openttd updated to 1.5.0-beta2

--HG--
branch : openttd
This commit is contained in:
Pavel Stupnikov
2015-03-01 00:30:53 +03:00
parent 0abb47ce90
commit d201932121
682 changed files with 26103 additions and 16553 deletions

View File

@@ -1,4 +1,4 @@
/* $Id: openttd.cpp 26371 2014-02-23 22:03:08Z frosch $ */
/* $Id: openttd.cpp 26828 2014-09-16 17:14:07Z rubidium $ */
/*
* This file is part of OpenTTD.
@@ -68,6 +68,8 @@
#include <stdarg.h>
#include "safeguards.h"
void CallLandscapeTick();
void IncreaseDate();
void DoPaletteAnimations();
@@ -91,11 +93,11 @@ void CDECL usererror(const char *s, ...)
char buf[512];
va_start(va, s);
vsnprintf(buf, lengthof(buf), s, va);
vseprintf(buf, lastof(buf), s, va);
va_end(va);
ShowOSErrorBox(buf, false);
if (_video_driver != NULL) _video_driver->Stop();
if (VideoDriver::GetInstance() != NULL) VideoDriver::GetInstance()->Stop();
exit(1);
}
@@ -111,7 +113,7 @@ void CDECL error(const char *s, ...)
char buf[512];
va_start(va, s);
vsnprintf(buf, lengthof(buf), s, va);
vseprintf(buf, lastof(buf), s, va);
va_end(va);
ShowOSErrorBox(buf, true);
@@ -130,7 +132,7 @@ void CDECL ShowInfoF(const char *str, ...)
va_list va;
char buf[1024];
va_start(va, str);
vsnprintf(buf, lengthof(buf), str, va);
vseprintf(buf, lastof(buf), str, va);
va_end(va);
ShowInfo(buf);
}
@@ -341,7 +343,7 @@ static void LoadIntroGame(bool load_newgrfs = true)
CheckForMissingGlyphs();
/* Play main theme */
if (_music_driver->IsSongPlaying()) ResetMusic();
if (MusicDriver::GetInstance()->IsSongPlaying()) ResetMusic();
}
void MakeNewgameSettingsLive()
@@ -434,7 +436,7 @@ struct AfterNewGRFScan : NewGRFScanCallback {
*save_config_ptr = save_config;
/* restore saved music volume */
_music_driver->SetVolume(_settings_client.music.music_vol);
MusicDriver::GetInstance()->SetVolume(_settings_client.music.music_vol);
if (startyear != INVALID_YEAR) _settings_newgame.game_creation.starting_year = startyear;
if (generation_seed != GENERATE_NEW_SEED) _settings_newgame.game_creation.generation_seed = generation_seed;
@@ -442,7 +444,7 @@ struct AfterNewGRFScan : NewGRFScanCallback {
#if defined(ENABLE_NETWORK)
if (dedicated_host != NULL) {
_network_bind_list.Clear();
*_network_bind_list.Append() = strdup(dedicated_host);
*_network_bind_list.Append() = stredup(dedicated_host);
}
if (dedicated_port != 0) _settings_client.network.server_port = dedicated_port;
#endif /* ENABLE_NETWORK */
@@ -561,23 +563,23 @@ int openttd_main(int argc, char *argv[])
int i;
while ((i = mgo.GetOpt()) != -1) {
switch (i) {
case 'I': free(graphics_set); graphics_set = strdup(mgo.opt); break;
case 'S': free(sounds_set); sounds_set = strdup(mgo.opt); break;
case 'M': free(music_set); music_set = strdup(mgo.opt); break;
case 'm': free(musicdriver); musicdriver = strdup(mgo.opt); break;
case 's': free(sounddriver); sounddriver = strdup(mgo.opt); break;
case 'v': free(videodriver); videodriver = strdup(mgo.opt); break;
case 'b': free(blitter); blitter = strdup(mgo.opt); break;
case 'I': free(graphics_set); graphics_set = stredup(mgo.opt); break;
case 'S': free(sounds_set); sounds_set = stredup(mgo.opt); break;
case 'M': free(music_set); music_set = stredup(mgo.opt); break;
case 'm': free(musicdriver); musicdriver = stredup(mgo.opt); break;
case 's': free(sounddriver); sounddriver = stredup(mgo.opt); break;
case 'v': free(videodriver); videodriver = stredup(mgo.opt); break;
case 'b': free(blitter); blitter = stredup(mgo.opt); break;
#if defined(ENABLE_NETWORK)
case 'D':
free(musicdriver);
free(sounddriver);
free(videodriver);
free(blitter);
musicdriver = strdup("null");
sounddriver = strdup("null");
videodriver = strdup("dedicated");
blitter = strdup("null");
musicdriver = stredup("null");
sounddriver = stredup("null");
videodriver = stredup("dedicated");
blitter = stredup("null");
dedicated = true;
SetDebugString("net=6");
if (mgo.opt != NULL) {
@@ -665,7 +667,7 @@ int openttd_main(int argc, char *argv[])
goto exit_noshutdown;
}
case 'G': scanner->generation_seed = atoi(mgo.opt); break;
case 'c': _config_file = strdup(mgo.opt); break;
case 'c': free(_config_file); _config_file = stredup(mgo.opt); break;
case 'x': scanner->save_config = false; break;
case 'h':
i = -2; // Force printing of help.
@@ -737,7 +739,7 @@ int openttd_main(int argc, char *argv[])
InitWindowSystem();
BaseGraphics::FindSets();
if (graphics_set == NULL && BaseGraphics::ini_set != NULL) graphics_set = strdup(BaseGraphics::ini_set);
if (graphics_set == NULL && BaseGraphics::ini_set != NULL) graphics_set = stredup(BaseGraphics::ini_set);
if (!BaseGraphics::SetSet(graphics_set)) {
if (!StrEmpty(graphics_set)) {
BaseGraphics::SetSet(NULL);
@@ -753,10 +755,17 @@ int openttd_main(int argc, char *argv[])
GfxInitPalettes();
DEBUG(misc, 1, "Loading blitter...");
if (blitter == NULL && _ini_blitter != NULL) blitter = strdup(_ini_blitter);
if (blitter == NULL && _ini_blitter != NULL) blitter = stredup(_ini_blitter);
_blitter_autodetected = StrEmpty(blitter);
/* If we have a 32 bpp base set, try to select the 32 bpp blitter first, but only if we autoprobe the blitter. */
if (!_blitter_autodetected || BaseGraphics::GetUsedSet() == NULL || BaseGraphics::GetUsedSet()->blitter == BLT_8BPP || BlitterFactory::SelectBlitter("32bpp-anim") == NULL) {
/* Activate the initial blitter.
* This is only some initial guess, after NewGRFs have been loaded SwitchNewGRFBlitter may switch to a different one.
* - Never guess anything, if the user specified a blitter. (_blitter_autodetected)
* - Use 32bpp blitter if baseset or 8bpp-support settings says so.
* - Use 8bpp blitter otherwise.
*/
if (!_blitter_autodetected ||
(_support8bpp != S8BPP_NONE && (BaseGraphics::GetUsedSet() == NULL || BaseGraphics::GetUsedSet()->blitter == BLT_8BPP)) ||
BlitterFactory::SelectBlitter("32bpp-anim") == NULL) {
if (BlitterFactory::SelectBlitter(blitter) == NULL) {
StrEmpty(blitter) ?
usererror("Failed to autoprobe blitter") :
@@ -765,13 +774,8 @@ int openttd_main(int argc, char *argv[])
}
free(blitter);
if (videodriver == NULL && _ini_videodriver != NULL) videodriver = strdup(_ini_videodriver);
_video_driver = (VideoDriver*)DriverFactoryBase::SelectDriver(videodriver, Driver::DT_VIDEO);
if (_video_driver == NULL) {
StrEmpty(videodriver) ?
usererror("Failed to autoprobe video driver") :
usererror("Failed to select requested video driver '%s'", videodriver);
}
if (videodriver == NULL && _ini_videodriver != NULL) videodriver = stredup(_ini_videodriver);
DriverFactoryBase::SelectDriver(videodriver, Driver::DT_VIDEO);
free(videodriver);
InitializeSpriteSorter();
@@ -802,13 +806,13 @@ int openttd_main(int argc, char *argv[])
goto exit_bootstrap;
}
_video_driver->ClaimMousePointer();
VideoDriver::GetInstance()->ClaimMousePointer();
/* initialize screenshot formats */
InitializeScreenshotFormats();
BaseSounds::FindSets();
if (sounds_set == NULL && BaseSounds::ini_set != NULL) sounds_set = strdup(BaseSounds::ini_set);
if (sounds_set == NULL && BaseSounds::ini_set != NULL) sounds_set = stredup(BaseSounds::ini_set);
if (!BaseSounds::SetSet(sounds_set)) {
if (StrEmpty(sounds_set) || !BaseSounds::SetSet(NULL)) {
usererror("Failed to find a sounds set. Please acquire a sounds set for OpenTTD. See section 4.1 of readme.txt.");
@@ -821,7 +825,7 @@ int openttd_main(int argc, char *argv[])
free(sounds_set);
BaseMusic::FindSets();
if (music_set == NULL && BaseMusic::ini_set != NULL) music_set = strdup(BaseMusic::ini_set);
if (music_set == NULL && BaseMusic::ini_set != NULL) music_set = stredup(BaseMusic::ini_set);
if (!BaseMusic::SetSet(music_set)) {
if (StrEmpty(music_set) || !BaseMusic::SetSet(NULL)) {
usererror("Failed to find a music set. Please acquire a music set for OpenTTD. See section 4.1 of readme.txt.");
@@ -833,22 +837,12 @@ int openttd_main(int argc, char *argv[])
}
free(music_set);
if (sounddriver == NULL && _ini_sounddriver != NULL) sounddriver = strdup(_ini_sounddriver);
_sound_driver = (SoundDriver*)DriverFactoryBase::SelectDriver(sounddriver, Driver::DT_SOUND);
if (_sound_driver == NULL) {
StrEmpty(sounddriver) ?
usererror("Failed to autoprobe sound driver") :
usererror("Failed to select requested sound driver '%s'", sounddriver);
}
if (sounddriver == NULL && _ini_sounddriver != NULL) sounddriver = stredup(_ini_sounddriver);
DriverFactoryBase::SelectDriver(sounddriver, Driver::DT_SOUND);
free(sounddriver);
if (musicdriver == NULL && _ini_musicdriver != NULL) musicdriver = strdup(_ini_musicdriver);
_music_driver = (MusicDriver*)DriverFactoryBase::SelectDriver(musicdriver, Driver::DT_MUSIC);
if (_music_driver == NULL) {
StrEmpty(musicdriver) ?
usererror("Failed to autoprobe music driver") :
usererror("Failed to select requested music driver '%s'", musicdriver);
}
if (musicdriver == NULL && _ini_musicdriver != NULL) musicdriver = stredup(_ini_musicdriver);
DriverFactoryBase::SelectDriver(musicdriver, Driver::DT_MUSIC);
free(musicdriver);
/* Take our initial lock on whatever we might want to do! */
@@ -866,7 +860,7 @@ int openttd_main(int argc, char *argv[])
ScanNewGRFFiles(scanner);
scanner = NULL;
_video_driver->MainLoop();
VideoDriver::GetInstance()->MainLoop();
WaitTillSaved();
@@ -934,7 +928,7 @@ static void MakeNewGameDone()
SettingsDisableElrail(_settings_game.vehicle.disable_elrails);
/* In a dedicated server, the server does not play */
if (!_video_driver->HasGUI()) {
if (!VideoDriver::GetInstance()->HasGUI()) {
SetLocalCompany(COMPANY_SPECTATOR);
if (_settings_client.gui.pause_on_newgame) DoCommandP(0, PM_PAUSED_NORMAL, 1, CMD_PAUSE);
IConsoleCmdExec("exec scripts/game_start.scr 0");
@@ -964,6 +958,7 @@ static void MakeNewGameDone()
if (_settings_client.gui.pause_on_newgame) DoCommandP(0, PM_PAUSED_NORMAL, 1, CMD_PAUSE);
CheckEngines();
CheckIndustries();
MarkWholeScreenDirty();
}
@@ -1088,7 +1083,7 @@ void SwitchToMode(SwitchMode new_mode)
case SM_NEWGAME: // New Game --> 'Random game'
#ifdef ENABLE_NETWORK
if (_network_server) {
snprintf(_network_game_info.map_name, lengthof(_network_game_info.map_name), "Random Map");
seprintf(_network_game_info.map_name, lastof(_network_game_info.map_name), "Random Map");
}
#endif /* ENABLE_NETWORK */
MakeNewGame(false, new_mode == SM_NEWGAME);
@@ -1115,7 +1110,7 @@ void SwitchToMode(SwitchMode new_mode)
DoCommandP(0, PM_PAUSED_SAVELOAD, 0, CMD_PAUSE);
#ifdef ENABLE_NETWORK
if (_network_server) {
snprintf(_network_game_info.map_name, lengthof(_network_game_info.map_name), "%s (Loaded game)", _file_to_saveload.title);
seprintf(_network_game_info.map_name, lastof(_network_game_info.map_name), "%s (Loaded game)", _file_to_saveload.title);
}
#endif /* ENABLE_NETWORK */
}
@@ -1125,7 +1120,7 @@ void SwitchToMode(SwitchMode new_mode)
case SM_START_HEIGHTMAP: // Load a heightmap and start a new game from it
#ifdef ENABLE_NETWORK
if (_network_server) {
snprintf(_network_game_info.map_name, lengthof(_network_game_info.map_name), "%s (Heightmap)", _file_to_saveload.title);
seprintf(_network_game_info.map_name, lastof(_network_game_info.map_name), "%s (Heightmap)", _file_to_saveload.title);
}
#endif /* ENABLE_NETWORK */
MakeNewGame(true, true);
@@ -1155,7 +1150,7 @@ void SwitchToMode(SwitchMode new_mode)
LoadIntroGame();
if (BaseSounds::ini_set == NULL && BaseSounds::GetUsedSet()->fallback) {
ShowErrorMessage(STR_WARNING_FALLBACK_SOUNDSET, INVALID_STRING_ID, WL_CRITICAL);
BaseSounds::ini_set = strdup(BaseSounds::GetUsedSet()->name);
BaseSounds::ini_set = stredup(BaseSounds::GetUsedSet()->name);
}
break;
@@ -1371,7 +1366,7 @@ void StateGameLoop()
if (_debug_desync_level > 2 && _date_fract == 0 && (_date & 0x1F) == 0) {
/* Save the desync savegame if needed. */
char name[MAX_PATH];
snprintf(name, lengthof(name), "dmp_cmds_%08x_%08x.sav", _settings_game.game_creation.generation_seed, _date);
seprintf(name, lastof(name), "dmp_cmds_%08x_%08x.sav", _settings_game.game_creation.generation_seed, _date);
SaveOrLoad(name, SL_SAVE, AUTOSAVE_DIR, false);
}
@@ -1423,7 +1418,7 @@ static void DoAutosave()
static int _autosave_ctr = 0;
/* generate a savegame name and number according to _settings_client.gui.max_num_autosaves */
snprintf(buf, sizeof(buf), "autosave%d.sav", _autosave_ctr);
seprintf(buf, lastof(buf), "autosave%d.sav", _autosave_ctr);
if (++_autosave_ctr >= _settings_client.gui.max_num_autosaves) _autosave_ctr = 0;
}
@@ -1500,6 +1495,6 @@ void GameLoop()
InputLoop();
_sound_driver->MainLoop();
SoundDriver::GetInstance()->MainLoop();
MusicLoop();
}