openttd updated to 1.5.0-beta2
--HG-- branch : openttd
This commit is contained in:
@@ -1,4 +1,4 @@
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/* $Id: game_scanner.cpp 23740 2012-01-03 21:32:51Z rubidium $ */
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/* $Id: game_scanner.cpp 26487 2014-04-23 21:16:58Z rubidium $ */
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/*
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* This file is part of OpenTTD.
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@@ -15,15 +15,17 @@
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#include "game_info.hpp"
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#include "game_scanner.hpp"
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#include "../safeguards.h"
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void GameScannerInfo::Initialize()
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{
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ScriptScanner::Initialize("GSScanner");
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}
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void GameScannerInfo::GetScriptName(ScriptInfo *info, char *name, int len)
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void GameScannerInfo::GetScriptName(ScriptInfo *info, char *name, const char *last)
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{
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snprintf(name, len, "%s", info->GetName());
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seprintf(name, last, "%s", info->GetName());
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}
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void GameScannerInfo::RegisterAPI(class Squirrel *engine)
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@@ -37,7 +39,7 @@ GameInfo *GameScannerInfo::FindInfo(const char *nameParam, int versionParam, boo
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if (nameParam == NULL) return NULL;
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char game_name[1024];
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ttd_strlcpy(game_name, nameParam, sizeof(game_name));
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strecpy(game_name, nameParam, lastof(game_name));
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strtolower(game_name);
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GameInfo *info = NULL;
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@@ -59,7 +61,7 @@ GameInfo *GameScannerInfo::FindInfo(const char *nameParam, int versionParam, boo
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if (force_exact_match) {
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/* Try to find a direct 'name.version' match */
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char game_name_tmp[1024];
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snprintf(game_name_tmp, sizeof(game_name_tmp), "%s.%d", game_name, versionParam);
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seprintf(game_name_tmp, lastof(game_name_tmp), "%s.%d", game_name, versionParam);
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strtolower(game_name_tmp);
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if (this->info_list.find(game_name_tmp) != this->info_list.end()) return static_cast<GameInfo *>(this->info_list[game_name_tmp]);
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}
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@@ -84,10 +86,10 @@ void GameScannerLibrary::Initialize()
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ScriptScanner::Initialize("GSScanner");
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}
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void GameScannerLibrary::GetScriptName(ScriptInfo *info, char *name, int len)
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void GameScannerLibrary::GetScriptName(ScriptInfo *info, char *name, const char *last)
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{
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GameLibrary *library = static_cast<GameLibrary *>(info);
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snprintf(name, len, "%s.%s", library->GetCategory(), library->GetInstanceName());
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seprintf(name, last, "%s.%s", library->GetCategory(), library->GetInstanceName());
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}
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void GameScannerLibrary::RegisterAPI(class Squirrel *engine)
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@@ -99,7 +101,7 @@ GameLibrary *GameScannerLibrary::FindLibrary(const char *library, int version)
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{
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/* Internally we store libraries as 'library.version' */
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char library_name[1024];
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snprintf(library_name, sizeof(library_name), "%s.%d", library, version);
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seprintf(library_name, lastof(library_name), "%s.%d", library, version);
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strtolower(library_name);
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/* Check if the library + version exists */
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