Codechange: Add vehicle owner to crash event (#13878)

Co-authored-by: Björn Wärmedal <bjorn.warmedal@lumera.com>
This commit is contained in:
Björn Wärmedal
2025-03-25 22:53:44 +01:00
committed by GitHub
parent fb008436b8
commit d009bfc47b
8 changed files with 24 additions and 13 deletions
+2 -2
View File
@@ -388,8 +388,8 @@ static bool DisasterTick_Ufo(DisasterVehicle *v)
AddTileNewsItem(GetEncodedString(STR_NEWS_DISASTER_SMALL_UFO), NewsType::Accident, u->tile);
AI::NewEvent(u->owner, new ScriptEventVehicleCrashed(u->index, u->tile, ScriptEventVehicleCrashed::CRASH_RV_UFO, victims));
Game::NewEvent(new ScriptEventVehicleCrashed(u->index, u->tile, ScriptEventVehicleCrashed::CRASH_RV_UFO, victims));
AI::NewEvent(u->owner, new ScriptEventVehicleCrashed(u->index, u->tile, ScriptEventVehicleCrashed::CRASH_RV_UFO, victims, u->owner));
Game::NewEvent(new ScriptEventVehicleCrashed(u->index, u->tile, ScriptEventVehicleCrashed::CRASH_RV_UFO, victims, u->owner));
}
}