Tint buildings when showing town zones

This commit is contained in:
Pavel Stupnikov
2020-02-03 19:47:30 +03:00
parent 2ced62738a
commit d10a631d93
6 changed files with 56 additions and 28 deletions

View File

@@ -374,6 +374,13 @@ SpriteID TileZoningSpriteEvaluation(TileIndex tile, Owner owner, EvaluationMode
}
SpriteID GetTownZoneBorderColor(uint8 zone) {
switch (zone) {
default: return SPR_PALETTE_ZONING_WHITE; // Tz0
case 2: return SPR_PALETTE_ZONING_YELLOW; // Tz1
case 3: return SPR_PALETTE_ZONING_ORANGE; // Tz2
case 4: return SPR_PALETTE_ZONING_ORANGE; // Tz3
case 5: return SPR_PALETTE_ZONING_RED; // Tz4 - center
};
switch (zone) {
default: return SPR_PALETTE_ZONING_LIGHT_BLUE; // Tz0
case 2: return SPR_PALETTE_ZONING_RED; // Tz1