openttd updated to 1.5.0-beta2
--HG-- branch : openttd
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@@ -1,4 +1,4 @@
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/* $Id: object_cmd.cpp 26240 2014-01-12 18:00:19Z frosch $ */
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/* $Id: object_cmd.cpp 26879 2014-09-21 11:24:51Z rubidium $ */
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/*
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* This file is part of OpenTTD.
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@@ -38,6 +38,8 @@
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#include "table/strings.h"
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#include "table/object_land.h"
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#include "safeguards.h"
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ObjectPool _object_pool("Object");
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INSTANTIATE_POOL_METHODS(Object)
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uint16 Object::counts[NUM_OBJECTS];
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@@ -293,7 +295,7 @@ CommandCost CmdBuildObject(TileIndex tile, DoCommandFlag flags, uint32 p1, uint3
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/* Finally do a check for bridges. */
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TILE_AREA_LOOP(t, ta) {
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if (MayHaveBridgeAbove(t) && IsBridgeAbove(t) && (
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if (IsBridgeAbove(t) && (
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!(spec->flags & OBJECT_FLAG_ALLOW_UNDER_BRIDGE) ||
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(GetTileMaxZ(t) + spec->height >= GetBridgeHeight(GetSouthernBridgeEnd(t))))) {
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return_cmd_error(STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST);
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