = 0; to < size; ++to) {
SlObject(&lg.edges[from][to], _edge_desc);
if (IsSavegameVersionBefore(191)) {
/* We used to save the full matrix ... */
for (NodeID to = 0; to < size; ++to) {
SlObject(&lg.edges[from][to], _edge_desc);
}
} else {
/* ... but as that wasted a lot of space we save a sparse matrix now. */
for (NodeID to = from; to != INVALID_NODE; to = lg.edges[from][to].next_edge) {
SlObject(&lg.edges[from][to], _edge_desc);
}
}
}
}
@@ -218,6 +229,23 @@ static void Load_LGRS()
*/
void AfterLoadLinkGraphs()
{
if (IsSavegameVersionBefore(191)) {
LinkGraph *lg;
FOR_ALL_LINK_GRAPHS(lg) {
for (NodeID node_id = 0; node_id < lg->Size(); ++node_id) {
(*lg)[node_id].UpdateLocation(Station::Get((*lg)[node_id].Station())->xy);
}
}
LinkGraphJob *lgj;
FOR_ALL_LINK_GRAPH_JOBS(lgj) {
lg = &(const_cast<LinkGraph &>(lgj->Graph()));
for (NodeID node_id = 0; node_id < lg->Size(); ++node_id) {
(*lg)[node_id].UpdateLocation(Station::Get((*lg)[node_id].Station())->xy);
}
}
}
LinkGraphSchedule::Instance()->SpawnAll();
}